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Lunar

Patch 2020-09-17

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  • Official Implementation
    • Jobs Improvement Bundle
      All official skills that can be critical have their critical damage bonus from items reduced by half.
      • Rune Knight
        stfu1.png.831a5c421fda9335a0bd92dc9ad27d44.pngimage.png.1f376cc02c031c5dc64011c23de6ad38.png                     stfu2.png.21669e56a7c70e8efc25cfdffb32ecd1.png
        • Overview:
           
          • 2008.png Dragon Breath
            • Improves base level modifier from (caster's BaseLv/150) to (caster's BaseLv/100).
          • 5004.png Dragon Breath - Water
            • Improves base level modifier from (caster's BaseLv/150) to (caster's BaseLv/100).
          • 2007.png Dragon Training
            • Improves the influence on Dragon Breath and Dragon Breath - Water.
              (90 +(10 x Skill Lvl)) %.
          • 2002.png Sonic Wave
            • Improves damage formula.
              (1050 + (150 x Skill Lvl)) %Atk.
            • Reduces Cooldown from 2 seconds to 1.75 seconds.
            • Reduces delay after skill from 1 second to 0.5 seconds.
          • 2017.png Storm Blast
            • Damage is increased from 1500% to 2100% based on 120 Str.
          • 2005.png Wind Cutter
            • Increased cooldown from 0.2 seconds to 0.3 seconds based on level 5.
            • Reduces delay after skill from 1 second to 0.5 seconds.
            • Reduced SP consumption: 2326293235
          • 2006.png Ignition Break
            • Reduces area of effect from 11x11 cells to 9x9 cells
            • Critical trigger chance is improved from the half of users critical chance to users critical chance.
            • Damage formula was changed:
              (450 x Skill Lvl) %Atk
               
      • Royal Guard
        actdir=0-0-0image.png.d13b632c42ba9eba358f7acb26c59383.png                     actdir=0-0-0
        • Overview:
           
          • 2311.png Reflect Damage
            • The entire skill had its effects removed and gained new:
              Skill name changed to "Reflect Damage Reduction"
              • New effect:
                Reduces damage taken from melee reflection damage by (10 x Skill Lvl)%.
          • 2315.png Shield Spell
            • The entire skill had its effects removed and gained new ones:
              • Level 1: Recovers 5% of users MaxHP every 3 seconds for 90 seconds.
              • Level 2: Recovers 3% of users MaxSP every 5 seconds for 90 seconds.
              • Level 3: ATK + 150 and MATK + 150 for 90 seconds.
            • As this skill can no longer deal damage, it cannot be learned from Reproduce and all Shadow Chasers containing this skill in Reproduce have it removed.
          • 2319.png Banding
            • The entire skill had its effects removed and gained new ones:
            • Cannot be used with Prestige, these buffs cancel each other.
            • Can only be used while in a party:
              • Increases DEF depending on number of party member within 11x11 cells around the user.
                ( Includes the caster itself )
                DEF + (6 x Skill LV) * Party Member count.
          • 2324.png Hesperus Lit
            • Removes previous cast condition.
            • Has its cooldown reduced to 0 seconds
            • New damage formula:
              (300 x skill level)% ATK
            • While used under Inspiration Effect,
              Increases damage to (450 x Skill Lvl)% ATK.
          • 2323.png Earth Drive
            • No longer inflicts Defense Reduction and Attack Speed reduction on targets
            • Removes the chance to destroy the shield
            • Removes forced earth property of the skill
            • Skill now reads the Weapons Property
            • Formula changes:
              • No longer reads the shields weight and shields refine.
              • ((380 x Skill Lvl) + STR + VIT)% ATK
          • 2308.png Vanishing Point
            • New damage formula:
              (80 x Skill Lv)% ATK.
          • 2307.png Cannon Spear
            • Removes old weird behaving straight line calculation
            • Range has been reduced by 2 to 7 cells.
            • Added Area of Effect around the target of 3x3 (level 1~3) / 5x5 (level 4~5).
            • SP consumption has been increased to: 3035404550
            • Has a chance to trigger critical. Critical chance is half the users Critical chance.
          • 2320.png Moonslasher
            • No longer makes the target sit / immobilizes them
            • Now grants a new effect upon usage:
            • Overbrand Ready
              Lasts: 2 x Skill LV seconds
              ( Increases damage done by Overbrand )

              ( 150 * Skill LV )% ATK
          • 2317.png Overbrand
            • Skill now deals damage to all targets around the caster in a 7x7 Area of Effect.
            • No longer knocks back.
            • No longer inflicts extra damage based on targets knocked against a wall or Pierce based.
            • Skill now displays the same damage as before in 3 hits
            • Formula changes to:
              (300 x Skill Lv) %Atk
          • 2321.png Genesis Ray
            • The skill no longer consumes any HP
            • SP Consumption was changed to: 30405060708090100110120
            • Skill now deals damage to all targets around the caster in a 7x7 Area of Effect.
            • Skill Formula changed:
              (230 x skill level)% MATK
            • While Inspiritation effect is active:
              Increases damage to (350 x Skill Lvl)% Matk and change the skill property to Neutral Property Magic Damage.
          • 2325.png Inspiration
            • No longer has a EXP cost upon cast
            • No longer removes your buffs upon cast
            • No longer inflicts any damage on self while its active
            • Duration changed to (30 + (30 x Skill Lvl)) seconds.
            • The effect has changed to:
              Hit + (12 x skill level)
              All Stats + (6 x skill level)
              MaxHP + (4 x skill level)%
              Atk + (40 x skill level)
              Matk + (40 x skill level)
              Increases damage done by Genesis Ray

              Increases damage done by Hesperus Lit
            • Drains 3.5 - (0.5 * Skill LV)% of MaxHP and 4.5 - (0.5 * Skill LV)% of MaxSP every 5 seconds
               
      • Mechanic
        actdir=0-0-0mechanic.png.712b4aba12cebd3f8aa3b4af89b9292e.png                     actdir=0-0-0
        • Overview:
           
