Lunar 304 Posted May 28, 2022 Anniversary Event A special gift has been added in the Main Office, you may retrieve it within 4 weeks Duration: 4 weeks Content: 12% Refine chance 0.10% Costume Drop 20% extra instance coins when completing instances Double Drop Double Cashpoints ( 1 $ = 4000 CP ) 100% EXP bonus Official Implementation Items Ancient Hero Added the following new items: Blessed Knife Freedom Stick Patent Blessed Knife Patent Freedom Stick Blessed Knife-LT Freedom Stick-LT Added to Fortessa Zero exchanger and any other feature that gives ancient hero items Added the reform of Normal -> Patent -> LT Added the items to the correct enchant items Clocktower Weapons Updated Enchant List: Storm Slash Tuning Device Hack and Slasher Tuning Device Axe Stomp Tuning Device Axe Tornado Tuning Device Acidified Zone Tuning Device Cart Tornado Tuning Device Impact Crater Tuning Device Savage Impact Tuning Device Frozen Crimson Tuning Device Crystal Impact Tuning Device Abyss Square Tuning Device From the Abyss Tuning Device Conflagration Land Tuning Device Psychic Wave Tuning Device Gale Storm Tuning DeviceU Arrow Storm Tuning Device Second Tuning Device Third Tuning Device Shield Shooting Tuning Device Shield Chain Tuning Device Framen Tuning Device Arbitrium Tuning Device Noon Blast Tuning Device Rising Sun Tuning Device Talisman of Four Bearing God Tuning Device Talisman of Soul Stealing Tuning Device Only One Bullet Tuning Device Spiral Shooting Tuning Device Double Bowling Bash Tuning Device Meteor Storm Tuning Device Precision Tuning Device (Shadow Dance) Antenpou Tuning Device Rose Shooting Tuning Device Severe Rainstorm Tuning Device Howling Strike Tuning Device Hyun Rok Tuning Device Instances Constellation Tower The instance is available through the Instance Manager. Cooldown: 24 hours Monsters: Exchange:Can be exchanged at @go instance Accessories Spoiler IMG Item Effect Currency Amount Stellar Power Seal [1] Atk + 7%, P.Atk + 3. When equipped with Nebula Armor of Power, Atk + 5%, P.Atk + 2. _ Class: Accessory (Right) 350x Meteorite Fragment 50x Meteorite Dust of Power 20x Soul of Betelgeuse 10x Soul of Naght Sieger Stellar Stamina Seal [1] MaxHP + 7%, Res + 5. When equipped with Nebula Armor of Stamina, MaxHP + 5%, Res + 3. _ Class: Accessory (Right) 350x Meteorite Fragment 50x Meteorite Dust of Stamina 20x Soul of Betelgeuse 10x Soul of Naght Sieger Stellar Concentration Seal [1] Increases attack speed (reduces delay after attack by 7%), Cri + 3. When equipped with Nebula Suit of Concentration, ASPD + 1, Cri + 7. _ Class: Accessory (Right) 350x Meteorite Fragment 50x Meteorite Dust of Concentration 20x Soul of Betelgeuse 10x Soul of Naght Sieger Stellar Creative Seal [1] Increases critical damage by 7%, P.Atk + 2. When equipped with Nebula Suit of Creative, increases critical damage by 5%, P.Atk + 2. _ Class: Accessory (Right 350x Meteorite Fragment 50x Meteorite Dust of Creative 20x Soul of Betelgeuse 10x Soul of Naght Sieger Stellar Spell Seal [1] Increases all property magical damage by 7%, S.Matk + 2. When equipped with Nebula Robe of Spell, increases all property magical damage by 5%, S.Matk + 2. _ Class: Accessory (Right) 350x Meteorite Fragment 50x Meteorite Dust of Spell 20x Soul of Betelgeuse 10x Soul of Naght Sieger Stellar Wisdom Seal [1] Reduces variable casting time by 7%, H.Plus + 2. When equipped with Nebula Robe of Wisdom, increases heal effectiveness by 10%, H.Plus + 2. _ Class: Accessory (Right) 350x Meteorite Fragment 50x Meteorite Dust of Wisdom 20x Soul of Betelgeuse 10x Soul of Naght Sieger Armors and other Spoiler IMG Item Effects Currency Amount Meteorite Fragment A fragment of a large meteorite from which it fell. It feels pretty strong. 