Lunar 305 Posted April 12, 2019 Easter Event 2 Random eggs per map have spawned in various maps with a respawn time of 180 seconds When killing monsters, there is a low chance for an egg to spawn next to you. This egg will give you something when killed This can only be triggered once every 5 minutes. Double Event for 7 days 25% more EXP for 7 days Refine Event for 7 days 10% higher chance to succeed when playing the Lucky 3 Slotmachine Level Expansion Expanded classes follow the new EXP table of traditional classes (non-trans). New level cap Kagerou, Oboro, Rebel, Star Emperor, Soul Reaper, Expanded Super Novice: 185/65 Summoner: 185/55 Max stats are now 130 for the classes above Other changes Expanded Super Novice MaxHP increase changed to 50 per level MaxSP increase change to 5 per level Episode 16.2 - Part 2: Added Werner Institute to Warper and @warp Heart Hunter War Base Added Heart Hunter War Base to Instance Manager and Instance Manager UI. Added new items: Poison Forged Spear Dark Rose [ 2 ] Finisher [ 2 ] Dust Fire Burning Rose Avenger Sealed Magic Sword Sealed Evil Sword Sealed Maximum Sword Battleground Rewritten the entire Battleground system to rule out any possible crash or problem. Changed battleground announcements to require @listenbg, can be enabled or deactivated to receive them. Rewritten the Guild System regarding Battleground Removed some bigger sized long Battlegrounds. Improved the functionallity of @joinbg serverwise Helheim removed Items that should've never been sold there. Item changes / Item additions Item changes: Almighty now stacks with +10 food All bar food will now display their effect gains Some bar food have their stats corrected Reload set now grants the correct set effect Changed price of Field Manual Box 10 to 4000 CP Changed price of Bubble Gum Box 10 to 3000 CP Every form of aspersio scroll have been removed from cashshop and added into the Special Tool Dealer Fixed all stat converter item combos Fixed Floating Stone of sage having no visual effect Fixed Blacksmith Blessing wrong price in @go market Fixed Shadow Equipment not refreshing the Refine UI when refining at +9 causing it to sometimes bug. Fixed all master archer enchants that were not checking for bow equipped Fixed High Wizard Stone [ Garment ] granting now correct item combo bonus with middle stone Angel Magic Powder has now a different visual item picture All instance currencies are now tradeable: Geffen Magic Tournament Coin Honor Token Manuk Coin Splendide Coin A to E grade Coins Weird Shards Gray Shards Battle Manual x3 is now tradeable Heart Wing Headband now grants the correct bonus per 3 refines Illusion Counter Dagger is now refineable Sigrun Wings now grant their correct effect to Star Emperor and Soul Reaper Added +9 Shadow Refine Hammer to all World Boss boxes, Lucky 3 Slotmachine, Special Lucky 3 and Fortessa Box Added Random Shadow Hammer to all World boss boxes, Lucky 3 Slotmachine, Special Lucky 3 and Fortessa Box Crow Tengu Mask now has the correct level requirement Changed flywings to work like infinite flywing which removes the weird delay that sometimes happened. Reduced the cost of Sakray card from 10000 to 5000 Fixed a bug that caused resistances to not stack correctly [ Was fixed quite a while ago ] Fixed a bug that caused item combos to not read the new slot of the item based on the converted stone. Renamed all Thanos items to Thanatos. Magic Essence now grants the correct item effects Fixed item combo of Thousand Sun Royal Guard Shield now gives correctly 30 defense Official Garments: Are now visible on Soul Reaper and Star Emperor No longer are shown on the front of Summoner and other baby classes Item additions: Candy Bag Backpack ( Physical ) Candy Bag Backpack ( Distance ) Candy Bag Backpack ( Magic ) Cursed Knight's Shield Bloody