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CleansingRain

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Posts posted by CleansingRain


  1. On 6/14/2020 at 3:18 AM, fxhardcore said:

    I'm looking for the rk guide thanks for useful guide. I also have some questions. 

    1. Can you reach 200crit with these setup? 

    2. For crit nerf  mod in the future, should replace critical dmg 5% with atk 3% better? 

     

     

    1. I don't, unless I use Biscuit and Abrasive

    2. Tbh I don't know, just don't stack too much of either one, 230% Critical Damage should be good enough, rest could go towards ATK%


  2. Hello there, it's Drunk on EDPs! Welcome to my Ignition Break Rune Knight / Dragon Knight Guide!
     Want some immediate help? Here's my Discord:
    Drunk'd#1084

    Author's Note:
     Last updated on 5/26/2022 for "Text fix, added Young Leaf of World Tree"
     Amount of Crit for Crit Skills in Hell mode instances: +230

    Contributing players:
         Rubyria
         Iridium

    Stats:
         STR: 100 ~ 120;
         AGI: 1 ~ ?; Hit 193 ASPD
         VIT: 70 ~ ?; Leftover points
         INT: 1 ~ ?; Hit a total of 100 for silence immunity, increase if cast time via stats
         DEX: 1 ~ 120; 1 (VCT with gears) or 120 (VCT with stats)
         LUK: 100 ~ 120;

    Traits:
         POW: 100
         STA: 0
         WIS: 0
         SPL: 0
         CON: 0
         CRT: 97

    Equipment

    Spoiler

    Headgears

    • 19300.png Ruff Officer (World Boss) - Best option before you're able to equip the Old Rune Circlet
       
    • 400078 Goat Crown [1] (Edda Biolabs) IRRELEVANT
       
    • 18971 Old Rune Circlet [1] (Nightmare Biolabs) Best in slot
    • 400002 Victorious Wing Ears [1] - Cheaper option than Battle Processor, but enchanting this thing can make you go broke
      • Enchantment List:
        • +10 ATK | +3% ATK
        • +3% Critical Attack | +3% Critical Attack
           
    • 410016.png Battle Processor [1] (@warp amicitia2) Best in slot
      • Enchantment List:
        • +5% Melee Physical Damage | +5% Melee Physical Damage
           
    • 410094 Sealed Chain [1] (@warp nif_dun02)
      • Weaker than Battle Processor, but helps for the people that don't have enough Critical, but still want some damage!
         
    • 420076 Bondage Necklace [0] (@warp nif_dun02)
      • This makes using Sealed Chain a bit worth it, even with entire combo, it's worse than Battle Processor
         
    • 5462 Spiked Scarf [0] (Cashshop)
       
    • 420031 Blue Ninja Mask [0] (@warp nif_dun02) - It's just a better Spiked Scarf [0], but weaker than Young Leaf of World Tree [0]
       
    • 420019.png World Leaf of World Tree (Str/Agi/Vit/Int/Dex/Luk) (Old Glast Heim (Normal/Hard)) Best in slot
      • Enchantment List:
        • P.ATK | ATK% | Dex / Any

    Armor

    Weapons:

    Manteaus:

    Footgears:

    Accessories:

    Costume Stones:
    Upper:

    Middle:

    Lower:

    Garment:

    Shadow Gears:
    Enchantment List:
       ATK +3% / ASPD +1

    Armor:

    Weapon:

    Shield:

    Footgear:

    Accessories:

    Cards

    Spoiler

    Video Showcase

    Spoiler

     

    • Like 6
    • Thanks 1

  3. This guide has been COMPLETELY reworked because my brain has expanded beyond comprehension

    Stats:

    • Str: 120; Standard for most Physical classes, no need for explanation
    • Agi: 1 ~ ?; Hit 193 ASPD
    • Vit: 1 ~ ?; Get a total of 100 total Vit for Stun immunity, add in leftover points
    • Int: 1 ~ ?; Get enough for instant casting (Formula is: (Dex*2) + Int = 530)
    • Dex: 120; NEEDED FOR TEMPORAL DEX BOOTS
    • Luk: 1; No need

    Gears:
    Upper:

    Middle:

    • 18813.png New Wave Sunglasses - Provides the needed After Cast Delay but doesn't provide any damage
    • 400002.png Victorious Wing Ears - One of the best headgears to use
      • Enchantments
        • After Cast Delay -3% | After Cast Delay -3%
        • Long Range Physical Damage +3% | Long Range Physical Damage +3%
    • 410016.png Battle Processor - Best in slot for damage
      • Enchantments
        • Long Range Physical Damage +5% | Long Range Physical Damage +5%

    Lower:

    Cards:

    Armor: 

    Weapons:

    • 1867 Safety Knuckle - A nice cheaper option
      • Enchantments
        • ATK +10% | ASPD +2 / ASPD +10% | Physical Damage against Bosses +18%
    • 560009 Patent Ray Knuckle - Best in slot for damage
      • Enchantments
        • Long Range Physical Damage +12% / Physical Damage against [Elemental] +25% | Physical Damage against Bosses +25%

    Cards:

    Shield: 

    • 28946 Purified Knight's Shield - There's nothing else
      • Enchantments
        • Any | Any | Physical Defense Pierce against Bosses +60% / After Cast Delay -5%

    Cards:

    Manteau:

    Footgear: 

    Cards:

    Accessories: 

    Cards:

    Costume Stones:
    Upper:

    Middle:

    Lower:

    Shadows:
    Armor:

    Shield:

    Footgear:

    Weapon:

    Accessories

    Outdated Video:

     

    • Like 1
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