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Lunar

Patch 2019-06-05

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  • 17.1 Illusion OS
     You can still farm for these items, check the Fortessa Dungeon & Fortessa Pit section.
    • Items
      • Added new items:
        • OS Weapons:
          These items can be obtained at @go exchanger NPC: Illusion OS Manager
              Burning Knuckle-OS
              Cannon Rapier-OS
              Sapphire Mace-OS
              Ultio-OS
              Virtual Bow-OS
              MH-P89-OS
              AC-B44-OS
              Beam Claymor-OS
              Rutilus Stick-OS
              Meuchler-OS
              Blasti-OS
              HR-S55-OS
              Circuit Board-OS
              Kuroiro-OS
              Boost Lance-OS
              Electric Fox-OS

          OS weapons can be obtained by exchanging 1 Broken Weapon and 50 Cor Core.
          The weapon gained is random.

           
        • OS Equipment
          These items can be obtained at @go exchanger NPC: Illusion OS Manager
              Illusion Engine wing A-type
              Illusion Engine wing B-type
              Illusion Armor A-type
              Illusion Armor B-type
              Illusion Leg A-type
              Illusion Leg B-type
              Illusion Booster R
              Illusion Booster L
              Illusion Battle chip R
              Illusion Battle chip L

          llusion equipment can be obtained by exchanging 50 Cor Core.
          You can choose your desired equipment freely.
          Caution! : Once equipment has been enchanted. It can't be initialized anymore. 

        • Modification Part ( Armor Enchants )
          These items can be obtained at @go exchanger NPC: Illusion OS Manager
          image.thumb.png.8f107280163c59953bafd59264bccbca.png

              Normal category:
                  Modification Module (Defense)
                  Modification Module (Magic Defense)
                  Modification Module (Vit)
                  Modification Module (Luk)
                  Modification Module (Str)
                  Modification Module (Agi)
                  Modification Module (Int)
                  Modification Module (Dex)
                  
              Rare category:
                  Modification Module (HP recovery)
                  Modification Module (SP recovery)
                  Modification Module (Spell)
                  Modification Module (Attack Speed)
                  Modification Module (Fatal)
                  Modification Module (Expert Archer)
                  Modification Module (Vital)
                  Modification Module (Mental)
                  Modification Module (Heal)
                  Modification Module (Power)
                  Modification Module (Magic)
                  Modification Module (Shooter)
                  Modification Module (Fast)
                  Modification Module (Caster)
                  Modification Module (Critical)
                  
              Unique category:
                  Modification Module (Delay after skil)
                  Modification Module (Fixed Casting)
                  Modification Module (Above All)
                  Modification Module (Drain Life)
                  Modification Module (Drain Soul)
                  Modification Module (Magic Healing)
                  Modification Module (Magic Soul)
              
              Legendary category:
                  Modification Module (Unlimited Vital)
                  Modification Module (Spell Buster)
                  Modification Module (Firing Shot)
                  Modification Module (Overpower)
                  Modification Module (Fatal Flash)
                  Modification Module (Lucky Strike)
          There are 4 categories of modules. The higher rank, the lower chance to obtain (Enchant NPC will ask your desired module category when you talk to him) but the given module will be random from that category.
          If the module creation fails the materials required are lost.

          Modification Module can be obtained by exchanging 5 Cor Core and 30 Unknown Part.

           
        • Weapon Modification Parts
          Weapon Modification Parts can be obtained by exchanging 5 Cor Core 
          or 1 million zeny.
          Once you use the Weapon Modification Part you'll randomly gain either a Normal, Advanced or Premium Lapine Enchanting Box.
          Weapons can just be enchanted again if you don't get the enchants you wished for.

          https://www.shining-moon.com/helheim/index.php/Lapine_Enchanting#17.1_OS_Weapons

          Physical:
              Normal Modification Part ( Physical )

          Normal phys1.png

              Advanced Modification Part ( Physical )
          Normal phys2.png

              Premium Modification Part ( Physical )
          Normal phys3.png

              Normal Modification Part ( Magical )
          Normal mag1.png

              Advanced Modification Part ( Magical )
          Normal mag2.png

              Premium Modification Part ( Magical )
          Normal mag3.png
           
  • War of Emperium
    As per the votes according to the poll for Helheim: 
    • WoE Times
      • Saturday 07 ~ 08 AM servertime
      • Sunday 07 ~ 08 AM servertime
    • WoE Castles
      • Removed Kriemhild
      • Removed Mardol
      • Added Andlangr for Saturday
      • Added Vidblain for Sunday
    • WoE Consumeables
      • Added functionality for battleground food, buffs to work with War of the Emperium
         
