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Lunar

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Lunar last won the day on October 15

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  1. Halloween 2020

    Halloween Event [ 2020-10-15 ~ 2020-11-05 ] Cashpoint 3x - 1$ = 3333 CP! Refinement Event +12% 2x Monster Drops Lucky 3 12% extra chance 0.10% costume drop chance 100% exp event More events will appear during this event. Information Every 24 hours you can finish the Halloween Maze and earn coins by completing it in certain ways. You're turned into a Gunslinger and have to make your way through a Maze filled with Halloween Monsters... You only have a basic weapon and cannot equip anything inside this map nor change your class. Rewards Basic finishing without extra monsters kills = 1 Treasure Chest ( 10 Halloween Coins ) Advanced finishing with half the monsters killed inside = 2 Treasure Chests ( 40 Halloween Coins total ) Elite finishing with every monster killed inside = 3 Treasure Chests ( 90 Halloween Coins total ) Killing monsters inside the Halloween Maze grants Halloween Coins, the stronger the monster, the more coins. Halloween Coin - Exclusive Costumes Garments Costumes Halloween Poring Bagpack Loli Ruri Moon Broom of Niflheim Headgear Costumes Costume Ancient Resonance Long Cat Hair ( Halloween ) Short Cat Hair ( Halloween ) Cat Witch Hat ( Halloween ) Disguise Mantle Veil of Darkness Sealed Fortune Scarf Spiderweb Hat Gothic Bonnet Pumpkin Headband Halloween Coins can also be obtained by defeating any monster. Edit: More costumes will appear in the shop during the event.
  2. Upcoming Event

    Do you want special or normal Special: 12% refine, 3x CP, 2x drops, costume drops etc Normal: 10% refine, 2x CP, 2x drops, no costume drops etc
  3. ~ Card Exchanger Event ~ Q4

    [ This is based on an official kRO event that is held once every 3 months for 1 week at the start of each quarter ] Information: The event will be held on both Niflheim and Helheim. You can exchange cards, card albums into points and exchange these points into a Card Exchanger Album. Duration: 2020-10-01 00:00 until 2020-10-08 00:01 Rewards: You will gain 1 random card when opening the Card Exchanger Album. Every normal card Every mini boss card Every MvP card [ Except Golden Thief Bug Card on Helheim ]
  4. Patch 2020-09-17

    Patch 2020-09-19 - Applied to Niflheim - Done - Applied to Helheim - Not yet Skills Reverberation Now uses the correct amount of arrows Cross Impact Now has the correct cooldown ( applied yesterday already ) Arms Cannon Now has correct ACD Triangle Shot Now has correct formulla Frost Misty Now is correctly castable on the ground ( applied yesterday already ) Items Patent Scarlet Dragon Leather Bow Fixed a wrongly applying base atk modifier which gave the weapon more attack than it should Automatic Skill Enchants You can now put 3 skill enchants on the same armor, however it cannot bypass more than 2 of the same skill. Added the item image of Unyielding Costume Dismantling Changed the way costume dismantling rewards from the stone directly to a Costume Stone Box Added the new stones to the Box Other Fixed a issue that caused items to be wrongly stacked in storage or cart To apply the fix on yourself take the items to your inventory first Old Glast Heim Added the Temporal Metal dismantling Added the selectable enchant Cursed Water Fixed a bug which caused the buff to prevail while new weapon enchants were applied Fixed a bug which caused the buff to prevail even when taking the weapon off Fixed a bug which caused mounted 4th class sprites to cause an error Niflheim only Magical Crit When a skill is magical and crits instead of fluctuating between min ~ max matk it will always use max matk from now on# Fixed Blacksmith Blessing not showing at refinement 12 + 13
  5. Patch 2020-09-17

