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Lunar

Patch 2019-10-23

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  • Event
    • 2019-10-22 ~ 2019-10-25
      • Added Lucky 3 Slotmachine Event - 10% extra success chance
      • Added 25% sales
      • Increased Costume drop chance to 0.10%
    • 2019-10-25 ~ 2019-10-28
      • Added Biolab 3x drop event
      • Added Refine Event 12% success chance
    • 2019-10-28 ~ 2019-10-31
      • Added Fortessa 2x Event

         
  • kRO Patch implementations
     
    • kRO Patch 2019-10-16
      • Paramarket Update
        • Added new NPC Ore Exchanger
          • This NPC will allow you to exchange any Einbech ores for another ore at 3:1 exchange rate.
        • Added new NPC Coin Exchanger
          • This NPC will allow you to exchange special coins such as Mora Coins, Splendide Coins, Manuk Coins and Sapha Certificates with each others at a 10:1 ratio.
        • Updated Hwaran
          This shop was a special consideration. Official price is far less, but the item requirements were reduced in our combination bundles, so the prices were matching the original requirements * cost of the official price.
          • Token of Orc General
            • Item added for 6,900,000 zeny
            • Stock added at 10,000
          • Valhala's Flower
            • Item added for 12,000,000 zeny
            • Stock added at 10,000
          • Broken Crown
            • Item added for 9,000,000 zeny
            • Stock added at 10,000
          • Mother's Nightmare
            • Item added for 7,800,000 zeny
            • Stock added at 10,000
          • Skeletal Armor Piece
            • Item added for 6,000,000 zeny
            • Stock added at 10,000
          • Shining Spear Blade
            • Item added for 10,000,000 zeny
            • Stock added at 10,000
          • Osiris Doll
            • Item added for 2,100,000 zeny
            • Stock added at 10,000
          • Fang of Hatii
            • Item added for 6,300,000 zeny
            • Stock added at 10,000
          • Baphomet Doll
            • Item added for 2,400,000 zeny
            • Stock added at 10,000
          • Tiger's Footskin
            • Item added for 6,000,000 zeny
            • Stock added at 10,000
          • White Snake's Tear
            • Item added for 9,000,000 zeny
            • Stock added at 10,000
          • Gemstone
            • Item added for 9,000,000 zeny
            • Stock added at 10,000
          • Young Twig
            • Item added for 7,500,000 zeny
            • Stock added at 10,000
          • Ba Gua
            • Item added for 7,500,000 zeny
            • Stock added at 10,000
          • Ice Scale
            • Item added for 9,000,000 zeny
            • Stock added at 10,000
          • Darkred Scale Piece
            • Item added for 9,000,000 zeny
            • Stock added at 10,000
          • Loki's Whisper
            • Item added for 10,500,000 zeny
            • Stock added at 10,000
          • Pocket Watch
            • Item added for 12,000,000 zeny
            • Stock added at 10,000
          • Mask of Tutankham
            • Item added for 9,000,000 zeny
            • Stock added at 10,000
          • Broken Pharaoh Emblem
            • Item added for 9,000,000 zeny
            • Stock added at 10,000
          • Fire Dragon Scale
            • Item added for 6,000,000 zeny
            • Stock added at 10,000
          • Knotted Letter
            • Item added for 6,000,000 zeny
            • Stock added at 10,000
          • Piece of Queen's Wing
            • Item added for 6,000,000 zeny
            • Stock added at 10,000
          • Will of Red Darkness
            • Item added for 6,000,000 zeny
            • Stock added at 10,000
          • Fragment of Rossata Stone
            • Item added for 9,000,000 zeny
            • Stock added at 10,000
          • Piece of Shield
            • Item added for 6,000,000 zeny
            • Stock added at 10,000
          • Broken Horn
            • Item added for 6,000,000 zeny
            • Stock added at 10,000
          • Heroic Emblem
            • Item added for 3,000,000 zeny
            • Stock added at 10,000
        • Updated Aurora
          • Adjusted items and stocks
            • Gold
              • Stock increased to 10,000
              • Price reduced to 250.000 zeny
            • Peridot
              • Stock increased to 10,000
              • Price reduced to 50.000 zeny
            • Phlogopite
              • Stock increased to 10,000
              • Price reduced to 50.000 zeny
            • Agate
              • Stock increased to 10,000
              • Price reduced to 50.000 zeny
            • Muscovite
              • Stock increased to 10,000
              • Price reduced to 50.000 zeny