  • Battleground
    • Added Battleground Kafra, Telma, Rental NPC to every respawn point in every BG
    • Added Reset NPC, Build Manager, Uncard, Special Tool Dealer inside @go bg
    • Added a blockage to Token of Siegfried which could be used in any versus map aslong as you were fast enough
    • Removed all MvP cards from granting any effect in GvG and Battleground maps
    • Daily Participation
      • Added a new NPC called BG Activity.
        • After participating in 10 matches you can redeem at this NPC.
        • The rewards are the following:
          • 15 Moonlight Coins
          • 3 Moon Coins
          • 1 Daily Battleground Badge
        • Note:
          The counter will only reset after redeeming when having finished 10 matches.
    • Happy Hour
      • Added functionallity to Happy Hour: Battleground
        • All badge rewards are doubled for winning and loosing time during the duration
      • Times added are the following:
        • 5 AM - 6 AM
        • 11 AM - 12 AM
        • 5 PM - 6 PM
        • 11 PM - 12 PM
    • Badge:
      • Increased the amount of badges gained.
      • Any win / loss will automatically gain 2 different kind of badges.
        • War Badge
        • Valor Badge
          [ The amount of badges automatically double for loss & win during Happy Hour: Battleground ]
    • Babies & Summoner
      • Babies are considered size medium in all versus maps
      • Summoners are considered RC_Player in all versus maps
    • Battleground Food & Buffs
      • Changed the way food / buffs works in battleground / pvp / woe.
        • Any food consumed in these maps will automatically be flagged as versus food.
        • Food flagged as versus will not disappear on death aslong as you die on a versus map
        • Food flagged as versus will automatically disappear when entering a non versus map
        • Buffs flagged as versus will automatically disappear when entering a non versus map
      • Adjusted the spawnpoint when leaving a battleground match to automatically dispell debuffs provided in the list
    • Valor Badge Shops
      • Turned the NPC's into real shops
    • Telma
      • Added new materials, food and alot more
      • Changing the way the shop works, the number displayed on the item is the amount you'll receive for the cost of the Z shown as valor coins.
        Example 30 Potions for 1 Valor Badge
  • Items
    • Item Fixes:
      • Fixed Bearer Set bonus to no longer keep refreshing your status
      • Fixed Gift of Snow
      • Fixed Meowmeow Combo
      • Fixed Prisoner's Diary
      • Fixed Noble Cross
      • Added Kafra Card, All Combination Bundle Scrolls, Convex Mirror to list of possible items for Buyingstore
      • Fixed Holy Quiver weight
      • Fixed Strong Healthy Armor missing from Instance Point NPC
      • Fixed Strong Healthy Armor HP bonus
      • Fixed Strong Healthy Armor combo
      • Fixed Christmas Guardian Tree slot not working
      • Fixed Old Parasol not giving correct MATK
      • Fixed Star Emperor Stone was only giving +15% instead of +20%
      • Renamed Angelring card to Angeling Card
      • Fixed Shield of Gray MDEF
      • Fixed Narcissus Bow wrong class restriction
      • Fixed Royal Bow wrong class restriction
      • Removed restrictions on Token of Destruction
      • Fixed Illusion Book of Apocalypse missing description
      • Fixed Force Shadow Weapon
      • Fixed Purple Ore Crate description
      • Niflheim only:
        • Removed the +10 refining limit on all jRO items and their combos
        • Adjusted all descriptions
           
    • Added new items to the game:
      The Shadow Equipment have been adjusted into World Boss drops.
      The Weapons have been added to Fortessa Dungeon
      The Class Costume Stones have been added into the Costume Dismantle Box, Class Costume Stone Box
       
