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  1. 5 points
    Slightly blurred due to the quality loss (Rescaled from 1920x1080) Nickname: Saviel Server: Hellheim
  2. 4 points
    Adding content in smaller more frequent patches would likely be more appealing to the player base. The meme at this point is "the patch will never come" (or 2099). The problem is that many people actually believe it, and I know elsewhere I've seen at least one server admin burn out trying to add all the "new" content (at the time) at once, so their patch really never did come. We certainly are looking forward to the new content, but we're also not wanting to see you burn out on it. It goes without saying that anything I'm saying here is my own opinion. Working in software development myself, the importance of "just get something delivered and we'll [add to it/fix it/refine it] afterward" is something I hear often, because most people just don't have the attention span to wait and would rather get a bunch of "small, mostly working" updates now than a "large fully working" update much later. I voted no for this reason. With the logic of smaller patches, it's something that reasonably can be said to "go in the next one" and keep it smaller that way .
  3. 4 points
    IGN: Alen Server: Helheim Title: Ragnarok Episode 2099: Tomb of Remorse alen_TombOfRemorse.bmp
  4. 3 points
    So, 4th jobs are near to hit the server and looking at the discord there are a lot of new players in SM that struggle with the content that’s still viable. This guide is made for them since I struggled with this, as a new player in SM. The guide is divided between all the different content by piece of equipment that you should be aiming to do. I’ll start with weapons. WEAPONS: Nowadays endgame weapons come from 3 different content: EDDA Biolabs, Einbech 3 and Ancient Hero Weapons. 1. EDDA Biolabs is a pretty hard instance, but with very good weapons, although the cost to perfect enchant these weapons is very high, you can and should use them since for many of the different builds they are the best weapon in slot. For example, the Volar for Rk. 2. Einbech 3 is a map from the new 200 level maps, where you need to farm different ores and make dynite, which then can be traded for a random weapon. Some of these weapons are really good, especially for their 20% reduction in after cast delay. For example, the Bolt Crusher for Gx. 3. Ancient Hero Weapons although these weapons in official servers come from the cash shop, they are available in SM via the customs dungeons. Some of them are pretty good, becoming best in slot for some builds, for example reverberation builds. They get even stronger considering the patent variants, however this can get really expensive. *These weapons are the main ones you should be aiming to get, however some of them are pretty expensive, some options you should consider for leveling and farming are: 17.1 and 17.2 weapons, Thanatos weapons and union weapons for early levels. HEADGEARS In the Headgear slot, there are a few per slot that are real endgame equipment, I’m going to divide them by slot. 1. TOP: Nightmare Biolabs headgears are still best in slot for some builds, especially with their unique enchants, for example Gx hat is best in slot for CI builds, however they can become very expensive and the enchanting process can be a pain. Celine’s Ribbon is still the best in slot for MATK, especially when combining it with Celine’s Brooch, the ribbon comes from HTF instance, and the brooch can be bought via instance points which you will eventually get when completing instances. Last but not the least, the Headgears that combine with the EDDA Biolabs weapons are pretty good, becoming best in slot for many builds, for example ranger builds comes to mind when using this combo, you will need the corresponding scroll which drop from the same instance after killing the boss and you will need an EDDA Biolabs +9 weapon, a nightmare Biolab hat and 100 greater Fortessa emblem. 2. MID: Although mid headgears don’t have the greatest impact, there are 3 that you should be aiming, New Wave Sunglasses are pretty easy 10% after cast delay reduction, however lacking a card slot these come from the cash shop and are very cheap. Victorious Wing Ears come with a card slot, and also with pretty good enchants, reaching an amazing 10% in ACD or some offensive enchants, this comes from custom dungeons. Finally, but not the least Battle Processor also comes with a card slot with better offensive enchants than the Wing Ears, making it the best in slot for damage purpose, this comes from the Last Room instance and also needs to be pierced for the card slot. 3. LOWER: Lower headgears have the least impact on builds, there are a few which can help with some stats or effects, for example: Gangster Scarf (5 ATK), Rainbow Scarf (30 MATK), Spiked Scarf (30 ATK), Foxtail (10 MATK and 0,1 FCT reduction), Delicious Lollipop (5 ATK, 5 MATK and 1 ASPD) and finally the Vicious Mind Aura to combo with the Fallen Warrior Manteau. ARMOR In the armor slot, there are 4 which are still viable, they come from 17.1 and 17.2, Odin’s Past and Abyss Lakes 4. 1. Illusion armors A and B come from the 17.1 maps, they are pretty good and cheap options for the armor slot, especially when considering their enchants, where you can get an easy 15% after cast delay reduction and an extra 50 ATK or MATK. Although 17.2 are quite better, they are also way more expensive than this one, making them a great starting option. 