            • Rose Quartz
              • Stock increased to 10,000
              • Price reduced to 50.000 zeny
            • Turquoise
              • Stock increased to 10,000
              • Price reduced to 50.000 zeny
            • Citrin
              • Stock increased to 10,000
              • Price reduced to 50.000 zeny
            • Pyroxene
              • Stock increased to 10,000
              • Price reduced to 50.000 zeny
            • Biotite
              • Stock increased to 10,000
              • Price reduced to 50.000 zeny
        • Updated Dye the Alchemist
          • Adjusted items and stocks
            • Detrimendextra
              • Stock increased to 10,000
              • Price reduced to 20.000 zeny
            • Alcohol
              • Stock increased to 10,000
              • Price reduced to 30.000 zeny
            • Karvodainirol
              • Stock increased to 10,000
              • Price reduced to 20.000 zeny
            • Acid Bottle
              • Item added for 20.000 zeny ea
              • Stock added at 10,000
            • Grenade Bottle
              • Item added for 20.000 zeny ea
              • Stock added at 10,000
            • Witch Starsand
              • Stock increased to 10,000
              • Price reduced to 30.000 zeny
            • Stem
              • Stock increased to 10,000
              • Price reduced to 1.000 zeny
            • Fabric
              • Stock increased to 10,000
              • Price reduced to 1.000 zeny
            • Poison Spore
              • Stock increased to 10,000
              • Price reduced to 1.000 zeny
            • Immortal Heart
              • Stock increased to 10,000
              • Price reduced to 4.000 zeny
            • Star Crumb
              • Stock increased to 10,000
              • Price reduced to 10.000 zeny
            • Star Dust
              • Stock increased to 10,000
              • Price reduced to 30.000 zeny
        • Updated Earl the Alchemist
          • Added 2 new categories
            • Potions
              • Fireproof Potion
                • Item added for 50.000 zeny ea
                • Stock added at 10,000
              • Coldproof Potion
                • Item added for 30.000 zeny ea
                • Stock added at 10,000
              • Earthproof Potion
                • Item added for 30.000 zeny ea
                • Stock added at 10,000
              • Thunderproof Potion
                • Item added for 30.000 zeny ea
                • Stock added at 10,000
            • Scrolls
              • Meteor Storm Scroll
                • Item added for 100.000 zeny ea
                • Stock added at 10,000
              • Storm Guest Scroll
                • Item added for 100.000 zeny ea
                • Stock added at 10,000
              • Lord of Vermillion Scroll
                • Item added for 100.000 zeny ea
                • Stock added at 10,000
              • Diamond Dust Scroll
                • Item added for 300.000 zeny ea
                • Stock added at 1,000
              • Varetyr Spear Scroll
                • Item added for 300.000 zeny ea
                • Stock added at 1,000
              • Crimson Rock Scroll
                • Item added for 300.000 zeny ea
                • Stock added at 1,000
              • Sienne Execrate Scroll
                • Item added for 300.000 zeny ea
                • Stock added at 1,000
        • Updated Minho Doh
          • Updated items
            • Costume Invisible Cap - 50,000,000 zeny
            • Costume Invisible Mask - 50,000,000 zeny
            • Costume Invisible Glasses - 50,000,000 zeny
            • Costume Invisible Garment - 200,000,000 zeny
        • Updated Head Pharmacist
          • Updated prices and stocks
            • Poison Bottle
              • Stock increased to 10,000
              • Price reduced to 150.000 zeny
            • Blue Potion
              • Item added for 10.000 zeny ea
              • Stock added at 10,000
            • Speed Potion
              • Price reduced to 50,000 zeny
              • Stock increased to 10,000
            • All Gins are consumeables which are fully tradeable and have a 60 minute duration:
              • Water of Life Gin
                • Item added for 1,100.000 zeny ea
                • Stock added at 10,000
              • Small Water of Life Gin
                • Item added for 700.000 zeny ea
                • Stock added at 10,000
              • Medium Water of Life Gin
                • Item added for 900.000 zeny ea
                • Stock added at 10,000
              • Almighty Gin
                • Item added for 600.000 zeny ea
                • Stock added at 10,000
              • Red Booster Gin
                • Item added for 600.000 zeny ea
                • Stock added at 10,000