      • Shadow Equipment
            Tempest Shadow Weapon
            Tempest Shadow Armor
            Perfect Size Shadow Weapon
            Perfect Size Shadow Armor
            Magic Exorcist Corrupt Shadow Weapon
            Magic Vibration Dragon Killer Shadow Weapon
            Magic Sciccors Hunting Shadow Weapon
            Magic Fishing Insect Shadow Weapon
            Magic Executioner Holy Water Shadow Weapon
            Penetration Shadow Weapon
            Penetration Shadow Armor
            Executioner Holy Water Shadow Weapon
            Fishing Insect Shadow Weapon
            Scissors Hunting Shadow Weapon
            Vibration Dragon Killer Shadow Weapon
            Exorcist Corrupt Shadow Weapon
            Hasty Shadow Weapon
            Sonic Shadow Armor
            Sonic Shadow Shield
            Sonic Shadow Shoes
            Ignition Shadow Weapon
            Ignition Shadow Pendant
            Ignition Shadow Earring
            Cold Breath Shadow Armor
            Cold Breath Shadow Shield
            Cold Breath Shadow Shoes
            Fire Breath Shadow Weapon
            Fire Breath Shadow Pendant
            Fire Breath Shadow Earring
            Cluster Shadow Armor
            Cluster Shadow Shield
            Cluster Shadow Shoes
            Aimed Shadow Weapon
            Aimed Shadow Pendant
            Aimed Shadow Earring
            Arrow Shadow Armor
            Arrow Shadow Shield
            Arrow Shadow Shoes
            Shooting Shadow Weapon
            Shooting Shadow Pendant
            Shooting Shadow Earring
            Tornado Shadow Armor
            Tornado Shadow Shield
            Tornado Shadow Shoes
            Boomerang Shadow Weapon
            Boomerang Shadow Pendant
            Boomerang Shadow Earring
            Vulcan Shadow Armor
            Vulcan Shadow Shield
            Vulcan Shadow Shoes
            Arm Shadow Weapon
            Arm Shadow Pendant
            Arm Shadow Earring
            Rampage Shadow Armor
            Rampage Shadow Shield
            Rampage Shadow Shoes
            Sky Net Blow Shadow Weapon
            Sky Net Blow Shadow Pendant
            Sky Net Blow Shadow Earring
            Knuckle Arrow Shadow Armor
            Knuckle Arrow Shadow Shield
            Knuckle Arrow Shadow Shoes
            Tiger Cannon Shadow Weapon
            Tiger Cannon Shadow Pendant
            Tiger Cannon Shadow Earring
            Duple Light Shadow Armor
            Duple Light Shadow Shield
            Duple Light Shadow Shoes
            Adoramus Shadow Weapon
            Adoramus Shadow Pendant
            Adoramus Shadow Earring
            Judex Shadow Armor
            Judex Shadow Shield
            Judex Shadow Shoes
            Magnus Shadow Weapon
            Magnus Shadow Pendant
            Magnus Shadow Earring
            Rainstorm Shadow Armor
            Rainstorm Shadow Shield
            Rainstorm Shadow Shoes
            Arrow Vulcan Shadow Weapon
            Arrow Vulcan Shadow Pendant
            Arrow Vulcan Shadow Earring
            Metallic Shadow Armor
            Metallic Shadow Shield
            Metallic Shadow Shoes
            Reverberation Shadow Weapon
            Reverberation Shadow Pendant
            Reverberation Shadow Earring
      • Costume Class Stones:
            Sniper Stone II Upper
            Sniper Stone II Middle
            Sniper Stone II Bottom
            Ranger Stone II Garment
            Mastersmith Stone II Upper
            Mastersmith Stone II Middle
            Mastersmith Stone II Bottom
            Mechanic Stone II Garment
            High Priest Stone II Upper
            High Priest Stone II Middle
            High Priest Stone II Bottom
            Archbishop Stone II Garment
      • Effect Costume Stones ( 4th slot )
            Ghost Effect Middle
            Blue Aura Middle
            Electric Effect Middle
            Shrink Effect Middle
            Shadow Effect Middle
            White Body Middle
            Crimson Wave Middle
            Twinkle Effect Upper
            Pink Glow Upper
            Electric Effect Upper
            Green Flare Effect Bottom
            Shrink Bottom
            Water Field Bottom
      • Equipment:
            Officer's Hat
            Light Blade
            Slate Sword
            Trumpet Shell
            Barbed Wire Whip
            Meteor Striker
            Dragonic Slayer
            Petalist
            Ray Knuckle
            Saint Hall
            Blade Katar
            Scarlet Dragon Leather Bow
      • Lapine Boxes:
  • Skills
    • Bug Fixes
      • Distorted Crescent
        • Added a display in the chat window how much MATK / ATK you've gained / lost.
      • Gloomy Shyness
        • Now increases the fixed cast time of the affected target by 0.5s * skill lv used
      • New Moon Kick
        • Casting any skill will now automatically cancel the effect at cast start, not cast end
      • Harmonize
        • Now has its correct max stat decrease limit
