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CleansingRain

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CleansingRain last won the day on June 3

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About CleansingRain

  • Birthday 04/25/2001

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  1. Ignition Break Rune Knight Guide

    Tbh, no idea, I think it just depends on what you're using. But to be on the safe side, just use Attacker Force
  2. Drunk's Ranger Guide

    Welcome to Ranger paradise! To the left, you'll have your comrades acting as floor decorations, and to the right is the exit of this hell hole. Contributing players: Trikins (CROWDS RECRUTA HISPANO HABLANTES ACTIVOS PM RANGER TRIKINS) Iridium (Horny Jail Bonker) Arrow Storm Sharp Shooting Aimed Bolt
  3. Ignition Break Rune Knight Guide

    Hi there! Welcome to the server! I don't really have any guides on how to progress from 1st job to 3rd job, but I suggest asking other players/joining a guild that can help you. The best build to level with would be something like: Bash / Magnum Break (1st job) -> Bowling Bash (2nd job) -> Wind Cutter (3rd job) -> Ignition Break (Final) Since you're new, leveling with Ignition Break would be kind of difficult, it's easier to level with Wind Cutter. Sorry with the late reply, just got back into classes :sadge:
  4. Give me your Memes Event

    Name: Drunk on EDPs Realm: Helheim Title: What's renewal?
  5. Sura - Tiger Cannon Guide

    I forgot that the Red Clark Casquette existed, it is better than the Ruff Officer as it provides Melee%, though you won't be able to use the Red Clark Casquette at Level 1, it's required level is 130 (newer mod = more damage)
  6. Sura - Tiger Cannon Guide

