Lunar 306 Posted December 23, 2021 Official Implementation Expanded 4th classes and all skills ( 4 / 7 classes will be the first batch ) Sky Emperor Overview: Sky Mastery Max Level: 10 Description: Increases effectiveness of celestial body techniques. Increases damage of Rising Sun, Noon Blast, Rising Moon, Midnight Kick, Dawn Break, Twinkling Galaxy, Star Burst and Star Cannon. War Book Mastery Max Level: 10 Description: Improves the combat strategy of the user. When equipping a book, increases P.Atk and Hit. [Lv 1] : P.Atk+ 3/Hit+ 3 [Lv 2] : P.Atk+ 4/Hit+ 6 [Lv 3] : P.Atk+ 5/Hit+ 9 [Lv 4] : P.Atk+ 6/Hit+ 12 [Lv 5] : P.Atk+ 7/Hit+ 15 [Lv 6] : P.Atk+ 8/Hit+ 18 [Lv 7] : P.Atk+ 9/Hit+ 21 [Lv 8] : P.Atk+ 10/Hit+ 24 [Lv 9] : P.Atk+ 11/Hit+ 27 [Lv 10] : P.Atk+ 12/Hit+ 30 Rising Sun Max Level: 5 Target: Target Description: Drives the power of the sun that illuminates the day, inflicts melee physical damage to the target. When using this skill, applies [Sunrise], [Noon], and [Sunset] effect to the user sequentially. (However, after sunset, only the power of the moon can travel through the sky). Deals additional damage depending on the level of Sky Mastery learned, user's base level and POW. [Lv 1] : 900 + (Sky Mastery level x5) % Atk [Lv 2] : 1300 + (Sky Mastery level x10) % Atk [Lv 3] : 1700 + (Sky Mastery level x15) % Atk [Lv 4] : 2100 + (Sky Mastery level x20) % Atk [Lv 5] : 2500 + (Sky Mastery level x25) % Atk Noon Blast Max Level: 5 Target: Target AP Recovery: 2 Description: Can only be used when the current celestial movement is Sunrise or Noon. Irradiates the sunlight, inflicts melee physical damage to the target and surrounding enemies around the target. Deals additional damage depending on the level of Sky Mastery learned, user's base level and POW. If the current celestial movement is Noon, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. [Lv 1] : 2400 + (Sky Mastery level x5) % Atk / Area of effect: 3x3 cells [Lv 2] : 3300 + (Sky Mastery level x10) % Atk / Area of effect: 3x3 cells [Lv 3] : 4200 + (Sky Mastery level x15) % Atk / Area of effect: 5x5 cells [Lv 4] : 5100 + (Sky Mastery level x20) % Atk / Area of effect: 5x5 cells [Lv 5] : 6000 + (Sky Mastery level x25) % Atk / Area of effect: 7x7 cells Sunset Blast Max Level: 5 Target: Target AP Recovery: 2 Description: Can only be used when the current celestial movement is Noon or Sunset. Kicks the target with the power of blazing sun, inflicts melee physical damage to the target and surrounding enemies around the target. Deals additional damage depending on the level of Sky Mastery learned, user's base level and POW. If the current celestial movement is Sunset, applies critical damage, the critical chance is the user's Cri. The effectiveness of critical modifier is applied by half. [Lv 1] : 1200 + (Sky Mastery level x5) % Atk / Area of effect: 3x3 cells [Lv 2] : 1500 + (Sky Mastery level x10) % Atk / Area of effect: 3x3 cells [Lv 3] : 1800 + (Sky Mastery level x15) % Atk / Area of effect: 5x5 cells [Lv 4] : 2100 + (Sky Mastery level x20) % Atk / Area of effect: 5x5 cells [Lv 5] : 2400 + (Sky Mastery level x25) % Atk / Area of effect: 7x7 cells Rising Moon Max Level: 5 Target: Self Description: Drives the power of the moon that illuminates the night, inflicts melee physical damage to all targets around the user. When using this skill, applies [Moonrise], [Midnight] and [Moonset] effect to the user sequentially. (However, after Moonset, only the power of the sun can travel through the sky). Deals additonal damage depending on the level of Sky Mastery learned, user's base level and POW. [Lv 1] : 900 + (Sky Mastery level x5) % Atk / Area of effect: 5x5 cells [Lv 2] : 1200 + (Sky Mastery level x10) % Atk / Area of effect: 5x5 cells [Lv 3] : 1500 + (Sky Mastery level x15) % Atk / Area of effect: 7x7 cells [Lv 4] : 1800 + (Sky Mastery level x20) % Atk / Area of effect: 7x7 cells [Lv 5] : 2100 + (Sky Mastery level x25) % Atk / Area of effect: 9x9 cells Midnight Kick Max Level: 5 Target: Self AP Recovery: 2 Description: Can only be used when the current celestial movement is Moonrise or Midnight. Kicks the surrounding enemies with the power of the moon, inflicts melee physical damage to the target and surrounding enemies around the target Deals additional damage depending on the level of Sky Mastery learned, user's base level and POW. Deals more damage if the current celestial movement is Midnight. [Lv 1] : 1500 + (Sky Mastery level x5) %, ATK(Midnight) 2700 + (Sky Mastery level x5) % / Area of effect: 5x5 cells [Lv 2] : 2500 + (Sky Mastery level x5) %, ATK(Midnight) 3900 + (Sky Mastery level x5) % / Area of effect: 5x5 cells [Lv 3] : 3500 + (Sky Mastery level x5) %, ATK(Midnight) 5100 + (Sky Mastery level x5) % / Area of effect: 5x5 cells [Lv 4] : 4500 + (Sky Mastery level x5) %, ATK(Midnight) 6300 + (Sky Mastery level x5) % / Area of effect: 5x5 cells [Lv 5] : 5500 + (Sky Mastery level x5) %, ATK(Midnight) 7500 + (Sky Mastery level x5) % / Area of effect: 5x5 cells Dawn Break Max Level: 5 Target: Self AP Recovery: 2 Description: Can only be used when the current celestial movement is Midnight or Moonset. Emits the moonlight, inflicts melee physical damage to the target and surrounding enemies around the target. Deals additional damage depending on the level of Sky Mastery learned, user's base level and POW. Deals more damage if the current celestial movement is Moonset. [Lv 1] : 700 + (Sky Mastery level x5) %, ATK(Moonset) 900 + (Sky Mastery level x5) % / Area of effect: 5x5 cells [Lv 2] : 1100 + (Sky Mastery level x5) %, ATK(Moonset) 1500 + (Sky Mastery level x5) % / Area of effect: 5x5 cells [Lv 3] : 1500 + (Sky Mastery level x5) %, ATK(Moonset) 2100 + (Sky Mastery level x5) % / Area of effect: 5x5 cells [Lv 4] : 1900 + (Sky Mastery level x5) %, ATK(Moonset) 2700 + (Sky Mastery level x5) % / Area of effect: 5x5 cells [Lv 5] : 2300 + (Sky Mastery level x5) %, ATK(Moonset) 3300 + (Sky Mastery level x5) % / Area of effect: 5x5 cells Twinkling Galaxy Max Level: 5 Target: Self Description: Uses the movement of constellations to drop a shooting star once every 0.3 seconds for 4.5 seconds withing range. Each shooting star inflicts melee physical damage to all targets within 5x5 cells. Deals additional damage depending on the level of Sky Mastery learned, user's base level and POW. [Lv 1] : 600 + (Sky Mastery level x3) % Atk / Twinkling Galaxy area of effect: 13x13 cells [Lv 2] : 1000 + (Sky Mastery level x6) % Atk/ Twinkling Galaxy area of effect: 13x13 cells [Lv 3] : 1400 + (Sky Mastery level x9) % Atk / Twinkling Galaxy area of effect: 11x11 cells [Lv 4] : 1800 + (Sky Mastery level x12) % Atk / Twinkling Galaxy area of effect: 11x11 cells [Lv 5] : 2200 + (Sky Mastery level x15) % Atk / Twinkling Galaxy area of effect: 9x9 cells Star Burst Max Level: 5 Target: Target AP Recovery: 3 Description: Can only be used within the range of Twinkling Galaxy. Stops the current star rain and focuses on calling down stars upon the target. Inflicts melee physical damage to a target and targets withing 5x5 cell range