Jump to content
Sign in to follow this  
Lunar

Patch 2021-12-31

Recommended Posts

  • Official Implementation
    • Expanded 4th classes and all skills
      ( 4 / 7 classes will be the first batch )
      • Sky Emperor
         
        • Overview:
           
          • 5463.png Sky Mastery 
            • Max Level: 10
            • Description:
              Increases effectiveness of celestial body techniques.
              Increases damage of Rising Sun, Noon Blast, Rising Moon, Midnight Kick, Dawn Break, Twinkling Galaxy,
              Star Burst and Star Cannon.

               
          • 5464.png War Book Mastery
            • Max Level: 10
            • Description:
              Improves the combat strategy of the user.
              When equipping a book, increases P.Atk and Hit.

               
            • [Lv 1] : P.Atk+ 3/Hit+ 3
            • [Lv 2] : P.Atk+ 4/Hit+ 6
            • [Lv 3] : P.Atk+ 5/Hit+ 9
            • [Lv 4] : P.Atk+ 6/Hit+ 12
            • [Lv 5] : P.Atk+ 7/Hit+ 15
            • [Lv 6] : P.Atk+ 8/Hit+ 18
            • [Lv 7] : P.Atk+ 9/Hit+ 21
            • [Lv 8] : P.Atk+ 10/Hit+ 24
            • [Lv 9] : P.Atk+ 11/Hit+ 27
            • [Lv 10] : P.Atk+ 12/Hit+ 30
               
          • 5465.png Rising Sun
            • Max Level: 5
            • Target: Target
            • Description:
              Drives the power of the sun that illuminates the day, inflicts melee physical damage to the target.
              When using this skill, applies [Sunrise], [Noon], and [Sunset] effect to the user sequentially.
              (However, after sunset, only the power of the moon can travel through the sky).
              Deals additional damage depending on the level of Sky Mastery learned, user's base level and POW.
               
            • [Lv 1] : 900 +  (Sky Mastery level x5) % Atk
            • [Lv 2] : 1300 +  (Sky Mastery level x10) % Atk
            • [Lv 3] : 1700 +  (Sky Mastery level x15) % Atk
            • [Lv 4] : 2100 +  (Sky Mastery level x20) % Atk
            • [Lv 5] : 2500 +  (Sky Mastery level x25) % Atk
               
          • 5466.png Noon Blast
            • Max Level: 5
            • Target: Target
            • AP Recovery: 2
            • Description:
              Can only be used when the current celestial movement is Sunrise or Noon.
              Irradiates the sunlight, inflicts melee physical damage to the target and surrounding enemies around the target.
              Deals additional damage depending on the level of Sky Mastery learned, user's base level and POW.
              If the current celestial movement is Noon, applies critical damage, the critical chance is the user's Cri.
              The effectiveness of critical modifier is applied by half.
               
            • [Lv 1] : 2400 +  (Sky Mastery level x5% Atk / Area of effect: 3x3 cells
            • [Lv 2] : 3300 +  (Sky Mastery level x10) % Atk / Area of effect: 3x3 cells
            • [Lv 3] : 4200 +  (Sky Mastery level x15% Atk / Area of effect: 5x5 cells
            • [Lv 4] : 5100 +  (Sky Mastery level x20% Atk / Area of effect: 5x5 cells
            • [Lv 5] : 6000 +  (Sky Mastery level x25% Atk / Area of effect: 7x7 cells
               
          • 5467.png Sunset Blast
            • Max Level: 5
            • Target: Target
            • AP Recovery: 2
            • Description:
              Can only be used when the current celestial movement is Noon or Sunset.
              Kicks the target with the power of blazing sun, inflicts melee physical damage to the target and surrounding enemies
              around the target.
              Deals additional damage depending on the level of Sky Mastery learned, user's base level and POW.
              If the current celestial movement is Sunset, applies critical damage, the critical chance is the user's Cri.
              The effectiveness of critical modifier is applied by half.
               
            • [Lv 1] : 1200 +  (Sky Mastery level x5% Atk / Area of effect: 3x3 cells
            • [Lv 2] : 1500 +  (Sky Mastery level x10% Atk / Area of effect: 3x3 cells
            • [Lv 3] : 1800 +  (Sky Mastery level x15) % Atk / Area of effect: 5x5 cells
            • [Lv 4] : 2100 +  (Sky Mastery level x20% Atk / Area of effect: 5x5 cells
            • [Lv 5] : 2400 +  (Sky Mastery level x25% Atk / Area of effect: 7x7 cells
               
          • 5468.png Rising Moon
            • Max Level: 5
            • Target: Self
            • Description:
              Drives the power of the moon that illuminates the night, inflicts melee physical damage to all targets around the user.
              When using this skill, applies [Moonrise], [Midnight] and [Moonset] effect to the user sequentially.
              (However, after Moonset, only the power of the sun can travel through the sky).
              Deals additonal damage depending on the level of Sky Mastery learned, user's base level and POW.
               
            • [Lv 1] : 900 +  (Sky Mastery level x5) % Atk / Area of effect: 5x5 cells
            • [Lv 2] : 1200 +  (Sky Mastery level x10% Atk / Area of effect: 5x5 cells
            • [Lv 3] : 1500 +  (Sky Mastery level x15% Atk / Area of effect: 7x7 cells
            • [Lv 4] : 1800 +  (Sky Mastery level x20% Atk / Area of effect: 7x7 cells
            • [Lv 5] : 2100 +  (Sky Mastery level x25% Atk / Area of effect: 9x9 cells
               
          • 5469.png Midnight Kick
            • Max Level: 5
            • Target: Self
            • AP Recovery: 2
            • Description:
              Can only be used when the current celestial movement is Moonrise or Midnight.
              Kicks the surrounding enemies with the power of the moon, inflicts melee physical damage to the target and
              surrounding enemies around the target
              Deals additional damage depending on the level of Sky Mastery learned, user's base level and POW.
              Deals more damage if the current celestial movement is Midnight.
               
            • [Lv 1] : 1500 +  (Sky Mastery level x5%, ATK(Midnight) 2700 + (Sky Mastery level x5/ Area of effect: 5x5 cells
            • [Lv 2] : 2500 +  (Sky Mastery level x5%, ATK(Midnight) 3900 + (Sky Mastery level x5/ Area of effect: 5x5 cells
            • [Lv 3] : 3500 +  (Sky Mastery level x5%, ATK(Midnight) 5100 + (Sky Mastery level x5/ Area of effect: 5x5 cells
            • [Lv 4] : 4500 +  (Sky Mastery level x5%, ATK(Midnight) 6300 + (Sky Mastery level x5/ Area of effect: 5x5 cells
            • [Lv 5] : 5500 +  (Sky Mastery level x5%, ATK(Midnight) 7500 + (Sky Mastery level x5/ Area of effect: 5x5 cells
               
          • 5470.png Dawn Break
            • Max Level: 5
            • Target: Self
            • AP Recovery: 2
            • Description:
              Can only be used when the current celestial movement is Midnight or Moonset.
              Emits the moonlight, inflicts melee physical damage to the target and surrounding enemies around the target.
              Deals additional damage depending on the level of Sky Mastery learned, user's base level and POW.
              Deals more damage if the current celestial movement is Moonset.
               
            • [Lv 1] : 700 +  (Sky Mastery level x5%, ATK(Moonset) 900 + (Sky Mastery level x5/ Area of effect: 5x5 cells
            • [Lv 2] : 1100 +  (Sky Mastery level x5) %, ATK(Moonset) 1500 + (Sky Mastery level x5/ Area of effect: 5x5 cells
            • [Lv 3] : 1500 +  (Sky Mastery level x5%, ATK(Moonset) 2100 + (Sky Mastery level x5/ Area of effect: 5x5 cells
            • [Lv 4] : 1900 +  (Sky Mastery level x5%, ATK(Moonset) 2700 + (Sky Mastery level x5/ Area of effect: 5x5 cells
            • [Lv 5] : 2300 +  (Sky Mastery level x5%, ATK(Moonset) 3300 + (Sky Mastery level x5/ Area of effect: 5x5 cells
               
          • 5471.png Twinkling Galaxy
            • Max Level: 5
            • Target: Self
            • Description:
              Uses the movement of constellations to drop a shooting star once every 0.3 seconds for 4.5 seconds withing range.
              Each shooting star inflicts melee physical damage to all targets within 5x5 cells.
              Deals additional damage depending on the level of Sky Mastery learned, user's base level and POW.
               
            • [Lv 1] : 600 +  (Sky Mastery level x3% Atk / Twinkling Galaxy area of effect: 13x13 cells
            • [Lv 2] : 1000 +  (Sky Mastery level x6) % Atk/ Twinkling Galaxy area of effect: 13x13 cells
            • [Lv 3] : 1400 +  (Sky Mastery level x9% Atk / Twinkling Galaxy area of effect: 11x11 cells
            • [Lv 4] : 1800 +  (Sky Mastery level x12) % Atk / Twinkling Galaxy area of effect: 11x11 cells
            • [Lv 5] : 2200 +  (Sky Mastery level x15% Atk / Twinkling Galaxy area of effect: 9x9 cells
               
          • 5472.png Star Burst
            • Max Level: 5
            • Target: Target
            • AP Recovery: 3
            • Description:
              Can only be used within the range of Twinkling Galaxy.
              Stops the current star rain and focuses on calling down stars upon the target.
              Inflicts melee physical damage to a target and targets withing 5x5 cell range around it once every 0.3 seconds for 4.5 seconds.
              Damage is calculated according to the skill level, user's base level and POW.
               
