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  1. 2 points
    A Comprehensive Full Support Cardinal Guide, by Yours Truly, Saku Edited as of current patch: Patch 2022-10-29. 1. INTRODUCTION 2. THE GOAL 3. SKILLS 4. STATS 5.1 GEARS, 5.2 COSTUMES AND SHADOW GEARS, 5.3 TL; DR/SUMMARY 6. CONSUMABLES/SELF-BUFFS 7. SKILLBAR/HOTKEYS 8. TIPS/TRICKS/MISCELLANEOUS 9. CLOSING REMARKS 1. INTRODUCTION Hello, I am Saku. I started playing in Shining Moon in Helheim server back in February 2020, and then completely migrated to Niflheim (because I love jRO items, amongst many other reasons) in September the same year. And now, for some reason, I'd like to think that I am a ''support classes'' enthusiast, and I sure do love Cardinal. A bit of definition here: Full Support here means that we are NOT the damage-dealer of the party and will primarily be there as a man-of-many-tricks: buffs, heals, resurrections, lex's, damage steroids, etc. This implies that this build is NOT for hybrid/battle Cardi (that of which takes skills for damage), also NOT tanky support Cardi (we barely have any resistance gears). So, this guide will mainly focus on building FULL SUPPORT Cardinal with bunch of heals for end-game contents. Many things have changed since the 4th job update, as well as the most current patch we have right now. After scouring the forum (briefly), I witnessed the lack of current updated builds, gears, and guides, especially that of which revolves around the new 4th job skills, with the latest guide being unavailable to be read for some reason. So, the rational of me posting this guide here is to provide a comprehensive, updated guide on how I build a FS Cardi that people could use as reference and point of compare-and-contrast, as well as some alternatives to work from or with. I will put a disclaimer from the get-go: there are MANY ways of building a FS Cardi. So, who's to say which build is better than others? In this post, I will simply show my current build, and some of the alternatives I have observed from other Cardis as well. Alright? Got that? Let's go. 2. THE GOAL 3. SKILLS 4. STATS 5.1. GEARS 5.2. COSTUMES AND SHADOW GEARS 5.3. TL;DR / SUMMARY 6. CONSUMABLES/SELF-BUFFS 7. SKILLS/HOTKEYS 8. TIPS & TRICKS & MISCELLANEOUS (W.I.P.) 9. CLOSING REMARKS Thank you for reading until the end of this guide and I hope you guys find it useful. As much as I could, I would try to update it accordingly when we have new patches (especially, if there are new jRO items for Cardinal again maybe?). There might have been things that I have overlooked, so I look forward for your opinions. I would also like to emphasize that making this build was possible through taking inspiration from other Cardinals over the year as well. Special thanks to Lizzy for becoming my point-of-reference even way back then and has always been creative with the builds; as well as Vin for also showing me some of the updated stuff that was brought into the game while I was gone. And thank you for everyone who may have helped with this guide indirectly. See yall. Ps: Feel free to contact me on Discord Saku#0435 if there is any question, or anything to be discussed. I would really love to hear your points and opinions to better the guide if there are anything to be rectified/added! CHANGES:
  2. 1 point
    Skills Destructive Hurricane Fixed a wrong damage modifier from ( 1250 + 1800 * Skill_Lv ) to ( 250 + 2800 * Skill_LV ) % Lava Slide Fixed wrong Area of Effect range Fixed missing BaseLevel and STR modifier Fixed wrong duration Removed Stacking limit Removed maximum of 5 attacks before removing the effect EDP Adjusted the % increase to match kRO better Trample Added the forced removal of the Genetic Thorn Trap status effect on all affected in range Other @nolootid Fixed a bug that prevented higher number ids to be added to the list Niflheim Fixed a typo that prevented the Amistr bags from being sold Fixed a typo that prevented the new Shadow Weapon from the Shadow Coupon Fixed Military Glove not having a slot Fixed Metal Pick not having a slot Fixed missing Aspd % effect on Soul Expansion Ring Fixed a typo in the itemscript which prevented all effects to work on the Phantom Ear Fixed an issue that prevented some other new items to be used with refine tickets Fixed an issue that prevented some enchanted items to be refined by basta or other refine npcs Added Monster Hunter Coin for Instance Coins to the Instance Coin NPC Fixed a selection in NPC Clover regarding S-Class Added new halloween costumes to the enchantable lists Fixed a bug that prevented the LT transform boxes to work Added 8@thts into the list of explained maps for Thanatos Tower of the whodrops command Fixed Experience Shadow Weapon not enchantable Fixed Durable Shadow Items not enchantable with Spellbook Fixed Booster Mask Type C giving wrong effect Fixed a missing variable in the Booster reward checking for multiple boosters Added max hairs for Spirit Handler in the stylist Removed the following skills from Copycat NPC Shadow Leap Blood Sucker Renovatio Fixed description of Thanatos Light accessories Sarah & Fenrir Simplified the instance as it used to have sometimes missing portals, they are up from the beginning now. Ghost Palace Disabled the part that would disable all portals Airship Crash Fixed not giving any instance coins or purgatory coins Fixed the maximum number of summons to 3 Heart Hunter Warbase Fixed an issue that prevented instance coins or purgatory coins from being rewarded Water Garden ( Normal + Hard ) Fixed an issue that prevented the monsters on each side of the boss not casting Poison Mist Time Forgotten Farm Fixed an issue that prevented the continueation of the instance mid-way Reduced the damage of all Acidified Zone skills casted from monsters by 80% Increased the chance of recovery from Advanced Paradise Hat Fixed an interaction with plant type monsters or monsters with infinite