50x Meteorite Powder Star's Robe [1] Matk + 125. Matk + 15 per 2 refine rate. If refine rate is 9 or higher reduces variable casting time by 10%. If refine rate is 11 or higher increases all property magical damage by 10%. 50x Meteorite Fragment 5x Soul of Naght Sieger Faint Star's Suit [1] Atk + 75, Matk + 75. Atk + 10 and Matk + 10 per 2 refine rate. If refine rate is 9 or higher increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher increases long ranged physical damage by 10%. 50x Meteorite Fragment 5x Soul of Naght Sieger Faint Star's Armor [1] Atk + 125. Atk + 15 per 2 refine rate. If refine rate is 9 or higher MaxHP + 7%. If refine rate is 11 or higher increases melee physical damage by 10%. 50x Meteorite Fragment 5x Soul of Naght Sieger Nebula Armor of Power [1] POW + 1. Atk + 125. Atk + 15 per 2 refine rate. If refine rate is 9 or higher Atk + 5%. If refine rate is 11 or higher increases melee physical damage by 20%. [Bonus by grade] [Grade D] Atk + 2 and Atk + 1% per 2 refine rate, increases melee physical damage by 1% per 3 refine rate. [Grade C] Atk + 3 and Atk + 1% per 2 refine rate, increases melee physical damage by 1% per 3 refine rate. [Grade B] Atk + 2% per 2 refine rate, increases melee physical damage by 1% per 3 refine rate, P.Atk + 1 per 4 refine rate. [Grade A] Atk + 3% per 2 refine rate, increases melee physical damage by 2% per 3 refine rate, P.Atk + 2 per 4 refine rate. 50x Meteorite Fragment 30x Meteorite Dust of Power 10x Soul of Betelgeuse 1x Faint Saint Armor Nebula Armor of Stamina [1] STA + 1. MaxHP + 10%. Def + 15 per 2 refine rate. If refine rate is 9 or higher increases incoming heal effectiveness by 10%. If refine rate is 11 or higher, MaxHP + 15%. [Bonus by grade] [Grade D] Def + 5 and increases incoming heal effectiveness by 2% per 2 refine rate, Res + 1 per 4 refine rate. [Grade C] Def + 7 and increases incoming heal effectiveness by 3% per 2 refine rate, Res + 2 per 4 refine rate. [Grade B] MaxHP + 1% per 3 refine rate, Res + 3 per 4 refine rate. [Grade A] MaxHP + 2% per 3 refine rate, Res + 4 per 4 refine rate. 50x Meteorite Fragment 30x Meteorite Dust of Stamina 10x Soul of Betelgeuse 1x Faint Saint Armor Nebula Suit of Concentration [1] CON + 1. Atk + 125. Atk + 15 per 2 refine rate. If refine rate is 9 or higher increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher increases long ranged physical damage by 20%. [Bonus by grade] [Grade D] Atk + 2, increases attack speed (reduces delay after attack by 1%) and Atk + 1% per 2 refine rate. [Grade C] Atk + 3, increases attack speed (reduces delay after attack by 1%) and Atk + 2% per 2 refine rate. [Grade B] Increases attack speed (reduces delay after attack by 2%) per 2 refine rate, increases long ranged physical damage by 1% per 3 refine rate, P.Atk + 1 per 4 refine rate. [Grade A] Increases attack speed (reduces delay after attack by 2%) per 2 refine rate, increases long ranged physical damage by 2% per 3 refine rate, P.Atk + 2 per 4 refine rate. 50x Meteorite Fragment 30x Meteorite Dust of Concentration 10x Soul of Betelgeuse 1x Faint Saint Suit Nebula Suit of Creative [1] CRT + 1. Atk + 100. Atk + 10 per 2 refine rate. If refine rate is 9 or higher Cri + 5. If refine rate is 11 or higher increases critical damage by 20%. [Bonus by grade] [Grade D] Atk + 1 per 2 refine rate, increases critical damage by 2% and Cri + 1 per 3 refine rate. [Grade C] Atk + 2 per 2 refine rate, increases critical damage by 3% and Cri + 2 per 3 refine rate. [Grade B] Increases critical damage by 5% per 3 refine rate, C.Rate + 1 and P.Atk + 1 per 4 refine rate. [Grade A] Increases critical damage by 7% per 3 refine rate, C.Rate + 1 and P.Atk + 2 per 4 refine rate. 50x Meteorite Fragment 30x Meteorite Dust of Creative 10x Soul of