          • 2261.png Arm Cannon
            • The skill no longer has a special size penalty
            • Fixed cast time reduced to 0.1 second based on level 5
            • Variable cast time reduced from 2.2 seconds to 2 seconds based on level 5.
            • Cooldown reduced from 0.65 seconds to 0.3 seconds based on level 5.
            • New damage formula:
              (400 + (300 x skill level))% ATK
              Base Level modifier improved from Lvl 120 to Lvl 100
            • Area of Effect is now 3x3 on Lvl 1-3, 5x5 Lvl 4-5.
            • Casting range has been changed to 9 regardless of level.
          • 2256.png Knuckle Boost
            • Variable casting time reduced from 1 second to 0.5 seconds based on level 5.
            • SP consumption was changed to: 510152025
            • New damage formula:
              (100 + (200 x skill level))% ATK
              Base Level modifier improved from Lvl 120 to Lvl 100
          • 2280.png Axe Tornado
            • No longer deals any extra damage if worn with a Wind Element Weapon.
            • No longer deals lower damage if targets are further away.
            • No longer consumes any HP when casting
            • SP consumption was changed to 45 on all levels
            • New damage formula:
              (200 + (180 x skill level))% ATK
          • 2279.png Power Swing
            • No longer autocasts Axe Boomerang
            • New damage formula:
              Base Level modifier improved from Lvl 120 to Lvl 100
              The Base Lvl modifier affffects the entire skill formula now.
              The Dex and STR modifiers are reduced by / 2 before being applied to the skill formula.
              (200 + ( 100 * Skill Lvl ) + ( STR / 2 ) + ( DEX / 2 ) / 100 ) * Base Lvl
          • 2258.png Vulcan Arm
            • New damage formula:
              (140 x skill level)% ATK
              Base Level modifier improved from Lvl 120 to Lvl 100
            • After cast delay was changed to 0.1 seconds on all Lvls
            • Variable-cast time added at 0.2 seconds
            • SP consumption was changed to: 91215
            • Area of Effect was increased to 5x5
               
      • Genetic
        actdir=0-0-0genetic.png.bacbc3e8a35ee30aa572005a9ab27f25.png                     actdir=0-0-0
        • Overview:
           
          • 2476.png Cart Tornado
            • New damage formula:
              (200 x skill level)% ATK
          • 2477.png Cart Cannon
            • New damage formula:
              ((((250 x Skill Lvl) + ((20 x Skill Lvl) x Cart Remodeling skill level) + ( INT * 2 ) ) * Base Lvl ) / 100)% ATK
              The INT modifier has been doubled
          • 2480.png Blood Sucker
            • All old effects have been removed.
            • Skill is now a supportive skill that can be cast on party members.
              Upon usage the skill consumes 5 Blood Sucker Plant Seed to give a buff to 1 party member.
              Target gains ((-1) + (2 x Skill Lvl)) % chance to restore (Skill Lvl) % of damage as HP when dealing physical damage.
            • Skill duration: -20 + (60 x Skill Lvl) seconds.
          • 2481.png Spore Explosion
            • The skill no longer deals 2 different types of damage.
            • The skill deals Area of Effect damage around the target and on the target itself. Removes primary damage (Main single target damage).
            • New damage formula:
              (400 + (200 x Skill level))% ATK
            • Applies a debuff that affected targets will take more damage from long ranged physical damage by 10% (Reduced to 5% on boss monsters) for 5 seconds.
          • 244.png Vaporize
            • Adds a 20 second cooldown.
          • 247.png Homunculus Resurrection
            • Adds a 20 second cooldown.
          • 8019.png Homunculus Sera: Needle of Paralyze
            • New Damage formula:
              (450 x skill level) %.
          • 8020.png Homunculus Sera: Poison Mist
            • Blind effect has been removed
            • Added a new effect: "Poison Mist"
              Targets Flee is 0 for the duration.
            • New damage formula:
              (200 x skill level) %.
              Damage interval is unified to 1 second regardless of skill level.
              Increases additional damage depending on homunculus' Dex.
            • Changes duration to (3 x skill level) seconds.
            • When cast, the old one will be removed and the new one will be placed on casting area.
          • 8021.png Homunculus Sera: Pain Killer
            • Increases duration to (300 + (30 x skill level)) seconds
            • No longer applies a attack speed reduction
            • Can be cast on owner only.
          • 8041.png Homunculus Dieter: Lava Slide
            • Reduces area of effect to 7x7 Removes attack count limit,
            • Removes Burning infliction chance.
            • New damage formula:
              (50 x skill level) %, damage
              Interval is reduced to 1 second.
            • Changed duration to (5 + skill level) seconds.
            • When recast, the old one will be removed and the new one will be placed on casting area.
          • 8042.png Homunculus Dieter: Pyroclastic
            • Increases bonus attack damage by 10 * Skill Lvl
            • Duration changed to (300 + (30 x skill level)) seconds.
            • No longer applies Fire Element on the Weapon
            • No longer casts Hammerfall by a low chance
          • 8030.png Homunculus Eleanor: Midnight Frenzy
            • New damage formula:
              (450 x skill level) %
              The skill ignores defense now
          • 8024.png Homunculus Eira: Eraser Cutter
            • New damage formula:
              (450 x skill level) %,
              Increases the influence of INT in the damage formula
            • Casting time reduced to 1.5 seconds.
          • 8025.png Homunculus Eira: Xeno Slasher
            • Casting time reduced to 1.5 seconds.
          • 8031.png Homunculus Bayeri: Stahl Horn
            • Removes knock-back inflicting effects.
            • New damage formula:
              (1500 + (300 x skill level)) %
              Increases the influence of VIT in damage formula
          • 8033.png Homunculus Bayeri: Stein Wand
            • Adds cooldown by 20 seconds based on level 5.
            • Additional effect:
              "Rock Wall" on self and the owner.
              Increases DEF by (100 x skill level) and MDEF by (30 x skill level).
              Last for (100 + (100 x skill level)) seconds.
          • 8034.png Homunculus Bayeri: Heilige Stange
            • Casting time reduced to 1.5 seconds.
            • New damage formula:
              (1500 + (250 x skill level) %.
               
      • Guillotine Cross
        actdir=0-0-0gx.png.d467da7de261fb825d82dae3fc196396.png                     actdir=0-0-0
        • Overview:
           
          • 5001.png Dark Claw
            • Duration increased from 10 seconds to 20 seconds,
            • Reduces effectiveness on boss monsters by half
          • 2029.png Counter Slash
            • No longer knocks back.
          • 2022.png Cross Impact
            • Cooldown reduced from 0.7 seconds to 0.35 seconds on level 5.
            • New damage formula:
              (1400 + (150 x skill level))% ATK
          • 2037.png Cross Ripper Slasher
            • Cooldown reduced from 0.3 seconds to 0.2 seconds on level 5,
            • After cast delay reduced from 0.5 seconds to 0.3 seconds.
          • 2036.png Rolling Cutter
            • Spin counter duration increased from 5 seconds to 10 seconds.
          • 379.png Soul Destroyer
            • Cooldown increased from 0.15 seconds to 0.25 seconds
            • After cast delay reduced from 2.8 seconds to 1 seconds regardless of skill level
            • Range reduced to 4 cells.
            • New damage formula:
              (150 x skill level) %Atk.
               
      • Shadow Chaser
        actdir=0-0-0sc.png.74cfaefb3f6dcd54daee37656965e903.png                     actdir=0-0-0
        • Overview:
           
          • 2284.png Fatal Menace
            • New damage formula:
              (120 x skill level)% ATK,
              Damage is increased based on users Agi.
          • 2288.png Triangle Shot
            • New damage formula:
              (230 x skill level)% ATK
              Base Level modifier improved from Lvl 120 to Lvl 100
            • No longer knocks back.
            • Variable cast time removed
            • Cooldown added with 0.2 seconds.
            • After-cast delay reduced from 0.5 seconds to 0.35 seconds.
          • 2286.png Shadow Spell
            • Increases Matk by (5 x skill level) for the skill duration.
               
