Lunar 295 Posted March 28 Easter Event Duration 2023-03-31 ~ 2023-04-17 2 Random eggs per map have spawned in various maps with a respawn time of 60-90 seconds When killing monsters, there is a low chance for an egg to spawn next to you. This egg will give you something when killed This can only be triggered once every 5 minutes. Event bonus: Double Droprate 15% refine event chance Lucky Slotmachine + 30% chance! Extra cashpoints ( 1 $ = 4000 CP ) Costume Drop chance 0.10% Double Reputation gain! 20% extra Instance CoinsDuring this event, while clearing any instance you will receive 1 Seasonal Reputation. In the main office you may attempt to exchange 1 Seasonal Reputation for 1 Specialslot with a 20% chance to succeed. You may attempt as many tries as you want per day, however there is a limit of 10 successful exchanges per day. Official Class Rework [ 2022 ] Dragon Knight Spoiler Madness Crusher Reduces SP consumption requirement Increases base damage from 4400%Atk to 8350%Atk based on level 5. Increases factor weight of POW in skill formula from 7 to 10. Storm Slash Increases cooldown from 0.3 seconds to 0.35 seconds. Reduces SP consumption requirement Increases base damage from 950%Atk to 2200%Atk per hit based on level 5. Increases the chance to double skill damage while under Giant Growth buff from 30% to 60%. Hack and Slasher Increases base damage from 7300%Atk to 7700%Atk per hit based on level 10. Reduces area of effect from 9 x 9 to 7 x 7 Can now be critical Meister Spoiler Axe Stomp Increases SP consumption requirement Increases base damage from 4600%Atk to 5150%Atk per hit based on level 5. Spark Blaster Added new skill Triple Laser Added new skill Mighty Smash Added new skill Shadow Cross Spoiler Savage Impact Reduces cooldown from 1 second to 0.7 seconds. Increases area of effect from 5 x 5 to 7 x 7 Applies AP generation by 2. Shadow Stab The skill will deal damage for 2 hits. While under the effect of Cloaking Exceed, increases number of hits to 3 hits. Increases factor weight of POW while under Cloaking Exceed from 5 to 7. Reduced base damage from wrongly 750 * skill_lv ( was supposed to be reduced to 300 * skill_lv in rework of Octobre ) to 350% * skill_lv Removed wrong attack bonus given when using normal cloaking Arch Mage Spoiler Rain of Crystal Reduces area of effect from 19 x 19 to 13 x 13 based on level 5. Increases SP consumption requirement Crimson Arrow Reduces SP consumption requirement Increases base damage of linear damage from 1500%Matk to 1750%Matk based on level 5. Increases base damage of explosion damage from 3000%Matk to 3500%Matk based on level 5. Storm Cannon Reduces SP consumption requirement Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5. Rock Down Reduces SP consumption requirement Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5. Frozen Slash Increases SP consumption requirement Increases base damage from 4750%/6650%Matk to 4900%/6800%Matk based on level 5. Destructive Hurricane Increases cooldown from 2 seconds to 2.5 seconds. Increases base damage from 14250%Matk to 14850%Matk based on level 5. Reduces damage bonus from Climax level 3 from 200% to 150%. Changes damage modifier from Climax level 5 from 50% increasing to 20% reducing. Increases SP consumption requirement Crystal Impact Reduces area of effect from 15 x 15 to 13 x 13 based on level 5. Reduces area of effect bonus from Climax level 5 from entire screen to 15 x 15. Increases SP consumption requirement Cardinal Spoiler Framen Increases base damage from 4000%/4500%Matk to 4750%/5250%Matk based on level 5. Arbitrium Increases factor weight of SPL in skill formula from 7 to 10. Increases factor weight of Fidus Animus skill level in skill formula of area damage from 100 to 500 based on level 10. Increases base damage of area damage from 12500%Matk to 17500%Matk based on level 10. Applies AP recovery rate by 2. Increases SP consumption requirement Reduces cooldown from 1.5 seconds to 1 second. Petitio Increases factor weight of Mace & Book Mastery skill level in skill formula from 100 to 500 based on level 10. Reduces area of effect from 9 x 9 to 7 x 7 based on level 10. Windhawk Spoiler Unlimit No longer be removed by Dispell or Clearance. Calamity Gale Increases duration from 60 seconds to 180 seconds. Reduces cooldown from 300 seconds to 180 seconds. No longer be removed when using No Limits. Gale Storm Reduces cooldown from 