            • [Lv 1] : 900 +  (Sky Mastery level x5% Atk
            • [Lv 2] : 1300 +  (Sky Mastery level x10) % Atk
            • [Lv 3] : 1700 +  (Sky Mastery level x15) % Atk
            • [Lv 4] : 2100 +  (Sky Mastery level x20% Atk
            • [Lv 5] : 2500 +  (Sky Mastery level x25% Atk
               
          • 5473.png Star Cannon
            • Max Level: 5
            • Target: Self
            • AP Recovery: 3
            • Description:
              Can only be used withing the range of Twinkling Galaxy.
              Stops Twinkling Galaxy and changes it to a more powerful one.
              Drops multiple shooting stars once every 0.3 seconds for 4.5 seconds within range. Star Cannons shooting star inflicts melee physical damage to the target the surrounding enemies within 7x7 cells.
              Deals additonal damage depending on the level of Sky Mastery learned, user's base level and POW.
               
            • [Lv 1] : 700 +  (Star Cannon level x5/ Shooting star range: 13x13 cells / Simultaneous shooting stars: 2
            • [Lv 2] : 1200 +  (Star Cannon level x10/ Shooting star range: 13x13 cells / Simultaneous shooting stars: 2
            • [Lv 3] : 1700 +  (Star Cannon level x15/ Shooting star range: 11x11 cells / Simultaneous shooting stars: 3
            • [Lv 4] : 2200 +  (Star Cannon level x20) / Shooting star range: 11x11cells / Simultaneous shooting stars: 3
            • [Lv 5] : 2700 +  (Star Cannon level x25) / Shooting star range: 9x9 cells / Simultaneous shooting stars: 4
               
          • 5474.png Thousand Stars
            • Max Level: 10
            • Target: Target
            • AP Consume: 100
            • Description:
              Accumulates all of the celestial energy into the user's feet then dashes to the target and kicks it with all the might, inflicting melee physical damage.
              If the target is a player, drain its AP to 0. If the target is demihuman or demon race, the skill deals damage for 3 hits.
              Deals additional damage depending on user's base level and POW.
              Has a chance to trigger critical, critical chance is the user's Cri.
              The effectiveness of critical modifies is applied by half.
               
            • [Lv 1] : 2000% Atk
            • [Lv 2] : 4000% Atk
            • [Lv 3] : 6000% Atk
            • [Lv 4] : 8000% Atk
            • [Lv 5] : 10000% Atk
            • [Lv 6] : 12000% Atk
            • [Lv 7] : 14000% Atk
            • [Lv 8] : 16000% Atk
            • [Lv 9] : 18000% Atk
            • [Lv 10] : 20000% Atk
               
          • 5475.png Heaven's Spirit
            • Max Level: 10
            • Target: Self
            • AP Consume: 150
            • Description:
              Enters the state of celestial unity by drawing celestial energy into the user's body.
              In the state of celestial unity, the effect of either Sunrise, Noon, Sunset, Moonrise, Midnight or Moonset is cancelled, Noon Blast, Sunset Blast, Midnight Kick and Dawn Break can be used freely with the maximum potency of the skills.
               
            • [Lv 1] : Duration: 90 seconds
            • [Lv 2] : Duration: 180 seconds
            • [Lv 3] : Duration: 270 seconds
            • [Lv 4] : Duration: 360 seconds
            • [Lv 5] : Duration: 450 seconds
            • [Lv 6] : Duration: 540 seconds
            • [Lv 7] : Duration: 630 seconds
            • [Lv 8] : Duration: 720 seconds
            • [Lv 9] : Duration: 810 seconds
            • [Lv 10] : Duration: 900 seconds

               
      • Soul Ascetic
         
        • Overview:
           
          • 5416.png Talisman Mastery
            • Max Level: 10
            • Description:
              Increases the insight of talismans, increases S.Matk and effectiveness of skills that uses talismans.
               
            • [Lv 1] : S.Matk+ 1
            • [Lv 2] : S.Matk+ 2
            • [Lv 3] : S.Matk+ 3
            • [Lv 4] : S.Matk+ 4
            • [Lv 5] : S.Matk+ 5
            • [Lv 6] : S.Matk+ 6
            • [Lv 7] : S.Matk+ 7
            • [Lv 8] : S.Matk+ 8
            • [Lv 9] : S.Matk+ 9
            • [Lv 10] : S.Matk+ 10
               
          • 5417.png Soul Mastery
            • Max Level: 10
            • Description:
              By studying the art of soul guiding, increases SPL.
               
            • [Lv 1] : SPL+ 1
            • [Lv 2] : SPL+ 2
            • [Lv 3] : SPL+ 3
            • [Lv 4] : SPL+ 4
            • [Lv 5] : SPL+ 5
            • [Lv 6] : SPL+ 6
            • [Lv 7] : SPL+ 7
            • [Lv 8] : SPL+ 8
            • [Lv 9] : SPL+ 9
            • [Lv 10] : SPL+ 10
               
          • 5418.png Talisman of Protection
            • Max Level: 5
            • Target: Target
            • AP Recovery: 2
            • Description:
              Consumes 1 Soul Talisman.
              Attaches the talisman of protection to self of one party member to recover HP every 3 seconds.
              Recovers additional HP depending on level of Talisman Mastery learned, user's base level and CRT.
               
            • [Lv 1] : Healing amount: 500 + (Talisman Mastery level x50) / Duration: 180 seconds
            • [Lv 2] : Healing amount: 1000 + (Talisman Mastery level x100) / Duration: 210 seconds
            • [Lv 3] : Healing amount: 1500 + (Talisman Mastery level x150) / Duration: 240 seconds
            • [Lv 4] : Healing amount: 2000 + (Talisman Mastery level x200) / Duration: 270 seconds
            • [Lv 5] : Healing amount: 2500 + (Talisman Mastery level x250) / Duration: 300 seconds
               
          • 5419.png Talisman of Warrior
            • Max Level: 5
            • Target: Target
            • AP Recovery: 2
            • Description:
              Consumes 1 Soul Talisman.
              Attaches the talisman of warrior to self of one party member to increase P.Atk.
              Can only be used on targets that equips weapons.
               
            • [Lv 1] : P.Atk+ 2 / Duration: 180 seconds
            • [Lv 2] : P.Atk+ 4 / Duration: 210 seconds
            • [Lv 3] : P.Atk+ 6 / Duration: 240 seconds
            • [Lv 4] : P.Atk+ 8 / Duration: 270 seconds
            • [Lv 5] : P.Atk+ 10 / Duration: 300 seconds
               
          • 5420.png Talisman of Magician
            • Max Level: 5
            • Target: Target
            • AP Recovery: 2
            • Description:
              Consumes 1 Soul Talisman.
              Attaches the talisman of magician to self of one party member to increase S.Matk.
              Can only be used on targets that equips weapons.
               
            • [Lv 1] : S.Matk+ 2 / Duration: 180 seconds
            • [Lv 2] : S.Matk+ 4 / Duration: 210 seconds
            • [Lv 3] : S.Matk+ 6 / Duration: 240 seconds
            • [Lv 4] : S.Matk+ 8 / Duration: 270 seconds
            • [Lv 5] : S.Matk+ 10 / Duration: 300 seconds
               
          • 5421.png Soul Gathering
            • Max Level: 5
            • Target: Target
            • AP Recovery: 2
            • Description:
              Can only be used when Soul Collect is active.
              Gathers the wandering spirits that lingers around, instantly fills Soul Energy to the maximum amount that the user can accumulate.
               
            • [Lv 1] : Skill cooldown: 5 seconds
            • [Lv 2] : Skill cooldown: 5 seconds
            • [Lv 3] : Skill cooldown: 5 seconds
            • [Lv 4] : Skill cooldown: 5 seconds
            • [Lv 5] : Skill cooldown: 5 seconds
               
          • 5422.png Totem of Tutelary
            • Max Level: 5
            • Target: 1 cell ground target
            • Description:
              Consumes 10 Soul Talismans.
              Summons a Totem of Tutelary which worships the guardian diety on the ground to recover HP and SP of nearby party members including the user at certain intervals.
              Recovers an additional amount based on the level of Talisman Mastery learned, user's base level and CRT.
               
            • [Lv 1] : HP recovery amount: 1000 + (Talisman Mastery level x50) / SP recovery amount: 50 + (Talisman Mastery level x5) / Area of effect: 5x5 cells
            • [Lv 2] : HP recovery amount: 1500 + (Talisman Mastery level x100) / SP recovery amount: 100 + (Talisman Mastery level x10) / Area of effect: 5x5 cells
            • [Lv 3] : HP recovery amount: 2000 + (Talisman Mastery level x150) / SP recovery amount: 150 + (Talisman Mastery level x15) / Area of effect: 7x7 cells
            • [Lv 4] : HP recovery amount: 2500 + (Talisman Mastery level x200) / SP recovery amount: 200 + (Talisman Mastery level x20) / Area of effect: 7x7 cells
            • [Lv 5] : HP recovery amount: 3000 + (Talisman Mastery level x250) / SP recovery amount: 250 + (Talisman Mastery level x25) / Area of effect: 9x9 cells
               
          • 5423.png Talisman of Five Elements
            • Max Level: 5
            • Target: Target
            • Description:
              Consumes 5 Soul Talisman.
              Attaches the talisman of five elements to self of one party member to increase physical and magical damage against earth, water, wind, fire and neutral property enemies.
              Can only be used on targets that equips weapons.
               
