This skill summons your Soul Storaged IDs as monsters.
Summons at most all 3 different saved IDs.
These summoned monsters will not be following you nor teleport with you. They contain no EXP or drops.
These monsters will attack other monsters but their damage does not count as your own damage.
If the monsters have any supportive skills they will cast them on you as they're friendly monsters.
Requires 5 Sealed Souls to cast.
Note 1: These monsters will disappear after 3 minutes.
Note 2: Cannot be the same monster 3x.