    How to combo with Tiger Cannon Use Dragon Combo on the target first, then Fallen Empire, and finally, Tiger Cannon. This will maximize Tiger Cannon's damage, however if the monster dies via Dragon Combo, you won't be able to use Fallen Empire. You should be able to use Tiger Cannon after Fallen Empire even if they do die (not sure about this) Notes: Tiger Cannon ignores Flee, so early on, you won't need to worry about missing. Just pump into Str and Vit as you level up! Combo Delay Formula: [1.3 - (AGI * .004) - (DEX * .002)] seconds What is this? It's the time it takes for you to be able to cast the next combo skill Brought to you by Rubyria Stats: Str: 120; No explanation needed here Agi: 1 ~ ?; Make sure to hit 193 ASPD to be able to combo faster Vit: 100 ~ 120; No explanation needed here Int: 1 ~ ?; Hit 100 total Int to gain silence immunity, also slightly increases Tiger Cannon damage Dex: 1 ~ ?; Helps with ASPD, cast time, increases hit, etc. Luk: 1 ~ ?; Invest any leftover stat points for a bit more attack (3 Luk : 1 ATK) Headgears: Upper: Ruff Officer - 2nd best option until you're able to use Old Blazing Soul Red Clark Casquette - A much better Ruff Officer Old Blazing Soul - Best in slot until Temporal Circlet (Sura) is released in Old Glast Heim Challenge Mode Enchantments Unyielding | Str+ 5 | Str+ 5 Temporal Circlet (Sura) - Best in slot (NOT RELEASED) Enchantments Unyielding | Temporal Jewel (Str) Lv. 3 | Str+ 1 ~ 5 / Any Middle: Victorious Wing Ears - There's literally no other option except for the Battle Processor, which is more expensive Enchantments +10 ATK | +3% ATK Battle Processor - Best in slot Enchantments +5% Short Physical Damage | +5% Short Physical Damage Lower: Spiked Scarf - Best in slot Happy Balloon - Provides more drop rate and EXP rate Cards: Bungisngis Card Rigid Sky Deleter Card Purple Ferus Card - Best in slot for damage Armors: Grace Tiger Suit - Probably the best starting armor to use when you're starting off from scratch. Illusion Armor A-Type - One of the best armors to use Enchantments Modification Module (Power) Modification Module (Delay After Cast) Automatic Armor A-Type - Best in slot, an upgraded version of the Illusion Armor A-Type Enchantments Automatic Module (Attack Power) Automatic Module (Attacker Force) Cards: Ominous Soldier Card Hardworking Pitman Card Elemental Cards - Situational, depends on the content you're facing Angelring, Bathory, Evil Druid, Ghostring, etc. Weapons and Shields: Boosting Knuckle - BOOSTER CHARACTERS ONLY Sky Cannon Booster Knuckle - BOOSTER CHARACTER ONLY Ray Knuckle - Best in slot until you're able to craft and use a Patent Ray Knuckle Patent Ray Knuckle - Best in slot Purified Knight Shield - There's literally no other shield to even use Cards: Variant Plaga Card - ESSENTIAL White Knightage Card Khalitzburg Knightage Card Manteaus: Grace Attack Manteau - Combo'd with Grace Tiger Suit Temporal Str Manteau - Best in slot Enchantments ATK +6% Cards: Brown Rat Card - The best card to use for damage Deviling Card - Sometimes it's better to take less damage Footgears: Grace Attack Boots - Combo'd with Grace Tiger Suit Temporal Boots of Str - Best in slot for damage Temporal Boots of Dex - Another option, helps with Zen's terrible cast time but lowers your overall damage Cards: Papila Ruba Card - Needs to be equipped with Variant Plaga Card and Powerful Magic Card to make use of it (Best in slot for damage) Ifodes Card - A decent option to use if you aren't able to find a Papila Ruba Card via OCA, MCA, or other players Accessories: Noblesse Attack Ring - Combo'd with Grace Tiger Suit Illusion Booster R - 2nd best option to use (RIGHT SLOT) Enchantments Modification Module (Attack Speed) | Modification Module (Expert Archer) | Modification Module (Drain Life) Automatic Booster R - An upgraded version of the Illusion Booster R Enchantments Automatic Module (Attack Speed) | Automatic Module (Fatal) | Automatic Module (All Force) / Automatic Module (Drain Life) Illusion Booster L - 2nd best option to use (LEFT SLOT) Enchantments Modification Module (Attack Speed) | Modification Module (Expert Archer) | Modification Module (Drain Soul) King Schmidt's Strong Insignia - Best in slot (LEFT SLOT) Enchantments Strong | Fighting Spirit 7 | Str+ 1 ~ 5 / Any Cards: Powerful Magic Card - Best in slot Revolver Buffalo Bandit Card - If you're not able to get a Powerful Magic Card, this is your next best choice Shotgun Buffalo Bandit Card - Combos with Revolver Buffalo Bandit Card Shadows: Armor Physical Shadow Armor Enchantments ATK +3% / ASPD +1 Shield Sura Shadow Shield Enchantments ATK +3% / ASPD +1 Footgear Knuckle Arrow Shadow Shoes (Right now it's bugged and only applies to NORMAL monsters) Enchantments ATK +3% / ASPD +1 Weapon Tiger Cannon Shadow Weapon Enchantments ATK +3% / ASPD +1 Accessories Tiger Cannon Shadow Pendant - Best in slot for damage Almighty Shadow Pendant Tiger Cannon Shadow Earring Almighty Shadow Earring - Best in slot for damage Enchantments ATK +3% / ASPD +1 Costume Stones: Upper Champion Stone II (Upper) Middle Champion Stone II (Middle) Lower Champion Stone II (Lower) Garment Sura Stone II (Garment) Tiger Cannon Video Showcase:
  7. Summer Art Contest

    IGN: Drunk on EDPs Realm: Helheim Title: There is no title Summer Art Contest.bmp
  8. Ignition Break Rune Knight Guide

