CleansingRain 49 Posted May 13, 2021 (edited) Welcome to Ranger paradise! To the left, you'll have your comrades acting as floor decorations, and to the right is the exit of this hell hole. Contributing players: Trikins (CROWDS RECRUTA HISPANO HABLANTES ACTIVOS PM RANGER TRIKINS) Iridium (Horny Jail Bonker) Arrow Storm Spoiler About Arrow Storm changes: Adds .3 seconds of Fixed Cast Time Reduces Variable Cast Time to 2 seconds At all ranks, Arrow Storm now has 3.2 cooldown Increases SP consumption from 48 -> 60 based on Level 10 Reduces Arrow consumption from 10 -> 5 Changes AoE effect to 9x9 New damage formula: (200 + (180 x skill level))% ATK When Fear Breeze is active, changes damage formula -> (200 + (250 x skill level))% ATK Stats Str: 120; For Temporal Boots of Str Agi: Hit 100 total for stun immunity Vit: 80 ~ ?; Squishy, you need a lot Int: Enough for instant cast (Formula: (Dex*2) + Int = 530) Dex: 120; No explanation needed Luk: 1; Your skill doesn't crit HeadgearsUpper Fancy Feather Hat - Decent starting headgear Ignis Cap - A very nice upgrade to the Fancy Feather Hat Old Camouflage Bunny Hood - Not even worth, stick with Ignis Cap Enchantments Archline (Master Archer) | Dex+ 5 / Any | Dex+ 5 / Any Celestial Jewel Crown - Best in slot Temporal Circlet (Ranger) - NOT RELEASED YET. No idea if this would be better than Celestial Jewel Crown Enchantments Archline (Master Archer) | Temporal Jewel (Dex) Lv. 3 | Str+ 4 Middle New Wave Sunglasses - Provides nothing but After Cast Delay Victorious Wing Ears - One of the best headgears to use Enchantments Long Range Physical Damage +3%| Long Range Physical Damage +3% Battle Processor - Best in slot for damage Enchantments Long Physical Damage +5% | Long Physical Damage +5% Lower Spiked Scarf - Best in slot for damage Happy Balloon - Provides more drop and EXP rate Candy Cane in Mouth - Provides more stat bonuses at the cost of less damage than the Spiked Scarf Cards Purple Ferus Card - Best in slot Dolomedes Card - A weaker option than Purple Ferus Armors White Wing Suit - Decent starting armor, very old Enchantments Any | Any | Expert Archer 5 Illusion Armor A-Type - One of the best armors Enchantments x2 Modification Module (Power) x1 Modification Module (Delay After Cast) Automatic Armor A-Type - Best in slot, an upgraded version of the Illusion Armor A-Type Enchantments x2 Automatic Module (Angle Shot) x1 Automatic Module (Range Force) Cards Hardworking Pitman Card - Literally the only choice, only thing that beats this are elemental cards or MVP cards Elemental Cards - Situational, depends on the content you're facing Angelring, Bathory, Evil Druid, Ghostring, etc. WeaponsNote: Virtual Bow-OS and Falken Shooter are better overall due to being able to reduce Arrow Storm's cooldown. Big Crossbow - Decent starting item Virtual Bow-OS - Pairs with Ignis Cap Enchantments ATK +15% / Physical Damage against (Elemental Property) monster +25% | Long Range Physical Damage +20% Royal Bow - Very nice weapon, can be upgraded Enchantments Long Range Physical Damage +10% | Physical Damage against Bosses +20% Patent Royal Bow - An upgraded Royal Bow, costly Enchantments Long Range Physical Damage +12% | Physical Damage against Bosses +25% Falken Shooter - Best in slot, EXPENSIVE Enchantments Cecil's Memory | Expert Archer 3 Cards Powerful Archer Skeleton Card - 1 is essential for the build Contaminated Wanderer Card - Best option to use against Medium and Large Manteaus Fallen Angel Wings - Have fun enchanting this, it's a nice starting item Enchantments Expert Archer 3 | Expert Archer 3 | Expert Archer 4 White Wing Manteau - To combo with White Wing Suit Enchantments Agi+ 3 | Agi+ 4 | ATK +3% Temporal Str Manteau - Best in slot Enchantments Long Range Physical Damage +10% Cards Brown Rat Card - Decent Menblatt Card - One of the best cards to use Ancient Wootan Shooter Card - Best in slot Footgears White Wing Boots - Combo with White Wing Suit Enchantments Dex+ 1 | Dex+ 1 | Any Temporal Boots of Str - Best in slot Enchantments Bear's Might (Bear's Power) | Expert Archer 4 / Delay After Attack 4 Cards Papila Cae Card - Best in slot Blut Hase Card - Use if you don't have the combo set for Sharp Magic Card Accessories White Wing Brooch - Combo with White Wing Suit Enchantment Dex+ 1 Illusion Booster R - Probably the best right accessory to use Enchantments Modification Module (Attack Speed) | Modification Module (Expert Archer) | Modification Module (Drain Life) Illusion Booster L - Same as Illusion Booster R but in the left slot Enchantments Modification Module (Attack Speed) | Modification Module (Expert Archer) | Modification Module (Drain Soul) King Schmidt's Strong Insignia - Best in slot for the left slot Enchantments Strong / Thousand Bow (Celestial Bow) | Expert Archer 5 | Dex+ 5 / Any Automatic Booster R - An upgraded version of the Illusion Booster R Enchantments Automatic Module (Attack Speed) | Automatic Module (Expert Archer) | Automatic Module (All Force) / Automatic Module (Drain Life) Cards Sharp Magic Card - Best in slot Revolver Buffalo Bandit Card - Use when you don't have Sharp Magic Card Shotgun Buffalo Bandit Card - Use when you don't have Sharp Magic Card ShadowsArmor Arrow Shadow Armor Long Range Physical Damage +5% / ASPD +1 Weapon Ranger Shadow Weapon Enchantments Long Range Physical Damage +5% / ASPD +1 Shield Arrow Shadow Shield Enchantments Long Range Physical Damage +5% / ASPD +1 Footgear Arrow Shadow Shoes Enchantments Long Range Physical Damage +5% / ASPD +1 Accessories Almighty Shadow Earring Aimed Shadow Earring - Best in slot for more damage Almighty Shadow Pendant Enchantments Long Range Physical Damage +5% / ASPD +1 Costume StonesUpper Sniper Stone (Upper) Middle Range Stone (Middle) Lower Sniper Stone (Lower) Garment Ranger Stone (Garment) Sharp Shooting Spoiler About Sharp Shooting changes: Increases cast range from 9 cells to 11 cells. Improves damage formula. New damage formula : (300 + (300 x skill level))% Atk. Changes from dealing damage to all enemies in straight line to dealing damage to nearby enemies within 5x5 cells around the target Reduces SP consumption from 30 to 24. The half of user's Cri chance is added to the skill base cri chance. Needed Critical: ~120 Formula: (Sharp Shooting Base Critical + (User's Critical / 2) Example w/ 70 User Critical: (50% + (70 / 2)) = (50% + 35%) = 85% Critical Chance w/ Sharp Shooting Needed After Cast Delay: 72% Example of achieving 72%: Victorious Wing Ears: 10% Automatic Armor: 16% Temporal STAT Manteau: 15% Patent Royal Bow / Muscle Fool + Rigid: 10% Dark Faceworm + Chaotic Acolyte: 7% GX II Stone + SinX II Lower: 5% Reload Shadow Armor + Shoes: 6% Bascojin (White Lady) Pet: 3% = Exactly 72% After Cast Delay Stats Str: Leftover points Agi: Hit 193 ASPD; Depends solely on your gears, enchants, and consumables Vit: 80 ~ ?; You're gonna need a lot because god DAMN you're squishy af Int: Enough for instant cast (Formula: (Dex*2) + Int = 530) Dex: 120; No explanation needed Luk: 120; For Temporal Boots of Luk HeadgearsUpper Fancy Feather Hat - Decent starting headgear Old Camouflage Bunny Hood - Use if you don't have a Kiel Enchantments Acute (Expectation) | Dex+ 5 / Any | Dex+ 5 / Any Celestial Jewel Crown - Best in slot Middle New Wave Sunglasses - Provides nothing but After Cast Delay Victorious Wing Ears - One of the best headgears to use Enchantments After Cast Delay -3% | After Cast Delay -3% Battle Processor - Best in slot for damage (for Kiel users) Enchantments Long Physical Damage +5% | Long Physical Damage +5% Lower Spiked Scarf - Best in slot for damage Happy Balloon - Provides more drop and EXP rate Candy Cane in Mouth - Provides more stat bonuses at the cost of less damage than the Spiked Scarf Cards Purple Ferus Card - Second best option to use Deep Sea King Dramoh Card - Best in slot Dolomedes Card - A weaker option than Purple Ferus Armors Sniping Suit - Holy shit this is a good starting armor Illusion Armor A-Type - One of the best armors