      • Warlock
        actdir=0-0-0warlock.png.e0e2dafe80fd5ed04b3df8b2f00b8b93.png                     actdir=0-0-0
        • Overview:
           
          • 2232.png Freezing Spell
            • Increases mind slot per skill level from 4 to 8 (however the maximum number of memorized spell is 7 spells).
          • 2217.png Tetra Vortex
            • New damage formula:
              (800 + (400 x skill level))% MATK
          • 2213.png Comet
            • New damage formula:
              (2500 + (700 x skill level))% MATK
          • 2202.png Soul Expansion
            • New damage formula:
              (1000 +(200 x skill level))% MATK
          • 366.png Mystical Amplification
            • SP consumption changed: 35404550556065707580
            • The skill no longer only affects one offensive skill, but every offensive skill during the duration.
            • Skill duration: 60 seconds
            • Magical amplification bonus reduced from (10 x skill level)% to (5 x skill level)%.
          • 484.png Gravitational Field
            • Damage display reduced to (2 x Skill Lvl) hits.
            • Formula changed:
              100 x Skill Lvl)% MATK per hit
               
      • Sorcerer
        actdir=0-0-0sorc.png.98fb5f136a40a3fec32403c9788534eb.png                     actdir=0-0-0
        • Overview:
           
          • 2451.png Striking
            • Can be used on party members only, changes bonus Atk that depends on level of weapon to (20 x skill level).
            • Critical chance bonus has been removed
            • New effect added that will increase Perfect Hit by (20 + (10 x skill level)
            • Duration increased from 60 seconds to 90 seconds.
          • 2448.png Poison Burst
            • Formula changed:
              (1000 + (300 x skill level))%Matk
              Improves base level modifier from (caster's BaseLv/120) to (caster's BaseLv/100).
            • To the target and nearby enemies within 7x7 around the target.
            • Deals (1000 + (500 x skill level)) %Matk to the target affected by Cloud Poison.
          • 2450.png Killing Cloud
            • Red Gemstone consumption removed
            • The skill duration changed to 5 seconds regardless of level
            • The skill no longer inflicts Poison on targets
            • The skill now infllicts a new effect calleld "Cloud Poison" for 5 seconds:
              Targets will take more damage from Poison Property by (5 x skill level) %.
          • 2445.png Spell Fist
            • The attack count has been removed.
            • Each attack now consumes 20 SP.
              The skill automatically ends when the users has no SP or the duration has ended.
            • Duration increased to (30 + (15 x skill level)) seconds
            • Reduces base damage:
              ( Bolt Lvl * 100 + Spellfist Lvl * 20 )
          • 2446.png Earth Grave
            • The bonus from Endow Quake skill has been increased.
          • 2454.png Varetyr Spear
            • The bonus from Endow Tornado skill has been increased.
          • 2447.png Diamond Dust
            • The bonus from Endow Tsunami skill has been increased.
          • 2449.png Psychic Wave
            • When user equips staff or book, each hit deals damage twice.
               
      • Archbishop
        actdir=0-0-0AB.png.c5442e9bff28fba86b2ad071911680d1.png                     actdir=0-0-0
        • Overview:
           
          • 2040.png Adoramus
            • New damage formula:
              (300 + (250 x skill level))% MATK
            • If the user has Ancilla active:
              The skill property is changed to neutral for the duration.
          • 2038.png Judex
            • New damage formula:
              (300 + (70 x skill level))% MATK
               
      • Sura
        actdir=0-0-0sura.png.1173a7ba5ce969bb294a5b08d4ceea6f.png                     actdir=0-0-0
        • Overview:
           
          • 2517.png Lion's Howl
            • SP consumption is reduced to 70
            • Sphere consumption reduced from 5 to 3.
            • The range of the effect is changed from 15x15 cells to 9x9 cells, and no longer causes Fear.
            • New damage formula:
              (500 x skill level) %Atk 
              Improves base level modifier from (base level/150) to (base level/100).
          • 2518.png Lightning Ride
            • Sphere consumption reduced from (skill level) to 2
              (The number of hits will still be the same as the skill level).
            • Variable cast time reduced to 1 second
            • Skill cooldown reduced to 0.5 seconds.
          • 2332.png Rampage Blast
            • Sphere consumption reduced from 5 to 3.
          • 5009.png Flash Combo
            • Sky Blow is removed from the skills chain.
            • Skill cooldown is reduced from 5 seconds to 3 seconds.
          • 2330.png Tiger Cannon
            • The skill now deals damage to all targets around the caster in a 7x7 area of effect and no longer requires a target to be cast.
            • The skill no longer has a pseudo elemental calculation, and instead uses weapon elemental property.
            • Skill cooldown reduced from 5 to 3 seconds.
          • 2329.png Fallen Empire
            • Immobilize effect removed
            • Bonus damage from targets carrying weight (size for monsters) removed.
            • New damage formula:
              (100 + (300 x skill level)) %Atk.
            • Cast range increased from 1 cell to 2 cells.
          • 2326.png Dragon Combo
            • New damage formula:
              (100 + (80 x skill level)) %Atk.
            • Cast range increased from 1 cell to 2 cells.
          • 2327.png Sky Blow
            • New damage formula:
              (200 x skill level) %Atk.
          • 2338.png Rising Dragon
            • Duration increased to (100 + (20 x skill level) seconds.
            • MaxHP/MaxSP bonus changed to (skill level) %.
            • HP draining on skill duration and HP/SP recovery penalty removed.
               
      • Ranger
        actdir=0-0-0ranger.png.578a1fbca3b305b5057129719f4f610f.png                     actdir=0-0-0
        • Overview:
           
          • 5002.png Unlimit
            • The DEF and MDEF penalty is removed.
            • Duration is increased from 60 seconds to 150 seconds.
          • 2233.png Arrow Storm
            • Fixed cast time of 0.3 seconds is added
            • Variable cast time reduced to 2 seconds
            • Skill cooldown is 3.2 seconds regardless of skill level.
            • SP consumption changed: 24283236404448525660
            • Arrow consumption reduced from 10 to 5
            • Area of effect is changed to 9x9
            • New damage formula:
              (200 + (180 x skill level))% Atk
              While Fear Breeze is active
              (200 + (250 x skill level))% Atk
          • 2236.png Aimed Bolt
            • Number of attacks is fixed to 5 regardless of the size of the target.
            • While Fear Breeze is active,
              Increases damage to (800 + (35 x skill level)) %Atk per hit.
            • Number of arrows consumed is fixed to 3
          • 382.png Sharp Shooting
            • Skill range increased from 9 cells to 11 cells.
            • New damage formula:
              (300 + (300 x skill level)) %Atk.
            • Removes old weird behaving straight line calculation
            • Added area of effect around the target of 5x5
            • SP consumption reduced from 30 to 24.