around it once every 0.3 seconds for 4.5 seconds. Damage is calculated according to the skill level, user's base level and POW. [Lv 1] : 900 + (Sky Mastery level x5) % Atk [Lv 2] : 1300 + (Sky Mastery level x10) % Atk [Lv 3] : 1700 + (Sky Mastery level x15) % Atk [Lv 4] : 2100 + (Sky Mastery level x20) % Atk [Lv 5] : 2500 + (Sky Mastery level x25) % Atk Star Cannon Max Level: 5 Target: Self AP Recovery: 3 Description: Can only be used withing the range of Twinkling Galaxy. Stops Twinkling Galaxy and changes it to a more powerful one. Drops multiple shooting stars once every 0.3 seconds for 4.5 seconds within range. Star Cannons shooting star inflicts melee physical damage to the target the surrounding enemies within 7x7 cells. Deals additonal damage depending on the level of Sky Mastery learned, user's base level and POW. [Lv 1] : 700 + (Star Cannon level x5) % / Shooting star range: 13x13 cells / Simultaneous shooting stars: 2 [Lv 2] : 1200 + (Star Cannon level x10) % / Shooting star range: 13x13 cells / Simultaneous shooting stars: 2 [Lv 3] : 1700 + (Star Cannon level x15) % / Shooting star range: 11x11 cells / Simultaneous shooting stars: 3 [Lv 4] : 2200 + (Star Cannon level x20) % / Shooting star range: 11x11cells / Simultaneous shooting stars: 3 [Lv 5] : 2700 + (Star Cannon level x25) % / Shooting star range: 9x9 cells / Simultaneous shooting stars: 4 Thousand Stars Max Level: 10 Target: Target AP Consume: 100 Description: Accumulates all of the celestial energy into the user's feet then dashes to the target and kicks it with all the might, inflicting melee physical damage. If the target is a player, drain its AP to 0. If the target is demihuman or demon race, the skill deals damage for 3 hits. Deals additional damage depending on user's base level and POW. Has a chance to trigger critical, critical chance is the user's Cri. The effectiveness of critical modifies is applied by half. [Lv 1] : 2000% Atk [Lv 2] : 4000% Atk [Lv 3] : 6000% Atk [Lv 4] : 8000% Atk [Lv 5] : 10000% Atk [Lv 6] : 12000% Atk [Lv 7] : 14000% Atk [Lv 8] : 16000% Atk [Lv 9] : 18000% Atk [Lv 10] : 20000% Atk Heaven's Spirit Max Level: 10 Target: Self AP Consume: 150 Description: Enters the state of celestial unity by drawing celestial energy into the user's body. In the state of celestial unity, the effect of either Sunrise, Noon, Sunset, Moonrise, Midnight or Moonset is cancelled, Noon Blast, Sunset Blast, Midnight Kick and Dawn Break can be used freely with the maximum potency of the skills. [Lv 1] : Duration: 90 seconds [Lv 2] : Duration: 180 seconds [Lv 3] : Duration: 270 seconds [Lv 4] : Duration: 360 seconds [Lv 5] : Duration: 450 seconds [Lv 6] : Duration: 540 seconds [Lv 7] : Duration: 630 seconds [Lv 8] : Duration: 720 seconds [Lv 9] : Duration: 810 seconds [Lv 10] : Duration: 900 seconds Soul Ascetic Overview: Talisman Mastery Max Level: 10 Description: Increases the insight of talismans, increases S.Matk and effectiveness of skills that uses talismans. [Lv 1] : S.Matk+ 1 [Lv 2] : S.Matk+ 2 [Lv 3] : S.Matk+ 3 [Lv 4] : S.Matk+ 4 [Lv 5] : S.Matk+ 5 [Lv 6] : S.Matk+ 6 [Lv 7] : S.Matk+ 7 [Lv 8] : S.Matk+ 8 [Lv 9] : S.Matk+ 9 [Lv 10] : S.Matk+ 10 Soul Mastery Max Level: 10 Description: By studying the art of soul guiding, increases SPL. [Lv 1] : SPL+ 1 [Lv 2] : SPL+ 2 [Lv 3] : SPL+ 3 [Lv 4] : SPL+ 4 [Lv 5] : SPL+ 5 [Lv 6] : SPL+ 6 [Lv 7] : SPL+ 7 [Lv 8] : SPL+ 8 [Lv 9] : SPL+ 9 [Lv 10] : SPL+ 10 Talisman of Protection Max Level: 5 Target: Target AP Recovery: 2 Description: Consumes 1 Soul Talisman. Attaches the talisman of protection to self of one party member to recover HP every 3 seconds. Recovers additional HP depending on level of Talisman Mastery learned, user's base level and CRT. [Lv 1] : Healing amount: 500 + (Talisman Mastery level x50) / Duration: 180 seconds [Lv 2] : Healing amount: 1000 + (Talisman Mastery level x100) / Duration: 210 seconds [Lv 3] : Healing amount: 1500 + (Talisman Mastery level x150) / Duration: 240 seconds [Lv 4] : Healing amount: 2000 + (Talisman Mastery level x200) / Duration: 270 seconds [Lv 5] : Healing amount: 2500 + (Talisman Mastery level x250) / Duration: 300 seconds Talisman of Warrior Max Level: 5 Target: Target AP Recovery: 2 Description: Consumes 1 Soul Talisman. Attaches the talisman of warrior to self of one party member to increase P.Atk. Can only be used on targets that equips weapons. [Lv 1] : P.Atk+ 2 / Duration: 180 seconds [Lv 2] : P.Atk+ 4 / Duration: 210 seconds [Lv 3] : P.Atk+ 6 / Duration: 240 seconds [Lv 4] : P.Atk+ 8 / Duration: 270 seconds [Lv 5] : P.Atk+ 10 / Duration: 300 seconds Talisman of Magician Max Level: 5 Target: Target AP Recovery: 2 Description: Consumes 1 Soul Talisman. Attaches the talisman of magician to self of one party member to increase S.Matk. Can only be used on targets that equips weapons. [Lv 1] : S.Matk+ 2 / Duration: 180 seconds [Lv 2] : S.Matk+ 4 / Duration: 210 seconds [Lv 3] : S.Matk+ 6 / Duration: 240 seconds [Lv 4] : S.Matk+ 8 / Duration: 270 seconds [Lv 5] : S.Matk+ 10 / Duration: 300 seconds Soul Gathering Max Level: 5 Target: Target AP Recovery: 2 Description: Can only be used when Soul Collect is active. Gathers the wandering spirits that lingers around, instantly fills Soul Energy to the maximum amount that the user can accumulate. [Lv 1] : Skill cooldown: 5 seconds [Lv 2] : Skill cooldown: 5 seconds [Lv 3] : Skill cooldown: 5 seconds [Lv 4] : Skill cooldown: 5 seconds [Lv 5] : Skill cooldown: 5 seconds Totem of Tutelary Max Level: 5 Target: 1 cell ground target Description: Consumes 10 Soul Talismans. Summons a Totem of Tutelary which worships the guardian diety on the ground to recover HP and SP of nearby party members including the user at certain intervals. Recovers an additional amount based on the level of Talisman Mastery learned, user's base level and CRT. [Lv 1] : HP recovery amount: 1000 + (Talisman Mastery level x50) / SP recovery amount: 50 + (Talisman Mastery level x5) / Area of effect: 5x5 cells [Lv 2] : HP recovery amount: 1500 + (Talisman Mastery level x100) / SP recovery amount: 100 + (Talisman Mastery level x10) / Area of effect: 5x5 cells [Lv 3] : HP recovery amount: 2000 + (Talisman Mastery level x150) / SP recovery amount: 150 + (Talisman Mastery level x15) / Area of effect: 7x7 cells [Lv 4] : HP recovery amount: 2500 + (Talisman Mastery level x200) / SP recovery amount: 200 + (Talisman Mastery level x20) / Area of effect: 7x7 cells [Lv 5] : HP recovery amount: 3000 + (Talisman Mastery level x250) / SP recovery amount: 250 + (Talisman Mastery level x25) / Area of effect: 9x9 cells Talisman of Five Elements Max Level: 5 Target: Target Description: Consumes 5 Soul Talisman. Attaches the talisman of five elements to self of one party member to increase physical and magical damage against earth, water, wind, fire and neutral property enemies. Can only be used on targets that equips weapons. [Lv 1] : Damage bonus: + 4% Duration: 180 seconds [Lv 2] : Damage bonus: + 8% Duration: 210 seconds [Lv 3] : Damage bonus: + 12% Duration: 240 seconds [Lv 4] : Damage bonus: + 