Enchantments x2 Modification Module (Power) x1 Modification Module (Delay After Cast) Automatic Armor A-Type - Best in slot, an upgraded version of the Illusion Armor A-Type Enchantments x2 Automatic Module (Breeze Shooting) x1 Automatic Module (Delay After Skill) Cards Angry Nine Tail Card - There is no other option, join the dark side. Elemental Cards - Situational, depends on the content you're facing Angelring, Bathory, Evil Druid, Ghostring, etc. Weapons Illusion Hunter Bow - If you have one laying around somewhere, good to start with, but tedious to make one nowadays Bolt Shooter - For the players that are still gearing up but don't have enough funds for a weapon Enchantments ATK +10% | Critical Damage +20% | Physical Damage against Bosses +18% Patent Royal Bow - For the people without Kiels, best in slot Enchantments Long Range Physical Damage +12% | Physical Damage against Bosses +25% Sharp Star - Best in slot for users with kiel Enchantments Cecil's Memory | Expert Archer 3 Cards Contaminated Wanderer Card - Best option to use against Medium and Large Resentful Soldier Card - Second best option Footgears Temporal Boots of Luk - Best in slot Enchantments Bear's Might (Bear's Power) / Hawkeye | Expert Archer 4 / Delay After Attack 4 Hawkeye gives more damage but not consistent, depends on solely being able to proc it Cards Deep Sea Merman Card - Best in slot even after the Critical Damage nerf, nothing beats this Blut Hase Card - A weaker option Manteaus Fallen Angel Wings - Good starting item Enchantments Expert Archer 3 | Expert Archer 3 | Expert Archer 4 Temporal Str Manteau - A good option to use Enchantments After Cast Delay -15% Temporal Agi Manteau - Best in slot Enchantments After Cast Delay -15% Cards Petal Card - To be honest, this is just useless now Menblatt Card - One of the best cards to use Ancient Wootan Shooter Card - Best in slot Accessories Illusion Booster R - Probably the best right accessory to use Enchantments Modification Module (Attack Speed) / Modification Module (Fatal) | Modification Module (Expert Archer) | Modification Module (Drain Life) Illusion Booster L - Same as Illusion Booster R but in the left slot Enchantments Modification Module (Attack Speed) / Modification Module (Fatal) | Modification Module (Expert Archer) | Modification Module (Drain Soul) King Schmidt's Strong Insignia - Best in slot for the left slot Enchantments Strong / Thousand Bow (Celestial Bow) | Expert Archer 5 | Dex+ 5 / Any Automatic Booster R - An upgraded version of the Illusion Booster R Enchantments Automatic Module (Attack Speed) / Automatic Module (Fatal) | Automatic Module (Expert Archer) | Automatic Module (All Force) / Automatic Module (Drain Life) Cards Revolver Buffalo Bandit Card - Best in slot (Kiel users) Shotgun Buffalo Bandit Card - Best in slot (Kiel users) Dark Faceworm Card - Best in slot Chaotic Acolyte Card - Best in slot ShadowsArmor Physical Shadow Armor - Best in slot (Kiel users) Critical Hit Shadow Armor - Use if you're not hitting ~120 Critical (Kiel users) Reload Shadow Armor II - Best in slot Long Range Physical Damage +5% / ASPD +1 / Critical Attack +5% Weapon Shooting Shadow Weapon Enchantments Long Range Physical Damage +5% / ASPD +1 / Critical Attack +5% Shield Ranger Shadow Shield Enchantments Long Range Physical Damage +5% / ASPD +1 / Critical Attack +5% Footgear All Race Shadow Shoes - Best in slot (Kiel users) Reload Shadow Shoes - Best in slot Enchantments Long Range Physical Damage +5% / ASPD +1 / Critical Attack +5% Accessories Almighty Shadow Earring Shooting Shadow Earring - Best in slot for more damage Almighty Shadow Pendant Shooting Shadow Pendant - Best in slot for more damage Enchantments Long Range Physical Damage +5% / ASPD +1 / Critical Attack +5% Costume StonesUpper Assassin Cross Stone II (Upper) Middle Sniper Stone (Middle) Lower Assassin Cross Stone II (Lower) Garment Guillotine Cross Stone II (Garment) Aimed Bolt Spoiler About Aimed Bolt changes: Fixes number of hits to 5 hits