               
      • Wanderer / Minstrel
        actdir=0-0-0minstrel.png.c48e33f4f9e8ecc810f5bdb1f87642d6.png                     actdir=0-0-0
        • Overview:
           
          • 2414.png Reverberation
            • Arrow consumption reduced from 10 to 5.
            • Area of effect reduced from 7x7 cells to 5x5 cells regardless of skill level.
            • SP consumption changed: 5662687480
          • 2418.png Severe Rainstorm
            • New damage formula:
              (100 x skill level)% Atk when equipping a bow
              (120 x skill level)% Atk when equipping musical instrument/whip.
            • Arrow consumption reduced from 20 to 10.
          • 2413.png Metallic Sound
            • Doubles skill damage.
               
    • kRO patch 19th of August 2020
      • Items added:
        • 1000375Range Stone (Upper) ( ID: 1000375 )
        • 1000375Range Stone (Lower) ( ID: 1000376 )
        • 1000375Melee Stone (Upper) ( ID: 1000377 )
        • 1000375Melee Stone (Middle) ( ID: 1000378 )
        • 1000375Melee Stone (Lower) ( ID: 1000379 )
           
    • kRO patch 6th of September 2020
      • Items added:
        • 420022Young Leaf of World Tree (Str) ( ID: 420017)
        • 420022Young Leaf of World Tree (Dex) ( ID: 420018)
        • 420022Young Leaf of World Tree (Agi) ( ID: 420019)
        • 420022Young Leaf of World Tree (Luk) ( ID: 420020)
        • 420022Young Leaf of World Tree (Vit) ( ID: 420021)
        • 420022Young Leaf of World Tree (Int) ( ID: 420022)
          Added to Amdarais in Glast Heim ( Hard Mode )
           