1.5 seconds to 1.2 seconds. Increases SP consumption requirement Increases base damage from 9500%Atk to 10000%Atk based on level 5. Reduces area of effect from 11 x 11 to 9 x 9 based on level 10. Increases factor weight of CON in skill formula from 5 to 10. Crescive Bolt Increases cooldown from 0.15 seconds to 0.35 seconds. Increases global cool time from 0.3 seconds to 0.7 seconds. Increases base damage from 3400%Atk to 9400%Atk based on level 10. Imperial Guard Spoiler Shield Shooting Reworks skill to dealing damage to surrounding enemies within 7 x 7 around the target. Reduces cast range from 11 cells to 9 cells. Increases factor weight of Shield Mastery skill level in skill formula from 75 to 250 based on level 5. Increases base damage from 11900%Atk to 14900%Atk based on level 5. Increases factor weight of POW in skill formula from 5 to 7. Increases factor weight of shield refine rate in skill formula from 4 to 25. Overslash Increases base damage of from 1200%Atk to 1600%Atk based on level 10. Increases factor weight of Spear & Sword Mastery skill level in skill formula from 100 to 250 based on level 10. Increases factor weight of POW in skill formula from 5 to 7. Cross Rain Reduces cooldown from 4.5 seconds to 2.4 seconds. Reduces skill duration from 4.5 seconds to 2.4 seconds based on level 10. Increases factor weight of Spear & Sword Mastery skill level in skill formula from 50/100 (Holy Shield) to 100/150 (Holy Shield) based on level 10. Increases factor weight of SPL in skill formula from 5 to 7. Reduces AP recovery rate from 7 to 4. Biolo Spoiler Mayhemic Thorns reduces number of hit while under Research Report buff from 5 hits to 4 hits. Increases base damage from 2700%/3250%(Research Report)Atk to 3200%/3350%(Research Report)Atk based on level 10. Explosive Powder Increases SP consumption requirement Increases base damage from 2650%/3150%(Research Report)Atk to 3150%/3650%(Research Report)Atk based on level 5. Abyss Chaser Spoiler Abyss Dagger Increases cooldown from 0.3 seconds to 0.4 seconds. Increases SP consumption requirement Increases base damage from 2600%Atk to 4600%Atk based on level 5. Deft Stab Removes a chance to trigger the skill one more time. Increases SP consumption requirement Increases cooldown from 0.3 seconds to 0.7 seconds. Reduces base damage from 5850%Atk to 3750%Atk based on level 10. Changes damage logic from 5 split hits to 5 cumulative hits. Frenzy Shot Increases cooldown from 0.2 seconds to 0.35 seconds. Increases SP consumption requirement Increases number of hit from 1 hit to 2 hits. Increases base damage from 4000%Atk to 6150%Atk based on level 10. Increases factor weight of CON in skill formula from 5 to 15. Inquisitor Spoiler Oleum Sanctum Reduces cooldown from 2 seconds to 1.5 seconds. No longer require Holy Water on casting. Reduces area of effect from 11 x 11 to 9 x 9 based on level 5. Explosion Blaster Adds global cool time by 1 second. Increases SP consumption requirement Reduces area of effect from 11 x 11 to 9 x 9 based on level 5. Reduces base damage of from 14000%Atk to 12000%Atk based on level 5. Increases base damage against Oleum Sanctum debuff from 16000%Atk to 17600%Atk based on level 5. Reduces factor weight of POW in skill formula (without Oleum Sanctum debuff) from 15 to 10. Massive Flame Blaster Adds global cool time by 0.5 seconds. Reduces area of effect from 11 x 11 to 9 x 9. Increases base damage from 21500%/23000%Atk to 23000%/24500%Atk based on level 10. Troubadour & Trouvere Spoiler Rhythm Shooting Increases cooldown from 0.15 seconds to 0.35 seconds. Increases base damage from 800%/1400%Atk to 3700%/4550%Atk per hit based on level 5. Increases factor weight of CON in skill formula from 3 to 5 (7 on targets marked with sound brand). Metallic Fury Reworks skill to dealing damage to surrounding enemies around the target (9 x 9 based on level 5). Increases cooldown from 0.3 seconds to 0.4 seconds. Increases global cool time from 0.3 seconds to 0.5 seconds. No longer remove sound brand debuff from target. (doesn't mention it changelog but it works) Increases base damage from 11000%Matk to 13000%/18000%(targets marked with sound brand)Matk based on level 5. Increases factor weight of SPL in skill formula (on targets marked with sound brand) from 1.5x of Stage Manner skill level to 2x of Stage Manner skill level. Elemental Master Spoiler Magic Book Mastery Increased the