    It's here, the RK meta has arrived and the GX meta is slowly coming to a stop, just wait for the GX nerfs and we'll see more and more RKs roaming around everywhere. Note*: After thorough testing by the RK mains, the difference in damage between Temporal Str Manteau + Temporal Str Boots and Temporal Agi Manteau + Temporal Luk Boost, isn't that much. But, Temporal Agi Manteau + Temporal Luk Boots wins The benefit of using the latter, is that you'll have an easier time investing into instant cast, whereas the former has a much harder time Contributing players: Rubyria Iridium Stats: Str: 100 ~ 120; 120 Str if you want a little more damage, if not 120, add remaining points for more damage Agi: 1 ~ ?; Hit 193 ASPD. First use all your buffs and runes, THEN allocate your Agi as your buffs and runes give so much ASPD, if you're planning on doing Pit, hit a total of 100 Agi Vit: 50 ~ ?; Hit a total 100 Vit, add remaining points if you want more HP Int: 1 ~ ?; Helps with cast time Dex: 120 ~ 130; Required for instant casting Luk: 120; For Temporal Luk Boots, hit around 120 Critical Headgears Upper: Ruff Officer - Best option before you're able to equip the Old Rune Circlet Goat Crown [1] - Warning, this item is a trap! Now that Acute has been buffed, this stupid thing can't even beat Level 6 Acute! Delet tis item Old Rune Circlet [1] - Nothing can compare, best in slot Enchantments Expectation (Acute) | Dex+ 5 / Any | Dex+ 5 / Any Middle: Battle Processor [1] - Best in slot Enchantments +5% Melee Physical Damage | +5% Melee Physical Damage Victorious Wing Ears [1] - Cheaper option than Battle Processor, but enchanting this thing can make you go broke Enchantments +10 ATK | +3% ATK +3% Critical Attack | +3% Critical Attack Lower: Spiked Scarf [0] - Best in slot Cards: Darklord Concentration 3 - If you don't mind losing a damage card, use this to help with instant casting Deep Sea King Dramoh Card - Best in slot for damage King Dramoh Card - Combo'd with Deep Sea King Dramoh Card Purple Ferus Card - Can be placed into your middle headgear slot for more damage at the cost of some HP Armor Illusion Armor A-Type - Use when you don't have an Automatic Armor A-Type, usually used just for leveling Enchantments Modification Module (Power) Modification Module (Delay After Cast) Automatic Armor A-Type [1] (17.2 Quests, Varmeal Tickets) - REQUIRED, NO OTHER ARMOR CAN BE USED Enchantments Automatic Module (Wave Break) Automatic Module (Attacker Force) Cards: Angry Nine Tail Card - Best in slot for damage Elemental Armor Card - Whatever the situation calls for Angelring, Bathory, Evil Druid, Ghostring, etc. Weapons: Crimson Twohand Sword - Used for leveling Ignition Wave Booster Two-handed Sword - BOOSTER CLASS ONLY. Best in slot until you're able to use the Volar Volar [2] (Edda Biolabs) - REQUIRED Enchantments Seyren's Memory | Fighting Spirit 7 / Fatal 3 / Sharp 3 Cards: True Seyren Windsor Card - Best in slot, it doesn't even matter if you have too much IB modifiers Manteaus: Temporal