              • Limited Power Booster Gin
                • Item added for 600.000 zeny ea
                • Stock added at 10,000
              • Enhanced ASPD Gin
                • Item added for 600.000 zeny ea
                • Stock added at 10,000
              • Infinite Gin
                • Item added for 600.000 zeny ea
                • Stock added at 10,000
                  Item effect:
                  • Increases All Magic Attribute Damage by 5%
                  • Increases Critical Damage by 5%
                  • Increases Long-range Damage by 5%
                  • Increases Max HP by 5%
                  • Increases Max SP by 5%
                  • Cannot be interrupted.
        • Updated Dus The Smith
          • Updated prices and stocks
            • Blacksmith Blessing
              • Price reduced to 15.000.000 zeny
              • Stock increased to 10,000
            • Oridecon
              • Price reduced to 80.000 zeny
              • Stock increased to 10,000
            • Elunium
              • Price reduced to 80.000 zeny
              • Stock increased to 10,000
            • Golden Anvil
              • Price reduced to 350,000 zeny
              • Stock increased to 10,000
            • Emperium Anvil
              • Price reduced to 700,000 zeny
              • Stock increased to 10,000
            • Red Blood
              • Item added for 10.000 zeny ea
              • Stock added at 10,000
            • Crystal Blue
              • Item added for 10.000 zeny ea
              • Stock added at 10,000
            • Green Live
              • Item added for 10.000 zeny ea
              • Stock added at 10,000
            • Wind of Verdure
              • Item added for 10.000 zeny ea
              • Stock added at 10,000
        • Updated NPC Miffy
          • 5 new categories:
            • Illusion Headgears
              • Illusion Nurse Cap - 30.000.000 Zeny
              • Illusion Apple O' Archer - 30.000.000 Zeny
              • Illusion Cap - 30.000.000 Zeny
              • Illusion Fancy Flower - 30.000.000 Zeny
              • Illusion Hot-blooded Headband - 30.000.000 Zeny
              • Illusion Goibne's Helm - 50.000.000 Zeny
                • custom added
              • Illusion Morpheus's Hood - 50.000.000 Zeny
                • custom added
            • Illusion Armors
              • Illusion Puente Robe - 30.000.000 Zeny
              • Illusion Goibne's Armor - 50.000.000 Zeny
                • custom added
            • Illusion Garments
              • Illusion Muffler - 30.000.000 Zeny
              • Illusion Survivor's Manteau - 30.000.000 Zeny
              • Illusion Ancient Cape - 30.000.000 Zeny
              • Illusion Goibne's Spaulders - 80.000.000 Zeny
                • custom added
              • Illusion Morpheus's Shawl - 80.000.000 Zeny
                • custom added
            • Illusion Shoes
              • Illusion Boots - 30.000.000 Zeny
              • Illusion Shoes - 30.000.000 Zeny
              • Illusion Goibne's Greaves - 80.000.000 Zeny
                • custom added
            • Illusion Accessories
              • Illusion Skull Ring - 50.000.000 Zeny
              • Illusion Ring - 50.000.000 Zeny
              • Illusion Morpheus's Ring - 80.000.000 Zeny
              • Illusion Morpheus's Bracelet - 80.000.000 Zeny
        • Updated NPC Nelsha
          • 1 new category:
            • Illusion Weapons
              • Illusion Wizardry Staff - 100.000.000 Zeny
              • Illusion Ballista - 100.000.000 Zeny
              • Illusion Infiltrator - 100.000.000 Zeny
              • Illusion Sharpened Legbone of Ghoul - 100.000.000 Zeny
              • Illusion Book of The Apocalypse - 100.000.000 Zeny
              • Illusion Combo Battle Glove - 100.000.000 Zeny
              • Illusion Huuma Fluttering Snow - 100.000.000 Zeny
              • Illusion War Axe - 100.000.000 Zeny
              • Illusion Huuma Wing Shuriken - 100.000.000 Zeny
              • Illusion Immaterial Sword - 100.000.000 Zeny
              • Illusion Iron Driver - 100.000.000 Zeny
              • Illusion Pole Axe - 100.000.000 Zeny
              • Illusion Hunter Bow - 100.000.000 Zeny
              • Illusion Tablet - 100.000.000 Zeny
              • Illusion Bazerald - 100.000.000 Zeny
              • Illusion Tae Goo Lyeon - 100.000.000 Zeny
              • Illusion Gold Lux - 100.000.000 Zeny
              • Illusion Butcher - 100.000.000 Zeny
              • Illusion Long Mace - 100.000.000 Zeny
              • Illusion Spectral Spear - 100.000.000 Zeny
              • Illusion Staff of Bordeaux - 100.000.000 Zeny
              • Illusion Moonlight Dagger - 100.000.000 Zeny
              • Illusion Sacred Mission - 80.000.000 Zeny
                 
