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AIMER

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AIMER last won the day on February 1 2022

AIMER had the most liked content!

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15 Good
  1. Hero Ticket Drop

    Ah yes, go right to my understanding of the market. I am TOTALLY NOT one of those billionaire zeny hoarders on the server who makes a ridiculous amount of more zeny just buying things lower and then selling them way higher when the time is just right. /s Please do explain to me how the % drop rate of this one particular item is going to have any notable effect on the market. Does the price of the Hero Enchant Ticket drop? Sure, probably. Is it going to tank the value? No lol. You could double the drop rate and it wouldn't cut the value is half. If you think that's the outcome you've never taken a probability and statistics class. Does anyone actually think that farming Hero Enchant Tickets is an efficient method for making zeny? I doubt it, you'd be ignoring Sarah's/HTF rotations which is guaranteed zeny. Do people find farming this particular item fun? Yeah probably a minority group, still has no impact on the market lol. I'm starting to assume you think that some sort of trend is going to happen if we go this route. We're talking about one specific change, don't get all scared that we're going to voice our thoughts on every item in existence. The market argument is mute and anyone that thinks the Hero Enchant Ticket is a large portion of the market refuses to even entertain any thought except their own.
  2. I will preface this with, I agree this sounds like unnecessary work for Lunar. This particular issue is annoying at worst. I think this is an overemphasis on the impact of this change should it happen. Parties are still going to be class locked, people are still going to ask for AP. Building 150 AP doesn't happen as fast as the party moves, there's always going to be a need for AP giving classes if parties want to prioritize uptime on crucial skills. There's already a heavy focus on DPS, that's never going to change. The party lock system was effort to combat that meta but the playerbase still does it. That's a community/meta issue that stems from turd design philosophy from RO. That's never going to be fixed unless we're willing to change RO at the core and that's probably never happening.
  3. Hero Ticket Drop

    You're making an irrelevant comparison which derails the point of the topic. Just because people want to raise the % drop rate of one item doesn't mean that everything else needs to be raised or that they want everything else raised too. How does choosing an item have anything to do with having an opinion or suggestion for that item? Your argument there is that because we aren't forced to do it that he doesn't get to have a suggestion/opinion on the matter? Yikes, that's almost similar to saying you aren't forced to play RO so just leave if you don't like it. Hero LT is a end-stage gear already gated behind custom content and then we gate other parts of its upgrade process behind more custom content. It is redundant and boring. To get the armor modification boots, you have to get a somewhat competent group of people together and then farm fortessa content for a slim chance at the box. Then you have to spend like 1 billion zeny in value to upgrade it and grade it. Armor Mod Box = RNG drop, tough custom content Upgrading, Grading = 1b Zeny (a lot of farming, if unlucky, even more) Farming enchant ticket at 0.05% and 0.25% rates in an instance that you maybe run 3~5 times a day. (Better than MVP card rates but let's not confuse the value to the player between MVP cards and the enchant ticket LMAO) Whatever the % chance of getting the mods you need on top of that. Is this actually fun for you guys? Is anyone on this server confident enough to think the majority of the population actually thinks this is fun to do? Like actually ask the 100s of players here their on SMRO their opinion. I agree with the suggestion it should be improved, I don't know what the numbers should be but it should be improved. It's just not fun looking at our current numbers. Not every little thing has to be a monotonous grind. IMHO, it should be about fun.
  4. Zeny Zeny Zeny

    This is totally a zeny sink issue and not a zeny issue. Please just give us something worth spending zeny on for the more end game orientated people.
  5. Fortessa Pit

    I think we can all admit that you can't just throw a random group of people together and do this content without going through a frustrating experience. I don't think it's particularly difficult thing to do either, it's just kind of "annoying content". I hate to say it but I think we should take notes from typical MMORPGS today. Consistent mechanics that are telegraphed well. RO just isn't responsive enough of a game to have split second reactions that completely destroy the party, it just simply does not handle input fast enough for that. I can't think of a major MMORPG today that punishes that much without a proper telegraph. W/e you do, I think it will be a good next step.
  6. Right lump in there with the guy that imposes an artificial difficulty to the game just to milk his playerbase for more money. Look, if OP wants the game to be more difficult, to put in more walls, all for the sake of a longer lasting progression or challenge that's on him. I don't want that difficulty imposed on me end of the story. I wholeheartedly suggest that maybe as player that maybe OP should stop playing it the easy way. Stop buying stuff off the market. Stop using the freebies we get from the server. Don't hard farm zeny at Thana 9 when it wasn't suppose to function like that (yay yay it got removed). Pick and choose, because if the game is easy its probably the way your going about it. These are just examples. Players don't have to do this but then they do and some how we end up in a discussion about taking things away or making things less available. I'm not here to impose that easy stuff on players, the players have a choice to use that or not. However, when we start removing features, we start getting rid of this or that because it's too easy, or blah blah blah. In the latter, I barely get a choice when we do the latter, shits just gone. There's always this culture with nerfing I see in threads like this and it just isn't even good anymore. Also I think Lunar is doing great and his pacing is fine. If people think shits happenings too fast, I advised taking the game a little slower for once.
  7. I'm going to throw this out there. I don't want a server that retroactively makes things harder on their players, it's unfair as fuck. Might as well just hop onto the bigger servers if that happens because what would be the difference. We need actual statistics on how many people can accomplish the content in 1-2 days. If it's a minority I'm not sure I see the problem, it's an even bigger problem if the minority speaks for the majority. Also what's this BS about 100% certs. I don't care if it only cost you a million zeny to +7, +7 is useless. Tell me how much zeny you sink going to +15 AND if you don't attempt to go that far then your opinion on the matter is weak.
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