Betelgeuse 1x Faint Saint Suit Nebula Robe of Spell [1] SPL + 1. Matk + 125. Matk + 15 per 2 refine rate. If refine rate is 9 or higher Matk + 5%. If refine rate is 11 or higher, increases all property magical damage by 15%. [Bonus by grade] [Grade D] Matk + 2 and Matk + 1% per 2 refine rate, increases all property magical damage by 3% per 3 refine rate. [Grade C] Matk + 3 and Matk + 1% per 2 refine rate, increases all property magical damage by 3% per 3 refine rate. [Grade B] Matk + 2% per 2 refine rate, increases all property magical damage by 5% per 3 refine rate, S.Matk + 1 per 4 refine rate. [Grade A] Matk + 3% per 2 refine rate, increases all property magical damage by 5% per 3 refine rate, S.Matk + 2 per 4 refine rate. 50x Meteorite Fragment 30x Meteorite Dust of Spell 10x Soul of Betelgeuse 1x Faint Saint Robe Nebula Robe of Wisdom [1] WIS + 1. Matk + 125. MaxSP + 2% and increases heal effectiveness by 1% per 2 refine rate. If refine rate is 9 or higher increases SP recovery rate by 30%. If refine rate is 11 or higher reduces variable casting time by 10%. [Bonus by grade] [Grade D] Increases SP recovery rate by 2% and increases heal effectiveness by 1% per 2 refine rate, Mres + 1 per 3 refine rate. [Grade C] Increases SP recovery rate by 3% and increases heal effectiveness by 2% per 2 refine rate, Mres + 2 per 3 refine rate. [Grade B] MaxSP + 1% per 2 refine rate, Mres + 2 per 3 refine rate, H.Plus + 2 per 4 refine rate. [Grade A] MaxSP + 2% per 2 refine rate, Mres + 3 per 3 refine rate, H.Plus + 3 per 4 refine rate. 50x Meteorite Fragment 30x Meteorite Dust of Wisdom 10x Soul of Betelgeuse 1x Faint Saint Robe Enchants: Accessory Enchants Spoiler Target 2nd Slot 3rd Slot Enchant Cost Stellar Seal Accessory Fighting Spirit 3~4 Fighting Spirit 3~4 3rd Slot: 5x Meteorite Fragment +300,000z 2nd Slot: 10x Meteorite Fragment + 500,000z Spell 3~4 Spell 3~4 Expert Archer 3~4 Expert Archer 3~4 Sharp 3~4 Sharp 3~4 Star of Mettle Lv1~5 Star of Mettle Lv1~5 Star of Vital Lv1~5 Star of Vital Lv1~5 Star of Master Archer Lv1~5 Star of Master Archer Lv1~5 Star of Sharp Lv1~5 Star of Sharp Lv1~5 Star of Spell Lv1~5 Star of Spell Lv1~5 Star of Spirit Lv1~5 Star of Spirit Lv1~5 Armor Enchants Spoiler 3rd Slot Enchant 2nd Slot Enchant 1st Slot Enchant Star Cluster of Power Lv1~3 Nebula of Fighting Spirit Lv1~3 Str+3~5 Star Cluster of Stamina Lv1~3 Nebula of Health Lv1~3 Vit+3~5 Star Cluster of Concentration Lv1~3 Nebula of Expert Archer Lv1~3 Dex+2~4 Star Cluster of Creative Lv1~3 Nebula of Sharp Lv1~3 Agi+3~5 Star Cluster of Spell Lv1~3 Nebula of Spell Lv1~3 Int+3~5 Star Cluster of Wisdom Lv1~3 Nebula of Healing Lv1~3 Thanatos Tower The instance is available through the Instance Manager. Cooldown: 24 hours Monsters: Information All monster spawns and original Thanatos Tower scripts have been removed from the old Thanatos Tower The monster spawn of the Thanatos Tower has been changed You can no longer access the normal Thanatos MvP through the Thanatos Tower All warps to Thanatos Tower of Floor 8 and above have been disabled, you may access them by going through the Thanatos Tower Cards: Spoiler Card Type Description Obtained From Crow Baron Card Accessory (left) Increases attack speed (reduces delay after attack by 5%). If the user's base level is 200 or higher, increases fire and wind property magical damage by 15%. When equipped with Crow Duke Card and both are equipped by Sage classes, increases Fire Bolt and Lightning Bolt damage by 30% Crow Baron Card Crow Duke Card Accessory (right) Matk + 5%. If the user's base level is 200 or higher, increases water and earth property magical damage by 15%. When equipped with Crow Baron Card and both are equipped by Sage classes, increases Cold Bolt and Heaven's