    Official Implementation Jobs Improvement Bundle All official skills that can be critical have their critical damage bonus from items reduced by half. Rune Knight Overview: Dragon Breath Improves base level modifier from (caster's BaseLv/150) to (caster's BaseLv/100). Dragon Breath - Water Improves base level modifier from (caster's BaseLv/150) to (caster's BaseLv/100). Dragon Training Improves the influence on Dragon Breath and Dragon Breath - Water. (90 +(10 x Skill Lvl)) %. Sonic Wave Improves damage formula. (1050 + (150 x Skill Lvl)) %Atk. Reduces Cooldown from 2 seconds to 1.75 seconds. Reduces delay after skill from 1 second to 0.5 seconds. Storm Blast Damage is increased from 1500% to 2100% based on 120 Str. Wind Cutter Increased cooldown from 0.2 seconds to 0.3 seconds based on level 5. Reduces delay after skill from 1 second to 0.5 seconds. Reduced SP consumption: 23, 26, 29, 32, 35 Ignition Break Reduces area of effect from 11x11 cells to 9x9 cells Critical trigger chance is improved from the half of users critical chance to users critical chance. Damage formula was changed: (450 x Skill Lvl) %Atk Royal Guard Overview: Reflect Damage The entire skill had its effects removed and gained new: Skill name changed to "Reflect Damage Reduction" New effect: Reduces damage taken from melee reflection damage by (10 x Skill Lvl)%. Shield Spell The entire skill had its effects removed and gained new ones: Level 1: Recovers 5% of users MaxHP every 3 seconds for 90 seconds. Level 2: Recovers 3% of users MaxSP every 5 seconds for 90 seconds. Level 3: ATK + 150 and MATK + 150 for 90 seconds. As this skill can no longer deal damage, it cannot be learned from Reproduce and all Shadow Chasers containing this skill in Reproduce have it removed. Banding The entire skill had its effects removed and gained new ones: Cannot be used with Prestige, these buffs cancel each other. Can only be used while in a party: Increases DEF depending on number of party member within 11x11 cells around the user. ( Includes the caster itself ) DEF + (6 x Skill LV) * Party Member count. Hesperus Lit Removes previous cast condition. Has its cooldown reduced to 0 seconds New damage formula: (300 x skill level)% ATK While used under Inspiration Effect, Increases damage to (450 x Skill Lvl)% ATK. Earth Drive No longer inflicts Defense Reduction and Attack Speed reduction on targets Removes the chance to destroy the shield Removes forced earth property of the skill Skill now reads the Weapons Property Formula changes: No longer reads the shields weight and shields refine. ((380 x Skill Lvl) + STR + VIT)% ATK Vanishing Point New damage formula: (80 x Skill Lv)% ATK. Cannon Spear Removes old weird behaving straight line calculation Range has been reduced by 2 to 7 cells. Added Area of Effect around the target of 3x3 (level 1~3) / 5x5 (level 4~5). SP consumption has been increased to: 30, 35, 40, 45, 50 Has a chance to trigger critical. Critical chance is half the users Critical chance. Moonslasher No longer makes the target sit / immobilizes them Now grants a new effect upon usage: Overbrand Ready Lasts: 2 x Skill LV seconds ( Increases damage done by Overbrand ) ( 150 * Skill LV )% ATK Overbrand Skill now deals damage to all targets around the caster in a 7x7 Area of Effect. No longer knocks back. No longer inflicts extra damage based on targets knocked against a wall or Pierce based. Skill now displays the same damage as before in 3 hits Formula changes to: (300 x Skill Lv) %Atk Genesis Ray The skill no longer consumes any HP SP Consumption was changed to: 30, 40, 50, 60, 70, 80, 90, 100, 110, 120 Skill now deals damage to all targets around the caster in a 7x7 Area of Effect. Skill Formula changed: (230 x skill level)% MATK While Inspiritation effect is active: Increases damage to (350 x Skill Lvl)% Matk and change the skill property to Neutral Property Magic Damage. Inspiration No longer has a EXP cost upon cast No longer removes your buffs upon cast No longer inflicts any damage on self while its active Duration changed to (30 + (30 x Skill Lvl)) seconds. The effect has changed to: Hit + (12 x skill level) All Stats + (6 x skill level) MaxHP + (4 x skill level)% Atk + (40 x skill level) Matk + (40 x skill level) Increases damage done by Genesis Ray Increases damage done by Hesperus Lit Drains 3.5 - (0.5 * Skill LV)% of MaxHP and 4.5 - (0.5 * Skill LV)% of MaxSP every 5 seconds Mechanic Overview: Arm Cannon The skill no longer has a special size penalty Fixed cast time reduced to 0.1 second based on level 5 Variable cast time reduced from 2.2 seconds to 2 seconds based on level 5. Cooldown reduced from 0.65 seconds to 0.3 seconds based on level 5. New damage formula: (400 + (300 x skill level))% ATK Base Level modifier improved from Lvl 120 to Lvl 100 Area of Effect is now 3x3 on Lvl 1-3, 5x5 Lvl 4-5. Casting range has been changed to 9 regardless of level. Knuckle Boost Variable casting time reduced from 1 second to 0.5 seconds based on level 5. SP consumption was changed to: 5, 10, 15, 20, 25 New damage formula: (100 + (200 x skill level))% ATK Base Level modifier improved from Lvl 120 to Lvl 100 Axe Tornado No longer deals any extra damage if worn with a Wind Element Weapon. No longer deals lower damage if targets are further away. No longer consumes any HP when casting SP consumption was changed to 45 on all levels New damage formula: (200 + (180 x skill level))% ATK Power Swing No longer autocasts Axe Boomerang New damage formula: Base Level modifier improved from Lvl 120 to Lvl 100 The Base Lvl modifier affffects the entire skill formula now. The Dex and STR modifiers are reduced by / 2 before being applied to the skill formula. (200 + ( 100 * Skill Lvl ) + ( STR / 2 ) + ( DEX / 2 ) / 100 ) * Base Lvl Vulcan Arm New damage formula: (140 x skill level)% ATK Base Level modifier improved from Lvl 120 to Lvl 100 After cast delay was changed to 0.1 seconds on all Lvls Variable-cast time added at 0.2 seconds SP consumption was changed to: 9, 12, 15 Area of Effect was increased to 5x5 Genetic Overview: Cart Tornado New damage formula: (200 x skill level)% ATK Cart Cannon New damage formula: ((((250 x Skill Lvl) + ((20 x Skill Lvl) x Cart Remodeling skill level) + ( INT * 2 ) ) * Base Lvl ) / 100)% ATK The INT modifier has been doubled Blood Sucker All old effects have been removed. Skill is now a supportive skill that can be cast on party members. Upon usage the skill consumes 5 Blood Sucker Plant Seed to give a buff to 1 party member. Target gains ((-1) + (2 x Skill Lvl)) % chance to restore (Skill Lvl) % of damage as HP when dealing physical damage. Skill duration: -20 + (60 x Skill Lvl) seconds. Spore Explosion The skill no longer deals 2 different types of damage. The skill deals Area of Effect damage around the target and on the target itself. Removes primary damage (Main single target damage). New damage formula: (400 + (200 x Skill level))% ATK Applies a debuff that affected targets will take more damage from long ranged physical damage by 10% (Reduced to 5% on boss monsters) for 5 seconds. Vaporize Adds a 20 second cooldown. Homunculus Resurrection Adds a 20 second cooldown. Homunculus Sera: Needle of Paralyze New Damage formula: (450 x skill level) %. Homunculus Sera: Poison Mist Blind effect has been removed Added a new effect: "Poison Mist" Targets Flee is 0 for the duration. New damage formula: (200 x skill level) %. Damage interval is unified to 1 second regardless of skill level. Increases additional damage depending on homunculus' Dex. Changes duration to (3 x skill level) seconds. When cast, the old one will be removed and the new one will be placed on casting area. Homunculus Sera: Pain Killer Increases duration to (300 + (30 x skill level)) seconds No longer applies a attack speed reduction Can be cast on owner only. Homunculus Dieter: Lava Slide Reduces area of effect to 7x7 Removes attack count limit, Removes Burning infliction chance. New damage formula: (50 x skill level) %, damage Interval is reduced to 1 second. Changed duration to (5 + skill level) seconds. When recast, the old one will be removed and the new one will be placed on casting area. Homunculus Dieter: Pyroclastic Increases bonus attack damage by 10 * Skill Lvl Duration changed to (300 + (30 x skill level)) seconds. No longer applies Fire Element on the Weapon No longer casts Hammerfall by a low chance Homunculus Eleanor: Midnight Frenzy New damage formula: (450 x skill level) % The skill ignores defense now Homunculus Eira: Eraser Cutter New damage formula: (450 x skill level) %, Increases the influence of INT in the damage formula Casting time reduced to 1.5 seconds. Homunculus Eira: Xeno Slasher Casting time reduced to 1.5 seconds. Homunculus Bayeri: Stahl Horn Removes knock-back inflicting effects. New damage formula: (1500 + (300 x skill level)) % Increases the influence of VIT in damage formula Homunculus Bayeri: Stein Wand Adds cooldown by 20 seconds based on level 5. Additional effect: "Rock Wall" on self and the owner. Increases DEF by (100 x skill level) and MDEF by (30 x skill level). Last for (100 + (100 x skill level)) seconds. Homunculus Bayeri: Heilige Stange Casting time reduced to 1.5 seconds. New damage formula: (1500 + (250 x skill level) %. Guillotine Cross Overview: Dark Claw Duration increased from 10 seconds to 20 seconds, Reduces effectiveness on boss monsters by half Counter Slash No longer knocks back. Cross Impact Cooldown reduced from 0.7 seconds to 0.35 seconds on level 5. New damage formula: (1400 + (150 x skill level))% ATK Cross Ripper Slasher Cooldown reduced from 0.3 seconds to 0.2 seconds on level 5, After cast delay reduced from 0.5 seconds to 0.3 seconds. Rolling Cutter Spin counter duration increased from 5 seconds to 10 seconds. Soul Destroyer Cooldown increased from 0.15 seconds to 0.25 seconds After cast delay reduced from 2.8 seconds to 1 seconds regardless of skill level Range reduced to 4 cells. New damage formula: (150 x skill level) %Atk. Shadow Chaser Overview: Fatal Menace New damage formula: (120 x skill level)% ATK, Damage is increased based on users Agi. Triangle Shot New damage formula: (230 x skill level)% ATK Base Level modifier improved from Lvl 120 to Lvl 100 No longer knocks back. Variable cast time removed Cooldown added with 0.2 seconds. After-cast delay reduced from 0.5 seconds to 0.35 seconds. Shadow Spell Increases Matk by (5 x skill level) for the skill duration. Warlock Overview: Freezing Spell Increases mind slot per skill level from 4 to 8 (however the maximum number of memorized spell is 7 spells). Tetra Vortex New damage formula: (800 + (400 x skill level))% MATK Comet New damage formula: (2500 + (700 x skill level))% MATK Soul Expansion New damage formula: (1000 +(200 x skill level))% MATK Mystical Amplification SP consumption changed: 35, 40, 45, 50, 55, 60, 65, 70, 75, 80 The skill no longer only affects one offensive skill, but every offensive skill during the duration. Skill duration: 60 seconds Magical amplification bonus reduced from (10 x skill level)% to (5 x skill level)%. Gravitational Field Damage display reduced to (2 x Skill Lvl) hits. Formula changed: 100 x Skill Lvl)% MATK per hit Sorcerer Overview: Striking Can be used on party members only, changes bonus Atk that depends on level of weapon to (20 x skill level). Critical chance bonus has been removed New effect added that will increase Perfect Hit by (20 + (10 x skill level) Duration increased from 60 seconds to 90 seconds. Poison Burst Formula changed: (1000 + (300 x skill level))%Matk Improves base level modifier from (caster's BaseLv/120) to (caster's BaseLv/100). To the target and nearby enemies within 7x7 around the target. Deals (1000 + (500 x skill level)) %Matk to the target affected by Cloud Poison. Killing Cloud Red Gemstone consumption removed The skill duration changed to 5 seconds regardless of level The skill no longer inflicts Poison on targets The skill now infllicts a new effect calleld "Cloud Poison" for 5 seconds: Targets will take more damage from Poison Property by (5 x skill level) %. Spell Fist The attack count has been removed. Each attack now consumes 20 SP. The skill automatically ends when the users has no SP or the duration has ended. Duration increased to (30 + (15 x skill level)) seconds Reduces base damage: ( Bolt Lvl * 100 + Spellfist Lvl * 20 ) Earth Grave The bonus from Endow Quake skill has been increased. Varetyr Spear The