            • [Lv 1] : Damage bonus: + 4% Duration: 180 seconds
            • [Lv 2] : Damage bonus: + 8% Duration: 210 seconds
            • [Lv 3] : Damage bonus: + 12% Duration: 240 seconds
            • [Lv 4] : Damage bonus: + 16% Duration: 270 seconds
            • [Lv 5] : Damage bonus: + 20% Duration: 300 seconds
               
          • 5424.png Talisman of Soul Stealing
            • Max Level: 5
            • Target: Target
            • Description:
              Consumes 1 Soul Talisman.
              Throws the talisman to the target, inflicting neutral property magical damage to the target and recovers SP to the user.
              Deals additional damage depending on the level of Talisman Mastery and Soul Mastery learned, user's base level and SPL.
              Recovers additional SP depending on user's base level.
              Damage property can be changed according to Mild Wind.
               
            • [Lv 1] : 1500 + (Talisman Mastery level + Soul Mastery level x 7% Matk
            • [Lv 2] : 2000 + (Talisman Mastery level + Soul Mastery level x 14% Matk
            • [Lv 3] : 2500 + (Talisman Mastery level + Soul Mastery level x 21% Matk
            • [Lv 4] : 3000 + (Talisman Mastery level + Soul Mastery level x 28% Matk
            • [Lv 5] : 3500 + (Talisman Mastery level + Soul Mastery level x 35% Matk
               
          • 5426.png Talisman of Blue Dragon
            • Max Level: 5
            • Target: Target
            • AP Recovery: 1
            • Description:
              Consumes 1 Soul Talisman.
              Throws the talisman imbued with the power of Qinglong, guardian diety of the East, to the target, inflicting neutral property magical damage to the target and grants the user [Blessing of the East].
              The skill deals more damage if the user has [Blessing of the Four Directions] and [Blessing of the Five Elements] buff.
              Deals additional damage depending on the level of Talisman Mastery learned, user's base level and SPL.
              Damage property can be changed according to Mild Wind.
               
            • [Lv 1] : 900 +  (Talisman Mastery x 15% Matk, Blessing of the Four Directions and the Five elements: 1350 + (Talisman Mastery level x15% Matk
            • [Lv 2] : 1800 +  (Talisman Mastery x 30% Matk, Blessing of the Four Directions and the Five elements: 2700 + (Talisman Mastery level x30% Matk
            • [Lv 3] : 2700 +  (Talisman Mastery x 45% Matk, Blessing of the Four Directions and the Five elements: 4050 + (Talisman Mastery level x45% Matk
            • [Lv 4] : 3600 +  (Talisman Mastery x 60% Matk, Blessing of the Four Directions and the Five elements: 5400 + (Talisman Mastery level x60% Matk
            • [Lv 5] : 4500 +  (Talisman Mastery x 75% Matk, Blessing of the Four Directions and the Five elements: 6750 + (Talisman Mastery level x75% Matk
               
          • 5427.png Talisman of White Tiger
            • Max Level: 5
            • Target: Self
            • AP Recovery: 1
            • Description:
              Consumes 1 Soul Talisman.
              Throws the talisman imbued with the power of Baihu, guardian diety of the West, to the target, inflicting neutral property magical damage to all targets around the user.
              If the user has the [Blessing of the East] buff, the buff will be changed to [Blessing of the West].
              The skill deals more damage if the user has [Blessing of the Four Directions] and [Blessing of the Five Elements] buff.
              Deals additional damage depending on the level of Talisman Mastery learned, user's base level and SPL.
              Damage property can be changed according to Mild Wind.
               
            • [Lv 1] : 700 +  (Talisman Mastery x 15% Matk, Blessing of the Four Directions and the Five elements: 1000 + (Talisman Mastery level x15% Matk / Area of effect: 11x11 cells
            • [Lv 2] : 1400 +  (Talisman Mastery x 30% Matk, Blessing of the Four Directions and the Five elements: 2000 + (Talisman Mastery level x30% Matk / Area of effect: 11x11 cells
            • [Lv 3] : 2100 +  (Talisman Mastery x 45% Matk, Blessing of the Four Directions and the Five elements: 3000 + (Talisman Mastery level x45% Matk / Area of effect: 11x11 cells
            • [Lv 4] : 2800 +  (Talisman Mastery x 60% Matk, Blessing of the Four Directions and the Five elements: 4000 + (Talisman Mastery level x60% Matk / Area of effect: 13x13 cells
            • [Lv 5] : 3500 +  (Talisman Mastery x 75% Matk, Blessing of the Four Directions and the Five elements: 5000 + (Talisman Mastery level x75% Matk / Area of effect: 13x13 cells
               
          • 5428.png Talisman of Red Phoenix
            • Max Level: 5
            • Target: Target
            • AP Recovery: 1
            • Description:
              Consumes 1 Soul Talisman.
              Throws the talisman imbued with the power of Zhuque, guardian diety of the South, to the target, inflicting neutral property magical damage to the target and surrounding enemies around the target.
              If the user has the [Blessing of the West] buff, the buff will be changed to [Blessing of the South].
              The skill deals more damage if the user has [Blessing of the Four Directions] and [Blessing of the Five Elements] buff.
              Deals additional damage depending on the level of Talisman Mastery learned, user's base level and SPL.
              Damage property can be changed according to Mild Wind.
               
            • [Lv 1] : 2100 +  (Talisman Mastery x 15% Matk, Blessing of the Four Directions and the Five elements: 2900 + (Talisman Mastery level x15% Matk / Area of effect: 3x3 cells
            • [Lv 2] : 2700 +  (Talisman Mastery x 30% Matk, Blessing of the Four Directions and the Five elements: 3800 + (Talisman Mastery level x30% Matk / Area of effect: 3x3 cells
            • [Lv 3] : 3300 +  (Talisman Mastery x 45% Matk, Blessing of the Four Directions and the Five elements: 4700 + (Talisman Mastery level x45% Matk / Area of effect: 5x5 cells
            • [Lv 4] : 3900 +  (Talisman Mastery x 60% Matk, Blessing of the Four Directions and the Five elements: 5600 + (Talisman Mastery level x60% Matk / Area of effect: 5x5 cells
            • [Lv 5] : 4500 +  (Talisman Mastery x 75% Matk, Blessing of the Four Directions and the Five elements: 6500 + (Talisman Mastery level x75% Matk / Area of effect: 7x7 cells
               
          • 5429.png Talisman of Black Tortoise
            • Max Level: 5
            • Target: 1 cell ground target
            • AP Recovery: 1
            • Description:
              Consumes 1 Soul Talisman.
              Throws the talisman imbued with the power of Xuanwu, guardian diety of the North, to the target, inflicting neutral property magical damage to all targets within range.
              If the user has the [Blessing of the South] buff, the buff will be changed to [Blessing of the North].
              The skill deals more damage if the user has [Blessing of the Four Directions] and [Blessing of the Five Elements] buff.
              Deals additional damage depending on the level of Talisman Mastery learned, user's base level and SPL.
              Damage property can be changed according to Mild Wind.
               
            • [Lv 1] : 2900 +  (Talisman Mastery x 15% Matk, Blessing of the Four Directions and the Five elements: 3350 + (Talisman Mastery level x15% Matk / Area of effect: 7x7 cells
            • [Lv 2] : 3800 +  (Talisman Mastery x 30% Matk, Blessing of the Four Directions and the Five elements: 4700 + (Talisman Mastery level x30% Matk / Area of effect: 7x7 cells
            • [Lv 3] : 4700 +  (Talisman Mastery x 45% Matk, Blessing of the Four Directions and the Five elements: 6050 + (Talisman Mastery level x45% Matk / Area of effect: 9x9 cells
            • [Lv 4] : 5600 +  (Talisman Mastery x 60% Matk, Blessing of the Four Directions and the Five elements: 7400 + (Talisman Mastery level x60% Matk / Area of effect: 9x9 cells
            • [Lv 5] : 6500 +  (Talisman Mastery x 75% Matk, Blessing of the Four Directions and the Five elements: 8750 + (Talisman Mastery level x75% Matk / Area of effect: 11x11 cells
               
          • 5430.png Talisman of Four Bearing God
            • Max Level: 5
            • Target: Target
            • AP Recovery: 1
            • Description:
              Consumes 3 Soul Talisman.
              Throws the talisman to the target, inflicting neutral property magical damage to the target and surrounding enemies around the target.
              Deals damage for one hit initially, deals damage for two hits if the user has [Blessing of the East] buff, deals damage for three hits if the user has [Blessing of the West] buff, deals damage for four hits if the user has [Blessing of the South] buff and deals damage for five hits if the user has [Blessing of the North] buff.
              Deals damage for seven hits if the user has [Blessing of the Four Directions] and [Blessing of the Five elements] buff.
              Deals additional damage depending on the level of Talisman Mastery learned, user's base level and SPL.
              Damage property can be changed according to Mild Wind.
               
