CleansingRain 49 Posted June 11, 2020 (edited) Hello there, it's Drunk on EDPs! Welcome to my Ignition Break Rune Knight / Dragon Knight Guide! Want some immediate help? Here's my Discord: Drunk'd#1084 Author's Note: Last updated on 5/26/2022 for "Text fix, added Young Leaf of World Tree" Amount of Crit for Crit Skills in Hell mode instances: +230 Contributing players: Rubyria Iridium Stats: STR: 100 ~ 120; AGI: 1 ~ ?; Hit 193 ASPD VIT: 70 ~ ?; Leftover points INT: 1 ~ ?; Hit a total of 100 for silence immunity, increase if cast time via stats DEX: 1 ~ 120; 1 (VCT with gears) or 120 (VCT with stats) LUK: 100 ~ 120; Traits: POW: 100 STA: 0 WIS: 0 SPL: 0 CON: 0 CRT: 97 Equipment Spoiler Headgears Ruff Officer (World Boss) - Best option before you're able to equip the Old Rune Circlet Goat Crown [1] (Edda Biolabs) IRRELEVANT Old Rune Circlet [1] (Nightmare Biolabs) Best in slot Enchantment List: Expectation (Acute) | Dex+ 5 / Any | Dex+ 5 / Any Victorious Wing Ears [1] - Cheaper option than Battle Processor, but enchanting this thing can make you go broke Enchantment List: +10 ATK | +3% ATK +3% Critical Attack | +3% Critical Attack Battle Processor [1] (@warp amicitia2) Best in slot Enchantment List: +5% Melee Physical Damage | +5% Melee Physical Damage Sealed Chain [1] (@warp nif_dun02) Weaker than Battle Processor, but helps for the people that don't have enough Critical, but still want some damage! Bondage Necklace [0] (@warp nif_dun02) This makes using Sealed Chain a bit worth it, even with entire combo, it's worse than Battle Processor Spiked Scarf [0] (Cashshop) Blue Ninja Mask [0] (@warp nif_dun02) - It's just a better Spiked Scarf [0], but weaker than Young Leaf of World Tree [0] World Leaf of World Tree (Str/Agi/Vit/Int/Dex/Luk) (Old Glast Heim (Normal/Hard)) Best in slot Enchantment List: P.ATK | ATK% | Dex / Any Armor Illusion Armor A-Type (17.1 NPC, Cor Cores + Unknown Parts) Enchantment List: Modification Module (Power) | Modification Module (Power) | Modification Module (Delay After Cast) Automatic Armor A-Type [1] (17.2 Quests, Varmeal Tickets) - REQUIRED, NO OTHER ARMOR CAN BE USED Enchantment List: Automatic Module (Wave Break) | Automatic Module (Wave Break) | Automatic Module (Attacker Force) Weapons: Crimson Twohand Sword - Used for leveling Ignition Wave Booster Two-handed Sword - BOOSTER CLASS ONLY. Best in slot until you're able to use the Volar Volar [2] (Edda Biolabs) - REQUIRED Best in slot Enchantment List: Seyren's Memory | Fighting Spirit 7 / Fatal 3 / Sharp 3 Manteaus: Temporal Agi Manteau [1] (@go exc, Instance Points) Enchantment List: ATK +6% Pirate Captain's Coat [1] (Water Garden (Hard) and (Normal)) Best in slot Footgears: Temporal Boots of Luk [1] (Old Glast Heim) Enchantment List: Bear's Might / Bear's Power | Fighting Spirit 7 / Delay After Attack 4 Hero Boots-LT [1] (Upgrade Cube drops in Fortessa Dungeons) Best in slot Enchantment List: Valor of Fighter | Fighting Spirit 7 / Sharp 3 / Fatal 3 | Any Accessories: Noblesse Attack Ring - A decent starting accessory, better than nothing Illusion Booster R Enchantment List: Modification Module (Attack Speed) | Modification Module (Fatal) | Modification Module (Drain Life) Illusion Booster L Enchantment List: Modification Module (Attack Speed) | Modification Module (Fatal) | Modification Module (Drain Soul) King Schmidt's Strong Insignia Enchantment List: Strong | Fighting Spirit 7 / Fatal 3 / Sharp 5 | Dex+ 1 ~ 5 / Any Automatic Booster R Best in slot Enchantment List: Automatic Module (Attack Speed) | Automatic Module (Fatal) | Automatic Module (All Force) Hero's Badge [1] (Morse Cave Instance) Best in slot Enchantment List: Strength | Fighting Spirit 7 / Fatal 3 | Any Costume Stones:Upper: Melee Stone (Upper) Best in slot Assassin Cross Stone II (Upper) - A