16% Duration: 270 seconds [Lv 5] : Damage bonus: + 20% Duration: 300 seconds Talisman of Soul Stealing Max Level: 5 Target: Target Description: Consumes 1 Soul Talisman. Throws the talisman to the target, inflicting neutral property magical damage to the target and recovers SP to the user. Deals additional damage depending on the level of Talisman Mastery and Soul Mastery learned, user's base level and SPL. Recovers additional SP depending on user's base level. Damage property can be changed according to Mild Wind. [Lv 1] : 1500 + (Talisman Mastery level + Soul Mastery level x 7) % Matk [Lv 2] : 2000 + (Talisman Mastery level + Soul Mastery level x 14) % Matk [Lv 3] : 2500 + (Talisman Mastery level + Soul Mastery level x 21) % Matk [Lv 4] : 3000 + (Talisman Mastery level + Soul Mastery level x 28) % Matk [Lv 5] : 3500 + (Talisman Mastery level + Soul Mastery level x 35) % Matk Talisman of Blue Dragon Max Level: 5 Target: Target AP Recovery: 1 Description: Consumes 1 Soul Talisman. Throws the talisman imbued with the power of Qinglong, guardian diety of the East, to the target, inflicting neutral property magical damage to the target and grants the user [Blessing of the East]. The skill deals more damage if the user has [Blessing of the Four Directions] and [Blessing of the Five Elements] buff. Deals additional damage depending on the level of Talisman Mastery learned, user's base level and SPL. Damage property can be changed according to Mild Wind. [Lv 1] : 900 + (Talisman Mastery x 15) % Matk, Blessing of the Four Directions and the Five elements: 1350 + (Talisman Mastery level x15) % Matk [Lv 2] : 1800 + (Talisman Mastery x 30) % Matk, Blessing of the Four Directions and the Five elements: 2700 + (Talisman Mastery level x30) % Matk [Lv 3] : 2700 + (Talisman Mastery x 45) % Matk, Blessing of the Four Directions and the Five elements: 4050 + (Talisman Mastery level x45) % Matk [Lv 4] : 3600 + (Talisman Mastery x 60) % Matk, Blessing of the Four Directions and the Five elements: 5400 + (Talisman Mastery level x60) % Matk [Lv 5] : 4500 + (Talisman Mastery x 75) % Matk, Blessing of the Four Directions and the Five elements: 6750 + (Talisman Mastery level x75) % Matk Talisman of White Tiger Max Level: 5 Target: Self AP Recovery: 1 Description: Consumes 1 Soul Talisman. Throws the talisman imbued with the power of Baihu, guardian diety of the West, to the target, inflicting neutral property magical damage to all targets around the user. If the user has the [Blessing of the East] buff, the buff will be changed to [Blessing of the West]. The skill deals more damage if the user has [Blessing of the Four Directions] and [Blessing of the Five Elements] buff. Deals additional damage depending on the level of Talisman Mastery learned, user's base level and SPL. Damage property can be changed according to Mild Wind. [Lv 1] : 700 + (Talisman Mastery x 15) % Matk, Blessing of the Four Directions and the Five elements: 1000 + (Talisman Mastery level x15) % Matk / Area of effect: 11x11 cells [Lv 2] : 1400 + (Talisman Mastery x 30) % Matk, Blessing of the Four Directions and the Five elements: 2000 + (Talisman Mastery level x30) % Matk / Area of effect: 11x11 cells [Lv 3] : 2100 + (Talisman Mastery x 45) % Matk, Blessing of the Four Directions and the Five elements: 3000 + (Talisman Mastery level x45) % Matk / Area of effect: 11x11 cells [Lv 4] : 2800 + (Talisman Mastery x 60) % Matk, Blessing of the Four Directions and the Five elements: 4000 + (Talisman Mastery level x60) % Matk / Area of effect: 13x13 cells [Lv 5] : 3500 + (Talisman Mastery x 75) % Matk, Blessing of the Four Directions and the Five elements: 5000 + (Talisman Mastery level x75) % Matk / Area of effect: 13x13 cells Talisman of Red Phoenix Max Level: 5 Target: Target AP Recovery: 1 Description: Consumes 1 Soul Talisman. Throws the talisman imbued with the power of Zhuque, guardian diety of the South, to the target, inflicting neutral property magical damage to the target and surrounding enemies around the target. If the user has the [Blessing of the West] buff, the buff will be changed to [Blessing of the South]. The skill deals more damage if the user has [Blessing of the Four Directions] and [Blessing of the Five Elements] buff. Deals additional damage depending on the level of Talisman Mastery learned, user's base level and SPL. Damage property can be changed according to Mild Wind. [Lv 1] : 2100 + (Talisman Mastery x 15) % Matk, Blessing of the Four Directions and the Five elements: 2900 + (Talisman Mastery level x15) % Matk / Area of effect: 3x3 cells [Lv 2] : 2700 + (Talisman Mastery x 30) % Matk, Blessing of the Four Directions and the Five elements: 3800 + (Talisman Mastery level x30) % Matk / Area of effect: 3x3 cells [Lv 3] : 3300 + (Talisman Mastery x 45) % Matk, Blessing of the Four Directions and the Five elements: 4700 + (Talisman Mastery level x45) % Matk / Area of effect: 5x5 cells [Lv 4] : 3900 + (Talisman Mastery x 60) % Matk, Blessing of the Four Directions and the Five elements: 5600 + (Talisman Mastery level x60) % Matk / Area of effect: 5x5 cells [Lv 5] : 4500 + (Talisman Mastery x 75) % Matk, Blessing of the Four Directions and the Five elements: 6500 + (Talisman Mastery level x75) % Matk / Area of effect: 7x7 cells Talisman of Black Tortoise Max Level: 5 Target: 1 cell ground target AP Recovery: 1 Description: Consumes 1 Soul Talisman. Throws the talisman imbued with the power of Xuanwu, guardian diety of the North, to the target, inflicting neutral property magical damage to all targets within range. If the user has the [Blessing of the South] buff, the buff will be changed to [Blessing of the North]. The skill deals more damage if the user has [Blessing of the Four Directions] and [Blessing of the Five Elements] buff. Deals additional damage depending on the level of Talisman Mastery learned, user's base level and SPL. Damage property can be changed according to Mild Wind. [Lv 1] : 2900 + (Talisman Mastery x 15) % Matk, Blessing of the Four Directions and the Five elements: 3350 + (Talisman Mastery level x15) % Matk / Area of effect: 7x7 cells [Lv 2] : 3800 + (Talisman Mastery x 30) % Matk, Blessing of the Four Directions and the Five elements: 4700 + (Talisman Mastery level x30) % Matk / Area of effect: 7x7 cells [Lv 3] : 4700 + (Talisman Mastery x 45) % Matk, Blessing of the Four Directions and the Five elements: 6050 + (Talisman Mastery level x45) % Matk / Area of effect: 9x9 cells [Lv 4] : 5600 + (Talisman Mastery x 60) % Matk, Blessing of the Four Directions and the Five elements: 7400 + (Talisman Mastery level x60) % Matk / Area of effect: 9x9 cells [Lv 5] : 6500 + (Talisman Mastery x 75) % Matk, Blessing of the Four Directions and the Five elements: 8750 + (Talisman Mastery level x75) % Matk / Area of effect: 11x11 cells Talisman of Four Bearing God Max Level: 5 Target: Target AP Recovery: 1 Description: Consumes 3 Soul Talisman. Throws the talisman to the target, inflicting neutral property magical damage to the target and surrounding enemies around the target. Deals damage for