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Lunar

Patch 2018-07-02

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  • Renewal

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    • Added Soul Reaper & Star Emperor to the Job Master NPC
      [ All 36 new skills are fully implemented and can be used right away. ]

      You can find more information in the second and 3rd post regarding the classes and their skills.
       
    • Arch Bishop changes: [ According to latest kRO patch ]
      • Convenio
        Summons all party members on the same map to the caster's cell.
        Can only be used in a party and if the caster is the party leader.
        [ Cannot be used on maps that block teleport ]
      • Vituperatum
        Apply Lex Aeterna status to the target enemy and every enemy in a AoE around it.
        The AoE depends on the level.
        Lv 1-3 = 3x3
        Lv 4-5 = 5x5
        Cast time and SP consumption decreases with higher skill levels.
      • Eucharista
        Removed from the skill tree.
      • Adoramus
        The damage has been reduced from 1400% to [330 + (70 * SkillLv)]%..
        The skill has been changed from single target to AoE.
        Level 1-6 = 3x3
        Level 7+ 5x5
      • Ancilla
        The cost to create an ancilla has been reduced from 30% SP to 10% SP.
        When using Ancilla you now gain new benefits for your character for a 60 second duration:
          +15% Healing effects
          +30% Natural SP Recovery 
      • Duple Light
        Physical proc damage boosted by 1.5x
        Magical proc damage boosted by 2x
      • Expiatio
        Now grants Magical Defense bypass aswell
      • Lauda Agnus
        Success chance changed to [60 + (10 * SkillLv)]%.
        VIT increase effect changed to [2 + (2 * SkillLv)]% MaxHP increase effect.
      • Lauda Ramus
        Success chance changed to [60 + (10 * SkillLv)]%.
        LUK increase effect changed to [5 * SkillLv]% critical damage increase effect.
      • Judex
        Damage changed to [300 + (40 * SkillLv)]%.
      • Renovatio
        Is no longer a target skill. But instead a screen-wide party buff.
        Recovery rate has been changed from 3% MaxHP per 5 seconds to 5% MaxHP per 5 seconds.
         
    • Doram Skill changes [ according to latest kRO patch ]
      • Catnip Powdering
        Now properly refreshes the duration when cast on targets already affected by Catnip Powdering.
      • Catnip Meteor
        The AoE was raised from 3x3/3x3/5x5/5x5/7x7 to 7x7 at all levels.
      • Fresh Shrimp
        Heal amount per tick changed to 50% of Heal Level 5 amount.
        Effects that increases the healing of Heal will improve Fresh Shrimp as well.
        Now no longer affects targets in Berserk status.
      • Grooming
        Now properly removes Deep Sleep status.
      • Scar of Tarou
        Now follows official behavior regarding stacking of the debuff
        Is now removed by Highness Heal and Caluseo Heal as well.
        The status effect will not work on boss protocol targets, but the damage done will be doubled on boss protocol targets.
      • Silvervine Root Twist
        Casting Silvervine Root Twist on a target already under the effect will cause the skill to fail.
                
    • Other skill changes
      • Dragon breath should now correctly be reduced by racial, class, ranged and size reduction card effects
      • Gate of Hell should now correctly be reduced by racial, class, ranged and size reduction card effects
         
    • Equipment Swap change
      • Cannot be used while Pyroclastic is active.
         
    • 3 New costume enchantment stone sets [ based on kRO ]
       
      • Arch Bishop

        aa_1.png.a5ca580a099a953832e9488e5d49c855.pngaa_2.png.c34fae65902254a3fa18962c50d5844c.pngaa_3.png.be206428a8a9b4f93b8e4bebea04ab9d.pngaa_4.png.3ab32f4a63911932e105984a153c43aa.png
         
      • Royal Guard

        ab_1.png.c0ed58ddbd6f7691f7d0f775211184df.pngab_2.png.15ca1651739770ebdf02245a47b92363.pngab_3.png.a0054db4b1705f78993e9a91810a5f01.pngab_4.png.c57d3b23edeb82919934e5a6088f9afb.png

