Illusion of Luanda

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Illusion of Luanda
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Information
Level Range: 140+
Type: Illusion Dungeon
Race(s): Demihuman, Demon, Plant, Formless
Element(s): Water, Wind, Neutral, Fire, Earth
Map(s): com_d02_i

Overview

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To enter this dungeon, talk to the warper located in any town.
The minimum base level required to enter is 140.

This zone is a normal, open dungeon which features repeatable quests, equipment crafting as well as certain new mechanics.


Background and Lore

An Illusion Dungeon that looks very similar to the upper cave of Comodo Dungeon located somewhere in Midgard. The dungeon consists of 1 floor.


Monsters

Ancient Tao Gunka and Ancient Wootan Defender spawns every 180 minutes.

List of Monsters
Name Level HP Size Race Elements Base EXP Job EXP
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Ancient Megalith
166 708,500 Large Formless Neutral 4 77,368 58,026
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Ancient Stalactic Golem
167 725,400 Large Formless Neutral 4 79,214 59,410
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Ancient Stone Shooter
166 692,500 Medium Plant Fire 3 75,621 56,716
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Ancient Wootan Shooter
164 702,100 Medium DemiHuman Fire 2 76,669 57,502
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Ancient Wootan Fighter
167 725,500 Medium DemiHuman Fire 2 79,225 59,418
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Ancient Tri Joint
164 694, Small Insect Earth 1 75,839 56,880
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(MVP) Ancient Wootan Defender
169 20,154,000 Large DemiHuman Fire 4 4,001,552 3,001,164
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(MVP) Ancient Tao Gunka
169 19,280,000 Large Demon Neutral 3 4,001,752 3,001,314


Related Quests & Contents

Every quest rewards 1 Illusion Stones upon completion and 100k base & job exp.
Every quest has a 24 hour cooldown but main reset of every quest is at 04:00 AM which ignores the remaining time.
These are doable at any level as long as you can enter the zone.

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Quests
Quest Name Description Reward
Illusion Hunt One Hunt 20x Ancient Megalith, 20x Stalatic Golem. Return to the Illusion Manager when this quest is completed. 1 Illusion Stone
Illusion Hunt Two Hunt 20x Ancient Stone Shooter. Return to the Illusion Manager when this quest is completed. 1 Illusion Stone
Illusion Hunt Three Hunt 20x Ancient Wootan Shooter, 20x Ancient Wootan Fighter. Return to the Illusion Manager when this quest is completed. 1 Illusion Stone
Illusion Hunt Four Hunt 20x Ancient Tri Joint. Return to the Illusion Manager when this quest is completed. 1 Illusion Stone


Loot

All cards are dropped by their respective monsters.

Cards
Card Image Card Name Equipment Slot Effects
Ancient Tri Joint Card Weapon Atk + 30, MaxHp - 1%
Ancient Stalactic Golem Card Garment MaxHP + 150 and increases attack speed (reduces delay after attack by 1%) for every 10 base Vit.
If base Vit is 120 or higher, reduces delay after skill by 3%.
Ancient Megalith Card Weapon Matk + 30, MaxSp - 1%.
Ancient Tao Gunka Card Headgear Ignores defense rate of boss monsters by 30%.
If refine rate is 10 or higher, ignores defense rate of boss monsters by additional 20%.
Ancient Stone Shooter Card Garment Increases critical damage by 1% and increases attack speed (reduces delay after attack by 1%) for every 10 base Luk.
If base Luk is 120 or higher, increases critical damage by additional 5%.
Ancient Wootan Shooter Card Garment Increases bow damage by 1% and increases attack speed (reduces delay after attack by 1%) for every 10 base Dex.
If base Dex is 120 or higher, Atk + 40
Ancient Wootan Fighter Card Weapon Increases critical damage by 10%., Cri + 5.
Ancient Wootan Defender Card Shield Reduces physical damage taken from boss monsters by 30%.
If refine rate is 10 or higher, reduces physical damage taken from boss monsters by additional 20%.


Armors
Item Icon Item Picture Item Name Item Effect Materials
15348.png 15348.png Illusion Goibne's Armor [1] MaxHP + 10%.
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If refine rate is 7 or higher, Def + 50.
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If refine rate is 9 or higher, additional Def + 100.