one hit initially, deals damage for two hits if the user has [Blessing of the East] buff, deals damage for three hits if the user has [Blessing of the West] buff, deals damage for four hits if the user has [Blessing of the South] buff and deals damage for five hits if the user has [Blessing of the North] buff. Deals damage for seven hits if the user has [Blessing of the Four Directions] and [Blessing of the Five elements] buff. Deals additional damage depending on the level of Talisman Mastery learned, user's base level and SPL. Damage property can be changed according to Mild Wind. [Lv 1] : 200 + (Talisman Mastery x 15) % Matk per hit / Area of effect: 7x7 cells [Lv 2] : 400 + (Talisman Mastery x 30) % Matk per hit / Area of effect: 7x7 cells [Lv 3] : 600 + (Talisman Mastery x 45) % Matk per hit / Area of effect: 9x9 cells [Lv 4] : 800 + (Talisman Mastery x 60) % Matk per hit / Area of effect: 9x9 cells [Lv 5] : 1000 + (Talisman Mastery x 75) % Matk per hit / Area of effect: 11x11 cells Circle of Directions and Elementals Max Level: 5 Target: 1 cell ground target AP Consume: 150 Description: Can only be used if the user has [Blessing of the North] buff. Fuses the power of four bearing gods and five elements together, inflicting five hits of powerful neutral property magical damage to the target and surrounding enemies around the target. Changes [Blessing of the North] buff to [Blessing of the Four Directions] and [Blessing of the Five elements] buff, also increases S.Matk of the user for the duration. Deals additional damage depending on the level of Talisman Mastery and Soul Mastery learned, user's base level and SPL. Damage property can be changed according to Mild Wind. [Lv 1] : 1500 + (Talisman Mastery + Soul Mastery level x 15) % Matk per hit / Area of effect: 7x7 cells / S.Matk + 5 for 60 seconds [Lv 2] : 3000 + (Talisman Mastery + Soul Mastery level x 30) % Matk per hit / Area of effect: 7x7 cells / S.Matk + 10 for 120 seconds [Lv 3] : 4500 + (Talisman Mastery + Soul Mastery level x 45) % Matk per hit / Area of effect: 9x9 cells / S.Matk + 15 for 180 seconds [Lv 4] : 6000 + (Talisman Mastery + Soul Mastery level x 60) % Matk per hit / Area of effect: 9x9 cells / S.Matk + 20 for 240 seconds [Lv 5] : 7500 + (Talisman Mastery + Soul Mastery level x 75) % Matk per hit / Area of effect: 11x11 cells / S.Matk + 20 for 300 seconds Soul of Heaven and Earth Max Level: 10 Target: Self AP Consume: 180 Description: Calls the divine power from the heaven upon the earth, fully recovers SP to all party members within 23x23 cells around the user. Increases melee physical damage, long ranged physical damage and all property magical damage of the party members for 300 seconds. Using this skill while the user is under the effect of Totem of Tutelary also recovers AP to the party members. [Lv 1] : Melee / Long ranged / All property damage bonus: + 7% / AP + 3 [Lv 2] : Melee / Long ranged / All property damage bonus: + 9% / AP + 6 [Lv 3] : Melee / Long ranged / All property damage bonus: + 11% / AP + 9 [Lv 4] : Melee / Long ranged / All property damage bonus: + 13% / AP + 12 [Lv 5] : Melee / Long ranged / All property damage bonus: + 15% / AP + 15 [Lv 6] : Melee / Long ranged / All property damage bonus: + 17% / AP + 18 [Lv 7] : Melee / Long ranged / All property damage bonus: + 19% / AP + 21 [Lv 8] : Melee / Long ranged / All property damage bonus: + 21% / AP + 24 [Lv 9] : Melee / Long ranged / All property damage bonus: + 23% / AP + 27 [Lv 10] : Melee / Long ranged / All property damage bonus: + 25% / AP + 30 Exorcism of Malicious Soul Max Level: 5 Target: Self AP Recovery: 2 Description: Consumes all the Soul Energy and inflicts neutral property magical damage to all targets around the user. The skill deals more damage if the target is under the effect of Dead Spirits Curse or the user is under the effect of Totem of Tutelary. Deals additional damage depending on the number of Soul Energy consumed, level of Soul Mastery learned, user's base level and SPL. Damage property can be changed according to Mild Wind. [Lv 1] : 150 + (Soul Mastery level x 2) (x Soul Energy) % Matk Cursed target: 250 + (Soul Mastery level x 2) (x Soul Energy) % Matk / Area of effect: 11x11 cells [Lv 2] : 300 + (Soul Mastery level x 2) (x Soul Energy) % Matk Cursed target: 500 + (Soul Mastery level x 2) (x Soul Energy) % Matk / Area of effect: 11x11 cells [Lv 3] : 450 + (Soul Mastery level x 2) (x Soul Energy) % Matk Cursed target: 750 + (Soul Mastery level x 2) (x Soul Energy) % Matk / Area of effect: 11x11 cells [Lv 4] : 600 + (Soul Mastery level x 2) (x Soul Energy) % Matk Cursed target: 1000 + (Soul Mastery level x 2) (x Soul Energy) % Matk / Area of effect: 13x13 cells [Lv 5] : 750 + (Soul Mastery level x 2) (x Soul Energy) % Matk Cursed target: 1250 + (Soul Mastery level x 2) (x Soul Energy) % Matk / Area of effect: 13x13 cells Shiranui and Shinkiro Overview: Infiltrate Max Level: 5 Target: Target Description: Infiltrates the targets shadow, dashes to the target and inflicts melee physical damage. When using the skill, the user moves to the other side of the target and enters Shadow Cloaking state for 2 seconds. If a clone from Mirage exists within 31x31 cells around the target, the clone will be moved to the users location. If the location between the user and the target can be moved, the skill can't be used. Deals additional damaged based on user's base level and CON. [Lv 1] : 700% Atk [Lv 2] : 1400% Atk [Lv 3] : 2100% Atk [Lv 4] : 2800% Atk [Lv 5] : 3500% Atk Mirage Max Level: 1 Target: 1 cell ground target Description: Summons a mirage clone of the user's appearance at a designated location. The mirage clone lasts for 20 seconds and can be summoned up to three clones. The mirage clone uses skills in response to the skills used by the user, and the damage is 30% of the user. Shadow Dance: Clones casts Shadow Dance Shadow Flash: Clones casts Shadow Flash Kunai - Distortion: Clones casts Kunai - Distortion Red Flame Cannon: Clones casts Darkening Cannon Cold Blooded Cannon: Clones casts Darkening Cannon Thundering Cannon: Clones casts Darkening Cannon Golden Dragon Cannon: Clones casts Darkening Cannon Darkening Cannon: Clones casts Darkening Cannon Nightmare Erasion Max Level: 1 Target: Self Description: Removes Nightmare effect given to the targets within 15x15 cells around the user. Shadow Hunting Max Level: 10 Target: 1 cell ground target AP Recovery: 1 Description: Swings the shadow blade at the target location, inflicting melee physical damage to all targets within 5x5 cells and inflicts Nightmare effect on them for 5 seconds. Deals additional damage depending on the level of Shadow Flash learned, user's base level and POW. [Lv 1] : 900 + (Shadow Flash level x 5) % Atk [Lv 2] : 1300 + (Shadow Flash level x 10) % Atk [Lv 3] : 1700 + (Shadow Flash level x 15) % Atk [Lv 4] : 2100 + (Shadow Flash level x 20) % Atk [Lv 5] : 2500 + (Shadow Flash level x 25) % Atk [Lv 6] : 2900 + (Shadow Flash level x 30) % Atk [Lv 7] : 3300 + (Shadow Flash level x 35) % Atk [Lv 8] : 3700 + (Shadow Flash