bonus from Endow Tornado skill has been increased. Diamond Dust The bonus from Endow Tsunami skill has been increased. Psychic Wave When user equips staff or book, each hit deals damage twice. Archbishop Overview: Adoramus New damage formula: (300 + (250 x skill level))% MATK If the user has Ancilla active: The skill property is changed to neutral for the duration. Judex New damage formula: (300 + (70 x skill level))% MATK Sura Overview: Lion's Howl SP consumption is reduced to 70 Sphere consumption reduced from 5 to 3. The range of the effect is changed from 15x15 cells to 9x9 cells, and no longer causes Fear. New damage formula: (500 x skill level) %Atk Improves base level modifier from (base level/150) to (base level/100). Lightning Ride Sphere consumption reduced from (skill level) to 2 (The number of hits will still be the same as the skill level). Variable cast time reduced to 1 second Skill cooldown reduced to 0.5 seconds. Rampage Blast Sphere consumption reduced from 5 to 3. Flash Combo Sky Blow is removed from the skills chain. Skill cooldown is reduced from 5 seconds to 3 seconds. Tiger Cannon The skill now deals damage to all targets around the caster in a 7x7 area of effect and no longer requires a target to be cast. The skill no longer has a pseudo elemental calculation, and instead uses weapon elemental property. Skill cooldown reduced from 5 to 3 seconds. Fallen Empire Immobilize effect removed Bonus damage from targets carrying weight (size for monsters) removed. New damage formula: (100 + (300 x skill level)) %Atk. Cast range increased from 1 cell to 2 cells. Dragon Combo New damage formula: (100 + (80 x skill level)) %Atk. Cast range increased from 1 cell to 2 cells. Sky Blow New damage formula: (200 x skill level) %Atk. Rising Dragon Duration increased to (100 + (20 x skill level) seconds. MaxHP/MaxSP bonus changed to (skill level) %. HP draining on skill duration and HP/SP recovery penalty removed. Ranger Overview: Unlimit The DEF and MDEF penalty is removed. Duration is increased from 60 seconds to 150 seconds. Arrow Storm Fixed cast time of 0.3 seconds is added Variable cast time reduced to 2 seconds Skill cooldown is 3.2 seconds regardless of skill level. SP consumption changed: 24, 28, 32, 36, 40, 44, 48, 52, 56, 60 Arrow consumption reduced from 10 to 5 Area of effect is changed to 9x9 New damage formula: (200 + (180 x skill level))% Atk While Fear Breeze is active (200 + (250 x skill level))% Atk Aimed Bolt Number of attacks is fixed to 5 regardless of the size of the target. While Fear Breeze is active, Increases damage to (800 + (35 x skill level)) %Atk per hit. Number of arrows consumed is fixed to 3 Sharp Shooting Skill range increased from 9 cells to 11 cells. New damage formula: (300 + (300 x skill level)) %Atk. Removes old weird behaving straight line calculation Added area of effect around the target of 5x5 SP consumption reduced from 30 to 24. Wanderer / Minstrel Overview: Reverberation Arrow consumption reduced from 10 to 5. Area of effect reduced from 7x7 cells to 5x5 cells regardless of skill level. SP consumption changed: 56, 62, 68, 74, 80 Severe Rainstorm New damage formula: (100 x skill level)% Atk when equipping a bow (120 x skill level)% Atk when equipping musical instrument/whip. Arrow consumption reduced from 20 to 10. Metallic Sound Doubles skill damage. kRO patch 19th of August 2020 Items added: Range Stone (Upper) ( ID: 1000375 ) Range Stone (Lower) ( ID: 1000376 ) Melee Stone (Upper) ( ID: 1000377 ) Melee Stone (Middle) ( ID: 1000378 ) Melee Stone (Lower) ( ID: 1000379 ) kRO patch 6th of September 2020 Items added: Young Leaf of World Tree (Str) ( ID: 420017) Young Leaf of World Tree (Dex) ( ID: 420018) Young Leaf of World Tree (Agi) ( ID: 420019) Young Leaf of World Tree (Luk) ( ID: 420020) Young Leaf of World Tree (Vit) ( ID: 420021) Young Leaf of World Tree (Int) ( ID: 420022) Added to Amdarais in Glast Heim ( Hard Mode ) Nightmare Biolab Improvements of the effects of some Nightmare Biolab Headgears Old Driver Band (Yellow) Improves the Arm Cannon damage bonus from 5% to 15%. Old Minstrel's Song Hat & Old Dying Swan Improves Severe Rainstorm damage bonus from 5% to 15%. Old Magic Stone Hat Improves Soul Expansion damage bonus from 5% to 15%. Old Circlet of Bones Improves Cross Impact damage bonus from 5% to 15%. Old Protection Crown Improves Overbrand damage bonus from 5% to 15%. New enchant and enchant effects improvement. New Enchant: The NPC for Nightmare Biolab enchants has been adjusted to contain the new enchant. Unyielding Lvl 1: Increases melee physical damage by 4%, Perfect Hit + 1 Lvl 2: Increases melee physical damage by 8%, Perfect Hit + 2 Lvl 3: Increases melee physical damage by 12%, Perfect Hit + 3 Lvl 4: Increases melee physical damage by 16%, Perfect Hit + 4 Lvl 5: Increases melee physical damage by 20%, Perfect Hit + 5 Lvl 6: Increases melee physical damage by 24%, Perfect Hit + 6 Lvl 7: Increases melee physical damage by 28%, Perfect Hit + 7 Lvl 8: Increases melee physical damage by 32%, Perfect Hit + 8 Lvl 9: Increases melee physical damage by 36%, Perfect Hit + 9 Lvl 10: Increases melee physical damage by 44%, Perfect Hit + 10 Improves the effects of current enchants of Nightmare Biolab Headgears as below. Ambition / Mettle Old Effect: Lvl 1: Atk +3%, Hit + 3 Lvl 2: Atk + 6%, Hit + 6 Lvl 3: Atk + 9%, Hit + 9 Lvl 4: Atk + 12%, Hit + 12 Lvl 5: Atk + 15%, Hit + 15 Lvl 6: Atk + 18%, Hit + 18 Lvl 7: Atk + 21%, Hit + 21 Lvl 8: Atk + 24%, Hit +24 Lvl 9: Atk + 27%, Hit + 27 Lvl 10: Atk + 33%, Hit + 30 New Effect: Lvl 1: Atk + 4%, Hit + 10 Lvl 2: Atk + 8%, Hit + 20 Lvl 3: Atk + 12%, Hit + 30 Lvl 4: Atk + 16%, Hit + 40 Lvl 5: Atk + 20%, Hit + 50 Lvl 6: Atk + 24%, Hit + 60 Lvl 7: Atk + 28%, Hit + 70 Lvl 8: Atk + 32%, Hit + 80 Lvl 9: Atk + 36%, Hit + 90 Lvl 10: Atk + 44%, Hit + 100 Expectation / Acute Old Effect: Lvl 1: Increases critical damage by 10%, Cri + 3 Lvl 2: Increases critical damage by 20%, Cri + 6 Lvl 3: Increases critical damage by 30%, Cri + 9 Lvl 4: Increases critical damage by 40%, Cri + 12 Lvl 5: Increases critical damage by 50%, Cri + 15 Lvl 6: Increases critical damage by 60%, Cri + 18 Lvl 7: Increases critical damage by 70%, Cri + 21 Lvl 8: Increases critical damage by 80%, Cri + 24 Lvl 9: Increases critical damage by 90%, Cri + 27 Lvl 10: Increases critical damage by 110%, Cri + 30 New Effect: Lvl 1: Increases critical damage by 20%, Cri + 3 Lvl 2: Increases critical damage by 35%, Cri + 6 Lvl 3: Increases critical damage by 50%, Cri + 9 Lvl 4: Increases critical damage by 65%, Cri + 12 Lvl 5: Increases critical damage by 80%, Cri + 15 Lvl 6: Increases critical damage by 95%, Cri + 18 Lvl 7: Increases critical damage by 110%, Cri + 21 Lvl 8: Increases critical damage by 125%, Cri + 24 Lvl 9: Increases critical damage by 140%, Cri + 27 Lvl 10: Increases critical damage by 170%, Cri + 30 ArchLine / Master Archer Old Effect: Lvl 1: Increases bow damage by 4%, increases attack speed (reduces delay after attack by 1%) Lvl 2: Increases bow damage by 8%, increases attack speed (reduces delay after attack by 2%) Lvl 3: Increases bow damage by 12%, increases attack speed (reduces delay after attack by 3%) Lvl 4: Increases bow damage by 16%, increases attack speed (reduces delay after attack by 4%) Lvl 5: Increases bow damage by 20%, increases attack speed (reduces delay after attack by 5%) Lvl 6: Increases bow damage by 24%, increases attack speed (reduces delay after attack by 6%) Lvl 7: Increases bow damage by 28%, increases attack speed (reduces delay after attack by 7%) Lvl 8: Increases bow damage by 32%, increases attack speed (reduces delay after attack by 8%) Lvl 9: Increases bow damage by 36%, increases attack speed (reduces delay after attack by 9%) Lvl 10: Increases bow damage by 44%, increases attack speed (reduces delay after attack by 10%) New Effect: Lvl 1: Increases long ranged physical damage by 4%, increases attack speed (reduces delay after attack by 1%) Lvl 2: Increases long ranged physical damage by 8%, increases attack speed (reduces delay after attack by 2%) Lvl 3: Increases long ranged physical damage by 12%, increases attack speed (reduces delay after attack by 3%) Lvl 4: Increases long ranged physical damage by 16%, increases attack speed (reduces delay after attack by 4%) Lvl 5: Increases long ranged physical damage by 20%, increases attack speed (reduces delay after attack by 5%) Lvl 6: Increases long ranged physical damage by 24%, increases attack speed (reduces delay after attack by 6%) Lvl 7: Increases long ranged physical damage by 28%, increases attack speed (reduces delay after attack by 7%) Lvl 8: Increases long ranged physical damage by 32%, increases attack speed (reduces delay after attack by 8%) Lvl 9: Increases long ranged physical damage by 36%, increases attack speed (reduces delay after attack by 9%) Lvl 10: Increases long ranged physical damage by 44%, increases attack speed (reduces delay after attack by 10%) MagicEssence / Magic Essence Old Effect: Lvl 1: Matk + 3%, reduces fixed casting time by 0.1 seconds Lvl 2: Matk + 6%, reduces fixed casting time by 0.2 seconds Lvl 3: Matk + 9%, reduces fixed casting time by 0.3 seconds Lvl 4: Matk + 12%, reduces fixed casting time by 0.4 seconds Lvl 5: Matk + 15%, reduces fixed casting time by 0.5 seconds Lvl 6: Matk + 18%, reduces fixed casting time by 0.6 seconds Lvl 7: Matk + 21%, reduces fixed casting time by 0.7 seconds Lvl 8: Matk + 24%, reduces fixed casting time by 0.8 seconds Lvl 9: Matk + 27%, reduces fixed casting time by 0.9 seconds Lvl 10: Matk + 33%, reduces fixed casting time by 1 seconds New Effect: Lvl 1: Matk + 4%, reduces fixed casting time by 0.1 seconds Lvl 2: Matk + 8%, reduces fixed casting time by 0.2 seconds Lvl 3: Matk + 12%, reduces fixed casting time by 0.3 seconds Lvl 4: Matk + 16%, reduces fixed casting time by 0.4 seconds Lvl 5: Matk + 20%, reduces fixed casting time by 0.5 seconds Lvl 6: Matk + 24%, reduces fixed casting time by 0.6 seconds Lvl 7: Matk + 28%, reduces fixed casting time by 0.7 seconds Lvl 8: Matk + 32%, reduces fixed casting time by 0.8 seconds Lvl 9: Matk + 36%, reduces fixed casting time by 0.9 seconds Lvl 10: Matk + 44%, reduces fixed casting time by 1 seconds Diamond / Adamantine Old Effect: Lvl 1: MaxHP + 5%, Def +15 Lvl 2: MaxHP + 10%, Def +30 Lvl 3: MaxHP + 15%, Def +45 Lvl 4: MaxHP + 20%, Def +60 Lvl 5: MaxHP + 25%, Def +75 Lvl 6: MaxHP + 30%, Def +90 Lvl 7: MaxHP + 35%, Def +105 Lvl 8: MaxHP + 40%, Def +120 Lvl 9: MaxHP + 45%, Def +135 Lvl 10: MaxHP + 55%, Def +150 New Effect: Lvl 1: MaxHP + 5%, Def +140, Mdef +20 Lvl 2: MaxHP + 10%, Def +180, Mdef +40 Lvl 3: MaxHP + 15%, Def +220, Mdef +60 Lvl 4: MaxHP + 20%, Def +260, Mdef +80 Lvl 5: MaxHP + 25%, Def +300, Mdef +100 Lvl 6: MaxHP + 30%, Def +340, Mdef +120 Lvl 7: MaxHP + 35%, Def +380, Mdef +140 Lvl 8: MaxHP + 40%, Def +420, Mdef +160 Lvl 9: MaxHP + 45%, Def +460, Mdef +180 Lvl 10: MaxHP + 55%, Def +500, Mdef +200 Affection Old Effect: Lvl 1: Increases heal effectiveness by 5%, Mdef + 3 Lvl 2: Increases heal effectiveness by 10%, Mdef + 6 Lvl 3: Increases heal effectiveness by 15%, Mdef + 9 Lvl 4: Increases heal effectiveness by 20%, Mdef + 12 Lvl 5: Increases heal effectiveness by 25%, Mdef + 15 Lvl 6: Increases heal effectiveness by 30%, Mdef + 18 Lvl 7: Increases heal effectiveness by 35%, Mdef + 21 Lvl 8: Increases heal effectiveness by 40%, Mdef + 24 Lvl 9: Increases heal effectiveness by 45%, Mdef + 27 Lvl 10: Increases heal effectiveness by 55%, Mdef + 30 New Effect: Lvl 1: Increases heal effectiveness by 5%, MaxSP + 3% Lvl 2: Increases heal effectiveness by 10%, MaxSP + 6% Lvl 3: Increases heal effectiveness by 15%, MaxSP + 9% Lvl 4: Increases heal effectiveness by 20%, MaxSP + 12% Lvl 5: Increases heal effectiveness by 25%, MaxSP + 15% Lvl 6: Increases heal effectiveness by 30%, MaxSP + 18% Lvl 7: Increases heal effectiveness by 35%, MaxSP + 21% Lvl 8: Increases heal effectiveness by 40%, MaxSP + 24% Lvl 9: Increases heal effectiveness by 45%, MaxSP + 27% Lvl 10: Increases heal effectiveness by 55%, MaxSP + 30% Improved the penalty of some enchants of Temporal Boots as below. Bear's Power Removes Bigfoot transformation effect. Muscle Fool The penalty to ATK and MATK has been removed. Added a new penalty which drains 50 SP per second. Speed of Light The penalty which costs 400 HP per second have been removed. Changed the penalty from 40 SP per second to 50 SP per second. Enchantment