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Lunar

Patch 2018-12-31

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  • Renewal
    The Shining Moon Staff wishes everyone a Happy New Year!
    • New Year
      • Have a blast into the new year by enjoying 1 day of the following events~
        • Triple cash points event for 24 hours
        • Triple drop rate event for 24 hours
        • 50% Bonus EXP for 24 hours
           
    • Level Increase [ Based on 16th Anniversary Patch of kRO ]
      • The new maximum level for all classes is 185.
      • The new maximum job level for 3rd classes is 65.
        Note: The advanced Looting System will still check for reaching 175. As the new 185 cap requires over 22,000,000,000 EXP more.
      • The EXP tables for 1-175 have been updated to latest kRO changes
        • Base EXP - [ New Table including up to 185 ~ ]
          • pic_001.png.bc50ed48a6dd9588fb7279d0a370a6e8.png

            pic_002.png.39b8491d96347d59c3bb5bdb6677001d.png

             
          • What does this mean?
            • The EXP requirement for 100-175 requires a total of 4,963,639,189 EXP.
            • Previously this requirement was 6,540,564,000 EXP. A reduction of 1,576,924,811 EXP.
              [ This change was applied to all classes, not just 3rd classes. ]
               
    • Skill Changes [ Based on 16th Anniversary Patch of kRO ]
      • Rune Knight
        • 2001.png Enchant Blade
          • Max skill level increased from 5 to 10,
          • SP cost reduced
        • 2002.png Sonic Wave
          • Max skill level increased from 5 to 10,
          • Max 1000 % at level 5 changed to 1700% + damage based on base level on level 10,
          • Hit-rate have been increased based on skill level,
          • SP cost have been adjusted to have the same cost as level 5 prior had at level 10
      • Mechanic
        • 2279.png Power Swing
          • Fixed: Autocasts Axe Boomerang only when a 1-hand or 2-hand axe is equipped,
          • Max skill level increased from 5 to 10,
          • Max 800% at level 5 changed to 1300% + damage based on base level on level 10,
          • At level 6 and above the delay of the skill is halved
        • 2261.png Arm Cannon
          • Max skill level increased from 3 to 5
          • Area of effect of the skill has been changed to increase based on level used instead of decreasing
            [ Level 1+2 = 3x3, Level 3 +4 = 5x5, Level 5 = 7x7 ]
          • Cooldown based on skill level have been added [ Level 1: 0.15s.... Level 5: 0.65s ]
      • Guillotine Cross
        • 2029.png Counter Slash
          • Max skill level increased from 5 to 10
          • Max 800 % at level 5 changed to 1800% + damage based on base level on level 10.
          • Formula changed to //ATK [{(Skill Level x 150) + 300} x Caster's Base Level / 120]% + ATK [(AGI x 2) + (Caster's Job Level x 4)]%
          • No longer consumes the status effect of a successful combo block
        • 2028.png Weapon Blocking
          • When blocking an attack grants a status change that allows the usage of Counter Slash for the duration of 10 seconds
      • Warlock
        • 2232.png Freezing Spell
          • [ Max skill level increased from 5 to 10 ]
        • 2217.png Tetra Vortex
          • Max skill level increased from 5 to 10
          • Max 3000 % x 4 at level 5 changed to 4000% + damage based on base level on level 10.
          • Starting at level 6 and above Tetra Vortex deals Area of Effect damage around the target
      • Arch Bishop
        • 2050.png Renovatio
          • Max skill level increased from 1 to 4
          • The duration and healing % have been adjusted based on skill level used
        • 2038.png Judex
          • Max skill level increased from 5 to 10
      • Ranger
        • 2236.png Aimed Bolt
          • Max skill level increased from 5 to 10
          • Fixed cast time has been increased to 1 second, variable cast time reduced by half
          • Added 1 second cooldown
          • The number of attacks no longer depends on the target being immobilized but only based on the targets size and chance 
          • SP cost have been changed to 40 on all levels
          • Damage formula has been reduced
        • 2248.png Trap Research
          • Max skill level increased from 5 to 10
      • Royal Guard
        • 2321.png Genesis Ray
          • Max skill level increased from 5 to 10
          • Damage has been changed from Holy ( Physical + Magical damage parts ) into purely holy magic damage
          • Cooldown and delay have been reduced
          • SP cost have been adjusted on all levels
          • The requirement for banding has been removed. 
          • The damage increase based on banding party members have been removed.
        • 2310.png Shield Press
          • Max skill level increased from 5 to 10
          • The skill no longer have a chance to inflict STUN
          • Damage formula have been improved
          • Damage has been split into 5 hits
      • Genetic
        • 2481.png Spore Explosion
          • Max skill level increased from 5 to 10
          • Spores will explode after 2 seconds on all levels
          • Effective range of the Area of Effect have been increased based on the level used up to 11x11
          • Damage formula have been improved
          • Nearby damage has been increased from 75% to 100%
        • 2476.png Cart Tornado
          • Max skill level increased from 5 to 10
          • Skill delay has been increased by 1 second
          • Skill cooldown is fixed at 2 seconds
          • Knockback effect have been removed
          • Damage formula have been improved
          • Damage is now displayed in 3 hits
      • Shadow Chaser
        • 2284.png Fatal Menace
          • Max skill level increased from 5 to 10
          • Teleport effect have been removed
          • While a dagger is equipped the skill will deal 2 hits
          • At level 7 or above increases HIT rather than decreasing
          • Area of Effect has been increased... Max 5x5 at level 10
        • 2304.png Feint Bomb
          • Max skill level increased from 5 to 10
          • Travel distance has been increased
      • Sorcerer
        • 2454.png Varetyr Spear
          • Max skill level increased from 5 to 10
          • Area of Effect has been increased up to 9x9
          • Damage is now displayed in 3 hits
          • Damage type has been adjusted ( Physical part has been removed ) and is now only considered Wind Magical Damage
          • SP cost has been increased
        • 2445.png Spell Fist
          • Max skill level increased from 5 to 10
          • Max hitcount has been increased up to 30 at level 10
          • Duration has been adjusted based on level used
      • Sura
        • 2336.png Knuckle Arrow
          • Max skill level increased from 5 to 10
          • At level 6 or above the Spirit Sphere cost is removed
        • 2329.png Fallen Empire
          • Max skill level increased from 5 to 10
          • At level 6 or above the Spirit Sphere cost is reduced to 1
          • Damage formula has been improved
          • SP cost have been reduced
      • Minstrel & Wanderer
        • 2418.png Severe Rainstorm
          • Can be used while having a Whip or Music Instrument equipped
          • When using a Music Instrument or Whip the damage formula is higher than with a Bow
        • 2413.png Metallic Sound
          • Max skill level increased from 5 to 10
          • Damage display have been changed into 2 hits
          • SP reduction effect has been removed
    • Status Changes
      • The list of which status effects are removed by Class Mastery, Relog, Stat & Skill Reset have been updated drastically.
      • What does this exactly do?
        • Items that grant certain buff food effects will stack their timer.
      • Does this work for skills too?
        • It does not, purposely though.
           
    • Other changes
      • Increased the droprate of all materials inside the 3 new illusion dungeons by 15 times.
      • War of Emperium time have been changed to 12PM.
      • NPC
        • Item Restore Manager
          • Fixed a bug that caused items with randomoption enchants not to properly give the enchant back
      • Command(s)
        • @sellall
          • Added Moonlight Coin, Moon Coin, Lucky 3, Sealed Soul to the protective list of ignorable items.
          • Added support for the list of unsellable items to be supported and no longer be forcefully sold.
          • Added support for rental items no longer be sellable trough the command
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