level x 40) % Atk [Lv 9] : 4100 + (Shadow Flash level x 45) % Atk [Lv 10] : 4500 + (Shadow Flash level x 50) % Atk Shadow Dance Max Level: 10 Target: Self AP Recovery: 1 Description: Swipe the shadow, inflicting melee physical damage to all targets around the user. Deals additional damage depending on the level of Shadow Hunting learned, user's base level and POW. The skill area ranges from 5x5 cells to 9x9 cells depending on the skill level. [Lv 1] : 1100 + (Shadow Hunting level x 50) % Atk [Lv 2] : 1700 + (Shadow Hunting level x 100) % Atk [Lv 3] : 2300 + (Shadow Hunting level x 150) % Atk [Lv 4] : 2900 + (Shadow Hunting level x 200) % Atk [Lv 5] : 3500 + (Shadow Hunting level x 250) % Atk [Lv 6] : 4100 + (Shadow Hunting level x 300) % Atk [Lv 7] : 4700 + (Shadow Hunting level x 350) % Atk [Lv 8] : 5300 + (Shadow Hunting level x 400) % Atk [Lv 9] : 5900 + (Shadow Hunting level x 450) % Atk [Lv 10] : 6500 + (Shadow Hunting level x 500) % Atk Shadow Flash Max Level: 10 Target: Target Description: Fires a powerful shadow blade in a straight line, inflicting melee physical damage to all targets within 3x3 cells infront of the user. Deals additional damage depending on the level of Shadow Dance learned, user's base level and POW. [Lv 1] : 2500 + (Shadow Dance level x 100) % Atk [Lv 2] : 3300 + (Shadow Dance level x 200) % Atk [Lv 3] : 4100 + (Shadow Dance level x 300) % Atk [Lv 4] : 4900 + (Shadow Dance level x 400) % Atk [Lv 5] : 5700 + (Shadow Dance level x 500) % Atk [Lv 6] : 6500 + (Shadow Dance level x 600) % Atk [Lv 7] : 7300 + (Shadow Dance level x 700) % Atk [Lv 8] : 8100 + (Shadow Dance level x 800) % Atk [Lv 9] : 8900 + (Shadow Dance level x 900) % Atk [Lv 10] : 9700 + (Shadow Dance level x 1000) % Atk Huuma Shuriken - Grasp Max Level: 10 Target: 1 cell ground target AP Recovery: 2 Description: Throws the Huuma Shuriken on the ground, installs [Memorization Zone] on target cell, inflicting long ranged physical damage every 0.25 seconds for 5 seconds to all targets within 5x5 cells around the installed cell, and inflicts Nightmare effect on them for 5 seconds. [Memorization Zone] can be installed up to 2 instances. Deals additional damage depending on the level of Huuma Shuriken - Construct learned, user's base level and POW. Damage property depends on the equipped Kunai. The skill area ranges from 5x5 cells to 9x9 cells depending on the skill level. [Lv 1] : 900 + (Huuma Shuriken - Construct level x 5) % Atk per hit [Lv 2] : 1100 + (Huuma Shuriken - Construct level x 10) % Atk per hit [Lv 3] : 1300 + (Huuma Shuriken - Construct level x 15) % Atk per hit [Lv 4] : 1500 + (Huuma Shuriken - Construct level x 20) % Atk per hit [Lv 5] : 1700 + (Huuma Shuriken - Construct level x 25) % Atk per hit [Lv 6] : 1900 + (Huuma Shuriken - Construct level x 30) % Atk per hit [Lv 7] : 2100 + (Huuma Shuriken - Construct level x 35) % Atk per hit [Lv 8] : 2300 + (Huuma Shuriken - Construct level x 40) % Atk per hit [Lv 9] : 2500 + (Huuma Shuriken - Construct level x 45) % Atk per hit [Lv 10] : 2700 + (Huuma Shuriken - Construct level x 50) % Atk per hit Huuma Shuriken - Construct Max Level: 10 Target: 1 cell ground target Description: Throws the Huuma Shuriken imbued with powerful energy in a straight line, inflicting long ranged physical damage to all targets within 5x13 cells infron of the user. If there is a [Memorization Zone] in the skill area, [Memorization Zone] will explode and deal additional long ranged physical damage to all targets within 9x9 cells around the installed cell. Deals additional damage depending on the level of Huuma Shuriken - Grasp learned, user's base level and POW. Damage property depends on the equipped Kunai. [Lv 1] : 1000 + (Huuma Shuriken - Grasp level x 30) % Atk Explosion: 1400 + (Huuma Shuriken - Grasp level x 30) % Atk [Lv 2] : 1400 + (Huuma Shuriken - Grasp level x 60) % Atk Explosion: 2000 + (Huuma Shuriken - Grasp level x 60) % Atk [Lv 3] : 1800 + (Huuma Shuriken - Grasp level x 90) % Atk Explosion: 2600 + (Huuma Shuriken - Grasp level x 90) % Atk [Lv 4] : 2200 + (Huuma Shuriken - Grasp level x 120) % Atk Explosion: 3200 + (Huuma Shuriken - Grasp level x 120) % Atk [Lv 5] : 2600 + (Huuma Shuriken - Grasp level x 150) % Atk Explosion: 3800 + (Huuma Shuriken - Grasp level x 150) % Atk [Lv 6] : 3000 + (Huuma Shuriken - Grasp level x 180) % Atk Explosion: 4400 + (Huuma Shuriken - Grasp level x 180) % Atk [Lv 7] : 3400 + (Huuma Shuriken - Grasp level x 210) % Atk Explosion: 5000 + (Huuma Shuriken - Grasp level x 210) % Atk [Lv 8] : 3800 + (Huuma Shuriken - Grasp level x 240) % Atk Explosion: 5600 + (Huuma Shuriken - Grasp level x 240) % Atk [Lv 9] : 4200 + (Huuma Shuriken - Grasp level x 270) % Atk Explosion: 6200 + (Huuma Shuriken - Grasp level x 270) % Atk [Lv 10] : 4600 + (Huuma Shuriken - Grasp level x 300) % Atk Explosion: 6800 + (Huuma Shuriken - Grasp level x 300) % Atk Kunai - Distortion Max Level: 10 Target: 1 cell ground target AP Recovery: 1 Description: Throws the Kunai on the ground, inflicting long ranged physical damage to all targets within 5x5 cells and inflicts Nightmare on them for 5 seconds. In addition, installs a [Distortion Zone] on target cell for 5 seconds. Deals additional damage depending on the level of Kunai - Refraction learned, user's base level and POW. Damage property depends on the equipped Kunai and consumes 2 kunai. [Lv 1] : 400 + (Kunai - Refraction level x 7) % Atk [Lv 2] : 800 + (Kunai - Refraction level x 14) % Atk [Lv 3] : 1200 + (Kunai - Refraction level x 21) % Atk [Lv 4] : 1600 + (Kunai - Refraction level x 28) % Atk [Lv 5] : 2000 + (Kunai - Refraction level x 35) % Atk [Lv 6] : 2400 + (Kunai - Refraction level x 42) % Atk [Lv 7] : 2800 + (Kunai - Refraction level x 49) % Atk [Lv 8] : 3200 + (Kunai - Refraction level x 56) % Atk [Lv 9] : 3600 + (Kunai - Refraction level x 63) % Atk [Lv 10] : 4000 + (Kunai - Refraction level x 70) % Atk Kunai - Rotation Max Level: 5 Target: Self Description: Scatters Kunai around the user, inflicting long ranged physical damage to all targets around the user every 0.5 seconds for 2 seconds and enter Shadow Cloaking state for 2 seconds. In addition, installs a [Distortion Zone] on target cell for 5 seconds. Deals additional damage depending on the level of Kunai - Distortion learned, user's base level and POW. Damage property depends on the equipped Kunai and consumes 5 kunai. The skill area ranges from 5x5 cells to 9x9 cells depending on skill level. [Lv 1] : 1300 + (Kunai - Distortion level x 50) % Atk per hit [Lv 2] : 1800 + (Kunai - Distortion level x 100) % Atk per hit [Lv 3] : 2300 + (Kunai - Distortion level x 150) % Atk per hit [Lv 4] : 2800 + (Kunai - Distortion level x 200) % Atk per hit [Lv 5] : 3300 + (Kunai - Distortion level x 250) % Atk per hit Kunai - Refraction Max Level: 10 Target: Self Description: Explodes all installed [Distortion Zone]s within 15x15 cells around the user at once, inflicting long ranged physical damage every 0.25 seconds for 2 seconds to all targets within 5x5 cells around the installed cell. Deals additional damage