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Gui1123

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  1.  image.png.94d587651af64a934a0212636a81dea9.png
    (Art by Blain Simple, from "A Crap Guide to Races" by Jocat)

    Unfortunately, as FS we cannot smite the heathen of the realm (That you have to wait for Pork to make another DPS cardi guide). Instead being FS cardi in a party is like being the heart of the body: pumping life force. Just as a heart is a vital organ you are also the most important person in the party and thus get a first dip on getting res, AP regen and women. If anyone dares to talk back to you on this matter you have a perfect tool to remind them where they belong 2052.png: Beneath your feet.

    The side effects of picking this build include: nausea, bad RGN, cardiac arrhythmia, and god complex.

    Welcome to A Scrap Guide to [Full Support] Cardinal

    ==================================================================================================
    1. ABOUT
    ==================================================================================================

    Once again as with most jobs FS cardi is by no means a first-character pick. While you can start as Cardi do not expect to be carried as most players will focus on "git good" at what they do first before carrying you. So it is best that you carry yourself with another money-farming character first. That being said, while the entrance is quite high it is still much lower than any dps build in exist: A grade A nebula armor can easily fund every piece of starting equipment for FS cardi with extra money to dress up yourself with costumes because if you going to do God's work might as well look 𝓕𝓐𝓢𝓗𝓘𝓞𝓝𝓐𝓑𝓛𝓔 𝓐𝓢 𝓕𝓒𝓚 when doing it.
    And what God's works are? Stat buffing, damage buffing, health buffing, shielding, tanking, healing and dropping "yo mama" burns so potent it shatters the enemy's ego, making them take double damage. Your job is to keep everyone in top shape condition so they can perform MAX DEEPS.  

    PROS:
    - All kinds of necessary buffs.
    - Very tanky.
    - Sub-dps actually.
    - Health dispenser.
    - Low gear requirement for end-game content

    CONS:
    - Need others to actually be useful
    - Low gear requirement but still has a high bar to pass
    - Clearance cannot clear stupid
    - God complex

    ==================================================================================================
    2. REQUIREMENTS
    ==================================================================================================

    - High HP: Mediale Votum (Mediale), your new HP regen skill heals based on your HP, thus the more HP you have the high the heal over time will be. This is your main way of healing now so drop Heal, Highness Heal off your bar, most jobs at this point will have too much HP that those skills cannot keep up. Also, burst healing is not our job anymore, it now belongs to the doram.
    - Seven skills cast per sec: You need to keep everyone in top condition at all times: at the beginning and during a run, and especially after a (or all) member(s) go down. In the current fast-paced action state of the game that means you need to dish out all the buff as fast as you can, and boy do you have a lot to buff. Thus you need 100% variable casting time reduction (vct), 1.5 fixed cast time reduction (fct), and 95% after cast delay (acd). While attack speed is also needed usually, our casting animation is actually quite fast so we do not really need 193 apsd.
    - Recovery rate: As much as you can. Mediale Votum is still affected by it so stacking both HP and recovery rate will significantly increase our regen capability.

    ==================================================================================================
    3. STATS AND TRAITS
    ==================================================================================================

    A. Stat
    - STR: Stay at 1. Due to the change to Gym Pass it is not even worth putting points into this for weight
    - AGI: Dump stat. Any point left after can go here
    - VIT: Get max 130. Your most important stat now that you regen with mostly HP. Besides that, it increases your tankiness, increases your resistance to a lot of debuffs.
    - INT: 120+. Increase your SP and SP recovery rate. We will be in Offertorium all the time so you need to get high Int.
    - DEX: Due to Redemptio requiring 100% vct from equipment and stat, which we aim for, DEX is actually no longer required. No defensive boost (flee is useless) nor debuff resistance.
    - LUK: 90+. Increases your resistance to a variety of debuff, increases Perfect Dodge and critical hit shield. Get around 90 so that with the bonus it reaches 100.

    Priority: VIT > INT > LUK > AGI > DEX > STR.

    B. Trait
    If you are new here's a quick rundown on what traits do:
    - POW and SPL are offensive traits
    - STA and WIS are deffensive traits
    - POW and STA are physically oriented
    - SPL and WIS are magically oriented
    - CON increases both physical and magic offensive ability, hit and flee
    - CRT increases healing power and critical hit power

    Looking at these it seems obvious that we should take max CRT and leftover points for STA and WIS. However, Gravity being Gravity, the sub-trait Heal Plus (H.Plus) is supposed to increase the final healing power, well, does not increase the final healing power but only a small margin.
    Another reason, the best armor that gives the most HP, the highest priority for us now, is scaled with the STA traits, which means we should actually max out STA instead, and whatever is left goes to WIS. With the new level expansion, we have enough trait points to max out both STA and WIS, the leftover points will go to CRT because a small boost is still better than no boost
    So our trait should be: 100 STA - 100 WIS - 35 CRT and 0 on everything else

    ==================================================================================================
    4. SKILLS
    ==================================================================================================

    Spoiler
    Spoiler

    Acolyte

    Spoiler
    Spoiler
    Skill Level Opinion
    Ruwach 1/1 Still useful for detecting hidden enemies so your team can focus on dps
    Teleport 2/2 Obsolete by Infinity Flywing (no acd). Still, we need it for the next skill
    Warp Portal 4/4 Entrance to some endgame content cannot @warp to so we also have an Uber drive role with this skill
    Pneuma 1/1 It helps... Sometimes. Careful not to hurt your ranged DPS teammates
    Heal 3/10 Surprised? Yes we no longer need Heal. As stated burst healing is now cat's job, so this and AB healing skills are now useless as they cannot keep up or are comparable to cat's Kisul's Water Spray. Get 3 points for Inc. Agi's requirement.
    Cure 0/1 Useless skill
    Aqua Benedicta 1/1 Requirement for Aspersio
    Increase Agility 10/10 Requirement and potency for Canto Candidus
    Decrease Agility 2/10 or 10/10 You can choose to max this or Angelus. With mvp Inc. Agility ignore cannot be countered this skill does not have much use
    Blessing 10/10 Requirement and potency for Clementia
    Divine Protection 5/10 Requirement for Blessing
    Demon Bane 0/10 Tiny atk when attacking demon. Not our job.
    Signum Crucis 0/10 DPS uses Full Penetration Shadow set to completely ignore monster's defense. This skill is useless now
    Angelus 2/10 or 10/10 Tiny HP increase. Some might like it (I do not). You can choose to max this or Decrease Agility. Spamming bells is fun