weaker Melee Stone but a lot cheaper DEX Stone (Upper) - For Instant Cast purposes Middle: DEX Convert Stone (Middle) - For Instant Cast purposes Melee Stone (Middle) Best in slot Lower: Melee Stone (Lower) Best in slot Assassin Cross Stone II (Lower) - A weaker Melee Stone but a lot cheaper DEX Convert Stone (Lower) - For Instant Cast purposes Garment: Guillotine Cross Stone II (Garment) - Cheaper option, but is still very good Rune Knight Stone II (Garment) Best in slot Shadow Gears:Enchantment List: ATK +3% / ASPD +1 Armor: Physical Shadow Armor Critical Hit Shadow Armor Full Penetration Shadow Armor Best in slot Weapon: Ignition Shadow Weapon Infinity Shadow Weapon Durable Shadow Weapon (Random Shadow Box) Shield: Rune Knight Shadow Shield Durable Shadow Shield (Random Shadow Box) Mega Blitz Shadow Shield (Random Shadow Box) Best in slot Footgear: All Race Shadow Shoes Full Penetration Shadow Shoes Best in slot Accessories: Ignition Shadow Earring - ESSENTIAL Almighty Shadow Pendant - For Instant Cast purposes Ignition Shadow Pendant - For more damage Cards Spoiler Headgear Darklord Concentration 3 (Temple of the Demon God) - If you don't mind losing a damage card, use this to help with instant casting Deep Sea King Dramoh Card (Illusion Dungeon of Underwater) King Dramoh Card (@warp iz_dun05) - Can be combo'd with Deep Sea King Dramoh Card Purple Ferus Card (@warp abyss_04) Best in slot Armor Angry Nine Tail Card (Illusion Dungeon of Illusion) Best in slot Elemental Armor Card - Whatever the situation calls for Angelring | Bathory | Evil Druid | Ghostring Weapon True Seyren Windsor Card (Nightmare Biolabs) Best in slot Gan Ceann Card (@warp nif_dun01) - The best card for ONLY Large sized monsters Brutal Murderer Card (@warp nif_dun01) - The best card for ONLY Medium sized monsters Manteau Brown Rat Card (@warp harboro2) Deviling Card - Sometimes it's better to be able to survive and deal damage than being floor decoration Galensis Card (@warp amicitia2) Best in slot Happiness Giver Card (Revamped Thanatos Tower) - Can be as good as Galensis Card Footgear Deep Sea Merman Card (Illusion Dungeon of Underwater) Ifodes Card (Geffen Magic Tournament) Arena Ifodes Card (Geffen Night Arena )Best in slot Accessories Revolver Buffalo Bandit Card (@warp rockrdg2) Shotgun Buffalo Bandit Card (@warp rockrdg1) Gigantes Card (Sarah and Fenrir) Ominous Heater Card (Illusion Dungeon of Abyss) Giant Caput Card (@warp sp_rudus4) - Very useful against Formless race monsters Dolorian Card (@warp sp_rudus4) - Very useful against Old Glast Heim: Challenge Mode bosses Void Mimic Card (Revamped Thanatos Tower) Best in slot Video Showcase Spoiler Edited May 26, 2022 by CleansingRain 6 1 Share this post Link to post Share on other sites
fxhardcore 0 Posted June 14, 2020 On 6/12/2020 at 1:05 AM, CleansingRain said: It's here, the RK meta has arrived and the GX meta is slowly coming to a stop, just wait for the GX nerfs and we'll see more and more RKs roaming around everywhere. Stats: Str: 100 ~ 120; 120 Str if you want a little more damage Agi: 1 ~ ?; First use all your buffs and runes, THEN allocate your Agi as your buffs and runes give so much ASPD, if you're planning on doing Pit, hit a total of 100 Agi Vit: 50 ~ ?; Hit a total 100 Vit Int: 100 ~ ?; Helps with cast time, add remaining points if you want Dex: 100 ~ 120; 120 Dex if you want a faster cast time Luk: 120; For Temporal Luk Boots Gears: Headgear Goat Crown [1] (Edda Biolabs) - Warning, this item is a trap! Reveal hidden contents Required Level: 170 Every 2 refines +20 ATK Refine Level 7 +10% ASPD Refine Level 9 +15% Long Range Physical Damage Refine Level 11 +10% Physical Damage against All Size monsters When equipped with Volar +10% Critical Damage Every 1 refine of Volar +12% Ignition Break