            • [Lv 1] : 200 +  (Talisman Mastery x 15% Matk per hit / Area of effect: 7x7 cells
            • [Lv 2] : 400 +  (Talisman Mastery x 30% Matk per hit / Area of effect: 7x7 cells
            • [Lv 3] : 600 +  (Talisman Mastery x 45% Matk per hit / Area of effect: 9x9 cells
            • [Lv 4] : 800 +  (Talisman Mastery x 60% Matk per hit / Area of effect: 9x9 cells
            • [Lv 5] : 1000 +  (Talisman Mastery x 75% Matk per hit / Area of effect: 11x11 cells
               
          • 5431.png Circle of Directions and Elementals
            • Max Level: 5
            • Target: 1 cell ground target
            • AP Consume: 150
            • Description:
              Can only be used if the user has [Blessing of the North] buff.
              Fuses the power of four bearing gods and five elements together, inflicting five hits of powerful neutral property magical damage to the target and surrounding enemies around the target.
              Changes [Blessing of the North] buff to [Blessing of the Four Directions] and [Blessing of the Five elements] buff, also increases S.Matk of the user for the duration.
              Deals additional damage depending on the level of Talisman Mastery and Soul Mastery learned, user's base level and SPL.
              Damage property can be changed according to Mild Wind.
               
            • [Lv 1] : 1500 + (Talisman Mastery + Soul Mastery level x 15% Matk per hit / Area of effect: 7x7 cells / S.Matk + 5 for 60 seconds
            • [Lv 2] : 3000 + (Talisman Mastery + Soul Mastery level x 30% Matk per hit / Area of effect: 7x7 cells / S.Matk + 10 for 120 seconds
            • [Lv 3] : 4500 + (Talisman Mastery + Soul Mastery level x 45% Matk per hit / Area of effect: 9x9 cells / S.Matk + 15 for 180 seconds
            • [Lv 4] : 6000 + (Talisman Mastery + Soul Mastery level x 60% Matk per hit / Area of effect: 9x9 cells / S.Matk + 20 for 240 seconds
            • [Lv 5] : 7500 + (Talisman Mastery + Soul Mastery level x 75% Matk per hit / Area of effect: 11x11 cells / S.Matk + 20 for 300 seconds
               
          • 5432.png Soul of Heaven and Earth
            • Max Level: 10
            • Target: Self
            • AP Consume: 180
            • Description:
              Calls the divine power from the heaven upon the earth, fully recovers SP to all party members within 23x23 cells around the user.
              Increases melee physical damage, long ranged physical damage and all property magical damage of the party members for 300 seconds.
              Using this skill while the user is under the effect of Totem of Tutelary also recovers AP to the party members.
               
            • [Lv 1] : Melee / Long ranged / All property damage bonus: + 7% / AP + 3
            • [Lv 2] : Melee / Long ranged / All property damage bonus: + 9% / AP + 6
            • [Lv 3] : Melee / Long ranged / All property damage bonus: + 11% / AP + 9
            • [Lv 4] : Melee / Long ranged / All property damage bonus: + 13% / AP + 12
            • [Lv 5] : Melee / Long ranged / All property damage bonus: + 15% / AP + 15
            • [Lv 6] : Melee / Long ranged / All property damage bonus: + 17% / AP + 18
            • [Lv 7] : Melee / Long ranged / All property damage bonus: + 19% / AP + 21
            • [Lv 8] : Melee / Long ranged / All property damage bonus: + 21% / AP + 24
            • [Lv 9] : Melee / Long ranged / All property damage bonus: + 23% / AP + 27
            • [Lv 10] : Melee / Long ranged / All property damage bonus: + 25% / AP + 30
               
          • 5425.png Exorcism of Malicious Soul
            • Max Level: 5
            • Target: Self
            • AP Recovery: 2
            • Description:
              Consumes all the Soul Energy and inflicts neutral property magical damage to all targets around the user.
              The skill deals more damage if the target is under the effect of Dead Spirits Curse or the user is under the effect of Totem of Tutelary.
              Deals additional damage depending on the number of Soul Energy consumed, level of Soul Mastery learned, user's base level and SPL.
              Damage property can be changed according to Mild Wind.
               
            • [Lv 1] : 150 + (Soul Mastery level x 2) (x Soul Energy% Matk Cursed target: 250 + (Soul Mastery level x 2) (x Soul Energy% Matk / Area of effect: 11x11 cells
            • [Lv 2] : 300 + (Soul Mastery level x 2) (x Soul Energy% Matk Cursed target: 500 + (Soul Mastery level x 2) (x Soul Energy% Matk / Area of effect: 11x11 cells
            • [Lv 3] : 450 + (Soul Mastery level x 2) (x Soul Energy% Matk Cursed target: 750 + (Soul Mastery level x 2) (x Soul Energy% Matk / Area of effect: 11x11 cells
            • [Lv 4] : 600 + (Soul Mastery level x 2) (x Soul Energy% Matk Cursed target: 1000 + (Soul Mastery level x 2) (x Soul Energy% Matk / Area of effect: 13x13 cells
            • [Lv 5] : 750 + (Soul Mastery level x 2) (x Soul Energy% Matk Cursed target: 1250 + (Soul Mastery level x 2) (x Soul Energy% Matk / Area of effect: 13x13 cells

               
      • Shiranui and Shinkiro
         
        • Overview:
          • 5477.png Infiltrate
            • Max Level: 5
            • Target: Target
            • Description:
              Infiltrates the targets shadow, dashes to the target and inflicts melee physical damage.
              When using the skill, the user moves to the other side of the target and enters Shadow Cloaking state for 2 seconds.
              If a clone from Mirage exists within 31x31 cells around the target, the clone will be moved to the users location.

              If the location between the user and the target can be moved, the skill can't be used.
              Deals additional damaged based on user's base level and CON.
               
            • [Lv 1] : 700% Atk
            • [Lv 2] : 1400% Atk
            • [Lv 3] : 2100% Atk
            • [Lv 4] : 2800% Atk
            • [Lv 5] : 3500% Atk
               
          • 5479.png Mirage
            • Max Level: 1
            • Target: 1 cell ground target
            • Description:
              Summons a mirage clone of the user's appearance at a designated location.
              The mirage clone lasts for 20 seconds and can be summoned up to three clones.
              The mirage clone uses skills in response to the skills used by the user, and the damage is 30% of the user.

               
            • Shadow Dance: Clones casts Shadow Dance
            • Shadow Flash: Clones casts Shadow Flash
            • Kunai - Distortion: Clones casts Kunai - Distortion
            • Red Flame Cannon: Clones casts Darkening Cannon
            • Cold Blooded Cannon: Clones casts Darkening Cannon
            • Thundering Cannon: Clones casts Darkening Cannon
            • Golden Dragon Cannon: Clones casts Darkening Cannon
            • Darkening Cannon: Clones casts Darkening Cannon
               
          • 5478.png Nightmare Erasion
            • Max Level: 1
            • Target: Self
            • Description:
              Removes Nightmare effect given to the targets within 15x15 cells around the user.
               
          • 5480.png Shadow Hunting
            • Max Level: 10
            • Target: 1 cell ground target
            • AP Recovery: 1
            • Description:
              Swings the shadow blade at the target location, inflicting melee physical damage to all targets within 5x5 cells and inflicts Nightmare effect on them for 5 seconds.
              Deals additional damage depending on the level of Shadow Flash learned, user's base level and POW.
               
            • [Lv 1] : 900 + (Shadow Flash level x 5% Atk
            • [Lv 2] : 1300 + (Shadow Flash level x 10% Atk
            • [Lv 3] : 1700 + (Shadow Flash level x 15% Atk
            • [Lv 4] : 2100 + (Shadow Flash level x 20% Atk
            • [Lv 5] : 2500 + (Shadow Flash level x 25% Atk
            • [Lv 6] : 2900 + (Shadow Flash level x 30% Atk
            • [Lv 7] : 3300 + (Shadow Flash level x 35% Atk
            • [Lv 8] : 3700 + (Shadow Flash level x 40% Atk
            • [Lv 9] : 4100 + (Shadow Flash level x 45% Atk
            • [Lv 10] : 4500 + (Shadow Flash level x 50% Atk
               
          • 5481.png Shadow Dance
            • Max Level: 10
            • Target: Self
            • AP Recovery: 1
            • Description:
              Swipe the shadow, inflicting melee physical damage to all targets around the user.
              Deals additional damage depending on the level of Shadow Hunting learned, user's base level and POW.
              The skill area ranges from 5x5 cells to 9x9 cells depending on the skill level.
               
            • [Lv 1] : 1100 + (Shadow Hunting level x 50% Atk
            • [Lv 2] : 1700 + (Shadow Hunting level x 100% Atk
            • [Lv 3] : 2300 + (Shadow Hunting level x 150% Atk
            • [Lv 4] : 2900 + (Shadow Hunting level x 200% Atk
            • [Lv 5] : 3500 + (Shadow Hunting level x 250% Atk
            • [Lv 6] : 4100 + (Shadow Hunting level x 300% Atk
            • [Lv 7] : 4700 + (Shadow Hunting level x 350% Atk
            • [Lv 8] : 5300 + (Shadow Hunting level x 400% Atk
            • [Lv 9] : 5900 + (Shadow Hunting level x 450% Atk
            • [Lv 10] : 6500 + (Shadow Hunting level x 500% Atk
               
          • 5482.png Shadow Flash
            • Max Level: 10
            • Target: Target
            • Description:
              Fires a powerful shadow blade in a straight line, inflicting melee physical damage to all targets within 3x3 cells infront of the user.
              Deals additional damage depending on the level of Shadow Dance learned, user's base level and POW.
               
