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  1. 2 points
    Event Niflheim Anniversary This event will auto apply to both servers. Duration: 2023-08-14 ~ 2023-08-28 100% Extra Cashpoints ( 1$ = 4040 CP ) Double Drop 15% refine event 100% extra EXP 30% extra Lucky 3 Slotmachine 30% extra Instance Coins Costume Exchanger Event Note: during the event the Specialslot(30) boxes will give 30% extra items. This bonus automatically disables itself on the 28th and at that point will no longer give extra. Skills Talisman of Soul Stealing Fixed SP recovery Mega Sonic Blow Fixed the low health damage modifier to be 100% instead of 50% bonus Odin's Power Added more exceptions to smartcast Climax Fixed a bug that prevented the FCT from being unreduceable Clearance Fixed a bug that prevented NPC Damage Heal from being cleared correctly Hasty Fire Now is affected by the elements of Grenade Fragment Items Hollow Shoes Fixed combo Sitting Pope (Plain Clothes) Fixed typos in the description of the combos Defense Stone Added the for some reason missing stone to Helheim Pile Bunker Fixed unidentified item picture Heart Wing Headband Fixed incorrect effects Spirit Pendulum-LT Fixed wrong SP recovery Nightmare Biolab Cards Changed ATK % to Damage to all Races Sealed Kades Card Fixed the bonus of +15 or above was not working properly Red Booster Changed the variable casting time to be a equip modifier viewable with @bs Mega Blitz Shadow Shield Fixed the C.Rate bonus to be correct now Card Removing Matrix Added missing items: Sealed Bible Vivatus Fides Chakram Other Implementations Royal Family Album ( ItemID: 1940000029 ) Nihil M. Heine Card ( ItemID: 27196 ) Agnes Roegenburg Card ( ItemID: 27197 ) Jurgen Wagner Card ( ItemID: 27198 ) Spica Nerius Card ( ItemID: 27199 ) Kronecker G. Heine Card ( ItemID: 27331 ) Skia Nerius Card ( ItemID: 27333 ) Wolf Roegenburg Card ( ItemID: 300128 ) Poe Richard Card ( ItemID: 300130 ) Kathryn Wagner Card ( ItemID: 27394 ) Isaac Wagner Card ( ItemID: 27396 ) Meyer Roegenburg Card ( ItemID: 300308 ) Helmut Roegenburg Card ( ItemID: 300310 ) Catherine Gaebolg Card ( ItemID: 300422 ) Friedrich S. Heine Card ( ItemID: 300424 ) Crux Findel Card ( ItemID: 300426 ) When finishing purgatory you'll receive Spoils of Purgatory Spoils of Purgatory ( ItemID: 1940000030 ) MvP Combination Scrolls Blacksmith Blessing Combination Scroll ( ItemID: 101340 ) Shadow Refine Hammer Combination Scroll ( ItemID: 101341 ) Powerful Spirit Essence Combination Scroll ( ItemID: 101342 ) Powerful Dimensional Essence Combination Scroll ( ItemID: 101343 ) Enchant Ticket Combination Scroll ( ItemID: 101344 ) Armor Modification Box adjustment: Magic Swordsman Thanatos's Sword-FA ( ItemID: 480324 ) Sea Otter Mini Fan-LT ( ItemID: 490374 ) Fur Seal Mini Fan-LT ( ItemID: 490375 ) Red Force Pendant-LT ( ItemID: 490382 ) Blue Mental Pendant-LT ( ItemID: 490383 ) Officer's Hat-LT ( ItemID: 400445 ) The Agony of Thanatos-LT ( ItemID: 400465 ) Enchants: https://wiki.shining-moon.com/index.php/Enchant_UI#Red_.26_Blue_Pendants-LT https://wiki.shining-moon.com/index.php/Enchant_UI#Drooping_Agony_of_Thanatos-LT Exchanger Card Album Updated the card contents based on all new cards MvP Album Updated the card contents based on all new mvp cards Card Art Updated cardbmps for the following cards: Illusion of Underwater Abyss 4 Episode 18 Airship Crash OGH CM NPCs Craft Helper Rune Crafting Fixed several bugs that prevented the calculation correctly Improved the success chance calculation Improved the crafting flow and fixed a few bugs with Rune Crafting Added Lux Anima rune to the forced rune selection Otherworldly Prisoner Added new items: Boots of Good and Evil Boots of Good and Evil ( Cardinal ) ( ItemID: 470207 ) Boots of Good and Evil ( Inquisitor ) ( ItemID: 470208 ) Boots of Good and Evil ( Soul Ascetic ) ( ItemID: 470209 ) Boots of Good and Evil ( Biolo ) ( ItemID: 470210 ) Boots of Good and Evil ( Dragon Knight ) ( ItemID: 470211 ) Boots of Good and Evil ( Spirit Handler ) ( ItemID: 470212 ) Boots of Good and Evil (Elemental Master) ( ItemID: 