effectiveness of the skill Night Watch Spoiler The Vigilante at Night Increases SP consumption requirement Reduces area of effect of gatling gun from 13 x 13 to 11 x 11 based on level 5. Only One Bullet Increases cooldown from 0.3 seconds to 0.35 seconds. Increases base damage from 7550%/8300%Atk to 16200%/18200%Atk based on level 5. Spiral Shooting Increases base damage from 8500%/9700%Atk to 9700%/15400%Atk per hit based on level 5. Magazine for One Increases base damage from 1950%/2400%Atk to 2750%/4300%Atk per hit based on level 5. Wild Fire Increases base damage from 13250%/12500%Atk to 17500%/16500%Atk based on level 5. Basic Grenade Increases base damage from 5750%Atk to 12000%Atk based on level 5. Hasty Fire in the Hole Increases base damage from 6750%Atk to 9000%Atk per hit based on level 5. Shinkiro & Shiranui Spoiler Shadow Hunting Increases base damage from 4500%Atk to 9600%Atk based on level 10. Shadow Dance Reduces cooldown from 0.5 seconds to 0.4 seconds. Increases SP consumption requirement Reduces area of effect from 9 x 9 to 7 x 7 based on level 10. Increases base damage from 5900%Atk to 8050%Atk based on level 10. Shadow Flash Reworks skill to become target skill and also deal damage to surrounding enemies around the target. Area of effect is 7 x 7 based on level 10. Applies critical damage, the critical chance is the user's Cri. No longer be cast by clones from Mirage. Increases cast range from 1 cell to 2 cells. Increases base damage from 8600%Atk to 9000%Atk based on level 10. Reduces factor weight of Shadow Dance skill level in skill formula from 1000 to 500 based on level 10. Huuma Shuriken Grasp Increases base damage from 2700%Atk to 4350%Atk based on level 10. Fixed an issue that caused the damage calculation to be ignored and called the wrong damage skill Huuma Shuriken Construct Reworks skill to become ground skill and deal damage to all enemies within 9 x 9 around the target. Increases cast range from 1 cell to 9 cells. Increases base damage from 4600%/6800%(Memorization Zone)Atk to 12600%/15600%(Memorization Zone)Atk based on level 10. Red Flame Cannon Reworks skill to become target skill and also deal damage to surrounding enemies around the target. Area of effect is 7 x 7 based on level 10. Increases cast range from 1 cell to 9 cells. Reduces SP consumption requirement Reduces base damage from 13350%Matk to 10500%Matk based on level 10. Cold Blooded Cannon Reduces SP consumption requirement Increases base damage from 5750%Matk to 8850%Matk based on level 10. Thundering Cannon Reworks skill to become target skill and also deal damage to surrounding enemies around the target. Area of effect is 7 x 7 based on level 10. Increases cast range from 1 cell to 9 cells. Reduces SP consumption requirement Reduces base damage from 13600%Matk to 10000%Matk based on level 10. Golden Dragon Cannon Reworks skill to become target skill and also deal damage to surrounding enemies around the target. Area of effect is 5 x 5 based on level 10. Reduces cast range from 13 cell to 9 cells. Reduces SP consumption requirement Increases base damage from 4300%Matk to 9950%Matk based on level 10. Sky Emperor Spoiler Kihop Increases damage bonus from 85% to 100% based on level 5. Solar Wrath Adds maximum damage bonus limit by (skill level x 25)%. Lunar Wrath Adds maximum damage bonus limit by (skill level x 25)%. Stellar Wrath Adds maximum damage bonus limit by (skill level x 25)%. Twinkling Galaxy Increases base damage from 2200%Atk to 2800%Atk based on level 5. Reduces skill duration from 4.5 seconds to 3.5 seconds. Increases shooting star interval from 0.3 seconds to 0.5 seconds. Increases SP consumption requirement Star Cannon Reduces cooldown from 5 seconds to 3.5 seconds. Increases base damage from 2700%Atk to 3000%Atk based on level 5. Reduces skill duration from 4.5 seconds to 2.5 seconds. Increases shooting star interval from 0.3 seconds to 0.5 seconds. Reduces maximum shooting star fall per round from 4 stars to 2 stars. Reduces area of effect of shooting star damage from 7 x 7 to 5 x 5 based on level 5. Increases SP consumption requirement All in the Sky Increases AP consumption from 35 to 70. Reduces base damage from 23000%Atk to 12250%Atk based on level 10. Soul Ascetic Spoiler Talisman of Blue Dragon Increases cast range from 9 cells to 11 cells. Increases base damage from 7500%/8600%Matk to 9100%/11600%Matk based on