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randomaccount

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randomaccount last won the day on May 24 2019

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  1. Zeny Zeny Zeny

    There is no "should", there is no god-given (or dictated by lunar) conversion rate between zeny and BSB or Moon Coin or what have you. The reason prices are so high (relative to the amount you would judge as reasonable), is because there is so much zeny in circulation, and there are completely insane farmers that put zero value on their mental health and irl time, and endgame players that have nothing to use their zeny on. I don't really have to look at the price tag of anything anymore. It feels like the slighest inconvenience to farm it? I just buy it. That is the whole thought process. And I am part of the problem that drives the prices up - the endgame part of the problem.
  2. Zeny Zeny Zeny

    IMO the issue is there is both a huge influx of raw zeny and no sink that is relevant to endgame players. IMO both stopping the crazy zeny influx or providing relevant zeny sinks for rich players can tackle the problem >short< term. But what happens when everyone has their set of sealed mvp cards? Then we're at the same point where we are now. Crazy zeny influx, endgame players looking to finish their (real) mvp card set with nothing of value to spend their zeny on.
  3. Zeny Zeny Zeny

    Straight up incorrect. Either it's a raw zeny item (like bullion), then the items have a fixed value. And your zeny per hour is that fixed value times the amount of items you can farm. Which can vary widely. Or it's an item without any inherent zeny value, like contaminated wanderer card. For your statement to be true every single activity in the game, for every gear level, for every type of player would have to be exactly the same "market value". If that were true, there would never have been a HTF rush, because if there were a fixed value to time invested, you could do literally ANYTHING in the game, and make the same cash.
  4. Zeny Zeny Zeny

    Yes and no. The number is arbitrary. But the value relative to the items you're trading it for is not. That relationship is a value judgement that players are making themselves and negotiating between each other. Example right now. 9m zeny could be any other number, it's arbitrary. BSB is a refining item, with no inherent equivalent in zeny value, but a very defined utility (in refining). Everyone wants zeny, everyone sees the value in BSB. The "market price" is the point where the desire of the BSB seller with the lowest desire to hold onto BSB with a high desire to trade it for zeny, and on the other hand the guy with the zeny that wants to buy BSB without overpaying intersect. Everyone gets the best deal possible. (which is btw the reason that fixed prices are delustional, ridiculous.)
  5. Zeny Zeny Zeny

    Here's my take on the situation, and I'll try and lay out my thoughts step by step: HTF created an insane amount of new zeny out of nothing. HTF was so lucrative that it overtook many endgame activities (not all) with quasi no barrier of entry. There was a massive inflation over the last few weeks. (Inflation: much faster influx of newly created zeny without an equal amount of newly created items to counterbalance it. Zeny loses value at an alarming rate.) Players that were active (whether farming directly or selling to farmers) made a lot of wealth. Much of that wealth is in the form of raw zeny, since zeny never left the economy, it just moved hands. Problem1: massive inflation makes trading tedious and incentivizes sitting on items instead of trading, or fast buy (low) and resale (high). Raw zeny in the bank quickly loses buying power. Every day you are losing money and you have to keep pace with the craziest of farmers just to have the same market power that you had the day before. IF YOU DONT UNDERSTAND THIS THOUGHT; READ IT AGAIN AND THINK ABOUT IT. THAT IS THE CORE PROBLEM HERE. Also additional problems like zeny cap and zeny trading cap. It just gets cumbersome. Also it turned shining moon into a solo player game. Solution1: Nerf HTF, stop further uncontrolled inflation. MUCH NEEDED. The only correct move in my opinion. (HTF should never have been 30m, but we cant turn back time) Situation now: New players dont have the option to farm HTF as efficiently anymore. So now they have to compete for ressources in a market that has lots of old zeny, with their even lower income of new zeny. They dont have much marketable value to offer (zeny, items they could farm that are of value to old players, etc). Problem: New players dont only have to play catch up, they have to play catch up in a market that is stacked against them. I predict the average newcomer will hit a wall when wanting to upgrade from grace set. I 100% agree with raphat on this one. Many players are greedy and shortsighted beyond help. They lack the foresight, the education, the self-control, the market understanding, i dont know what it is. It's like a drug high, you get lots of reward in a short term for - what you know is - an inappropriately low amount of effort. Think about three months down the line without HTF nerf, and prices keep rising. BSB have reached 20m, and we're at the same point we are with nerfed HTF today, 1.5 BSB per HTF. Except the prices just keep going more crazy, and keep rising. 6months down the line and BSB might have reached 60m. Half a BSB per HTF run. Try and understand what INFLATION means, in this context especially... What we should talk about is how to get rid of the billions in the hands of the rich players today, in an effort to ease new players access to the game, without the destructive inflation of the last weeks.
  6. Wiki Changes

    ok, i voted one wiki, layout two
  7. Wiki Changes

    i would like to have the wiki as up to date as possible, so for me the best one is the one that the actual wiki contributors like to work with more. the one with an easier workflow if it makes a difference. i dont mind either layout. the only thing that sticks out as negative is the sidebar on layout 1, it's an overwhelming mess.
  8. ECA - What should it contain?

    im cool with either outcome. especially if its cards that will end up quasi eca-only anyway. i just made sure to vote so my vote doesnt go to the poring album extremists
  9. ECA - What should it contain?

    cards in eca from content we don't have yet = no new supply once all ecas are opened Voted for ECA based on our content.
  10. Fortessa Pit

    It's already split from the regular MVP recovery conversion.
  11. Fortessa Pit

    Hmm, maybe try the visible indicator for which conversion a mob has. And if that's not enough have magic-conversion increase damage taken from physical dps as a band-aid fix. It's not pretty, but in my opinion the second big problem, besides clarity, is the damage potential.
  12. Fortessa Pit

    I'm willing to try out either of the options of the vote (but I'm not the one programming them, so that's easy to say :3) My biggest gripe with pit right now is how much stronger SR feels than the best Melee/Ranged. Mobs that are vulnerable to magic die in like 2 seconds to one or two SR, and then the other five dps are struggling to clean up. Similarly, if you're playing SR and 'just testing out if that mob is magic immune' you can undo many seconds worth of melee/ranged damage with one click. Even if you're doing it right (open combat log, look for your spell casts that don't produce damage entries in the log), it still feels really bad to be overrun by a bunch of magic immune mobs with your biggest DPS classes not being able to contribute. I still like the idea of recovery conversion, but with the way balance is on this patch, it might be a better idea to try the fixed resistance option. So my vote for now goes to trying fixed damage reductions.
  13. smells like NovaRO bait; from the name, to the overly specific and meaningless +15 argument, to not understanding why +7 could matter, to... I could go on for ever. Where are my manners... What I meant to say was: - Yes, retroactively making things harder is unfair. Just like 12 people making bank (even if just perceived and not backed up by any facts) while the rest of the server doesn't is unfair. Just like hyper inflation is stupid. Sometimes there is no pretty solution. And in my personal opinion Lunar picked the least bad solution. I would invite you to make a constructive suggestion. - Agree, a minority speaking for the majority is problematic (as proven by nova lul). That's the point of the thread. - I like how you seem to want to encourage different oppinions being voiced, only to shit on oppinions you don't agree with.
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