Drive damage by 30%. Crow Duke Card Void Mimic Card Accessory Increases critical damage by 15%. When equipped with Treasure Mimic Card and the user's base level is 200 or higher, increases critical damage by additional 15%. Void Mimic Card Book of Death Card Weapon Increases Soul Expansion damage by 30%. When equipped with Death Word Card and the user's base level is 200 or higher, increases ghost property magical damage by 30%. Book of Death Card Eldest Card Garment Increases ghost property magical damage by 10%, MaxSP - 25%. When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases ghost property magical damage by additional 15% per 40 base Int. Eldest Card Smile Giver Card Garment Increases neutral property magical damage by 10%, MaxSP - 25%. When equipped with Lady Solace Card, increases neutral property magical damage by additional 15% per 40 base Int. Smile Giver Empathizer Card Garment Increases long ranged physical damage by 10%, MaxSP - 25%. When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases long ranged physical damage by additional 15% per 40 base Dex. Empathizer Prayer Giver Card Garment Increases holy property magical damage by 10%, MaxSP - 25%. When equipped with Lady Solace Card and the user's base level is 200 or higher, increases holy property magical damage by additional 15% per 40 base Int. Prayer Giver Happiness Giver Card Garment Increases melee physical damage by 10%, MaxSP - 25%. When equipped with Mistress of Shelter Card and the user's base level is 200 or higher, increases melee physical damage by additional 15% per 40 base Str. Happiness Giver Anger of Thanatos Card Shield Atk - 10%. Atk + 3% per 3 refine rate of shield. If refine rate of shield is 11 or higher, Atk + 5%. Anger of Thanatos Horror of Thanatos Card Shield Matk - 10%. Matk + 3% per 3 refine rate of shield. If refine rate of shield is 11 or higher, Matk + 5%. Horror of Thanatos Resentment of Thanatos Card Weapon Increases magical damage against angel race monsters by 10%. If the user's base level is 200 or higher, increases magical damage against angel race monsters by additional 20%. When equipped with Dolor of Thanatos Card, increases magical damage against angel race monsters by additional 20%. Resentment of Thanatos Regret of Thanatos Card Shield Reflects 15% of melee physical damage taken back to the attackers. Regret of Thanatos Broken Memory of Thanatos Card Footgear Card Increases physical damage against demihuman and demon race monsters by 40%. Increases physical damage taken from demihuman and demon race monsters by 30%. Broken Thanatos Memory of Thanatos Card Weapon Enchants compounded weapon with the Occult Impaction skill effect. Each attack drains 1 SP. DEF -30, Flee -30. Thanatos Exchange:Can be exchanged at @go instance Sinful Accessories Spoiler Sinful Accessories Accessory Slot Description Obtained From Sinful Amethyst Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%. When equipped with Sinful Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%. Random Drop from any monster in the instance or Shard Exchange Sinful Amethyst Ring [1] Accessory (Right) When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%. Sinful Emerald Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%. When equipped with Sinful Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. Sinful Emerald Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Sinful Opal Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%. When equipped with Sinful Opal Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. Sinful Opal Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%). When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Sinful Ruby Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%. When