      • Kaite
        • Only have a 50% success chance, however a failed reflect will not consume one of the 2 reflects.
      • Shadow Trampling
        • No longer affects self
      • Chaos Panic
        • Now only affects enemies and not self or partymembers anymore
        • Can now be cast closer to players
      • Shield Chain
        • can now gain benefit from any icepick like effects
      • Full Strip
        • now works correctly again
      • 16th Night
        • Is no longer dispellable
      • Icebound Trap
      • Clusterbomb
        • Now disappears after 1 second rather than 2.5 seconds after it's been used up
      • Shield Press
        • Now applies the VIT * refinelvl of the shield correctly to the skill bonus
      • Lightning Walk
        • No longer causes magical attacks to miss and force the character to jump the target as it should only do with ranged attacks
      • Max Pain
        • Fixed a bug that caused magical attacks to miss
        • Fixed a bug that caused the damage to not be spread screen-wide as it is officially
      • Falcon Assault
        • Fixed the damage calculation
        • Fixed the after-cast delay
      • Falling Star
        • Is no longer considered ranged
      • Nova Explosing
        • Fixed the bonus damage being boosted wrongly
        • Fixed the cast time, fixed cast time of the skill
      • Cart Cannon
      • Arms Cannon
      • Dragon Breath & Dragon Breath - Water
      • Self Destruction
      • Acid Demonstration
      • Grand Cross
        • Now treats Hard defense as it does officially
        • Is no longer boosted by defense pierce
        • Is no longer boosted by defense ignoring
      • Star Stance
      • Increase Agility
      • Spear Quicken
      • Adrenaline Rush
      • Two Hand Quicken
        • Have their new equipment aspd % calculations fixed.
    • Ninja
      • Kamaitachi (#542)
        • Damage is split into (-)5 multihits
        • SP cost changed to [15 + 2*SkillLv]
        • Variable cast time changed to 1.2 seconds at all levels
        • Helheim: Fixed cast time changed to 0.3 second at all levels
        • Niflheim: Mixed cast time changed to 1.5 seconds at all levels
      • Lightning Strike of Destruction (#541)
        • Base damage formula changed to [100 + 100*SkillLv]% of MATK, split into (-)3 multihits
        • Area of effect changed to 3x3/3x3/5x5/5x5/7x7
        • No longer duration based, now deals damage instantly and can overlap with successive casts
        • Variable cast time changed to 1.7 seconds at all levels
        • Helheim: Fixed cast time changed to 0.3 second at all levels
        • Niflheim: Mixed cast time changed to 2 seconds at all levels
      • Wind Blade (#540)
        • Cast delay removed at all levels
      • Ice Meteor (#539)
        • Base damage formula changed to [150 + 150*SkillLv]% of MATK
        • Variable cast time changed to [1.6 + 0.18*SkillLv] seconds
        • Helheim: Fixed cast time changed to 0.8 second at all levels
        • Niflheim: Mixed cast time changed to [2.4 + 0.18*SkillLv] seconds
        • Cast delay changed to 0.5 second at all levels
        • Added a 0.3 second cooldown at all levels
      • Hidden Water (#538)
        • Spear of Ice additional skillratio changed to +[2*SkillLv]%
      • Raging Fire Dragon (#536)
        • Damage is split into (-)5 multihits
        • SP cost changed to [15 + 2*SkillLv]
        • Variable cast time changed to 2.5 seconds at all levels
        • Helheim: Fixed cast time changed to 0.8 second at all levels
        • Niflheim: Mixed cast time changed to 3.3 seconds at all levels
        • Cast delay changed to 0.5 second at all levels
        • Added a 0.3 second cooldown at all levels
      • Cicada Skin Sheeding (#531)
        • Backslide distance changed to 6 cells backwards
        • Duration of effect changed to [10 + 10*SkillLv] seconds
      • Shadow Slash (#530)
        • Base damage formula changed to [50 + 150*SkillLv]% of ATK, split into (-)3 multihits
        • Cast delay removed at all levels
        • SP cost changed to [9 + SkillLv]
      • Vanishing Slash (#528)
        • Base damage formula changed to [100 + 20*SkillLv]% of ATK, split into (-)2 multihits
        • Cast delay removed at all levels
        • Added a 0.5 second cooldown at all levels
        • SP cost changed to 8 at all levels
        • In the Hide state, SP is drained by 1 per 5 seconds
      • Throw Huuma Shuriken (#525)
        • Base damage formula changed to [-50 + 250*SkillLv]% of ATK
        • Variable cast time changed to 1 seconds at all levels
        • Helheim: Fixed cast time changed to 0.5 second at all levels
        • Niflheim: Mixed cast time changed to 1.5 seconds at all levels
        • Area of effect changed to 3x3/3x3/3x3/5x5/5x5
        • Targeting changed to unit target skill (enemy unit)
        • SP cost changed to [10 + 5*SkillLv]
      • Throw Kunai (#524)
        • Base damage formula changed to [100*SkillLv]% of ATK
