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Lunar

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Posts posted by Lunar


    • Halloween Event [ 2023-10-09  ~ 2023-11-06 ]
       image.png.6f31f72aeb9948be012725c4203f65bf.png
       
      • Cashpoint 2.5x - 1$ = 5000 CP!
      • Refinement Event +15%
      • 2x Monster Drops
      • Lucky 3 15% extra chance
      • 0.10% costume drop chance
      • 100% exp event
        • Information
          • Every 24 hours you can finish the Halloween Maze and earn coins by completing it in certain ways.

            You're turned into a Gunslinger and have to make your way through a Maze filled with Halloween Monsters...
            You only have a basic weapon and cannot equip anything inside this map nor change your class.
             
        • Rewards
          • Basic finishing without extra monsters kills = 1 Treasure Chest ( 10 Halloween Coins )
            Advanced finishing with half the monsters killed inside = 2 Treasure Chests ( 40 Halloween Coins total )
            Elite finishing with every monster killed inside = 3 Treasure Chests ( 90 Halloween Coins total )
          • Killing monsters inside the Halloween Maze grants Halloween Coins, the stronger the monster, the more coins.
             
        • Halloween Coin - Exclusive Costumes
           
          • Garments Costumes
            • image.png.d943210495aaac3b84319a9d29e5b167.pngimage.png.9377aa25705b5058ffd7c3ff427763d3.pngimage.png.3ec79766b35ce598cea52e6de0a47d85.png
              Halloween Poring Bagpack
              Loli Ruri Moon
              Broom of Niflheim
          • Headgear Costumes
            • image.png.11abc6f855b0ab81f5bdbfe3fc577816.pngimage.png.193405e02e1a348b914859f9fa3e3d0d.pngimage.png.ff2fcbe27bea557ce004f4cb4466cbff.pngimage.png.80fdd37601ba3533d4e6c3924893e4b5.pngimage.png.db8a7ef44f67f12ac29fd6472ece0b2d.pngimage.png.9c5de65cde474758ceb70c01c3adada5.pngimage.png.73a808c9a831ad080a3fa547565e1ceb.pngimage.png.4f3020b35ad9ea267c7c4f4270b41913.pngimage.png.1ba094f6b8a4465fa4067790a25a96a1.pngimage.png.476b015b0b91abf7083ff6df5be87bcc.png
              Costume Ancient Resonance
              Long Cat Hair ( Halloween )
              Short Cat Hair ( Halloween )
              Cat Witch Hat ( Halloween )
              Disguise Mantle
              Veil of Darkness
              Sealed Fortune Scarf
              Spiderweb Hat
              Gothic Bonnet
              Pumpkin Headband

               
          • Halloween Coins can also be obtained by defeating any monster.
          • Edit: 
            More costumes will appear in the shop during the event.

      • More events will appear during this event.
         

    • Events
       
      • Halloween Event has been activated
         
    • Items
       
      • Fixed wrong magic element boosting on Wasted Intermediate Rgan Card
      • Fixed the description of Muqaddas Sasyiir
      • Fixed the effect of Muqaddas Kahassu
      • Fixed description of Ice Flower Spell
      • Fixed wrong element in Cave Flower Card
      • Fixed the Res and Mres bonus of  Modified Senior Rgan Card
      • Added Fruit Set Trap
      • Fixed class restriction on Boots of Good and Evil (Spirit Handler)
      • Fixed level requirement of Rune Equipment from 210 to 230
      • Fixed item script of Glacier Flower Spell Physical Race
      • Fixed Experience Stone combo
      • Fixed all refine bonuses of Boots of Good & Evil Windhawk
      • Fixed grade bonus of Moan of corruption 
         