equipped with Sinful Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%. Sinful Ruby Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Sinful Sapphire Necklace [1] Accessory (Left) Matk + 10%, reduces variable casting time by 7%. When equipped with Sinful Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases magical damage against angel and dragon race monsters by 15%. Sinful Sapphire Ring [1] Accessory (Right) Matk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Sinful Topaz Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%. When equipped with Sinful Topaz Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%. Sinful Topaz Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Brilliant Light Accessories Spoiler Brilliant Light Accessories Accessory Slot Description Obtained From Brilliant Light Amethyst Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%. When equipped with Brilliant Light Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%. Random Drop from any monster in the instance or Shard Exchange Brilliant Light Amethyst Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%). When equipped with Dex Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Brilliant Light Aquamarine Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%. When equipped with Brilliant Light Aquamarine Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%. Brilliant Light Aquamarine Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Luk Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Brilliant Light Emerald Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%. When equipped with Brilliant Light Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%. Brilliant Light Emerald Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%). When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Brilliant Light Ruby Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%. When equipped with Brilliant Light Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%. Brilliant Light Ruby Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Brilliant Light Sapphire Necklace [1] Accessory (Left) Matk + 10%, reduces variable casting time by 7%. When equipped with Brilliant Light Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 15%. Brilliant Light Sapphire Ring [1] Accessory (Right) Matk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Brilliant Light Zircon Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%. When equipped with Brilliant Light Zircon Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%. Brilliant Light Zircon Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%). When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%. Enchants: Spoiler Target 3rd Slot Enchant 4th Slot Enchant Brilliant Light Accessories Empathy Lv 1~5 Divine Evil Lv 1~5 Happiness Lv 1~5 Shelter Lv 1~5 Destructive Evil Lv 1~5 Solace Lv 1~5 Sinful Accessories Anger Lv 1~5 Inverse Scale Lv 1~5 Horror Lv 1~5 Resentment Lv 1~5 Dragon Scale Lv 1~5 Regret Lv 1~5 Other Automated Event Undead Assault Removed multiple person factor Removed resurrections factor Changed to a full solo-game of surviving 5 different waves of monsters Disguise Event Added warp out function into the Disguise Manager after the event has ended Trivia Event Added a few more checks regarding case insensitive answers Lucky 3 - Slotmachine Reduced the chance for all World Boss Boxes Added new items: Shadow Enchant Box Wind Walk Scroll 10 Assumptio Scroll 5 Adrenaline Scroll 5 5x Strawberry Choco 5x Chocolate Tart 3x Halo-Halo 2x Miracle Tonic 2x Leap of Fantasy 2x Sesame Pastry 2x Honey Pastry 2x Rainbow Cake Daehwandan Taecheongdan Costume Fallen Angel Wings Costume Adventurers Bag Costume Arch Angel Wings Removed items: Vicious Reset World Boss Added a