    High Priest

    Spoiler
    Spoiler
    Skill Level Opinion
    Kyrie Eleison 10/10 Requirement for Praefatio. While the number of hits does not affect Praefatio, the shield by HP% does and Praefatio has a long cooldown, you will find yourself casting this while tanking mobs. Also affects the Blue Moon Loli Ruri's auto-cast ability.
    Magnificat 5/5 Improve SP regen, mostly for party members since Cardi has a large SP pool that almost never runs out. In a situation where it does run out, Magnificat cannot help anyway
    Gloria 0/5 or 5/5 In crit meta, 30 luk from this skill translate to 10% critical chance which is valuable to those crit abusers. Increasing the level of Gloria only increases duration so you can choose to have it max or not have it if you want to take Safety Wall max
    Slow Poison 0/1 This skill is so useless I forgot it exist and put it in the table.
    Status Recovery 1/1 Requirement for Resurrection
    Resurrection 4/4 We will have 100% acd so having 4/4 does not have a drawback
    Increase SP recovery 5/10 or 10/10 Requirement for Meditation. Also boost SP regen. But again, if you are in a situation it can run out, it does not help anyway.
    5 if you want to take Safety Wall max
    Assumptio 5/5 Increase DEF and incoming heal. Can be used with Kyrie so use both, please.
    Lex Divinia 5/10 Requirement for Lex Aeterna. Silence is way too unreliable to be useful
    Lex Aeterna 1/1 Double the damage one monster receives. This is what I meant by being a sub-dps: if a WH deals 700 million damage, this turns into 1.4 billion damage, similar to having 2 WH doing 700 million damage. That's why we want high acd to spam lex to match 7 skill spam by dps
    Impositio Magnum 5/5 Small offensive bonus (dps love them tho)
    Suffragium 0/3 or 3/3 If for some reason somebody still missing vct... you can cast this on them and then proceed to kick them out of the party once the run is done. You can take it maxed or not take it and have points for Safety Wall
    Meditation 10/10 Greatly improve our big SP pool and even more SP regen.
    Sanctuary 0/10 or 3/10 Sanctuary is outdated now with low regen and has a number of person limit. 3 if you want to take Safety Wall or none.
    Asperio 5/5 In case somebody forgot they can buy this scroll from the shop, which they usually do because we are in fire meta now, not holy. Still useful to have.
    Safety Wall 0/10 or 10/10 While the number of hits is good, the durability of the wall is not and most mobs can instantly break it. I personally find Kyrie is better for tanking and protecting than Safety Wall. Plus not taking Safety Wall means you do not have to get Sanctuary and can get max Gloria, Increase SP Recovery and Suffragium.
    Redemptio 1/1 Party-wipe rewind button. Especially useful in purgatory runs where you cannot re-enter and mechanics that guarantee a wipe if people do not pay attention. This skill is very important with high vct, but only affected by equipment vct!
    B.S. Sacramenti 0/5
    Dps skills.
    We do not need them.
    Mace Mastery 0/10
    Mana Recharge 0/5
    Turn Undead 0/10
    Basillica 0/5
    Magnus Excorcismus 0/10

    Arch Bishop

    Spoiler
    Spoiler
    Skill Level Opinion
    Judex 0/10
    Dps skills.
    We do not need them
    Adoramus 0/10
    Coluceo Heal 3/3 Requirement for Renovatio. While we taking it, we will not use it
    Renovatio 4/4 It got 3 more levels and become much better now. 8% of mhp per 5s, go well with the upcoming Dilectio
    Highness Heal 3/5 Low healing power. Requirement for Offertorium and Dilectio Heal
    Offertorium 5/5 Greatly increase healing power and SP cost. But thanks to the level cap increase, our passive and INT, we have a lot of it.
    Epiclesis 5/5 The better Sanctuary. MHP increase, HP regen and SP regen. Plus the MHP increase means more damage for our Inquisitor
    Vituperatum 4/5 or 5/5 AoE Lex. Increase level enlarge the effect range and reduce fixed cast time. However if you can get 2s fct you can leave it at 4 since the AoE maxed at this level already
    Clementia 3/3 AoE Blessing.
    Praefatio 10/10 AoE Kyrie. However it has a high cooldown so Kyrie is still useful
    Ancilla 1/1 Requirement for Epiclesis. Also you need to craft the item Ancilla with this skill to use Epiclesis
    Oratio 5/10 Reduce Holy resistance, but because we're in Fire meta this does not have much use. Requirement for Convenio and Expiatio
    Convenio 1/1 There's exactly 1 case we need it, but it is an important case: Forterssa dungeon runs. However due to the lack of skill points we will take this after we get all the skills in the Cardinal tree
    Duple Light 5/10 Requirement for Expiatio
    Expiatio 0/5 or 5/5 The only reason we taking this skill is due to the Arch Bishop Stone (Lower) gives 0.1s fct for every level in Expiatio
    If you do not plan to use it you can skip this skill and its requirements
    Lauda Agnus 4/4 Remove a variety of debuff on your party member. Also increase MHP. More HP better healing for everyone and better damage for Inq.
    Lauda Ramus 4/4 Remove the other variety of debuffs. Increase critical damages for those crit abusers.
    Clearance 5/5 TO REMIND THESE FOOLISH BEINGS THAT YOU ARE ABOVE THEM.
    Canto Candidus 3/3 AoE Increase Agility.
    Silentium 0/5 AoE Lex Divinia. Just as useful as it is.
    Sacrament 0/5 Another surprise. Again, everyone is expected to instant cast their skill. Being a percentage reductions means Sacrament will reduce after equipment fct flat reduction and does not stack with other percentage fct, like Fenrir Card. In other word, it is now useless.