Agi Manteau [1] - Best in slot for damage Enchantment ATK +6% Temporal Str Manteau [1] - After thorough testing from RK mains, Temporal Agi Manteau is better, but not by much, use what you're comfortable with Enchantments ATK +6% Cards: Brown Rat Card - Best in slot Deviling Card - Sometimes it's better to be able to survive and deal damage than being floor decoration Footgears: Temporal Boots of Luk [0] / [1] (Old Glast Heim) - Best in slot Enchantments Bear's Might / Bear's Power | Fighting Spirit 7 / Delay After Attack 4 Temporal Boots of Str [0] / [1] - Same with the Temporal STAT Manteaus, use what you're comfortable with Enchantments Bear's Might / Bear's Power | Fighting Spirit 7 / Delay After Attack 4 Cards: Deep Sea Merman Card - Best in slot Ifodes Card - A weaker option but still works nicely Accessories: Noblesse Attack Ring - A decent starting accessory, better than nothing Illusion Booster R - Probably the best right accessory to use Enchantments Modification Module (Attack Speed), Modification Module (Fatal), Modification Module (Drain Life) Illusion Booster L - Same as Illusion Booster R but in the left slot Enchantments Modification Module (Attack Speed), Modification Module (Fatal), Modification Module (Drain Soul) King Schmidt's Strong Insignia - Best in slot for the left slot Enchantments Strong | Fighting Spirit 7 / Fatal 3 / Sharp 5 | Dex+ 1 ~ 5 / Any Automatic Booster R - An upgraded version of the Illusion Booster R Enchantments Automatic Module (Attack Speed), Automatic Module (Fatal), Automatic Module (All Force) Costume Stones: Upper: Melee Stone (Upper) - Best in slot for damage Assassin Cross Stone II (Upper) - A weaker Melee Stone but a lot cheaper DEX Stone (Upper) - For Instant Cast purposes Middle: DEX Convert Stone (Middle) - For Instant Cast purposes Melee Stone (Middle) - Best in slot for damage Lower: Melee Stone (Lower) - Best in slot for damage Assassin Cross Stone II (Lower) - A weaker Melee Stone but a lot cheaper DEX Convert Stone (Lower) - For Instant Cast purposes Garment: Guillotine Cross Stone II (Garment) - Cheaper option, but is still very good Rune Knight Stone II (Garment) - Best in slot for damage Shadow Gears: Armor: Physical Shadow Armor - Best in slot Critical Hit Shadow Armor - Weaker option but gives a lot of the needed Critical Enchantments ATK +3% / ASPD +1 Weapon: Ignition Shadow Weapon Infinity Shadow Weapon - If you have a way to get defense pierce, use this instead Enchantments ATK +3% / ASPD +1 Shield: Rune Knight Shadow Shield Blitz Shadow Shield - Use this with Infinity Shadow Weapon, gives Critical and ASPD Enchantments ATK +3% / ASPD +1 Footgear: All Race Shadow Shoes - Best in slot Critical Shadow Shoes - Gives Critical but loses out on damage Enchantments ATK +3% / ASPD +1 Accessories: Ignition Shadow Earring - ESSENTIAL Almighty Shadow Pendant - For Instant Cast purposes Ignition Shadow Pendant - For more damage Enchantments ATK +3% / ASPD +1 Video Showcase
  9. Gates of Hell Sura guide (Reworking)