System Changes: At the cost of the large amount of materials and zeny. The enchantment is selectable or enchant upgrade will be guaranteed. Nightmare Biolab Cost for selecting the desired enchant: Cursed Fragment 200x + 5,000,000 zeny 100% upgrade chance on enchant Level 1 - > Level 2 Cursed Fragment 100x + 3,500,000 zeny Level 2 - > Level 3 Cursed Fragment 200x + 5,000,000 zeny Level 3 - > Level 4 Cursed Fragment 250x + 8,000,000 zeny Level 4 - > Level 5 Cursed Fragment 350x + 14,000,000 zeny Racing Cap You can chose the desired enchant and can upgrade the enchant without fail up to max level. Cost for selecting the desired enchant: Racing Thank Ticket 250x + 10,000,000 zeny 100% upgrade chance on enchant Level 1 - > Level 2 Racing Thank Ticket 500x + 7,500,000 zeny Level 2 - > Level 3 Racing Thank Ticket 1000x + 10,000,000 zeny King Schmidt's Insignia You can chose the desired enchant Cost for selecting the desired enchant: Curse-eroded Gemstone 50x + Contaminated Magic 200x + Powerful Dimensional Essence 3x + 30,000,000 zeny Temporal Boots (unslotted and slotted) You can chose the desired enchant Cost for selecting the desired enchant: Unslotted: Coagulated Spell 100x + Powerful Dimensional Essence 1x + 5,000,000 zeny Slotted: Coagulated Spell 150x + Contaminated Magic 150x + Powerful Dimensional Essence 3x + 15,000,000 zeny Item Changes Item fixes: Twin Crown ( ID: 400121 ) Fixed the combos of the sets Rune Knight Booster Shadow Weapon ( ID: 24589 ) Royal Guard Booster Shadow Weapon ( ID: 24590 ) Mechanic Booster Shadow Weapon ( ID: 24591 ) Genetic Booster Shadow Weapon ( ID: 24592 ) Guillotine Cross Booster Shadow Weapon ( ID: 24593 ) Shadow Chaser Booster Shadow Weapon ( ID: 24594 ) Warlock Booster Shadow Weapon ( ID: 24595 ) Sorcerer Booster Shadow Weapon ( ID: 24596 ) Arch Bishop Booster Shadow Weapon ( ID: 24597 ) Sura Booster Shadow Weapon ( ID: 24598 ) Ranger Booster Shadow Weapon ( ID: 24599 ) Minstrel & Wanderer Booster Shadow Weapon ( ID: 24600 ) Fixed a typo in the defense ignoring which caused the entire script to not be read Fire Property ( Armor ) ( ID: 29305 ) Fixed the gibberish name in description Dark Property ( Armor ) ( ID: 29306 ) Fixed the gibberish name in description Drooping Thanatos' Dolor ( ID: 42016 ) Fixed the entire itemscript to now give the correct bonus Patent Master Soul Rifle ( ID: 810001 ) Fixed a bug which caused Napalm Vulcan to not proc Libra Crown ( ID: 400117) Fixed a bug which caused the item to be unequipable Variant Dolor Card ( ID: 27313 ) Removed some useless letters from the description Shoes of Punishment [ Niflheim ] ( ID: 22120 ) Fixed the entire itemscript to now give the correct bonus Imperial Physical Modification Permit (Garment) ( ID: 40923 ) Imperial Magical Modification Permit (Garment) ( ID: 40924 ) Grace Physical Modification Permit (Garment) ( ID: 40925 ) Grace Magical Modification Permit (Garment) ( ID: 40926 ) Imperial Physical Modification Permit (Armor) ( ID: 40927 ) Imperial Magical Modification Permit (Armor) ( ID: 40928 ) Reduced the name of the item as it was causing some awkwardness when buying the item in the shop Grace Physical Modification Permit (Armor) ( ID: 40929 ) Grace Magical Modification Permit (Armor) ( ID: 40930 ) Reduced the name of the item as it was causing some awkwardness when buying the item in the shop Fixed a typo in the item description All pet eggs Fixed a typo on the yellow announced text when summoning the pet Imperial Refine Ticket ( ID: 40921 ) Fixed a typo on the item description Safety Pendant B ( ID: 32249) Fixed a combo bonus with Safety Epaulet B Bearer's Shadow Shoes ( ID: 24338 ) Fixed a typo in the item description regarding the required refinement Boosting Spear ( ID: 530000 ) Fixed the Banishing Point skill bonus when your level is above 180 Class Shadow Box ( Pendant ) ( ID: 23240 ) Fixed a typo in the lapine lua file which caused it to not load correctly Illusion Katar of Frozen Icicle (ID: 610012) Can be enchanted via enchanting boxes ( again ) Silent Executor (ID: 20391) Now has the correct position in item description Card Removing Matrix (ID: 40915) Now detects the following items: Sagittarius Celestial Coronet ( ID: 400061 ) Alice Egg ( ID: 9027 ) Now grants the correct bonuses based on the intimacy Illusion Huuma Fluttering Snow ( ID: 13337 ) Now has correct Water Element Gloom Under Night Egg ( ID: 9122 ) Now properly gives the Magical Ghost Element attack bonus Reset Stone ( ID: 6320 ) [ Niflheim ] Adjusted the item description that it resets the Gramps cooldown Infinity Gin ( ID: 14768 ) Fixed that the icon is now displayed Cursed Water ( ID: 12020 ) Adjusted the description to be more clear of what it does Added Icon while the buff is active Red Slim Potion ( ID: 11568 ) White Slim Potion ( ID: 11573 ) Yellow Slim Potion ( ID: 11574 ) Added missing item description Water Field (Bottom) ( ID: 25226 ) Updated the visual effect to latest kRO changes Skill Changes Skill fixes: Reflection damage will no longer trigger autocasts Cloud Killl Fixed a bug that prevented Cloud Kill from dealing any damage Gravitational Fielld Fixed a bug that made the cast seem a bit awkward and unofficial No longer consumes any gemstones Tarot Card of Fate Can no longer teleport dummies Bloody Lust Can no longer be used on others in towns Frost Misty Can now be cast on the ground Sura Combos Reduced the combo timer from 4 seconds to 2 seconds Flash Combo Changed the times for automated casts to be more official like Skill description change: Added more informative skill descriptions for all skills. Skill ID: Contains the Skill ID of the said skill ingame and used by databases such as Divine Pride Variable Casttime: Reduceable by stats or equipment After-cast delay: Reduceable by equipment only Move delay: Unreduceable, based on this number you cannot move for said duration. Effect / Skill duration: Information which is forwarded to some unit skills / status effects which are given by skills Secondary duration: Same as above, some skills need 2 different durations. Cooldown: Reduceable by certain items only and not every skill has such an item. Fixed Casttime: Reduceable by items and certain skills Range: Minimum range required to cast the skill Element: The element of the skill Skill-Type: The type of the skill, example: Long-ranged, physical ( short ), magic and such. Other changes Fortessa & World Boss The Arch Bishop limit has been reduced to 2 World Boss The same class multiplier that is used by Fortessa Pit will be applied to World Boss Fortessa Ruins All monsters HP has been tripled The same reductions and damage boosts from Fortessa Pit have been applied Fortessa Pit & Ruins Damage sorted by class: [ Signifies changes since last patch from 08-08 ] Star Emperor: + 30% Soul Reaper: + 40% [ Up from 20% ] Oboro & Kagerou: + 100% Genetic: + 100% [ Down from 200% ] Sura: + 100% Wanderer & Minstrel: + 50% Sorcerer: + 350% [ Up from 250% ] Royal Guard: + 300% Guillotine Cross: - 25% Mechanic: + 150% Arch Bishop: + 150% [ Down from 200% ] Ranger: + 50% Warlock: + 150% [ Up from 50% ] Rune Knight: - 25% Shadow Chaser: + 150% [ Up from 50% ] Summoner: + 450% [ Up from 350% ] Rebellion: + 225% [ Down from 350% ] Other @disable_homun | @dhomun Disables any homunculus from being visible to you ( this includes the Legion summons of Sera ) Fixed a bug that prevented achievements to function properly in Niflheim @go Adjusted the spawn location for the following locations: yuno einbech Added @go special to the @go list Battlestats Added Normal ATK boost % Added Melee ATK boost % Added Perfect Hit Insight Added HP % view to the command Visual Icon Added MvP visual icon to all MvP class monsters Added Boss visual icon to all monsters that are Boss class Blacksmith Blessing Added +12 -> +13 for the cost of 16x Blacksmith Blessing Added +13 -> +14 for the cost of 22x Blacksmith Blessing Monster fixes: Black Acidus now uses the correct Element Silver Acidus now uses the correct Element Piranha now drops its card Heart Hunter Velare should now have the correct wav sounds Quest Fixed the monster displayed in Underground Warehouse Cleaning II Fixed the monster displayed in Underground Warehouse Cleaning I BGM: Added missing BGM files 174-180 which fixes no BGM for most of the new maps sp_os sp_rudus sp_rudus2 sp_rudus3 sp_rudus4 ba_in01 ba_pw01 ba_pw03 ba_pw02 ba_bath ba_2whs01 ba_2whs02 ba_lost ba_lib ba_go ba_chess [email protected] [email protected] [email protected] [email protected] [email protected] Minimap Fixed all gibberish texts on minimap icons Added a new Fortessa minimap Added icons to Fortessa Fixed a bug that caused some minimap icons to show on wrong maps NPC changes Events Added automated Disguise Event The event will automatically occur on the following times: 03:00 AM 03:00 PM All rewards have been adjusted to Event Coins Safe Portal All rewards have been adjusted to Event Coins Fixed a bug that would make the Safe Portal event send you out early Undead Assault All rewards have been adjusted to Event Coins Trivia All rewards have been adjusted to Event Coins Fixed a bug that prevented Time Forgotten Farm to load correctly in Niflheim Added Special Tool Dealer to the following locations: morrocc geffen alberta aldebaran xmas yuno umbala louyang ayothaya einbroch einbech veins moscovia mid_camp manuk splendid brasilis mora malangdo lasagna Time forgotten Farm Fixed a bug that lets you skip the Time Forgotten Farm Pitaya Tails are no longer storageable Fixed a bug that prevented the purchase of a different Guild House while your guild already had one Fixed a bug with NPC Crane in Hugel that sometimes would fail to exchange an item for Racing Thank Tickets Fixed a weird teleport after finishing Sealed Shrine Fixed the Merry Badger on [ Niflheim ] Now sells Medium Life Potion correctly Now sells Reset Stone Added 2 new quests to Quest Maker Nurah 4th Class Outfit Ticket Quest Requirements: 15x Darkgreen Dyestuff ID: 979 15x Orange Dyestuff ID: 980 5x Costume Treasure ID: 51010 1x Alternate Outfit Ticket ID: 51022 50x Frozen Rose ID: 749 50x Ancient Hero Souls ID: 1900000008 250x Greater Fortessa Emblem ID: 1900000003 10,000,000 Zeny Powerful Dimensional Essence Quest Requirements: 5x Temporal Metal ID: 190000011 10x Temporal Crystal ID: 6607 250x Chivalry Emblem ID: 1004 5x Will of Red Darkness ID: 7566 25x Blade Lost in Darkness ID: 7023 1,000,000 Zeny Added a new feature to the Old Glast Heim NPC Recycling May recycle slotted stat Temporal Boots for 1x Temporal Metal Added a new NPC called Area Warper This NPC can warp you between the different Areas of Fortessa aswell as Main office and Refiner building Changed Main Offfice: Moved the following NPCs into the Main Office: Channel Master The NPC was also improved to work better and no longer require you to write a command or anything else. Upon login it will automatically force leave the channels until the option is changed again Added a new NPC: Eden Marketplace Warper Removed NPCs: Armor Merchant Weapon Merchant Other Item Xchanger Changed Exchanger Area: Moved the following NPCs into the area: Included better overview to see the category of the NPC better Instance Point NPC Enslaved Being ( Realm of Chronos ) Adventurer Balin Added new Special Area: Moved the following NPCs into the area: Included better overview to see the category of the NPC better Quest Master Nurah Illusion Manager World Boss Shop Card Exchanger Loyalist Hanna Voting Manager Lucretia Recycler Frank Item Collector Jason Activity Shop Monster Hunter Allen Specialist Roberto Castielle Added a new NPC Event Coin Exchanger Costumes Garments The Garment Coupon, Daily Trophy Exchange and Cashshop has been updated with these. Costume Evil Scythe Costume Big Ribbon Cloak Costume Leaf Umbrella Costume Papilio Ulysses Feather Costume Sakura Wings Costume Calabash Other Costumes Costume Rabbit Humping Cloth Costume Lotus Costume Unicorn Ornament Dropped: Mutant Plaga Dropped: Silver Acidus Dropped: Angelgolt Costume Mike Stand Costume Baby Polar Bear Costume Tree Frog Hood Dropped: Joker Dropped: Imp Dropped: Black Acidus Costume 20th Anniversary Balloon Costume Suit Lapel Costume Half Rim Glasses Dropped: Mutant Dolor Dropped: Rybio Dropped: Goblin Archer Costumes Blinking Sakura Eyes Costume Dancing Butterfly Costume Elegant Wave Dropped: Mutant Venenum Dropped: Mutant Twin Caput Dropped: Antique Firelock
  6. Booster Booster Booster

