Lunar 302 Posted August 30, 2020 Do you want the event to be every weekend? 2 Share this post Link to post Share on other sites
shaolin 34 Posted September 3, 2020 please, make the events great again! Share this post Link to post Share on other sites
Rogerinho 0 Posted September 3, 2020 for the love of jesus christ, yes! Share this post Link to post Share on other sites
LordRichard28 97 Posted September 3, 2020 yes, it would be much better this way. Share this post Link to post Share on other sites
Ulquiorra - Sama 10 Posted September 3, 2020 Please we need this!!!! Share this post Link to post Share on other sites
ragnarokmaybe 0 Posted September 3, 2020 I think you should rotate exp/refine/drop events every weekend and have every 4th weekend be all event weekend instead of having all the events up every other weekend IMO. But I vote yes. Share this post Link to post Share on other sites
Love 32 Posted September 3, 2020 In my opinion, the main issue is that activity is currently low between events. I think it would be best to have activities that promote partying and promote new player participation. Some things that would be good: Every weekend: double eden bounty board exp (encourages parties, helps new players who level faster in parties and can't solo illusion labyrinth, helps boosters level more regularly) Every other week: standard event (increased drops, lucky 3, costume, refine, increased exp -- doesn't stack with double eden bounty board) Every week without standard event: rotating events such as bio5 increased drops Fortessa dungeon increased drops level 200 dungeons increased drops Fortessa dungeon no limits (no class limit for the weekend) 25% increased instance points (encourage instance parties, maybe add items such as Varmeal tickets to the instance point shop) 3 Share this post Link to post Share on other sites
Idyll 2 Posted September 3, 2020 To qoute Void/Seraphon: "No 2x every weekend Alternate the current every 2 weeks event with weekly dungeon boost (Fortessa Pit, Dungeon, Ruins +50% drop rate, Bio5 2x)" 2x Exp every weekend will be staple, rest of event will be rotating weekly. 2 Share this post Link to post Share on other sites
Robino981 28 Posted September 3, 2020 50 minutes ago, Love said: In my opinion, the main issue is that activity is currently low between events. I think it would be best to have activities that promote partying and promote new player participation. Some things that would be good: Every weekend: double eden bounty board exp (encourages parties, helps new players who level faster in parties and can't solo illusion labyrinth, helps boosters level more regularly) Every other week: standard event (increased drops, lucky 3, costume, refine, increased exp -- doesn't stack with double eden bounty board) Every week without standard event: rotating events such as bio5 increased drops Fortessa dungeon increased drops level 200 dungeons increased drops Fortessa dungeon no limits (no class limit for the weekend) 25% increased instance points (encourage instance parties, maybe add items such as Varmeal tickets to the instance point shop) no class limit sounds like chaos and wouldnt change much too these days 1 Share this post Link to post Share on other sites
LordRichard28 97 Posted September 3, 2020 (edited) 1 hour ago, Love said: In my opinion, the main issue is that activity is currently low between events. I think it would be best to have activities that promote partying and promote new player participation. Some things that would be good: Every weekend: double eden bounty board exp (encourages parties, helps new players who level faster in parties and can't solo illusion labyrinth, helps boosters level more regularly) Every other week: standard event (increased drops, lucky 3, costume, refine, increased exp -- doesn't stack with double eden bounty board) Every week without standard event: rotating events such as bio5 increased drops Fortessa dungeon increased drops level 200 dungeons increased drops Fortessa dungeon no limits (no class limit for the weekend) 25% increased instance points (encourage instance parties, maybe add items such as Varmeal tickets to the instance point shop) That's an interesting input, but I also don't think the no limits on Fortessa would be that great of an idea. Maybe adding more stuffs to Pit, Dungeon & Ruins would do the trick too. Also adding exclusive loots to Pit 2, since it's not worth going there, compared to 1. Edited September 3, 2020 by LordRichard28 1 Share this post Link to post Share on other sites
Love 32 Posted September 5, 2020 On 9/3/2020 at 3:55 PM, Robino981 said: no class limit sounds like chaos and wouldnt change much too these days I don't think it'll change run speed drastically. In my opinion, it's a way to get parties recruited faster without changing drop rates themselves. On 9/3/2020 at 4:22 PM, LordRichard28 said: That's an interesting input, but I also don't think the no limits on Fortessa would be that great of an idea. Maybe adding more stuffs to Pit, Dungeon & Ruins would do the trick too. Also adding exclusive loots to Pit 2, since it's not worth going there, compared to 1. At least right now in Helheim, people actually never run Pit1 because it has lower drops. From what I see geared people are soloing Dungeon 3, going to Pit 2, and no one goes to Ruins outside of small guild parties. Share this post Link to post Share on other sites
kokoplato 0 Posted September 6, 2020 On 9/4/2020 at 4:31 AM, ragnarokmaybe said: I think you should rotate exp/refine/drop events every weekend and have every 4th weekend be all event weekend instead of having all the events up every other weekend IMO. But I vote yes. This is nice idea <3 Share this post Link to post Share on other sites