         
      • Guillotine Cross

        ac_1.png.f865dc3bdde31519511d2c9f37d817ec.pngac_2.png.8eb313d3177d87ab83e958bf45b873d4.pngac_3.png.a35f7778fac67a21a288fa1761e3e5ea.pngac_4.png.adf3880bbebb85a839118235d5ae9dc3.png
         
    • Headgear Revamp [ based on the iRO community headgear revamp project ]
      • Shrine Maiden Hat
        Reduces the variable casting time of Magnus Exorcismus by 100%.
        Reduces the fixed casting time of Magnus Exorcismus by 100%.
        Adds a 5% chance of casting Level 1 Heal on the user when receiving a physical or magical attack, if a higher level of this skill is known, it will be cast instead.
        If upgrade level is +9 or higher,
        Increases the damage of Magnus Exorcismus by 120%.

         
      • Orindary Black Magician Hat
        Matk + 5%
        Bypass 10% of hard magic defense of normal monsters when performing a magical attack.
        Bypass an additional 4% of hard magic defense of normal monsters when performing a magical attack per upgrade level of the item, where the effect caps out at 30%.
        If upgrade level is +9 or higher,
        Increases the damage of Chain Lightning, Crimson Rock, Earth Strain and Jack Frost by 10%.

         
      • Night Sparrow Hat
        Max SP + 200
        Reduces the fixed casting time of skills by 5% per level of Voice Lessons known.
        Reduces the SP cost of Severe Rainstorm by 10.
        If upgrade level is +9 or higher,
        Increases the damage of Severe Rainstorm by 25%.

         
      • Magician's Nightcap
        Matk + 2 for every 5 base Int.
        Aspd + 5
        Enables Level 5 Double Attack, if a higher level of Free Cast is known, it will be enabled at that level instead.
        If upgrade level is +9 or higher,
        Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by 3% for every 5 base levels.

         
      • Autumn Headband
        Atk + 2 for every 5 base Dex.
        Reduces the variable casting time of Arrow Storm by 100%.
        Adds a 4% chance of restoring 1% of damage as SP when performing a physical attack.
        If upgrade level is +9 or higher,
        Increases the damage of Arrow Storm by 1% for every 5 base levels.

         
      • Black Ribbon
        Atk + 2 for every 5 base Str.
        Reduces the cooldown of Wind Cutter by 1.8 seconds.
        Reduces the SP cost of Wind Cutter by 16.
        If upgrade level is +9 or higher,
        Increases the damage of Sonic Wave and Wind Cutter by 50%.
        Increases the damage of Ignition Break by 30%.

         
      • Divine Guard Hat
        Adds a 100% chance of casting Level 1 Genesis Ray on the target when using Holy Cross, if a higher level of this skill is known, it will be cast instead.
        Adds a 100% chance of casting Level 2 Tuna Belly on the user when using Genesis Ray.
        If upgrade level is +9 or higher,
        Increases the damage of Genesis Ray by 10% per 2 levels of Holy Cross known.

         
      • Focus Beret
        Reduces the cast delay of skills by 100%.
        Increases the cooldown of Cursed Circle and Tiger Cannon by 10 seconds.
        Increases the cooldown of Gates of Hell and Lightning Walk by 1 second.
        Increases the cooldown of Gentle Touch - Cure and Power Absorb by 3 seconds.
        If upgrade level is +9 or higher,
        Increases the damage of Knuckle Arrow and Sky Blow by 20%.

         
      • Harvester Hat
        Reduces the variable casting time of Cart Cannon by 100%.
        Adds a chance of gaining Blood Sucker Seed, Explosive Mushroom Spore or Thorn Seed when a monster is killed.
        If upgrade level is +9 or higher,
        Increases the damage of Cart Cannon by 15%.

         
      • Very Normal Hat
        Atk + 10%
        Matk + 10%
        Increases long-ranged damage by 10%.
        Increases magical damage on Small, Medium and Large size targets by 10%.
        If upgrade level is +9 or higher,
        Reduces the cast delay of skills by 15%.