    Allow more than 1 booster per computer, but reduce the rewards on secondary boosters?
  7. Weekly Event

    Do you want the event to be every weekend?
  8. Patch 2020-08-16

    Patch 2020-08-16 Item fixes: Item description fixes: Greater Sanare Card Mutated White Knight Card Cursed Raydric Archer Card Reindeer Hat Light-up Christmas Tree Item script fixes: Psychic Shadow Armor Celia's Memory Fixed wrong cooldown reduction Goat Crown Combination Scroll Fixed the combos of the following shadow items: Kunai Shadow Weapon - ItemID: 24622 Kunai Shadow Shield - ItemID: 24623 Kunai Shadow Armor - ItemID: 24624 Cross Shuriken Shadow Earring - ItemID: 24625 Cross Shuriken Shadow Pendant - ItemID: 24626 Cross Shuriken Shadow Shoes - ItemID: 24627 First Exploding Draft Shadow Weapon - ItemID: 24628 First Exploding Draft Shadow Shield - ItemID: 24629 First Exploding Draft Shadow Armor - ItemID: 24630 Wind Spear Petal Shadow Earring - ItemID: 24631 Wind Spear Petal Shadow Pendant - ItemID: 24632 Wind Spear Petal Shadow Shoes - ItemID: 24633 Picky Rush Shadow Weapon - ItemID: 24634 Picky Rush Shadow Shield - ItemID: 24635 Picky Rush Shadow Armor - ItemID: 24636 Savage Rabbit Shadow Earring - ItemID: 24637 Savage Rabbit Shadow Pendant - ItemID: 24638 Savage Rabbit Shadow Shoes - ItemID: 24639 Catnip Shadow Weapon - ItemID: 24640 Catnip Shadow Shield - ItemID: 24641 Catnip Shadow Armor - ItemID: 24642 Silvervine Shadow Earring - ItemID: 24643 Silvervine Shadow Pendant - ItemID: 24644 Silvervine Shadow Shoes - ItemID: 24645 Rune Knight Booster Shadow Weapon - ItemID: 24589 Royal Guard Booster Shadow Weapon - ItemID: 24590 Mechanic Booster Shadow Weapon - ItemID: 24591 Genetic Booster Shadow Weapon - ItemID: 24592 Guillotine Cross Booster Shadow Weapon - ItemID: 24593 Shadow Chaser Booster Shadow Weapon - ItemID: 24594 Warlock Booster Shadow Weapon - ItemID: 24595 Sorcerer Booster Shadow Weapon - ItemID: 24596 Archbishop Booster Shadow Weapon - ItemID: 24597 Sura Booster Shadow Weapon - ItemID: 24598 Ranger Booster Shadow Weapon - ItemID: 24599 Minstrel Wanderer Booster Shadow Weapon - ItemID: 24600 Arm Cannon Shadow Weapon Other fixes / changes: Fixed a bug that prevented linked Super Novice from equipping items above its level. Fixed a bug that caused items that consume SP on attack to give you infinite SP Fixed a typo in the NPC dialogue in the Hidden Garden Fixed a bug with Thorn Staff of Darkness that prevented it from being enchanted Fixed a wrong mob id in the Daily quest ( Hey, Sweetie! ) Fixed wrong card id in the monster Papilla Ruba Fixed wrong card id in the monster Sharp Magic Added a fix to the JobChanger that when you have skillpoints left as Novice while being JobLvl 10 to ignore it and behave correctly. Fixed a bug which caused wrong equipment and cards not to automatically be unequipped when entering the WoE castle / PvP Room Fixed the respawn position of the Emperium in War of Emperium SE ( Friday one ) Fixed a bug that caused Guild vs Guild to be active outside of WoE times in castles Fixed a wrong announcement at the end of War of Emperium ( Trans / Trans ) Sunday WoE Time changed Sunday [ 05:00 - 06:00 AM ] - Gaebolg - Gloria 1 - War of the Emperium TE Skill Fixed a bug that caused Tuna Party to apply a shield based on casted targets max hp instead of casters
  9. Patch 2020-08-08

    Patch 2020-08-09 Boosting Weapons: Boosting Weapon Voucher - ItemID: 1000005 [ Price: 40 Booster Coins ] Added on 2020-08-09 Boosting Weapon Refiner - ItemID: 100044 ( Refines a Booster Weapon to +10 ) [ Price: 30 Booster Coins ] All items below can be exchanged for a Boosting Weapon Voucher. Boosting Two-handed Sword - ItemID: 600001 Boosting Katar - ItemID: 610000 Boosting Staff - ItemID: 640000 Boosting Bow - ItemID: 700001 Boosting Gatling - ItemID: 830000 Boosting Sword - ItemID: 500001 Boosting Dagger - ItemID: 510001 Boosting Nindo - ItemID: 510002 Boosting Axe - ItemID: 520000 Boosting Spear - ItemID: 530000 Boosting Spellbook - ItemID: 540000 Boosting Text - ItemID: 540001 Boosting Soul Rod - ItemID: 550001 Boosting Foxtail - ItemID: 550002 Boosting Knuckle - ItemID: 560000 Boosting Guitar - ItemID: 570000 Boosting Whip - ItemID: 580000 Boosting Mace - ItemID: 590000 Item fixes: Fixed the wrong ids on Patent Golden Launcher and Patent Demon Shot boxes Fixed Jade Crown wasn't equippable Fixed Celestial Jewel Crown wasn't equippable Fixed Ranger Booster Shadow Weapon wasn't equippable Fixed Adventurer's Clip wasn't equippable Fixed Minstrel Wanderer Booster Shadow Weapon wasn't equippable Fixed a crash with Attacker Booster Manteau Sorted the Booster Armor Boxes correctly Fixed Spinel Diadem combos Renamed Goat Crown [ ID: 400078 ] to Goral Crown Fixed that alll Metal weapons can now be sold to NPC and stored in Cart / Storage Booster NPC: Added Class Reset You may reset to Summoner, Baby Summoner, Novice or Baby Novice Fixed a bug with the baserate lock Added one more confirm to booster cancellation with more information Added 2 red announcements when changing into a Booster Character Added Rename Ticket when making a Booster Character All existant Booster Characters will automatically receive it upon login Other fixes / changes: Updated the Random Guy in @go exchanger for all new patent weapons Fixed Emperium not respawning correctly in the Trans Mode of WoE Fixed the portal of WoE TE castles
  10. Ready for some grinding?