    Cardinal

    Spoiler
    Spoiler
    Skill Level Opinion
    Dilectio Heal 5/5 Our new AoE skill with a built-in healing bonus. Still very weak. It also regens 1 AP.
    Mediale Votum 5/5 Brand new bread and butter. This skill is big 10% of the target HP every 2s. If you just starting as FS and do not have a high MHP, cast on your IG also works. Later on with Offertorium and recovery rate, casting on yourself will be better even if you do not have as much HP as IG.
    Reparatio 5/5 Finally we have Yggdrasill Berry as a skill. Cat got a 90% HP version with a shorter cooldown a few patches ago but hey, better late than never. Get max for the lowest cooldown possible.
    Benedictum 5/5 Increase the new physical traits. Unfortunately it does not stack with cat's Festival skills so if there's a cat in the party you do not need to cast this.
    Religio 5/5 Increase the new magical trait and defensives trait. Same as Benedictum: if there's a cat, you do not need to cast this.
    Presens Acies 5/5 Aka Acies. Increase new stat C.rate which is a critical damage modifier. Very good. And cats do not have this.
    Argutus Telum 5/5 Aka Telum. Give a buff that allows party members to ignore monster Resistance, which is Hard Def on a new level. Give it to your physical DPS.
    Argutus Vita 5/5 Magic Telum.
    Competentia 5/5 Greatly increase your team P.Atk and S.Matk, which are new offensive stats.
    Fidus Animus 0/10
    The usual DPS skills we ignore.
    Framen 0/5
    Arbitrium 0/10
    Pneumaticus Procella 0/10
    Mace & Book Mastery 0/10
    Petitio 0/10
    Effigo 0/10

    If you follow this suggestion, you should have 3 skills points left to do whatever you want. You can even drop 2 skills from dilectio for 5 sacrament if you really really need.

    ==================================================================================================
    5. EQUIPMENT
    ==================================================================================================

    While every job in the game has no gear progression, support classes like Cardi are extra special in that most of their requirements remain unchanged over time: VCT and FCT to instant cast, high enough ACD and ASPD to spam skills. As long as they meet these requirements, they can choose not to change gears because they already performing at 95% efficiency, and such requirements can be easily achieved with low gears.

    Spoiler

    Headgear

    Spoiler

     

    UPPER  
    Drooping Thanatos's Dolor [1] A very cheap headgear from instance coin shop, it gives MHP, MSP, VCT and ACD, everything we need.
    Old Mitra [1] This can be your late/end-game helm. Diamond (aka Adamantium) enchant gives the most amount of HP which again, boosts our defensive and healing capability.
    Temporal Circlet(Arch Bishop) [1] A way more expensive, version of Old Mitra for a slightly few more HP. Personally I do not recommend this but if you're a maniac in min-maxing..
    MIDDLE  
    New Wave Sunglasses Good and cheap ACD. This is the unslotted version
    Deep Blue Sunglasses/
    Deep Blue Sunglasses [1]
    The unslotted version gives 10% vct and the slotted one can be enchanted for a total of 15% VCT. Worth noting here for mixing gear to get your desired requirements.
    Victorious Wing Ears [1] Can be enchanted for a total of 10% acd or recovery rate
    LOWER  
    Young Leaf of the World Tree (Any) Can be enchanted for 10% vct.
    Rosary Necklace 5% recovery rate, but the most important part is 3% acd per 2 refine of the Light of Recovery (36% at +12!)
    Vicious Mind Aura Give up to 16% acd at 120 or higher VIT and 32% vct at 120 or higher INT when combo with Manteau of the Fallen [1].
    Blue Moon Loli Ruri Card Some vct and recovery rate
    Katheryne Keyron Card For when you are missing vct
    Sealed/Kiel-D01 Card Best ACD card in the game
    Sealed/Bacsojin Card Best recovery rate card

     

    Armor

    Spoiler

     

    ARMOR  
    Gold Dragon Plate [1] Cheap armor that gives a lot of HP and some vct when refine. Can be enchanted for more vct and recovery rate.
    Vit Soutane [1] Greater HP boost compares to Gold Dragon Plate, but less vct. However when enchanted with VIT blessing the trade-off is more than worth it. The only problem is getting the enchant is very tedious
    Plain Rune Armor [1] Even more HP than vit soutane with blessing, thanks to the Stamina of Varmundt lv3, plus 15% acd. This armor is just "plain" good!
    Nebula Armor of Stamina [1] The best armor in the game for HP, even more than Plain Rune Armor with its set bonus. It also increases incoming healing which Mediale is, so that's another boost to healing. However it is missing the acd the Plain Rune has, which may be crucial for you. It is also a lot more expensive to get the correct enchantments compare to Plain Rune Armor
    Amitera Card 10% MHP and 10% more when you are above lv200
    Omnious Solider Card 10% MHP and 1% per 3 refine.
    Tao Gunka Card 100% MHP. Best in slot (BiS)

     

    Weapon

    Spoiler

     

    WEAPON  
    Rubber Hammer [2] 10% vct and 20% acd at +12. Cheap and useful.
    Light of Recovery [2] Give tons of recovery rate, and when combo with Rosary Necklace, you also gain a lot of acd. It still very good weapon as it gets recovery rate from simply refining. 
    Heart Hunter Sanare 10% recovery rate. BiS

     

    Shield

    Spoiler
    SHIELD  
    Any slotted shield So you can use cards
    Cursed/Bloody/Purified Knight Shield [1] Strongest defensive shield at the moment. Give some acd at +12 also and can be further enchanted for more vct and recovery rate. The Purified version has better enchantment than the other two
    Magic Absorber [1] This shield gives some HP and can be further enchanted for vct, acd and recovery rate. Combo with the Mental Condenser for even more HP. The downside is this is lv2 armor with no bonus for grading. Or is it an upside...?
    Mushy Ant Egg Card 10% SP and 1% MHP per refine.
    Silva Papila Card Reduce damage taken from normal mob by 15% and increase incoming healing by 15%
    Gran Papila Card Reduce damage taken from boss by 20% and increase incoming healing by 30%. BiS

