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Wgat

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  1. Sorc Pets

    What about instead of just making them flat out immune / untargetable, they inherit damage reduction gears / defenses from the Summoner? Since Gravity already did make stats have an effect on Spirits expanding upon this should be the right way forward IMO. Outright invulnerability just seems like such a dull (albeit effective) change rather than something the Summoning Class can have creativity to build and work with; rather than making it one less mechanic to worry about entirely. This Ofc should apply to all forms of summons IMO (Spirits, Biolo / Meist Pets, Homuns, Etc.) to make up for the absurd damage available from both players and monsters.
  2. Fortessa Zero

    IGN: Runic / President Donald Trump [Pls no judge it was made as a joke] Server: Helheim Prior RO Zero Experience: No Fortessa Zero: Yes, practically stopped playing normal SM for this Suggestion: Gonna rapid fire some ideas; In addition to having an NPC to spend MH coins in Zero [Gimmie them delish consumables] would like to also suggest being able to purchase an additional Zero exclusive storage with it. Things to think about : Should we go down the path of having refine tickets in Zero? Or should we steer clear of this? Thoughts? Should Enchants / Options be re-rollable? Or as above, should we avoid going down this route? If either of the above, how should it be done? In-zero mechanic / items? MH coins? Fort0 Medals? Also after looking at the Enchantment / Option list, it seems that MVP Dropped Weapons' power-level is quite bad in comparison to level 61-99 monsters drops. MVP armors also currently drop without enchants on them. K tenks
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