         
      • Lyrica Hat
        Max SP + 200
        Reduces the fixed casting time of skills by 5% per level of Voice Lessons known.
        Reduces the SP cost of Severe Rainstorm by 10.
        If upgrade level is +9 or higher,
        Increases the damage of Severe Rainstorm by 25%.

         
      • Oni Horns
        Atk + 15
        Hit + 15
        Adds a 5% chance of restoring 4% of damage as HP when performing a physical attack.
        Adds a 100% chance of casting Level 3 Pulse Strike on the user when using Counter Slash.
        If upgrade level is +9 or higher,
        Increases the damage of Counter Slash by 20% per level of Weapon Blocking known.

         
      • Sea Captain Hat
        Reduces the cooldown of Axe Boomerang by 1 second.
        If upgrade level is +9 or higher,
        Increases the damage of Axe Boomerang and Axe Tornado by 40%.

         
      • Dead Man Bandana
        Matk + 20
        Reduces the variable casting time of skills by 4% per level of Esma known.
        Reduces the SP cost of Esma and Estun by 5.
        If upgrade level is +9 or higher,
        Reduces the fixed casting time of skills by 7% per level of Esma known.

         
      • Ascendant Crown
        Atk + 15%
        Matk + 15%
        Mdef + 20
        Hit + 20
        Flee + 20
        Perfect Dodge + 10
        Crit + 20
        Aspd + 5
        Reduces the variable casting time of skills by 20%.
        Reduces damage taken from Neutral property attacks by 5%.
        If upgrade level is +9 or higher,
        All Stats + 10
        Max HP + 15%
        Max SP + 15%

         
    • Revamped the Daily rewards
      • You no longer have to be 30 minutes online before collecting.
      • All day rewards are shared on the same account now, meaning you cannot have different calendars between seperate characters anymore.
      • Removed the Fallen Angel Wings U from the list and added a new item called Daily Trophy, this can be exchanged for different rewards.
      • The days of every person has been reset to 1.
      • The Daily Reward will still give daily Moonlight Coins and Valor Badges on top of the rewards shown in the current day.

        ddre.png.505151852aacff14b6f1ac426bd1f54c.png
         
    • Added support for the clients attendance feature and moved the daily rewards into it aswell as updated the Daily Reward NPC based on it.
    • Battleground
      • Changed the skulls that are dropped in the battleground to be correctly named with a correct sprite now
      • Changed the skill requirement from 80 to 30
      • Adjusted Telma [ Battleground Exchanger ]
        • Now has a new menu selection : Battleground Special Rewards
          - All 41 Costume Garments,
          - Limited HD Elu,
          - Limited HD Ori,
          - Limited HD Bradium,
          - Limited HD Carnium
          - HD Elunium,
          - HD Oridecon,
          - HD Bradium,
          - HD Carnium,
          - Bloody Branch,
          - Moonlight Coin,
          - Moon Coin,
          - Specific Top, Mid, Bottom Treasure
           
    • Other changes
      • @calendar, @daily, @dailies were removed
      • Added @ratecheck, this command will display the highest rate ever used and tell you, your expected drop bonus upon reaching maximum level.
      • The account bound flag was removed from Moonlight Coins obtained from the Daily check in and hourly coins feature.
      • Added support for the Navigation system of the 2018 client for Fortessa and the Main Office.
      • Homunculus AI support has been dropped as of late 2017 by Gravity ( kRO )
        • The homunculus can no longer be aggressive
        • The homunculus will no longer automatically use its skills.
        • To use a skill with a homunculus on a monster:
          ALT+right click a target, then select the skill and click on that targeted monster.
        • You can switch between IDLE and FOLLOW modus by pressing ALT+T.
      • Homunculus auto feed support has been added to the client.
      • Support for the new character select window with our special character select has been added.
      • The genetic stat food no longer gets dispelled on death.
      • Fixed a typo in the Warper NPC selection for the Rock Ridge fields
      • Fixed some typos in the client's Buyingstorelist file, causing you not to be able to use the feature for custom items correctly
      • Fixed the "Hurry" option for Nightmarish Jitterbug
      • Raised the chance of Enchantment Stone boxes from the MvP Ladder from 3% to 8% per completed wave.
        [ Note: This has no daily limit and can be repeated as many times as wanted ]
      • Removed the blockage to countitem when an item is in the favorite inventory tab.
      • Added Kafra near @go manuk
      • Adjusted that every refinement material can now call the refinement UI.
      • Fixed Charleston Crisis - Sue Wintergard not exchanging correctly because of a typo
      • Fixed Charleston Crisis not able to enchant the new slotted items
      • Fixed STR Supplement Equipment[1] showing as unknown item
      • Added a new category to the Special Tool Dealer called "Mount Supplies"
        Contains 2 of the new mount summon items for Gryphon and Dragon [ Royal Guard and Rune Knight ], aswell as Emergency Madokit.
      • Fixed Rune Knights bodystyles to all work.
      • Enabled outfit changing for Rune Knights again.