    All manual rewards will no longer be given, system adjusted to automatic.
  11. Patch 2020-08-08

    Official Implementations Booster Event About REMINDER: IF YOU DELETE A BOOSTER CHARACTER, YOU CAN'T CREATE A NEW BOOSTER CHARACTER ! A booster Character can be activated in @go eden by talking to the NPC: Booster Event. A booster Character gets rewards for reaching certain level brackets: 1, 15, 30, 45, 60, 75, 90, 100, 115, 130, 145, 160, 175, 190, 200 To activate a booster you have to be 1x Baserate and 1x Jobrate You cannot change your rates once you activated booster (@baserate/@jobrate commands will be locked) You cannot change your class using Class Mastery once you are a Booster Character (Class Mastery usage will be locked) Your entire quest log will get wiped once you become a Booster Character. Your maximum rate has to be 1x in order to be a booster character. If you want to use an existing character that is already 1x you would have to reset character (1st Slot) via Class Master Brutus. If you do decide on this course, you would be re-making your 1st Slot on 1x. As a booster character class mastery would be locked, you won't be able to switch to your 2nd or 3rd slot until you are level 200. THIS DOES NOT MEAN YOU LOSE THE 2ND AND 3RD SLOT CHARACTERS. Only Locked away until you reach Level 200 or cancel booster character mode. The total list of items gained from leveling a booster character from 1 - 200 at 1x / 1x is: 1x High Adventurers Pack 1x Metal Weapon Voucher 2x Awakening Potions [Untradeable] 35x Almighty [Untradeable] 35x Power Booster [Untradeable] 35x Infinity Drink [Untradeable] 200x Red Booster [Untradeable] 160x Small Mana [Untradeable] 120x Shining Defensive Scroll [Untradeable] 7x Life Water Package 1x Rideword 1x Booster Weapon Voucher 1x Booster Armor Voucher [Untradeable] 4x Battle Manuals 3x Booster Armor Upgrade 1x Booster Weapon Tier 1 Upgrade Package 1x Booster Weapon Tier 2 Upgrade Package 1x Booster Weapon Tier 3 Upgrade Package 386x Booster Coins 100 Moon Coins Garment Costume Voucher Daily Quests: Dailies are only available to Booster Characters and have a 24 Hours Cooldown. Let's catch some Fabre! Objective: 10x Fabre - Reward: 1 Booster Coin Explore Payon Field - Lv 11: - Objective: 10x Boa, 10x Spore, 10x Wormtail - Reward: 1 Booster Coin Explore the Sewers - Lv 20: - Objective: 30x Female Thiefbug, 30x Male Thiefbug, 20 Poison Spore - Reward: 1 Booster Coin Explore Coal Mine - Lv 35: - Objective: 30x Martin, 10x Giearth, 30x Skeleton Worker - Reward: 1 Booster Coin Explore the Byalan Dungeon - Lv 50: - Objective: 30x Sword Fish, 30x Merman, 30x Strouf - Reward: 1 Booster Coin Explore the Payon Dungeon - Lv 65: - Objective: 30x Munak, 30x Bongun, 40x Sohee - Reward: 1 Booster Coin Explore the Aldebaran Clock Tower - Lv 80: - Objective: 20x Clock, 20x Alarm, 20x Rideword - Reward: 1 Booster Coin Explore Turtle Island - Lv 85: - Objective: 20x Permeter, 30x Freezer, 30x Heater - Reward: 1 Booster Coin Hunter - Beginner - Lv 99-115: - Objective: 30x Water Monsters, 30x Medium Sized Monsters, 30x Formless Monsters - Reward: 2 Booster Coin Hunter - Elementary - Lv 115-130: - Objective: 30x Earth Monsters, 30x Large Sized Monsters, 30x Demi-Human Monsters - Reward: 2 Booster Coin Hunter - Intermediate - Lv 130-145: - Objective: 30x Dark Monsters, 30x Small Sized Monsters, 30x Insect Monsters - Reward: 2 Booster Coin Hunter - Advanced - Lv 145-160: - Objective: 30x Earth Monsters, 30x Medium Sized Monsters, 30x Small Monsters - Reward: 2 Booster Coin Attack Clock Tower in Nightmare Mode - Lv 160: - Objective: 60x Big Bell, 1x Owl Viscount, 1x Owl Marquis - Reward: 2 Booster Coin Attack on Glast Heim Abyss - Lv 175: - Objective: 20x Ice Ghost, 20x Flame Ghost, 20x Contaminated Raydric - Reward: 2 Booster Coin Attack on Einbech Mine - Lv 190 - Objective: 10x White Porceilo, 20x Abyssman, 10x Jewelry Ant - Reward: 2 Booster Coin Items Booster Shadow Equipment cannot be refined. Booster Weapons can only be refined via Special Box. Booster Equipment can only be refined via Special Box. Newly added items: Other Items: Garment Coupon - ItemID: 1900000009 Can be exchanged to any existent Garment Costume. Booster Packs These items are only obtainable by becoming a Booster Character. Booster Pack 1 - ItemID: 100029 Booster Pack 15 - ItemID: 100030 Booster Pack 30 - ItemID: 100031 Booster Pack 45 - ItemID: 100032 Booster Pack 60 - ItemID: 100033 Booster Pack 75 - ItemID: 100034 Booster Pack 90 - ItemID: 100035 Booster Pack 100 - ItemID: 100036 Booster Pack 115 - ItemID: 100037 Booster Pack 130 - ItemID: 100038 Booster Pack 145 - ItemID: 100039 Booster Pack 160 - ItemID: 100040 Booster Pack 175 - ItemID: 100041 Booster Pack 190 - ItemID: 100335 Booster Pack 200 - ItemID: 100336 Booster's Bell Calls forth the NPC Lime to your location Metal Weapons: +7 Metal Weapon Refine - ItemID: 100125 [ Price: 5 Booster Coins ] Metal Weapon Voucher - ItemID: 25820 [ Price: 1 Booster Coins ] Can be exchanged for 1 of the following weapons: Metal Two-Handed Sword - ItemID: 21005 Metal Lance - ItemID: 1493 Metal Mace - ItemID: 16023 Metal Two-Handed Axe - ItemID: 1398 Metal Dagger - ItemID: 13079 Metal Book - ItemID: 1588 Metal Staff - ItemID: 2018 Metal Katar - ItemID: 1296 Metal Bow: - ItemID: 18116 Booster Coin - ItemID: 1000254 Can be obtained by completing Booster Daily quests and or reaching certain level brackets as a Booster Character. High Adventurers Box - ItemID: 100045 [ Obtained from Booster Pack(1) ] Contains the following items: High Adventurer Suit - ItemID: 15410 High Adventurer Hood - ItemID: 20953 High Adventurer Sandals - ItemID: 22215 High Adventurer Clip - ItemID: 32252 Booster Shadow Equipment: All items below can be exchanged for 15 Booster Coins per. Booster Shadow Armor - ItemID: 24584 Booster Shadow Shield - ItemID: 24585 Booster Shadow Shoes - ItemID: 24586 Booster Shadow Earring - ItemID: 24587 Booster Shadow Pendant - ItemID: 24588 Rune Knight Booster Shadow Weapon - ItemID: 24589 Royal Guard Booster Shadow Weapon - ItemID: 24590 Mechanic Booster Shadow Weapon - ItemID: 24591 Genetic Booster Shadow Weapon - ItemID: 24592 Guillotine Cross Booster Shadow Weapon - ItemID: 24593 Shadow Chaser Booster Shadow Weapon - ItemID: 24594 Warlock Booster Shadow Weapon - ItemID: 24595 Sorcerer Booster Shadow Weapon - ItemID: 24596 Archbishop Booster Shadow Weapon - ItemID: 24597 Sura Booster Shadow Weapon - ItemID: 24598 Ranger Booster Shadow Weapon - ItemID: 24599 Minstrel Wanderer Booster Shadow Weapon - ItemID: 24600 Boosting Weapons: Boosting Weapon Voucher - ItemID: 1000005 [ Price: 40 Booster Coins ] Added on 2020-08-09 Boosting Weapon Refiner - ItemID: 100044 ( Refines a Booster Weapon to +10 ) [ Price: 30 Booster Coins ] All items below can be exchanged for a Boosting Weapon Voucher. Boosting Two-handed Sword - ItemID: 600001 Boosting Katar - ItemID: 610000 Boosting Staff - ItemID: 640000 Boosting Bow - ItemID: 700001 Boosting Gatling - ItemID: 830000 Boosting Sword - ItemID: 500001 Boosting Dagger - ItemID: 510001 Boosting Nindo - ItemID: 510002 Boosting Axe - ItemID: 520000 Boosting Spear - ItemID: 530000 Boosting Spellbook - ItemID: 540000 Boosting Text - ItemID: 540001 Boosting Soul Rod - ItemID: 550001 Boosting Foxtail - ItemID: 550002 Boosting Knuckle - ItemID: 560000 Boosting Guitar - ItemID: 570000 Boosting Whip - ItemID: 580000 Boosting Mace - ItemID: 590000 Booster Weapons: Booster Weapon Voucher - ItemID: 1000253 [ Price: 20 Booster Coins ] Booster Weapon Tier 1 - ItemID: 100338 ( Refines a Booster Weapon to +9 ) [ Price: 20 Booster Coins ] Booster Weapon Tier 2 - ItemID: 100339 ( Refines a Booster Weapon to +11 ) [ Price: 20 Booster Coins ] Booster Weapon Tier 3 - ItemID: 100340 ( Refines a Booster Weapon to +13 ) [ Price: 20 Booster Coins ] All items below can be exchanged for a Booster Weapon Voucher. Pressure Genesis Booster Sword - ItemID: 500015 Hell Tornado Booster Sword - ItemID: 500016 Counter Assault Booster Dagger - ItemID: 510017 Magic Fatal Booster Dagger - ItemID: 510018 Vanishing Cannon Booster Spear - ItemID: 530005 Spell Bolt Booster Book - ItemID: 540009 Elemental Spell Booster Stick - ItemID: 550010 Adonus Booster Wand - ItemID: 550011 Rampage Arrow Booster Knuckle - ItemID: 560006 Sky Cannon Booster Knuckle - ItemID: 560007 Metallic Vibration Booster Violin - ItemID: 570010 Metallic Vibration Booster Whip - ItemID: 580010 Arm Knuckle Booster Mace - ItemID: 590008 Acid Cannon Booster Club - ItemID: 590009 Dupledex Booster Mace - ItemID: 590010 Ignition Wave Booster Two-handed Sword - ItemID: 600012 Rolling Cross Booster Katar - ItemID: 610013 Power Swing Booster Axe - ItemID: 620003 Hundred Breath Booster Spear - ItemID: 630008 Crimson Strain Booster Staff - ItemID: 640009 Chain Jack Booster Staff - ItemID: 640010 Triangle Bomb Booster Bow - ItemID: 700014 Arrow Booster Bow - ItemID: 700015 Sharpbolt Booster Bow - ItemID: 700016 Rainstorm Booster Bow - ItemID: 700017 Booster Equipment: Booster Armor Voucher - ItemID: 1000006 can be exchanged for 1 of the 4 below. [ Price: 20 Booster Coins ] Booster Armor Upgrade - ItemID: 100043 ( Refines a Booster Armor Equipment to +10 ) Attacker Booster Box - ItemID: 100046 [ Price: 20 Booster Coins ] Contains the following items: Attacker Booster Greaves - ItemID: 470000 Attacker Booster Manteau - ItemID: 480000 Attacker Booster