     

    Manteau

    Spoiler

     

    MANTEAU  
    Temporal VIT Manteau [1] Simply good manteau for HP and can be enchanted up to 15% acd.
    Manteau of the Fallen [1] By itself this manteau is so bad, but the combo with Vicious Mind Aura is worth using it. Some resistances and HP when refined
    Plain Rune Manteau [1] Best manteau for HP at the moment with 15% acd. Easy to enchant is also a plus and, you just need to +7 it
    Ancient Stalactic Golem Card Some flat HP and a small 3% acd when the manteau is at +12
    Infinite Chimera Card 8% MHP
    Any Bio5 card +20 to all stat, is useful by itself. More vit more HP
    Arch Bishop Margaretha Card +20 to all stats, +10% MHP, +15% recovery rate. End game goal for all Cardi main. BiS

     

    Boots

    Spoiler

     

    BOOTS  
    Illusion Leg B-Type [1] 0.7 fct and 30% recovery rate.
    Great Hero's Boots [1] Also 0.7 fct, gives a bit of MHP and a bit harder to get than Illusion Leg.
    Hero's Boots-LT [1] Give 0.8-1s fct. A lot more HP, and some vct and acd. Can be enchanted with Spell4 for more vct, General's Spirit for more HP and combo with Vitality enchant on Hero's Badge. The problem is this boots need grading and refining to be worth using
    *As early on you want simple-to-get Glacier Boots or Great Hero's Boots and late game you want high HP Plain Rune Boots, it is strongly discourage to obtain Hero's Boots-LT
    Glacier Boots [1] This boots is simply cheaper and easier than getting Hero's Boots-LT for the 1s fct, as well as provide a healthy 550 def & 50 res with Ice Flower Magic Stone (Physical Defense) or 20% MHP & 2500 flat HP with Ice Flower Magic Stone (Vital).
    Plain Rune Boots [1] Best HP boots, with 1s fct and 15% acd. Simple to get and enchant.
    Ominous Freezer Card 10% MHP
    Holy Skogul Card 10% recovery rate
    Arena Licheniyes Card     10% holy property magic damage and 20% recovery rate. BiS

     

    Accessories

    Spoiler
    ACCESSORIES  
    Blue Mental Necklace [1]/
    Red Force Necklace [1]
    Combo with the Drooping Thanatos's Dolor helm for 0.5 fct and 2% acd per 4 refine level of the helm.
    Hero Badge [1] Can be enchanted with Spell4 and Vitality for 10% vct and combo with Hero's Boots-LT's General Spirit for great amount of HP
    Automatic Booster R/L [1] or
    Automatic Battle Chip R/L [1]
    The type does not matter. Can be enchant with Automatic Module (Spell) for vct, Automatic Module(Attack Speed) and Automatic Module (Agi) for aspd, Automatic Module (Vit) for more HP. Choose what you need
    Mental Condenser [1] Combo with Magic Absorber for good amount of MHP, can be enchant with vct and/or MHP
    Broken Guard Beta Card Give the most MHP among accessory card
    Sealed/Berzebub Card Aka Beelzebub Card because the localization team is dumb. 15%/30% VCT
    Chaotic Acolyte Card 4% acd
    Dark Faceworm Card 3% acd

     

    Shadow equipment

    Spoiler

     

    SHADOW EQUIPMENT  
    Reload set (Armor, Shoe & Shield) Use Reload Shadow Armor II for extra VIT and HP recovery. Total 15% acd when all 3 pieces are at +9
    Almighty accessories set Each refine gives +1 to all stat. +10 two pieces, that is +20 to all stat. BiS IMO
    Lord Bearer set (Armor & Shoes/ Earring & Pendant) Most notable is the MHP and permanent Endure buff. Endure prevent flinching when hit by mob, allowing you to gather mob and tank better
    Spell Caster set (Armor & Shoes/ Earring & Pendant) Total 20% vct, 10% SP consumption and 0.3s fct (does not stack with other Spell Caster set)
    Separate Reload Shadow Shield Total 10% acd and 10% aspd at +10
    Mega Blitz Shadow Weapon Total 7% acd, 10% aspd, 1 flat aspd, +2 to patk and smatk at +10

     

    Costume enchant

    Spoiler

    Class stones

    High Priest Stone (Top) 1% recovery rate for each level of Meditation
    High Priest Stone II (Bottom) 1% vct for 2 levels of Kyrie
    Archbishop Stone (Upper) 3% acd per level of Clementia
    Archbishop Stone (Middle) 3% vct per level of Lauda Agnus
    Archbishop Stone (Lower) 0.1s fct per level of Expiatio

    Reload stones

    Reload Stone Upper 1% acd
    Set bonus: 2% acd
    Total: 5% acd
    Reload Stone Middle 1% acd
    Reload Stone Lower 1% acd
    Reload Stone Dual 5% acd  

    Fixed cast stones

    Fixed Cast Stone Garment 0.5s fct  
    Minor Fixed Cast Stone Garment 0.3s fct
    Set bonus: 0.3s fct
    Total: 0.7s fct
    Minor Casting Stone Dual 0.1s fct

    Variable cast stones

    Variable Cast Stone Upper 3% vct.
    Set bonus: 6% vct
    Total: 15% vct
    Set bonus: 5%
    Total: 30%
    Final bonus:
    - 35% vct
    - 0.5s fct
    Variable Cast Stone Middle 3% vct
    Variable Cast Stone Lower 3% vct
    Variable Cast Stone Garment 10% vct
    Variable Casting Stone Dual 5% vct + Variable Cast Stone Garment Set bonus: 0.5 fct

     

    There are a wide variety of mixing gears to achieve requirements and what I show below is what I believe is the cheapest way possible.