470213 ) Boots of Good and Evil (Windhawk) ( ItemID: 470214 ) Boots of Good and Evil (Sky Emperor) ( ItemID: 470215 ) Including the new enchant tables for the Boots of Good and Evil Enchants: https://wiki.shining-moon.com/index.php/Enchant_UI#Good_.26_Evil_Boots_.28Soul_Ascetic.29 https://wiki.shining-moon.com/index.php/Enchant_UI#Good_.26_Evil_Boots_.28Inquisitor.29 https://wiki.shining-moon.com/index.php/Enchant_UI#Good_.26_Evil_Boots_.28Cardinal.29 Ace of Hearts in Mouth (Melee Physical) ( ItemID: 420210 ) Ace of Hearts in Mouth (Magical) ( ItemID: 420213 ) Ace of Diamonds in Mouth (Long Ranged Physical) ( ItemID: 420220 ) Gambler's Seal ( ItemID: 410232 ) Gambler's Seal[1] ( ItemID: 410233 ) Including all Lapine Enchantment Tables Moan of Corruption ( ItemID: 470204 ) Boitata Hat ( ItemID: 400109 ) Crown of Beelzebub ( ItemID: 400110 ) Vesper Headgear ( ItemID: 400111 ) Kachua Key functionallity has been changed from single use item to a teleport item that is not consumed on use. Added 2 Kachua Chests with different contents at the second floor of the main office. You may use these keys on these boxes now. Chest 1 https://wiki.shining-moon.com/index.php/Kachua_List#Kachua_Chest_1 Chest 2 https://wiki.shining-moon.com/index.php/Kachua_List#Kachua_Chest_2 Niflheim New Items added into Otherworldly Prisoner: Yoichi's Muffler ( ItemID: 20816 ) Old Detachments Ring ( ItemID: 32242 ) Crystal Blade Necklace ( ItemID: 32296 ) Ghost Whisper ( ItemID: 400396 ) Professor's Mini Glasses ( ItemID: 410066 ) Book of Sorcery ( ItemID: 420182 ) Sacred Lapel ( ItemID: 420187 ) Cute Frog Raincoat ( ItemID: 450180 ) Platinum Arbitrator ( ItemID: 450257 ) Loud Park ( ItemID: 450258 ) Fifth Element ( ItemID: 470192 ) Dia de Muertos ( ItemID: 480228 ) Scales of Judgment ( ItemID: 490083 ) Anulus Ring ( ItemID: 490110 ) Ring of Adoramus ( ItemID: 490118 ) Glittering Cat Choker ( ItemID: 490149 ) Chaser Shoes ( ItemID: 470056 ) Sniping Shoes ( ItemID: 470006 ) Striking Shoes ( ItemID: 470048 ) End of the World ( ItemID: 470130 ) Valkyrie Feather Ears ( ItemID: 400113 ) Cardinal's Ring ( ItemID: 490244 ) Added new slotted items: Judgment Shoes ( ItemID: 22225 ) Fluffy Fish Shoes ( ItemID: 22224 ) Enforcer Shoes ( ItemID: 22223 ) Imperial Boots ( ItemID: 470004 ) Survivor's Shoes ( ItemID: 470005 ) Fluffy Dandelion Shoes ( ItemID: 470009 ) Pretty Boar Shoes ( ItemID: 470026 ) Juggernaut ( ItemID: 470028 ) Illusion Military Boots ( ItemID: 470037 ) Pororoca Shoes ( ItemID: 470049 ) Tengu Clogs ( ItemID: 470050 ) Gray Wing Boots ( ItemID: 470051 ) Pilgrim Shoes ( ItemID: 470052 ) Wanderer Shoes ( ItemID: 470053 ) Test Tube Boots ( ItemID: 470061 ) Mindform Shoes of Lethargy ( ItemID: 470063 ) Rune Greaves ( ItemID: 470085 ) Purge Shoes ( ItemID: 470106 ) Awakened Hollow Shoes ( ItemID: 470113 ) Chaser Shoes ( ItemID: 470056 ) Sniping Shoes ( ItemID: 470007 ) Devil Worshipper Shoes ( ItemID: 22221 ) New Enchants: Otherworldly Reformer Allows reforming an item from non-slotted into their slotted version. Keeps all refines and enchants. Otherworldly Enchanter Added the possibility for Otherworldly Boots and Otherworldly Weapons to be enchanted based on jRO. Boot Enchant Tables https://wiki.shining-moon.com/index.php/Niflheim_Exclusive_Enchantment#Boots Weapon Enchant Tables https://wiki.shining-moon.com/index.php/Niflheim_Exclusive_Enchantment#Weapons Otherworldly Specialist This NPC allows for Otherworldly items to remove a specific enchant based on your selection, which allows you to use the Enchantment UI to enchant that specific slot newly Otherworldly Smith This NPC allows the dismantling of Otherworldly Enigmatic Fragments into new materials which are used by the Otherworldly Enchanter. Guarantees 1 ~ 3 Enigmatic Dust Type-4869 Small chance for it to become 4 ~ 5 A 3% chance to extract a Unstable Enigmatic Core from the Fragment Magical Crit Removed due to Last Order kind of enjoying magic in Nif Joke aside, increased crit chance calculation for magic by 1.25 mid calculation Enchant changes: Enchantment Stone II ( ItemID: 1940000001 ) No