Class: Armor
Defense: 158
Weight: 350
Required Level: 130
Applicable Job: All except Novice

+9 Goibne's Armor [0] 1ea.
& Illusion Stones 80ea.
& Clay 100ea.
& Token 150 ea.
20923.png 20923.png Illusion Goibne's Spaulders [1] Vit + 1, Mdef + 2.
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If refine rate is 7 or higher, increases physical damage against Water, Wind, Earth and Fire property monsters by 5%.
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If refine rate is 9 or higher, increases physical damage against Water, Wind, Earth and Fire property monsters by additional 10%.

Class: Garment
Defense: 47
Weight: 100
Required Level: 130
Applicable Job: All except Novice

+9 Goibne's Spaulders [0] 1ea.
& Illusion Stones 120ea.
& Stone Fragment 30ea.
& Token 150ea.
22192.png 22192.png Illusion Goibne's Greaves [1] MaxHP + 5%, MaxSP + 5%.
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If refine rate is 7 or higher, reduces variable casting time by 5%.
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If refine rate is 9 or higher, increases long ranged physical damage by 10%.

Class: Shoes
Defense: 42
Weight: 120
Required Level: 130
Applicable Job: All except Novice

+9 Goibne's Greaves [0] 1ea.
& Illusion Stones 80ea.
& Warrior's Hair 50ea.
& Token 150ea.
19366.png 19366.png Illusion Goibne's Helm [1] Vit + 3, Mdef + 3.
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If refine rate is 7 or higher, Vit + 5.
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If refine rate is 9 or higher, reduces delay after skill by 12%.
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[+Illusion Goibne's Armor, Spaulder and Greaves]
Vit + 5, MaxHP + 15%, MaxSP + 5%, Def + 5, Mdef + 15, reduces damage taken from Water, Wind, Earth and Fire property by 10%.
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If refine rate of each is 7 or higher, additional MaxHP + 10%.
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If the sum of refine rate is 36 or higher, reduces fixed casting time by 0.7 seconds.
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If the sum of refine rate is 40 or higher, reduces delay after skill by 20%.

Class: Helm
Defense: 25
Location: Upper
Weight: 100
Required Level: 130
Applicable Job: All except Novice

+9 Goibne's Helm [0] 1ea.
& Illusion Stones 120ea.
& Defender's Shield Fragment 30ea.
& Token 150ea.


Weapons
Item Icon Item Picture Item Name Item Effect Materials
18174.png 18174.png Illusion Hunter Bow [2] When equipped with Hunting Arrow, increases long ranged physical damage by 50%.
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Cri + 1 per refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%).
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If refine rate is 9 or higher, increases critical damage by 15%.
If refine rate is 11 or higher, increases physical damage against Insect and Brute race monsters by 30%.
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[+Illusion Shoes]
Atk + 10%.
If refine rate of each is 7 or higher, ASPD + 2.
If the sum of refine rate is 18 or higher, increases critical damage by 10%.
If the sum of refine rate is 22 or higher, when dealing normal long ranged physical damage, has a chance to activate Hunter's Sight for 10 seconds.
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[Hunter's Sight]
Atk + 100, increases critical damage by 15%, increases physical damage against Insect and Brute race monsters by 50%.
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Class: Bow
Attack: 165
Weight: 150
Weapon Level: 4
Required Level: 120
Applicable Job: Ranger

+9 Hunter Bow [1] 1ea.
+ Illusion Stones 80ea.
+ Good Stone 50ea.
+ Stone 50ea.
+ Leaf 50ea.
28626.png 28626.png Illusion Tablet [2] Increases physical damage against Shadow, Undead, Poison and Ghost property monsters by 10%.
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Increases physical damage against Shadow, Undead, Poison and Ghost property monsters by additional 10% per 3 refine rate (up to refine level 10).
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Increases physical damage taken from Shadow property monsters by 30%.
[+Illusion Ring]
Increases attack speed (reduces delay after attack by 8%).
Increases critical damage by 5% per 2 refine rate of Illusion Tablet.
If refine rate is 9 or higher, Cri + 15.
If refine rate is 11 or higher, Atk + 100.
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Class: Book
Attack: 170
Weight: 80
Weapon Level: 4
Required Level: 100
Applicable Job: Sage classes, Priest classes, Star Gladiator classes

+9 Tablet [1] 1ea.
+ Illusion Stones 80ea.
+ Worm 100ea.