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Patch 2020-01-31 - EDDA Biolab

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  • Known Issues:
    • Cashshop icon is missing, please refer to the Cashshop Expert NPC in office in the meantime.
      And a new command called @cashshop which will open the real one.
    • Getting Game File Corrupted?
      2020020201.rar Download and extract into your RO folder.
  • EDDA Biolab
    Untitled.png.ad546300503df640c1b9b25a42f6fb9c.png
    • New Instance: EDDA Biolab
      • EDDA Biolab instance cooldown is 24 Hours.
      • Two new materials required for enchantment:
        • Somatology Experimental Fragment
        • Somatology Research Document
      • Ways to obtain Somatology Experimental Fragment & Somatology Research Document:
        • 1) Reward from Edda Biolab Instance:
          • 5x Somatology Experimental Fragment
          • 3x Somatology Research Document
        • edda_ygniem.gif.72af120028eed2c3d4bf54c6fdf4a20a.gif  Instance Boss: Nameless Swordsman
          • Upon death of the Nameless Swordsman (MVP), there is a chance for a Treasure Chest to which rewards all party members. This chest also has a chance for a Experimental Weapon Box.
          • Has a chance to be obtained from opening "Somatology Laboratory Material Box", which is dropped by Nameless Swordsman.
          • Can be dropped by Nameless Swordsman.
        • Can be dropped by mobs in the instance.
    • Enchantable Weapons
      • The weapons can be obtained from 2 ways (Both of these ways will give the player one weapon randomly):
        • Has a chance to be obtained from the Treasure Chest that appears after killing Nameless Swordsman.
        • Killing the Nameless Swordsman (MVP) also has a 100% chance to drop a Experimental Weapon Box, which contains a random weapon.
      • List of Weapons that can be obtained:
        • Volar [2]
        • Vernan [2]
        • Argen Blanco [2]
        • Golden Wrench [2]
        • Engine Pilebunker [2]
        • Maxi Spanner [2]
        • Judgment Slasher [2]
        • Repent Slasher [3]
        • Agudo Filo [2]
        • Ripper Cross [2]
        • Crimson Rose Stick [2]
        • Staff of Miracle [2]
        • Gravitation Staff [2]
        • Penitentia [2]
        • Adorare Staff [2]
        • Lucis Flail [2]
        • Sharp Star [2]
        • Falken Shooter [2]
        • Aiming Bow [2]
        • Farthezan [2]
        • Harve [2]
        • Fortridge [2]
        • Estal [2]
        • Coolant Injection [2]
        • Gene Rod [2]
        • Jack the Knife [2]
        • Platinum Dagger [2]
        • Rapid Fire [2]
        • Boltijin [2]
        • Psychic Spear Rod [2]
        • Dust Grave [2]
        • Raging Dragon Fist [2]
        • Fighting God's Bandage [2]
        • Bright Pendulum [2]
        • Wind Gale [2]
        • Heart Whip [2]
        • Scarlet Ribbon [2]
        • Black Circle [2]
        • Antique Cello [2]
    • Enchanting Weapons
      • The NPC: Edda Biolab can be found at @go exchanger to enchant the weapons.
        • The NPC will give you 3 choices of enchantment:
          • 1) General Enchant
            • requires low amount of materials but has a chance to destroy weapon on failure.
          • 2) Advanced Enchant
            • requires moderate amount of materials but has higher chance of success and weapon won't be destroyed on failure.
          • 3) Determined Enchant
            • requires very large amount of materials but no chance of failure and the player can choose the desired enchant.

              General Enchant
                 Slot 4   

                 Somatology Experimental Fragment x50   

              Somatology Research Document x50

              65% success chance
              30% material loss chance
                 5% weapon destruction chance   

               
                 Randomly selected:     
               Expert Archer 1~3   
              Fighting Spirit 4~6
              Sharp 1~3
              Spell 1~3
              Fatal 1~3

              Slot 3

              Somatology Experimental Fragment x50 

              Somatology Research Document x50

              30% success chance
              50% material loss chance
                 20% weapon destruction chance 

              Randomly selected:
              Seyren's Memory
              Howard's Memory
              Eremes's Memory
              Kathryne's Memory
              Margaretha's Memory
              Cecil's Memory
              Randel's Memory
               Flamel's Memory
              Gertie's Memory
              Celia's Memory
              Chen's Memory
              Trentini's Memory
              Alphoccio's Memory


              Advanced Enchant
                 Slot 4   

                 Somatology Experimental Fragment x500   

              Somatology Research Document x500

              90% success chance
              10% material loss chance
                 No weapon destruction chance   

                  Randomly selected:  
                 Expert Archer 1~3   
              Fighting Spirit 4~6
              Sharp 1~3
              Spell 1~3
              Fatal 1~3

              Slot 3

              Somatology Experimental Fragment x500 

              Somatology Research Document x500

              70% success chance
              30% material loss chance
                 No weapon destruction chance 

              Randomly selected:
              Seyren's Memory
              Howard's Memory
              Eremes's Memory
              Kathryne's Memory
              Margaretha's Memory
              Cecil's Memory
              Randel's Memory
               Flamel's Memory
              Gertie's Memory
              Celia's Memory
              Chen's Memory
              Trentini's Memory
              Alphoccio's Memory