    This guide has been COMPLETELY reworked because my brain has expanded beyond comprehension Stats: Str: 120; Standard for most Physical classes, no need for explanation Agi: 1 ~ ?; Hit 193 ASPD Vit: 1 ~ ?; Get a total of 100 total Vit for Stun immunity, add in leftover points Int: 1 ~ ?; Get enough for instant casting (Formula is: (Dex*2) + Int = 530) Dex: 120; NEEDED FOR TEMPORAL DEX BOOTS Luk: 1; No need Gears: Upper: Drooping Thanatos' Dolor - Best headgear to use, as it gives both SP and ATK% Old Blazing Soul - Best in slot if you're able to achieve 100% ACD without Drooping Thanatos' Dolor Enchantments Archline (Master Archer) | Dex +5 / Any | Dex +5 / Any Temporal Circlet (Sura) - NOT RELEASED YET Enchantment Archline (Master Archer) | Temporal Jewel (Str) Lv. 3 | Str +4 / Any Middle: New Wave Sunglasses - Provides the needed After Cast Delay but doesn't provide any damage Victorious Wing Ears - One of the best headgears to use Enchantments After Cast Delay -3% | After Cast Delay -3% Long Range Physical Damage +3% | Long Range Physical Damage +3% Battle Processor - Best in slot for damage Enchantments Long Range Physical Damage +5% | Long Range Physical Damage +5% Lower: Spiked Scarf - Best in slot for damage Candy Cane in Mouth - Provides more stat bonuses at the cost of less damage than the Spiked Scarf Vicious Mind Aura - To be paired with Fallen Warrior Manteau, a more defensive option Cards: Purple Ferus Card - Best in slot Furious Hero Card - A weaker Purple Ferus Maya Purple Card - To see invisible mobs Armor: Illusion Armor A-Type - One of the best armors to use Enchantments Modification Module (Power) Modification Module (Delay After Cast) Automatic Armor A-Type - Best in slot, an upgraded version of the Illusion Armor A-Type Enchantments Automatic Module (Attack Power) Automatic Module (Delay After Skill) Weapons: Safety Knuckle - A nice cheaper option Enchantments ATK +10% | ASPD +2 / ASPD +10% | Physical Damage against Bosses +18% Patent Ray Knuckle - Best in slot for damage Enchantments Long Range Physical Damage +12% / Physical Damage against [Elemental] +25% | Physical Damage against Bosses +25% Cards: Contaminated Wanderer Card - Best option to use against Medium and Large White Knightage Card - Pair with Khalitzburg Knightage Card Shield: Purified Knight's Shield - There's nothing else Enchantments Any | Any | Physical Defense Pierce against Bosses +60% / After Cast Delay -5% Cards: Khalitzburg Knightage Card - Pairs with White Knightage Card Alice Card - Take less damage against Bosses Manteau: Fallen Warrior Manteau - A defensive option, a bit weaker than Temporal Str Manteau Needs Vicious Mind Aura to function* Temporal Str Manteau - Best in slot Enchantments After Cast Delay -15% Footgear: Temporal DEX Boots - There is nothing else Enchantments Bear's Might / Bear's Power | Expert Archer 4 / Delay After Attack 4 Cards: Blut Hase Card - Best in slot, there's nothing else to use Accessories: Expert Ring - In case you need some After Cast Delay Illusion Booster R - Probably the best right accessory to use Enchantments Modification Module (Attack Speed) | Modification Module (Expert Archer) | Modification Module (Drain Life) Illusion Booster L - Same as Illusion Booster R but in the left slot Enchantments Modification Module (Attack Speed) | Modification Module (Expert Archer) | Modification Module (Drain Soul) King Schmidt's Strong Insignia - Best in slot for the left slot Enchantments Strong | Expert Archer 5 | Dex+ 5 / Any Automatic Booster R - An upgraded version of the Illusion Booster R Enchantments Automatic Module (Attack Speed) | Automatic Module (Expert Archer) | Automatic Module (All Force) Cards: Dark Faceworm Card - Left slot, provides After Cast Delay Chaotic Acolyte Card - Right slot, provides After Cast Delay Revolver Buffalo Bandit Card - Best in slot for damage Shotgun Buffalo Bandit Card - Same as Revolver Buffalo Bandit Card Costume Stones: Upper: Reload Stone (Upper) Middle: Reload Stone (Middle) Lower: Reload Stone (Lower) Shadows: Armor: Knuckle Arrow Shadow Armor Enchantments Long Range Physical Damage +5% / ATK +3% / ASPD +1 Shield: Knuckle Arrow Shadow Shield Enchantments Long Range Physical Damage +5% / ATK +3% / ASPD +1 Footgear: Knuckle Arrow Shadow Shoes Enchantments Long Range Physical Damage +5% / ATK +3% / ASPD +1 Weapon: Sura Shadow Weapon Enchantments Long Range Physical Damage +5% / ATK +3% / ASPD +1 Accessories Almighty Shadow Earring Almighty Shadow Pendant Enchantments Long Range Physical Damage +5% / ATK +3% / ASPD +1 Outdated Video:
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