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  1. 1 point
    Tanky Full Support Arch bishop A few Arch bishops asked me about full support build so i decided to make this guide to help others that may have doubts about building. And before starting i would like to thank Dany for accepting to act as guinea pig for my healing tests <3. Remember, you're not a real tank, you just don't die easily. Under Construction ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Introduction to the build 2. Equipment 3. Shadow Gear 4. Costume Enchant 5. Stats 6. Skills 7.Performance 8. Consumables ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 1. Introduction to the build This build was developed for Fortessa Pit, Fortessa Ruins runs and for teleporting and using convenio to make the performance better having the resistance and recovery issues in mind. But remember, being tanky doesn't mean that you can replace tanks such as Royal Guards and Suras. This build has the resistance to tank a few strong monsters per time. 2. Equipment This is my current Equipment and I also switch between Hero cape and Exc wings and take off Holy Costume when I need ghost propriety. Headgears Armors Weapons Shield Garment Shoes Accessories 3. Shadow Gear All of them enchanted with Healing Skills 4-5% 4. Costume Enchant Top: Max HP+ 8000 or MDEF +20 with High Priest Top Stone I Mid: Matk 10% with Variable Cast Stone Middle Low: Healing skills +30% with High Priest lower Stone I Garment: Ghost or Holy with Arch bishop Garment Stone I 5. Stats This is an example, you can use the remaining status points the way you need. Str 60 for more weight limit. Agi 60 for bleeding and sleep resistance. Vit 120 for Def, MDEF, max HP and stun resistance. Int 120 for MDEF, max sp, sp recovery, matk, resistance to blind, silence and chaos. Dex 120 for cast time. Luk 60 for resistance to blind, curse, frozen, silence, sleep, stone curse and stun. 6. Skills 7.Performance Tanking: The good thing about this build is that you don’t need Golden Thiefbug Card. The high def and mdef makes defense scroll be dispensable in fortessa pit but some skills such as Bio5 Kathryne Keyron and Eremes Guile’s Soul Destroyer, Flamel's Acid Bomb are deadly. The SP cost reduction from Pharaoh Card together with Magnificat buff will make your ab less dependent to recovery potions but it’s important to have some with you for an emergency case. Having a Ghost costume garment + Holy armor, the garment propriety is going to overwrite the armor so if you need to tank holy monsters, take the garment off so you’re going to take less holy damage. Buffing, High Heal and Heal: Spammable High Healing helps you recover your party members HP faster. Most of them you’ll only need 1 skill to make him/her full HP. Also, helps you tank! 8. Consumables Because of the all stats +10, Biscuit bag can replace it or you can use both. For places without dispell it will help you tanking. Also, don't forget to have Holy Water and Blue Gemstone always with you in a considerable amount. Thanks for reading.
  2. 1 point
    Tiger Cannon Sura This is not a cheap build, and to extract 100% of it's potential you will need some expensive items. Tiger Cannon has 3 seconds Cooldown and you can only reduce 1 second of it. This build don't need any reduction or after cast delay since you can reduce the delay with ASPD. Must Have(if possible xD): The items you will need to remove the Cooldown and increase the damage are: Patent Ray Knuckle/Ray Knuckle:Like any ancient hero weapon it drops from fortessa dungeon and can be upgraded with patent box from ruins, removes 1 sec cooldown at +9. Increases a lot of damage of Tiger Cannon and increases HP. The Best upgrade you can get to your build since in Tiger Cannon HP=Damage. Gears Section: Lower headgear option: Both of them gives almost the same damage, you can go for the easier one for you, glastheim is a matrix item and Heart Card a WorldBoss Drop/Item. Update:NO, the strawberry isn't a meme, go for it for the end-game build, it's a matrix item from Sarah's memory.(Recommendation from J) Armor options: For Illusion-A, 2 modules of (Power) and any other you want. For Automatic-A, 2 modules of (Tiger Empire) and 1 of (Attacker Force). For Soutane, str blessing and anything you get together with it. Shield options: Scutum at +10 gives some max hp% which increases a lot the damage of TC (budget). Excelion is the best option possible, gives a lot of ATK and a nice amount of HP like scutum, it's basically an upgrade. Boots option: Tengu Clogs is a nice option for a fresh start. Temporal Str Boots have a slot which you will need to use the 17.2 card combo, one of the best upgrades for the build. Generic gears for physical builds now: - Temporal Agi manteau or Str Manteau(if using temporal str boots) with Atk +6% enchant; - Seraphim's Coronet, best option for any build if you can put 120 INT points; - Blacksmith gloves; - King Schmidt's Strong Insigna with Strong enchant or Giant's Protection; - Old Headgear with Unyielding or Acute enchant; - Tiger Cannon shadow set + Sura Shadow Shield; - All races Shadow shoes + Physical Shadow Armor; - Sura + Champion Stones 2 for costumes; P.S.:This is my variation of the build, if you can't go for those items you can adapt it. Cards Section: -Bungisngis for high refined headgears and Rigid Sky Deleter for Low refines; -Contaminated Wanderer or White Knight; -Alice, Golden Thief Bug, Khalitzburg knight; -Brown Rat; -and 17.2 card combo Variant Plaga(Weapon), Papila Ruba(Shoes) and 2 Powerful Magic(accessories), the combo don't stack but Powerful Magic is the best card for Tiger Cannon on accessory. Notes: Buffs: The Combo that gives name to the build: My current Stats and Damage: Demonstration:
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