        • SP cost changed to 10 at all levels
        • Cast delay removed at all levels
        • Added a 0.2 second cooldown at all levels
      • Throw Shuriken (#523)
        • Damage changed to a base damage formula of [100 + 5*SkillLv]% of ATK per hit
        • SP cost changed to 5 at all levels
    • Kagerou/Oboro
      • Cross Slash (#3004)
        • Max level increased from 5 to 10
        • Damage formula increased to [200*SkillLv]% of ATK
        • BaseLv effect on damage formula changed to [BaseLv/100]% and only affects the base damage formula
        • Bonus skillratio when the target is under Cross Wound state changed to +[BaseLv/100]% of ATK, not affected by BaseLv
        • Cross Wound state is consumed when the bonus damage is triggered, and is then reapplied
        • Cooldown changed to [5.1 0.2*SkillLv] seconds
        • Cast range changed to 4/4/4/5/5/5/6/6/6/7
      • Kunai Explosion (#3006)
        • Damage formula affected by BaseLv
        • Area of effect changed to 5x5 at all levels
        • Targeting changed to unit target skill (enemy unit)
        • SP cost changed to [4 + SkillLv]
        • Each cast consumes 1 equipped Kunai and 1 Explosive Kunai (Explosive Kunai can no longer be equipped)
      • Kunai Splash (#3007)
        • Damage type changed to regular long ranged physical damage
        • Kunai consumption changed to 2 at all levels (revert Kunai weight to 2)
      • Swirling Petal (#3009)
        • Max level increased from 5 to 10
        • Damage formula changed to 2*STR from DEX+AGI
        • Damage formula affected by BaseLv
        • Variable cast time changed to 1.5 seconds at all levels
        • Cast delay changed to 0.5 seconds at all levels
        • Targeting changed to unit target skill (enemy unit
        • Cast range changed to 11 at all levels
        • SP cost changed to [20 + 2*SkillLv]
      • Fire Charm (#3015)
        • Crimson Fire Formation additional skillratio changed to +[20*Charm]%
        • Raging Fire Dragon additional skillratio changed to +[100*Charm]%
        • Fire property endow effect at 10 Charm removed
        • Increases physical damage inflicted on Earth property monsters by 30% at 10 Charms
      • Ice Charm (#3016)
        • Spear of Ice additional skillratio changed to +[20*Charm]%
        • Ice Meteor additional skillratio changed to +[100*Charm]%
        • Water property endow effect at 10 Charm removed
        • Increases physical damage inflicted on Fire property monsters by 30% at 10 Charms
      • Wind Charm (#3017)
        • Lightning Strike of Destruction additional skillratio changed to +[20*Charm]%
        • Kamaitachi additional skillratio changed to +[100*Charm]%
        • Wind property endow effect at 10 Charm removed
        • Increases physical damage inflicted on Water property monsters by 30% at 10 Charms
      • Earth Charm (#3018)
        • Earth property endow effect at 10 Charm removed
        • Increases physical damage inflicted on Wind property monsters by 30% at 10 Charms
      • Shadow Warrior (#3025)
        • No longer dispelled after certain number of hits
        • Increases damage of Cross Slash, Kunai Explosion, Kunai Splash and Swirling Petal by 20% at all levels
    • Super Novice
      • Skill Tree
        • Skills added to the Skill Tree
          • Aspersio (#68)
          • Magnificat (#74)
          • Meteor Storm (#83)
          • Lord of Vermilion (#85)
          • Storm Gust (#89)
          • Weapon Repair (#108)
          • Land Mine (#116)
          • Beast Bane (#126)
          • Poison React (#139)
          • Venom Dust (#140)
          • Venom Splasher (#141)
          • Gank (#210)
          • Mug (#211)
          • Back Stab (#212)
          • Sightless Mind (#214)
          • Guard (#249)
          • Smite (#250)
          • Shield Boomerang (#251)
          • Fury (#270)
          • Zen (#401)
          • Breakthrough (#5075)
            • Passive skill
            • Max SkillLv of 5
            • Increases equipMATK by 15/30/45/60/100
            • Increases MaxHP by 350/700/1050/1400/2000
            • Increases MaxSP by 30/60/90/120/200
            • Increases incoming heal effectiveness by 2%/4%/6%/8%/10%
          • Transcendence (#5077)
            • Passive skill
            • Max SkillLv of 5
            • Increases equipATK by 15/30/45/60/100
            • Increases MaxHP by 350/700/1050/1400/2000
            • Increases MaxSP by 30/60/90/120/200
            • Increases heal effectiveness by 2%/4%/6%/8%/10%
          • Angel Help Me! (#5076)
            • Active skill
            • Max SkillLv of 1
            • Targets all party members in 15x15 AoE around self
            • No cast time
            • No cast delay
            • Cooldown of 300 seconds
            • When cast, all party members gain 1000 HP and 350 SP every second for 20 seconds
        • Skills removed from Skill Tree
          • Sandman (#119)
          • Flasher (#120)
          • Freezing Trap (#121)
             
