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Weekly Cross Server Event - Information Guide.

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The Weekly Cross Server Event

Niflheim vs Helheim

What is it?
The Event is a competition event between Helheim and Niflheim. It's composed of 3 Rounds (and in rare cases, 5 Rounds) of challenges between both servers. Tasks must be completed on their own server, and who gets it done better, faster or any other way, wins the round. The server who wins most rounds is crowned "Server of the Week".

Cool! What are the rewards?
The server who wins the round gets a massive foxring/moonlight coin wave spawned in Fortessa, the server who loses a round gets a smaller one. The server who wins at the end also gets bonus waves when the event is over, as well as a random spawn of foxrings/short bonus event during the week.

When does this event take place?
The event happens always on a saturday or sunday. at a random, variating time. The reason for this is that eventually, everyone will be able to participate regardless of their global location or schedule. The event will always be communicated 1 hour in advance. So, stay tuned to the server's discord and watch out for "KingLeonidas" GM showing up.

Anyone can participate?

The Rounds were made with cooperation in mind. even new players can help coordinate or work on some rounds. Crazy stuff may also happen between rounds, such as a random invasion or a double world boss spawn.

What are the rounds?
There are 10 different rounds. Among those, 2(sometimes 4) will be chosen every week, and the final round will always be the "Dummy Challenge".

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100 Bloody Branches Battle.

This Round requires power and speed. High level is recommended but not required.

-A map will be filled with 100 random, bloody branch based, MVPs, the players will be allowed to warp to the map 3 minutes before damage is allowed (they can't be attacked during this preparation period). When the map damage is unlocked, they have to clear the map as fast as possible. First server to clear the map wins the round. All levels are welcome, as every little damage counts.



Power Level Race.

This Round requires coordination and knowledge. Anyone can join, efficiency is recommended.

- The GM will give a specific job and required term to be in the nickname. The server will have to coordinate to power level 1~3 characters as fast as possible to the given conditions. All manuals, shadow equipment, boosting, rates and such are allowed. In case specific gear is requested, the players must also coordinate to get it.

Example: "I require 2 Super Novices, their name must contain "Supah"  as part of the character name, they must be exactly level 90." or "I require a Lv80 Ninja with "Kotaro" in the name, wearing a shinobi garb,"

First server to fullfill the conditions win the round.

 

Hardcore Find the GM

This round requires attention and luck. Anyone can join.

The GM will be hidden in a specific place in both servers. The map will not be mentioned but tips about region, location details or such will be given. First server to find the GM wins the round.

 

World Boss Rush

This Round requires power and luck. Anyone can join. Recommended to use your best character.

A Random world boss will be spawned. the first server to kill their world boss wins. double world bosses might be spawned and hard world bosses might show up, thus, some luck can help.

 

Collection List

This Round requires coordination and speed. Anyone can join.

The GM will request a high amount of an item, always 3x the number of players currently online. The players must drop/get on storage the item and deliver it AS A SINGLE STACK. Delivery is made by linking the item and dropping it near the GM for pickup.

 

Themed Screenshot

This round requires creativity and costumes. Anyone can join. Costumes are recommended.

Servers will have 10 minutes to post a screenshot at #general on the server's Discord.  the best themed UNEDITED screenshot choosen by the GM wins the round. The screenshot can be taken anywhere in game and contain speech bubbles, or skills/monsters.

 

Instance Clear

This round requires speed and coordination. High level and consumables are recommended.

The players will have to clear an instance and pm the GM when done. The GM will warp to the player and check if the conditions are met (Example: Be at Amdarais room at OGH Nightmare or Defeat Charleston 3 At Charleston Crisis), any party size is allowed, and multiple parties are allowed to participate. First server to PM the GM and confirmed to have fullfilled the conditions wins the round.



Legendary Equipment

This round requires storage management and coordination. Anyone can join or help.

The GM will require a given character job wearing specific equipment (Example: "A Royal Guard with a +11 Imperial Spear with a Drops card slotted in it and +7 Shoes[0]"). First server to bring the character to the GM for checking, and complete the conditions wins the round.

The Spy

This round requires patience and attention. Anyone can join.

A map will be FILLED with immune monsters, ONE of these monsters will have a different name. first server to find the monster wins the round.



Dummy Challenge -Always the final round.

Players will have to coordinate to get the highest, single hit (yellow numbers, crits and "blue crits" also count) on a dummy. All classes can help and coordinate debuffs and skills to achieve the highest damage possible.
Example: Use comet(Warlock), Lex Aeterna (Arch Bishop) and Dark Claw (Guillotine Cross), to boost the damage of a Tiger Cannon (Sura) buffed with Striking (Sorcerer), Gospel (Royal Guard) and Soul Link ( Soul Reaper), while under marionette control (Maestro/Wanderer) to hit a shadow form(Shadow chaser) wearing a strong shield with alice card (to receive more damage) through @duel.
(This is an extreme example and i'll HONESTLY be surprised if someone manages to pull it off).
The server who gets the LOWEST damage will get some minutes to recoordinate their efforts to try to beat the other server's damage. This will continue until one server cannot compete any longer or can't provide an answer.

Helheim will have a multiplier on their damage if they lose this round for the next week, (2x, 3x and so on) and the multiplier will be decreased if they win.


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Past Results:

Week 1 : Niflheim 2x2 Helheim - Draw on the delivery at the final event (there was no dummy challenge yet.)
Week 2 : Niflheim 1x2 Helheim - Helheim's multiplier was 2x.
Week 3 : Niflheim 4x1 Helheim - Helheim's multiplier was 3x.
Week 4: Niflheim 1x2 Helheim - Helheim's multiplier was 2x.

 

Edited by ExSoldier

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