      • Class Reworks
        • Quest Skills
          • Charge Attack
            • Damage has been changed to 700%, up from 100~500%
            • Knockback distance has been changed to 2. ( Down from 2~14 )
          • Shrink
            • SP cost has been raised to 100
            • Duration has been increased to 15 minutes. ( Previously 5 )
            • Additional effect changed to stun. ( Previously Knockback )
            • Autoguard chance changed to 50%. ( Previously 5% per level )
          • Sonic Acceleration
            • Accuracy bonus has been changed to 90%. ( Up from 50% )
            • Damage bonus has been changed to 90%. ( Up from 10% )
          • Venom Knife
            • SP cost has been raised 35
            • Damage has been changed to 500%. ( Up from 100% )
          • Close Confine
            • SP cost has been raised to 40
            • Flee bonus has been raised to 50. ( Up from 10 )
          • Sight Blaster
            • SP cost has been raised to 80
            • Duration has been changed to 15 minutes. ( Up from 2 )
            • Damage has been changed to 600% ( Up from 100% )
          • Phantasm Arrow
            • SP cost has been raised to 50
            • Damage has been changed to 500%
            • Skill element has been changed to forced wind element
          • Pang Voice
            • SP cost has been raised to 40
            • Added the chance to inflict bleeding
          • Wink of Charm
            • SP cost has been raised to 40
            • Added the chance to inflict hallucinations
          • Unfair Trick
            • Mamonite and Cart Terminations cost are reduced by 20% now.
          • Redemptio
            • Removed the EXP penalty fully
            • Removed the SP penalty fully
            • Increased the SP cost to 800
          • Ki Explosion
            • SP cost has been raised to 40
            • HP cost has been raised to 200 ( Up from 10 )
            • Damage has been raised to 800% ( Up from 300% )
          • Elemental Convert
            • All durations have been increased to 20 minutes.
          • Elemental Change Water
            • Material changed to 1x Crystal Blue
          • Elemental Change Wind
            • Material changed to 1x Wind of Verdure
          • Elemental Change Fire
            • Material changed to 1x Red Blood
          • Elemental Change Earth
            • Material changed to 1x Green Live
               