Changes Arrow consumption to 3 When Fear Breeze is active, changes damage formula to: (800 + (35 x skill level))% ATK per hit Needed After Cast Delay: 72% Example of achieving 72%: Victorious Wing Ears: 10% Automatic Armor: 16% Temporal Str Manteau: 15% Aiming Bow @ +12: 17% Reload Shadow Armor + Shoes: 6% Bascojin (White Lady) Pet: 3% Reload Stones: 5% = Exactly 72% After Cast Delay Stats Str: Leftover points Agi: Hit 193 ASPD, depends solely on your gears, enchants, and consumables Vit: 80 ~ ?; You're squishy, you're gonna need it Int: Enough for instant cast (Formula: (Dex*2) + Int = 530) Dex: 120; No explanation needed Luk: 1; Aimed Bolt doesn't crit, no need HeadgearsUpper Fancy Feather Hat - Decent starting headgear Racing Cap (Ranger) - Yikes, have fun trying to buy one Enchantments Racing (Ranger) Lv3 | Dex+ 4 | Dex+ 3 Celestial Jewel Crown - Best in slot for now Temporal Circlet (Ranger) - NOT RELEASED YET. Will be best in slot when released Enchantments Archline (Master Archer) | Temporal Jewel (Dex) Lv. 3 | Str+ 4 Middle New Wave Sunglasses - Provides nothing but After Cast Delay Victorious Wing Ears - One of the best headgears to use Enchantments Long Range Physical Damage +3%| Long Range Physical Damage +3% Battle Processor - Best in slot for damage Enchantments Long Physical Damage +5% | Long Physical Damage +5% Lower Spiked Scarf - Best in slot for damage Happy Balloon - Provides more drop and EXP rate Candy Cane in Mouth - Provides more stat bonuses at the cost of less damage than the Spiked Scarf Cards Purple Ferus Card - Best in slot Dolomedes Card - A weaker option than Purple Ferus Armors Illusion Armor A-Type - One of the best armors Enchantments x2 Modification Module (Power) x1 Modification Module (Delay After Cast) Automatic Armor A-Type - Best in slot, an upgraded version of the Illusion Armor A-Type Enchantments x2 Automatic Module (Attack Power) x1 Automatic Module (Delay After Skill) Cards Hardworking Pitman Card - Literally the only choice, only thing that beats this are elemental cards or MVP cards Elemental Cards - Situational, depends on the content you're facing Angelring, Bathory, Evil Druid, Ghostring, etc. Weapons Scarlet Dragon Leather Bow - Very nice weapon, can be upgraded Enchantments Long Range Physical Damage +10% | Physical Damage against Bosses +20% Patent Scarlet Dragon Leather Bow - An upgraded Scarlet Dragon Leather Bow, costly Enchantments Long Range Physical Damage +12% | Physical Damage against Bosses +25% Aiming Bow - Best in slot Enchantments Cecil's Memory | Expert Archer 3 Cards Powerful Archer Skeleton Card - Decent option Contaminated Wanderer Card - Best option to use against Medium and Large Manteaus Fallen Angel Wings - Have fun enchanting this, it's a nice starting item Enchantments Expert Archer 3 | Expert Archer 3 | Expert Archer 4 Temporal Str Manteau - Best in slot Enchantments After Cast Delay -15% Cards Brown Rat Card - Decent Menblatt Card - One of the best cards to use Ancient Wootan Shooter Card - Best in slot Footgears Temporal Boots of Dex - Best in slot Enchantments Bear's Might (Bear's Power) | Expert Archer 4 / Delay After Attack 4 Cards Blut Hase Card - Best in slot Accessories Illusion Booster R - Probably the best right accessory to use Enchantments Modification Module (Attack Speed) | Modification Module (Expert Archer) | Modification Module (Drain Life) Illusion Booster L - Same as Illusion Booster R but in the left slot Enchantments Modification Module (Attack Speed) | Modification Module (Expert Archer) | Modification Module (Drain Soul) King Schmidt's Strong Insignia - Best in slot for the left slot Enchantments Strong / Thousand Bow (Celestial Bow) | Expert Archer 5 | Dex+ 5 / Any Automatic Booster R - An upgraded version of the Illusion Booster R Enchantments Automatic Module (Attack Speed) | Automatic Module (Expert Archer) | Automatic Module (All Force) / Automatic Module (Drain Life) Cards Revolver Buffalo Bandit Card - Best in slot Shotgun Buffalo Bandit Card - Best in slot ShadowsArmor Physical Shadow Armor - Best in slot (Kiel users) Reload Shadow Armor II - Best in slot Long Range Physical Damage +5% / ASPD +1 Weapon Aimed Shadow Weapon Enchantments Long Range Physical Damage +5% / ASPD +1 Shield Ranger Shadow Shield Enchantments Long Range Physical Damage +5% / ASPD +1 Footgear All Race Shadow Shoes Reload Shadow Shoes - Best in slot Enchantments Long Range Physical Damage +5% / ASPD +1 Accessories Almighty Shadow Earring Aimed Shadow Earring - Best in slot for more damage Almighty Shadow Pendant Aimed Shadow Pendant - Best in slot for more damage Enchantments Long Range Physical Damage +5% / ASPD +1 Costume StonesUpper Reload Stone (Upper) Range Stone (Upper) - Best in slot for more damage Middle Reload Stone (Middle) Range Stone (Middle) - Best in slot for more damage Lower Reload Stone (Lower) Range Stone (Lower) - Best in slot for more damage Garment Fixed Cast Stone (Garment) Edited May 28, 2021 by CleansingRain Corrected Sharp Shooting Manteau 2 1 1 Share this post Link to post Share on other sites
Badebs 7 Posted June 9, 2021 Damage showcase when?!?!?!? Share this post Link to post Share on other sites
SandwichMold 0 Posted July 7, 2021 (edited) (delete post) Edited July 7, 2021 by SandwichMold Share this post Link to post Share on other sites
sanguin 0 Posted August 16, 2021 Hi, if you don't wear Temporal Dex boost, how to you get rid of the .3s of fixed casting time in the Arrow Storm build ? Can't figure it out. Thanks ! Share this post Link to post Share on other sites
Buckyx 0 Posted August 22, 2021 Ty for the guide. I played SS 2 years ago and quit and I have no gear so interesting to see what are the current best options. However, I struggle to get a bow. None of the bows except for patent are on the market and +12 patent are for 600m lol. Whats some affordable SS starter bow? Share this post Link to post Share on other sites
CleansingRain 49 Posted August 23, 2021 (edited) On 8/22/2021 at 5:27 AM, Buckyx said: Ty for the guide. I played SS 2 years ago and quit and I have no gear so interesting to see what are the current best options. However, I struggle to get a bow. None of the bows except for patent are on the market and +12 patent are for 600m lol. Whats some affordable SS starter bow? There's the Booster Bow, Sharpbolt Booster Bow, and Falken Blitz, I don't really know any other bow. You can even try using a Crimson Bow. Edited August 23, 2021 by CleansingRain Share this post Link to post Share on other sites
CleansingRain 49 Posted August 23, 2021 On 8/16/2021 at 5:37 AM, sanguin said: Hi, if you don't wear Temporal Dex boost, how to you get rid of the .3s of fixed casting time in the Arrow Storm build ? Can't figure it out. Thanks ! Now that I look at it, I have no idea where to get the FCT. Might wanna go use the Dex Boots xD... Share this post Link to post Share on other sites
sanguin 0 Posted August 24, 2021 19 hours ago, CleansingRain said: Now that I look at it, I have no idea where to get the FCT. Might wanna go use the Dex Boots xD... Thank you for the feedback ! There's also the fixed cast stone on costume garment but I guess Temp Dex is a better choice ! Share this post Link to post Share on other sites
Rishi 0 Posted August 26, 2021 Hi, returning player here. I'm a little confused by the fourth job, what stats/skills would you recommend to prioritize? Share this post Link to post Share on other sites
WingedRei 0 Posted October 31, 2021 Ty for guide! How/where to get the celestial jewel crown? Share this post Link to post Share on other sites
CleansingRain 49 Posted November 8, 2021 On 10/30/2021 at 10:21 PM, WingedRei said: Ty for guide! How/where to get the celestial jewel crown? Nightmare Biolabs Share this post Link to post Share on other sites
HavaHThief 0 Posted November 14, 2021 Thanks for the guide! Does Arrow Storm build become irrelevant late game? Or is it a viable alternative to Sharp Shooting? Share this post Link to post Share on other sites