damage Yes, the Critical damage isn't part of the refinement When equipped with Vernan -10% After Cast Delay Every 1 refine of Vernan +10% Sonic Wave damage When equipped with Argen Blanco Hundred Spear cooldown reduced by .5 seconds Every 1 refine of Argen Blanco +10% Hundred Spear damage Old Rune Circlet [1] (Nightmare Biolabs) - Nothing can compare Reveal hidden contents Required Level: 170 +1 All Stats, +5 Magical Defense Every 1 refine +4 ATK Every 2 refines +1% Max HP and SP +20% Ignition Break damage and +15% Hundred Spear damage Every 5 refines +1 ASPD Enchantments Expectation (Acute) +3 Critical and +10% Critical Damage Victorious Wing Ears [1] (Fortessa Pit) - Best in slot Reveal hidden contents Required Level: 1 +4 ATK and MATK, -4% Affter Cast Delay Enchantments +3% Critical Damage | +3% Critical Damage +3% Critical Damage | +3% ATK Spiked Scarf [0] (Cashshop or Society Raid) - Best in slot Reveal hidden contents Required Level: 1 +30 ATK and -1% Max HP Cards: Furious Hero Card - Nice. Reveal hidden contents +2% ATK Gain a .5% chance of activating Level 1 Endure on user for 5 seconds Deep Sea King Dramoh Card - Best in slot for damage Reveal hidden contents -5% Max HP Every 3 refines +1% ATK When equipped with King Dramoh Card +4 Str and +15% Max HP King Dramoh Card - Combo'd with Deep Sea King Dramoh Card Reveal hidden contents +2 Str When equipped by a Swordsman Class Every 3 refines +1 Str Armor Automatic Armor A-Type (17.2 Quests, Varmeal Tickets) - REQUIRED Reveal hidden contents Required Level: 160 +125 ATK Every 2 refines +10 ATK Refine Level 7 +15% ASPD When equipped with Automatic Engine Wing A-Type +50 ATK When equipped with Automatic Engine Wing B-Type -10% After Cast Delay Enchantments Automatic Module (Wave Break) +15% Sonic Wave and Ignition Break damage Refine Level 9 +3% Additional Sonic Wave and Ignition Break damage Refine Level 11 +7% Additional Sonic Wave damage Ignition Break cooldown decrease by .25 seconds Automatic Module (Attacker Force) +20 ATK, +10% Melee Physical Damage, and +3% Physical Damage against All Size monsters Refine Level 9 +1% Additional Physical Damage against All Size monsters Refine Level 11 +1% Additional Physical Damage against All Size monsters Cards: Angry Nine Tail Card - Best in slot for damage Reveal hidden contents +5 Critical and +10% Critical Damage Refine Level 10 +10 Additional Critical Elemental Armor Card - Whatever the situation calls for Angelring, Ghostring, Bathory, Pasana, etc Weapon Volar [2] (Edda Biolabs) - REQUIRED Reveal hidden contents Required Level: 170 +30% Bowling Bash damage Every 1 refine +4 ATK Refine Level 9 Ignition Break and Bowling Bash cooldown reduced by 1 second Refine Level 11 +20% Bowling Bash damage Weapon can't break during battle Enchantments Seyren's Memory Every 3 refines +10% Ignition Break and Bowling Bash damage Fatal 3 | Sharp 3 Fatal 3 is best in slot, because RK will only need 100 Critical when their "nerf" drops (NOT RELEASED) Cards: Greater Special Alnoldi Card - Use if you already have A LOT of Ignition Breaker modifications Reveal hidden contents When equipped with a Two-Handed Sword +10% Melee Physical Damage Every 1 refine of Weapon +1% Additional Melee Physical Damage Refine Level 11 The weapon can't break during battle True Seyren Windsor Card - Best in slot, however don't stack too many Ignition Break modifiers! Reveal hidden contents +20% Ignition Break damage When equipped with a Level 4 Weapon +20% Additional Ignition Break damage When Refine Level of Weapon is 10 +20% Additional Ignition Break damage Manteau Temporal Agi Manteau [1] (Instance Point Manager) - Best in slot for damage Reveal hidden contents Required Level: 100 Every 2 refines +10 ATK and +3% Critical Damage Every 4 refines +5% Physical Damage against All Size