Knight's Shield Purified Knight's Shield Victorious Wing Ears Victorious Wing Ears [1] Drooping Gunslinger Sea Otter Mini Fan Kafra Uniform Kitten Headdress Temporal STR Manteau Temporal AGI Manteau Temporal VIT Manteau Temporal INT Manteau Temporal DEX Manteau Temporal LUK Manteau New Shadow Equipment All will be added to the Random Shadow Box Some are obtainable from the new MvP Combination Scroll exchange list. Blitz Shadow Shoes Blitz Shadow Shield Titan Shadow Earring Titan Shadow Pendant Boned Shadow Earring Boned Shadow Pendant Caster Shadow Shield Caster Shadow Armor Caster Shadow Shoes Tempest Shadow Shield Tempest Shadow Shoes Magic Demi-human Holy Water Shadow Armor Magic Exorcist Angelus Shadow Armor Magic Formless Dragon killer Shadow Armor Magic Scissor Hunting Shadow Armor Magic Fishing Insect Shadow Armor Tension Shadow Weapon Tension Shadow Earring Tension Shadow Pendant Elegant Shadow Weapon Elegant Shadow Earring Elegant Shadow Pendant Healing Shadow Shield Healing Shadow Shoes Restore Shadow Earring Restore Shadow Pendant Mortal Blow Shadow Weapon Mortal Blow Shadow Earring Mortal Blow Shadow Pendant Penetration Shadow Shoes Penetration Shadow Shield Demi-human Holy Water Shadow Armor Exorcist Angelus Shadow Armor Formless Dragon Killer Shadow Armor Scissor Hunting Shadow Armor Fishing Insect Shadow Armor New Class Stones [ All stones will be available from the current Class Enchantment Box aswell as the Costume Class Dismantle Box ] Soul Reaper Stone [ Garment ] Soul Linker Stone [ Upper ] Soul Linker Stone [ Middle ] Soul Linker Stone [ Lower ] Star Emperor Stone [ Garment ] Star Gladiator Stone [ Upper ] Star Gladiator Stone [ Middle ] Star Gladiator Stone [ Lower ] Oboro Stone [ Garment ] Kagerou Stone [ Garment ] Ninja Stone [ Upper ] Ninja Stone [ Middle ] Ninja Stone [ Lower ] Rebellion Stone [ Garment ] Gunslinger Stone [ Upper ] Gunslinger Stone [ Middle ] Gunslinger Stone [ Lower ] Doram Stone [ Garment ] Doram Stone [ Upper ] Doram Stone [ Middle ] Doram Stone [ Lower ] Collection Lapine Boxes - Over 70 new collection items https://www.shining-moon.com/helheim/index.php/Lapine_Box New enchanting boxes Geffen Magic Accessory Exchange for 100x Geffen Magic Tournament Coins Geffen Magic Armor Exchange for 100x Geffen Magic Tournament Coins Ancient Hero's Wisdom Sold by Special Tool Dealer for 5.000.000 zeny Ancient Hero's Bravery Sold by Special Tool Dealer for 5.000.000 zeny Magic Cat Hand Sold by Special Tool Dealer for 1.000.000 zeny Uniform Repair Kit Sold by Special Tool Dealer for 1.000.000 zeny Fan Modification Kit Sold by Special Tool Dealer for 1.000.000 zeny Gunslinger Scroll Sold by Special Tool Dealer for 1.000.000 zeny Victorious Happiness Sold by Special Tool Dealer for 1.000.000 zeny Cursed Blood Sold by Special Tool Dealer for 500.000 zeny Silver Angel Idol Sold by Special Tool Dealer for 1.000.000 zeny Gold Angel Idol Sold by Special Tool Dealer for 1.000.000 zeny Candy Bag Blessing Scroll ( Magic ) Sold by Special Tool Dealer for 1.000.000 zeny Candy Bag Blessing Scroll ( Physical ) Sold by Special Tool Dealer for 1.000.000 zeny Magical Illusion Stone Sold by Special Tool Dealer for 2.000.000 zeny Exchangeable for 3 Illusion Stones Physical Illusion Stone Sold by Special Tool Dealer for 2.000.000 zeny Exchangeable for 3 Illusion Stones Charleston Upgrade Parts ( Ranged ) Exchangeable for ?? Charleston parts Charleston Upgrade Parts ( Physical ) Exchangeable for ?? Charleston parts Enchant of Jitterbug Sold by Special Tool Dealer for 5.000.000 zeny Exchangeable for 2 Tooth of Jitterbug Grey Abrasive ( Ranged ) Sold by Special Tool Dealer for 2.500.000 zeny Exchangeable for ?? Gray Shards Grey Abrasive ( Physical ) Sold by Special Tool Dealer for 2.500.000 zeny Exchangeable for ?? Gray Shards Grey Abrasive ( Magic ) Sold by