    • Other
       
      • Fixed a missing packet which caused random disconnects to those that would send the packet.
      • Removed a old limitation of physical attacks and skills to never deal more than a certain amount of damage no matter the amount of hits which resulted to do negative damage on plant type
      • Fixed a issue that made the cash shop sends its content on every refresh
      • Fixed a wrong card in ECA
      • Added Fruit Set Trap as drop from Familiar
      • Fixed respawn timer of Ultra Limacina
      • Fixed a bug that allowed you to save your respawn point inside the purgatory map
      • Fixed a missing hole_y_01 file
      • Fixed a missing mob sprite in Twilight Garden
      • Fixed an issue that prevented join requests to go through in the Adventurer Agency List
      • Added some doram headsprites to prevent crashing during class change ( Thanks to Fuzzy for the list )
      • Fixed an issue that prevented the Enchant UI from enchanting graded items
      • Fixed element of Cleaning Robot
      • Fixed element of Bath Administrator
      • Elemental Days
        • Reduced the Moonlight Coin and Moon Coin amount:
          Reduced rewardable from 10 to 5 instances
          • Non-Purgatory:
            • You will now gain 1 Moonlight Coin per Elemental Day
            • You will gain 3 Moon Coins upon completing the 5th Elemental Day
          • Purgatory:
            • You will now gain 2 Moonlight Coin per Elemental Day
            • You will gain 5 Moon Coins upon completing the 5th Elemental Day
      • Belinda
        • Reduced cashpoints gained from 10.000 to 3.000
      • Booster Character
        • Garment Coupon replaced with random account-bound garment costume upon opening level 230 Seasonal Booster Box.
        • Reduced Moon Coins amount gained
          • 200 -> 50 on first booster
          • 150 -> 40 on second
          • 100 -> 30 on third
          • 50 -> 10 on 4th
          • 10 -> 5 on any other
      • Damage reduction:
        • Fixed a missing mapflag for the identification of Fortessa Dungeon which caused it to default to Nightmare. ( Was fixed a while ago )
      • /effect
        • No longer crashes when grading while effects are off
        • Smartcast is now visible even with /effect off
    • NPC
       
      • Implemented a NPC that allowed Bulk dismantling for Dim Glacier weapons. ( Was fixed a while ago )
         
    • Niflheim
       
      • Item
         
        • Guardian of Soul now correctly reduces holy instead of wind resistance based on the skill lvl
        • Release of Truth combo (29371) with Scales of Judgement should no longer heal enemies
        • Fixed description for refine bonus of +5, +7 and +10 aswell as the item script of Dark Triad
        • Added Chaser Shoes to possible list of items for Otherworldly Specialist
           
      • NPC
         
        • Fixed a wrong requirement for Cardinal Ring
           
      • Other
         
        • Enchant changes:
          • Changed the Fixed cast enchant from randomly being 100-200 to randomly being 100-200 with the exception of it only appearing in changes of 10 rather than 1. E.g 100, 110, 120, 130 rather than 100,101,102,103
          • Max HP flat amount changed from randomly 1000-5000 to 25-50 * 100. 
          • Max SP flat amount changed from randomly 10-500 to 25-50 * 10
          • Def changed from 1-10 to 1-10 * 5
          • Res / Mres changed to 1-10 * 10
          • Flat ATK / Flat Matk changed to 1-5 * 10
          • Flee / Hit changed to 5-15 * 3
        • Metal Stick ( Alternate )
          • Fixed wrong identifier for this weapon which resulted it not being found for the enchant table
        • Fixed Temporal Manteau shop missing from Otherworldly Exchanger
        • Otherworld God Freyja Fragment is no longer obtainable from random Fragments
        • Changed all recipes that used the fragment above to Otherworld Twisted God Freyja Fragment
        • Awakened hollow shoes no longer gives enchants not on the list on slot 2 ( this was fixed a while ago )
        • Grading
          • The Grading UI has been customized to handle any WLVL or Armor LV of jRO equipment as long as its not an accessory, lower head or mid headgear.
            The grade applied will automatically be Grade A from none graded.
          • Grade bonus on non-LV 5 and non-LV 2 Armor
            • Armor
              • Defense * 1.2
              • Mres / Res * 2 per refinement
            • Weapon
              • Adds 2 PATK and 2 SMATK per refinement
          • Successfully grading a jRO item reduces the refinement by 4, does not wipe the refinement entirely.
             
