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Found 3 results

  1. Your SR Guide by Arun

    Heya, here's Arun, I thought I'll make a SR guide because the last one is now older than a year. Soul Reaper is my main class besides Sura and like Sura very versatile. It has high survivability while doing good damage. It is a Magic Class tho, so equipment will get expensive for some parts. If you're starting out on SMRO, I can't recommend playing SR, because it requires much gear before it gets strong for Endgame stuff. But with the right Gear, you can solo nearly everything.It's also awesome for Fortessa Pit, because SR can't get dispelled by Griefs. Stats and Skills: Gear, and the beginning of seeing your wallet cry: You want in Total: Instacast (Easy) 193 ASPD 100% Boss Mdef Pierce (This might be only possible with Vesper Card) Additional Information: If you have any other questions about this or stuff thats missing, hit me up on discord.
  2. Hi! My 135/37 Soul Reaper had 70 job levels in Soul Linker. Yesterday, before I did a skill reset, I took this (low quality, I know) pictures of my build (154 skill points spent). Alas, after the reset apparently I lost 20 skill points from the Soul Linker part, getting 134 skill points as it's shown in the screenshot attached. Is there any fix to this bug? Thanks in advance!
  3. Patch 2018-07-02

    Renewal Added Soul Reaper & Star Emperor to the Job Master NPC [ All 36 new skills are fully implemented and can be used right away. ] You can find more information in the second and 3rd post regarding the classes and their skills. Arch Bishop changes: [ According to latest kRO patch ] Convenio Summons all party members on the same map to the caster's cell. Can only be used in a party and if the caster is the party leader. [ Cannot be used on maps that block teleport ] Vituperatum Apply Lex Aeterna status to the target enemy and every enemy in a AoE around it. The AoE depends on the level. Lv 1-3 = 3x3 Lv 4-5 = 5x5 Cast time and SP consumption decreases with higher skill levels. Eucharista Removed from the skill tree. Adoramus The damage has been reduced from 1400% to [330 + (70 * SkillLv)]%.. The skill has been changed from single target to AoE. Level 1-6 = 3x3 Level 7+ 5x5 Ancilla The cost to create an ancilla has been reduced from 30% SP to 10% SP. When using Ancilla you now gain new benefits for your character for a 60 second duration: +15% Healing effects +30% Natural SP Recovery Duple Light Physical proc damage boosted by 1.5x Magical proc damage boosted by 2x Expiatio Now grants Magical Defense bypass aswell Lauda Agnus Success chance changed to [60 + (10 * SkillLv)]%. VIT increase effect changed to [2 + (2 * SkillLv)]% MaxHP increase effect. Lauda Ramus Success chance changed to [60 + (10 * SkillLv)]%. LUK increase effect changed to [5 * SkillLv]% critical damage increase effect. Judex Damage changed to [300 + (40 * SkillLv)]%. Renovatio Is no longer a target skill. But instead a screen-wide party buff. Recovery rate has been changed from 3% MaxHP per 5 seconds to 5% MaxHP per 5 seconds. Doram Skill changes [ according to latest kRO patch ] Catnip Powdering Now properly refreshes the duration when cast on targets already affected by Catnip Powdering. Catnip Meteor The AoE was raised from 3x3/3x3/5x5/5x5/7x7 to 7x7 at all levels. Fresh Shrimp Heal amount per tick changed to 50% of Heal Level 5 amount. Effects that increases the healing of Heal will improve Fresh Shrimp as well. Now no longer affects targets in Berserk status. Grooming Now properly removes Deep Sleep status. Scar of Tarou Now follows official behavior regarding stacking of the debuff Is now removed by Highness Heal and Caluseo Heal as well. The status effect will not work on boss protocol targets, but the damage done will be doubled on boss protocol targets. Silvervine Root Twist Casting Silvervine Root Twist on a target already under the effect will cause the skill to fail. Other skill changes Dragon breath should now correctly be reduced by racial, class, ranged and size reduction card effects Gate of Hell should now correctly be reduced by racial, class, ranged and size reduction card effects Equipment Swap change Cannot be used while Pyroclastic is active. 