Donafell 8 Posted February 20, 2022 (edited) Hello one and all. I was testing out hyper novice the other day and realized something. A nice part of Hypernovice's new abilities is a 10% damage amplification (kinda like a mini raid) in Shield Chain Rush and Ground Gravitation. But, since the regular mobs in Fort are boss protocol (so as to make them resistant to status effects), this effect does not work despite the mobs being normal protocol with regards to receiving damage from players (you use normal def and mdef pierce). Which is kinda sad since hypernovices have enough problems with outputting damage in high-end content as it is. Edited February 20, 2022 by Donafell Share this post Link to post Share on other sites