        • Guillotine Cross
          1457286396_iCg(2nd)_.thumb.png.fb025054299ba146bb81c39da6ba8b222.png.96c2f8c956e4ef213b60ebd963b8f9ea.png
          • Skill Changes
            • Double Attack
              • Chance to trigger has been increased to 7% * Skill LV
                 
            • Soul Destroyer
              • New information:
                 Level   After-cast delay   Cooldown 
                1 2s 0.15s
                2 2s 0.15s
                3 2s 0.15s
                4 2s 0.15s
                5 2s 0.15s
                6 2s 0.15s
                7 2s 0.15s
                8 2s 0.15s
                9 2s 0.15s
                10 2s 0.15s
              • Changed damage calculation from ATK and MATK misc attack to Ranged physical ATK only.
              • Has a chance to be critical. Calculates your critical chance divided by 2 when attempting to critically hit with this skill.

                NEW:
                Damage (ATK) = [(140 * Skill LV + STR + INT) × (BaseLv ÷ 100)]%

                 
            • Rolling Cutter
              • New information:
                Level  Old Base Damage (ATK)  New Base Damage (ATK  Area of Effect 
                1 100% 130% 3x3
                2 150% 210% 3x3
                3 200% 290% 5x5
                4 250% 370% 5x5
                5 300% 450% 7x7

                 
            • Cross Ripper Slasher
              • New information:
                Level   After-cast delay   Cooldown 
                1 0.5s 0.50s
                2 0.5s 0.45s
                3 0.5s 0.40s
                4 0.5s 0.35s
                5 0.5s 0.30s
              • No longer consumes the Rolling Cutter status.
              • Damage formula has been changed:
                OLD:
                Damage (ATK)% = (400 + 80 * Skill Lv × BaseLv ÷ 100) + (AGI × SpinCount)
                NEW:
                Damage (ATK)% = ( 80 * Skill Lv × BaseLv ÷ 100 ) + ( SpinCount * 200 + AGI * 3 )

                 
            • Cross Impact
              • Has a chance to be critical. Calculates your critical chance divided by 2 when attempting to critically hit with this skill.
              • Information changed:
                • Old:
                     Level Cooldown After-cast delay Range SP cost
                  1 0s 1s 3 25
                  2 0s 1s 3 25
                  3 0s 1s 3 25
                  4 0s 1s 3 25
                  5 0s 1s 3 25
                • New:
                     Level Cooldown After-cast delay Range SP cost
                  1 0.70s 0.5s 7 40
                  2 0.70s 0.5s 7 40
                  3 0.70s 0.5s 7 40
                  4 0.70s 0.5s 7 40
                  5 0.70s 0.5s 7 40

                   
              • Formula changed:
                OLD:
                Damage (ATK)% = (1000 + 100 * Skill Lv ) * BaseLV / 120
                NEW:
                Damage (ATK)% = (1000 + 150 * Skill Lv ) * BaseLV / 100

                 
            • Dark Claw
              • Prevents all reflecting abilities from dealing any damage for the duration.
              • Duration has been changed to 10 seconds.
            • Research New Poison
              • Increased the duration of Enchant Deadly Poison
                 Level   Old Duration  New Duration
                1 3s 45s
                2 6s 60s
                3 9s 75s
                4 12s 90s
                5 15s 105s
                6 18s 120s
                7 21s 135s
                8 24s 150s
                9 27s 165s
                10 30s 180s

                 
            • Poisoning Weapon
              • Basic bonus for applying any weapon poison that increases Melee Physical damage by 10% has been added.
              • Additional bonuses based on different poisons have been added:
                • Paralysis :
                  Increases movement speed.

                • Pyrexia :
                  Increases critical damage by 15%.
                  Increases normal attack damage by 15%.