    Spoiler
        VCT
    (%)
    FCT
    (s)
    ACD
    (%)
    MHP
    (%)
     
      +11 Drooping Thanatos's Dolo [1] 10   15 5 25 Instance coins
      Blue Moon Loli Ruri Card 6        
      New Wave Sunglasses     10   NWS Combination Scroll from Mysterious Combination Bundle.
      Vicious Mind Aura 32   16   The market sells a lot, or attempt from Edda Biolab MVP. Combo with Manteau of the Fallen [1]
      +12 Rubber Hammer [2] 10   20   Elmet in 47, 10 o'clock area; Ein Weapon Box, 50 Dynite
    Can be further enchanted for up to 25% healing per enchant option
      +11 Gold Dragon Plate [1] 15 0.2   32 Redhead in 47. Can be further enchanted for vct or healing
      Manteau of the Fallen [1]         Unslotted version guarantee from bio5 MVP which can be easily slotted.
    The slotted version has a lower chance. Market sells a lot. Refine to +12 gives 6% MHP
      Greater Aries Card 5        
      +11 Great Hero Boots [1]   0.7   4 Reform Ancient Hero Boots with Hero Equipment Cube. Market also sell
      Hero Badge [1] 10       Morse Cave MVP drop. Market sells a lot. Enchant for spell and upgrade to spell4
      Chaotic Acolyte Card     4    
      Blue Mental Necklace [1] or
    Red Force Necklace [1]
      0.5 4   Randomly transformed when enchanting Thanatos's Necklace, drop from Temple of Demon God MVP. Any version is fine, they only differ in offensive stats which we do not need
      Dark Faceworm Card     3    
      +9 Mega Blitz Shadow Weapon     6   Market
      +9 Separate Reload Shadow Shield     9   Market
      Arch Bishop Stone Upper     9   Market
      Arch Bishop Stone Middle 12       Market
      Arch Bishop Stone Lower   0.5     Market
      Minor Fixed Cast Stone Garment   0.3     Market
      Total 100 2.2 96 41  

     

     

    From here on you can start aiming toward end-game gears, such as nebula armor, plain rune pieces, the mvp cards, etc. but remember that when replacing a piece you need to meet the requirements.

    ==================================================================================================
    6. PET
    ==================================================================================================

    • Angeling: MHP +2% and 8% recovery rate. Simple basic healing pet
    • Blue Moon Loli Ruri: Vit +2, MHP +5%, auto-cast Kyrie Eleison when being attacked. Tank-oriented pet. (I like this one)

    ==================================================================================================
    7. TIPS
    ==================================================================================================

    a. Buff order and skill bar organize
    I usually use different tags to add priority to my skills and organize my skill bar from there: higher priority skills are closer to my index finger and are cast before other skills
    - Critical Situation, Pre-battle and In-battle: In order of priority of course. Examples for each tag are Ressurection, Clementia, and Lex Aeterna.
    - Self, AoE and Individual: Your survival is your party's survival, so skills that help you have the highest priority, then skill that improves the entire party's efficiency, and finally skill that only help one player. Of course, skills that target you and your party is on top. Example: Mediale, Assumptio, Clementia and Acies
    - Defensive and Offensive: Pretty simple defensive means you and your team can survive better, so you can actually continue with the buffing and then come the offensive buff to actually clear the content.
    - Long duration and short duration: Pretty self-explanatory, examples are Clementia and Lauda
    There are exceptions like Epiclesis is a ground-targeted skill that you cannot cast most of the time because of Land Protector's uptime, or Competentia which is an AP skill and if your party's cat or EM do not quite well at their job you will not have AP to keep 100% uptime.

    So in a party, you will first cast pre-battle, AoE with long-duration skills such as Clementia, Canto, Praefatio, etc., and after that are skills that buff you, like Offertorium and Assumptio, before buffing your team with defensive buff like Assumptio, then individual offensive buffs Acies, Telum, Vita, then short duration buff, and finally in-battle buff. At any time the "Critical situation" happens you cast those Ressurection, Redemtio or Reparatio.
    This is of course a very generic, catch-almost-all-situation explanation, but it should be a base for you to build your way to buff comfortably

    b. Party window (Alt+Z)
    - Always have it opened so you know if someone died and rebuff them
    - Right-click on the name and choose "Open Mini-party window" create a status bar of that character that you can organize for convenience. Example: group all crit abusers together so you can cast Acies and Telum w/o taking too much time finding them. Put Physical damage characters below those guys so you can continue with just casting Telum.
    - Click the lock icon at the bottom of the window to prevent accidental "double-clicking to open 1:1 chat" and reorder the mini party windows.

    c. Visual clarity
    RO has a lot of visual effects, but too much skill spamming, damage numbers popping, it creates a lot of noise on your screen
    - Use @dd 4 to disable all damage numbers. Since you're not doing damage, those numbers are meaningless to you and can hide your melee party member
    - Use /mineffect or /effects to reduce or remove visual skill effects entirely. Skill spamming creates so many visual effects it is like watching 20 fireworks explode at your eyes
    - When using /effects turn on @lgp to be able to see where the AoEs (like Land Protector) are.

    ==============================================================================================================

    And that is it for this guide. While it is a scrap guide I do have the honor of a Cardi main to uphold so I gave many details more than "that" guide.
    The spirit of scrap guide instead lies in the unfunny and extreme bias opinions, but I do take advice, corrections and criticism for this one because like that one wise saint said: "Life is a never-ending study." and the first condition to change to 5th job Saint is to follow the teaching. Disclaimer there is no 5th job at the time of this guide written
    Big thanks to Pork for guiding me when I started playing here as a Cardi and continuing to advise me at all times.