Special Tool Dealer for 2.500.000 zeny Exchangeable for ?? Gray Shards Skill changes Vulcan Arrow Now correctly displays the multi-attack Sonic Blow Now correctly displays the multi-attack Nova Explosion Will now miss on targets standing in a Safety Wall Will now miss on targets affected by any kind of block such as Auto Guard ( proccs ) Will now be reduced by Elemental Adjustments such as Ghostring Card Will now be reduced by Energy Coat Cicada Skin Shedding You can now avoid damage from anything that deals physical damage except Acid Demonstration This change includes traps and other skills alike. Trap skills Trap Skills that have a misc calculation can now procc item bonuses such as Lucky Day Firing Trap & Ice Bound Trap Now use their correct elemental modifiers Esha Now correctly applies the effect required to cast Esma Hells Plant Should no longer be reduced by certain effects Triple Attack Should now crit according to kRO Flame Launcher Fixed a bug that caused Flame Launcher to not deal any damage Severe Rainstorm Reduced the AoE to be official-like Cross Ripper Slasher No longer consumes Rolling Cutter buff when the skill deals no damage or misses Rolling Cutter Fixed Rolling Cutter to allow target casts such as Cross Ripper Slasher before the spin ends Fixed Rolling Cutter bypassing max spin / second restriction from amotion New Moon Kick New Moon state no longer hides you from MvP's or anything with detect Skills such as Ruwach or anything that can detect hiding can now cancel the effect Prominence Kick Now applies a second attack with 100% fire damage Poem of Bragi Now calculates its effects as Equipment bonus instead of Status bonus and can be viewed at @battlestats Full Moon Kick Max level increased from 7 to 10 Falling Star Max level increased from 7 to 10 Solar Burst Max level increased from 7 to 10 Damage formula increased to [1000 + 220*SkillLv]% of ATK Area of effect changed to 7x7 at all levels Soul Energy Are now saved when logging out Are now saved when class changing and loaded again when swapping back to the Soul Reaper Are now correctly cleared when swapping from a Soul Reaper to another class Curse Explosion Max level increased from 5 to 10 Damage increase now requires Evil Curse state instead of Curse state (not consumed) Evil Spirit's Curse Curse state infliction changed to Evil Curse state Evil Curse: Increases damage received from Shadow property physical and magical attacks by 100% (20% when inflicted on Boss monsters). Espa Max level increased from 5 to 10 Soul Energy consumption changed to 0 at level 10 Eswhoo Max level increased from 7 to 10 Soul Energy consumption changed to 1 at level 10 Area of effect changed to 3x3/3x3/3x3/5x5/5x5/5x5/7x7/7x7/7x7/9x9 Banishing Buster (#2554) Max level increased from 5 to 10 Damage formula increased to [1000 + 200*SkillLv]% of ATK Damage formula affected by BaseLv Variable cast time changed to [3 - 0.2*SkillLv] seconds Fixed cast time changed to 0.7 second at all levels Cast delay changed to 0.5 second at all levels Cooldown changed to 1.5 seconds at all levels Dispel chance changed to [50 + 5*SkillLv]% SP cost changed to [53 + 2*SkillLv] Fire Dance (#2561) Max level increased from 5 to 10 Damage formula increased to [200 + 100*SkillLv]% of ATK Damage formula affected by BaseLv Bonus skillratio from Desperado SkillLv changed to +[30*DesperadoSkillLv]% of ATK, affected by BaseLv Area of effect changed to 7x7 at all levels - SP cost changed to [10 + 3*SkillLv] Bullet consumption changed to 3 at all levels Round Trip (#2565) Max level increased from 5 to 10 Damage formula increased to [350*SkillLv]% of ATK Damage formula affected by BaseLv Area of effect changed to 7x7/7x7/7x7/9x9/9x9/9x9/11x11/11x11/11x11/13x13 SP cost changed to [40 + 3*SkillLv] Bullet consumption remains at 5 at all levels, but requires 