level 5. Talisman of White Tiger Increases SP consumption requirement Increases base damage from 5100%/7100%Matk to 5400%/7400%Matk based on level 5. Talisman of Red Phoenix Increases base damage from 5500%/7700%Matk to 7450%/9650%Matk based on level 5. Talisman of Black Tortoise Increases base damage from 9400%/11550%Matk to 10150%/12800%Matk based on level 5. Circle of Directions and Elementals Increases AP consumption from 25 to 35. Blessing of the Four Directions and the Five Elements buff no longer be removed by Dispell or Clearance Hyper Novice Spoiler Double Bowling Bash Reduces knock-back distance from 2 cells to 1 cell. Increases base damage from 2650%Atk to 3200%Atk per hit based on level 10. Mega Sonic Blow Increases cooldown from 0.3 seconds to 0.35 seconds. Increases base damage from 5350%Atk to 8400%Atk based on level 10. Shield Chain Rush Increases cooldown from 0.3 seconds to 0.35 seconds. Increases base damage from 5100%Atk to 5700%Atk based on level 10. Spiral Pierce Max Increases cooldown from 0.3 seconds to 0.35 seconds. Increases base damage from 4050%Atk to 8700%Atk based on level 10. Hell's Drive Increases SP consumption requiremen Ground Gravitation Increases SP consumption requiremen Breaking Limit Increases damage bonus of Mega Sonic Blow and Spiral Pierce Max from 70% to 100%. Increases damage bonus of Double Bowling Bash and Shield Chain Rush from 50% to 70%. Spirit Handler Spoiler Chulho Sonic Claw Increases cast range from 9 cells to 11 cells. Increases base damage from 5650%/6450%Atk to 12400%/15200%Atk based on level 7. Howling of Chulho Increases SP consumption requiremen Hogogong Strike Increases SP consumption requiremen Kisul Rampage Increases SP consumption requirement Reduces AP recovery rate from 3/6 to 2/4. Hyunrok Breeze Increases base damage from 4800%/6300%Matk to 5900%/7400%Matk per hit based on level 7. Hyunrok Cannon Increases cast range from 9 cells to 11 cells. Reduces SP consumption requirement Increases base damage from 7350%/8500%Matk to 11900%/14000%Matk based on level 7. Sinful and Brilliant Light Weapons Blood Rapier - (ItemID: 500065) Destruction Axe - (ItemID: 1341) Devil Claw - (ItemID: 650033) Execution Great Sword - (ItemID: 600041) Devil Guardian Sword - (ItemID: 500072) Darkness Foxtail Model - (ItemID: 550115) Divine Buster - (ItemID: 620022) Victory Sword - (ItemID: 500066) Lightforce Foxtail Wand - (ItemID: 550116) Holy Light Spear - (ItemID: 530045) Jupiter Spear - (ItemID: 630027) Huuma Shuriken Brilliance - (ItemID: 650034) Added to the respective boxes Good and Evil Headgears Spoiler Crown of Good and Evil (Dragon Knight) (ItemID: 400374) Crown of Good and Evil (Imperial Guard) - (ItemID: 400375) Crown of Good and Evil (Arch Mage) - (ItemID: 400376) Crown of Good and Evil (Elemental Master) - (ItemID: 400377) Crown of Good and Evil (Cardinal) - (ItemID: 400378) Crown of Good and Evil (Inquisitor) - (ItemID: 400379) Crown of Good and Evil (Meister) - (ItemID: 400380) Crown of Good and Evil (Biolo) - (ItemID: 400381) Crown of Good and Evil (Shadow Cross) - (ItemID: 400382) Crown of Good and Evil (Abyss Chaser) - (ItemID: 400383) Crown of Good and Evil (Windhawk) - (ItemID: 400384) Crown of Good and Evil (Trouvere & Troubadour) - (ItemID: 400385) Crown of Good and Evil (Shinkiro & Shiranui) - (ItemID: 400386) Crown of Good and Evil (Sky Emperor) - (ItemID: 400387) Crown of Good and Evil (Soul Ascetic) - (ItemID: 400388) Crown of Good and Evil (Hyper Novice) - (ItemID: 400389) Crown of Good and Evil (Spirit Handler) - (ItemID: 400390) Crown of Good and Evil (Night Watch - Grenade Launcher) - (ItemID: 400391) Crown of Good and Evil (Night Watch - Revolver) - (ItemID: 400392) Crown of Good and Evil (Night Watch - Gatling Gun) - (ItemID: 400393) Crown of Good and Evil (Night Watch - Shotgun) - (ItemID: 400394) Crown of Good and Evil (Night Watch - Rifle) - (ItemID: 400395) Crown of Good and Evil Box - (ItemID: 1910000220) Varmundt's Biosphere New Maps Ecological Area - Ice Monsters Glacier Ice Titan Glacier Siroma Glacier Snowier Glacier Centipede Glacier Aqua Elemental Glacier Angelgolt Glacier Rhyncho Glacier Ktullanux Stats have been adjusted with 2 reworks in 2022 Ecological Area - Lava Monsters Blazing Explosion Blazing Deleter Blazing Jakk Blazing Lava Golem Blazing Majoruros Blazing Hydrolancer Blazing Acidus Blazing Detardeurus Stats have been adjusted with 2 reworks in 