2. Automatic armors A and B come from the 17.2 daily quests, they work really similar to their illusion counterpart getting even stronger enchants and also new enchants for specific skills, for example Ignition Break increasing the damage and also reducing its cool down. For making them you need 900 Vermeal Tickets and a +9 illusion armor. However, this can get pretty expensive, especially those skills specific modules. 3. Soutane armors come from Odin’s past, these can become really good when enchanted correctly, however this can be way too hard for new players considering you need Silverline fruits and a +9 Soutane in order to obtain the correct blessing corresponding with the correct Soutane. Although both illusion and automatic armors are better for many builds than the Soutanes, there are some builds where Soutanes are unique, for example steel body sura need the FCT reduction that these provide. 4. Dragon armors fall short in comparison with the other armors mentioned, however they are good for defensive builds, and as soutanes you can also get FCT reduction, so they can be a good option for specific builds. GARMENT Now for garments, there are 4 which still are viable options, they are Temporal Manteau, Fallen Warrior Manteau and Illusion/Automatic wings A and B. 1. Temporal Manteau is the best garment in slot for many of the different builds, they are originally from the cash shop, however they are available via instance points in SM. They are pretty good in their own and even stronger when considering their enchants. 2. Fallen Warrior Manteau this garment can be very good for some builds, for example soul destroyer Gx build comes to mind. They are even better when combined with de Vicious Mind Aura. However Temporal Manteau is better in many of the builds. 3. Illusion/Automatic wings A and B these garments fall way short comparing them with Temporal Manteau. Although Automatic ones are way better than the Illusion ones, they are way expensive too. This garment may be used in some specific builds. SHOES In the footgear slot they are only 3 options, Temporal Boots and Illusion/Automatic Legs A and B. 1. Temporal Boots come from OGH Instance, they have been best in slot for many years now and still are unbeatable by many of the actual shoes. They come with their unique enchants that combo with the unique enchants found on the King’s Schmidt Insignias, making them both best in slot. 2. Illusion/Automatic Legs A and B these shoes fall short offensively when comparing them with Temporal Boots, the unique enchants also fall short. The only use for this shoe is for builds that require a lot of FCT reduction, since Temporal DEX Boots only give 0.5 seconds, meanwhile Automatic legs go up to 0.8 seconds. ACCESSORY There are a lot of Accesories in the game, however only a few are still viable, they heavenly depend on the other equipment and the build type. 1. Illusion/Automatic Booster/Chip L and R these pair of accessories are way too good. On their own they are not the best, however when enchanted correctly they are one of the best. Automatic variants are stronger, but they are very expensive considering you need 1500 Vermeal Tickets to get one. Considering the next accessory, this is the best in slot for the left one, since on the right you should be using a Insignia. 2. King Schmidt’s Insignias these accessories are only for the right one, they are the best accessory in the game, it has very good enchants and a unique enchant that combos with the counterpart unique enchant from the Temporal Boots. They come from the EDDA Fall of Glast Heim instance (H), the enchant process is really bad, you will need materials from OGH (H) and is completely an RNG process. Still, every build needs one of this. 3. Safety Pendant/Epaulet R and B situationally these can be really good accesories when used in combination with a Einbech 3 weapon. They are obtained in a similar way like the Einbech 3 weapons. For example, they are pretty good for tanking builds, like genetic used in combination with a Safety Saber. 4. Celine’s Brooch is a really good accessory used in combination with the Celine’s Ribbon. This is obtained from custom dungeons or with instance points. SHIELDS Finally, when deciding what shield you should were, there isn’t much to talk here since Cursed Knight Shield is the best option. 1. Cursed Knight Shield comes from the MVP combination scroll or via custom dungeons on SM. This shield es pretty good on its own, however when transformed on a Purified Knight’s Shield it becomes way better, especially when considering the enchants that comes with this. It’s esencial for magic builds with its 60% Ignores Mdef. It also can be enchanted with up to 10% ACD reduction. One of this can get very expensive, when enchanted correctly they are even mor expensive. To make the Purified one you need to enchant de Cursed one and there is a very low chance that it will turn into a Purified one, if you get a Bloody one you will need to get a complete new one. So, there you have it, that’s pretty much all the equipment you should be aiming to get for your endgame builds. There are other pieces that may be useful for specific builds, but this guide is for general purposes. Don’t stress too much at the beginning, starting was never easy on any server, but if you continue playing you will eventually get your endgame builds just like me. Feel free to comment any doubt or correction you want to make and if there is anything I can help you with, feel free to message me on discord or in game, all my characters start with “TB” something. Finally remember 4th jobs are coming this week, so be prepare for a lot of changes in endgame builds especially considering level 5 weapons and level 2 armors. See ya around.