Plate - ItemID: 450001 Attacker Booster Ring - ItemID: 490004 Range Booster Box - ItemID: 100047 [ Price: 20 Booster Coins ] Contains the following items: Range Booster Boots - ItemID: 470003 Range Booster Brooch - ItemID: 490007 Range Booster Manteau - ItemID: 480003 Range Booster Suit - ItemID: 450004 Elemental Booster Box - ItemID: 100048 [ Price: 20 Booster Coins ] Contains the following items: Elemental Booster Earring - ItemID: 490005 Elemental Booster Muffler - ItemID: 480001 Elemental Booster Robe - ItemID: 450002 Elemental Booster Shoes - ItemID: 470001 Defunct Booster Box - ItemID: 100049 [ Price: 20 Booster Coins ] Contains the following items: Defunct Booster Earring - ItemID: 490006 Defunct Booster Muffler - ItemID: 480002 Defunct Booster Robe - ItemID: 450003 Defunct Booster Shoes - ItemID: 470002 kRO Patch 2020-06-02 Items added: Other: Jade Crown Combination Scroll - ItemID: 42056 Spinel Diadem Combination Scroll - ItemID: 42055 Added to Edda Biolab Boss drop Jade Crown - ItemID: 400094 Spinel Diadem - ItemID: 400095 Shadow Equipment: Kunai Shadow Weapon - ItemID: 24622 Kunai Shadow Shield - ItemID: 24623 Kunai Shadow Armor - ItemID: 24624 Cross Shuriken Shadow Earring - ItemID: 24625 Cross Shuriken Shadow Pendant - ItemID: 24626 Cross Shuriken Shadow Shoes - ItemID: 24627 First Exploding Draft Shadow Weapon - ItemID: 24628 First Exploding Draft Shadow Shield - ItemID: 24629 First Exploding Draft Shadow Armor - ItemID: 24630 Wind Spear Petal Shadow Earring - ItemID: 24631 Wind Spear Petal Shadow Pendant - ItemID: 24632 Wind Spear Petal Shadow Shoes - ItemID: 24633 Picky Rush Shadow Weapon - ItemID: 24634 Picky Rush Shadow Shield - ItemID: 24635 Picky Rush Shadow Armor - ItemID: 24636 Savage Rabbit Shadow Earring - ItemID: 24637 Savage Rabbit Shadow Pendant - ItemID: 24638 Savage Rabbit Shadow Shoes - ItemID: 24639 Catnip Shadow Weapon - ItemID: 24640 Catnip Shadow Shield - ItemID: 24641 Catnip Shadow Armor - ItemID: 24642 Silvervine Shadow Earring - ItemID: 24643 Silvervine Shadow Pendant - ItemID: 24644 Silvervine Shadow Shoes - ItemID: 24645 Added to World Boss Shop and World Bosses Patent Weapons and Boxes Patent Crimson Rose - ItemID: 800002 Patent Master Soul Rifle - ItemID: 810001 Patent Demon Slayer Shot - ItemID: 820001 Patent The Black - ItemID: 830002 Patent Golden Lord Launcher - ItemID: 840001 Patent Crimson Rose Cube - ItemID: 100404 Patent Master Soul Rifle Cube - ItemID: 100405 Patent Demon Slayer Shot Cube - ItemID: 100406 Patent The Black Cube - ItemID: 100407 Patent Golden Lord Launcher Cube - ItemID: 100408 Added to Fortessa Ruins kRO Patch 2020-07-01 Items added: Other: Bull Crown Combination Scroll - ItemID: 42057 Taurus Diadem Combination Scroll - ItemID: 42058 Added to Edda Biolab Boss drop Bull Crown - ItemID: 400098 Taurus Diadem - ItemID: 400099 Battle Processor - ItemID: 410016 Added to drop of T_W_O ( Last Room ) Battle Processor[1] - ItemID: 410017 Added to Piercing Expert ( Eden Second Floor ) Shadow Equipment: Sunshine Shadow Weapon - ItemID: 24646 Sunshine Shadow Shield - ItemID: 24647 Sunshine Shadow Armor - ItemID: 24648 Moonlight Shadow Earring - ItemID: 24649 Moonlight Shadow Pendant - ItemID: 24650 Moonlight Shadow Shoes - ItemID: 24651 Stardust Shadow Weapon - ItemID: 24652 Stardust Shadow Shield - ItemID: 24653 Stardust Shadow Armor - ItemID: 24654 Es Shadow Weapon - ItemID: 24655 Es Shadow Shield - ItemID: 24656 Es Shadow Armor - ItemID: 24657 Evil Curse Shadow Earring - ItemID: 24658 Evil Curse Shadow Pendant - ItemID: 24659 Evil Curse Shadow Shoes - ItemID: 24660 Added to World Boss Shop and World Bosses Patent Weapons and Boxes Patent One Sky One Sun - ItemID: 540010 Patent Spirit Pendulum - ItemID: 550015 Thousand Sun Modification Cube - ItemID: 100402 Spirit Pendulum Modification Cube - ItemID: 100403 Added to Fortessa Ruins Battle Processor Accelerator - ItemID: 100481 Added to Special Tool Dealer - 1M kRO Patch 2020-08-05 Items added: Celestial Jewel Crown Combination Scroll - ItemID: 42059 Libra Crown Combination Scroll - ItemID: 42060 Saint Crown Combination Scroll - ItemID: 42061 Lion Crown Combination Scroll - ItemID: 42062 Goat Crown Combination Scroll - ItemID: 42063 Twin Crown Combination Scroll - ItemID: 42064 Added to Edda Biolab Boss drop Celestial Jewel Crown - ItemID: 400116 Libra Crown - ItemID: 400117 Saint Crown - ItemID: 400118 Lion Crown - ItemID: 400119 Goat Crown - ItemID: 400120 Twin Crown - ItemID: 400121 War of Emperium - Mode Version A total of 6 WoEs will be every week. Different modes are being introduced to War of Emperium, some will not be used yet - however when the opportunity or the will are there - they can be activated! New WoE times: As requested via latest players choice of WoE Times. Friday [ 06:00 - 07:00 AM ] - Vidblainn - Nidhoggur 3 - War of the Emperium SE Friday [ 17:00 - 18:00 PM ] - Andlangr - Nidhoggur 2 - War of the Emperium SE Saturday [ 06:00 - 07:00 AM ] - Eeyorbriggar - Britoniah 2 - War of the Emperium - Mode: Trans Saturday [ 17:00 - 18:00 PM ] - Fadhgrindh - Valkyrie 3 - War of the Emperium - Mode: Trans Sunday [ 05:00 - 06:00 AM ] - Gaebolg - Gloria 1 - War of the Emperium TE Sunday [ 17:00 - 18:00 PM ] - Wigner - Gloria 3 - War of the Emperium TE Adjusted WoE Rewards: For every castle owning guild: Every Monday 00:01 servertime the server will send rewards to all unique guild members that have participated in WoE. The reward is Rank 1 on every member of a Randomly selected World Boss. All original War of Emperium Treasures have been fully reinstatet and a God Piece Box was added to the original drop chance: Fadhgrindh - Megingjard Piece Box Eayorbriggar - Mjolnir Piece Box Gaebolg - Sleipnir Piece Box Wigner - Brisingamen Piece Box Vidblainn - Asprika Piece Box Andlangr - Brynhild Piece Box Different Modes: Mode: [ Trans - No MVP ] Castles: Eayorbriggar, Fadhgrindh Trans mode is based on items, cards, enchants based on up to [ 2008.06.25 : Episode 13.1 : Ash Vacuum ]. [ 2007.12.12 : Endless Tower & Sealed Shrine ] [ 2007.10.17 : Moscovia ] Classes: All of Mode 1, including: High Novice, High Swordsman, High Magician, High Archer, High Acolyte, High Merchant, High Thief Lord Knight, High Priest, High Wizard, Whitesmith, Sniper, Assassin Cross, Paladin, Champion, Professor, Stalker, Creator, Clown, Gypsy Super Novice, Gunslinger, Ninja, Taekwon, Star Gladiator, Soul Linker Baby Novice, Baby Swordsman, Baby Magician, Baby Archer, Baby Acolyte, Baby Merchant, Baby Thief Baby Knight, Baby Priest, Baby Wizard, Baby Blacksmith, Baby Hunter, Baby Assassin, Baby Crusader, Baby Monk, Baby Sage, Baby Rogue, Baby Alchemist, Baby Bard, Baby Dancer Super Baby, Baby Gunslinger, Baby Ninja, Baby Taekwon, Baby Star Gladiator, Baby Soul Linker Note: The castles and any possible warping skill will prevent the entry of any classes that are not in the list. Mode: [ Renewal - NO MVP ] Castles: Vidblainn, Andlangr All items, cards, consumeables, enchants up to [ 2013.06.26 : Episode 14.3 : Decisive Battle (Part 2) ]. Includes the following normal Dungeons: Dewata Malaya Biolabs 4 Nightmare Pyramid Nightmare Clocktower Brasilis ( Except Cards ) Includes the following Memorial Dungeons: Hazy Forest Faceworm Nest Sarah's Memory Devil's Tower Ghost Palace Geffen Magic Tournament Horror Toy Factory Old Glast Heim Most are excluding their Cards. Cards were released at a later point in 16.1 All Shadow Items in the range of 24000 - 24071. All basic costume enchantment stones ( NOT the class ones ). All classes may enter this mode. Intro and Player House Player House Added a new House which is automatically added to every player. You may use @home to return to your house at any point. Added some NPCs that you may configurate as you want - Look / Position / Facing / Disable/Enable. Special Dummy: You may adjust the race, size, class, name, def, mdef of this dummy via a NPC Skill Changes/Fixes Shadow Chaser Escape skill won't be usable in towns. To avoid people griefing each other mapflag has been added for it. Fixed Watery Evasion boosting the damage of freezing spear if the caster is inside the area instead of if the target is in the affected area. Fixed Genetic's Cart Cannon element to be only readable from ammunition. Fixed Ranger's Talkie Box causing a crash when used. Fixed Arm Cannon Cast Delay to be 1 second. Fixed Tumbling working on non-Taekwon classes with dual class system and not getting dispelled when they swap to a different class. Item Changes/Fixes Added visual drop effect to all Cards dropped by monsters Raised the proc chance of the Master Soul Rifle Fixed the bonus of Judex Shadow Shoes Fixed the level requirement of all Patent Items Fixed Miyabi Doll Egg bonus Fixed the SP cost of Crusader Shadow Shoes (ID: 24257) + Crusader Shadow Armor (ID: 24270) Fixed the variable casttime of Sheriff's Right Badge Added new Items to the Leveling Box at Level 1: Unions Ticket x6 These can be used to purchase the following items by simply clicking the Unions Ticket Union Bible [1] (ID: 28606) Union Katar [1] (ID: 28011) Union Mace [1] (ID: 16048) Union Bow [1] (ID: 18132) Union Dagger [1] (ID: 13457) Union Double-edged Axe [1] (ID: 28110) Union Two-handed Staff [1] (ID: 2030) Union Sword [1] (ID: 13456) Union Violin [1] (ID: 1941) Union Whip [1] (ID: 1997) Union Revolver [1] (ID: 13129) Union Robe [1] (ID: 15155) Union Shuriken [1] (ID: 