            • [Lv 1] : 2500 + (Shadow Dance level x 100% Atk
            • [Lv 2] : 3300 + (Shadow Dance level x 200% Atk
            • [Lv 3] : 4100 + (Shadow Dance level x 300% Atk
            • [Lv 4] : 4900 + (Shadow Dance level x 400% Atk
            • [Lv 5] : 5700 + (Shadow Dance level x 500% Atk
            • [Lv 6] : 6500 + (Shadow Dance level x 600% Atk
            • [Lv 7] : 7300 + (Shadow Dance level x 700% Atk
            • [Lv 8] : 8100 + (Shadow Dance level x 800% Atk
            • [Lv 9] : 8900 + (Shadow Dance level x 900% Atk
            • [Lv 10] : 9700 + (Shadow Dance level x 1000% Atk
               
          • 5483.png Huuma Shuriken - Grasp
            • Max Level: 10
            • Target: 1 cell ground target
            • AP Recovery: 2
            • Description:
              Throws the Huuma Shuriken on the ground, installs [Memorization Zone] on target cell, inflicting long ranged physical damage every 0.25 seconds for 5 seconds to all targets within 5x5 cells around the installed cell, and inflicts Nightmare effect on them for 5 seconds.
              [Memorization Zone] can be installed up to 2 instances.
              Deals additional damage depending on the level of Huuma Shuriken - Construct learned, user's base level and POW.
              Damage property depends on the equipped Kunai.
              The skill area ranges from 5x5 cells to 9x9 cells depending on the skill level.
               
            • [Lv 1] : 900 + (Huuma Shuriken - Construct level x 5% Atk per hit
            • [Lv 2] : 1100 + (Huuma Shuriken - Construct level x 10% Atk per hit
            • [Lv 3] : 1300 + (Huuma Shuriken - Construct level x 15% Atk per hit
            • [Lv 4] : 1500 + (Huuma Shuriken - Construct level x 20% Atk per hit
            • [Lv 5] : 1700 + (Huuma Shuriken - Construct level x 25% Atk per hit
            • [Lv 6] : 1900 + (Huuma Shuriken - Construct level x 30% Atk per hit
            • [Lv 7] : 2100 + (Huuma Shuriken - Construct level x 35% Atk per hit
            • [Lv 8] : 2300 + (Huuma Shuriken - Construct level x 40% Atk per hit
            • [Lv 9] : 2500 + (Huuma Shuriken - Construct level x 45% Atk per hit
            • [Lv 10] : 2700 + (Huuma Shuriken - Construct level x 50% Atk per hit
               
          • 5484.png Huuma Shuriken - Construct
            • Max Level: 10
            • Target: 1 cell ground target
            • Description:
              Throws the Huuma Shuriken imbued with powerful energy in a straight line, inflicting long ranged physical damage to all targets within 5x13 cells infron of the user.
              If there is a [Memorization Zone] in the skill area, [Memorization Zone] will explode and deal additional long ranged physical damage to all targets within 9x9 cells around the installed cell.
              Deals additional damage depending on the level of Huuma Shuriken - Grasp learned, user's base level and POW.
              Damage property depends on the equipped Kunai.
               
            • [Lv 1] : 1000 + (Huuma Shuriken - Grasp level x 30% Atk Explosion1400 + (Huuma Shuriken - Grasp level x 30% Atk
            • [Lv 2] : 1400 + (Huuma Shuriken - Grasp level x 60% Atk Explosion2000 + (Huuma Shuriken - Grasp level x 60% Atk
            • [Lv 3] : 1800 + (Huuma Shuriken - Grasp level x 90% Atk Explosion2600 + (Huuma Shuriken - Grasp level x 90% Atk
            • [Lv 4] : 2200 + (Huuma Shuriken - Grasp level x 120% Atk Explosion3200 + (Huuma Shuriken - Grasp level x 120% Atk
            • [Lv 5] : 2600 + (Huuma Shuriken - Grasp level x 150% Atk Explosion3800 + (Huuma Shuriken - Grasp level x 150% Atk
            • [Lv 6] : 3000 + (Huuma Shuriken - Grasp level x 180% Atk Explosion4400 + (Huuma Shuriken - Grasp level x 180% Atk
            • [Lv 7] : 3400 + (Huuma Shuriken - Grasp level x 210% Atk Explosion5000 + (Huuma Shuriken - Grasp level x 210% Atk
            • [Lv 8] : 3800 + (Huuma Shuriken - Grasp level x 240% Atk Explosion5600 + (Huuma Shuriken - Grasp level x 240% Atk
            • [Lv 9] : 4200 + (Huuma Shuriken - Grasp level x 270% Atk Explosion6200 + (Huuma Shuriken - Grasp level x 270% Atk
            • [Lv 10] : 4600 + (Huuma Shuriken - Grasp level x 300% Atk Explosion6800 + (Huuma Shuriken - Grasp level x 300% Atk
               
          • 5485.png Kunai - Distortion
            • Max Level: 10
            • Target: 1 cell ground target
            • AP Recovery: 1
            • Description:
              Throws the Kunai on the ground, inflicting long ranged physical damage to all targets within 5x5 cells and inflicts Nightmare on them for 5 seconds. In addition, installs a [Distortion Zone] on target cell for 5 seconds.
              Deals additional damage depending on the level of Kunai - Refraction learned, user's base level and POW.
              Damage property depends on the equipped Kunai and consumes 2 kunai.
               
            • [Lv 1] : 400 + (Kunai - Refraction level x 7% Atk
            • [Lv 2] : 800 + (Kunai - Refraction level x 14% Atk
            • [Lv 3] : 1200 + (Kunai - Refraction level x 21% Atk
            • [Lv 4] : 1600 + (Kunai - Refraction level x 28% Atk
            • [Lv 5] : 2000 + (Kunai - Refraction level x 35% Atk
            • [Lv 6] : 2400 + (Kunai - Refraction level x 42% Atk
            • [Lv 7] : 2800 + (Kunai - Refraction level x 49% Atk
            • [Lv 8] : 3200 + (Kunai - Refraction level x 56% Atk
            • [Lv 9] : 3600 + (Kunai - Refraction level x 63% Atk
            • [Lv 10] : 4000 + (Kunai - Refraction level x 70% Atk
               
          • 5486.png Kunai - Rotation
            • Max Level: 5
            • Target: Self
            • Description:
              Scatters Kunai around the user, inflicting long ranged physical damage to all targets around the user every 0.5 seconds for 2 seconds and enter Shadow Cloaking state for 2 seconds.
              In addition, installs a [Distortion Zone] on target cell for 5 seconds.
              Deals additional damage depending on the level of Kunai - Distortion learned, user's base level and POW.
              Damage property depends on the equipped Kunai and consumes 5 kunai.
              The skill area ranges from 5x5 cells to 9x9 cells depending on skill level.
               
            • [Lv 1] : 1300 + (Kunai - Distortion level x 50% Atk per hit
            • [Lv 2] : 1800 + (Kunai - Distortion level x 100% Atk per hit
            • [Lv 3] : 2300 + (Kunai - Distortion level x 150% Atk per hit
            • [Lv 4] : 2800 + (Kunai - Distortion level x 200% Atk per hit
            • [Lv 5] : 3300 + (Kunai - Distortion level x 250% Atk per hit
               
          • 5487.png Kunai - Refraction
            • Max Level: 10
            • Target: Self
            • Description:
              Explodes all installed [Distortion Zone]s within 15x15 cells around the user at once, inflicting long ranged physical damage every 0.25 seconds for 2 seconds to all targets within 5x5 cells around the installed cell.
              Deals additional damage depending on the level of Kunai - Rotation learned, user's base level and POW.
              Damage property depends on the equipped Kunai and consumes 5 kunai.
               
            • [Lv 1] : 560 + (Kunai - Rotation level x 7% Atk per hit
            • [Lv 2] : 920 + (Kunai - Rotation level x 14% Atk per hit
            • [Lv 3] : 1280 + (Kunai - Rotation level x 21% Atk per hit
            • [Lv 4] : 1640 + (Kunai - Rotation level x 28% Atk per hit
            • [Lv 5] : 2000 + (Kunai - Rotation level x 35% Atk per hit
            • [Lv 6] : 2360 + (Kunai - Rotation level x 42% Atk per hit
            • [Lv 7] : 2720 + (Kunai - Rotation level x 49% Atk per hit
            • [Lv 8] : 3080 + (Kunai - Rotation level x 56% Atk per hit
            • [Lv 9] : 3440 + (Kunai - Rotation level x 63% Atk per hit
            • [Lv 10] : 3800 + (Kunai - Rotation level x 70% Atk per hit
               
          • 5488.png Red Flame Cannon
            • Max Level: 10
            • Target: 1 cell ground target
            • Description:
              Throws Haze of Prominence on the ground to summon the powerful flame, inflicting fire property magical damage to all targets within range infront of the user.
              Deals additional damage depending on the level of Darkening Cannon learned, user's base level and SPL.
              Consumes 1 Haze of Prominence.
               
            • [Lv 1] : 1250 + (Darkening Cannon level x 50% M.Atk
            • [Lv 2] : 1800 + (Darkening Cannon level x 100% M.Atk
            • [Lv 3] : 2350 + (Darkening Cannon level x 150% M.Atk
            • [Lv 4] : 2900 + (Darkening Cannon level x 200% M.Atk
            • [Lv 5] : 3450 + (Darkening Cannon level x 250% M.Atk
            • [Lv 6] : 4000 + (Darkening Cannon level x 300% M.Atk
            • [Lv 7] : 4550 + (Darkening Cannon level x 350% M.Atk
            • [Lv 8] : 5100 + (Darkening Cannon level x 400% M.Atk
            • [Lv 9] : 5650 + (Darkening Cannon level x 450% M.Atk
            • [Lv 10] : 6200 + (Darkening Cannon level x 500% M.Atk
               
          • 5489.png Cold Blooded Cannon
            • Max Level: 10
            • Target: 1 cell ground target
            • Description:
              Throws Haze of Icy Snow on the ground to summon the cold explosion, inflicting water property magical damage to all targets within range.
              Deals additional damage depending on the level of Darkening Cannon learned, user's base level and SPL.
              The skill area ranges from 5x5 cells to 9x9 cells depending on skill level.
              Consumes 1 Haze of Icy Snow.
               