  • Other
    • Fixed a bug regarding "High Upgrade"
       
    • Level 1 - Every +1 upgrade gives 2 ATK, 0~3 ATK for every Over Upgrade pass the +7 Safety Limit, 16 High Upgrade ATK from +15 to +16, and 1 ATK for every High Upgrade pass +16.
    • Level 2 - Every +1 upgrade gives 3 ATK, 0~5 ATK for every Over Upgrade pass the +6 Safety Limit, 32 High Upgrade ATK from +15 to +16, and 2 ATK for every High Upgrade pass +16.
    • Level 3 - Every +1 upgrade gives 5 ATK, 0~8 ATK for every Over Upgrade pass the +5 Safety Limit, 32 High Upgrade ATK from +15 to +16, and 2 ATK for every High Upgrade pass +16.
    • Level 4 - Every +1 upgrade gives 7 ATK, 0~14 ATK for every Over Upgrade pass the +4 Safety Limit, 48 High Upgrade ATK from +15 to +16, and 3 ATK for every High Upgrade pass +16.

      Which would be on a +20 weapon, lvl 4 - 48 + 4 * 3

      Originally, I had read 48 for every refine above 15. Which is completely wrong. Anyway its now as it should be.
    • Fixed @whobuy interface fully ( This change was previously applied. )
    • Fixed @whosell interface fully ( This change was previously applied. )
    • All classes had their ASPD calculations fixed aswell as their shield penalties.
    • Added a block to vending
      • This block will prevent any vending in an area of 3x3 where there is someone already vending nearby
    • Fixed a wrong spawn of Cenere in Bifrost 3
    • Fixed All Champion Monsters to have 5x the original droprate as per official.
    • Fixed that Branches were useable in @go 15
    • Fixed Guild Storage log
    • Added @destroy
      • This will destroy any running instance instantly, incase the button does not appear.
    • Fixed Warper not saving the Rockridge Fields correctly
    • Fixed a duplicate of Dylan
    • Changed Dylan inside Instance Manager to call the correct NPC
    • Fixed Sarah's Memory
    • Fixed wrong Baby Desert Wolf dropping Costume Small Ribbon
    • Fixed Big Eggring spawn
    • Fixed a bug with the Hugel Racing NPC not displaying correctly if you have too little zeny.
    • Added Instance Point gains shown upon finishing the instance
      • Also fixed the display of the Instance Points gains
    • Instance UI
      5cefc0393659e_unknown(1).png.dfcc00aec763ccfb892a47bf1bc387e6.png
      • Sorted everything alphabetically
      • Added Instance Point numbers
    • Adjusted @events
      • It will now clearly show % hours, % minutes until the next event
      • It will now clearly show every event that will be done on this day
      • It will now clearly show the Happy Hour: Battleground
      • It will now clearly display if a World Boss is scheduled to spawn automated on this day
    • Improved the functionality of @battlestats
      • Resistances
        • All resistances are now categorized correctly and shown for each bracket where the bonus comes from ( Items also )
           
  • Guild Housing
  •  
    • Added a NPC to the Main Office that allows you to purchase a Guild House for 250.000.000 Zeny.
      • Every Guild House comes automatically with 2 maps.
        • The House itself
        • A Coliseum ( BB works there! )
    • Customization:
      • You can specify the position ( x, y, facing ), name, sprite, enable / disable the NPC.
      • You can specify the position for @house
      • You can specify the position for returning from your Coliseum.
    • Note:
      • You can purchase one house at most for your guild.
      • You cannot change the house you've purchased.
      • You cannot destroy a house you've purchased.
      • You can however, make a new guild and purchase a new house to change the house.
         
