Vicious Weapons
About
Vicious Weapons, introduced during Episode 16.1, are extraordinary weapons that drops from different monsters found in Ragnarok Online. This system has been adopted and implemented in Shining Moon. These weapons have their own drop rates and are not affected by the drop rate modifications made for this server.
- Weapon Details
Weapon Level: 4
Level Requirement: 160
Effects: Each Refine Level adds to the bonuses in ATK and/or MATK offered by the weapon
Additional Notes:
All vicious weapons come with three different enchants.
These enchantments are random, and are determined as the item is dropped by the monsters.
Weapons
Image | Name | Type | Description | Obtainable from |
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Spear of Vicious Mind [1] | Spear | 140 ATK
ATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Saber of Vicious Mind [1] | Sword | 135 ATK
ATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Book of Vicious Mind [1] | Book | 95 ATK
ATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Bow of Vicious Mind [1] | Bow | 170 ATK
ATK + (Refine Level ^2) up to a maximum Refine of +15. Indestructible in battle |
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Dagger of Vicious Mind [1] | Dagger | 105 ATK
ATK + (Refine Level ^2) up to a maximum Refine of +15. Indestructible in battle |
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Huuma Shuriken of Vicious Mind [1] | Huuma Shuriken |
150 ATK
ATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Katar of Vicious Mind [1] | Katar | 180 ATK
ATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Fist of Vicious Mind [1] | Knuckle | 150 ATK
ATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Lance of Vicious Mind [1] | Two-handed Lance |
225 ATK
ATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Mace of Vicious Mind [1] | Mace | 130 ATK
ATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Revolver of Vicious Mind [1] | Two-handed Revolver |
150 ATK
ATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Rod of Vicious Mind [1] | Rod | 120 ATK
INT +5, MATK +120 MATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Two-Handed Axe of Vicious Mind [1] | Two-handed Axe |
250 ATK
MATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Staff of Vicious Mind [1] | Two-handed Staff |
100 ATK
INT +6, MATK +200 ATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Two-Handed Sword of Vicious Mind [1] | Two-handed Sword |
220 ATK
ATK + (Refine Level ^2) up to a maximum Refine of +15. |
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Violin of Vicious Mind [1] | Violin | 130 ATK
MATK +50 ATK + (Refine Level ^2) up to a maximum Refine of +15. Indestructible in battle. |
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Wire of Vicious Mind [1] | Wire | 130 ATK
MATK +50 ATK + (Refine Level ^2) up to a maximum Refine of +15. |
Enchant List for Vicious Mind
Any Vicious Mind weapon automatically gains 3 random enchants from the weapon evolution.
Slot 1 | Slot 2 | Slot 3 |
---|---|---|
Unbreakable Weapon | Damage damage to enemy's Race +1% ~ 20% | STR/AGI/DEX/LUK/VIT/INT +1 ~ 10 |
No Size Penalty | Damage to Normal monsters +1% ~ 20% | ATK +1 ~ 50 |
Random Weapon Element | Damage to Boss monsters +1% ~ 20% | MATK +1 ~ 50 |
ATK +1% ~ 15% | Magic damage to enemy's Race +1% ~ 20% | CRIT +1 ~ 20 |
MATK +1% ~ 15% | Magic damage to Normal monsters +1% ~ 20% | Critical Damage +1% ~ 20% |
Damage to enemy's Element +1% ~ 20% | Magic damage to Boss monsters +1% ~ 20% | Ranged Damage +1% ~ 20% |
Magic damage to enemy's Element +1% ~ 20% | Bypass DEF of Race enemies by 1% ~ 30% | ASPD +1 ~ 5 |
Bypass DEF of Element enemies by 1% ~ 30% | ASPD +1% ~ 20% | |
Bypass DEF of Normal enemies by 1% ~ 30% | Cast Delay -5% ~ 20% | |
Bypass DEF of Boss enemies by 1% ~ 30% | Healing Rate : 1 - 20% | |
Bypass MDEF of Race enemies by 1% ~ 30% | SP Cost -1% ~ 5% | |
Bypass MDEF of Element enemies by 1% ~ 30% | Variable Cast Time -1% ~ 20% | |
Bypass MDEF of Normal enemies by 1% ~ 30% | ||
Bypass MDEF of Boss enemies by 1% ~ 30% |
Note: The enchants can be resetted by using Vicious Resets.