3 New costume enchantment stone sets [ based on kRO ] Arch Bishop Royal Guard Guillotine Cross Headgear Revamp [ based on the iRO community headgear revamp project ] Shrine Maiden Hat Reduces the variable casting time of Magnus Exorcismus by 100%. Reduces the fixed casting time of Magnus Exorcismus by 100%. Adds a 5% chance of casting Level 1 Heal on the user when receiving a physical or magical attack, if a higher level of this skill is known, it will be cast instead. If upgrade level is +9 or higher, Increases the damage of Magnus Exorcismus by 120%. Orindary Black Magician Hat Matk + 5% Bypass 10% of hard magic defense of normal monsters when performing a magical attack. Bypass an additional 4% of hard magic defense of normal monsters when performing a magical attack per upgrade level of the item, where the effect caps out at 30%. If upgrade level is +9 or higher, Increases the damage of Chain Lightning, Crimson Rock, Earth Strain and Jack Frost by 10%. Night Sparrow Hat Max SP + 200 Reduces the fixed casting time of skills by 5% per level of Voice Lessons known. Reduces the SP cost of Severe Rainstorm by 10. If upgrade level is +9 or higher, Increases the damage of Severe Rainstorm by 25%. Magician's Nightcap Matk + 2 for every 5 base Int. Aspd + 5 Enables Level 5 Double Attack, if a higher level of Free Cast is known, it will be enabled at that level instead. If upgrade level is +9 or higher, Increases the damage of Cold Bolt, Fire Bolt and Lightning Bolt by 3% for every 5 base levels. Autumn Headband Atk + 2 for every 5 base Dex. Reduces the variable casting time of Arrow Storm by 100%. Adds a 4% chance of restoring 1% of damage as SP when performing a physical attack. If upgrade level is +9 or higher, Increases the damage of Arrow Storm by 1% for every 5 base levels. Black Ribbon Atk + 2 for every 5 base Str. Reduces the cooldown of Wind Cutter by 1.8 seconds. Reduces the SP cost of Wind Cutter by 16. If upgrade level is +9 or higher, Increases the damage of Sonic Wave and Wind Cutter by 50%. Increases the damage of Ignition Break by 30%. Divine Guard Hat Adds a 100% chance of casting Level 1 Genesis Ray on the target when using Holy Cross, if a higher level of this skill is known, it will be cast instead. Adds a 100% chance of casting Level 2 Tuna Belly on the user when using Genesis Ray. If upgrade level is +9 or higher, Increases the damage of Genesis Ray by 10% per 2 levels of Holy Cross known. Focus Beret Reduces the cast delay of skills by 100%. Increases the cooldown of Cursed Circle and Tiger Cannon by 10 seconds. Increases the cooldown of Gates of Hell and Lightning Walk by 1 second. Increases the cooldown of Gentle Touch - Cure and Power Absorb by 3 seconds. If upgrade level is +9 or higher, Increases the damage of Knuckle Arrow and Sky Blow by 20%. Harvester Hat Reduces the variable casting time of Cart Cannon by 100%. Adds a chance of gaining Blood Sucker Seed, Explosive Mushroom Spore or Thorn Seed when a monster is killed. If upgrade level is +9 or higher, Increases the damage of Cart Cannon by 15%. Very Normal Hat Atk + 10% Matk + 10% Increases long-ranged damage by 10%. Increases magical damage on Small, Medium and Large size targets by 10%. If upgrade level is +9 or higher, Reduces the cast delay of skills by 15%. Lyrica Hat Max SP + 200 Reduces the fixed casting time of skills by 5% per level of Voice Lessons known. Reduces the SP cost of Severe Rainstorm by 10. If upgrade level is +9 or higher, Increases the damage of Severe Rainstorm by 25%. Oni Horns Atk + 15 Hit + 15 Adds a 5% chance of restoring 4% of damage as HP when performing a physical attack. Adds a 100% chance of casting Level 3 Pulse Strike on the user when using Counter Slash. If upgrade level is +9 or higher, Increases the damage of Counter Slash by 20% per level