    • Nightmare Biolab
      • Improvements of the effects of some Nightmare Biolab Headgears
        • Old Driver Band (Yellow)
          • Improves the Arm Cannon damage bonus from 5% to 15%.
        • Old Minstrel's Song Hat & Old Dying Swan
          • Improves Severe Rainstorm damage bonus from 5% to 15%.
        • Old Magic Stone Hat
          • Improves Soul Expansion damage bonus from 5% to 15%.
        • Old Circlet of Bones
          • Improves Cross Impact damage bonus from 5% to 15%.
        • Old Protection Crown
          • Improves Overbrand damage bonus from 5% to 15%.
      • New enchant and enchant effects improvement.
        • New Enchant:
          The NPC for Nightmare Biolab enchants has been adjusted to contain the new enchant.
          • 29714Unyielding
            • Lvl 1: Increases melee physical damage by 4%, Perfect Hit + 1
            • Lvl 2: Increases melee physical damage by 8%, Perfect Hit + 2
            • Lvl 3: Increases melee physical damage by 12%, Perfect Hit + 3
            • Lvl 4: Increases melee physical damage by 16%, Perfect Hit + 4
            • Lvl 5: Increases melee physical damage by 20%, Perfect Hit + 5
            • Lvl 6: Increases melee physical damage by 24%, Perfect Hit + 6
            • Lvl 7: Increases melee physical damage by 28%, Perfect Hit + 7
            • Lvl 8: Increases melee physical damage by 32%, Perfect Hit + 8
            • Lvl 9: Increases melee physical damage by 36%, Perfect Hit + 9
            • Lvl 10: Increases melee physical damage by 44%, Perfect Hit + 10
        • Improves the effects of current enchants of Nightmare Biolab Headgears as below.
          • 29061Ambition / Mettle
            • Old Effect:
              • Lvl 1: Atk +3%, Hit + 3
              • Lvl 2: Atk + 6%, Hit + 6
              • Lvl 3: Atk + 9%, Hit + 9
              • Lvl 4: Atk + 12%, Hit + 12
              • Lvl 5: Atk + 15%, Hit + 15
              • Lvl 6: Atk + 18%, Hit + 18
              • Lvl 7: Atk + 21%, Hit + 21
              • Lvl 8: Atk + 24%, Hit +24
              • Lvl 9: Atk + 27%, Hit + 27
              • Lvl 10: Atk + 33%, Hit + 30
            • New Effect:
              • Lvl 1: Atk + 4%, Hit + 10
              • Lvl 2: Atk + 8%, Hit + 20
              • Lvl 3: Atk + 12%, Hit + 30
              • Lvl 4: Atk + 16%, Hit + 40
              • Lvl 5: Atk + 20%, Hit + 50
              • Lvl 6: Atk + 24%, Hit + 60
              • Lvl 7: Atk + 28%, Hit + 70
              • Lvl 8: Atk + 32%, Hit + 80
              • Lvl 9: Atk + 36%, Hit + 90
              • Lvl 10: Atk + 44%, Hit + 100
          • 29081.pngExpectation / Acute
            • Old Effect:
              • Lvl 1: Increases critical damage by 10%, Cri + 3
              • Lvl 2: Increases critical damage by 20%, Cri + 6
              • Lvl 3: Increases critical damage by 30%, Cri + 9
              • Lvl 4: Increases critical damage by 40%, Cri + 12
              • Lvl 5: Increases critical damage by 50%, Cri + 15
              • Lvl 6: Increases critical damage by 60%, Cri + 18
              • Lvl 7: Increases critical damage by 70%, Cri + 21
              • Lvl 8: Increases critical damage by 80%, Cri + 24
              • Lvl 9: Increases critical damage by 90%, Cri + 27
              • Lvl 10: Increases critical damage by 110%, Cri + 30
            • New Effect:
              • Lvl 1: Increases critical damage by 20%, Cri + 3
              • Lvl 2: Increases critical damage by 35%, Cri + 6
              • Lvl 3: Increases critical damage by 50%, Cri + 9
              • Lvl 4: Increases critical damage by 65%, Cri + 12
              • Lvl 5: Increases critical damage by 80%, Cri + 15
              • Lvl 6: Increases critical damage by 95%, Cri + 18
              • Lvl 7: Increases critical damage by 110%, Cri + 21
              • Lvl 8: Increases critical damage by 125%, Cri + 24
              • Lvl 9: Increases critical damage by 140%, Cri + 27
              • Lvl 10: Increases critical damage by 170%, Cri + 30
          • 29091.pngArchLine / Master Archer
            • Old Effect:
              • Lvl 1: Increases bow damage by 4%, increases attack speed (reduces delay after attack by 1%)
              • Lvl 2: Increases bow damage by 8%, increases attack speed (reduces delay after attack by 2%)
              • Lvl 3: Increases bow damage by 12%, increases attack speed (reduces delay after attack by 3%)
              • Lvl 4: Increases bow damage by 16%, increases attack speed (reduces delay after attack by 4%)
              • Lvl 5: Increases bow damage by 20%, increases attack speed (reduces delay after attack by 5%)
              • Lvl 6: Increases bow damage by 24%, increases attack speed (reduces delay after attack by 6%)
              • Lvl 7: Increases bow damage by 28%, increases attack speed (reduces delay after attack by 7%)
              • Lvl 8: Increases bow damage by 32%, increases attack speed (reduces delay after attack by 8%)
              • Lvl 9: Increases bow damage by 36%, increases attack speed (reduces delay after attack by 9%)
              • Lvl 10: Increases bow damage by 44%, increases attack speed (reduces delay after attack by 10%)
            • New Effect:
              • Lvl 1: Increases long ranged physical damage by 4%, increases attack speed (reduces delay after attack by 1%)
              • Lvl 2: Increases long ranged physical damage by 8%, increases attack speed (reduces delay after attack by 2%)
              • Lvl 3: Increases long ranged physical damage by 12%, increases attack speed (reduces delay after attack by 3%)
              • Lvl 4: Increases long ranged physical damage by 16%, increases attack speed (reduces delay after attack by 4%)
              • Lvl 5: Increases long ranged physical damage by 20%, increases attack speed (reduces delay after attack by 5%)
              • Lvl 6: Increases long ranged physical damage by 24%, increases attack speed (reduces delay after attack by 6%)
              • Lvl 7: Increases long ranged physical damage by 28%, increases attack speed (reduces delay after attack by 7%)
              • Lvl 8: Increases long ranged physical damage by 32%, increases attack speed (reduces delay after attack by 8%)
              • Lvl 9: Increases long ranged physical damage by 36%, increases attack speed (reduces delay after attack by 9%)
              • Lvl 10: Increases long ranged physical damage by 44%, increases attack speed (reduces delay after attack by 10%)
          • 29071.pngMagicEssence / Magic Essence
            • Old Effect:
              • Lvl 1: Matk + 3%, reduces fixed casting time by 0.1 seconds
              • Lvl 2: Matk + 6%, reduces fixed casting time by 0.2 seconds
              • Lvl 3: Matk + 9%, reduces fixed casting time by 0.3 seconds
              • Lvl 4: Matk + 12%, reduces fixed casting time by 0.4 seconds
              • Lvl 5: Matk + 15%, reduces fixed casting time by 0.5 seconds
              • Lvl 6: Matk + 18%, reduces fixed casting time by 0.6 seconds
              • Lvl 7: Matk + 21%, reduces fixed casting time by 0.7 seconds
              • Lvl 8: Matk + 24%, reduces fixed casting time by 0.8 seconds
              • Lvl 9: Matk + 27%, reduces fixed casting time by 0.9 seconds
              • Lvl 10: Matk + 33%, reduces fixed casting time by 1 seconds 
            • New Effect:
              • Lvl 1: Matk + 4%, reduces fixed casting time by 0.1 seconds
              • Lvl 2: Matk + 8%, reduces fixed casting time by 0.2 seconds
              • Lvl 3: Matk + 12%, reduces fixed casting time by 0.3 seconds
              • Lvl 4: Matk + 16%, reduces fixed casting time by 0.4 seconds
              • Lvl 5: Matk + 20%, reduces fixed casting time by 0.5 seconds
              • Lvl 6: Matk + 24%, reduces fixed casting time by 0.6 seconds
              • Lvl 7: Matk + 28%, reduces fixed casting time by 0.7 seconds
              • Lvl 8: Matk + 32%, reduces fixed casting time by 0.8 seconds
              • Lvl 9: Matk + 36%, reduces fixed casting time by 0.9 seconds
              • Lvl 10: Matk + 44%, reduces fixed casting time by 1 seconds
          • 29101.pngDiamond / Adamantine
            • Old Effect:
              • Lvl 1: MaxHP + 5%, Def +15
              • Lvl 2: MaxHP + 10%, Def +30
              • Lvl 3: MaxHP + 15%, Def +45
              • Lvl 4: MaxHP + 20%, Def +60
              • Lvl 5: MaxHP + 25%, Def +75
              • Lvl 6: MaxHP + 30%, Def +90
              • Lvl 7: MaxHP + 35%, Def +105
              • Lvl 8: MaxHP + 40%, Def +120
              • Lvl 9: MaxHP + 45%, Def +135
              • Lvl 10: MaxHP + 55%, Def +150
            • New Effect:
              • Lvl 1: MaxHP + 5%, Def +140, Mdef +20
              • Lvl 2: MaxHP + 10%, Def +180, Mdef +40
              • Lvl 3: MaxHP + 15%, Def +220, Mdef +60
              • Lvl 4: MaxHP + 20%, Def +260, Mdef +80
              • Lvl 5: MaxHP + 25%, Def +300, Mdef +100
              • Lvl 6: MaxHP + 30%, Def +340, Mdef +120
              • Lvl 7: MaxHP + 35%, Def +380, Mdef +140
              • Lvl 8: MaxHP + 40%, Def +420, Mdef +160
              • Lvl 9: MaxHP + 45%, Def +460, Mdef +180
              • Lvl 10: MaxHP + 55%, Def +500, Mdef +200
          • 29111.pngAffection
            • Old Effect:
              • Lvl 1: Increases heal effectiveness by 5%, Mdef + 3
              • Lvl 2: Increases heal effectiveness by 10%, Mdef + 6
              • Lvl 3: Increases heal effectiveness by 15%, Mdef + 9
              • Lvl 4: Increases heal effectiveness by 20%, Mdef + 12
              • Lvl 5: Increases heal effectiveness by 25%, Mdef + 15
              • Lvl 6: Increases heal effectiveness by 30%, Mdef + 18
              • Lvl 7: Increases heal effectiveness by 35%, Mdef + 21
              • Lvl 8: Increases heal effectiveness by 40%, Mdef + 24
              • Lvl 9: Increases heal effectiveness by 45%, Mdef + 27
              • Lvl 10: Increases heal effectiveness by 55%, Mdef + 30
            • New Effect:
              • Lvl 1: Increases heal effectiveness by 5%, MaxSP + 3%
              • Lvl 2: Increases heal effectiveness by 10%, MaxSP + 6%
              • Lvl 3: Increases heal effectiveness by 15%, MaxSP + 9%
              • Lvl 4: Increases heal effectiveness by 20%, MaxSP + 12%
              • Lvl 5: Increases heal effectiveness by 25%, MaxSP + 15%
              • Lvl 6: Increases heal effectiveness by 30%, MaxSP + 18%
              • Lvl 7: Increases heal effectiveness by 35%, MaxSP + 21%
              • Lvl 8: Increases heal effectiveness by 40%, MaxSP + 24%
              • Lvl 9: Increases heal effectiveness by 45%, MaxSP + 27%
              • Lvl 10: Increases heal effectiveness by 55%, MaxSP + 30%
        • Improved the penalty of some enchants of Temporal Boots as below.
          • 4875.pngBear's Power
            Removes Bigfoot transformation effect.
          • 4875.pngMuscle Fool
            The penalty to ATK and MATK has been removed.
            Added a new penalty which drains 50 SP per second.
          • 4875.pngSpeed of Light
            The penalty which costs 400 HP per second have been removed.
            Changed the penalty from 40 SP per second to 50 SP per second.
             