depending on the level of Kunai - Rotation learned, user's base level and POW. Damage property depends on the equipped Kunai and consumes 5 kunai. [Lv 1] : 560 + (Kunai - Rotation level x 7) % Atk per hit [Lv 2] : 920 + (Kunai - Rotation level x 14) % Atk per hit [Lv 3] : 1280 + (Kunai - Rotation level x 21) % Atk per hit [Lv 4] : 1640 + (Kunai - Rotation level x 28) % Atk per hit [Lv 5] : 2000 + (Kunai - Rotation level x 35) % Atk per hit [Lv 6] : 2360 + (Kunai - Rotation level x 42) % Atk per hit [Lv 7] : 2720 + (Kunai - Rotation level x 49) % Atk per hit [Lv 8] : 3080 + (Kunai - Rotation level x 56) % Atk per hit [Lv 9] : 3440 + (Kunai - Rotation level x 63) % Atk per hit [Lv 10] : 3800 + (Kunai - Rotation level x 70) % Atk per hit Red Flame Cannon Max Level: 10 Target: 1 cell ground target Description: Throws Haze of Prominence on the ground to summon the powerful flame, inflicting fire property magical damage to all targets within range infront of the user. Deals additional damage depending on the level of Darkening Cannon learned, user's base level and SPL. Consumes 1 Haze of Prominence. [Lv 1] : 1250 + (Darkening Cannon level x 50) % M.Atk [Lv 2] : 1800 + (Darkening Cannon level x 100) % M.Atk [Lv 3] : 2350 + (Darkening Cannon level x 150) % M.Atk [Lv 4] : 2900 + (Darkening Cannon level x 200) % M.Atk [Lv 5] : 3450 + (Darkening Cannon level x 250) % M.Atk [Lv 6] : 4000 + (Darkening Cannon level x 300) % M.Atk [Lv 7] : 4550 + (Darkening Cannon level x 350) % M.Atk [Lv 8] : 5100 + (Darkening Cannon level x 400) % M.Atk [Lv 9] : 5650 + (Darkening Cannon level x 450) % M.Atk [Lv 10] : 6200 + (Darkening Cannon level x 500) % M.Atk Cold Blooded Cannon Max Level: 10 Target: 1 cell ground target Description: Throws Haze of Icy Snow on the ground to summon the cold explosion, inflicting water property magical damage to all targets within range. Deals additional damage depending on the level of Darkening Cannon learned, user's base level and SPL. The skill area ranges from 5x5 cells to 9x9 cells depending on skill level. Consumes 1 Haze of Icy Snow. [Lv 1] : 350 + (Darkening Cannon level x 25) % M.Atk [Lv 2] : 700 + (Darkening Cannon level x 50) % M.Atk [Lv 3] : 1050 + (Darkening Cannon level x 75) % M.Atk [Lv 4] : 1400 + (Darkening Cannon level x 100) % M.Atk [Lv 5] : 1750 + (Darkening Cannon level x 125) % M.Atk [Lv 6] : 2100 + (Darkening Cannon level x 150) % M.Atk [Lv 7] : 2450 + (Darkening Cannon level x 175) % M.Atk [Lv 8] : 2800 + (Darkening Cannon level x 200) % M.Atk [Lv 9] : 3150 + (Darkening Cannon level x 225) % M.Atk [Lv 10] : 3500 + (Darkening Cannon level x 250) % M.Atk Thundering Cannon Max Level: 10 Target: 1 cell ground target Description: Throws Haze of North Wind on the ground to summon the powerful wind, inflicting wind property magical damage to all targets within 3x13 cells infront of the user. Deals additional damage depending on the level of Darkening Cannon learned, user's base level and SPL. Consumes 1 Haze of North Wind. [Lv 1] : 650 + (Darkening Cannon level x 50) % M.Atk [Lv 2] : 1300 + (Darkening Cannon level x 100) % M.Atk [Lv 3] : 1950 + (Darkening Cannon level x 150) % M.Atk [Lv 4] : 2600 + (Darkening Cannon level x 200) % M.Atk [Lv 5] : 3250 + (Darkening Cannon level x 250) % M.Atk [Lv 6] : 3900 + (Darkening Cannon level x 300) % M.Atk [Lv 7] : 4550 + (Darkening Cannon level x 350) % M.Atk [Lv 8] : 5200 + (Darkening Cannon level x 400) % M.Atk [Lv 9] : 5850 + (Darkening Cannon level x 450) % M.Atk [Lv 10] : 6500 + (Darkening Cannon level x 500) % M.Atk Golden Dragon Cannon Max Level: 10 Target: Target Description: Throws Haze of Mother Earth to the target, inflicting earth property magical damage to the target and surrounding enemies around the target. Deals additional damage depending on the level of Darkening Cannon learned, user's base level and SPL. Consumes 1 Haze of Mother Earth. [Lv 1] : 370 + (Darkening Cannon level x 50) % M.Atk [Lv 2] : 590 + (Darkening Cannon level x 100) % M.Atk [Lv 3] : 810 + (Darkening Cannon level x 150) % M.Atk [Lv 4] : 1030 + (Darkening Cannon level x 200) % M.Atk [Lv 5] : 1250 + (Darkening Cannon level x 250) % M.Atk [Lv 6] : 1470 + (Darkening Cannon level x 300) % M.Atk [Lv 7] : 1690 + (Darkening Cannon level x 350) % M.Atk [Lv 8] : 1910 + (Darkening Cannon level x 400) % M.Atk [Lv 9] : 2130 + (Darkening Cannon level x 450) % M.Atk [Lv 10] : 2350 + (Darkening Cannon level x 500) % M.Atk Darkening Cannon Max Level: 10 Target: Self AP Recovery: 2 Description: Swings Haze of Pitch Darkness around the user, inflicting shadow property magical damage to all targets around the user and inflicts Nightmare effect on them for 5 seconds. Deals additional damage depending on the user's base level and SPL. The skill area ranges from 5x5 cells to 7x7 cells depending on skill level Consumes 1 Haze of Pitch Darkness. [Lv 1] : 900% M.Atk [Lv 2] : 1400% M.Atk [Lv 3] : 1900% M.Atk [Lv 4] : 2400% M.Atk [Lv 5] : 2900% M.Atk [Lv 6] : 3400% M.Atk [Lv 7] : 3900% M.Atk [Lv 8] : 4400% M.Atk [Lv 9] : 4900% M.Atk [Lv 10] : 5400% M.Atk Shadow - Nightmare Max Level: 1 Target: Self AP Consume: 30 Description: Absorbs shadows of the enemies, inflicting melee physical damage to all targets within 13x13 cells around the user. Deals 1.5x damage to targets affected by Nightmare (the Nightmare effect is cancelled upon taking damage). Deals additional damage depending on the user's base level and POW. [Lv 1] : 15000% Atk Kunai - Nightmare Max Level: 1 Target: Self AP Consume: 30 Description: Scatters numerous memorizations on the enemies, inflicting long ranged physical damage to all targets within 13x13 cells around the user. Deals 1.5x damage to targets affected by Nightmare (the Nightmare effect is cancelled upon taking damage). Deals additional damage depending on the user's base level and POW. [Lv 1] : 15000% Atk Dark Dragon - Nightmare Max Level: 1 Target: Self AP Consume: 30 Description: Summons the shadow dragon, inflicting shadow property magical damage to all targets within 11x11 cells around the user. Deals additional fire damage which has the same damage as the primary attack to the targets affected by Nightmare (the Nightmare effect is cancelled upon taking damage). Deals additional damage depending on the user's base level and SPL. [Lv 1] : 12000% M.Atk -------------------------------------------------------------------------------------------------------------- New UIs and features Other Updated the new Booster Equipment in all current existing Lapine Boxes that should support them ( Refinement, Randomoption enchants ) Reputation UI Enchantment UI Added support and functionallity of the following official UI Mad Bunny-LTLink to the enchantment information Hero InsigniaLink to the enchantment information Hero Boots-LTLink to the enchantment information Poring Family BalloonsLink to the enchantment information Young Leaf of World TreeLink to the enchantment information Item-Reformation UI Items Shadow Equipment Added to Shadow Coupon purchase list and Random Shadow Box Separate Reload Shadow Shield (ItemID: 