monsters Refine Level 7 +7% ATK Refine Level 9 +20% Defense and Magical Defense pierce against Brute and Demon race monsters Refine Level 11 +10% Additional Defense and Magical Defense pierce against Brute and Demon race monsters When equipped with Temporal Boots of Agi +7% Critical Damage When Refine Level of Boots is 10 +30% Additional Defense and Magical Defense pierce against Brute and Demon race monsters Temporal Luk Manteau [1] (Instance Point Manager) - If you don't mind the loss of damage, and instead want a little more Critical, this is your choice Reveal hidden contents Required Level: 100 Every 2 refines +3 Critical and +3% Critical Damage Every 4 refines +5% ASPD Refine Level 7 +7% ATK Refine Level 9 +20% Additional Defense and Magical Defense pierce against Brute and Demon race monsters Refine Level 11 +10% Additional Defense and Magical Defense pierce against Brute and Demon race monsters When equipped with Temporal Boots of Luk +1 ASPD When Refine Level of Boots is 10 +30% Additional Defense and Magical Defense pierce against Brute and Demon race monsters Cards: Petal Card - Best in slot for damage Reveal hidden contents Every 10 Base Luk of User +2% Critical Damage Deviling Card - You know me, I'll always take a Deviling over a damage card for my garment : ^) Reveal hidden contents +50% Neutral Damage reduction +50% incoming All non-Neutral Damage Footgear Temporal Boots of Luk [1] (Old Glast Heim) - Best in slot Reveal hidden contents Required Level: 99 +300 Max HP, +30 SP and +5 Magical Defense Every 3 refines +100 Additional Max HP, +10 Additional Max SP, and +2% Critical Damage User's Luk is 120 +30% Additional Critical Damage Enchantments Bear's Power Gain a chance of turning into Bigfoot when attacked Bigfoot +200 Str for 5 seconds, during transformation, lose 500 HP every second Fighting Spirit 7 Cards: Deep Sea Merman Card - Best in slot Reveal hidden contents Every 15 Str of User +4 ATK When equipped with Deep Sea King Dramoh Card +15% Critical Damage Accessories Illusion Booster R [1] (Illusion OS Manager, Cor Cores) - Best in right slot Reveal hidden contents Required Level: 130 +5% ATK Enchantments Modification Module (Attack Speed) +10% ASPD Modification Module (Fatal) +10% Critical Damage and +4 Critical Modification Module (Drain Life) +2% chance to restore 2% of damage when dealing Physical Damage Automatic Booster R [1] (17.2 Quests, Varmeal Tickets) - A direct upgrade to the Illusion Booster R Reveal hidden contents Required Level: 160 +5% ATK and Max HP Enchantments Automatic Modification Module (Attack Speed) +20 ATK and +10% ASPD Automatic Modification Module (Fatal) +10 Critical and +10% Critical Damage Automatic Modification Module (All Force) +5% Melee Physical Damage, Long Range Physical Damage, and All Property Magical Damage Automatic Modification Module (Drain Life) +2% chance to restore 3% of damage when dealing Physical Damage King Schmidt's Strong Insignia [1] (Edda Fall of Old Glast Heim) - Best in left slot Reveal hidden contents Required Level: 150 +10% ATK Enchantments Strong When equipped with Bear's Power +25% Physical Damage against All Size monsters Fatal 3 | Sharp 5 Cards: Revolver Buffalo Card - Probably best in right slot Reveal hidden contents +4 Str and +4% ATK Gigantes Card - Best in left slot Reveal hidden contents +20 ATK User's Str is 120 +20 Additional ATK and -3% ASPD Ominous Heater Card - Helps give a little Critical that you might need Reveal hidden contents +3 Critical and +5% Critical Damage When equipped with Ominous Assaulter Card +2 Additional Critical and +2% Critical Damage Costume Stones Lord Knight Stone I (Upper) Reveal hidden contents Every 1 Level of Spear Mastery +2 ATK Lord Knight Stone II (Middle) Reveal hidden contents +20% Bowling Bash damage Lord Knight