                • Death Hurt :
                  Recovers 1% Max HP per second.

                • Leech End :
                  Grants immunity to blind and stun.

                • Venom Bleed :
                  Reduces damage taken from reflect damage by 30%.

                • Magic Mushroom :
                  Reduces delay after skill by 10%.

                • Toxin : 
                  Recovers 1% Max SP per second.

                • Oblivion Curse :
                  Grants immunity to silence and curse.
                   

        • Rune Knight
          1457286396_iCg(2nd)_.thumb.png.fb025054299ba146bb81c39da6ba8b22.png.21d1e2ad8a95cf4984ea1b307390b4fd.png
          • Skill Changes
            • Concentration
              • Added status icon
            • Aura Blade
              • Added status icon
            • Enchant Blade
              • Lvl 1-5
                • No change
                  [((Skill Lv x 20) + 100) x (Base Level / 150)] + INT + MATK - MDEF - MDEF2
              • Lv 6-10
                • Base Level modifier has been adjusted from 150 to 100
                • INT is now actively boosted by the Base Level of the caster inside the bonus attack calculation
                  [(((Skill Lv x 20) + 100) + INT) * (Base Level / 100) + MATK - MDEF - MDEF2)

                   
            • Sonic Wave
              • The skill now has a chance to be critical.
              • The damage formula has been changed:
                • OLD:
                  Damage (ATK) = [(700 + 100 * Skill LV) × (BaseLv ÷ 120)]%
                • NEW:
                  Damage (ATK) = [(400 + 100 * Skill LV) × (BaseLv ÷ 120)]%

                   
            • Wind Cutter
              • New information:
                   Level Cooldown After-cast delay Area of Effect SP cost
                1 0.80s 1s 3x3 34
                2 0.65s 1s 3x3 38
                3 0.50s 1s 5x5 42
                4 0.35s 1s 5x5 46
                5 0.20s 1s 7x7 50

                 
              • No longer requires a target to be cast, changed to self cast with AoE damage around.
              • Knockback has been removed.
              • No longer has a chance to apply Fear.
              • Damage attribute was changed from Wind to use Weapon Element
              • Damage Formula adjustment:

                OLD:
                Damage (ATK) = [(100 + 50 * Skill LV) × (BaseLv ÷ 100)]%
                NEW:

                Two-Handed Sword
                Damage (ATK)
                 = [(250 * Skill Lv) × (BaseLv ÷ 100)]% * 2 hits ( Physical - Ignores Defense )

                Spear
                Damage (ATK) = [(400 * Skill Lv) × (BaseLv ÷ 100)]% * 1 hit ( Long-ranged )

                Other Weapons
                Damage (ATK) = [(300 * Skill Lv) × (BaseLv ÷ 100)]% * 1 hit ( Physical )%


                 
            • Ignition Break
              • No longer gains any bonus for using a Fire Weapon.
              • The way the skill behaves has been changed, no longer modifies damage based on position of the target.
              • Now gives same damage to all targets in AoE.

                NEW:
                Damage (ATK) = [400 * Skill LV]%
              • Has a chance to be critical. Calculates your critical chance divided by 2 when attempting to critically hit with this skill.
                 
            • Hundred Spear
              • Weight factor has been removed.
              • No longer has a chance to auto-cast Spear Boomerang
              • Damage has been changed from single target to Area of Effect.
              • Cast range has been changed to 7 [ Long-range Damage ]
              • Area of Effect by Skill Lv:
                • 3x3, 3x3, 3x3, 3x3, 5x5, 5x5, 5x5, 5x5, 7x7, 7x7
              • Damage formula has been changed:

                OLD:
                Damage (ATK) = [(600 + 80 * Skill LV + Weapon Weight) × (BaseLv ÷ 100)]%
                NEW:
                Damage (ATK) = [(600 + 200 * Skill Lv) × (BaseLv ÷ 100)]%

                 
            • Dragon Breath
              • When using Turisus ( Giant Growth ) the damage element changes to Holy.
              • When using Lux Anima the damage element changes to Shadow.
                Note: When using Giant Growth and Lux Anima together, Lux Anima will take priority.
                 