    • Enchantment System Changes:
      • At the cost of the large amount of materials and zeny.
        The enchantment is selectable or enchant upgrade will be guaranteed.
        • Nightmare Biolab
          • Cost for selecting the desired enchant:
            23016 Cursed Fragment 200x + 5,000,000 zeny
             
          • 100% upgrade chance on enchant
            • Level 1 - > Level 2
              • 23016 Cursed Fragment 100x + 3,500,000 zeny
            • Level 2 - > Level 3
              • 23016 Cursed Fragment 200x + 5,000,000 zeny
            • Level 3 - > Level 4
              • 23016 Cursed Fragment 250x + 8,000,000 zeny
            • Level 4 - > Level 5
              • 23016 Cursed Fragment 350x + 14,000,000 zeny
                 
        • Racing Cap
          You can chose the desired enchant and can upgrade the enchant without fail up to max level.
          • Cost for selecting the desired enchant:
            25274 Racing Thank Ticket 250x + 10,000,000 zeny
             
          • 100% upgrade chance on enchant
            • Level 1 - > Level 2
              • 25274 Racing Thank Ticket 500x + 7,500,000 zeny
            • Level 2 - > Level 3
              • 25274 Racing Thank Ticket 1000x + 10,000,000 zeny
                 
        • King Schmidt's Insignia
          You can chose the desired enchant
          • Cost for selecting the desired enchant:
            25740 Curse-eroded Gemstone 50x + 6755 Contaminated Magic 200x + 7925 Powerful Dimensional Essence 3x + 30,000,000 zeny
             
        • Temporal Boots (unslotted and slotted)
          You can chose the desired enchant
          • Cost for selecting the desired enchant:
            • Unslotted:
              6608Coagulated Spell 100x + 7925 Powerful Dimensional Essence 1x + 5,000,000 zeny
            • Slotted:
              6608Coagulated Spell 150x + 6755 Contaminated Magic 150x + 7925 Powerful Dimensional Essence 3x + 15,000,000 zeny
               
  • Item Changes
    • Item fixes:
      • 400121 Twin Crown ( ID: 400121 )
        • Fixed the combos of the sets
      • 24589 Rune Knight Booster Shadow Weapon ( ID: 24589 )
      • 24589 Royal Guard Booster Shadow Weapon ( ID: 24590 )
      • 24589 Mechanic Booster Shadow Weapon ( ID: 24591 )
      • 24589 Genetic Booster Shadow Weapon ( ID: 24592 )
      • 24589 Guillotine Cross Booster Shadow Weapon ( ID: 24593 )
      • 24589 Shadow Chaser Booster Shadow Weapon ( ID: 24594 )
      • 24589 Warlock Booster Shadow Weapon ( ID: 24595 )
      • 24589 Sorcerer Booster Shadow Weapon ( ID: 24596 )
      • 24589 Arch Bishop Booster Shadow Weapon ( ID: 24597 )
      • 24589 Sura Booster Shadow Weapon ( ID: 24598 )
      • 24589 Ranger Booster Shadow Weapon ( ID: 24599 )
      • 24589 Minstrel & Wanderer Booster Shadow Weapon ( ID: 24600 )
        • Fixed a typo in the defense ignoring which caused the entire script to not be read
      • 29305 Fire Property ( Armor ) ( ID: 29305 )
        • Fixed the gibberish name in description
      • 29306 Dark Property ( Armor ) ( ID: 29306 )
        • Fixed the gibberish name in description
      • 400023 Drooping Thanatos' Dolor ( ID: 42016 )
        • Fixed the entire itemscript to now give the correct bonus
      • 810001.pngPatent Master Soul Rifle ( ID: 810001 )
        • Fixed a bug which caused Napalm Vulcan to not proc
      • 400117 Libra Crown ( ID: 400117)
        • Fixed a bug which caused the item to be unequipable
      • 27313 Variant Dolor Card ( ID: 27313 )
        • Removed some useless letters from the description
      • 22120 Shoes of Punishment [ Niflheim ] ( ID: 22120 )
        • Fixed the entire itemscript to now give the correct bonus
      • 100135 Imperial Physical Modification Permit (Garment) ( ID: 40923 )
      • 100136 Imperial Magical Modification Permit (Garment) ( ID: 40924 )
      • 100133 Grace Physical Modification Permit (Garment) ( ID: 40925 )
      • 100136 Grace Magical Modification Permit (Garment) ( ID: 40926 )
      • 100133 Imperial Physical Modification Permit (Armor) ( ID: 40927 )
      • 100136 Imperial Magical Modification Permit (Armor) ( ID: 40928 )
        • Reduced the name of the item as it was causing some awkwardness when buying the item in the shop
      • 100133 Grace Physical Modification Permit (Armor) ( ID: 40929 )
      • 100136 Grace Magical Modification Permit (Armor) ( ID: 40930 )
        • Reduced the name of the item as it was causing some awkwardness when buying the item in the shop
        • Fixed a typo in the item description
      • All pet eggs
        • Fixed a typo on the yellow announced text when summoning the pet
      • 100129 Imperial Refine Ticket ( ID: 40921 )
        • Fixed a typo on the item description
      • 32249 Safety Pendant B ( ID: 32249)
        • Fixed a combo bonus with Safety Epaulet B 
      • 24338 Bearer's Shadow Shoes ( ID: 24338 )
        • Fixed a typo in the item description regarding the required refinement
      • 530000 Boosting Spear ( ID: 530000 )
        • Fixed the Banishing Point skill bonus when your level is above 180
      • 23240 Class Shadow Box ( Pendant ) ( ID: 23240 )
        • Fixed a typo in the lapine lua file which caused it to not load correctly
      • 610012 Illusion Katar of Frozen Icicle (ID: 610012)
        • Can be enchanted via enchanting boxes ( again ) 
      • 20391 Silent Executor (ID: 20391)
        • Now has the correct position in item description
      • 40915.png Card Removing Matrix (ID: 40915)
        • Now detects the following items:
          • 400061 Sagittarius Celestial Coronet ( ID: 400061 )
      • 9027 Alice Egg ( ID: 9027 )
        • Now grants the correct bonuses based on the intimacy
      • 13337 Illusion Huuma Fluttering Snow ( ID: 13337 )
        • Now has correct Water Element
      • 9122 Gloom Under Night Egg ( ID: 9122 )
        • Now properly gives the Magical Ghost Element attack bonus
      • 6320 Reset Stone ( ID: 6320 ) [ Niflheim ]
        • Adjusted the item description that it resets the Gramps cooldown
      • 100008 Infinity Gin ( ID: 14768 )
        • Fixed that the icon is now displayed
      • 12020 Cursed Water ( ID: 12020 )
        • Adjusted the description to be more clear of what it does
        • Added Icon while the buff is active
      • 11568 Red Slim Potion ( ID: 11568 )
      • 11573 White Slim Potion ( ID: 11573 )
      • 11574 Yellow Slim Potion ( ID: 11574 )
        • Added missing item description
      • 25226 Water Field (Bottom) ( ID: 25226 )
        • Updated the visual effect to latest kRO changes
          waterfield.gif.3fc2e20c7b16202c49d96f5477162524.gif
  • Skill Changes
    • Skill fixes:
      • Reflection damage will no longer trigger autocasts
      • Cloud Killl
        • Fixed a bug that prevented Cloud Kill from dealing any damage
      • Gravitational Fielld
        • Fixed a bug that made the cast seem a bit awkward and unofficial
        • No longer consumes any gemstones
      • Tarot Card of Fate
        • Can no longer teleport dummies
      • Bloody Lust
        • Can no longer be used on others in towns
      • Frost Misty
        • Can now be cast on the ground
      • Sura Combos
        • Reduced the combo timer from 4 seconds to 2 seconds
      • Flash Combo
        • Changed the times for automated casts to be more official like
    • Skill description change:
      • Added more informative skill descriptions for all skills.
        image.png.0e4ff6b4a52938ca3d16f689e94ea729.png
         