Stone I (Lower) Reveal hidden contents Every 1 Level of Cavalier Mastery +1% ASPD Rune Knight Stone II (Garment) Reveal hidden contents +15% Ignition Break damage When equipped with Lord Knight Stone II (Upper) +20% Sonic Wave damage When equipped with Lord Knight Stone II (Middle) +10% Ignition Break damage When equipped with Lord Knight Stone II (Lower) +30% Hundred Spear damage Shadow Gear Critical Hit Shadow Armor Reveal hidden contents Required Level: 1 +15 ATK and +7 Critical Every 2 refines +2% Critical Damage Refine Level 7 +7 Additional Critical Enchantment +5% Critical Attack Ignition Shadow Weapon Reveal hidden contents Required Level: 99 Gain a low chance of Auto-Casting Level 3 Ignition Break when dealing Physical Damage (will cast User's Ignition Break level instead) Refine Level 7 +1% Additional chance of Auto Casting Ignition Break Refine Level 9 +2% Additional chance of Auto Casting Ignition Break When equipped with Ignition Shadow Earring and Ignition Shadow Pendant Additional Ignition Break damage increases by ?% of total Refine Level of entire set When equipped with Rune Knight Shadow Shield +40% Defense pierce against All race monsters Additional Defense pierce increases by ?% of total Refine Level of entire set Enchantment +5% Critical Attack Rune Knight Shadow Shield Reveal hidden contents Required Level: 99 When using Enchant Blade +?% ASPD of Refine Level of Rune Knight Shadow Shield for 50 seconds Refine level 7 +1 ASPD when using Enchant Blade Refine Level 9 +1 Additional ASPD when using Enchant Blade When equipped with Rune Knight Shadow Weapon -20% SP Consumption of Sonic Wave Gain a chance of Auto Casting Level 3 Ignition Break when dealing physical damage Enchantment +5% Critical Attack All Race Shadow Shoes Reveal hidden contents Required Level: 1 +2% Damage against All Size monsters Refine Level 7 +1% Additional damage against All Size monsters Refine Level 9 +2% Additional damage against All Size monsters When equipped with All Race Shadow Shield +3% EXP gained when killing monsters Enchantment +5% Critical Attack Ignition Shadow Earring Reveal hidden contents Required Level: 99 Ignition Break cooldown reduced by .2 seconds Every 3 refines Additional Ignition Break cooldown reduced by .1 second Enchantment +5% Critical Attack Almighty Shadow Pendant Reveal hidden contents Required Level: 1 Every 1 refine +1 All Stats Enchantment +5% Critical Attack +1 ASPD +3% ATK Video Showcase Hide contents I'm looking for the rk guide thanks for useful guide. I also have some questions. 1. Can you reach 200crit with these setup? 2. For crit nerf mod in the future, should replace critical dmg 5% with atk 3% better? Share this post Link to post Share on other sites
CleansingRain 49 Posted June 16, 2020 (edited) On 6/14/2020 at 3:18 AM, fxhardcore said: I'm looking for the rk guide thanks for useful guide. I also have some questions. 1. Can you reach 200crit with these setup? 2. For crit nerf mod in the future, should replace critical dmg 5% with atk 3% better? 1. I don't, unless I use Biscuit and Abrasive 2. Tbh I don't know, just don't stack too much of either one, 230% Critical Damage should be good enough, rest could go towards ATK% Edited June 16, 2020 by CleansingRain Share this post Link to post Share on other sites
Ulquiorra - Sama 10 Posted October 16, 2020 Hello, what's making this skill spammable? Share this post Link to post Share on other sites
CleansingRain 49 Posted November 2, 2020 On 10/15/2020 at 11:54 PM, Ulquiorra - Sama said: Hello, what's making this skill spammable? Volar [2], Reduces Ignition Break cooldown by 1 secondIgnition Shadow Earring, Reduces Ignition Break cooldown by .5 secondsWave Break Module, Reduces Ignition Break cooldown by .25 seconds *Use 2 Wave Break Modules to reduce Ignition Break cooldown for a total .5 seconds, as Ignition Break has 2 seconds of CD and nothing else, no ACD or FCT needed Next you'll need to worry about choosing between instant casting Ignition Break via VCT or Stats (530 of (Dex*2) + Int)Sorry for the late response, I don't really check the forums as often 1 Share this post Link to post Share on other sites