2022 Ecological Area - Death Monsters Grave Ancient Mummy Grave Lude Grave Ragged Zombie Grave Wraith Grave Flame Skull Grave Banshee Grave Abysmal Knight Grave Lord of Death Stats have been adjusted with 2 reworks in 2022 Ecological Area - Grassland Monsters Verdant Cornus Verdant Pinguicula Verdant Hunter Fly Verdant Rocker Verdant Savage Verdant Flora Verdant Hill Wind Verdant Mistress Stats have been adjusted with 2 reworks in 2022 Ecological Area - Venom ( added after Varmundt's Biosphere was reworked in late 2022 ) Monsters Venomous Bullfrog Venomous Side Winder Venomous Cramp Venomous Kukre Venomous Nepenthes Venomous Angra Mantis Venomous Chimera Ecological Area - Soul ( added after Varmundt's Biosphere was reworked in late 2022 ) Monsters Soul Nightmare Soul Whisper Soul Marionette Soul Noxious Soul Paper Soul Gajomart Soul Odium of Thanatos Soul Gloom Under Night Ecological Area - Temple ( added after Varmundt's Biosphere was reworked in late 2022 ) Monsters Temple Rudo Temple Arc Angeling Temple Fake Angel Temple Plasma Temple Solace Temple Anopheles Temple Gryphon Temple Valkyrie Randgris Items Equipment Engraved Orlean's Gown - ( ItemID: 450191 ) Engraved Naga's Scale Armor - ( ItemID: 450192 ) Varmundt Rune Armor - ( ItemID: 450199 ) Varmundt Flame Rune Armor - ( ItemID: 450200 ) Varmundt Plain Rune Armor - ( ItemID: 450201 ) Varmundt Death Rune Robe - ( ItemID: 450202 ) Varmundt Ice Rune Armor - ( ItemID: 450203 ) Flame Rune Armor - ( ItemID: 450234 ) Plain Rune Armor - ( ItemID: 450243 ) Ice Rune Armor - ( ItemID: 450244 ) Death Rune Armor - ( ItemID: 450245 ) Engraved Orlean's Server - ( ItemID: 460021 ) Engraved Naga's Scale Shield - ( ItemID: 460022 ) Varmundt Rune Greaves - ( ItemID: 470107 ) Varmundt Plain Rune Boots - ( ItemID: 470108 ) Varmundt Flame Rune Boots - ( ItemID: 470109 ) Varmundt Death Rune Boots - ( ItemID: 470110 ) Varmundt Ice Rune Boots - ( ItemID: 470111 ) Flame Rune Boots - ( ItemID: 470173 ) Plain Rune Boots - ( ItemID: 470174 ) Ice Rune Boots - ( ItemID: 470175 ) Death Rune Boots - ( ItemID: 470176 ) Engraved Survival Manteau - ( ItemID: 480138 ) Varmundt Rune Pauldron - ( ItemID: 480144 ) Varmundt Plain Rune Manteau - ( ItemID: 480145 ) Varmundt Flame Rune Manteau - ( ItemID: 480146 ) Varmundt Death Rune Manteau - ( ItemID: 480147 ) Varmundt Ice Rune Manteau - ( ItemID: 480148 ) Flame Rune Hood - ( ItemID: 480230 ) Plain Rune Hood - ( ItemID: 480231 ) Ice Rune Hood - ( ItemID: 480232 ) Death Rune Hood - ( ItemID: 480233 ) Engraved Orlean's Glove - ( ItemID: 490160 ) Engraved Pinguicula's Corsae - ( ItemID: 490161 ) Engraved Waterdrop Brooch - ( ItemID: 490162 ) Varmundt Rune Ring - ( ItemID: 490297 ) Varmundt Soul Rune Ring - ( ItemID: 490299 ) Varmundt Venom Rune Ring - ( ItemID: 490300 ) Varmundt Temple Rune Ring - ( ItemID: 490301 ) Soul Rune Ring - ( ItemID: 490302 ) Venom Rune Ring - ( ItemID: 490303 ) Temple Rune Ring - ( ItemID: 490304 ) Soul Magic Ring - ( ItemID: 490305 ) Venom Magic Ring - ( ItemID: 490306 ) Temple Magic Ring - ( ItemID: 490307 ) Other Items Plain Rune Fragment - ( ItemID: 1000636 ) Flame Rune Fragment - ( ItemID: 1000637 ) Ice Rune Fragment - ( ItemID: 1000638 ) Death Rune Fragment - ( ItemID: 1000639 ) Plain Rune - ( ItemID: 1000640 ) Flame Rune - ( ItemID: 1000641 ) Ice Rune - ( ItemID: 1000642 ) Death Rune - ( ItemID: 1000643 ) Temple Rune Fragment - ( ItemID: 1001177 ) Temple Rune - ( ItemID: 1001178 ) Venom Rune Fragment - ( ItemID: 1001179 ) Venom Rune - ( ItemID: 1001180 ) Soul Rune Fragment - ( ItemID: 1001181 ) Soul Rune - ( ItemID: 1001182 ) Enchants 115 different socket enchants, full list visible at the wiki pagehttps://wiki.shining-moon.com/index.php/Enchant_UI#Varmundt.27s_Biosphere Instance Manager UI Changed the "Enter" and "Create" buttons into "Instance" and "NPC" Instance Instance Creates an instance when no instance is currently open, or joins / enters it when one is already open NPC Based on the instance it either opens a menu or the matching NPC of the instance If an instance does not have a NPC for exchanging or enchanting it will open the Weekly Manager / Daily Quest NPC While "Find Open Instance" / "Last Instance" will open the Cooldown Manager Crafting Helper NPC Added a NPC called Crafting Helper at @go special The NPC allows you to craft between 1 and 999 different crafts at the same time, it has no cooldown and no re-usage delay. You may