 

 

 

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Both classes has been added and all skills have been added and are working.


---- Star Emperor ----

2581.png Star Emperor Advent
Max level: 5
Prerequisite skill: Universe Stance level 3 / Nova Explosion level 5
Type: Attack / Special
Description: Space skill.
Can be used in WoE and PVP mode only.
Releases the power of Star Emperor who realizes the unity of the universe and deal damage the surrounding enemies.
[Level 1]: damage 1000% / Area of effect: 7 x 7
[Level 2]: damage 1200% / Area of effect: 7 x 7
[Level 3]: damage 1400% / Area of effect: 7 x 7
[Level 4]: damage 1600% / Area of effect: 7 x 7
[Level 5]: damage 1800% / Area of effect: 7 x 7

2582.png Nova Explosion
Max level: 5
Prerequisite skill: Universe Stance level 1
Type: Attack / Special
Description: Space skill.
Can be used in WoE and PVP mode only.
Attacks an enemy with a fixed neutral property damage that is not reduced by any effect.
A caster who consumes the energy of the universe can not use any skill for 2 seconds after using this skill.
[Level 1]: damage 300% / Cooldown: 20 seconds
[Level 2]: damage 400% / Cooldown: 20 seconds
[Level 3]: damage 500% / Cooldown: 20 seconds
[Level 4]: damage 600% / Cooldown: 20 seconds
[Level 5]: damage 700% / Cooldown: 20 seconds

2583.png Universe Stance
Max level: 3
Prerequisite skill: Solar Stance level 3 / Lunar Stance level 3 / Stellar Stance level 3
Type: Secondary / Toggle
Description: Stance skill.
Prepares your stance to operate with the energy of the universe.
You can use the Space skills while this skill is activated, and additionally increases all status.
[Level 1]: All Status + 3
[Level 2]: All Status + 4
[Level 3]: All Status + 5

2584.png Falling Star
Max level: 7
Prerequisite skill: Flash Kick level 7
Type: Buff / Special
Description: Star skill.
When dealing a physical attack, Has a certain chance to drop the falling star to the target marked by Stellar Mark.
Stellar Mark deal damage on the marked target and surrounding enemies.
The damage increases according to the base level.
[Level 1]: damage 200% / Area of effect: 5 X 5
[Level 2]: damage 300% / Area of effect: 5 X 5
[Level 3]: damage 400% / Area of effect: 5 X 5
[Level 4]: damage 500% / Area of effect: 5 X 5
[Level 5]: damage 600% / Area of effect: 5 X 5
[Level 6]: damage 700% / Area of effect: 5 X 5
[Level 7]: damage 800% / Area of effect: 5 X 5

2585.png Gravity control
Max level: 1
Prerequisite skill: Universe Stance level 1
Type: Special
Description: Space skill.
Can be used in WoE and PVP mode only.
Bent the gravity of enemy and lift it in the air.
The enemies in the air can not attack or move, and when the gravity control is canceled, they will fall and taking neutral property damage.
Falling damage is determined by the physical damage of the caster and target's carrying weight.
If you use it again on the floating target, the skill will be canceled.