Ulquiorra - Sama 10 Posted November 3, 2020 9 hours ago, CleansingRain said: Volar [2], Reduces Ignition Break cooldown by 1 secondIgnition Shadow Earring, Reduces Ignition Break cooldown by .5 secondsWave Break Module, Reduces Ignition Break cooldown by .25 seconds *Use 2 Wave Break Modules to reduce Ignition Break cooldown for a total .5 seconds, as Ignition Break has 2 seconds of CD and nothing else, no ACD or FCT needed Next you'll need to worry about choosing between instant casting Ignition Break via VCT or Stats (530 of (Dex*2) + Int)Sorry for the late response, I don't really check the forums as often Thx for teh answer, so an Automatic is needed... Share this post Link to post Share on other sites
bhily93 0 Posted April 30, 2021 Have you test Automatic Armor (2x Wave Break | 1x Attack Power) vs (2x Wave Break | 1x Attacker Force) which is better? Share this post Link to post Share on other sites
Pervert 0 Posted May 9, 2021 Hi! First of all, i want to thank you for this guide. It helped paint a picture as to what my end game goals are. so I really appreciate you making this end game guide. As a relatively new player though, (i just started playing). Do you have any guides as how to I would progress my character from swordsman-knight-lordknight-runeknight? Like which beginner gears should i aim for first for fast progression and such before i get to farming the end game builds? ls there a specific build i should aim first for leveling? or even in leveling ignition break should always be my go to skill? Share this post Link to post Share on other sites
CleansingRain 49 Posted May 11, 2021 On 5/9/2021 at 1:08 PM, Pervert said: Hi! First of all, i want to thank you for this guide. It helped paint a picture as to what my end game goals are. so I really appreciate you making this end game guide. As a relatively new player though, (i just started playing). Do you have any guides as how to I would progress my character from swordsman-knight-lordknight-runeknight? Like which beginner gears should i aim for first for fast progression and such before i get to farming the end game builds? ls there a specific build i should aim first for leveling? or even in leveling ignition break should always be my go to skill? Hi there! Welcome to the server! I don't really have any guides on how to progress from 1st job to 3rd job, but I suggest asking other players/joining a guild that can help you. The best build to level with would be something like: Bash / Magnum Break (1st job) -> Bowling Bash (2nd job) -> Wind Cutter (3rd job) -> Ignition Break (Final) Since you're new, leveling with Ignition Break would be kind of difficult, it's easier to level with Wind Cutter. Sorry with the late reply, just got back into classes :sadge: Share this post Link to post Share on other sites
CleansingRain 49 Posted June 3, 2021 On 4/30/2021 at 5:53 AM, bhily93 said: Have you test Automatic Armor (2x Wave Break | 1x Attack Power) vs (2x Wave Break | 1x Attacker Force) which is better? Tbh, no idea, I think it just depends on what you're using. But to be on the safe side, just use Attacker Force Share this post Link to post Share on other sites
digitalhardcore 0 Posted July 8, 2021 On 4/30/2021 at 4:53 AM, bhily93 said: Have you test Automatic Armor (2x Wave Break | 1x Attack Power) vs (2x Wave Break | 1x Attacker Force) which is better? atk force has been better for me Share this post Link to post Share on other sites