  5. 2 points
    The server will be undergoing maintenance from 12:30 server time to 14:30 server time (approximately). During this time the server will be unavailable. ------- Maintenance is now complete. Thank you for your patience and enjoy the update ^^
  6. 2 points
    how is it necessary ? Adding this instance doesn't add temporal circlet, we already would have had access to that with purgatory. You only get "easier" MWK / MKK and a chance of getting Himmelmez. I wouldn't call that necessary
  7. 2 points
    In Game Name: Roam Realm: Helheim Title: Ready for Purgatory
  8. 1 point
    yes and it would contain some of the old jRO gear we already have please.
  9. 1 point
    yoohoooooo im AOS from The Gods guild. i play everything but today i want to write guide for Cart Cannon bcus no one did it and i think this build will become a very good build in the future. Pros look cool ignore hit&flee,def fast run FCP Cons hard animation (in the future it will disappear) pls check ur Cannon Ball cant solo some instance as hell mode Pyroclastic (homunculus Dieter skill) so you cant change weapons hard to instant cast Status the first thing to focus is for instant cast put int to 130 is worth for reduce cast time and CC dmg Weapon & Equipment Starter Gear Mid-Game Gear End-Game Gear the last thing i want to say u should use Biscuit and Wug Blood Cocktail all the time for DMG and Instant or fast cast time if you have any questions feel free to comment under this post and pm me at discord AOSPONG#3996 ty ty
  10. 1 point
    “(...) Great adventurers are not born great, they grow great.” Some people tried to pinpoint the source of the dark energy that awoke the monstrosities that lurk in the purgatory, The influence of the adventurers on the Fortessa Dungeon has finally has taken a toll. Several crystal formations have been spotted around rune-midgard. Introducing: Fortessa Zero Fortessa Zero is a new addition that comes to replace Fortessa Dungeon. To access to this new area you need to talk to the Crystal Box located at the centre of the city of Fortessa (@go 0) . Once you interact with the Crystal your job will be changed and you will be teleported to Fortessa Zero. Inside Fortessa Zero there will be special features that will be applied: Interaction with people outside the crystal reality is impossible (besides from whispering) The player will use a new inventory, all items that were on the inventory at the moment of touching the crystal will be "hidden" until the player leaves the crystal reality Storage is inaccessible, the player gets access to a new storage (Storage 11) Bank is inaccessible, the player gets access to a new bank Its not possible to bring items from outside the crystal reality and you cant take an item from the crystal reality with you You can only advance up to 2nd jobs, transcending and 3rd jobs are not supported yet The rates are capped at x3, there is no way to change this All Buffs at the moment of entering are stored, you cant bring any sort of buff from outside and you cant take any inside buff to outside of the crystal reality If you want to exit the crystal reality, you can talk to the crystal box located at the eden headquarters Equipment inside obtained through monsters, blacksmith and whitesmith crafting gets special enchants when the item is revealed or crafted. To see possible enchant tables that you can get on your weapon by drop when killing monsters please refer to this link. The bonuses gained from refinement are also changed inside the crystal reality: Each quest completed in the Adventurer Headquarters gives Merit, merit is used to upgrade your Adventurer Rank, the higher the rank. The more dailies you will unlock to get medals more quickly. You can get dailies from Rinne located at the adventurer headquarter. Rewards Each quest and daily quest you complete gives you Fortessa Zero Coins these coins can be exchanged at the Zero Exchanger npc located at Fortessa (@go 0 153;138) Next to him is Narberal Gamma (@go 0 158137) who can transfer your Fortessa Zero coins and Medals outside the Crystal Reality so it can be traded at the exchanger
  11. 1 point
    Well either way its 2 weeks from now. In estimated 10 days the test server will open publicly to anyone, at the same time the entire pre-patch note will be available. The reason the topics name is like this, because its about OGH CM. I would not add every possible mechanic, but nearly all. But it would mean its another way for the materials.