        • Skill ID:
          • Contains the Skill ID of the said skill ingame and used by databases such as Divine Pride
        • Variable Casttime:
          • Reduceable by stats or equipment
        • After-cast delay:
          • Reduceable by equipment only
        • Move delay:
          • Unreduceable, based on this number you cannot move for said duration.
        • Effect / Skill duration:
          • Information which is forwarded to some unit skills / status effects which are given by skills
        • Secondary duration:
          • Same as above, some skills need 2 different durations.
        • Cooldown:
          • Reduceable by certain items only and not every skill has such an item.
        • Fixed Casttime:
          • Reduceable by items and certain skills
        • Range:
          • Minimum range required to cast the skill
        • Element:
          • The element of the skill
        • Skill-Type:
          • The type of the skill, example: Long-ranged, physical ( short ), magic and such.
  • Other changes
    • Fortessa & World Boss
      • The Arch Bishop limit has been reduced to 2
      • World Boss
        • The same class multiplier that is used by Fortessa Pit will be applied to World Boss
      • Fortessa Ruins
        • All monsters HP has been tripled
        • The same reductions and damage boosts from Fortessa Pit have been applied
      • Fortessa Pit & Ruins
        • Damage sorted by class: [ Signifies changes since last patch from 08-08 ]
          • Star Emperor: + 30%
          • Soul Reaper: + 40% [ Up from 20% ]
          • Oboro & Kagerou: + 100%
          • Genetic: + 100% [ Down from 200% ]
          • Sura: + 100%
          • Wanderer & Minstrel: + 50%
          • Sorcerer: + 350% [ Up from 250% ]
          • Royal Guard: + 300%
          • Guillotine Cross: - 25%
          • Mechanic: + 150%
          • Arch Bishop: + 150% [ Down from 200% ]
          • Ranger: + 50%
          • Warlock: + 150% [ Up from 50% ]
          • Rune Knight: - 25%
          • Shadow Chaser: + 150% [ Up from 50% ]
          • Summoner: + 450% [ Up from 350% ]
          • Rebellion: + 225% [ Down from 350% ]
    • Other
      • @disable_homun | @dhomun
        • Disables any homunculus from being visible to you ( this includes the Legion summons of Sera )
      • Fixed a bug that prevented achievements to function properly in Niflheim
      • @go 
        • Adjusted the spawn location for the following locations:
          • yuno
          • einbech
        • Added @go special to the @go list
      • Battlestats
        • Added Normal ATK boost %
        • Added Melee ATK boost %
        • Added Perfect Hit
      • Insight
        • Added HP % view to the command
      • Visual Icon
        • Added MvP visual icon to all MvP class monsters
          unknown.png
        • Added Boss visual icon to all monsters that are Boss class
          unknown.png
      • Blacksmith Blessing
        • Added +12 -> +13 for the cost of 16x Blacksmith Blessing
        • Added +13 -> +14 for the cost of 22x Blacksmith Blessing
      • Monster fixes:
        • Black Acidus now uses the correct Element
        • Silver Acidus now uses the correct Element
        • Piranha now drops its card
        • Heart Hunter Velare should now have the correct wav sounds
      • Quest
        • Fixed the monster displayed in Underground Warehouse Cleaning II
        • Fixed the monster displayed in Underground Warehouse Cleaning I
      • BGM:
        • Added missing BGM files 174-180 which fixes no BGM for most of the new maps
          • sp_os
          • sp_rudus
          • sp_rudus2
          • sp_rudus3
          • sp_rudus4
          • ba_in01
          • ba_pw01
          • ba_pw03
          • ba_pw02
          • ba_bath
          • ba_2whs01
          • ba_2whs02
          • ba_lost
          • ba_lib
          • ba_go
          • ba_chess
          • 1@lost
          • 1@herbs
          • 1@ghg
          • 1@bamn
          • 1@bamq
      • Minimap
        • Fixed all gibberish texts on minimap icons
        • Added a new Fortessa minimap
        • Added icons to Fortessa 
        • Fixed a bug that caused some minimap icons to show on wrong maps
  • NPC changes
    • Events
      • Added automated Disguise Event
        • The event will automatically occur on the following times:
          • 03:00 AM
          • 03:00 PM
            All rewards have been adjusted to Event Coins
      • Safe Portal
        • All rewards have been adjusted to Event Coins
        • Fixed a bug that would make the Safe Portal event send you out early
      • Undead Assault
        • All rewards have been adjusted to Event Coins
      • Trivia
        • All rewards have been adjusted to Event Coins
    • Fixed a bug that prevented Time Forgotten Farm to load correctly in Niflheim
    • Added Special Tool Dealer to the following locations:
      • morrocc    
      • geffen    
      • alberta    
      • aldebaran
      • xmas    
      • yuno    
      • umbala    
      • louyang    
      • ayothaya
      • einbroch
      • einbech    
      • veins    
      • moscovia
      • mid_camp
      • manuk    
      • splendid
      • brasilis
      • mora    
      • malangdo
      • lasagna 
    • Time forgotten Farm
      • Fixed a bug that lets you skip the Time Forgotten Farm
      • Pitaya Tails are no longer storageable
    • Fixed a bug that prevented the purchase of a different Guild House while your guild already had one
    • Fixed a bug with NPC Crane in Hugel that sometimes would fail to exchange an item for Racing Thank Tickets
    • Fixed a weird teleport after finishing Sealed Shrine
    • Fixed the Merry Badger on [ Niflheim ]
      • Now sells Medium Life Potion correctly
      • Now sells Reset Stone
    • Added 2 new quests to Quest Maker Nurah
      • 4th Class Outfit Ticket
        image.png.26beb94797c7f4da411a0e7519cd67bc.png
        • Quest Requirements:
          • 15x Darkgreen Dyestuff ID: 979
          • 15x Orange Dyestuff ID: 980
          • 5x Costume Treasure ID: 51010
          • 1x Alternate Outfit Ticket ID: 51022
          • 50x Frozen Rose ID: 749
          • 50x Ancient Hero Souls ID: 1900000008
          • 250x Greater Fortessa Emblem ID: 1900000003
          • 10,000,000 Zeny
      • Powerful Dimensional Essence
        • Quest Requirements:
          • 5x Temporal Metal ID: 190000011
          • 10x Temporal Crystal ID: 6607
          • 250x Chivalry Emblem ID: 1004
          • 5x Will of Red Darkness ID: 7566
          • 25x Blade Lost in Darkness ID: 7023
          • 1,000,000 Zeny
    • Added a new feature to the Old Glast Heim NPC
      • Recycling
        • May recycle slotted stat Temporal Boots for 1x Temporal Metal
    • Added a new NPC called Area Warper
      • This NPC can warp you between the different Areas of Fortessa aswell as Main office and Refiner building
    • Changed Main Offfice:
      • Moved the following NPCs into the Main Office:
        • Channel Master
          • The NPC was also improved to work better and no longer require you to write a command or anything else.
            Upon login it will automatically force leave the channels until the option is changed again
      • Added a new NPC:
        • Eden Marketplace Warper
      • Removed NPCs:
        • Armor Merchant
        • Weapon Merchant
        • Other
        • Item Xchanger
    • Changed Exchanger Area:
      • Moved the following NPCs into the area:
        Included better overview to see the category of the NPC better
        • Instance Point NPC
        • Enslaved Being ( Realm of Chronos )
        • Adventurer Balin
    • Added new Special Area:
      • Moved the following NPCs into the area:
        Included better overview to see the category of the NPC better
        • Quest Master Nurah
        • Illusion Manager
        • World Boss Shop
        • Card Exchanger
        • Loyalist Hanna
        • Voting Manager Lucretia
        • Recycler
        • Frank
        • Item Collector Jason
        • Activity Shop
        • Monster Hunter Allen
        • Specialist Roberto
        • Castielle
      • Added a new NPC
        • Event Coin Exchanger
  • Costumes
    • Garments
      The Garment Coupon, Daily Trophy Exchange and Cashshop has been updated with these.