2586.png Book of Dimension
Max level: 5
Prerequisite skill: Document of Sun, Moon and Star level 3, Star Emperor Advent level 3
Type: Buff / Special
Description: Space skill.
Can be used in WoE and PVP mode only.
Borrows the power of another dimension to increases the efficiency of the universe power for a certain period of time.
If you use a Nova Explosion or Star Emperor Advent in the skill duration, the following effects will be applied.
Nova Explosion: Skill cooldown and aftercast penalty are removed.
Star Emperor Advent: Creates two defensive spheres with a durability equal to caster's MaxSP for 30 seconds.
[Level 1]: last 60 seconds / Cooldown: 150 seconds
[Level 2]: last 60 seconds / Cooldown: 120 seconds
[Level 3]: last 60 seconds / Cooldown: 90 seconds
[Level 4]: last 60 seconds / Cooldown: 60 seconds
[Level 5]: last 60 seconds / Cooldown: 30 seconds

2587.png Book of Creation
Max level: 5
Prerequisite skill: Document of Sun, Moon and Star level 3, Star Emperor Advent level 3
Type: Attack / Special
Description: Space skills.
Can be used in WoE and PVP mode only.
The power of the universe creates a imitative star with a high gravitational field.
When the caster enter gravitational field, the movement speed of all enemies is reduced by 90% and deal damage to enemies at constant interval.
[Level 1]: last 6 seconds / Area of effect: 5 X 5 / Number of attack: 12 times
[Level 2]: last 7 seconds / Area of effect: 5 X 5 / Number of attack: 14 times
[Level 3]: last 8 seconds / Area of effect: 5 X 5 / Number of attack: 16 times
[Level 4]: last 9 seconds / Area of effect: 5 X 5 / Number of attack: 18 times
[Level 5]: last 10 seconds / Area of effect: 5 X 5 / Number of attack: 20 times

2588.png Document of Sun, Moon and Star
Max level: 3
Prerequisite skill: Feelings of Sun, Moon and Star level 3 / Hatred of Sun, Moon and Star level 3
Type: Secondary
Description: Reset the designated effect.
Reset maps and monsters designated by Feelings and Hatred of Sun, Moon, and Star.
[Level 1]: Reset maps / Cooldown: 60 seconds
[Level 2]: Reset monsters / Cooldown: 60 seconds
[Level 3]: Reset all / Cooldown: 60 seconds

2589.png Purification of Sun, Moon and Star
Max level: 1
Prerequisite skill: Devil of Sun, Moon and Star level 10
Type: Passive
Description: Reduces the penalty of Devil of Sun, Moon and Star.
The sight penalty of Devil of sun, moon and stars is relieved by half.

2590.png Light of the Sun
Max level: 5
Prerequisite skill: Solar Burst level 3
Type: Support
Description: Sun skill.
Attracts sunlight, increases the damage of Solar Burst.
This skill doesn't stacks with Light of the Moon and the Light of the Star.
[Level 1]: damage increases + 5% / last 20 seconds
[Level 2]: damage increases + 10% / last 30 seconds
[Level 3]: damage increases + 15% / last 40 seconds
[Level 4]: damage increases + 20% / last 50 seconds
[Level 5]: damage increases + 25% / last 60 seconds

2591.png Solar Stance
Max level: 3
Prerequisite skill: Document of Sun, Moon and Star level 1
Type: Secondary / Toggle
Description: Stance skill.
Prepares your stance to operate with the sunlight.
You can use the Sun skills while this skill is activated, and additionally increases Atk.
[Level 1]: Atk + 3%
[Level 2]: Atk + 4%
[Level 3]: Atk + 5%

2592.png Solar Burst
Max level: 7
Prerequisite skill: Prominence Kick level 7
Type: Attack
Description: Sun skills.
Must be used after Prominence Kick.
Endows the energy of the sun to yourself and deal damage to surrounding enemies.
Damage increases according to the base level.
[Level 1]: damage 1000% / Area of effect: 5 X 5
[Level 2]: damage 1100% / Area of effect: 5 X 5
[Level 3]: damage 1200% / Area of effect: 5 X 5
[Level 4]: damage 1300% / Area of effect: 5 X 5
[Level 5]: damage 1400% / Area of effect: 5 X 5
[Level 6]: damage 1500% / Area of effect: 5 X 5
[Level 7]: damage 1600% / Area of effect: 5 X 5

