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Because there's no Drive Press build. (A Niflheim Drive Press build)

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Okay.... so. Overhaul, yet again. Stuff happens.

NOTE: This build for use on Shining Moon MMO's Niflheim server. Mileage may vary elsewhere.

Welcome to the world of slapping people with a wrist-mounted dinner plate. Do note that this build is not quite the DPS juggernaut, nor will it reach the sheer utility a full support Imperial Guard would, but it's a meme and it's different, and I love it so shush. That said, it is naturally bulky, passable in damage, and probably maybe looks hot as your chara bends over with every cast if this game were more modern and actually designed worth a damn. Also, this is just from my own personal experience so it may or may not even be remotely close to as strong as it can get. Lastly, this, nor any other non-support IG build will ever reach endgame, as they have their tried and true niche of being a party-wide HP battery.

BECAUSE THERE'S NO DRIVE PRESS BUILD

616e6f24a87fe_mashuearthdrive.gif.e66e2e6944a512492a8ddc2d682000b7.gif

THE STATS

STR - You're not a mage. Pump it up.                          INT - Some cast time, and for Earth Drive, SP pool.

AGI - Varies depending on your main.                         DEX - Cast time, basically.

VIT - The secondary stat to Drive Press.                      LUK - Just enough for consistent crit.

* No, none of the shield skills are naturally crit, so the skills can miss and the crit mod is weaker. Take note.

 

THE SKILLS

Earth Drive - The bread, the butter and the dinner plate buffet. Your AOE skill and if you build for it, your primary DPS as well.
        [MELEE PHYSICAL] [LV5] [SELF-CENTERED AOE] [WEAPON ELEMENT] (380 x skill level)% ATK, boosted by STR, VIT and base level.
        (7.5 - (1 x skill level)) seconds cooldown. 1s VCT, 0s FCT, 1s ACD (Halved in Niflheim).
        This skill is unique in that it's an offensive Land Protector, removing active ground effects like Tetra Vortex from the cells it occupies.
        Also, this skill, while possible to hit 0cd spam, has looong animation delay like old Overbrand. Alternate with Auto Guard.

616e8bed766b7_earthdrivecancelling.gif.d59ff4eb1ad943dea82e6d1e0529c7b2.gif
PICTURED: HOLY PSYCHIC WAVE BEING NOPED OUT OF EXISTENCE

Shield Press - Typically hits harder than Shield Chain per cast, but is screwed by cooldown and needing the Racing Cap.
        [MELEE PHYSICAL] [LV10] [SINGLE TARGET] [FORCED NEUTRAL] (200 x skill level)% ATK, boosted by STR, VIT and base level.
        2 seconds cooldown. 0s VCT, 0s FCT, 0s ACD. 0 range, heh.
        By the way, the range of this thing is pathetic, as it's shorter than your spear range and probably only reaches up to under the gryphon's face.

Shield Chain - Ranged single target nuke. Passable damage but very spammable, granted it needs a lot of ACD and ASPD.
       [RANGED PHYSICAL] [LV5] [SINGLE TARGET] [WEAPON ELEMENT] (300 +(200 x skill level))% ATK, boosted by shield weight and refine.
       No cooldown. 0.8s VCT, 0.2s FCT, 1s ACD (Halved in Niflheim).

Shield Shooting - Buff skill. Initiate with it to give the first 3 skills a damage buff.
       [RANGED PHYSICAL] [LV5] [SINGLE TARGET] [WEAPON ELEMENT] (600 x skill level)% ATK, boosted by shield weight and refine.
       1 second cooldown. 0s VCT, 1s FCT, 0.5s ACD (Halved in Niflheim).
       The shield build's version of Overbrand Ready. It's also passable damage-wise, but is not spammable.
       At lv10 Shield Mastery, the bonuses to the max leveled skills are as follows:
       Earth Drive 1900% -> 3750% ATK
       Shield Press 2000% -> 4100% ATK
       Shield Chain 1300% -> 2000% ATK

THE GEARS

Normally, 2 skills are supported by the exact same gear. Cannon Spear and Vanishing Point, Overbrand and Hesperus Lit, Genesis Ray and Pressure, etc. Here though, each core skill has a separate setup. Gravy just doesn't like them all that much.

 EARTH DRIVE - You have 3 core equipment to maximize your damage.
      19193.png Racing Cap (Royal Guard) - This at +11 drops your cd by 1s. The stats are otherwise mediocre.
       32263.png Shield Ring - Free 30% ACD aside, its importance is the 1.5s reduction to Earth Drive, outright removing the cd if paired with the above.
      28922.png Illusion Sacred Mission - Massive skill mods abound, matched only by the EDDA sets. With 7% Earth Drive mod per refine, at +20, it's a massive 140% by itself.  

      32007Weapon-wise, God Eating Dragon Spear is a pretty strong bet. Though only 1 slot, at +20, it has a massive 40% ATK, 40% ASPD, 20% ACD, and -70% FCT. Note, % FCT doesn't                stack.
      530012.png Thanos Spear AD isn't even a shielder build weapon, but it gives pretty great stats as it is. 10% ACD, healing and a massive 15% to both all size AND melee mods. Damage-wise, 
            it beats GEDS.

SHIELD PRESS - You have 2 core equipment to maximize your damage and alternative hats of choice.
      19193.png Racing Cap (Royal Guard) - Disregard the hat. What you need here is the level 3 Royal Guard enchant that reduces cd by 1.5s and gives +60% damage if used after Earth Drive.
      400079.png Trial Diadem - While it has strong effects on its own, the big pull for it is the massive synergy it has with Harve as its partner weapon.
      2153.png Imperial Guard - Easy skill mods. 20% Shield Press mod +5% for every refine above 5, totaling to 95% at +20.
      28515 Imperial Ring - Even bigger skill mods. If Imperial Guard is refined +6 or higher, each refine is an extra 8% Shield Press mod, totalling 160% if the shield is at +20.