24746) Spellcaster Shadow Armor (ItemID: 24747) Spellcaster Shadow Shoes (ItemID: 24748) Spellcaster Shadow Earring (ItemID: 24749) Spellcaster Shadow Pendant (ItemID: 24750) Physical Power Shadow Weapon (ItemID: 24751) Physical Power Shadow Shield (ItemID: 24752) Magical Spell Shadow Weapon (ItemID: 24753) Magical Spell Shadow Shield (ItemID: 24754) Concentration Shadow Weapon (ItemID: 24755) Concentration Shadow Shield (ItemID: 24756) Wisdom Shadow Weapon (ItemID: 24757) Wisdom Shadow Shield (ItemID: 24758) Stamina Shadow Weapon (ItemID: 24759) Stamina Shadow Shield (ItemID: 24760) Creative Shadow Weapon (ItemID: 24761) Creative Shadow Shield (ItemID: 24762) Costume Stones Added to Class Enchantment Box Wanderer/Minstrel Stone (Upper) (ItemID: 1000666) Wanderer/Minstrel Stone (Middle) (ItemID: 1000667) Wanderer/Minstrel Stone (Lower) (ItemID: 1000668) Genetic Stone (Upper) (ItemID: 1000669) Genetic Stone (Middle) (ItemID: 1000670) Genetic Stone (Lower) (ItemID: 1000671) Sorcerer Stone (Upper) (ItemID: 1000672) Sorcerer Stone (Middle) (ItemID: 1000673) Sorcerer Stone (Lower) (ItemID: 1000674) ----- Added to Dual Stone Box Reload Stone (Dual) (ItemID: 1000675) Creative Stone (Dual) (ItemID: 1000676) Poenitentia Added to Marquis of Repentance Poenitentia Sol [2] (ItemID: 510056) Poenitentia Jana [2] (ItemID: 510057) Poenitentia Radius [2] (ItemID: 540044) Poenitentia Orbis [2] (ItemID: 500046) Poenitentia Ramus [2] (ItemID: 550061) Poenitentia Planta [2] (ItemID: 550060) Poenitentia Ferrum [2] (ItemID: 550062) Poenitentia Foramen [2] (ItemID: 800011) Poenitentia Penet [2] (ItemID: 810007) Poenitentia Veloci [2] (ItemID: 830010) Poenitentia Ruina [2] (ItemID: 840006) Booster Equipment Shadow Items Added to Booster Coin shop Summoner Booster Shadow Weapon (ItemID: 24739) Star Emperor Booster Shadow Weapon (ItemID: 24740) Kagerou & Oboro Booster Shadow Weapon (ItemID: 24741) Rebellion Booster Shadow Weapon (ItemID: 24742) Soul Reaper Booster Shadow Weapon (ItemID: 24743) Super Novice Booster Shadow Weapon (ItemID: 24744) Weapons Added to Booster Weapon Voucher Lunatic Picky Booster Foxtail (ItemID: 550050) Catnip Booster Foxtail Model (ItemID: 550051) Moon Starlight Booster Book (ItemID: 540039) Sunshine Booster Book (ItemID: 540040) Wind Spear Petal Booster Huuma Shuriken (ItemID: 650017) Cross Petal Booster Huuma Shuriken (ItemID: 650018) Desperado Fire Booster Revolver (ItemID: 800008) Fire Round Booster Gatling Gun (ItemID: 830007) ES Booster Staff (ItemID: 550052) Evil Curse Booster Staff (ItemID: 550053) Super Psychic Booster Saber (ItemID: 500042) Super Ignition Booster Saber (ItemID: 500043) Balloons Added to list of Monster Hunter Lucy Poring Balloon (ItemID: 19143) Marin Balloon (ItemID: 19146) Drops Balloon (ItemID: 19147) Santa Poring Balloon (ItemID: 19148) Poporing Balloon (ItemID: 19149) Metalring Balloon (ItemID: 19150) Devilring Balloon (ItemID: 19151) Angelring Balloon (ItemID: 19152) Ghostring Balloon (ItemID: 19153) Arch Angelring Balloon (ItemID: 19154) LT Equipment LT-Other Hero Boots-LT (ItemID: 470094) Armor Modification Box (ItemID: 100694) Added to the Fortessa Dungeon Last Box LT-Accessories Hero's Mark Scroll (ItemID: 101194) [ Added to Ancient Fortessa Coin NPC ] Heroic Token (Arch Mage) [1] (ItemID: 490152) Heroic Token (Wind Hawk) [1] (ItemID: 490153) Heroic Token (Imperial Guard) [1] (ItemID: 490155) Heroic Token (Cardinal) [1] (ItemID: 490156) Heroic Token (Shadow Cross) [1] (ItemID: 490164) Heroic Token (Abyss Chaser) [1] (ItemID: 490165) Heroic Token (Dragon Knight) [1] (ItemID: 490166) Heroic Token (Biolo) [1] (ItemID: 490166) Heroic Token (Elemental Master) [1] (ItemID: 490171) Heroic Token (Troubadour/Trouvere) [1] (ItemID: 490172) Heroic Token (Meister) [1] (ItemID: 490180) Heroic Token (Inquisitor) [1] (ItemID: 490181) Heroic Token (Shinkirou/Shirunai) [1] (ItemID: 490184) Heroic Token (Night Watch) [1] (ItemID: 490185) Heroic Token (Soul Ascetic) [1] (ItemID: 490186) Heroic Token (Sky Emperor) [1] (ItemID: 490187) Heroic Token (Spirit Handler) [1] (ItemID: 490188) LT-Weapons Transformation Box: LT Weapons Reform (ItemID: 100748) ( Added to Instance Point NPC )Exchange for the Transformation Box: 2000x Instance Coins 100x Purgatory Coins 50x Monster Hunter Coins 1x Ancient Fortessa Coin 5x +9 Shadow Hammer Transforms an existing Patent Weapon of atleast +9 into the matching LT weapon, the box and its materials are consumed. Oriental Sword-LT [2] (ItemID: 600023) Dragonic Slayer-LT [2] (ItemID: 600024) Shiver Katar-LT [2] (ItemID: 610033) Blade Katar-LT [2] (ItemID: 610034) Narcissus Bow-LT [2] (ItemID: 700049) Avenger-LT [2] (ItemID: 620015) Meteor Striker-LT [2] (ItemID: 590034) Barbed Wire Whip-LT (ItemID: 580027) Trumpet Shell-LT [2] (ItemID: 570027) Scarlet Dragon Leather Bow-LT [2] (ItemID: 700046) Royal Bow-LT [2] (ItemID: 700045) Slate Sword-LT [2] (ItemID: 500040) Red Lotus Sword-LT [2] (ItemID: 500039) Ray Knuckle-LT [2] (ItemID: 560027) Iron Nail-LT [2] (ItemID: 560026) Chilling Cane-LT [2] (ItemID: 550046) Shadow Staff-LT [2] (ItemID: 550045) Blue Crystal Staff-LT [2] (ItemID: 40028) Aeon Staff-LT [2] (ItemID: 640027) Hero Boots-LT [1] ItemID: 470094) Fatalist-LT [2] ItemID: 510041) Madogum-LT [2] ItemID: 510040) Exorcist's Bible-LT [2] (ItemID: 540035) Aquatic Spear-LT [2] (ItemID: 530019) Saint Mace-LT [2] (ItemID: 590030) Spirit Pendulum-LT [2] (ItemID: 550068) One Sky One Sun-LT [2] (ItemID: 540048) Meowmeow Foxtail-LT [2] (ItemID: 550067) Golden Lord Launcher-LT [2] (ItemID: 840008) The Black-LT [2] (ItemID: 830012) Demon Slayer Shot-LT [2] (ItemID: 820007) Master Soul Rifle-LT [2] (ItemID: 810009) Crimson Rose-LT [2] (ItemID: 800013) Kiri no Tsuyu-LT [2] (ItemID: 510060) Huuma Shuriken Clearness-LT [2] (ItemID: 650024) Light Blade-LT [2] (ItemID: 500038)------ Hero Weapon Modifier (Physical) (ItemID: 100744) Hero Weapon Modifier (Magic) (ItemID: 100745) Added to Special Tool Dealer------ Other Items Hero's Badge [1] (ItemID: 490163) Added as map-drop to Morse Cave. Dropped from MvP monsters only. ------ Weapon Enhancement Stone (Lesser) (ItemID: 1000430) Weapon Enhancement Stone (Intermediate) (ItemID: 1000431) Weapon Enhancement Stone (Advanced) (ItemID: 1000432) Weapon Enhancement Stone (Superior) (ItemID: 1000433) Armor Enhancement Stone (Lesser) (ItemID: 1000434) Armor Enhancement Stone (Intermediate) (ItemID: 1000435) Armor Enhancement Stone (Advanced) (ItemID: 1000436) Armor Enhancement Stone (Superior) (ItemID: 1000437) Accessory Enhancement Stone (Lesser) (ItemID: 1000438) Accessory Enhancement Stone (Intermediate) (ItemID: 1000439) Accessory Enhancement Stone (Advanced) (ItemID: 1000440) Accessory Enhancement Stone (Superior) (ItemID: 1000441) Added to the Special Tool Dealer - Category: Item Reformation ------ Ice Cannonball Box (ItemID: 101107) Lightning Cannonball Box (ItemID: 101108) Stone Cannonball Box (ItemID: 101109) Flare Cannonball Box (ItemID: 101110) Poison Cannonball Box (ItemID: 101111) Ice Cannonball (ItemID: 18005) Lightning Cannonball (ItemID: 18006) Stone Cannonball (ItemID: 18007) Flare