            • [Lv 1] : 350 + (Darkening Cannon level x 25% M.Atk
            • [Lv 2] : 700 + (Darkening Cannon level x 50% M.Atk
            • [Lv 3] : 1050 + (Darkening Cannon level x 75% M.Atk
            • [Lv 4] : 1400 + (Darkening Cannon level x 100% M.Atk
            • [Lv 5] : 1750 + (Darkening Cannon level x 125% M.Atk
            • [Lv 6] : 2100 + (Darkening Cannon level x 150% M.Atk
            • [Lv 7] : 2450 + (Darkening Cannon level x 175% M.Atk
            • [Lv 8] : 2800 + (Darkening Cannon level x 200% M.Atk
            • [Lv 9] : 3150 + (Darkening Cannon level x 225% M.Atk
            • [Lv 10] : 3500 + (Darkening Cannon level x 250% M.Atk
               
          • 5490.png Thundering Cannon
            • Max Level: 10
            • Target: 1 cell ground target
            • Description:
              Throws Haze of North Wind on the ground to summon the powerful wind, inflicting wind property magical damage to all targets within 3x13 cells infront of the user.
              Deals additional damage depending on the level of Darkening Cannon learned, user's base level and SPL.
              Consumes 1 Haze of North Wind.
               
            • [Lv 1] : 650 + (Darkening Cannon level x 50% M.Atk
            • [Lv 2] : 1300 + (Darkening Cannon level x 100% M.Atk
            • [Lv 3] : 1950 + (Darkening Cannon level x 150% M.Atk
            • [Lv 4] : 2600 + (Darkening Cannon level x 200% M.Atk
            • [Lv 5] : 3250 + (Darkening Cannon level x 250% M.Atk
            • [Lv 6] : 3900 + (Darkening Cannon level x 300% M.Atk
            • [Lv 7] : 4550 + (Darkening Cannon level x 350% M.Atk
            • [Lv 8] : 5200 + (Darkening Cannon level x 400% M.Atk
            • [Lv 9] : 5850 + (Darkening Cannon level x 450% M.Atk
            • [Lv 10] : 6500 + (Darkening Cannon level x 500% M.Atk
               
          • 5491.png Golden Dragon Cannon
            • Max Level: 10
            • Target: Target
            • Description:
              Throws Haze of Mother Earth to the target, inflicting earth property magical damage to the target and surrounding enemies around the target.
              Deals additional damage depending on the level of Darkening Cannon learned, user's base level and SPL.
              Consumes 1 Haze of Mother Earth.
               
            • [Lv 1] : 370 + (Darkening Cannon level x 50% M.Atk
            • [Lv 2] : 590 + (Darkening Cannon level x 100% M.Atk
            • [Lv 3] : 810 + (Darkening Cannon level x 150% M.Atk
            • [Lv 4] : 1030 + (Darkening Cannon level x 200% M.Atk
            • [Lv 5] : 1250 + (Darkening Cannon level x 250% M.Atk
            • [Lv 6] : 1470 + (Darkening Cannon level x 300% M.Atk
            • [Lv 7] : 1690 + (Darkening Cannon level x 350% M.Atk
            • [Lv 8] : 1910 + (Darkening Cannon level x 400% M.Atk
            • [Lv 9] : 2130 + (Darkening Cannon level x 450% M.Atk
            • [Lv 10] : 2350 + (Darkening Cannon level x 500% M.Atk
               
          • 5492.png Darkening Cannon
            • Max Level: 10
            • Target: Self
            • AP Recovery: 2
            • Description:
              Swings Haze of Pitch Darkness around the user, inflicting shadow property magical damage to all targets around the user and inflicts Nightmare effect on them for 5 seconds.
              Deals additional damage depending on the user's base level and SPL.
              The skill area ranges from 5x5 cells to 7x7 cells depending on skill level
              Consumes 1 Haze of Pitch Darkness.
               
            • [Lv 1] : 900% M.Atk
            • [Lv 2] : 1400% M.Atk
            • [Lv 3] : 1900% M.Atk
            • [Lv 4] : 2400% M.Atk
            • [Lv 5] : 2900% M.Atk
            • [Lv 6] : 3400% M.Atk
            • [Lv 7] : 3900% M.Atk
            • [Lv 8] : 4400% M.Atk
            • [Lv 9] : 4900% M.Atk
            • [Lv 10] : 5400% M.Atk
               
          • 5493.png Shadow - Nightmare
            • Max Level: 1
            • Target: Self
            • AP Consume: 30
            • Description:
              Absorbs shadows of the enemies, inflicting melee physical damage to all targets within 13x13 cells around the user.

              Deals 1.5x damage to targets affected by Nightmare (the Nightmare effect is cancelled upon taking damage).
              Deals additional damage depending on the user's base level and POW.
               
            • [Lv 1] : 15000% Atk
               
          • 5494.png Kunai - Nightmare
            • Max Level: 1
            • Target: Self
            • AP Consume: 30
            • Description:
              Scatters numerous memorizations on the enemies, inflicting long ranged physical damage to all targets within 13x13 cells around the user.

              Deals 1.5x damage to targets affected by Nightmare (the Nightmare effect is cancelled upon taking damage).
              Deals additional damage depending on the user's base level and POW.
               
            • [Lv 1] : 15000% Atk
               
          • 5495.png Dark Dragon - Nightmare
            • Max Level: 1
            • Target: Self
            • AP Consume: 30
            • Description:
              Summons the shadow dragon, inflicting shadow property magical damage to all targets within 11x11 cells around the user.

              Deals additional fire damage which has the same damage as the primary attack to the targets affected by Nightmare (the Nightmare effect is cancelled upon taking damage).
              Deals additional damage depending on the user's base level and SPL.
               