longer enchants the 3rd enchant during enchantment Enchantment Stone III ( ItemID: 1940000028 ) Added a new enchantment stone, this will enchant the 3rd slot only Commands Smartcast (@sc) Added sub setting of hovering @sc 3 2 Will ignore special or slave monsters from being picked when hovering Improved Hovering Reduced the interval when switching from a current target to a new and back the first target from 10 seconds to 0.5 seconds Improved the code flow for hovering based on the new interval Skills Added exceptions for support skills Other Client Updated client to allow the latest .rsw versions of maps to be used Added /walkdelay support Achievement Added automatical retrieving of rewards such as items / titles when completing any new achievements and the items will automatically go to the inventory Added retrieving a achievement will now automatically place the item into inventory instead of mailbox, however if that should fail it will default to mailbox to prevent item loss Mapnames Fixed a bug that prevented the name showing when entering a map Ladder Added a change for magic damage to always deal 100% of their damage no matter the element of the defending monster. However, buffs still increase that number, but Water on Fire for example does not. This will also allow you to hit monsters of the same element without any penalty. Added also a bonus of 1.75x damage multiplier to magical damage inside Ladder Adjusted (@go ) Added @go otherworldly | 51 Damage calculation Damage calculation has been adjusted for different scenarios Purgatory World Boss Fortessa MvP Normal monsters Fixed a bug that would cause status calculations to display wrong / negative stats in the status window Instances The system that handles any and all instance cooldowns has been rewritten with improved handling. It now allows handling the unique cooldown of each difficulty rather than just 1 + purgatory. This means you may repeat the same instance in all existant difficulties. When creating a instance, you will now automatically enter the instance once the creation has been successful and you have no cooldown on it. In case of a cooldown, it will now show you a message with the cooldown in hours, seconds. @cd / @cooldown / @instance / @instances Command has been reworked to work with parameter for the difficulty. Example: @cd hard / @cd 2 [ Numeric: 1 = Normal, 2 = Hard, 3 = Nightmare, 4 = Hell, 5 = Purgatory ] [ Words: Normal, Hard, Nightmare, Hell, Purgatory ] Adjusted the commands to work with the new cooldown handling @cd / @cooldown <difficulty> will only display instances that are currently on cooldown based on the difficulty provided. @instance / @instances <difficulty> will display every possible instance in the provided difficulty and display whether its available or on cooldown. Cooldown Manager / Daily Reset / Instance Reset / Compensation Clear the new cooldowns of all difficulties Test Room Added a new NPC that allows you to swap between difficulties for better damage tests. ( Normal, Hard, Nightmare, Hell, Purgatory, Fortessa Dungeon ) @testmonster now applies the new difficulty to the monsters ( stat adjustments ) Fixed an issue where a magical skill casted with the right elements for all Insignias would not get a benefit because it'd try to force physical element checks on it Re-implemented automatical resurrection when warping to a new spot while dead, however does not work inside instances. Official Implementation Level Expansion Max Base level increased to 260 Max Job level increased to 55 EXP table adjustments based on this update have been done Power Twisted Plains & Mjolnir Underground Cave Items: Cards Burning Night Card Deadsera Card Hardrock Titan Card Deadween Card Gaia Pol Card Punch Bug Card Aferde Card Dispol Card Timbers Card Renire Card Muqaddas Weapons: Muqaddas Ayyasy Muqaddas Banjiiraa Muqaddas Baru Muqaddas Daablunta Muqaddas Dayats Muqaddas Jaydukhar Muqaddas Kahassu Muqaddas Kajuza Muqaddas Kanjar Muqaddas Kharawasu Muqaddas Kitab Muqaddas Mashts Muqaddas Naranzak Muqaddas Nazar Muqaddas Saka Muqaddas