      • Refinement
         
        • Implemented 2 new advanced ores that can be used for refining.
          • (Limited) Etherium
          • (Limited) Etherdeocon
            These materials can be used for refining between +10 and +20 for Weapons LV 5 and Armors LV 2
            • They can be crafted with Dietrich ( Advanced Ores ) in the refinement place
               
    • Cash Voucher

      These vouchers can be traded with other people, used or collected.
      These items are gained only from the Cashpoint Redeemer NPC based on the amount recharged, 1$ = 1 Voucher.
      These items are added ontop of what you are already getting, which means you do not lose anything to gain these, but instead just get more.
      Note:
      This is actually not a custom feature, its based on kRO cash voucher that are gained from recharging only, except theirs are overly expensive and untradeable. 
      Note2:
      The items gained in this are also based on kROs item list, except for some nicer things.
      • Cash Voucher NPC
        • This NPC can be found in the main office and have special items.
        • Special Tab
          This tab contains garments that will stay for roughly 2 months in this NPC and after this time, new garments will move into it while the old ones will move into cashshop. This way you can decide to either buy Cash Vouchers from others or recharge yourself to get one or more of these garments.
          • Garments 8th of October to 8th of December
            While on 8th of November, new ones get added ontop. But the duration of said garments will be 60 days in voucher shop.
             
            • Costume Magic Wonderland Circle
              garm_23_2.gif?ex=65347c59&is=65220759&hm

              Costume Lord of Death Shield
              garm_23_3.gif?ex=65347c59&is=65220759&hm

              Costume Dark Lord Cloak
              garm_23_4.gif?ex=65347c59&is=65220759&hm

              Costume Corrupted Dark Lord Cloak
              Note: This one is invisible on 4th expanded for now. Only the aura below is visible.
              garm_23_5.gif?ex=65347c59&is=65220759&hm

              Costume Love Bunny Cloak
              garm_23_1.gif?ex=65347c59&is=65220759&hm

              Costume Mystical Wing
              garm_23_10.gif?ex=65347c6f&is=6522076f&h

              Costume Labrys Axe
              garm_23_6.gif?ex=65347c6f&is=6522076f&hm

              Costume Poring Syringe
              garm_23_7.gif?ex=65347c6f&is=6522076f&hm

              Costume Aqua Fin Decoration
              garm_23_8.gif?ex=65347c6f&is=6522076f&hm

              Costume Phoenix Wings
              Note: This one is invisible on 4th expanded for now.
              garm_23_9.gif?ex=65347c6f&is=6522076f&hm

              Costume Cinnamoroll Bag
              garm_23_11.gif?ex=65347c82&is=65220782&h

              Costume 2023 RTC Robe 4
              Note: This one is invisible on 4th expanded for now.
              garm_23_15.gif?ex=65347c82&is=65220782&h

              Costume 2023 RTC Robe 3
              Note: This one is invisible on 4th expanded for now. Only the aura is visible.
              garm_23_14.gif?ex=65347c82&is=65220782&h

              Costume 2023 RTC Robe 2
              Note: This one is invisible on 4th expanded for now. Only the aura is visible.
              garm_23_13.gif?ex=65347c82&is=65220782&h

              Costume 2023 RTC Robe 1
              Note: This one is invisible on 4th expanded for now. Only the aura is visible.
              garm_23_12.gif?ex=65347c82&is=65220782&h
    • Like 2

  1. Hello everyone, first of all, I want to apologise for me not being around so much these past weeks.

    Real life had caught up to me with a few issues, but they're all resolved now.

    With that being said, I'm NOT announcing that the server will close down or anything alike, so don't get me wrong here to begin with.

    With Shining Moon it originally started as a hobby but eventually with Helheim release turned into something that needed more attention that I had at the time.
    Which I had resolved but sadly
    , there is one issue there...

    With my policy of adding not much to the cashshop and trying to keep everything as balanced as possible item and obtaining wise
    , over the time the rewards got too rewarding which lead to the point that I am now.
    The cashshop purchases have decreased significantly and with me not adding more things to it
    , it wasn't very helpful.

    And not being entirely sure how this can be solved easily
    .

    I
    've had this thought for quite a while by now.
    To counter the part of getting more I had raised the cashpoint gain for less amount spent which had resolved it at the time
    .
    But not anymore
    .