            • [Lv 1] : 12000% M.Atk

              --------------------------------------------------------------------------------------------------------------
    • New UIs and features
    • Items
      • Shadow Equipment
        Added to Shadow Coupon purchase list and Random Shadow Box
        • 24746 Separate Reload Shadow Shield (ItemID: 24746)
        • 24747 Spellcaster Shadow Armor (ItemID: 24747)
        • 24748 Spellcaster Shadow Shoes (ItemID: 24748)
        • 24749 Spellcaster Shadow Earring (ItemID: 24749)
        • 24750 Spellcaster Shadow Pendant (ItemID: 24750)
        • 24751 Physical Power Shadow Weapon (ItemID: 24751)
        • 24752 Physical Power Shadow Shield (ItemID: 24752)
        • 24753 Magical Spell Shadow Weapon (ItemID: 24753)
        • 24754 Magical Spell Shadow Shield (ItemID: 24754)
        • 24755 Concentration Shadow Weapon (ItemID: 24755)
        • 24756 Concentration Shadow Shield (ItemID: 24756)
        • 24757 Wisdom Shadow Weapon (ItemID: 24757)
        • 24758 Wisdom Shadow Shield (ItemID: 24758)
        • 24759 Stamina Shadow Weapon (ItemID: 24759)
        • 24760 Stamina Shadow Shield (ItemID: 24760)
        • 24761 Creative Shadow Weapon (ItemID: 24761)
        • 24762 Creative Shadow Shield (ItemID: 24762)
      • Costume Stones
        Added to Class Enchantment Box
        • 1000666 Wanderer/Minstrel Stone (Upper) (ItemID: 1000666)
        • 1000667 Wanderer/Minstrel Stone (Middle) (ItemID: 1000667)
        • 1000667 Wanderer/Minstrel Stone (Lower) (ItemID: 1000668)
        • 1000667 Genetic Stone (Upper) (ItemID: 1000669)
        • 1000667 Genetic Stone (Middle) (ItemID: 1000670)
        • 1000667 Genetic Stone (Lower) (ItemID: 1000671)
        • 1000667 Sorcerer Stone (Upper) (ItemID: 1000672)
        • 1000667 Sorcerer Stone (Middle) (ItemID: 1000673)
        • 1000667 Sorcerer Stone (Lower) (ItemID: 1000674)
          -----
          Added to Dual Stone Box
        • 1000667 Reload Stone (Dual) (ItemID: 1000675)
        • 1000667 Creative Stone (Dual) (ItemID: 1000676)
      • Poenitentia
        Added to Marquis of Repentance
        • 510056 Poenitentia Sol [2] (ItemID: 510056)
        • 510057 Poenitentia Jana [2] (ItemID: 510057)
        • 540044 Poenitentia Radius [2] (ItemID: 540044)
        • 500046 Poenitentia Orbis [2] (ItemID: 500046)
        • 550061 Poenitentia Ramus [2] (ItemID: 550061)
        • 550060Poenitentia Planta [2] (ItemID: 550060)
        • 550062 Poenitentia Ferrum [2] (ItemID: 550062)
        • 800011 Poenitentia Foramen [2] (ItemID: 800011)
        • 810007 Poenitentia Penet [2] (ItemID: 810007)
        • 830010 Poenitentia Veloci [2] (ItemID: 830010)
        • 840006 Poenitentia Ruina [2] (ItemID: 840006)
      • Booster Equipment
        • Shadow Items
          Added to Booster Coin shop
          • 24739 Summoner Booster Shadow Weapon (ItemID: 24739)
          • 24740 Star Emperor Booster Shadow Weapon (ItemID: 24740)
          • 24741 Kagerou & Oboro Booster Shadow Weapon (ItemID: 24741)
          • 24742 Rebellion Booster Shadow Weapon (ItemID: 24742)
          • 24743 Soul Reaper Booster Shadow Weapon (ItemID: 24743)
          • 24744 Super Novice Booster Shadow Weapon (ItemID: 24744)
        • Weapons
          Added to Booster Weapon Voucher
          • 550050 Lunatic Picky Booster Foxtail (ItemID: 550050)
          • 550051 Catnip Booster Foxtail Model (ItemID: 550051)
          • 540039 Moon Starlight Booster Book (ItemID: 540039)
          • 540040 Sunshine Booster Book (ItemID: 540040)
          • 650017 Wind Spear Petal Booster Huuma Shuriken (ItemID: 650017)
          • 650018 Cross Petal Booster Huuma Shuriken (ItemID: 650018)
          • 800008 Desperado Fire Booster Revolver (ItemID: 800008)
          • 830007 Fire Round Booster Gatling Gun (ItemID: 830007)
          • 550052 ES Booster Staff (ItemID: 550052)
          • 550053 Evil Curse Booster Staff (ItemID: 550053)
          • 500042 Super Psychic Booster Saber (ItemID: 500042)
          • 500043 Super Ignition Booster Saber (ItemID: 500043)
      • Balloons
        Added to list of Monster Hunter Lucy
        • 19143 Poring Balloon (ItemID: 19143)
        • 19146 Marin Balloon (ItemID: 19146)
        • 19147 Drops Balloon (ItemID: 19147)
        • 19148 Santa Poring Balloon (ItemID: 19148)
        • 19149 Poporing Balloon (ItemID: 19149)
        • 19150 Metalring Balloon (ItemID: 19150)
        • 19151 Devilring Balloon (ItemID: 19151)
        • 19152 Angelring Balloon (ItemID: 19152)
        • 19153 Ghostring Balloon (ItemID: 19153)
        • 19154 Arch Angelring Balloon (ItemID: 19154)
      • LT Equipment
        • LT-Other
          • 470094 Hero Boots-LT (ItemID: 470094)
          • 100748 Armor Modification Box (ItemID: 100694)
            Added to the Fortessa Dungeon Last Box
        • LT-Accessories
          101194 Hero's Mark Scroll (ItemID: 101194)
          [ Added to Ancient Fortessa Coin NPC ]
          • 490152 Heroic Token (Arch Mage) [1] (ItemID: 490152)
          • 490153 Heroic Token (Wind Hawk) [1] (ItemID: 490153)
          • 490155 Heroic Token (Imperial Guard) [1] (ItemID: 490155)
          • 490156 Heroic Token (Cardinal) [1] (ItemID: 490156)
          • 490164 Heroic Token (Shadow Cross) [1] (ItemID: 490164)
          • 490165 Heroic Token (Abyss Chaser) [1] (ItemID: 490165)
          • 490166 Heroic Token (Dragon Knight) [1] (ItemID: 490166)
          • 490167 Heroic Token (Biolo) [1] (ItemID: 490166)
          • 490171 Heroic Token (Elemental Master) [1] (ItemID: 490171)
          • 490172 Heroic Token (Troubadour/Trouvere) [1] (ItemID: 490172)
          • 490180 Heroic Token (Meister) [1] (ItemID: 490180)
          • 490181 Heroic Token (Inquisitor) [1] (ItemID: 490181)
          • 490184 Heroic Token (Shinkirou/Shirunai) [1] (ItemID: 490184)
          • 490185 Heroic Token (Night Watch) [1] (ItemID: 490185)
          • 490185 Heroic Token (Soul Ascetic) [1] (ItemID: 490186)
          • 490185 Heroic Token (Sky Emperor) [1] (ItemID: 490187)
          • 490185 Heroic Token (Spirit Handler) [1] (ItemID: 490188)
        • LT-Weapons
          100748 Transformation Box: LT Weapons Reform (ItemID: 100748)
          ( Added to Instance Point NPC )
          Exchange for the Transformation Box:
          • 2000x Instance Coins
          • 100x Purgatory Coins
          • 50x Monster Hunter Coins
          • 1x Ancient Fortessa Coin
          • 5x +9 Shadow Hammer
        • Transforms an existing Patent Weapon of atleast +9 into the matching LT weapon, the box and its materials are consumed.
          • 600023 Oriental Sword-LT [2] (ItemID: 600023)
          • 600024 Dragonic Slayer-LT [2] (ItemID: 600024)
          • 610033 Shiver Katar-LT [2] (ItemID: 610033)
          • 610034 Blade Katar-LT [2] (ItemID: 610034)
          • 700049 Narcissus Bow-LT [2] (ItemID: 700049)
          • 620015 Avenger-LT [2] (ItemID: 620015)
          • 590034 Meteor Striker-LT [2] (ItemID: 590034)
          • 580027 Barbed Wire Whip-LT (ItemID: 580027)
          • 570027 Trumpet Shell-LT [2] (ItemID: 570027)
          • 700046 Scarlet Dragon Leather Bow-LT [2] (ItemID: 700046)
          • 700045 Royal Bow-LT [2] (ItemID: 700045)
          • 500040 Slate Sword-LT [2] (ItemID: 500040)
          • 500039 Red Lotus Sword-LT [2] (ItemID: 500039)
          • 560027 Ray Knuckle-LT [2] (ItemID: 560027)
          • 560026 Iron Nail-LT [2] (ItemID: 560026)
          • 550046 Chilling Cane-LT [2] (ItemID: 550046)
          • 550045 Shadow Staff-LT [2] (ItemID: 550045)
          •  640028 Blue Crystal Staff-LT [2] (ItemID: 40028)
          • 640027 Aeon Staff-LT [2] (ItemID: 640027)
          • 470094 Hero Boots-LT [1] ItemID: 470094)
          • 510041 Fatalist-LT [2] ItemID: 510041)
          • 510040 Madogum-LT [2] ItemID: 510040)
          • 540035 Exorcist's Bible-LT [2] (ItemID: 540035)
          • 530019 Aquatic Spear-LT [2] (ItemID: 530019)
          • 590030 Saint Mace-LT [2] (ItemID: 590030)
          •  550068 Spirit Pendulum-LT [2] (ItemID: 550068)
          • 540048 One Sky One Sun-LT [2] (ItemID: 540048)
          • 550067 Meowmeow Foxtail-LT [2] (ItemID: 550067)
          • 840008 Golden Lord Launcher-LT [2] (ItemID: 840008)
          • 830012 The Black-LT [2] (ItemID: 830012)
          • 820007 Demon Slayer Shot-LT [2] (ItemID: 820007)
          • 810009 Master Soul Rifle-LT [2] (ItemID: 810009)
          • 800013 Crimson Rose-LT [2] (ItemID: 800013)
          • 510060 Kiri no Tsuyu-LT [2] (ItemID: 510060)
          • 650024 Huuma Shuriken Clearness-LT [2] (ItemID: 650024)
          • 500038 Light Blade-LT [2] (ItemID: 500038)

            ------
          • 100744 Hero Weapon Modifier (Physical) (ItemID: 100744)
            1871233199_HeroLTphysical.png.546e0e3884
          • 100745 Hero Weapon Modifier (Magic) (ItemID: 100745)
            901775851_HeroLTmagical.png.5c5f011aa3f7
            Added to Special Tool Dealer
            ------

             
      • Other Items
        • 490163 Hero's Badge [1] (ItemID: 490163)
          Added as map-drop to Morse Cave. Dropped from MvP monsters only.
          ------
        • 1000430 Weapon Enhancement Stone (Lesser) (ItemID: 1000430)
        • 1000431 Weapon Enhancement Stone (Intermediate) (ItemID: 1000431)
        • 1000432 Weapon Enhancement Stone (Advanced) (ItemID: 1000432)
        • 1000433Weapon Enhancement Stone (Superior) (ItemID: 1000433)
        • 1000434 Armor Enhancement Stone (Lesser) (ItemID: 1000434)
        • 1000435 Armor Enhancement Stone (Intermediate) (ItemID: 1000435)
        • 1000436 Armor Enhancement Stone (Advanced) (ItemID: 1000436)
        • 1000437 Armor Enhancement Stone (Superior) (ItemID: 1000437)
        • 1000438 Accessory Enhancement Stone (Lesser) (ItemID: 1000438)
        • 1000439 Accessory Enhancement Stone (Intermediate) (ItemID: 1000439)
        • 1000440 Accessory Enhancement Stone (Advanced) (ItemID: 1000440)
        • 1000441 Accessory Enhancement Stone (Superior) (ItemID: 1000441)
          Added to the Special Tool Dealer - Category: Item Reformation
          ------
        • 101107 Ice Cannonball Box (ItemID: 101107)
        • 101108 Lightning Cannonball Box (ItemID: 101108)
        • 101109 Stone Cannonball Box (ItemID: 101109)
        • 101110 Flare Cannonball Box (ItemID: 101110)
        • 101111 Poison Cannonball Box (ItemID: 101111)
        • 18005 Ice Cannonball (ItemID: 18005)
        • 18006 Lightning Cannonball (ItemID: 18006)
        • 18007 Stone Cannonball (ItemID: 18007)
        • 18008 Flare Cannonball (ItemID: 18008)
        • 18009 Poison Cannonball (ItemID: 18009)
          Added to Special Tool Dealer
          ------
        • 1000698Tree Enchantment Ticket (ItemID: 1000698)
          Added to the map-drop list of Old Glast Heim Normal drop list. Normal + MvP
        • 1000678Balloon Enchantment Ticket (ItemID: 1000678)
          Added to the NPC Monster Hunter Lucy
        • 1000645Hero Enchantment Ticket (ItemID: 1000645)
          Added to the map-drop list of Hidden Garden drop list. Normal + MvP
        • 1000563Soul Talisman (ItemID: 1000563)
          Added to the Special Tool Dealer - Category: 4th Items
        • 100796 Dark Bible (ItemID: 100796)
          Added to Dark Priest as monster drop
    • Other
      • Expanded
        • Adjusted the sprites of the Expanded classes to work with the custom dyes
        • Spoiler