2593.png Prominence Kick
Max level: 7
Prerequisite skill: Solar Stance level 1
Type: Attack
Description: Sun skills.
Kick the targets and surrounding enemies with the red flame.
deal additional 100% fire damage.
Can uses Solar Burst after using Prominence Kick.
[Level 1]: damage 200% / Area of effect: 3 X 3
[Level 2]: damage 250% / Area of effect: 3 X 3
[Level 3]: damage 300% / Area of effect: 3 X 3
[Level 4]: damage 350% / Area of effect: 3 X 3
[Level 5]: damage 400% / Area of effect: 3 X 3
[Level 6]: damage 450% / Area of effect: 3 X 3
[Level 7]: damage 500% / Area of effect: 3 X 3

---- Soul Reaper ----

2596.png Golem's Soul
Max level: 5
Prerequisite skill: Soul Revolution level 2
Type: Buff / Special
Description: Consumes 1 soul energy.
Change your soul energy to the golem's soul and endow it to you or your target (player).
Increase their physical defense and magic defense for duration.
However, this skill can not be used to the target that already have other soul buff.
[Level 1]: Def + 60 / Mdef + 20 / last 60 seconds
[Level 2]: Def + 120 / Mdef + 25 / last 120 seconds
[Level 3]: Def + 180 / Mdef + 30 / last 180 seconds
[Level 4]: Def + 240 / Mdef + 35 / last 240 seconds
[Level 5]: Def + 300 / Mdef + 40 / last 300 seconds

2597.png Shadow's Soul
Max level: 5
Prerequisite skill: Soul Revolution level 2
Type: Buff / Special
Description: Consumes 1 soul energy.
Change your soul energy to the shadow's soul and endow it to you or your target (player).
Increase their critical rate and attack speed for duration.
However, this skill can not be used to the target that already have other soul buff.
[Level 1]: Cri + 12 / ASPD + 1 / last 60 seconds
[Level 2]: Cri + 14 / ASPD + 1 / last 120 seconds
[Level 3]: Cri + 16 / ASPD + 2 / last 180 seconds
[Level 4]: Cri + 18 / ASPD + 2 / last 240 seconds
[Level 5]: Cri + 20 / ASPD + 3 / last 300 seconds

2598.png Falcon's Soul
Max level: 5
Prerequisite skill: Soul Revolution level 2
Type: Buff / Special
Description: Consumes 1 soul energy.
Change your soul energy to the falcon's soul and endow it to you or your target (player).
Increase their physical damage and accuracy rate for duration.
However, this skill can not be used to the target that already have other soul buff.
[Level 1]: Atk + 10 / Hit + 10 / last 60 seconds
[Level 2]: Atk + 20 / Hit + 10 / last 120 seconds
[Level 3]: Atk + 30 / Hit + 13 / last 180 seconds
[Level 4]: Atk + 40 / Hit + 13 / last 240 seconds
[Level 5]: Atk + 50 / Hit + 15 / last 300 seconds

2599.png Fairy's Soul
Max level: 5
Prerequisite skill: Soul Revolution level 2
Type: Buff / Special
Description: Consumes 1 soul energy.
Change your soul energy to the fairy's soul and endow it to you or your target (player).
Increase their magical damage and reduces their variable casting time for duration.
However, this skill can not be used to the target that already have other soul buff.
[Level 1]: Matk + 10 / variable casting time - 5% / last 60 seconds
[Level 2]: Matk + 20 / variable casting time - 5% / last 120 seconds
[Level 3]: Matk + 30 / variable casting time - 7% / last 180 seconds
[Level 4]: Matk + 40 / variable casting time - 7% / last 240 seconds
[Level 5]: Matk + 50 / variable casting time - 10% / last 300 seconds