  12. 1 point
    IGN: Cuco Server: Helheim Shining Moon Screen.bmp
  13. 1 point
    IGN: Mariane Server: Hellheim smncontest.bmp
  14. 1 point
    IGN: Ana Yaros Server: Niflheim Title: Unlocking the Gates of Purgatory (circa 2099) Gates of Purgatory.bmp
  15. 1 point
    Hope this complies with all the rules. Talking about " don't use official Ragnarok Artwork/Picture and simply edit ", was wondering about the "and simply edit" part, since without it would be outright banned in any way. And since i saw official artwork and character sprites in other submissions I hope how I used it is okay. If not I would have to see what I can do about it, my character drawing skills are... not the best, let's put it that way. Character Name: Cyber-Chan Server Helheim smRO-Loading-Screen.bmp
  16. 1 point
    Nick in game: Eduar Grimjow or Mirgef Server : Helheim Dibujo Concurso Shining Moon RO.bmp
  17. 1 point
    Hi guys, this is my first time posting a guide here, and sorry for my BAD grammar *i admit it please be patient with me This is my quickie build for leveling with 1x BaseRate/100x JobRate as Baby Warlock. As to why i choose baby class because baby class have access to 2-trans skills when they are job 2 (ie: Baby Wizard can use Magic Ampli, Gravitation Field,etc), and there's no stat penalty whatsoever in SMRO. I share this build since there's many question here and there asking about where and how to reach 175(1x) as fast as possible. But, keep in mind that this build is not for new player / low budget gears. Because we go straight to illusion dungeons (Abyss & Labyrinth) and we need to be well geared to hunt there.. Phen Card effect (Not Interuptable Cast) is not mandatory either from Equipment & Card / Infinity Gin, it's just for smooth leveling journey (Lv1-99). This build has been experimented and proven by my(shameless)self PROS: 1. Most Quickie to reach level 175 based on total time invested 2. Baby Wizard have access to High Wizard's skills (explained above), Magic = never Miss!! (except: Element Penalty; effect of skills like wall of fog,etc) 3. Gravitational Field (mini-comet damage wise), Comet (Large AoE, High Damage), Safety Wall, & Sightrasher (Knockback) 4. Neutral Property Magic , No Elemental Penalty 5. No Bounties, wasting time 6. No Quests. Optional *Recommended quest : Nightmare Pyramid Quest, Cursed Village Quest, 10pc Deep Sea Essence (Illusion Quest, item only) - i didnt do any quest myself.. CONS: 1. Not budget friendly 2. Not Quickie compared with stacking bounties strategy.. if we ignore time invested for stacking bounties 3. Neutral Property Magic, no damage to Chaotic Ghostring 4. Switching Equipment every now and then which is confusing if u didn't organize it properly 5. Switching Compunded Card every now and then, need to bring Card Removing Matrix, confusing if u didn't organize it properly 6. Baby class can't change job to job 3 directly (Must Reborn ) Leveling Stat Allocation Itamz!! Equip & Card Lv 1-175 Equip & Card Lv 1-99 Equip & Card Lv 100+ Shadow & Stone Est. Time to Reach Level 175 with 1x Baserate & 100x Jobrate Well, i didn't mention MVP Card any further since i think it's only for niche players (ie: Himmelz, Bijou, Etc Etc). I have tested myself that it's POSSIBLE to kill turtles with 2x GF without MVP Card, unless you aim to 1Shot turtles (i believe u need MANY MVP Cards & OVER REFINED GEARS) GUIDE DONE!! Enjoy my Quickie build... tell me ur opinion, or questions...
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