           

          • Currently not working
          • Implemented Alternate Outfits for the 4th Expanded:
            • Sky Emperor ( Main )
              • Outfit 1: Star Emperor
              • Outfit 2: Star Gladiator
              • Outfit 3: Taekwon
              • Outfit 4: Novice
            • Soul Ascetic ( Main )
              • Outfit 1: Soul Reaper
              • Outfit 2: Soul Linker
              • Outfit 3: Taekwon 
              • Outfit 4: Novice
            • Night Watch ( Main )
              • Outfit 1: Rebellion
              • Outfit 2: Gunslinger
              • Outfit 3: Novice
            • Hyper Novice ( Main )
              • Outfit 1: Ext. Super Novice
              • Outfit 2: Super Novice
              • Outfit 3: Novice
            • Shinkiro / Shiranui ( Main )
              • Outfit 3: Novice
              • Outfit 2: Ninja
              • Outfit 1: Kagerou / Oboro

           

            •  
      • Item Fixes
        • Fixed weight description of Monster Hunter Coin
        • Fixed description of Ninja Stone ( Upper )
        • Fixed a missing ASPD % modifier on Temporal Circlet ( Star Emperor )
        • Fixed the Long range modifier on Rainbow Scarf
        • Fixed an incorrect bonus on Rekember Guard Card
        • Fixed Doram cannot wear Advanced Doram Paradise Weapon
        • Fixed the combo of Paradise Shadow Chaser Shadow Weapon
        • Fixed the refinement description of Bearer's Shadow Armor II
        • Fixed the amount of magical bonus from Spectrum Plasma Card
        • Fixed an incorrect grading bonus of Thanos Bow-AD
        • Fixed the intimacy bonus of the following pets:
          • Little Poring
          • Poring
          • Drops
          • Sweet Drops
          • Lunatic
          • ChonChon
          • Steel Chon Chon
          • Hunter Fly
          • Picky
          • Peco Peco
          • Savage Babe
          • Baby Desert Wolf
          • Willow
          • Rocker
          • Spore
          • Poison Spore
          • Smokie
          • Yoyo
          • Orc Warrior
          • High Orc
          • Christmas Goblin
          • Goblin Leader
          • Munak
          • Bongun
          • Incubus
          • Succubus
          • Dokebi
          • Sohee
          • Evil Nymph
          • Nine Tail
          • Whisper
          • Isis
          • Golem
          • Ground Petite
          • Deviruchi
          • Teddy Bear
          • Baphomet Jr.
          • Imp
          • Green Maiden
          • Shinobi
          • Gremlin
          • Civil Servant
          • Stone Shooter
          • Medusa
          • Wanderer
          • Loli Ruri
          • Nightmare Terror
        • Fixed a missing image on the pet Marine
        • Fixed a typo in the script of Jejecap ( Alternate )
        • Added a missing autocast on Evil Spirit Glove
        • Fixed an incorrect autocast % and level on the combo of Owl Viscount and Owl Marquees
        • Updated the effect of Sarah Card
        • Fixed a bug that caused Boarding Halter to erase your dye when you died while mounted
        • Fixed the item requirement for evolution to Fire Golem
        • Removed trade restriction on Christmas Snow Rabbit Egg
        • Fixed class restriction for Paradise Taekwon Martial Arts Book
        • Fixed Nidhoggur Shadow Card
        • Fixed drop of the following items:
          • Trial Diadem ID 400079
          • Goral Crown ID 400078
      • Skills
        • Mild Wind
          • Fixed a bug that prevented Mild Wind from affecting the status attack
        • Eternal Slash
          • Removed the VCT from the skill
        • Savage Impact
          • Now reads the buff of Shadow Exceed correctly and applies it in the damage formula
        • Danced with Warg
          • Updated description
        • Unlimitted Humming Voice
          • Now correctly grants uninterruptable cast
        • Soul Destroyer
          • Fixed a bug that caused this skill to be considered melee physical damage rather than Long-range physical damage
        • Fatal Shadow Claw
          • Now casts the maximum level of user learned Dark Claw on the debuff
        • Dragonic Aura
          • Now correctly costs 150 AP
        • Random Target
          • Updated description
        • Implemented official Expanded Rebalance
          • Kihop
            • Applies physical damage bonus directly, no longer depends on the number of party member. Physical damage bonus : (10 + (15 x skill level))%.
          • Catnip Meteor 
            • Reduces fixed casting time from 3 seconds to 1.5 seconds.
            • Reduces variable casting time from 4 seconds to 2 seconds.
            • Added Base Level modifier and INT modifier to the formula
          • Lunatic Carrot Beat
            • Added Base Level modifier and STR modifier to the formula
      • Other
        • Changed the spawn of Beelzebub from Fly to real MvP when spawned from a Bloody Branch
        • Changed the requirement for the Scatleton Egg quest
        • @order can no longer be used by just any party member and checks for leader
        • Warper
          • Fixed the position of the warp from Odins Past and Einbroch 3 to warp you onto portal
        • Quest Maker Nurah
          • Now automatically converts the wrong Costume Treasure to the correct one
        • Card Removing Matrix
          • Added the following missing items:
            • Deep Blue Sunglasses
            • Biting Rideword
          • Added the new items:
            • All LT equipment
            • Badge
        • Niflheim Only:
          • Piercing Expert
            • Added the missing items such as Deep Blue Sunglasses, Cor Core etc
          • Added the following missing jRO items to the Instance Coin NPC:
            • Imperial Ring (28372)
            • Rose of Eden (2192)
            • Medical Scrubs (15205)
            • Ritual Robe (15384)
            • Armor of Purple Thread (15417)
            • Mighty Black Threaded Armor (15283)
            • Angel Stairs (18719)
            • Skin of Gwiber (20837)
            • Skin of Lindwrym (20836)
            • Sharel Shoes (22055)
            • Futsu no Mitama (28718)
            • Kiri no Tsuyu (28764)
            • Super Cell (18523)
            • Icefall Dress (15420)
            • Ninja Scroll (5362)
            • Samael Dress (450143)
            • Nature Dress (15352)
            • Shield Ring (32263)
            • Imperial Glove (28551)
            • Bunker Shield (2184)
            • Cylinder Hairband (19125)
            • Skin of Malach (20845)
            • Mysterious Muffler (20952)
            • Shinobi Sash H (28485)
          • Added the following items to the refinement tickets list
            • Sitting Pope Casual ( ItemID: 19172 )
            • Garden of Eden ( ItemID: 19272 )
            • Open Air Headset ( ItemID: 19274 )
            • Jeje Cap ( ItemID: 19453 )
            • Saint Crown ( ItemID: 19469 )
            • Menblatt's Wings ( ItemID: 20863 )
            • Leviathan Muffler ( ItemID: 20922 )
            • Fairy of Eden ( ItemID: 20991 )
            • Devil Worshipper Shoes ( ItemID: 22138 )
            • Authority Sandals ( ItemID: 22214 )
            • Rasen Fuma Orb ( ItemID: 32262 )
            • Powered Wing ( ItemID: 450176 )
            • Fafnir Breath ( ItemID: 480084 )
          • Items
            • Added missing Giant's Protection Matrix
            • Fixed combos of Convertible Physical Wing
        • Purgatory
          • Skill nerfs
            • Third Flame Bomb
              • Added reduction at 30%
            • Cross Impact
              • Reduced reduction from 75% to 65%
            • Ignition Break
              • Reduced reduction from 50% to 35%
            • Tiger Cannon
              • Added reduction at 30%
        • Fortessa Dungeon
          • Added a safe area in all Fortessa Dungeon maps near their entrances to prevent any combat.
            This affects level 1 and level 2
          • Added a prevention from mobs dropping items while a Boss is alive
          • Monsters and bosses can no longer be hitlocked
          • Improved @whodrops for items dropped from Fortessa Dungeons
            unknown.png
          • Fixed a bug that caused the Ancient Fortessa Coin not to drop from monsters
          • Fixed a bug that caused the portal in Fortessa Reef to not always spawn on monster kills
          • Fixed a bug that caused the Fortessa Ruins chest to spawn in the wrong map
          • Netherworld
            • Removed the automatical healing on the Boss
          • Volcano
            • Reduced the automatical healing on the Boss
          • Reef
            • Reduced the automatical healing on the Boss
          • Ruins
            • Increased the monster spawn
          • Increased the items gained from the last chest.
          • Reduced the AoE damage reduction from 90% to 80%
  • Like 5
  • Thanks 3

Share this post


Link to post
Share on other sites
  • Known Issues
    • Alternate Outfits do not work at all

 

  • Good to know
    • ALT+M list works running Shining.exe as administrator

Share this post


Link to post
Share on other sites
Sign in to follow this  

×