craft as much as you have materials. The NPC only allows crafting based on the original crafting chance and quantity it would give you, not every craft is 1-1 some may give you a different amount per 1 based on its official skill behavior. Supported Skills: Pharmacy Special Pharmacy Bionic Pharmacy Mixed Cooking Change Material Capsule Crafting Steel / Iron / Star Crumb New Poison Deadly Poison Runes Battlestats (@bs/@battlestats) Improved the command and its usage Added better categorisation of each bonus for displaying specific bonuses only Improved the handling of several functions of each category Added Absolute Numbers to variable cast time from stats ( e.g [ 527 / 530 ] ) Improved the display of all damage reductions and damage bonuses to have the same "layout" Improved the display of item drop bonus chance for @bs drop/item Changed usage of the command to @battlestats <cmd> Possible commands of <cmd> are: all = displays all information like previously magic / mag = only displays information that have anything to do with magical physical / phy = only displays information that have anything to do with physical skill = only displays information related to skills such as ( sp changes, skill atk boosts, cooldown changes, autocasts, variable cast, fixed cast ) acd = only displays information about after-cast delay cast = only displays information about variable and fixed cast drop / items = only displays information about drop bonuses, item drops and such reflect = only displays information related to reflects autocast = only displays all autocasts of skills defense = only displays information regarding defense and damage reductions def = only displays physical defense piercing / reduction effects mdef = only displays magical defense piercing / reduction effects atk = only displays all physical boosts such as racial, size, class, element damage matk = only displays all magical boosts such as racial, size, class, element damage class = only displays both physical and magical damage boosts based on class race = only displays both physical and magical damage boosts based on race size = only displays both physical and magical damage boosts based on size pierce = displays both physical and magical defense piercing effects vamp / leech = only displays all vampiric / leeching effects res = only displays the resistance pierce effects mres = only displays the magical resistance pierce effects Example @bs acd / @battlestats acd Fixes Palette issues Fixed issues on Hyper Novice alternate outfits all being black Fixed issues on Troubadour's ( Dancer ) alternate outfits giving the wrong color Fixed issues with Shiranui's alternate outfits ( Oboro ) giving a constant blue on the pants Fixed an issue with Spirit Handlers alternate outfit that may have caused a crash Fixed an issue with colors on Spirit Handlers alternate outfits Other Fixed missing triple purgatory rewards for the following instances: Constellation Tower Naght Sieger Boss Villa of Deceit Villa of Deceit ( Advanced ) Failure to reset an item will now force-open the same enchantment UI table window Fixed wrong Sniping Suit checking for the barter of Niflheim Otherworldly Shards Implemented the system with currently 2 different ones on Helheim [ Drop chances of Otherworldly Fragments cannot be boosted by any item that increases drop chance nor event. ]- Hard 5% - Nightmare 10% - Hell 15% - Purgatory 30% Otherworldly Dark Fragment Bios Island Nightmarish Jitterbug Charleston Crisis Infinity Space Otherworldly Thanatos Fragment Memory of Thanatos @go Instance Cleaned up the area and sorted all older instance NPCs into the bottom right area of it Added Varmundt's Biosphere NPCs Enchanting UI Added Varmundt's Biosphere enchants Added Good and Evil Headgear enchants Added Good and Evil Weapon enchants Added Otherworldly Prisoner to Helheim with 3 exchanges Shadow Essence Master Shadow Equipment Good and Evil Crown Constellation Tower Improved the portals to detect if any monsters are alive in a specific area and allows teleporting to it, rather than it becoming stuck while skipping certain floors. Smartcast Fixed an issue where skills learned from items would bug out when smartcast is deactivated or would be lost during a map change. Enchanting UI Added the automatical re-opening of the enchanting UI when resetting fails MRES / RES Improved the functionallity of the RES and MRES calculation