            • Dragon Breath Water
              • When using Asir ( Fighting Spirit ) the damage element changes to Ghost.
              • When using Lux Anima the damage element changes to Neutral.
                Note: When using Fighting Spirit and Lux Anima together, Lux Anima will take priority.
                 
            • Common changes:
              • The rune limit has been removed.
              • The weight from runes have been reduced to 1.
                 
            • Rune Mastery
              • Rough runestone bonus have been changed to:
                 
                Runestone Grade Success Rate
                12737.png General
                +4%
                12734.png Quality
                +8%
                12738.png Rare
                +15%
                12735.png Ancient
                +30%
                12736.png Mystic
                +60%
              • The amount gained have been changed:
                 
                 Level   Base Success Rate   Amount of runes gained 
                1 32% 2
                2 34% 2
                3 36% 2
                4 38% 2
                5 40% 2 ~ 4
                6 42% 2 ~ 4
                7 44% 2 ~ 4
                8 46% 2 ~ 4
                9 48% 2 ~ 4
                10 50% 2 ~ 6

                 
            • Rune changes:
              •  Lux Anima Runestone : Lux Anima
                • All previous effects have been removed.
                • For the duration the following effects have been added:
                  • Increases damage done to all sizes by 30%
                  • Increases long-range damage by 30%
                  • Increases critical damage by 30%
                  • Increases melee physical damage by 30%
                  • Increases MaxHP by 30%
                  • Increases MaxSP by 30%
                  • Has a 15% chance to autocast Storm Blast when dealing melee physical attacks.
                  • Duration has been set to 900 seconds.
              • Asir Runestone : Fighting Spirit
                • Attack part of the rune has been boosted.
                • Removed the Party boost.
                • Duration has been changed to 900 seconds.
              • Turisus Runestone : Giant Growth
                • The chance for the amplified damage has been increased from 15% to 30%.
                • The amplified damage has been increased from 200% to 250%.
                • Removed the chance to break your weapon.
                • New effect has been added:
                  • Increases Melee Physical damage done by 15%
                • Duration has been changed to 900 seconds.
              • Urj Runestone : Abundance
                • Duration has been changed to 900 seconds.
              • Hagalas Runestone : Stonehard Skin
                • Duration has been changed to 900 seconds.
              • Verkana Runestone : Millennium Shield
                • Duration has been changed to 900 seconds.
              • Isia Runestone : Vitality Activation
                • Duration has been changed to 900 seconds.
                • Reduces reflect damage taken by 50%.
                • The penalties regarding SP have been removed.
              • Pertz Runestone : Storm Blast
                • Has a chance to be critical.
                • Damage formula has been changed:
                  • OLD:
                    Damage (ATK) = [RuneMastery_Lv + (STR ÷ 8) × 100]%
                  • NEW:
                    Damage (ATK) = [(RuneMastery_Lv + (STR ÷ 8) × 100) * Base Lv / 100 ]%
  • Skill Changes/Fixes
    • Rolling Cutter
      • Improved the way the detection works whether or not the character has been moved for the status effect.
        Previously: 
        The effect would be sometimes consumed when "attempting" to move by clicking somewhere but not actually moving.
    • Comet
      • No longer knocksback any targets
    • Gate of Hell
      • Now should have its correct cast range of 7 regardless of level
    • Steel Body
      • Should now properly reduce damage taken from Max Pain
    • Falling Star