  • Fortessa Dungeon
    • Item Changes
      • Added new drops:
        • Dragonic Slayer
        • Meteor Striker
        • Barbed Wire Whip
        • Trumpet Shell
        • Slate Sword
        • Light Blade
        • Petalist
        • Ray Knuckle
        • Saint Hall
        • Blade Katar
        • Scarlet Dragon Leather Bow
        • Broken Weapon - 0.20% chance
        • Cor Core - 0.50% chance
        • Unknown Part - 0.75% chance
  • Fortessa Pit
    • Change on every monster:
      • Every monster has been categorized specifically.
        This change will make the monster take no more than 10% of the original damage from the wrong category it gets attacked by.
        The monster will no longer heal from wrong category attacks as that was by Recovery Conversion
      • Magic
        • Mist Shade
        • Thistle
      • Melee
        • Wretched Screamer
        • Vengeful Soul
      • Ranged
        • Evolved Grief
        • Grief
    • Skill changes
      • Added Elemental skill attacks on every monster
      • Removed Reflect Shield
      • Removed Max Pain
      • Removed Pneuma
      • Removed Mass Dispell
      • Added normal Dispell on 2 monsters
      • Helheim only:
        • Removed Recovery Conversion
    • Item Changes
      • Added a new item called Skeleton Key which drops at 10% chance and is untradeable.
        This key can be exchanged for items.
      • Added new drops:
        • Broken Weapon - 0.50% chance
        • Cor Core - 1.25% chance
        • Unknown Part - 2.00% chance
  • World Boss
    • HP Adjustments
      • Increased all normal World Bosses to 2.000.000.000 HP
      • Increased Posessed Poring to 1.000.000.000 HP
      • Increased Ains Ooal Gown and Shalltear Bloodfallen to 1.500.000.000 HP
    • Damage Reduction
      • Niflheim only:
        • Reduced the damage reduction by 20%
    • Point Currency
      • Added World Boss point currency, each time you participated in a World Boss kill you'll gain 5 WB Points, no matter your rank.
      • You'll be able to purchase items for World Boss Points.
      • Shop
        • Cost - Item
          • 5x - 5x Moonlight Coin
          • 5x - 2x Bloody Branch
          • 5x - 2x HD Elunium
          • 5x - 2x HD Oridecon
          • 10x - 1x Food Bars Bag
          • 10x - 1x Bubble Gum
          • 10x - 1x HD Carnium
          • 10x - 1x HD Bradium
          • 15x - 1x Blacksmith Blessing
          • 25x - 1x HE Bubble Gum
          • 25x - 1x Fortessa Box
          • 25x - 1x Fortessa Box 2
          • 25x - 1x Class Costume Stone Box
          • 50x - 2x Random Shadow Refine Hammer
          • 50x - HD Oridecon Box ( 30 )
          • 50x - HD Elunium Box ( 30 )
          • 200x - Sonic Shadow Armor
          • 200x - Sonic Shadow Shield
          • 200x - Sonic Shadow Shoes
          • 200x - Ignition Shadow Weapon
          • 200x - Ignition Shadow Pendant
          • 200x - Ignition Shadow Earring
          • 200x - Cold Breath Shadow Armor
          • 200x - Cold Breath Shadow Shield
          • 200x - Cold Breath Shadow Shoes
          • 200x - Cluster Shadow Armor
          • 200x - Cluster Shadow Shield
          • 200x - Cluster Shadow Shoes
          • 200x - Aimed Shadow Weapon
          • 200x - Aimed Shadow Pendant
          • 200x - Aimed Shadow Earring
          • 200x - Arrow Shadow Armor
          • 200x - Arrow Shadow Shield
          • 200x - Arrow Shadow Shoes
          • 200x - Shooting Shadow Weapon
          • 200x - Shooting Shadow Pendant
          • 200x - Shooting Shadow Earring
          • 200x - Magic Exorcist Corrupt Shadow Weapon
          • 200x - Magic Vibration Dragon Killer Shadow Weapon
          • 200x - Magic Sciccors Hunting Shadow Weapon
          • 200x - Magic Fishing Insect Shadow Weapon
          • 200x - Magic Executioner Holy Water Shadow Weapon
          • 200x - Tempest Shadow Weapon
          • 200x - Tempest Shadow Armor
          • 200x - Magic Exorcist Corrupt Shadow Weapon
          • 200x - Magic Vibration Dragon Killer Shadow Weapon
          • 200x - Magic Sciccors Hunting Shadow Weapon
          • 200x - Magic Fishing Insect Shadow Weapon
          • 200x - Magic Executioner Holy Water Shadow Weapon
          • 200x - Tempest Shadow Weapon
          • 200x - Tempest Shadow Armor
          • 200x - Tornado Shadow Armor
          • 200x - Tornado Shadow Shield
          • 200x - Tornado Shadow Shoes
          • 200x - Boomerang Shadow Weapon
          • 200x - Boomerang Shadow Pendant
          • 200x - Boomerang Shadow Earring
          • 200x - Vulcan Shadow Armor
          • 200x - Vulcan Shadow Shield
          • 200x - Vulcan Shadow Shoes
          • 200x - Arm Shadow Weapon
          • 200x - Arm Shadow Pendant
          • 200x - Arm Shadow Earring
          • 200x - Penetration Shadow Weapon
          • 200x - Penetration Shadow Armor
          • 200x - Executioner Holy Water Shadow Weapon
          • 200x - Fishing Insect Shadow Weapon
          • 200x - Scissors Hunting Shadow Weapon
          • 200x - Vibration Dragon Killer Shadow Weapon
          • 200x - Exorcist Corrupt Shadow Weapon
          • 200x - Hasty Shadow Weapon
          • 200x - Perfect Size Shadow Weapon
          • 200x - Perfect Size Shadow Armor
          • 200x - Blitz Shadow Earring
          • 200x - Blitz Shadow Pendant
          • 200x - Composite Magic Shadow Armor
          • 200x - Blitz Shadow Weapon
          • 200x - Blitz Shadow Armor
          • 200x - Rampage Shadow Armor
          • 200x - Rampage Shadow Shield
          • 200x - Rampage Shadow Shoes
          • 200x - Sky Net Blow Shadow Weapon
          • 200x - Sky Net Blow Shadow Pendant
          • 200x - Sky Net Blow Shadow Earring
          • 200x - Knuckle Arrow Shadow Armor
          • 200x - Knuckle Arrow Shadow Shield
          • 200x - Knuckle Arrow Shadow Shoes
          • 200x - Tiger Cannon Shadow Weapon
          • 200x - Tiger Cannon Shadow Pendant
          • 200x - Tiger Cannon Shadow Earring
          • 200x - Duple Light Shadow Armor
          • 200x - Duple Light Shadow Shield