during combat to match official more Added support for item bonuses regarding piercing some defense Added MRES/RES options for @home dummy Updated ECA and Card Exchangers list of cards Added missing garments to Garment Voucher Items Reduced the cost of some items in Special Tool Dealer as per official Emergency Madogear 1,000,000 -> 10,000 Zeny Sorcerer Elemental Stones 5,000 -> 1,000 Zeny Ninjas Haze Items -> 30 Zeny Soul Ascetic Charms -> 30 Zeny NW Grenade -> 30 Zeny Updated descriptions of the Thanatos Combo cards to include the level 200 part Cards affected are: Empathizer Happiness Giver Pray Giver Smile Giver Eldest Updated description of Ifrit Card to be more clear regarding the bonus Fixed level requirement for Improved Power Suit Updated item script of Lude Gal Card to include Hyper Novice Fixed Adulter Fides Violin ( ID: 570017 ) was not correctly recognized as musical instrument Fixed missing Shadow Element Damage bonus on Sarah's Battle Robe ( Alternate ) Fixed the following items with the wrong elemental reduction effect: Mad Bunny-LT Rigid Explosion Card Buwaya Sack Cloth Hallowed Shadow Shield Saharic Shadow Shield Underneath Shadow Shield Flame Shadow Shield Windy Shadow Shield Envenom Shadow Shield Damned Shadow Shield Geist Shadow Shield Divine Shadow Shield Modification ( Above All ) Deep Sea Marse Card Wolf Orb ( Above All ) LV1 Wolf Orb ( Above All ) LV2 Wolf Orb ( Above All ) LV3 Crimson Rose LT Faceworm Egg Card Chaotic Stem Worm Card Cursed Knight's Shield Bloody Knight's Shield Purified Knight's Shield Fixed Royal Cleric Staff being 2-handed rather than 1-handed Normal headgears that are transformed into a costume via costume converter stones will now give the stat bonuses when a Costume Enchant Stone is embed into the new "costume". Fixed the skill bonus on Hyunrok Tuning Device Added a missing card to Contaminated Card Book Fixed a missing and a broken item bonus in Fluffy Fish Shoes Fixed description of Shadow Chaser Stone (Middle) Updated Kachua Key Added the following items to the list Almighty Shadow Spellbook Perfect Size Shadow Spellbook Hasty Shadow Spellbook Major Auto Shadow Spellbook Master Shadow Equipment Box Crown of Good and Evil Box Shadow Essence Added new costume enchant stones: Stamina Wisdom Stone (Dual) ( ItemID: 1001172 ) Defense Stone (Garment) ( ItemID: 1001171 ) Defense Stone (Upper) ( ItemID: 1001168 ) Defense Stone (Middle) ( ItemID: 1001169 ) Defense Stone (Lower) ( ItemID: 1001170 ) Summoner Stone (Upper) ( ItemID: 1001165 ) Summoner Stone (Middle) ( ItemID: 1001166 ) Summoner Stone (Lower) ( ItemID: 1001167 ) Oboro Stone (Upper) ( ItemID: 1001162 ) Oboro Stone (Middle) ( ItemID: 1001163 ) Oboro Stone (Lower) ( ItemID: 1001164 ) Kagerou Stone (Upper) ( ItemID: 1001159 ) Kagerou Stone (Middle) ( ItemID: 1001160 ) Kagerou Stone (Lower) ( ItemID: 1001161 ) Added more Spellbooks Almighty Shadow Spellbook ( ItemID: 101564 ) Perfect Size Shadow Spellbook ( ItemID: 101362 ) Hasty Shadow Spellbook ( ItemID: 101360 ) Major Auto Shadow Spellbook ( ItemID: 101359 ) Added more items to the possible list of buying stores: All Shadow Spellbooks Old Enriched Elunium Old Enriched Oridecon All Biscuit Sticks and 10 stat-dishes Master Shadow Equipment Master Shadow Weapon ( ItemID: 24792 ) Master Shadow Shield ( ItemID: 24793 ) Master Dragon Knight Shadow Armor ( ItemID: 24800 ) Master Dragon Knight Shadow Shoes ( ItemID: 24801 ) Master Dragon Knight Shadow Earring ( ItemID: 24802 ) Master Dragon Knight Shadow Pendant ( ItemID: 24803 ) Master Imperial Guard Shadow Armor ( ItemID: 24804 ) Master Imperial Guard Shadow Shoes ( ItemID: 24805 ) Master Imperial Guard Shadow Earring ( ItemID: 24806 ) Master Imperial Guard Shadow Pendant ( ItemID: 24807 ) Master Shadow Cross Shadow Armor ( ItemID: 24808 ) Master Shadow Cross Shadow Shoes ( ItemID: 24809 ) Master Shadow Cross Shadow Earring ( ItemID: 24810 ) Master Shadow Cross Shadow Pendant ( ItemID: 24811 ) Master Abyss Chaser Shadow Armor ( ItemID: 24812 ) Master Abyss Chaser Shadow Shoes ( ItemID: 24813 ) Master Abyss Chaser Shadow Earring ( ItemID: 24814 ) Master Abyss Chaser Shadow Pendant ( ItemID: 24815 ) Master Cardinal Shadow Armor ( ItemID: 24816 ) Master Cardinal Shadow Shoes ( ItemID: 24817 ) Master Cardinal Shadow Earring ( ItemID: 24818 ) Master Cardinal Shadow Pendant ( ItemID: 24819 ) Master Inquisitor Shadow Armor ( ItemID: 24820 ) Master