    And now you 'may' know how to play Full Support Cardinal, you're welcome

     

    • Like 1

  2. Due to a disturbing amount of players wanting to play Biolo but no veteran wants to write a guide about it, I decided to take the matter into my own hand
    However due to the lack of actual knowledge about how this class works beside my own experience, until somebody competent enough to make an actual guide you gonna have to settle with this ultra lite proto guide

    WELCOME TO A SCRAP GUIDE TO BIOLO
    - Yes I rip-off from Jocat's crap guide series
    - No it won't be funny as his: he's a bard I'm a cardinal

    1. About

    If you picking this class thinking "This is a good class to make money", stop reading and go read Noir's Nightwatch guide or Iridium’s First Character Guide. This class is very expensive to gear for late-game money-making methods and yet not the best farmer in the game. So only play if you are passionate about geneticist and want to find out how its advanced class is about, or if you have money to throw away, or just a plain masochist.
    PROS:
    - Cart Boost: Still the fastest speed boost (does not mean fast traveling method)
    - Homuncus and summon trivialize a lot of content
    - Discount, Overcharge and Cart for maximizing zenny scam from NPC
    - ...
    - er...
    - You can craft stuff?

    CONS:
    - Either a build that consumes a lot of material over time and low gears investment
    - Or a build that cost upfront tons of money for gears but does not use any material. Pick your poison.

    2. Stats

    - STR: 120 or max. Just because you are doing long-ranged damage does not mean this is a dump stat because status atk is based on the type of weapon you using
    - AGI: Enough for 193 aspd. So you can spam 7 skills per sec for maximum DEEPS and no, flee is stupid: ping and mob number will nullify whatever you think flee worth
    - VIT: As much as you can. Even with your Homun tanking you still need to be beefy to stay alive with all the AOE the mvp will spam.
    - INT: 120 or min. During the geneticist phase you need INT to increase Cart Cannon damage. Afterward you will switch to better skills so reset and get a low amount to reduce some cast time.
    - DEX: 100-120. Cast time and hit
    - LUK: 125 or min. One of you skill can crit now, and it's the prefered skill over the shitty cart cannon (yes it is shitty stop thinking about it once you are Biolo)

    Priority:
    - Geneticist: INT = DEX > STR > VIT = AGI > LUK
    - Biolo: STR > LUK > VIT > DEX > INT > AGI

    3. Leveling

    If you are doing booster, please refer to Meissner's Booster Guide for Biolo. The following method is for x100 characters only
     

    Spoiler

    - After being warped to Office, talk to Job changer and choose Mage (This is not a typo or wrong copypaste)
    - Use @warp prt_fild08 punch a mob until you have Fireball
    - @warp anthell01 and fireball the ant egg until you are job 50
    - @go office and change to wizard
    - @go eden, walk to counter and talk to Lime, choose to join Eden. Afterward walk to top right to a big gate and enter the portal, walk down the hallway and enter next portal on the right into room with 4 NPC, buy basic magic paradise gears and paradise wizard weapon that increase Storm Gust and Lord of Vermillion
    - @warp orcsdun01 and fireball mobs until you have SG and LoV maxed
    - @warp mag_dun02 and grind there with SG and LoV until you can rebirth
    - Go back to office, rebirth, go back to prt_fild08, get 10 job level and change to High Merchant, go back to anthell01, use Cart Revolution to get 50 job
    - Back to office, change to Creator and then, do the Cautious Village quest from step 2 (Skip talking to Rodel the Guard) and you should be 99/70
    If you not, get physical gear for Creator and punch 9 mob in mag_dun02.
    - @warp moc_prydn1, talk to suspicious cat and choose to eliminate 20 verits. Finish the quest and you should have enough skill point for cart cannon
    - @warp ba_bath, use lightning cannonball and farm until you're 130, go back to eden and to the board on the right of the big gate, accept board quest 130-190, then go back to ba_bath and finish quest for this map
    - 150 - 170: sp_rudus3 or Kennel Lost Valley quest ( ba_lost)
    - 170 - 180: prt_mz03_i or mag_dun03 (lv.175)
    - 180 - 190: ba_pw03, odin_past (lv.185), ein_dun03
    - 190 - 200: abyss04 or turn in one of previous map quest if you do not feel strong enough
    - 200 - 240: nif_dun01 (there's no other way
    )
    - 240 - 250: clock_01

    4. Gears
    Oh boy.
    Anyway, the reason I put leveling before gears is so I can skip the entire pre-genetic gearing: Paradise set is BiS (best in slots) for that period so do not try to seek some relics of the past that you used to equip. And because Gravity sucks at designing gears (new gears powercreep old gears into oblivion thus it is a waste of money and material to try and get them), RO does not have a "gear progression", so you will see a lot of big jump from mediocre gear straight to end-game gears

    Headgear

    Spoiler

    Upper

    Gears Req. Comment
    Stripe Hat [1] 130 The easiest long-ranged hat you can get with instance coin. Some argue getting Fancy Feather Hat, but I disagree due MVP drops required to make it.
    Thanos Shooter Helm [1] 190 Great general purpose helm for long-ranged damage, which you can upgrade later if you choose Acidified build.
    Refine the helm to +12 before changing to LT version. This is because LT version is armor level 2 and refine +12 for them is very expensive.
    Obtain from Ghost Palace at high difficulty
    Thanos Shooter Helm-LT [1] 190 Very cheap for the bonus it gives. Great general purpose helm you can share with other LR damage characters.
    Enchant with Enchant Ticket at Enchant UI in @go 47. Which first enchantment depends on the type of character you want to share, but Ambition is great for most cases; Archline is not favorable due to Nebula armor giving a lot of them; Acute is best if you want to share helm with crit abusing job.
    Make from Thanos Shooter Helm with Thanos Helm Reform Cube (best from vend, or drop from Tomb of Remorse at high difficulty, which is a difficult instance)
    Crown of Good and Evil (Biolo) [1] 215 High cost
    Helm for Mayhemic Thorn build. Hard to get: a low chance for an Otherworldly Thanatos Fragment, exchange it with some other low drop fragments for the box that randomly gives out a crown, or get 10 of Thanatos frag for the guaranteed crown; enchanting cost Powerful Dimension Essence which is a very precious material. In return you get a very useful build.
    Get Evil Spell to combo with Blood Rapier
    Kathryne Keyon Card   If you lack variable cast time reduction (vct)
    Purple Ferus Card   Damage Card

    Middle

    Gears Req. Comment
    Battle Processor 1 Low priority. Middle helm does not give a big boost to help you early on so do not pay too much attention to it
    Battle Processor [1] 1 Low priority. Aim for 9%-10% long-ranged enchant on it
    Purple Ferus Card    

    Lower

    Gears Req. Comment
    Feather in Mouth 1 Low priority. Just like middle headgear, lower headgear does not boost you by much. This is the cheapest long-ranged you can get
    Young Leaf of World Tree 100 Enchant with Enchant Ticket. Aim for P.Atk/Atk if you build Acidified and C.rate/Atk if you choose Mayhemic.
    Do not keep trait stat enchant (Pow) since they translate to very little damage boost.