6 bullets to cast Dragon Tail (#2566) Max level increased from 5 to 10 Damage formula increased to [500 + 200*SkillLv]% of ATK - Damage formula affected by BaseLv Damage formula is doubled if main target is under Crimson Marked state (not consumed) Cast delay changed to 1 second at all levels - Cooldown changed to 3.5 seconds at all levels Area of effect changed to 5x5 at all levels Targeting changed to unit target skill (enemy unit) Cast range changed to 11 at all levels SP cost changed to [50 + 5*SkillLv] Hammer of God (#2571) - Max level increased from 5 to 10 Damage formula increased to [100*SkillLv]% of ATK Bonus skillratio from Coins changed to +200*[ceiling((Coins+1)/2)]% of ATK, affected by BaseLv (all Coins consumed) Damage formula affected by BaseLv Damage formula is doubled if main target is under Crimson Marked state (not consumed) Cast delay changed to 0.5 second at all levels Cooldown changed to 20 seconds at all levels Area of effect changed to 5x5/5x5/5x5/5x5/5x5/7x7/7x7/7x7/7x7/7x7 Cast range changed to 11 at all levels Targeting changed to unit target skill (enemy unit) Forced Stun state infliction removed SP cost changed to [35 + 2*SkillLv] Other changes The 1x aura has been changed to be only visible to yourself and not others. ( Not everyone wants to see your aura. ) Critical attacks will always deal maximum damage Fixed a bug that caused items that were turned into a costume or converted into a costume to still grant their combo bonus. Fixed a bug that caused items to be equipped into their wrong spot or not equip the correct item based on its unique identification during a class change Fixed a bug that caused converted headgears to not be automatically equipped onto their correct spot Added @dp [ Disables any player in current and future view. You will no longer see them. ] @dp = allows you to view all @dp 1 = disable any player in your view area @dp 2 = disable any player in your view area except party members @dp 3 = disable any player in your view area except party members & guild members Added @da [ Disables your own aura if you have a 1x aura. Incase you don't wish to see it. ] Adjusted @alootid from 20 to 30 spots. Advanced Drop System: Removed the limitation of MvP's only dropping to the killer, however it's still in effect for the card itself. Fixed a bug that caused the monster to drop numerous items on the ground instead of only the killers. If the members do not have the correct form of autoloot or alootid enabled, the item will simply not be created. The items will still be generated but only to the members that should receive them and not generate a million items on the floor that if the wrong form of autoloot was activated these should never have existed to begin with. Fixed the description of Pain Killer status icon Fixed that Infinite Fly Wing was bypassing restriction of Nightmare Biolab and other places alike. Changed that pets will no longer loose intimacy when dying Removed penalty from pet's intimacy when being hungry Added alternate outfit for Soul Reaper - Soul Linker Added alternate outfit for Star Emperor - Star Gladiator Added alternate outfit for Oboro + Kagerou - Ninja Added alternate outfit for Rebellion - Gunslinger Farmer Wheel can no longer proc in instances Fixed #support channel Fixed #global channel Fixed unable to join any clan. Added Kunai's to Special Tool Dealer including Flying Fish Added an exception to MvP Ladder with Green Aura. It will no longer force a 90% reduction on these bosses. Added a NPC to the Main Office that will reward you with 10.000 CP and 1x Alternate Outfit Ticket if your character was leveled from 1-175 with 1x. This option is not limited to just one character but instead to every character you have leveled to 175 with 1x. Added Bank Manager in Main Office 2nd floor. This NPC