Sasyiir Muqaddas Saz Muqaddas Sharman Muqaddas Syaraq Muqaddas Tabanji Muqaddas Tabar Muqaddas Taliin Muqaddas Tasyiribatiy Enchants: https://wiki.shining-moon.com/index.php/Enchant_UI#Muqaddas_Weapons Flush Weapons: Flush Blocking Spear Flush Bolt Crusher Flush Bolt Revolver Flush Bolt Shooter Flush Claw Sword Flush Detecting Staff Flush Grinder Huuma Shuriken Flush Jewel Detector Mk47 Flush Metal Detector Mk47 Flush Metal Detector Mk47-2 Flush Rubber Hammer Flush Safety Foxtail Flush Safety Knuckle Flush Safety Lute Flush Safety Manual Flush Safety Saber Flush Safety Whip Flush Saw Axe Flush Welding Wand Enchant: https://wiki.shining-moon.com/index.php/Enchant_UI#Flush_Weapons Maps: mjo_wst01 ra_pol01 Episode 19: Issgard, Land of Snow Flowers Daily Quests Patrol with Irwin Secret Fun Lunch Menu Selection Help Moryara Fishing Fun lunch time with Zoryara Priest, have mercy? Rgan for Work Freiderike's Day Abandoned Pit Abandoned Pit (2) Dig and Dig Do you need a refrigerator? Crispy Tools Research Materials Precious Food Elegant Hobbies Safe Work Hiding Place Maps jor_tail ( Frozen Tail ) jor_back1 ( Frozen Scale Hills ) jor_back2 ( Frozen Scale Plains ) jor_back3 ( Frozen Scale Glaciers ) jor_ab01 ( Abandoned Pit - Floor 1 ) jor_ab02 ( Abandoned Pit - Floor 2 ) jor_dun01 ( Snake God's Warmth - Floor 1 ) jor_dun02 ( Snake God's Warmth - Floor 2 ) Instances Iwin Patrol Simulation Battle Chaotic Snake Nest Airship Sabotage Operation Items Snow Flower Armor [1] Snow Flower Robe [1] Enchant: https://wiki.shining-moon.com/index.php/Enchant_UI#Snow_Flower_Armors Snow Flower Manteau [1] Snow Flower Muffler [1] Enchant: https://wiki.shining-moon.com/index.php/Enchant_UI#Snow_Flower_Garments Snow Flower Boots [1] Snow Flower Shoes [1] Enchant: https://wiki.shining-moon.com/index.php/Enchant_UI#Snow_Flower_Footgear Snow Flower Pendant [1] Snow Flower Ring [1] Snow Flower Necklace [1] Snow Flower Earring [1] Enchants: https://wiki.shining-moon.com/index.php/Enchant_UI#Snow_Flower_Accessories_.28Left.29 https://wiki.shining-moon.com/index.php/Enchant_UI#Snow_Flower_Accessories_.28Right.29 Glacier Two-handed Sword Glacier Lance Glacier Sword Glacier Basic Sword Glacier Spear Glacier Mechanic Axe Glacier Axe Glacier Mace Glacier Mechanic Mace Glacier Rogue Knife Glacier Basic Knife Glacier Bow Glacier Knuckle Glacier Book Glacier Katar Glacier Violin Glacier Whip Glacier Wand Glacier Staff Glacier Foxtail Glacier Huuma Shuriken Glacier Pistol Glacier Rifle Glacier Shotgun Glacier Gatling Glacier Launcher Enchants: https://wiki.shining-moon.com/index.php/Enchant_UI#Glacier_Weapons Cards: Ice Gangu Card Shining Seaweed Card Ice Straw Card Unfrost Flower Card Limacina Card Calmaring Card Primitive Rgan Card Lowest Rgan Card Lesser Rgan Card Intermediate Rgan Card Wasted Primitive Rgan Card Wasted Intermediate Rgan Card Cave Calmaring Card Cave Flower Card Hallucigenia Baby Card Hallucigenia Card One-Eye Dollocaris Card Two-Eye Dollocaris Card Ultra Limacina Card Simulation Juncea Card Modified Advanced Rgan Card Entangled Intermediate Rgan Card Hearthunter AT Card Aquila Card Dim Glacier Items: Dim Glacier Sword ( ItemID: 500054 ) Dim Glacier Basic Sword ( ItemID: 500055 ) Dim Glacier Rogue Knife ( ItemID: 510075 ) Dim Glacier Basic Knife ( ItemID: 510076 ) Dim Glacier Axe ( ItemID: 520021 ) Dim Glacier Spear ( ItemID: 530034 ) Dim Glacier Book ( ItemID: 540056 ) Dim Glacier Wand ( ItemID: 550089 ) Dim Glacier Foxtail Staff ( ItemID: 550090 ) Dim Glacier Knuckle ( ItemID: 560037 ) Dim Glacier Violin ( ItemID: 570032 ) Dim Glacier Whip ( ItemID: 580033 ) Dim Glacier Mace ( ItemID: 590047 ) Dim Glacier Mechanic Mace ( ItemID: 590048 ) Dim Glacier Two-Handed Sword ( ItemID: 600030 ) Dim Glacier Katar ( ItemID: 610041 ) Dim Glacier Two-Handed Axe ( ItemID: 620019 ) Dim Glacier Lance ( ItemID: 630019 ) Dim Glacier Staff ( ItemID: 640034 ) Dim Glacier Huuma ( ItemID: 650028 ) Dim Glacier Bow ( ItemID: 700059 ) Dim Glacier Revolver ( ItemID: 800015 ) Dim Glacier Rifle ( ItemID: 810015 ) Dim Glacier Shotgun ( ItemID: 820011 ) Dim Glacier Gatling ( ItemID: 830015 ) Dim Glacier Launcher ( ItemID: 840010 ) All Dim Glacier weapons are dropped from Snakes Nest and Abandoned Pit maps. Enchants: https://wiki.shining-moon.com/index.php/Enchant_UI#Dim_Glacier_Weapons NPC Enchantment has been added into the Episode 19 Enchanter Glacier Extractor Allows you to dismantle 3 Dim Glacier weapons into random materials with the amount of 1 ~ 3 These materials are either used to purchase enchantment materials or they are straight up enchantment materials, which you'll get is random. Encroached Magical Source Stone ( ItemID: 1001029 ) Neutralized Magical Source Stone ( ItemID: 1001030 ) Encroached Magical Crystal ( ItemID: 1001031 ) Neutralized Magical Crystal ( ItemID: 1001032 ) Poisonous Magic ( ItemID: 1001033 ) Snow Flower Mana Extract ( ItemID: 1001034 ) Shining Snowflake Manastone Extract ( ItemID: 1001035 ) Brilliant Snowflake Manastone Extract ( ItemID: 1001036 ) Glacier Extract ( ItemID: 1001037 )
  2. 1 point
    IGN: Seiso Witch Server: Helheim Title: Happy Shecil! Happy_Shecil.bmp
  3. 1 point
    (Art by Blain Simple, from "A Crap Guide to Races" by Jocat) Unfortunately, as FS we cannot smite the heathen of the realm (That you have to wait for Pork to make another DPS cardi guide). Instead being FS cardi in a party is like being the heart of the body: pumping life force. Just as a heart is a vital organ you are also the most important person in the party and thus get a first dip on getting res, AP regen and women. If anyone dares to talk back to you on this matter you have a perfect tool to remind them where they belong : Beneath your feet. The side effects of picking this build include: nausea, bad RGN, cardiac arrhythmia, and god complex. Welcome to A Scrap Guide to [Full Support] Cardinal ================================================================================================== 1. ABOUT ================================================================================================== Once again as with most jobs FS cardi is by no means a first-character pick. While you can start as Cardi do not expect to be carried as most players will focus on "git good" at what they do first before carrying you. So it is best that you carry yourself with another money-farming character first. That being said, while the entrance is quite high it is still much lower than any dps build in exist: A grade A nebula armor can easily fund every piece of starting equipment for FS cardi with extra money to dress up yourself with costumes because if you going to do God's work might as well look 𝓕𝓐𝓢𝓗𝓘𝓞𝓝𝓐𝓑𝓛𝓔 𝓐𝓢 𝓕𝓒𝓚 when doing it. And what God's works are? Stat buffing, damage buffing, health buffing, shielding, tanking, healing and dropping "yo mama" burns so potent it shatters the enemy's ego, making them take double damage. Your job is to keep everyone in top shape condition so they can perform MAX DEEPS. PROS: - All kinds of necessary buffs. - Very tanky. - Sub-dps actually. - Health dispenser. - Low gear requirement for end-game content CONS: - Need others to actually be useful - Low gear requirement but still has a high bar to pass - Clearance cannot clear stupid - God complex ================================================================================================== 2. REQUIREMENTS ================================================================================================== - High HP: Mediale Votum (Mediale), your new HP regen skill heals based on your HP, thus the more HP you have the high the heal over time will be. This is your main way of healing now so drop Heal, Highness Heal off your bar, most jobs at this point will have too much HP that those skills cannot keep up. Also, burst healing is not our job anymore, it now belongs to the doram. - Seven skills cast per sec: You need to keep everyone in top condition at all times: at the beginning and during a run, and especially after a (or all) member(s) go down. In the current fast-paced action state of the game that means you need to dish out all the buff as fast as you can, and boy do you have a lot to buff. Thus