      garment2.gif.70d826b2a608cb56fb721c6a763a6ba6.gifgarment1.gif.73cfa74bb13f379ea24cac6e1f99806d.gifgarment6.gif.fd085433890f3ba1af074447d506feb0.gif
                     Costume Evil Scythe                              Costume Big Ribbon Cloak                          Costume Leaf Umbrella
      garment5.gif.35458aefd1a716fac56571609a8d899f.gifgarment4.gif.d62e019f80550e50c828fb06c8eddeac.gifgarment3.gif.1f8eac1571e04f408f3869dc1d0f4a76.gif
              Costume Papilio Ulysses Feather                     Costume Sakura Wings                              Costume Calabash
       
    • Other Costumes
      hdg4.gif.6975d1e989d28efe17e62023a67e2740.gifhdg1.gif.6e7b3d85d5b7d1746aa9f67b2314bdf1.gifhdg3.gif.47162aa8edccda593a00d660f8eb804d.gif
               Costume Rabbit Humping Cloth                          Costume Lotus                                  Costume Unicorn Ornament
                     Dropped: Mutant Plaga                            Dropped: Silver Acidus                                  Dropped: Angelgolt
      hdg6.gif.997728eaa9fdbcbcbd72d0ddc39ee749.gifhdg5.gif.5ffac081ad18854dfc4524e78ef1c6a3.gifhdg2.gif.f8c464701725fc6d8f53712c5d874297.gif
                     Costume Mike Stand                              Costume Baby Polar Bear                         Costume Tree Frog Hood
                     Dropped: Joker                                             Dropped: Imp                                   Dropped: Black Acidus
      hdg10.gif.c49f0b559e98db731de5357ba66fd95e.gifhdg8.gif.fa16642e658ab2db75497aa9be5532ba.gifhdg7.gif.9f493ed4ac07d2d8a3934cfdf18f1fac.gif
              Costume 20th Anniversary Balloon                     Costume Suit Lapel                             Costume Half Rim Glasses
                    Dropped: Mutant Dolor                                  Dropped: Rybio                                 Dropped: Goblin Archer
      hdg9.gif.7ac0fb6b05d81cb33eba76ce11937de3.gifhdg12.gif.0d68027ecc86d3b4dde1bde1391d034e.gifhdg11.gif.5d06e7723ff08d502b3286a7223ec38a.gif
              Costumes Blinking Sakura Eyes                     Costume Dancing Butterfly                         Costume Elegant Wave
                 Dropped: Mutant Venenum                      Dropped: Mutant Twin Caput                     Dropped: Antique Firelock
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  • Patch 2020-09-19
    - Applied to Niflheim  - Done
    - Applied to Helheim - Not yet
    • Skills
      • Reverberation
        Now uses the correct amount of arrows
      • Cross Impact
        Now has the correct cooldown ( applied yesterday already )
      • Arms Cannon
        Now has correct ACD
      • Triangle Shot
        Now has correct formulla
      • Frost Misty
        Now is correctly castable on the ground ( applied yesterday already )
    • Items
      • Patent Scarlet Dragon Leather Bow
        Fixed a wrongly applying base atk modifier which gave the weapon more attack than it should
      • Automatic Skill Enchants
        You can now put 3 skill enchants on the same armor, however it cannot bypass more than 2 of the same skill.
      • Added the item image of Unyielding
      • Costume Dismantling
        Changed the way costume dismantling rewards from the stone directly to a Costume Stone Box
        Added the new stones to the Box
    • Other
      • Fixed a issue that caused items to be wrongly stacked in storage or cart
        To apply the fix on yourself take the items to your inventory first
      • Old Glast Heim
        Added the Temporal Metal dismantling
        Added the selectable enchant
      • Cursed Water
        Fixed a bug which caused the buff to prevail while new weapon enchants were applied
        Fixed a bug which caused the buff to prevail even when taking the weapon off
      • Fixed a bug which caused mounted 4th class sprites to cause an error
    • Niflheim only
      • Magical Crit
        When a skill is magical and crits instead of fluctuating between min ~ max matk it will always use max matk from now on#
      • Fixed Blacksmith Blessing not showing at refinement 12 + 13
  • Like 2

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