will allow you to transfer your CP between Niflheim and Helheim and vice versa. No cost or anything. Enabled the 185 aura Fixed bugged exp bars at 175 NPC Changes Class Master Brutus You can reset your main class back into a novice 1 / 1. This will delete any previous record of your baselog. Which means even if you had once leveled at 100x, you can start over at 1x on the same character without having to delete it. Warning: Set your baserate first to 1x before resetting for it to apply correctly. Added Doram change option for secondary and 3rd classes. King of Emperium Adjusted the Emperium spawn to spawn 3 minutes after the event has started to prohibit anyone from taking the emperium before the event is fully activated. Adjusted the command to work with @koe Refinement UI Will now correctly register success and fails for achievement progress Now correctly caps Shadow Equipment at +10 without having to activate the automatic bug prevention. Now blocks the character from moving or doing anything while the UI is open. Lapine UI Added numerous new lapine UI boxes. Now blocks the character from moving or doing anything while the UI is open. Rewritten the the core of the feature to allow database support and allow future additions of new collection or upgrade boxes without much work. @Market Fixed the items that were previously caused to not be purchaseable to be purchaseable now. PvP Warper Adjusted the NPC to have a menu selection to avoid accidental entering. RWC Enchanter Fixed a bug that caused the RWC Enchanter to remove your card Eden Manual Exchanger Fixed a bug that caused the NPC to not read 100% field manuals correctly Dark Resetter Fixed the NPC to now grant correct skill points and no longer 0. Jobchanger Fixed a bug that caused you not change into Star Emperor / Soul Linker before 99 / 50. Warper Moved Illusion Dungeons from under category Dungeons into an own category. Added Werner Institute Added Magma Dungeon 3 Added Glastheim Abyss Castle Realm of Chronos: Removed some useless ores on Helheim that cannot be used there. Main Office Fixed all broken shop NPC's Illusion Manager Removed all resetting options except the 100% one Fixed a bug that would cause you to loose your card during resetting or enchanting. Reduced the cost of Ktullanux Eye by 180. Malangdo Enchant Fixed a bug that allowed you to enchant the Twin Edge of Naught Sieger more than once Instance changes Instance Difficulty [ Version 2 ] Additional modes: Gibbous Moon [ Nightmare ] You deal 50% less damage to Instance Monsters Monsters deal 10% extra damage in this Instance. Monsters have an additional 50% drop chance on every item. Monsters have an additional 50% EXP. Boss Monsters have 25% additional HP. Every Monster in this Instance will have a random modifier. Full Moon [ Hell ] You deal 70% less damage to Instance Monsters. Monsters deal 20% extra damage in this Instance. Monsters have an additional 100% drop chance on every item. Monsters have an additional 100% EXP. Boss Monsters have 25% additional HP. Every Monster in this Instance will have a random modifier. Random Modifier:When selecting the mode Gibbous or higher every Instance Monster will have a certain new bonus. This bonus is randomly selected from a list when creating the Instance. The same bonus will be applied to every Monster & MvP in this Instance. +10% ATK +10% MATK +10% Flee +10% Movement Speed +x% more Attack Speed Random race on every monster. Random element and element level on every monster. In the case of Random Race & Element, the Monster's name is automatically adjusted to the new change of it. However, every monster has its own random chance for an Element / Race. Instance Points: Finishing a instance with the mode hard or more will increase the Instance Points drastically. Hard Mode [ Instance Points * 2 ] Nightmare Mode [ Instance Points * 3 ] Hell Mode [ Instance Points * 4 ] Additional rewards: Note: Hard mode and above only.Note 2: This item will be rolled through the Advanced Drop System for every partymember including its restrictions. Note 3: This drop chance is not boosted by any effect, its a hardcoded percentage. Hard Mode Has a 5% chance to drop a Otherworld Fragment upon killing the last boss. Nightmare Mode Has a 10% chance to drop a Otherworld Fragment upon killing the last boss. Hell Mode Has a 15% chance to drop a Otherworld Fragment upon killing the last boss. Niflheim: Every instance has a different Fragment. These Fragments will be used in future jRO / OCP item exchanges. Helheim: Every instance has a chance to drop a Otherworld Enigmatic Fragment. This Fragment can be exchanged for certain rewards at @go exchanger Instance changes / fixes Removed the original Geffen Magic Tournament NPCs that allowed entering the instance. Fixed Geffen Magic Tournament not casting any skills. Fixed a bug in Charleston Crisis Adjusted Charleston Crisis monsters, exp, MATK Removed the requirement of Morse Cave from Temple of Demon God Removed the requirement of Bios Island from Morse Cave Removed break chance when enchanting 3rd slot with Mass Charleston Removed break chance when resetting Horror Toy Factory enchants Removed break chance when enchanting Horror Toy Factory enchants Removed the quest requirement from Room of Consciousness Corrected some messages in Endless Cellar Fixed monsters of Geffen Magic Tournament not casting any skills Disabled Teleport in Sky Fortress / Werner Laboratory Fixed a bug in Werner's Laboratory that allowed to spawn more than once sometimes Central Laboratory will no longer spawn the wrong Ifrit by ID. Reduced the cooldown of Charleston Crisis from 20 hours to 4 hours. ( According to Kings Heel ) Added unique identification per instance This unique ID will be saved as last entered instance for every instance based on the instance. When attempting to the instance will compare the unique ID to check whether its possible or not. Fixed a bug that allowed partymembers to enter Fixed Guild Branch Room destruction through "Destroy Instance" button Fixed Party Branch Room in Instance UI Fixed Guild Branch Room in Instance UI Old Glast Heim Fixed all mobs using correct MATK Fixed Root of Corruption to correct race Updated the skill cast list of Root of Corruption and Amdarais Old Glast Heim ( Hard Mode ) Fixed Amdarais and Root of Corruption to have correct MATK Fixed Root of Corruption to correct race Updated the skill cast list of Root of Corruption and Amdarais Instance rewards Increased the rewards from completing the daily Room of Consciousness from 10 to 50. Werner Laboratory Changed the reward from single to party. Increased the Schwartz Token rewards by 8 times Sky Fortress Added a 50 Honor Token reward for completing the instance. Added the reward to be party-wide. Instance Points fixes / additions Added 10 instance points for completing Sky Fortress Added instance points for Werner Laboratory. 5 for Cutie 10 for Seyren S01 Added 5 instance points for Sarah and Fenrir Added 3 instance points for completing Room of Consciousness Increased Instance Points for Nightmarish Jitterbug to 2 Added 4 instance points for completing last room Fixed 5 instance points for completing Horror Toy Factory Fixed 2 instance points for completing Ghost Palace Monster changes All monsters in Illusion of Moonlight now have official MATK values All monsters in Illusion of Vampire now have official MATK values All monsters in Illusion of Abyss now have official MATK values All monsters in Illusion of Frozen now have official MATK values Fixed Eddga's HP to 947.500 Fixed dummies were not the correct size of small, medium, large but instead were medium, medium, medium