you need 100% variable casting time reduction (vct), 1.5 fixed cast time reduction (fct), and 95% after cast delay (acd). While attack speed is also needed usually, our casting animation is actually quite fast so we do not really need 193 apsd. - Recovery rate: As much as you can. Mediale Votum is still affected by it so stacking both HP and recovery rate will significantly increase our regen capability. ================================================================================================== 3. STATS AND TRAITS ================================================================================================== A. Stat - STR: Stay at 1. Due to the change to Gym Pass it is not even worth putting points into this for weight - AGI: Dump stat. Any point left after can go here - VIT: Get max 130. Your most important stat now that you regen with mostly HP. Besides that, it increases your tankiness, increases your resistance to a lot of debuffs. - INT: 120+. Increase your SP and SP recovery rate. We will be in Offertorium all the time so you need to get high Int. - DEX: Due to Redemptio requiring 100% vct from equipment and stat, which we aim for, DEX is actually no longer required. No defensive boost (flee is useless) nor debuff resistance. - LUK: 90+. Increases your resistance to a variety of debuff, increases Perfect Dodge and critical hit shield. Get around 90 so that with the bonus it reaches 100. Priority: VIT > INT > LUK > AGI > DEX > STR. B. Trait If you are new here's a quick rundown on what traits do: - POW and SPL are offensive traits - STA and WIS are deffensive traits - POW and STA are physically oriented - SPL and WIS are magically oriented - CON increases both physical and magic offensive ability, hit and flee - CRT increases healing power and critical hit power Looking at these it seems obvious that we should take max CRT and leftover points for STA and WIS. However, Gravity being Gravity, the sub-trait Heal Plus (H.Plus) is supposed to increase the final healing power, well, does not increase the final healing power but only a small margin. Another reason, the best armor that gives the most HP, the highest priority for us now, is scaled with the STA traits, which means we should actually max out STA instead, and whatever is left goes to WIS. With the new level expansion, we have enough trait points to max out both STA and WIS, the leftover points will go to CRT because a small boost is still better than no boost So our trait should be: 100 STA - 100 WIS - 35 CRT and 0 on everything else ================================================================================================== 4. SKILLS ================================================================================================== ================================================================================================== 5. EQUIPMENT ================================================================================================== While every job in the game has no gear progression, support classes like Cardi are extra special in that most of their requirements remain unchanged over time: VCT and FCT to instant cast, high enough ACD and ASPD to spam skills. As long as they meet these requirements, they can choose not to change gears because they already performing at 95% efficiency, and such requirements can be easily achieved with low gears. There are a wide variety of mixing gears to achieve requirements and what I show below is what I believe is the cheapest way possible. From here on you can start aiming toward end-game gears, such as nebula armor, plain rune pieces, the mvp cards, etc. but remember that when replacing a piece you need to meet the requirements. ================================================================================================== 6. PET ================================================================================================== Angeling: MHP +2% and 8% recovery rate. Simple basic healing pet Blue Moon Loli Ruri: Vit +2, MHP +5%, auto-cast Kyrie Eleison when being attacked. Tank-oriented pet. (I