    Armor

    Spoiler
    Gears Req. Comment
    Illusion Armor A-type [1] 130 Easiest armor to get and offer the least bonus. But it works. Get 2 Modification Module (Power) on it. Shooters offer much lower damage output so ignore them. Last enchant should be Modification Module (Delay After Skill)
    Automatic Armor A-type [1] 160 A much better version of Illusion Armor. However it is very expensive to get for the little purpose it serves: due to x100 rate the time period you use Cart Cannon is very short so the cost does not justify getting one. All the Varmeal Tickets you spend on getting one of these can be used on the Varmundt Rune equipment instead.
    If you somehow have one, get 2 Automatic Module (Cannon Tornado) and Automatic Module (Delay after skill)
    Strength Soutane [1] 170 Not hard to get but to get the right enchant, Str Blessing, is very very difficult. But you can share it with other Str jobs, and it serves in every build.
    Nebula Suit of Agility [1] or
    Nebula Armor of Power [1]
    240 Very high priority. Nebula armors are the best armors in the game even in kro, which is 2 years ahead of us and they offer a huge power spike so you cannot go wrong with them, the question is which one.
    Well you want the Star Cluster of Concentration lv.3 and due to the enchanting mechanic of Nebula armor, Nebula Suit of Agility (Neb con) has a higher chance of getting it, thus is easier to get/cheaper to buy, while also offering a lot of aspd for spamming skills; Nebula Armor of Power (Neb pow) instead offer a lot more raw power, but much harder to get means much more expensive. If you are new, you cannot go wrong with Neb con.
    Just do not pay much attention to getting a good 2nd enchant.
    Dame of Sentinel   Combo with Happiness Giver Card for a lot of long-ranged damage

    Weapon

    Spoiler
    Gears Req. Comment
    Patent Red Lotus Sword [2] 150 Made from Honglyeong's Sword (aka Red Lotus Sword) with Hero Equipment Cube. Solid Cart Cannon boost, also combo with Great Hero Boots. Not too hard to get.
    Thanos Sword-AD [2] 190 Combo with Thanos Shooter Helm-LT. Boost both Cart Cannon and Acidified build, making the transition very smooth, plus very cheap to obtain. Make from Thanos Sword (with Gray Shard from Ghost Palace) and Thanos Weapon Reform Cube (from Ghost Palace at high difficulties or very cheap on the market)
    Blood Rapier [2] 215 Combo with Crown. Again, quite hard to obtain: a chance to obtain a box (out of two) that randomly gives a weapon that may be the rapier when doing Thanatos Tower at high difficulty. However, the build is very good.
    Enhanced Archer Skeleton Card   From a mob in Room of Consciousness instance. Combo with Bath Manager Card and Greater Papila Card to increase Cart Cannon
    Contaminated Wanderer Card   Best size card for weapons due to the majority of mob and most mvp are medium and large.
    White Knight Card   Combo with Khalitzburg Knight Card (not Khalitzburg Card) for a higher bonus than Contaminated Wanderer, but only one White Knight Card can combo so 1 ConWan 1 WK
         

    Shield

    Spoiler
    Any slotted shield - Any shield that has a slot so you can put Khalitzburg Knight Card
    Mad Bunny [1] 1 Stepping stone dps shield. Give a good enough bonus.
    Made from Mad Bunny Combination Scroll (It has a chance for Cursed Mad Bunny which cannot be upgraded to LT version), which you can obtain from Mysterious Combination Bundle, which drops from any MVP (including the old one you can easily one-shot)
    Mad Bunny-LT [1] 160 Made from Mad Bunny at Instance Stop in @go 46. Best shield for DPS.
    Khalitzburg Knight Card   Combo with White Knight Card

    Manteau

    Spoiler
    Gears Req. Comment
    Temporal STR Manteau [1] or
    Temporal AGI Manteau [1]
    100 Basic physical manteau. AGI is for critical damage aka Mayhemic build.
    Convertible Physical Wing [1] 150 Cost a lot of instance coins so it does not worth getting, however if kachua keys give it to you you can use it. However Mayhemic build still wants Temporal AGI. Can combo with Battle Processor for some more bonus
    Pirate's Captain Coat [1] 200 Low chance to obtain from Water Garden (H) and Water Garden (N) at high difficulty. One of the best manteau for physical and can be used by both non-crit and crit build.
    Flame Rune Manteau [1] 230 I have never used one of these, due to it overloading patk when used with rune boots and I already have PCC.
    One of the best manteau. Much stronger than PCC when targeting the correct race with their 3rd enchant.
    Happiness Giver Card   Basic long-ranged damage card. Combo with Dame of Sentinel
    Galensis Card   Gives a lot of critical chance which Mayhemic may need.
    Bio5 Card   Unlikely, but putting it here anyway because they are the BiS

    Boots

    Spoiler

    Gears Req. Comment
    Great Hero Boots [1] 150 Combo with Patent Red Lotus Sword. Good generic boots. Made from Ancient Hero Boots and Hero Equipment Cube
    Flame Rune Boots [1] 230 Best boots. Obtain by reform a +7 Vardmunt Flame Boots at @go 46, right-hand side. Enchant with Power of Varmundt 2nd enchant (any level is fine you can upgrade later) and aim for level 4 or 5 third enchant. (Flame and Death are most favorable)
    Greater Papila Card   Combo with Bath Manager and Enhanced Archer Skeleton to boost Cart Cannon damage
    Blut Hase Card/Arena Blut Hase   Best general long-ranged damaged card that is not MVP card