    Sadly also recently we had a scammer in stripe which used stolen credit cards, I had thought I resolved this but apparently wasn't resolved.
    The main issue there is the fees stripe asks for for every chargeback
    + the original amount.

    Anyway, that is beside the point right now.
    We are at a point where unless something changes drastically at the current ratio the server can
    't afford itself by the end of this month.

    I will be doing some changes to the infrastructure of the servers to hopefully lessen it by changing to newer cheaper and better servers.

    Anyway, I just wanted to let everyone know what we are at right now.

    I will be focusing on a costume update right now, since we're long overdue for one.
    Suggestions for costumes can be posted on the Shining Moon discord server channel: #costume_suggestions

     



    PS:
    As side note, I have changed the current exchange rate to 1$ = 5000 CP. 
    Its not a permanent fix and will not be there forever. 

    • Sad 1

    • Event
      • Niflheim Anniversary
        • This event will auto apply to both servers.
          Duration: 2023-08-14 ~ 2023-08-28
          • 100% Extra Cashpoints ( 1$ = 4040 CP )
          • Double Drop
          • 15% refine event
          • 100% extra EXP
          • 30% extra Lucky 3 Slotmachine
          • 30% extra Instance Coins
          • Costume Exchanger Event
            Note: during the event the Specialslot(30) boxes will give 30% extra items.

            This bonus automatically disables itself on the 28th and at that point will no longer give extra.
    • Skills
      • 5424.png Talisman of Soul Stealing
        • Fixed SP recovery
      • 5452.png Mega Sonic Blow
        • Fixed the low health damage modifier to be 100% instead of 50% bonus
      • 2537.png Odin's Power
        • Added more exceptions to smartcast 
      • 5232.png Climax
        • Fixed a bug that prevented the FCT from being unreduceable
      • 2052.png Clearance
        • Fixed a bug that prevented NPC Damage Heal from being cleared correctly
      • 5411.png Hasty Fire
        • Now is affected by the elements of Grenade Fragment
           
    • Items
       
      • 470113 Hollow Shoes
        • Fixed combo
      • 19172 Sitting Pope (Plain Clothes)
        • Fixed typos in the description of the combos
      • 1001170.png Defense Stone
        • Added the for some reason missing stone to Helheim
      • 1549.png Pile Bunker
        • Fixed unidentified item picture
      • 31683.png Heart Wing Headband
        • Fixed incorrect effects
      • 550068.png Spirit Pendulum-LT
        • Fixed wrong SP recovery
      • 300150.png Nightmare Biolab Cards
        • Changed ATK % to Damage to all Races
      • 300150.png Sealed Kades Card
        • Fixed the bonus of +15 or above was not working properly
      • 12796 Red Booster
        • Changed the variable casting time to be a equip modifier viewable with @bs
      • 24767 Mega Blitz Shadow Shield
        • Fixed the C.Rate bonus to be correct now
      • 300150.png Card Removing Matrix
        • Added missing items:
          • Sealed Bible
          • Vivatus Fides Chakram
      • Other Implementations
        • 12817.png Royal Family Album ( ItemID: 1940000029 )
          • 300150.png Nihil M. Heine Card ( ItemID: 27196 )
          • 300150.png Agnes Roegenburg Card ( ItemID: 27197 )
          • 300150.png Jurgen Wagner Card ( ItemID: 27198 )
          • 300150.png Spica Nerius Card ( ItemID: 27199 )
          • 300150.png Kronecker G. Heine Card ( ItemID: 27331 )
          • 300150.png Skia Nerius Card ( ItemID: 27333 )
          • 300150.png Wolf Roegenburg Card ( ItemID: 300128 )
          • 300150.png Poe Richard Card ( ItemID: 300130 )
          • 300150.png Kathryn Wagner Card ( ItemID: 27394 )
          • 300150.png Isaac Wagner Card ( ItemID: 27396 )
          • 300150.png Meyer Roegenburg Card ( ItemID: 300308 )
          • 300150.png Helmut Roegenburg Card ( ItemID: 300310 )
          • 300150.png Catherine Gaebolg Card ( ItemID: 300422 )
          • 300150.png Friedrich S. Heine Card ( ItemID: 300424 )
          • 300150.png Crux Findel Card ( ItemID: 300426 )
        • When finishing purgatory you'll receive Spoils of Purgatory
          • 9586.png Spoils of Purgatory ( ItemID: 1940000030 )
        • MvP Combination Scrolls
          • 101340 Blacksmith Blessing Combination Scroll ( ItemID: 101340 )
          • 101340 Shadow Refine Hammer Combination Scroll ( ItemID: 101341 )
          • 101340 Powerful Spirit Essence Combination Scroll ( ItemID: 101342 )
          • 101340 Powerful Dimensional Essence Combination Scroll ( ItemID: 101343 )
          • 101340 Enchant Ticket Combination Scroll ( ItemID: 101344 )
      • Armor Modification Box adjustment:
      • Exchanger Card Album
        • Updated the card contents based on all new cards
      • MvP Album
        • Updated the card contents based on all new mvp cards
      • Card Art
        • Updated cardbmps for the following cards:
          • Illusion of Underwater
          • Abyss 4
          • Episode 18
          • Airship Crash
          • OGH CM
    • NPCs
       