minimum cooling period of 6hrs per spawn, NPC will display time until spawn when a kill count has been reached and it has been less than 6 hours since last kill count spawn. Added a special immunity to all status changes [ debuffs that may increase damage ] Shield Adjustments: Helheim Reduced Posessed Poring shield from 8b to 1b Increased the shield of other average World Bosses that are not Ains or Shalltear from 8b to 12b Increased the shield of Ains and Shalltear to 16b Niflheim Reduced Posessed Poring shield from 8b to 4b Increased the shield of other average World Bosses that are not Ains or Shalltear from 8b to 16b Increased the shield of Ains and Shalltear to 24b Skill Changes Removed Magic Mirror from Posessed Poring World Boss Box changes Removed every shadow item from all boxes Removed every equipment dropped from all boxes Added the following new items and amounts: 10 Moon Coins 50 Moon Coins 30 Moonlight Coins 50 Moonlight Coins 5 HD Carnium 5 HD Bradium 5 HD Oridecon 5 HD Elunium 5 Enriched Elunium 5 Enriched Oridecon 1 Exchanger Album 2 Exchanger Album 10 Blacksmith Blessing 1 Kachua Key 3 Kachua Key 5 Kachua Key 1 Instance Reset NPC changes Purgatory Added an automatical removal of the burning effect after the boss has been killed Added an automaitcal removal of the burning effect when using the healer in purgatory Improved the handling of the flames in Purgatory Portal Added preventative checks to the automatic things called inside Purgatory When a monster is a MvP When a monster is a Slave Helheim Removed Cart Cannon penalty Reduced penalty of Ignition Break from 35 to 25% Reduced penalty of Cross Impact from 65 to 55% Reduced penalty of Chain Lightning from 25 to 15% Niflheim Added Dragonbreath at 50% Added Dragonbreath - Water at 50% Other Added commas to all numbers of @price Fixed a bug that allowed several autobonus' to be stacked OS Mission Fixed all Purgatory and Instance Coin rewards of this instance Cor Mission Fixed a bug that caused sometimes the runs after the first one to bug at the boxes Fixed a bug that caused sometimes the chests to not despawn correctly after killing the mobs Fixed a bug that did not require to interact with all 4 boxes Fixed a bug that prevented Instance Coins and Purgatory Coins to be rewarded Improved @ii by adding avg, min, max price for every item in its search Added a special weight check when trying to use the enchantment UI that will warn you whether you're at 70% or above weight The special flee and hit calculation from Purgatory has been adjusted to also affect Hell mode Removed AP removal on death everywhere Slightly improved the random target picking based on whether or not a monster is targetable to begin with or considered a damage immune object ( example specific boss fights ) Fixed a wrong item display in the Daily Attendance Card Removing Matrix Added the following missing items Sitting Pope Casual ( ItemID: 19172 ) Menblatt's Wings ( ItemID: 20863 ) Leviathan Muffler ( ItemID: 20922 ) Devil Worshipper Shoes ( ItemID: 22138 ) Fanatic Necklace ( ItemID: 28500 ) Yin Yang Talisman ( ItemID: 28560 ) Rasen Fuma Orb ( ItemID: 32262 ) Powered Wing ( ItemID: 450176 ) Fixed Scrap Fist not dropping Added a 40b HP shield to all dummies for easier damage testing Improved damage display of dummies by adding a comma every 3 numbers eg 1000 = 1,000 Removed old enchant tickets from Kachua Keys Water Garden Fixed a bug that caused the hidden monsters to be a npc sprite Fixed a bug where some monsters weren't spawned during boss fight when being teleported away Fixed a bug that made the first enchant of Hero Insignia cost 400k more zeny than it should Removed Fatalist Modification Cube from Fortessa Zero NPC Lost Farm Fixed a bug that allowed