          • 200x - Duple Light Shadow Shoes
          • 200x - Adoramus Shadow Weapon
          • 200x - Adoramus Shadow Pendant
          • 200x - Adoramus Shadow Earring
          • 200x - Judex Shadow Armor
          • 200x - Judex Shadow Shield
          • 200x - Judex Shadow Shoes
          • 200x - Magnus Shadow Weapon
          • 200x - Magnus Shadow Pendant
          • 200x - Magnus Shadow Earring
          • 200x - Rainstorm Shadow Armor
          • 200x - Rainstorm Shadow Shield
          • 200x - Rainstorm Shadow Shoes
          • 200x - Arrow Vulcan Shadow Weapon
          • 200x - Arrow Vulcan Shadow Pendant
          • 200x - Arrow Vulcan Shadow Earring
          • 200x - Metallic Shadow Armor
          • 200x - Metallic Shadow Shield
          • 200x - Metallic Shadow Shoes
          • 200x - Reverberation Shadow Weapon
          • 200x - Reverberation Shadow Pendant
          • 200x - Reverberation Shadow Earring
          • 250x - Specific Top Treasure
          • 250x - Specific Mid Treasure
          • 250x - Specific Bottom Treasure
          • Costume Effect Stones ( 4th slot )
            • 250x - Ghost Effect Middle,
            • 250x - Blue Aura Middle
            • 250x - Electric Effect Middle
            • 250x - Shrink Effect Middle
            • 250x - Shadow Effect Middle
            • 250x - White Body Middle
            • 250x - Crimson Wave Middle
            • 250x - Twinkle Effect Upper
            • 250x - Pink Glow Upper
            • 250x - Electric Effect Upper
            • 250x - Green Flare Effect Bottom
            • 250x - Shrink Bottom
            • 250x - Water Field Bottom
          • 300x - Almighty Earring
          • 300x - Almighty Pendant
          • 300x - +9 Shadow Hammer
          • 400x - Hidden Garment ( Garment Costume )
          • 400x - Ginormous Cat ( Garment Costume )
          • 400x - Arch Angel Wings ( Garment Costume )
          • 400x - Adventurer Backpack ( Garment Costume )
          • 400x - Fallen Angel Wings ( Garment Costume )
          • 400x - Golden Angel Wings ( Garment Costume )
          • 400x - Rudra Wings ( Garment Costume )
          • 400x - Happiness Wings ( Garment Costume )
          • 400x - Great Devil Wings ( Garment Costume )
          • 400x - Bag of Antonio ( Garment Costume )
          • 400x - Pink Cupid Wings ( Garment Costume )
          • 400x - Poring Bag ( Garment Costume )
          • 400x - Wings of Uriel ( Garment Costume )
          • 400x - Sword Wings ( Garment Costume )
          • 400x - Fairy Wings ( Garment Costume )
          • 400x - Thanatos Sword ( Garment Costume )
          • 400x - Wings of Michael ( Garment Costume )
          • 500x - Letter from Brutus
    • Drops
      • Ice Queen
        • Sonic Shadow Armor
        • Sonic Shadow Shield
        • Sonic Shadow Shoes
        • Ignition Shadow Weapon
        • Ignition Shadow Pendant
        • Ignition Shadow Earring
        • Cold Breath Shadow Armor
        • Cold Breath Shadow Shield
        • Cold Breath Shadow Shoes
      • Poison Queen
        • Cluster Shadow Armor
        • Cluster Shadow Shield
        • Cluster Shadow Shoes
        • Aimed Shadow Weapon
        • Aimed Shadow Pendant
        • Aimed Shadow Earring
        • Arrow Shadow Armor
        • Arrow Shadow Shield
        • Arrow Shadow Shoes
        • Shooting Shadow Weapon
        • Shooting Shadow Pendant
        • Shooting Shadow Earring
      • Posessed Poring
        • Magic Exorcist Corrupt Shadow Weapon
        • Magic Vibration Dragon Killer Shadow Weapon
        • Magic Sciccors Hunting Shadow Weapon
        • Magic Fishing Insect Shadow Weapon
        • Magic Executioner Holy Water Shadow Weapon
        • Tempest Shadow Weapon
        • Tempest Shadow Armor
        • Duple Light Shadow Armor
        • Duple Light Shadow Shield
        • Duple Light Shadow Shoes
        • Adoramus Shadow Weapon
        • Adoramus Shadow Pendant
        • Adoramus Shadow Earring
        • Judex Shadow Armor
        • Judex Shadow Shield
        • Judex Shadow Shoes
        • Magnus Shadow Weapon
        • Magnus Shadow Pendant
        • Magnus Shadow Earring
      • Demigod Harmonia
        • Tornado Shadow Armor
        • Tornado Shadow Shield
        • Tornado Shadow Shoes
        • Boomerang Shadow Weapon
        • Boomerang Shadow Pendant
        • Boomerang Shadow Earring
        • Vulcan Shadow Armor
        • Vulcan Shadow Shield
        • Vulcan Shadow Shoes
        • Arm Shadow Weapon
        • Arm Shadow Pendant
        • Arm Shadow Earring
      • Demigod NSphyx
        • Penetration Shadow Weapon
        • Penetration Shadow Armor
        • Executioner Holy Water Shadow Weapon
        • Fishing Insect Shadow Weapon
        • Scissors Hunting Shadow Weapon
        • Vibration Dragon Killer Shadow Weapon
        • Exorcist Corrupt Shadow Weapon
        • Hasty Shadow Weapon
        • Rainstorm Shadow Armor
        • Rainstorm Shadow Shield
        • Rainstorm Shadow Shoes
        • Arrow Vulcan Shadow Weapon
        • Arrow Vulcan Shadow Pendant
        • Arrow Vulcan Shadow Earring
        • Metallic Shadow Armor
        • Metallic Shadow Shield
        • Metallic Shadow Shoes
        • Reverberation Shadow Weapon
        • Reverberation Shadow Pendant
        • Reverberation Shadow Earring
      • Shalltear Bloodfallen
        • Perfect Size Shadow Weapon
        • Perfect Size Shadow Armor
        • Officer's Hat
        • Rampage Shadow Armor
        • Rampage Shadow Shield
        • Rampage Shadow Shoes
        • Sky Net Blow Shadow Weapon
        • Sky Net Blow Shadow Pendant
        • Sky Net Blow Shadow Earring
        • Knuckle Arrow Shadow Armor
        • Knuckle Arrow Shadow Shield
        • Knuckle Arrow Shadow Shoes
        • Tiger Cannon Shadow Weapon
        • Tiger Cannon Shadow Pendant
        • Tiger Cannon Shadow Earring
    • Note:
      • The event duration has been extended until the patch arrives, once the patch is live - all active events will end.
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