      • Craft Helper
        • Rune Crafting
          • Fixed several bugs that prevented the calculation correctly
          • Improved the success chance calculation
          • Improved the crafting flow and fixed a few bugs with Rune Crafting
          • Added Lux Anima rune to the forced rune selection
      • Otherworldly Prisoner
        • Added new items:
          • Boots of Good and Evil
          • 420210.png Ace of Hearts in Mouth (Melee Physical) ( ItemID: 420210 )
          • 420210.png Ace of Hearts in Mouth (Magical) ( ItemID: 420213 )
          • 420220.png Ace of Diamonds in Mouth (Long Ranged Physical) ( ItemID: 420220 )
          • 410232.png Gambler's Seal ( ItemID: 410232 )
          • 410232.png Gambler's Seal[1] ( ItemID: 410233 )
            Including all Lapine Enchantment Tables
          • 470204 Moan of Corruption ( ItemID: 470204 )
          • 400109 Boitata Hat ( ItemID: 400109 )
          • 400110 Crown of Beelzebub ( ItemID: 400110 )
          • 400111 Vesper Headgear ( ItemID: 400111 )
      • Kachua Key
      • Niflheim
        • New Items added into Otherworldly Prisoner:
          • 20816 Yoichi's Muffler ( ItemID: 20816 )
          • 32242 Old Detachments Ring ( ItemID: 32242 )
          • 32296 Crystal Blade Necklace ( ItemID: 32296 )
          • 400396 Ghost Whisper ( ItemID: 400396 )
          • 410066 Professor's Mini Glasses ( ItemID: 410066 )
          • 420182 Book of Sorcery ( ItemID: 420182 )
          • 420187 Sacred Lapel ( ItemID: 420187 )
          • 450180 Cute Frog Raincoat ( ItemID: 450180 )
          • 450257 Platinum Arbitrator ( ItemID: 450257 )
          • 450258 Loud Park ( ItemID: 450258 )
          • 470192 Fifth Element ( ItemID: 470192 )
          • 480228 Dia de Muertos ( ItemID: 480228 )
          • 490083 Scales of Judgment ( ItemID: 490083 )
          • 490110 Anulus Ring ( ItemID: 490110 )
          • 490118 Ring of Adoramus ( ItemID: 490118 )
          • 490149 Glittering Cat Choker ( ItemID: 490149 )
          • 470056 Chaser Shoes ( ItemID: 470056 )
          • 470007 Sniping Shoes ( ItemID: 470006 )
          • 470048 Striking Shoes ( ItemID: 470048 )
          • 470130 End of the World ( ItemID: 470130 )
          • 400113 Valkyrie Feather Ears ( ItemID: 400113 )
          • 490244 Cardinal's Ring ( ItemID: 490244 )
          • Added new slotted items:
            • 22225 Judgment Shoes ( ItemID: 22225 )
            • 22224 Fluffy Fish Shoes ( ItemID: 22224 )
            • 22134.png Enforcer Shoes ( ItemID: 22223 )
            • 470004 Imperial Boots ( ItemID: 470004 )
            • 470005 Survivor's Shoes ( ItemID: 470005 )
            • 470009 Fluffy Dandelion Shoes ( ItemID: 470009 )
            • 470026 Pretty Boar Shoes ( ItemID: 470026 )
            • 470028 Juggernaut ( ItemID: 470028 )
            • 470037 Illusion Military Boots ( ItemID: 470037 )
            • 470049 Pororoca Shoes ( ItemID: 470049 )
            • 470050 Tengu Clogs ( ItemID: 470050 )
            • 470051 Gray Wing Boots ( ItemID: 470051 )
            • 470052 Pilgrim Shoes ( ItemID: 470052 )
            • 470053 Wanderer Shoes ( ItemID: 470053 )
            • 470061 Test Tube Boots ( ItemID: 470061 )
            • 470063 Mindform Shoes of Lethargy ( ItemID: 470063 )
            • 470085 Rune Greaves ( ItemID: 470085 )
            • 470106 Purge Shoes ( ItemID: 470106 )
            • 470113 Awakened Hollow Shoes ( ItemID: 470113 )
            • 470056 Chaser Shoes ( ItemID: 470056 )
            • 470007 Sniping Shoes ( ItemID: 470007 )
            • 22221 Devil Worshipper Shoes ( ItemID: 22221 )
          • New Enchants:
    • Spoiler