CleansingRain 49 Posted November 15, 2021 On 11/13/2021 at 11:19 PM, HavaHThief said: Thanks for the guide! Does Arrow Storm build become irrelevant late game? Or is it a viable alternative to Sharp Shooting? 1. Yes, Arrow Storm becomes irrelevant as a DPS skill 2. Sharp Shooting is still pretty good but out shined by Crescive Bolt Share this post Link to post Share on other sites
NotHuman 0 Posted November 16, 2021 Thanks for the guide Btw, since without any proper gear, the damage of Sharp Shooting and Aimed Bolt is kind of similar, but Sharp Shooting is much more spammable, cost less arrows and SP, and deal a nice AoE. So I'm wondering with the proper gear for both skills, will Aimed Bolt deal more damage than Sharp Shooting and worth all the drawbacks compared to Sharp Shooting? Share this post Link to post Share on other sites
CleansingRain 49 Posted November 16, 2021 2 hours ago, NotHuman said: Thanks for the guide Btw, since without any proper gear, the damage of Sharp Shooting and Aimed Bolt is kind of similar, but Sharp Shooting is much more spammable, cost less arrows and SP, and deal a nice AoE. So I'm wondering with the proper gear for both skills, will Aimed Bolt deal more damage than Sharp Shooting and worth all the drawbacks compared to Sharp Shooting? Aimed Bolt will deal more damage but isn't AoE. I think instead of going for an Aimed Bolt build, you should go for a Sharp Shooting into a Crescive Bolt build instead. Sharp Shooting and Crescive Bolt use very similar gears and Crescive Bolt will do more damage than Aimed Bolt. Share this post Link to post Share on other sites
NotHuman 0 Posted November 16, 2021 43 minutes ago, CleansingRain said: Aimed Bolt will deal more damage but isn't AoE. I think instead of going for an Aimed Bolt build, you should go for a Sharp Shooting into a Crescive Bolt build instead. Sharp Shooting and Crescive Bolt use very similar gears and Crescive Bolt will do more damage than Aimed Bolt. I see, thanks! I'll do just that! Share this post Link to post Share on other sites
NotHuman 0 Posted November 16, 2021 2 hours ago, CleansingRain said: Aimed Bolt will deal more damage but isn't AoE. I think instead of going for an Aimed Bolt build, you should go for a Sharp Shooting into a Crescive Bolt build instead. Sharp Shooting and Crescive Bolt use very similar gears and Crescive Bolt will do more damage than Aimed Bolt. Another question! For Sharp Shooting build, what would you say the minimum requirement for EDDA: Biolab would be? Like how much DPS you need to have to actually let you do something at the instances? Share this post Link to post Share on other sites
CleansingRain 49 Posted November 30, 2021 On 11/16/2021 at 11:12 AM, NotHuman said: Another question! For Sharp Shooting build, what would you say the minimum requirement for EDDA: Biolab would be? Like how much DPS you need to have to actually let you do something at the instances? Tbh, I don't know how much DPS you'll need. It just depends on what gears you have. Since DPS also requires you as a player to spam at a consistent and effective rate. Share this post Link to post Share on other sites
Tatabi 0 Posted January 23, 2022 (edited) Hi, thank you for your effort for this nice guide... I have a question about endgame stuff, does SS deal more damage than CB/AB (because of 50% reduction) in purga and fortessa dgn? Thank you in advance Edited January 23, 2022 by Tatabi Share this post Link to post Share on other sites
CleansingRain 49 Posted January 26, 2022 On 1/23/2022 at 3:30 AM, Tatabi said: Hi, thank you for your effort for this nice guide... I have a question about endgame stuff, does SS deal more damage than CB/AB (because of 50% reduction) in purga and fortessa dgn? Thank you in advance No, SS is weaker than both CB and AB. CB and AB are meant for single target = more damage, whereas SS is weaker but AoE. There are also Level 5 weapons for CB. Damage ranking would be like this: CB > AB > SS Share this post Link to post Share on other sites