2600.png Curse explosion
Max level: 5
Prerequisite skill: Evil spirit's Curse level 3
Type: Attack / Damage
Description: Deal shadow magical damage to the target and surrounding enemies in 7 x 7 cells.
It will deal more damage to the cursed target.
[Level 1]: magical damage 500% / damage to the cursed target 1700%
[Level 2]: magical damage 600% / damage to the cursed target 1900%
[Level 3]: magical damage 700% / damage to the cursed target 2100%
[Level 4]: magical damage 800% / damage to the cursed target 2300%
[Level 5]: magical damage 900% / damage to the cursed target 2500%

2601.png Evil spirit's Curse
Max level: 5
Prerequisite skill: Soul Reap level 3
Type: Debuff
Description: Consumes 3 soul energy.
Uses evil spirit to curses the target and surrounding enemies.
[Level 1]: curse chance: 40% / Area of effect: 7 X 7
[Level 2]: curse chance: 50% / Area of effect: 7 X 7
[Level 3]: curse chance: 60% / Area of effect: 7 X 7
[Level 4]: curse chance: 70% / Area of effect: 7 X 7
[Level 5]: curse chance: 80% / Area of effect: 7 X 7

2602.png Espa
Max level: 5
Prerequisite skill: Esha level 1
Type: Attack / Special
Description: Consumes 1 soul energy.
Deal magical damage to target.
Damage increases according to base level, and you can use Eswhoo within 5 seconds after using Espa.
However, This skill can not be used on the player.
[Level 1]: magical damage 750%
[Level 2]: magical damage 1000%
[Level 3]: magical damage 1250%
[Level 4]: magical damage 1500%
[Level 5]: magical Damage 1750%

2603.png Esha
Max level: 5
Prerequisite skill: Soul Reap level 3
Type: Attack / Special
Description: Consumes 1 soul energy.
Deal magical damage to target and surrounding enemies, reduces their movement speed by half.
You can use Esma within 5 seconds after using Esha.
However, This skill can not be used on the player.
[Level 1]: magical damage 5% / movement speed reduction duration: 3 seconds
[Level 2]: magical damage 10% / movement speed reduction duration: 4 seconds
[Level 3]: magical damage 15% / movement speed reduction duration: 5 seconds
[Level 4]: magical damage 20% / movement speed reduction duration: 6 seconds
[Level 5]: magical damage 25% / movement speed reduction duration: 7 seconds

2604.png Eswhoo
Max level: 5
Prerequisite skill: Espa level 1
Type: Attack / Special
Description: Consumes 2 soul energy.
Deal magical damage to target and surrounding enemies.
Damage increases according to base level, and you can use Esma within 5 seconds after using Eswhoo.
However, This skill can not be used on the player.
[Level 1]: magical damage 1300% / Area of effect: 3 X 3
[Level 2]: magical damage 1500% / Area of effect: 3 X 3
[Level 3]: magical damage 1700% / Area of effect: 3 X 3
[Level 4]: magical damage 1900% / Area of effect: 5 X 5
[Level 5]: magical damage 2100% / Area of effect: 5 X 5
[Level 6]: magical damage 2300% / Area of effect: 5 X 5
[Level 7]: magical damage 2500% / Area of effect: 7 X 7

2605.png Soul Unity
Max level: 5
Prerequisite skill: Soul Energy Research level 3
Type: Buff / Special
Description: Consumes 10 soul energy.
Binds the souls of yourself and party members around the caster.
A soul-united players will restore a certain amount of HP per 3 seconds and can use Kaute to them.
The skill will be canceled if caster is silenced or cursed.
[Level 1]: HP recovery: 150 / Area of effect: 3 X 3
[Level 2]: HP recovery: 300 / Area of effect: 3 X 3
[Level 3]: HP recovery: 450 / Area of effect: 5 X 5
[Level 4]: HP recovery: 600 / Area of effect: 5 X 5
[Level 5]: HP recovery: 750 / Area of effect: 7 X 7
[Level 6]: HP recovery: 900 / Area of effect: 7 X 7
[Level 7]: HP recovery: 1050 / Area of effect: 9 X 9