              Determined Enchant
              [ Requires slot 4 to be enchanted already. ]
                 Slot 3   

                 Somatology Experimental Fragment x5000    

                 100% success chance    

              Can select:
              Seyren's Memory
              Howard's Memory
              Eremes's Memory
              Kathryne's Memory
                   Margaretha's Memory     
              Cecil's Memory
              Randel's Memory
               Flamel's Memory
              Gertie's Memory
              Celia's Memory
              Chen's Memory
              Trentini's Memory
              Alphoccio's Memory

    • New Enchants
      • These enchants can't be reset.
        • Seyren's Memory
        • Howard's Memory
        • Eremes's Memory
        • Kathryne's Memory
        • Margaretha's Memory
        • Cecil's Memory
        • Randel's Memory
        • Flamel's Memory
        • Gertie's Memory
        • Celia's Memory
        • Chen's Memory
        • Trentini's Memory
        • Alphoccio's Memory
    • New Equipment
      • Vicious Mind Aura
        • Dropped from Nameless Swordsman.
  • Skill Changes/Fixes
    • Fixed Hell Plant having negative timer and skill still remaining.
    • Rewrote Hell Plant to match official behavior more.
    • Fixed Reverberation After Cast Delay, Fixed Cast Time and Variable Cast Time.
    • Corrected Charge Attack no longer knocking back based on the distance
  • NPC Changes/Fixes
    • Fixed Ghost Palace Exchanger shop showing up as apples.
    • Fixed Key Researcher shop showing up as apples.
    • Fixed Vicious Researcher shop showing up as apples.
    • Fixed Cash Expert shop showing up as apples.
    • Fixed Stylist hairstyles, all the hairstyles are back now.
    • Fixed Universal Rental NPC.
    • Fixed an issue where you weren't able to get New/Old Mado from the Universal Rental NPC/or Kafra.
    • Fixed the quests in the Illusion Manager for illusion of Under Water
    • Fixed the stack on single items in @go bg 
  • Item Changes/Fixes
    • Fixed all the unknown items (apples) showing up.
    • Fixed ammunition not showing up.
    • Fixed all high item id combos (including all class stones).
    • Fixed Genetic Stone ll combo effect.
    • Fixed Rune Knight Stone II combo effect.
    • Fixed Turisus Rune effect (Giant Growth) 2.5x damage not proccing.
    • Fixed New Year Envelope, where you weren't able to open it.
    • Fixed  Illusion Dungeon of Under Water card(s) effects to show up on @battlestat.
    • Fixed Illusion Dungen of Under Water card(s) effects.
    • Fixed Greater Special Alnoldi Card.
    • Fixed Sarah's Combat Robe J not having class equipment information
    • Patent Dragonic Slayer should now have the correct SP bonus
    • Fixed a few combos that were having a bad calculation.
  • Other Changes/Fixes
    • Fixed some OGH Treasure Room drops.
    • Fixed missing Cash Points case after the last patch implementation.
    • Fixed the zoom in/out issue with the new client. You can now use /zoom to Disable Angle Algorithm.
    • Fixed the pesky messages appearing for Guild Members and Friend List.
    • Clicking on X from the login screen now takes you back to server selection window.
    • Added /font which changes the location of your  name to appear above you. Use /font again to make it appear below you again.
    • Fixed several commands displaying wrong item IDs.
    • Fixed crashes on fort_dun03 access to the ruins.
    • Fixed Fortessa Dungeon 3 crash, caused by silver sniper mechanic minion.
    • Fixed people crashing at automated events and getting event_03.rsw, event_04.rsw, event_05.rsw error windows.
    • Fixed Horror Toy Factory Double NPC issue, where you weren't able to transform.
    • Fixed Horror Toy Factory bug where you were able to skip the floor requirement parts.
    • Fixed Room of Consciousness where you were getting an error "Resource File Loading fail effect copy.bmp texture\effect copy.bmp"
    • Fixed Guild House, where some guilds weren't able to access their guild houses.
    • Pet Quests have been revamped. All the new changes to the items/amounts can be found at https://www.shining-moon.com/helheim/index.php/Pet_System
  • Niflheim Exclusive Changes/Fixes
    • Fixed Patent Boxes showing up as apples.
    • Fixed Sixth Sense Amplifier Ring effect.
    • Fixed Rainbow Foxtail Matrix
    • Fixed Rainbow Foxtail bonus
    • Fixed Rainbow Foxtail + Stormy Knight card bonus
    • Fixed Rainbow Foxtail + Bloody knight card bonus
    • Fixed Shield Ring
    • Fixed Character Moving from Character Selection Window.
    • Heart Hunter Base Otherworld Fragment is now dropping from Ebel
    • Undid a Guillotine Cross Damage nerf in Fortessa Pit which was removed before last patch already.
    • Removed Halloween Hunter NPC (as it was not suppose to be there)
    • Fixed a bug that prevented magical from critting.
  • Like 2
  • Thanks 1

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