      • Is now considered ranged-physical damage
    • Assumptio
      • Fixed the healing bonus
    • Apple of Idun
      • Fixed the healing bonus
  • NPC Changes
    • Fixed Housing NPC not responding in Niflheim
    • Fixed the level requirement on Fall of Glast Heim
    • Fixed Eden Member Karl not spawning on non housing map correctly
    • Reduced the cooldown of Fall of Glast Heim ( Hard ) to 24hrs
    • Fixed missing Spiderweb Hat from the Halloween Reward NPC
    • Guild House
      • Fixed not all World Boss NPC's had the update of the shops
      • Added town mapflag to all Guild Houses which should prevent all PvP from being wiped away
    • Fall of Glast Heim
      • Fixed a bug where entering the portal would make you stuck.
        The portals should spawn after you were teleported, not before.
      • White Knight is now holy 1
      • Thorn of Magic
        • Will not spam so fast anymore, still fast - but not as fast.
      • Mob Skill changes
        • Khalitzburg Knight
          • Added Grimtooth
        • White Knight
          • Brandish Spear
          • Grand Cross of Darkness
        • King Schmitd von Walter
          • Holy Cross
          • Dragon Howling
          • Grand Cross of Darkness
            • Now has a 2.5s casttime
          • Critical Wound
          • Demon's Grasp
            • Now has a lower chance to be used
          • Dark Strike
            • Now has a 100% chance to be spammed at 0.2s cd when rude attacked
  • Item Changes/Fixes
    • Fixed Physical Modification Permit description showing wrong ID
    • Fixed Save the King description showing as Mace
    • Old Driver Band(Yellow)
      • Fixed the cooldown to decrease instead of INcrease
    • Fixed Decarding Matrix
      • Added all new Fall of Glast Heim items
    • Fixed all Insignias from being refineable
      • All existing insignias will have their refinement wiped away.
    • Fixed Genesis Shadow Weapon boosting wrong element
    • Fixed Royal Guard Shield not working with Mechanic correctly together
    • Fixed a bug with True Trentini Card boosting the skill twice
    • Fixed the weight of Random Mod Magical, Random Mod Physical to 1 instead of 20.
    • Fixed Skill Shadow Equipment enchant giving wrong categories
    • Fixed Abyss Random Chest
    • Fixed Dark Lord essences from not being decardable
    • Fixed Costume Drooping Schmidt's equipment position
    • Fixed the following items giving an item bonus that should not exist:
      • Doram Physical Shadow Shield
      • Taekwon Shadow Shield
      • Super Novice Shadow Shield
      • Whistling
      • Ninja Shadow Shield
      • Wakwak Manteau ( Niflheim only )
      • Sheriffs Left Badge
      • Vesper Gear 02 ( Niflheim only )
      • Revolver Buffalo Bandit Card
      • Illusion Cap
      • Furious Hero Card
      • Blut Hase Card
      • Ifodes Card
      • Illusion Infiltrator
    • AC-B44-OS
      • Removed wrong "Bow Damage" item script, added Long-range attack damage which requires a bow.
    • Ignis Cap & Virtual Bow OS
      • Removed wrong "Bow Damage" item script, added Long-range attack damage which requires a bow.
    • Fall of Glast Heim enchants
      • Fixed a bug that caused all enchants to give their effect double
    • Spectrum Plasma Card
    • Arch Plasma Card
    • Holy Frus Card
      • Now grant their effect for all 3 bonuses separately. Wearing staff will only give 20%, while having any weapon +10 / +14 will give the rest.
  • Other Changes/Fixes
    • Autocast
      • Fixed autocast not correctly allowed in Niflheim
    • Fixed Timeholder not having any MvP EXP
    • Fixed T_W_O not having any MvP EXP
    • Rewrote the way @battlestats splits the categories
      • Fixed several typos
      • Added note to damage to all classes regarding that's how official ATK +% works.
    • Added an even better bracketing for better overview of the different bonuses
    • Fixed @house which was bugged in the last patch
    • Removed Announcement on 500 MLC from Lucky 3 Slotmachine
  • Like 2

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