like this one) ================================================================================================== 7. TIPS ================================================================================================== a. Buff order and skill bar organize I usually use different tags to add priority to my skills and organize my skill bar from there: higher priority skills are closer to my index finger and are cast before other skills - Critical Situation, Pre-battle and In-battle: In order of priority of course. Examples for each tag are Ressurection, Clementia, and Lex Aeterna. - Self, AoE and Individual: Your survival is your party's survival, so skills that help you have the highest priority, then skill that improves the entire party's efficiency, and finally skill that only help one player. Of course, skills that target you and your party is on top. Example: Mediale, Assumptio, Clementia and Acies - Defensive and Offensive: Pretty simple defensive means you and your team can survive better, so you can actually continue with the buffing and then come the offensive buff to actually clear the content. - Long duration and short duration: Pretty self-explanatory, examples are Clementia and Lauda There are exceptions like Epiclesis is a ground-targeted skill that you cannot cast most of the time because of Land Protector's uptime, or Competentia which is an AP skill and if your party's cat or EM do not quite well at their job you will not have AP to keep 100% uptime. So in a party, you will first cast pre-battle, AoE with long-duration skills such as Clementia, Canto, Praefatio, etc., and after that are skills that buff you, like Offertorium and Assumptio, before buffing your team with defensive buff like Assumptio, then individual offensive buffs Acies, Telum, Vita, then short duration buff, and finally in-battle buff. At any time the "Critical situation" happens you cast those Ressurection, Redemtio or Reparatio. This is of course a very generic, catch-almost-all-situation explanation, but it should be a base for you to build your way to buff comfortably b. Party window (Alt+Z) - Always have it opened so you know if someone died and rebuff them - Right-click on the name and choose "Open Mini-party window" create a status bar of that character that you can organize for convenience. Example: group all crit abusers together so you can cast Acies and Telum w/o taking too much time finding them. Put Physical damage characters below those guys so you can continue with just casting Telum. - Click the lock icon at the bottom of the window to prevent accidental "double-clicking to open 1:1 chat" and reorder the mini party windows. c. Visual clarity RO has a lot of visual effects, but too much skill spamming, damage numbers popping, it creates a lot of noise on your screen - Use @dd 4 to disable all damage numbers. Since you're not doing damage, those numbers are meaningless to you and can hide your melee party member - Use /mineffect or /effects to reduce or remove visual skill effects entirely. Skill spamming creates so many visual effects it is like watching 20 fireworks explode at your eyes - When using /effects turn on @lgp to be able to see where the AoEs (like Land Protector) are. ============================================================================================================== And that is it for this guide. While it is a scrap guide I do have the honor of a Cardi main to uphold so I gave many details more than "that" guide. The spirit of scrap guide instead lies in the unfunny and extreme bias opinions, but I do take advice, corrections and criticism for this one because like that one wise saint said: "Life is a never-ending study." and the first condition to change to 5th job Saint is to follow the teaching. Disclaimer there is no 5th job at the time of this guide written Big thanks to Pork for guiding me when I started playing here as a Cardi and continuing to advise me at all times. And now you 'may' know how to play Full Support Cardinal, you're welcome
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