Cannonball (ItemID: 18008) Poison Cannonball (ItemID: 18009) Added to Special Tool Dealer ------ Tree Enchantment Ticket (ItemID: 1000698) Added to the map-drop list of Old Glast Heim Normal drop list. Normal + MvP Balloon Enchantment Ticket (ItemID: 1000678) Added to the NPC Monster Hunter Lucy Hero Enchantment Ticket (ItemID: 1000645) Added to the map-drop list of Hidden Garden drop list. Normal + MvP Soul Talisman (ItemID: 1000563) Added to the Special Tool Dealer - Category: 4th Items Dark Bible (ItemID: 100796) Added to Dark Priest as monster drop Other Expanded Adjusted the sprites of the Expanded classes to work with the custom dyes Spoiler Currently not working Implemented Alternate Outfits for the 4th Expanded: Sky Emperor ( Main ) Outfit 1: Star Emperor Outfit 2: Star Gladiator Outfit 3: Taekwon Outfit 4: Novice Soul Ascetic ( Main ) Outfit 1: Soul Reaper Outfit 2: Soul Linker Outfit 3: Taekwon Outfit 4: Novice Night Watch ( Main ) Outfit 1: Rebellion Outfit 2: Gunslinger Outfit 3: Novice Hyper Novice ( Main ) Outfit 1: Ext. Super Novice Outfit 2: Super Novice Outfit 3: Novice Shinkiro / Shiranui ( Main ) Outfit 3: Novice Outfit 2: Ninja Outfit 1: Kagerou / Oboro Item Fixes Fixed weight description of Monster Hunter Coin Fixed description of Ninja Stone ( Upper ) Fixed a missing ASPD % modifier on Temporal Circlet ( Star Emperor ) Fixed the Long range modifier on Rainbow Scarf Fixed an incorrect bonus on Rekember Guard Card Fixed Doram cannot wear Advanced Doram Paradise Weapon Fixed the combo of Paradise Shadow Chaser Shadow Weapon Fixed the refinement description of Bearer's Shadow Armor II Fixed the amount of magical bonus from Spectrum Plasma Card Fixed an incorrect grading bonus of Thanos Bow-AD Fixed the intimacy bonus of the following pets: Little Poring Poring Drops Sweet Drops Lunatic ChonChon Steel Chon Chon Hunter Fly Picky Peco Peco Savage Babe Baby Desert Wolf Willow Rocker Spore Poison Spore Smokie Yoyo Orc Warrior High Orc Christmas Goblin Goblin Leader Munak Bongun Incubus Succubus Dokebi Sohee Evil Nymph Nine Tail Whisper Isis Golem Ground Petite Deviruchi Teddy Bear Baphomet Jr. Imp Green Maiden Shinobi Gremlin Civil Servant Stone Shooter Medusa Wanderer Loli Ruri Nightmare Terror Fixed a missing image on the pet Marine Fixed a typo in the script of Jejecap ( Alternate ) Added a missing autocast on Evil Spirit Glove Fixed an incorrect autocast % and level on the combo of Owl Viscount and Owl Marquees Updated the effect of Sarah Card Fixed a bug that caused Boarding Halter to erase your dye when you died while mounted Fixed the item requirement for evolution to Fire Golem Removed trade restriction on Christmas Snow Rabbit Egg Fixed class restriction for Paradise Taekwon Martial Arts Book Fixed Nidhoggur Shadow Card Fixed drop of the following items: Trial Diadem ID 400079 Goral Crown ID 400078 Skills Mild Wind Fixed a bug that prevented Mild Wind from affecting the status attack Eternal Slash Removed the VCT from the skill Savage Impact Now reads the buff of Shadow Exceed correctly and applies it in the damage formula Danced with Warg Updated description Unlimitted Humming Voice Now correctly grants uninterruptable cast Soul Destroyer Fixed a bug that caused this skill to be considered melee physical damage rather than Long-range physical damage Fatal Shadow Claw Now casts the maximum level of user learned Dark Claw on the debuff Dragonic Aura Now correctly costs 150 AP Random Target Updated description Implemented official Expanded Rebalance Kihop Applies physical damage bonus directly, no longer depends on the number of party member. Physical damage bonus : (10 + (15 x skill level))%. Catnip Meteor Reduces fixed casting time from 3 seconds to 1.5 seconds. Reduces variable casting time from 4 seconds to 2 seconds. Added Base Level modifier and INT modifier to the formula Lunatic Carrot Beat Added Base Level modifier and STR modifier to the formula Other Changed the spawn of Beelzebub from Fly to real MvP when spawned from a Bloody Branch Changed the requirement for the Scatleton Egg quest @order can no longer be used by just any party member and checks for leader Warper Fixed the position of the warp from Odins Past and Einbroch 3 to warp you onto portal Quest Maker Nurah Now automatically converts the wrong Costume Treasure to the correct one Card Removing Matrix Added the following missing items: Deep Blue Sunglasses Biting Rideword Added the new items: All LT equipment Badge Niflheim Only: Piercing Expert Added the missing items such as Deep Blue Sunglasses, Cor Core etc Added the following missing jRO items to the Instance Coin NPC: Imperial Ring (28372) Rose of Eden (2192) Medical Scrubs (15205) Ritual Robe (15384) Armor of Purple Thread (15417) Mighty Black Threaded Armor (15283) Angel Stairs (18719) Skin of Gwiber (20837) Skin of Lindwrym (20836) Sharel Shoes (22055) Futsu no Mitama (28718) Kiri no Tsuyu (28764) Super Cell (18523) Icefall Dress (15420) Ninja Scroll (5362) Samael Dress (450143) Nature Dress (15352) Shield Ring (32263) Imperial Glove (28551) Bunker Shield (2184) Cylinder Hairband (19125) Skin of Malach (20845) Mysterious Muffler (20952) Shinobi Sash H (28485) Added the following items to the refinement tickets list Sitting Pope Casual ( ItemID: 19172 ) Garden of Eden ( ItemID: 19272 ) Open Air Headset ( ItemID: 19274 ) Jeje Cap ( ItemID: 19453 ) Saint Crown ( ItemID: 19469 ) Menblatt's Wings ( ItemID: 20863 ) Leviathan Muffler ( ItemID: 20922 ) Fairy of Eden ( ItemID: 20991 ) Devil Worshipper Shoes ( ItemID: 22138 ) Authority Sandals ( ItemID: 22214 ) Rasen Fuma Orb ( ItemID: 32262 ) Powered Wing ( ItemID: 450176 ) Fafnir Breath ( ItemID: 480084 ) Items Added missing Giant's Protection Matrix Fixed combos of Convertible Physical Wing Purgatory Skill nerfs Third Flame Bomb Added reduction at 30% Cross Impact Reduced reduction from 75% to 65% Ignition Break Reduced reduction from 50% to 35% Tiger Cannon Added reduction at 30% Fortessa Dungeon Added a safe area in all Fortessa Dungeon maps near their entrances to prevent any combat. This affects level 1 and level 2 Added a prevention from mobs dropping items while a Boss is alive Monsters and bosses can no longer be hitlocked Improved @whodrops for items dropped from Fortessa Dungeons Fixed a bug that caused the Ancient Fortessa Coin not to drop from monsters Fixed a bug that caused the portal in Fortessa Reef to not always spawn on monster kills Fixed a bug that caused the Fortessa Ruins chest to spawn in the wrong map Netherworld Removed the automatical healing on the Boss Volcano Reduced the automatical healing on the Boss Reef Reduced the automatical healing on the Boss Ruins Increased the monster spawn Increased the items gained from the last chest. Reduced the AoE damage reduction from 90% to 80% 5 3 Share this post Link to post Share on other sites
Lunar 306 Posted December 31, 2021 Known Issues Alternate Outfits do not work at all Good to know ALT+M list works running Shining.exe as administrator Share this post Link to post Share on other sites