of Weapon Blocking known. Sea Captain Hat Reduces the cooldown of Axe Boomerang by 1 second. If upgrade level is +9 or higher, Increases the damage of Axe Boomerang and Axe Tornado by 40%. Dead Man Bandana Matk + 20 Reduces the variable casting time of skills by 4% per level of Esma known. Reduces the SP cost of Esma and Estun by 5. If upgrade level is +9 or higher, Reduces the fixed casting time of skills by 7% per level of Esma known. Ascendant Crown Atk + 15% Matk + 15% Mdef + 20 Hit + 20 Flee + 20 Perfect Dodge + 10 Crit + 20 Aspd + 5 Reduces the variable casting time of skills by 20%. Reduces damage taken from Neutral property attacks by 5%. If upgrade level is +9 or higher, All Stats + 10 Max HP + 15% Max SP + 15% Revamped the Daily rewards You no longer have to be 30 minutes online before collecting. All day rewards are shared on the same account now, meaning you cannot have different calendars between seperate characters anymore. Removed the Fallen Angel Wings U from the list and added a new item called Daily Trophy, this can be exchanged for different rewards. The days of every person has been reset to 1. The Daily Reward will still give daily Moonlight Coins and Valor Badges on top of the rewards shown in the current day. Added support for the clients attendance feature and moved the daily rewards into it aswell as updated the Daily Reward NPC based on it. Battleground Changed the skulls that are dropped in the battleground to be correctly named with a correct sprite now Changed the skill requirement from 80 to 30 Adjusted Telma [ Battleground Exchanger ] Now has a new menu selection : Battleground Special Rewards - All 41 Costume Garments, - Limited HD Elu, - Limited HD Ori, - Limited HD Bradium, - Limited HD Carnium - HD Elunium, - HD Oridecon, - HD Bradium, - HD Carnium, - Bloody Branch, - Moonlight Coin, - Moon Coin, - Specific Top, Mid, Bottom Treasure Other changes @calendar, @daily, @dailies were removed Added @ratecheck, this command will display the highest rate ever used and tell you, your expected drop bonus upon reaching maximum level. The account bound flag was removed from Moonlight Coins obtained from the Daily check in and hourly coins feature. Added support for the Navigation system of the 2018 client for Fortessa and the Main Office. Homunculus AI support has been dropped as of late 2017 by Gravity ( kRO ) The homunculus can no longer be aggressive The homunculus will no longer automatically use its skills. To use a skill with a homunculus on a monster: ALT+right click a target, then select the skill and click on that targeted monster. You can switch between IDLE and FOLLOW modus by pressing ALT+T. Homunculus auto feed support has been added to the client. Support for the new character select window with our special character select has been added. The genetic stat food no longer gets dispelled on death. Fixed a typo in the Warper NPC selection for the Rock Ridge fields Fixed some typos in the client's Buyingstorelist file, causing you not to be able to use the feature for custom items correctly Fixed the "Hurry" option for Nightmarish Jitterbug Raised the chance of Enchantment Stone boxes from the MvP Ladder from 3% to 8% per completed wave. [ Note: This has no daily limit and can be repeated as many times as wanted ] Removed the blockage to countitem when an item is in the favorite inventory tab. Added Kafra near @go manuk Adjusted that every refinement material can now call the refinement UI. Fixed Charleston Crisis - Sue Wintergard not exchanging correctly because of a typo Fixed Charleston Crisis not able to enchant the new slotted items Fixed STR Supplement Equipment[1] showing as unknown item Added a new category to the Special Tool Dealer called "Mount Supplies" Contains 2 of the new mount summon items for Gryphon and Dragon [ Royal Guard and Rune Knight ], aswell as Emergency Madokit. Fixed Rune Knights bodystyles to all work. Enabled outfit changing for Rune Knights again.
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