Added the feature that illusion dungeons not have a exp penalty no matter the level of the player Added a blockage to Bloody Branches to most field maps and dungeons as per official to all dungeons that can be memoed. Added blockages to Advanced Drop System in certain maps: This will force the official drop system in the maps listed below. All Thanatos Tower maps All Bifrost Tower maps All Geffenia maps All Juperus maps Added Surudoi Kaze to Taki Mutsushita as drop Removed all normal monsters except the boss from Fortessa Dungeon level 4 Animation delay fix [ - Unique Delay - ] [ This will automatically apply to any and all skills. ] This number cannot be decreased by after cast delay, stats, buffs, cooldown reduction or anything alike. However, it can be bypassed by the following ways: Moving Taking damage [ during the flinch damage animation of 0.1s you can cast ] Casting another skill Noteable skills with real animation delay Cart Cannon 0.6 seconds Dragon Breath 0.25 seconds Earth Drive 0.5 seconds Overbrand 0.25 seconds Arms Cannon 0.25 seconds All Runs 0.3 seconds Any other skill will be capped based on amotion max hit / s unique delay. Meaning, the higher your attack speed, the more skills / second you can cast. While after-cast-delay still prohibit you from casting the same / another skill. However, having 100% after-cast-delay will not allow you to bypass unique delay restrictions. Helheim only change Changed several MvP hunt Monster Hunter achievements to grant items based on kRO if they did not exist, it was changed into 20-50 Moon coins. Updated Instance Points NPC Added Temporal STR Manteau Added Temporal AGI Manteau Added Temporal VIT Manteau Added Temporal INT Manteau Added Temporal DEX Manteau Added Temporal LUK Manteau Added Unexpected Fortune Armo Added Splended Swift Armor Added Anti-Magic Mantaeu Added Geffen Magic Muffler Added Excellent Dexterous arm Added Soaring Physical armor Added Strong Healthy Armor Added Robust Magical Armor Added Celine's Brooch Added Christmas Tree Guardian Added Whistle Updated Biolab 5 MvP drops to now drop official like items Fortessa Pit Added Fortessa Box 2 to all monsters at a 1.5% chance. Red Booster Limited Power Booster Ancient Hero's Bravery Ancient Hero's Wisdom Magic Illusion Stone Physical Illusion Stone Medium Life Potion Small Life Potion Old Pudding Bloody Branch Letter from Brutus Grey Abrasive ( Magic ) Grey Abrasive ( Ranged ) Grey Abrasive ( Physical ) Geffen Magic Armor Order Geffen Magic Accessory Order Enchant of Jitterbug Charleston Upgrade Parts ( Physical ) Charleston Upgrade Parts ( Ranged ) Vicious Reset Convex Mirror Abrasive 5 Box Acid Bomb 50 Pack Random Shadow Hammer +9 Shadow Hammer ASPD Enhanced Potion Indigo Rear Ribbon Drooping Gunslinger Cursed Knight's Shield Kitten Headdress Sea Otter Mini Fan Survivor's Orb Whistling Noble Mask Poring Sunglasses Glorious Soccerball Hat Toy Syringe Happy Balloon Kafra Uniform Blacksmith Blessing Random Costume Garment Box Niflheim only change Chrono Trigger can now be cast anywhere and no longer spawns a MvP but instead gives you a Bloody Branch Updated Biolab 5 MvP drops to now drop each a OCP item #3225: Rune Knight Seyren #28552 Blaze and White Magic Ring [1] at 20% #3240: Royal Guard Randel #28372 Imperial Ring [1] at 20% #3224: Warlock Kathryne #22104 Pororoca Shoes at 20% #3242: Sorcerer Celia #28943 Tabooed Book of Magic [1]at 20% #3222: Ranger Cecil #28433 Luminous Blue Stone [1] at 20% #3245: Minstrel Alphoccio #28573 Emerald Ring [1] at 20% #3246: Wanderer Trentini #22198 Wanderer's Shoes at 20% #3223: Mechanic Howard #28531 Blacksmith's Gloves [1] at 20% #3241: Geneticist Flamel #28533 Chemical Gloves [1] at 20% #3220: Guillotine Cross Eremes #28517 Abyss King's Ring [1] at 20% #3244: Shadow Chaser Gertie #28379 Shadow Ring [1 ]at 20% #3221: Arch Bishop Margaretha #22189 Pilgrim's Shoes at 20% #3243: Sura Chen #22145 Tengu Clogs at 20% Updated Biolab 2 MvPs #2441: The Last One #28596 Toy Ring [1] at 5% #2442: King of the Alley #16043 Meteor Strike [2] at 5% Critical Skill changes: Reduced the booster of 1.4x from Critical Magical Attacks to 1.2x Increased the divider of / 2 for Critical Damage equipment and cards to / 3 Added that every skill that has a physical or magical attack formula can now crit. Note: The reduction and divider do not interact with official skill criticals, those are not changed. Fortessa Box 1 content update: New items added: Iron Nail [2] Aeon Staff [2] Huuma Shuriken Clearness [2] Honglyeong's Sword [2] Royal Bow [2] Narcissus Bow [2] Eastern Sword [2] Shadow Staff [2] Spirit Plumb [2] Meowmeow Foxtail [2] Shiver Katar [2] Avenger [2] Exoricist's Bible [2] Thousand Sun [2] Master Soul Rifle [2] Demon Slayer Shot [2] The Black [2] Golden Lord Launcher [2] Madogum [2] Surudoi Kaze [2] Kiri no Tsuyu [2] Aquatic Spear [2] Crimson Rose [2] Ancient Hero Boots [1] Magical Booster [1] Violet Halo [1] Ninja's Secret Scroll [1] Magical Sword [1] Companion Cavalry Sword [1] Brawler's Gloves [1] Arch Bishop Ring [1] High Priest's Gloves [1] Adjusted the drops of Fortessa Dungeons mobs: Abrasive - 2.5% Almighty - 2.5% Small Life Potion - 2.5% Biscuit BaG - 2.5% Shadow Enchant Box - 0.5% Moonlight Coins - 0.2% Vicious Reset - 1% Fortessa Box - 0.2% Vicious Emblem - 5% Jitterbug Reset - 1% Fortessa Pit update: #54054 Fortessa Box 2 at 0.2% #23307 Shining Defensive Scroll at 2.5% #6653 Blacksmith Blessing at 0.2% #12796 Red Booster at 2.5% #14766 Blue Booster at 2.5% #12684 ASPD Enhancer at 2.5% #14535 Medium Life Potion at 2.5% #12832 Mysterious Water at 2.5% Fortessa Box 2: New Items: #22829 Sealed Card Envelope #55050 Victorious Wing Ear #28942 Cursed Knight Shield #12103 Bloody Branch #52041 Letter of Brutus #19602 Costume Invisible Cap #19603 Costume Invisible Sunglasses #19604 Costume Invisible Flu Mask #50924 Invisible Bag #12214 Convex Mirror #12710 Old Pudding #55048 Ancient Hero's Bravery #55049 Ancient Hero's Wisdom #23706 Charleston Upgrade Parts ( Physical ) #23707 Charleston Upgrade Parts ( Ranged ) #23675 Geffen Magic Armor Order Form #23679 Geffen Magic Accessory Order Form #55062 Physical Illusion Stone #55063 Magical Illusion Stone Monster Hunter Coin NPC: Sea Dragon Armor 100 coins Flame Dragon Armor 100 coins MvP additions All requirements for item creations have been reduced by 10 - 30 times depending on the item. Item Addition & changes Mysterious Combination Bundle This item is dropped by all MvP's that have a Green Aura. It contains a a random combination scroll used for the exchanges from [ https://www.shining-moon.com/helheim/index.php/Lapine_Box ] Token of Orc General Dropped by Orc Lord White Snake's Tear Dropped by Bacsojin Knotted Letter Dropped by Incantation Samurai Dungeons Magma Dungeon Level 3 Every monster in this dungeon have a chance to drop Rough Shadowdecon which can be combined into a Shadowdecon. Combination: 5x Rough Shadowdecon = 1 Shadowdecon Rigid Explosion x 10 Rigid Blazer x 20 Rigid Kaho x 10 Rigid Earth Deleter x 40 Rigid Sky Deleter x 40 Rigid Lava Golem x 10 Rigid Nightmare Terror x 45 [ MVP ] Rigid Muspellskoll Glastheim Abyss Castle Every monster in this dungeon have a chance to drop Rough Zelunium which can be combined into a Zelunium. Combination: 5x Rough Zelunium = 1 Zelunium Frozen Gargoyle x 10 Prison Breaker x 10 Contaminated Raydric x 10 Contaminated Raydric Archer x 10 Contaminated Wanderer x 1 Contaminated Sting x 10 Flame Ghost x 10 Ice Ghost x 10 [ MVP ] Contaminated Dark Lord [ MVP ] Contaminated Spider Queen [ Note: Some changes may have already applied ingame. ] 7 Share this post Link to post Share on other sites