you to skip to boss directly Added 2 missing Battle Manuals to Seasonal Booster Pack ( 160 ) Fortessa Dungeon Fixed a bug that allowed you to skip to boss directly Reformated the highest kill count check from singular to sum of all party members / party members count Added preventative checks during instance creation and spawning of first monsters to prevent any abuse Skills Changed the weight given by Increase Weight from 200 per level to 10000. ( Gym Pass ) Fixed an incorrect range on NPC_EARTHQUAKE Fixed Dragonology not giving the correct damage reduction Fixed a bug that prevented all patk from affecting any Dragon Breath skills ( was fixed in Niflheim recently already ) Fixed description of Frenzy Shot Fixed description of Shadow Stab Fixed Crazy Weed not dealing any damage Fixed Explosion Blaster is no longer forced Holy Damage Fixed First Brand is no longer forced Holy Damage Reduced cooldown of Shadow Hunting from 3 seconds to 0.3 seconds Fixed a bug that caused Mission Bombardments first hit not to be the correct % modifier Fixed a bug that caused Mission Bombardments consecutive hits not to be correct % modifier Refine UI Increased chance for material free attempt from 5% to 10% Increased chance for no downgrade or break from 3% to 5% Items Fixed the description of OS Remodel Cube Reduced the weight of the following items: Bloody Branch Chocolate Strawberry Chocolate Tart Halo-Halo Sesame Pastry Honey Pastry Rainbow Cake Fixed the weight of Lens Craft Stone Fixed the weight of Curse-eroded Gemstone Increased the chance for the following items: Boots of Unknown Power Boots of Unknown Dexterity Boots of Unknown Life Boots of Unknown Magic Power Boots of Unknown Agility Boots of Unknown Luck Fixed the level requirement of Kingbird Ancient Shadow Weapon Fixed description of Blue Crystal Staff-LT Fixed a bug that made all Earthly enchants read shield refine instead of weapon refine Fixed Wind Magical Solid Rod not correctly parsed as 1h Staff Fixed itemscript of Arch Plasma Card Added description of Unstable Energy Fragment Fixed description and script of Grace Magic Ring Fixed several LT-Headgears combos that were reading shield refine instead of weapon refine Fixed Ghost Cube Card not working on Hyper Novice Added missing combo of Phreeoni Wing Suit and Infinite Phreeoni Card Fixed missing 5% crit damage on Automatic Module (Breeze Shooting) Fixed a bug that prevented Ignis Cap and Phantom Cap from being used by the Armor Modification Box Added missing combo of Beast's Leather Shoes with Angry Moonlight Flower Card Fixed wrong description of Shadow Chaser Stone (Lower) Added missing combo of Carrot in Mouth (18683) and Bunny Band (2214) Fixed a bug that prevented some enchants from OSAD Weapons to be selected Fixed a bug that made Sharp1 not upgradeable to Sharp2 on OSAD Weapons Updated the name of the item 4th Outfit Ticket in the server database to Special Outfit Ticket which automatically updates the NPC Nurah MvP Ladder Reworked and re-implemented the MvP Ladder. Improved the Party Modus: This mode is automatical in purgatory mode and allows a maximum of 3 members Improved the Solo Modus: You may now select one of 3 different modes Beginner Normal Hard The boss will now spawn with a shield based on the currently wave. Mechanics may appear based on the current wave Removed the zeny cost, added a special entry cost. Finishing any instance grants 1 entry Rewards Finishing any level of the MvP Ladder has a [ Beginner 1%, Normal 3%, Purgatory 6% - Party 9%] chance to obtain a Costume Enchantment Box Finishing any level above lvl 3 of the MvP Ladder has a [ Beginner 1%, Normal 1%, Purgatory 2% - Party 3%] chance to obtain a Silvervine Fruit Box Finishing any level above lvl 7 of the MvP