defense or extremely high defense causing a miss instead of damage based on amount of hits Fixed description of OS Remodel Cube Fixed an issue with saving in a guild house that would sometimes lead to a wrong map which would cause a crash Might require a fresh saving in a house to fix the issue Added dummies to the list of prevented mobs from using @noks on Increased the drop chance of the 2 new boxes from Thanatos Tower Nightmare from 0.5% to 1.5% Hell from 1% to 3% Purgatory from 5% to 15% Fixed required jobs of Paradise Staff Grey Abrasive ( Ranged ) Added missing Formless Race Enchant Added @lapineupgrade_check <ID> Allows you to check the possible enchants of an item and its min + max values Added missing Captain Ferlock Hat to Captain Ferlock as drop Instance Manager ( NPC ) Find Open Instance Fixed Charleston Crisis not finding the instance Fixed Malangdo Culvert not finding the instance Instance Manager UI Added new option - Last Instance Allows you to create or enter the last instance handled Added new option - Find Open Instance Allows you to enter the current open instance Added new items Corrupted White Knight Egg Added to Quest Master Nurah Wildrose Egg Familiar Egg Bluemoon Loli Ruri Egg Dark Illusion Egg Eddga Egg Abysmal Knight Egg White Knight Egg Implemented the official evolutions Kachua Key Added Grading Box (C) Added Grading Box (D) Fortessa Themed Dungeon Adjusted Last Box Unless repeated instance without resetting Always contain atleast 4 Blacksmith Blessings up to a maximum of 8 Always contain atleast 2 HD Carnium up to a maximum of 4 Always contain atleast 2 HD Bradium up to a maximum of 4 Always contain 2 Kachua Secret Keys Always contain 1 Proof of Divinity Increased damage reduction by 10% Increased shield of every boss by 1,000,000,000 Miracle Buff is no longer lost on death Unlimit is no longer lost on death Dummies always respawn with a shield directly now Dummies no longer count towards anything, such as World Boss counter / coins or any rewards Added Halloween Coin to list of buyingstore items Climax is no longer lost on death Vending Players with max zeny will now be automatically kicked BuyingStores Players with not enough zeny will now be automatically kicked Added 77 missing cardbmp files Added 2 different Grading Box (D) to Purgatory Coin NPC Added 2 different Grading Box (D) to Instance Coin NPC Added an option to reset 4th skills only to Reset Girl Elemental Charms ( Ninja ) are no longer lost on death Increased Fahrros's Goodies from 2 to 5 upon completion per participant World Boss Improved @ranks and @rank with numbers shown with a comma eg. 1,000,000 Added a message with your current rank and damage as world boss dies Improved @ranks to be useable after the boss has died and includes the time the boss died Increased the reward of World Boss Boxes on all ranks by +1 Niflheim Equallized the damage reduction of World Bosses to be the same as Helheim ( 95% ) Reduced damage taken from World Bosses on players by 25% Increased HP of Shalltear and Ains by 8b Increased HP of all others that is not PP by 8b Helheim Reduced damage taken from World Bosses on players by 25% Increased HP of Shalltear and Ains by 8b Increased HP of all others that is not PP by 4b Ladder Fixed a bug that caused the rewards to be sent after the next wave spawned Fixed a bug that caused the rewards to be based on the next round instead of previous round Improved the handling of the round-counter Fixed a bug that would announce the bonus boss at the wrong time Fixed a bug that rewarded the wrong Ladder Points in purgatory Time between waves reduced to 5 seconds Elemental Days Added a prevention of Elemental Day casts inside the Ladder Reduced the levels of the EM casts from Elemental Days from ( 10, 5, 3 ) to ( 5, 3, 1 ) respectively Reduced the damage dealt in Nightmare from the EM casts by 90% Reduced the damage dealt in Hell from the EM casts by 60% Earth Day Removed the forced Thorn Trap status on all party members, replaced it with 1 ~ 3 casted Thorn Traps based on difficulty Purgatory Adjustments When using @destroy inside a Purgatory Instance, you'll no longer be sent to fortessa but infront of the Purgatory Gate instead. Added a Kafra inside the Purgatory Map Added a Special Tool Dealer inside the Purgatory Map Fixed the flames in Purgatory Portal Reduced the damage of the flames from 10% to 5% Niflheim Aimed Bolt reduced from -60 to -25% Chain Lightning reduced from -50 to -25% Crimson Rock reduced from -25 to -10% Soul Arrow Vulcan reduced from -25 to 0% Comet reduced from -25 to -10% Talisman of Four Bearing God reduced from -25 to -10% Fatal Manace reduced from -30 to -10% Dancing Knife reduced from -30 to -10% Cross Impact reduced from -75 to -60% Crescive Bolt reduced from -50 to -25% Gale Storm added at -30% Counter Slash reduced from -50 to -30% Helheim Removed all nerfs on Ignition Break Removed all nerfs on Counter Slash Savage Impact increased from -25 to -35% Gale Storm added at -30% Already applied: Items Fixed all Amistr bags could not be used with card removal matrix Fixed all Amistr bags could not be used with refinement tickets Renamed all enchants of the Sin & Brilliant accessories to match Hazyforest and wiki Fixed missing files for Devil's Banquet and Diabolic Rock Guitar Fixed a bug that prevented Halloween Coins from dropping Fixed missing description for Guillotine Cross enchant stone Skills Fixed wrong area of effect size for the Windhawk traps Fixed a typo that prevented all Elemental Day skills from being cast Thanatos Tower Fixed missing MvP flags on Thanatos Fixed a bug that allowed you to enter with your party after the leader resetted his cooldowns
  3. 1 point
    IGN: Gui1123 Realm: Helheim Title: A requiem for the night
  4. 1 point
    IGN: Damn! Realm: Helheim Title: We'll have our revenge on those Eden Group questers soon, bro.
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