13329) Union Buckler [1] (ID: 28905) Union Guard [1] (ID: 28904) Union Elaborate Muffler [1] (ID: 20787) Union Elaborate Shoes [1] (ID: 22080) Union Mail [1] (ID: 15152) Union Mantle [1] (ID: 15153) Union Suit [1] (ID: 15154) Union Nimble Boots [1] (ID: 22079) Union Smart Shoes [1] (ID: 22081) Union Toughness Boots [1] (ID: 22078) Union Nimble Manteau [1] (ID: 20781) Union Smart Muffler [1] (ID: 20782) Union Toughness Manteau [1] (ID: 20780) Moved the following Shadow Gears showing up in Costume Storage Tab to show up in their correct respective Tabs: Flare Dance Shadow Earring (ID: 24604) Tail Dragon Shadow Weapon (ID: 24601) Tail Dragon Shadow Armor (ID: 24603) Super Power Shadow Earring (ID: 24621) Shatter Buster Shadow Pendant (ID: 24611) Shatter Buster Shadow Shoes (ID: 24612) Fixed Illusion Military Boots (ID: 470036) combo with Illusion War Axe (ID: 1326) not working correctly. Fixed the following Patent Weapons not being recognized by Card Removing Matrix UI: Patent Meteor Strike (ID: 590011) Patent Avenger (ID: 620004) Patent Fatalist (ID: 510020) Patent Madogum (ID: 510019) Fixed exchanging 300 Soapstone for specific epic module. Fixed Magical Soapstone weight from 20 to 0. Fixed Automatic Above All Enchant (ID: 310112) only giving race against formless enemies. Should give against all race enemies (except players) corrently now. Fixed KvM Medal Box, shouldnt be empty upon usage anymore. Changed Stephen Jack Earnest Wolf Card (ID: 31026) proc chance % to the followings: Adds a 3.5% chance of casting Level 5 Fire Walk on the user when receiving a physical attack. Adds a 8% chance of casting Level 5 Electric Walk on the user when receiving a magical attack. Adds a 3% chance of buffing the user for 10 seconds when performing a physical attack; Flee + 200. Adds a 2.5% chance of buffing the user for 10 seconds when performing a magical attack; Increased Movement Speed. Fixed Super Novice Shadow Weapon + Super Magic Shield Combo not properly giving 40% DEF. Fixed the description of Costume Pegasus Wing Ears (ID: 20005) to reflect the correct location of the costume. Removed the restriction on War Badge (ID: 7773). You should be able to store them now. Changed Petalist (ID: 40007) name to Fatalist to match the Patent Fatalist (ID: 510020) name. Updated the Lapine Box UI for all the new shadow gears that was added last patch to appear. Fixed Rideword Hat (ID: 55037) can not use a +8 armor refine ticket on it. Fixed Blue Dragon Plate (ID: 15395) set to give the correct amount of VCT. Fixed Caster Shadow set to give the correct amount of VCT. Fixed Patent Madogum autocasting the wrong Meteor Storm. Fixed Wanderer Shadow Shield not adding any MDEF. Fixed Oriental Sword Modification Cube (ID: 100274) description. Fixed the following Patent Weapons to be enchanteable with the Ancient Hero Bravery/Wisdom: Patent Ray Knuckle [2] (ID: 560009) Patent Kiri no Tsuyu [2] (ID: 510022) Fixed Reload Shadow Set not giving 5% ACD if you have all 3/3 Pieces (Armor, Shield, Shoes) and total refine is +25 or higher. Fixed All Glorious Weapons missing against players portions in the script. Fixed Automatic Attack Module not giving proper bonus for the ATK%. Fixed Amistr Hat (ID: 5766) description to reflect the correct information of the hat. Added the Class Shadow Conversion Boxes: Requires a +7 Class Shadow Item and one box per usage. Gives a new random Class Shadow Item from the same category as the one used with random refinement and a random enchant. Note: This enchant can only be gained from the conversion, not by enchant boxes. Class Shadow Box (Weapon) Random enchant: STR or INT with the value of +1 ~ +10 Class Shadow Box (Armor) Random enchant: VIT or INT with the value of +1 ~ +10 Class Shadow Box (Shoes) Random enchant: VIT or AGI with the value of +1 ~ +10 Class Shadow Box (Shield) Random enchant: LUK or AGI with the value of +1 ~ +10 Class Shadow Box (Pendant) Random enchant: LUK or DEX with the value of +1 ~ +10 Class Shadow Box (Earring) Random enchant: STR or DEX with the value of +1 ~ +10 Random Refinement: +1 - 50.1% chance +2 - 25% chance +3 - 12.5% chance +4 - 6.26% chance +5 - 3.13% chance +6 - 1.56% chance +7 - 0.78% chance +8 - 0.39% chance +9 - 0.20% chance +10 - 0.1% chance Example: +7 Swordsman Shadow Earring -> +3 Archer Shadow Earring with Dex+2 enchant. Other Changes/Fixes New command added : @insight This command displays the monsters class, size, race, element + ele lv, def, mdef for any monster when activated. Fortessa Pit Added specific class damage boost in Fortessa Pit based on class used: Damage sorted by class: Star Emperor: + 30% Soul Reaper: + 20% Oboro & Kagerou: + 100% Genetic: + 200% Sura: + 100% Wanderer & Minstrel: + 50% Sorcerer: + 250% Royal Guard: + 300% Guillotine Cross: - 25% Mechanic: + 150% Arch Bishop: + 200% Ranger: + 50% Warlock: + 50% Rune Knight: - 25% Shadow Chaser: + 50% Summoner: + 350% Rebellion: + 350% Note: Any class percentage may be adjusted at any point if the number is too high or too low. Level 1: Increased the HP slightly of all monsters Change of the reductions on the special monster types Raised the physical reduction from 90% to 97% Reduced the magical reduction from 90% to 80% Reduced the ranged reduction from 90% to 85% Increased the main damage reduction from 50% to 65% Level 2 Increased the HP slightly of all monsters Raised the drop rate slightly Increased the mob density by 10 of each monster Change of the reductions on the special monster types Raised the physical reduction from 90% to 97% Reduced the magical reduction from 90% to 80% Reduced the ranged reduction from 90% to 85% Increased the main damage reduction from 50% to 65% Adjusted Warper for the new castles Added new PvP rooms into the PvP Warper matching the new WoE Styles: TE PvP Room Trans PvP Room EP 14 PvP Room Added effect infliction chance to @battlestats Changed @mobinfo, @idsearch, @iteminfo, @whodrops to display the Itemname in a clickable itemlink Added prevention for Baby Crusader 2-handed Swords usage until 3rd job. Fixed Homunculus EXP: Homunculus is subjected twice to the baserate reduction of EXP. Added missing Costume Silent Executor (ID: 20391) to Eremes Guille (ID: 3208) drop table again. Added the official drops to Immortal Commander (ID: 3490). Added the following items to BUYSHOPS: Contaminated Magic Angel dream HE Bubble Gum Abrasive Mysterious Combination Bundle Odin Relic HE Battle Manual Almighty +7 Weapon Refine Ticket +8 Weapon Refine Ticket +7 Armor Refine Ticket +8 Armor Refine Ticket Token of Honor Charleston Parts Gym Pass Knotted Letter Somatology Research Document Somatology Experimental Fragment Redium Rindium Odium Purdium Whidium Loyalty Certificate Monster Hunter Coin Eden Merit Badge Cor Core Unknown Part Varmeal Ticket Silvervine Fruit Greater Fortessa Emblem Battle Manual X3 Shadow Refine Hammer +9 Shadow Refine Hammer Skeleton Key Exchanger Card Album Niflheim Exclusive Changes/Fixes Fixed Cart Cannon not ignoring Flee Fixed Sealed Magic Sword (Alternate) Matrix correct requirements not showing up in Lapine UI. Fixed Sealed Evil Sword (Alternate) Matrix correct requirements not showing up in Lapine UI. Fixed Sealed Maximum Sword (Alternate) Matrix correct requirements not showing up in Lapine UI. Fixed Imperial Boots (ID: 22207) bonus per refine not working correctly. Fixed Imperial Glove (ID: 28551) long ranged bonus from combo with Imperial Feather (ID: 18823) not working correctly. Fixed Pretty Boar Shoe(ID: 470025) not procing by all physical damage sources. Fixed the description of the following costumes to reflect the correct location of the costume: Blue Light-up Scarf (ID: 53052) Green Light-up Scarf (ID: 53067) Light-up Scarf (ID: 53072) Purple Light-up Scarf (ID: 53074) Yellow Light-up Scarf (ID: 53079) Rune Hairband (ID: 31206) Fixed Card Removing Matrix not recognizing Imperial Gloves (ID: 28551) Added following items to BUYSHOPS, on top of the ones that is listed on the "Other Changes/Fixes" Section: Enchant Ore Enchantment Certificate
  12. 4th of July

    The event will end on the 5th of July 00:01. During this duration these bonuses are applied. Double Drop event Triple Card Drop event ( normal cards only ) Triple Cashpoints [ 1$ = 3333 CP ] 30% sales in the main office ( Sales Expert NPC ) and @cashshop
  13. ~ Card Exchanger Event ~ Q3

    [ This is based on an official kRO event that is held once every 3 months for 1 week at the start of each quarter ] Information: The event will be held on both Niflheim and Helheim. You can exchange cards, card albums into points and exchange these points into a Card Exchanger Album. Cost has been raised to 15 per 1. Duration: 2020-07-01 00:00 until 2020-07-08 00:01 Rewards: You will gain 1 random card when opening the Card Exchanger Album. Every normal card Every mini boss card Every MvP card [ Except Golden Thief Bug Card on Helheim ]
  14. Cashpoint

    Remove the CP events entirely?
  15. 3rd Anniversary

    Hello everyone, its time again! Niflheim has been up for 3 years now! Lots have happened over the years and Niflheim is still there and will be for a longer time! Double Drop event 50% EXP Triple Cashpoints Refine event 12% extra chance Lucky 3 Slotmachine 10% extra chance Costume Drop 0.10% chance 30% sales! All events will end on the 14th of June 2020.
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