Ladder has a [ Beginner 2%, Normal 5%, Purgatory 10% - Party 10%] chance to obtain a random Shadow Spellbook Finishing any level above lvl 8 of the MvP Ladder has a [ Beginner 1%, Normal 3%, Purgatory 6% - Party 9%] chance to obtain a random LT-Weapon Enchant Finishing any level above lvl 9 of the MvP Ladder has a [ Beginner 1%, Normal 3%, Purgatory 6% - Party 9%] chance to obtain a random Shadow Equipment Finishing any level above lvl 10 of the MvP Ladder has a [ Beginner 1%, Normal 2%, Purgatory 4% - Party 6%] chance to obtain a Dual Stone Box Ladder Points Added Point rewards on clearance of every level Level 1-4 = [ Beginner 1 Point, Normal 1 Point, Purgatory 2 Points - Party 1 Point] Level 5 = [ Beginner 1 Point, Normal 3 Points, Purgatory 6 Points - Party 3 Points] Level 6 = [ Beginner 2 Points, Normal 4 Points, Purgatory 8 Points - Party 4 Points] Level 7 = [ Beginner 2 Points, Normal 5 Points, Purgatory 10 Points - Party 5 Points] Level 8 = [ Beginner 5 Points, Normal 10 Points, Purgatory 20 Points - Party 10 Points] Level 9 = [ Beginner 5 Points, Normal 10 Points, Purgatory 20 Points - Party 10 Points] Level 10 = [ Beginner 7 Points, Normal 15 Points, Purgatory 30 Points - Party 15 Points] Level 11 = [ Beginner 10 Points, Normal 20 Points, Purgatory 40 Points - Party 20 Points] Niflheim only Reimplemented the badges and time adding Niflheim only Fixed a bug that caused the Purgatory Weekly Quest to not always reset correctly Removed any enchanting for custom enchants from the Refinement UI Enchantment Changes: Top: Raised Max HP % from 1 ~ 5 to 1 ~ 10 Raised Max SP % from 1 ~ 5 to 1 ~ 10 Added a random 3rd enchant: RES 10 ~ 100 MRES 10 ~ 100 Middle: Removed Physical Boss Damage Removed Physical Normal Damage Removed Magical Boss Damage Removed Magical Normal Damage Added Melee Physical Damage % 1 ~ 5 Added Ranged Physical Damage % 1 ~ 5 Added All Magical Properties % 1 ~ 5 Added a random 3rd enchant: P.ATK 1 ~ 10 SMATK 1 ~ 10 Bottom: Added Perfect Hit % 1 ~ 10 Added Fixed Casttime Reduction 0.1s ~ 0.2s Added a random 3rd enchant: C.Rate 1 ~ 10 H.Plus 1 ~ 10 Garment: Adjusted 2nd enchant to include Trait Stats 1 ~ 3 Added new items: Costume Enchant I Costume Enchant II Costume Reset These items can be used to enchant costumes with custom enchants from now on, they use the lapine upgrading UI instead of the Refinement UI. This allows easier overview and much simpler enchanting. These items can be purchased by double clicking Enchantment Ores, Enchantment Certificate or by checking the Special Tool Dealer. Arcana Card Album Justice Card The Star Card Temperance Card The Chariot Card Death Card The Hermit Card The Emperor Card The Moon Card The Lovers Card The Hierophant Card The Devil Card Strength Card The Fool Card Wheel of Fortune Card The Hanged Man Card The World Card Justice Reversed Card The Star Reversed Card Temperance Reversed Card The Chariot Reversed Card Death Reversed Card The Lovers Reversed Card The Emperor Reversed Card Strength Reversed Card The Devil Reversed Card The Moon Reversed Card Wheel of Fortune Reversed Card The World Reversed Card The Hermit Reversed Card The Fool Reversed Card The Hierophant Reversed Card The Hanged Man Reversed Card The High Priestess Card The High Priestess Reversed Card The Tower Card The Tower Reversed Card Half Dragon Princess Ring ( ItemID: 490043 ) Asmodeus Wings ( ItemID: 410139 ) Metal Stick (Alternate) ( ItemID: 32012 ) Sniping Veil ( ItemID: 20857 ) Phoenix Shield ( ItemID: 460023 ) Necromancers Dress ( ItemID: 15387 ) Flame Thunder Witch's Wand ( ItemID: 2041 ) Ice Flame Evil God's Blade Sickle ( ItemID: 520003 ) Test Tube Boots ( ItemID: 470060 ) Dark Triad ( ItemID: 450214 ) 5 1 Share this post Link to post Share on other sites