2606.png Soul Division
Max level: 5
Prerequisite skill: Esha level 5 / Espa level 5
Type: Special
Description: Consumes 1 soul energy.
Can be used in WoE and PVP mode only.
Disrupts the soul of the target for a while, interfere their rational thinking.
Increases their delay after skill for 5 seconds.
[Level 1]: increases delay after skill: 10%
[Level 2]: increases delay after skill: 20%
[Level 3]: increases delay after skill: 30%
[Level 4]: increases delay after skill: 40%
[Level 5]: increases delay after skill: 50%

2607.png Soul Reap
Max level: 5
Prerequisite skill: Soul Collect level 1
Type: Buff / Special
Description: Consumes 2 soul energy.
Harvests souls that fall from enemies attacked by you.
When attacking enemy for duration, has a certain chance to gain 1 soul energy.
[Level 1]: harvest chance: 15% / last 90 seconds
[Level 2]: harvest chance: 20% / last 120 seconds
[Level 3]: harvest chance: 25% / last 150 seconds
[Level 4]: harvest chance: 30% / last 180 seconds
[Level 5]: harvest chance: 35% / last 210 seconds

2608.png Soul Revolution
Max level: 3
Prerequisite skill: Soul Energy Research level 3 / Kaut level 3
Type: Buff / Special
Description: Can be used on target with soul buff only.
Energizes the soul assigned to you or your party members to restore SP of the target.
The soul buff used for SP recovery will be gone.
[Level 1]: SP recovery amount: 50
[Level 2]: SP recovery amount: 100
[Level 3]: SP recovery amount: 150

2609.png Soul Collect
Max level: 5
Prerequisite skill: Basic skill
Type: Buff / Toggle
Description: Collects the soul energy needed to use for Soul Reaper's ability at constant interval.
The initial soul energy amount is 5 maximum, The skill will no longer collect the soul energy when reach maximum amount.
[Level 1]: gain 1 soul energy per 60 seconds
[Level 2]: gain 1 soul energy per 50 seconds
[Level 3]: gain 1 soul energy per 40 seconds
[Level 4]: gain 1 soul energy per 30 seconds
[Level 5]: gain 1 soul energy per 20 seconds

2610.png Soul Explosion
Max level: 5
Prerequisite skill: Curse Explosion level 2 / Shadow's Soul level 1 / Fairy's Soul level 1 / Falcon's Soul level 1 / Golem's Soul level 1
Type: Special
Description: Consumes 10 soul energy.
Can be used in WoE and PVP mode only.
Burst the soul that is given to the target and inflicts damage proportional to their current HP.
Can not be used if the target doesn't have soul buff or their remain HP is less than 10.
[Level 1]: target current HP reduction: 30%
[Level 2]: target current HP reduction: 40%
[Level 3]: target current HP reduction: 50%
[Level 4]: target current HP reduction: 60%
[Level 5]: target current HP reduction: 70%

2611.png Soul Energy Research
Max level: 5
Prerequisite skill: Soul Collect level 1
Type: Passive
Description: Study the special energy emitted from the soul to increase the maximum amount of soul energy that is the basis of Soul Reaper's ability to use.
[Level 1]: up to 8 soul energy maximum.
[Level 2]: up to 11 soul energy maximum.
[Level 3]: up to 14 soul energy maximum.
[Level 4]: up to 17 soul energy maximum.
[Level 5]: up to 20 soul energy maximum.

2612.png Kaute
Max level: 5
Prerequisite skill: Soul Energy Research level 1
Type: Buff / Special
Description: Consumes 5 soul energy.
Use soul energy to sacrifice your HP to restore SP of the target.
Kaute can only be used to yourself, your family, Soul Linker classes, and can also be used to the target that has Soul Unity buff.
However, you can not use this skill if your remaining HP is less than 30%.
[Level 1]: MaxHP 12% consumption / SP 12% recovery
[Level 2]: MaxHP 14% consumption / SP 14% recovery
[Level 3]: MaxHP 16% consumption / SP 16% recovery
[Level 4]: MaxHP 18% consumption / SP 18% recovery
[Level 5]: MaxHP 20% consumption / SP 20% recovery

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