Inquisitor Shadow Shoes ( ItemID: 24821 ) Master Inquisitor Shadow Earring ( ItemID: 24822 ) Master Inquisitor Shadow Pendant ( ItemID: 24823 ) Master Meister Shadow Armor ( ItemID: 24824 ) Master Meister Shadow Shoes ( ItemID: 24825 ) Master Meister Shadow Earring ( ItemID: 24826 ) Master Meister Shadow Pendant ( ItemID: 24827 ) Master Biolo Shadow Armor ( ItemID: 24828 ) Master Biolo Shadow Shoes ( ItemID: 24829 ) Master Biolo Shadow Earring ( ItemID: 24830 ) Master Biolo Shadow Pendant ( ItemID: 24831 ) Master Windhawk Shadow Armor ( ItemID: 24832 ) Master Windhawk Shadow Shoes ( ItemID: 24833 ) Master Windhawk Shadow Earring ( ItemID: 24834 ) Master Windhawk Shadow Pendant ( ItemID: 24835 ) Master Troubadour & Trouvere Shadow Armor ( ItemID: 24836 ) Master Troubadour & Trouvere Shadow Shoes ( ItemID: 24837 ) Master Troubadour & Trouvere Shadow Earring ( ItemID: 24838 ) Master Troubadour & Trouvere Shadow Pendant ( ItemID: 24839 ) Master Arch Mage Shadow Armor ( ItemID: 24840 ) Master Arch Mage Shadow Shoes ( ItemID: 24841 ) Master Arch Mage Shadow Earring ( ItemID: 24842 ) Master Arch Mage Shadow Pendant ( ItemID: 24843 ) Master Elemental Master Shadow Armor ( ItemID: 24844 ) Master Elemental Master Shadow Shoes ( ItemID: 24845 ) Master Elemental Master Shadow Earring ( ItemID: 24846 ) Master Elemental Master Shadow Pendant ( ItemID: 24847 ) Master Night Watch Shadow Armor ( ItemID: 24848 ) Master Night Watch Shadow Shoes ( ItemID: 24849 ) Master Night Watch Shadow Earring ( ItemID: 24850 ) Master Night Watch Shadow Pendant ( ItemID: 24851 ) Master Spirit Handler Shadow Armor ( ItemID: 24852 ) Master Spirit Handler Shadow Shoes ( ItemID: 24853 ) Master Spirit Handler Shadow Earring ( ItemID: 24854 ) Master Spirit Handler Shadow Pendant ( ItemID: 24855 ) Master Shinkiro & Shiranui Shadow Armor ( ItemID: 24856 ) Master Shinkiro & Shiranui Shadow Shoes ( ItemID: 24857 ) Master Shinkiro & Shiranui Shadow Earring ( ItemID: 24858 ) Master Shinkiro & Shiranui Shadow Pendant ( ItemID: 24859 ) Master Sky Emperor Shadow Armor ( ItemID: 24860 ) Master Sky Emperor Shadow Shoes ( ItemID: 24861 ) Master Sky Emperor Shadow Earring ( ItemID: 24862 ) Master Sky Emperor Shadow Pendant ( ItemID: 24863 ) Master Soul Ascetic Shadow Armor ( ItemID: 24864 ) Master Soul Ascetic Shadow Shoes ( ItemID: 24865 ) Master Soul Ascetic Shadow Earring ( ItemID: 24866 ) Master Soul Ascetic Shadow Pendant ( ItemID: 24867 ) Master Hyper Novice Shadow Armor ( ItemID: 24868 ) Master Hyper Novice Shadow Shoes ( ItemID: 24869 ) Master Hyper Novice Shadow Earring ( ItemID: 24870 ) Master Hyper Novice Shadow Pendant ( ItemID: 24871 ) Including the official enchants https://wiki.shining-moon.com/index.php/Enchant_UI#Master_Shadow_Weapon_.26_Shield Skills Fixed the damage bonus from Insignias Fire Insignia Water Insignia Earth Insignia Wind Insignia Fixed wrong damage bonus from Circle of Directions and Elementals from 4 * Skill LV ( SMATK ) to 5 * Skill LV Fixed damage bonus on Talisman of Black Turtoise Fixed damage bonus on Talisman of Red Phoenix Fixed damage bonus on Talisman of Blue Dragon Fixed damage bonus on Talisman of White Tiger Updated description of Soul Control Updated the code flow of Soul Control to work better and not cause cooldown triggered but no stats given Huuma Shuriken - Grasp now uses the correct skill modifier of itself and no longer the one from Kunai Fixed a bugged Agi scaling bonus on Counterslash Fixed the fire elemental bonus for Volcanic Ash Fixed that Guardian Shield had not the correct reduction in purgatory / fortessa dungeon maps of / 2 Purgatory Shield Fixed an issue that allowed the shield to go over maximum from NPC_DAMAGE_HEAL during certain parts Fixed an issue that did not recover the shield in other situations from NPC_DAMAGE_HEAL Added the maximum amount a shield can heal is the original number it started with and cannot go above it NPC_DAMAGE_HEAL will now calculate the healable amount post damage reductions rather than prior Is now removeable by dispell and clearance Special Skill alterations World Boss map now enforces all skill nerfs Fortessa Dungeon now enforces all skill nerfs Special Reduction Percentages Increased the following percentages based on the loss of reduction from RES and MRES Purgatory from 95% to 97% Fortessa Dungeon from 70% to 85% 3 Share this post Link 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