    Accessories

    Spoiler

    Gears Req. Comment
    Illusion Booster L [1] &
    Illusion Booster R
    130 An option. Honestly even though they are not bad they are not that good either and getting the right enchant is quite the chore for both pieces.
    Tho if you do want to get them, get 2 Modification Module (Str) and 1 Modification Module (Expert Archer) on R and 2 Modification Module (Luk) and 1 Modification Module (Expert Archer) on L.
    Gem Ring of Sin &
    Gem Necklace of Sin
    or
    Gem Ring of Brilliant Light &
    Gem Necklace of Brilliant Light
    170 Aka Thanatos accessories or Sinful/Brilliant Light accessories. The gem can be Ruby, Emerald, Zircon, etc.
    The Sinful and Brilliant light work almost the same way: giving a total of 20% atk, 7% vct, some fct. and increase damage to Angel
    Differences are Sinful also increases damage to Dragon, while Brilliant Light also increases damage to Demon; Sinful gives 0.3 fct and Brilliant Light gives 0.2 fct.
    Due to the good bonus, easy to obtain this is highly recommended to get.
    Star Seal of Power &
    Soul Magic Ring
    240
    230
    Good combination of raw power from Star Seal and racial targetting from Soul Magic.
    Honestly I do not have a good Star Seal but throwing it in here just because why not.
    Soul Rune Ring &
    Soul Magic Ring
    230
    230
    Race targetting set. Besides Angel, Dragon and Demon covered by the Thanatos accessories, these varmundt rune rings give the most racial bonus which is a hard-to-get modifier for damage.
    2nd enchant should be Patk for Acidified and C.rate for Mayhemic. 3rd enchant should be at least level 2 and exclude the 3 races covered by Thanatos accessories

    Shadow Gear

    Spoiler

    Gears Req. Comment
    Durable Shadow Weapon   General physical shadow weapon
    Infinity Shadow Weapon   Sword has a 25% penalty to small (who care) and large size so you can justify using this
    Durable Shadow Shield   General physical shadow shield
    Megablitz Shadow Shield   Very good shield for crit abuse build. Mayhemic. (And no Megablitz Shadow weapon does something else not crit so do not bother)
    Full Penetration Set   Highest priority once you stop using Cart Cannon. Increase Mayhemic and Acidified by a margin. Come in four pieces but only two pieces are needed in a set: Armor and Shoes or Necklace and Pendant
    Maximum Mammoth Set   Lowest priority. Last piece of equipment you should get. Gives a mix of good offensive and defensive bonuses in the form of the rare "property" modifier, HP and knockback immunity. However they are very hard to get.
    Like Full Penetration set, it also has four pieces with only 2 pieces in a set, so mix and match these two sets properly

    Costume Enchant

    Spoiler
    Gears Req. Comment
    Assassin Cross Stone II (Upper)   Combo with Guillotine Cross Stone II (Garment)
    Genetic Stone (Middle)   Because mid stone suck and this gives you the most value
    Guillotine Cross Stone (Lower)   Combo with Guillotine Cross Stone II (Garment)
    Guillotine Cross Stone II (Garment)   Combo with 2 said stones for 5% atk, 10% critical damage and 15% damage against all race
    Variable Casting Stone (Dual)   If you still lack vct
    Critical Stone (Dual)   For Mayhemic

    5. Homunculus
    Dieter

    6. Build commentary
    So far I mentioned Acidified build and Mayhemic thorn build. They are the two most promising builds with the highest dps so stop thinking about shitty cart cannon.
    Acidified relies on spamming 4 skills Acidified Zone Fire, Wind, Ice and Earth in quick succession, while Mayhemic Thorn is a crit-abusing skill.
    Acidified needs crafting acid bottles to use skill (all four types of them), Mayhemic is not.
    Acidified has an easier and more smooth transition in gear, Mayhemic pays upfront in gear but nothing after.
    Acidified, imo opinion, has higher damage than Mayhemic (and no you cannot change it w.o giving me proper data and test results Comet)
    But Mayhemic has higher damage in a party where there're fire buff and fire resistance debuff: where only 1/4 of Acidified is boosted, Mayhemic gets a full boost.

    Conclusion: Do Mayhemic: it's far more simple, better role in party, and the upfront cost in gear is every dps build problem so get used to it anyway.

     

    Aaaaaand that's it for this guide. Usually it is time to credit people who help with the guide but since nobody gives a sht about this class I have to pull all of these biases out on a whim, plus the model is Jocat's crap guide means I have the right to credit nobody but myself. If anyone has a problem with that or anything I say in this guide they disagree with they better write their own guide because I will not take any advice or constructive criticism.

    And now you 'may' know how to play Biolo, you're welcome


  3. [Update: Added 4 Varmundt Biosphere maps]

    Download: [maps.grf]
    *If it's your first time using gray map, download Sad_me's DATA.ini in the link above or edit your DATA.ini the same as below:

    Spoiler

    Screenshot_2.png.51ffbc024a33f9e479627346a876b184.png

    **You can DM me if there's a problem with my gray map on Discord @Gui1123

    Nov 26th
    - Add gray map for episode 19's field maps and instances Airship Destruction and Simulation Battle
    - Remove the checker pattern in Water Garden because I lost the file and too lazy to do it again xD

    July 24th
    - Add gray map for Clock tower Secret Basement (clock_01) and Illusion of Twins (ant_d02_i)
    - Add a checker pattern to the second area of Water Garden instances to help with the mechanic

    June 6th
    - Added Biosphere Flame, Biosphere Plain, Biosphere Ice and Biosphere Death (The 3 advanced Biospheres already flattened)

    April 6th
    - Remove the weird void in Prontera
    - Added Endless Cellar's gray map

     

    • Like 1
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