      32024.png Harve is the sole Shield Press specific weapon we have so far. It's a passive 30% Shield Press mod, but if with the Randel memory, it gets +5% more per 3 refine, and with the
            combo with Trial Diadem, it gets another 10% per weapon refine, in addition to a -1s cd.
      530012.png Thanos Spear AD makes a reappearance as an alternative weapon with great stats, and allows the use of Racing Cap instead.

SHIELD CHAIN - You only really want to have Phoenix Ring, but a case can be made for Cross Shield as a terrific budget option.
      490104.png Phoenix Ring - So many bonuses, but the cream of the crop is the massive +1% Shield Chain mod PER BASE LEVEL. It also buffs Overbrand to at least give you an AOE option.
      2130.png Cross Shield - 30% Shield Chain mod. That is all.

      32024.pngHarve comes in as the first pick, having a strong 60% skill mod and 1% ranged mod per refine on its own, and another 10% skill mod per 3 refines with Randel's memory.
     530023.png Solid Spear is the first lv5 weapon on this guide and it boasts the basic lv5 effect of +2 PATK per refine, as well as 15% skill mod per 3 refine and 3% ranged mod per 4 refine.

THE GEARS PART 2: ELECTRIC BOOGALOO

ARMORS

     450127.png Automatic Armor A-type  - Best enchant combination may vary, but in my opinion and experience, it's a mix of Attacker Force, Attack Power and ACD. Except with Shield Press,
           in which case, go double Attack Power and and Attacker Force instead.

     450217 Phreeoni Wing Suit - This goofy ass suit is as good as you can get for ranged combat.

     15397.png STR Soutane - The almighty STR Soutane. I'd honestly prefer this over Automatic for Earth Drive, had it not been for my need for ACD. For Shield Press though, go for it.

     15376.png Illusion Armor A-type - The supposed 'budget option' but couldn't be farther from the truth. If you can stomach failing for years to get your ideal enchants, go Power x2 and ACD.

     15278.png15354.png Soaring Physical/Excellent Dexterous Armor - The true non-Grace set budget setup, in my opinion. Combine it with its accompanying Temporal Manteau and Young Leaf, and
            you get pretty nice bonuses. All 3 pieces are enchantable too, and it's possible to get 5%/5% ACD on armor and 15% ACD on manteau.

GARMENTS

      20966.png Temporal STR/DEX/AGI Manteau - STR and DEX are for when you want the Temporal set combos. AGI for when you're not going with those due to superior mods.
      20749 Fallen Warrior Manteau - Cheap jack of all stats garment that's only worth using if with Fallen Warrior Aura. Lots of bonuses based on your stats.
      480174.png Pirate Captain's Coat - The endgame of physical garments. At +12, it rivals even a +20 AGI Manteau.

SHOES

     22000.png22011.png22008.png Temporal STR/LUK/DEX Boots  - Best one depends on your build, but whichever one it is, your ideal enchants are either Bear's Might for damage or Muscle Fool for ACD.                  Either works as Shield Press and  Earth Drive benefit from both STR and VIT procs.

     470022.png Automatic Leg A-type - While it combos with Automatic Armor, your reason for this is the FCT enchant. As with the Temporal Boots, go with STR or VIT proc enchants. 

     22196.png Illusion Leg A-type - The weaker leg. As with Automatic, get it for the FCT enchant. If you can get it.

     22207.png Imperial Boots - At its current price, it's the ultimate budget boots for you due to its massive myriad of stats. Plan your skill points carefully if going with this as you might end up
           with it, Shield Ring and Phoenix Ring asking for skill requirements at the same time.

OTHERS

     32228.pngKing Schmidt's Strong Insignia - The accessory to take if you're going for Temporal Boots, as the combo with Bear's Might and Muscle Fool are amazing.
     28434.pngBrawler's Gloves - Budget option for when you're using Harve and you got either Fighting Spirit 1 or 2 as first enchant. Getting either gives 5% all race mod. 

SHADOW GEARS

      Full Penetration Shadow set - Check the sets. You only need 2 partner pieces. With both at +9, you get 100% DEF pierce.
      Almighty Shadow set - If your accessory slots are free, this is a great way to work over your VCT problems.
      Chain Press Shadow set - The official kRO-approved set for Shield Chain and Shield Press. Suffice to say it works great on these skills.
      Royal Guard Shadow Shield - One of the few class shadow gears that actually make it this far while staying in relevance. Nice skill mods for Earth Drive specifically.
      Major Autospell Shadow set - Specifically, the accessories. Gives melee mods and some weird autocasts. A welcome addition for when you're too lazy to use skills.
      Durable Shadow Shield + Weapon - For when you want both melee and ranged mods for Shield Chain and whichever AOE of choice you went with.

THE END

I don't have a 6th or 7th IG yet to redo my Shield Press and Shield Chain setups, so that will have to be for another time.
EDIT: I found the Shield Press pic.

Shield Press 42.4m Earth Drive 16.8m.jpg

Here's my current performance with Earth Drive.

earthquake_RG.gif.855f98e953a1527f6934d57001243a7b.gif

Wait oops. That's Earthquake.

Earth_Dive_20m.gif.74fac925371c77d14c4ff86095cfc1ee.gif

THERE WE GOOOOO.

If you reached this part, then thanks for reading, good day, and build for love, not for meta. 

Updated 05'17'2022

mashu shield press.gif

 

 

Edited by 11099941
Idk lol.
  • Like 1
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