      High Level ( ItemID: 29012 )
      Burn ( ItemID: 29214 )
      Gale ( ItemID: 29215 )
      Flood ( ItemID: 29216 )
      Clay ( ItemID: 29217 )
      Grudge ( ItemID: 29218 )
      Ur ( ItemID: 29219 )
      Venom ( ItemID: 29220 )
      Desperia ( ItemID: 29221 )
      Sacred ( ItemID: 29222 )
      Player Resistance 1 ( ItemID: 29244 )
      Player Resistance 2 ( ItemID: 29245 )
      Player Resistance 3 ( ItemID: 29246 )
      Player Resistance 4 ( ItemID: 29247 )
      Player Resistance 5 ( ItemID: 29248 )
      Assault 1 ( ItemID: 29366 )
      Assault 2 ( ItemID: 29367 )
      Assault 3 ( ItemID: 29368 )
      Assault 4 ( ItemID: 29369 )
      Release of Truth ( ItemID: 29371 )
      Fixed Cast Time ( ItemID: 29372 )
      Skill Delay 15 ( ItemID: 29373 )
      Player Resistance 6 ( ItemID: 29375 )
      Player Resistance 7 ( ItemID: 29376 )
      Player Resistance 8 ( ItemID: 29377 )
      Player Resistance 9 ( ItemID: 29378 )
      Player Resistance 10 ( ItemID: 29379 )
      Skill Delay 4 ( ItemID: 29437 )
      Amplification 1 ( ItemID: 29445 )
      Amplification 2 ( ItemID: 29446 )
      Amplification 3 ( ItemID: 29447 )
      Amplification 4 ( ItemID: 29448 )
      Hero ( ItemID: 29509 )
      Ignore DEF 50 ( ItemID: 29649 )
      Ignore MDEF 50 ( ItemID: 29650 )
      Murderous Grudge ( ItemID: 29724 )
      Extra Str ( ItemID: 300229 )
      Abyssal King ( ItemID: 310321 )
      Extra Agi ( ItemID: 310648 )
      Extra Vit ( ItemID: 310649 )
      Extra Int ( ItemID: 310650 )
      Extra Dex ( ItemID: 310651 )
      Extra Luk ( ItemID: 310652 )
      Goddess of Abundance ( ItemID: 311073 )

       
      • Otherworldly Reformer
        • Allows reforming an item from non-slotted into their slotted version. Keeps all refines and enchants.
      • Otherworldly Enchanter
      • Otherworldly Specialist
        • This NPC allows for Otherworldly items to remove a specific enchant based on your selection, which allows you to use the Enchantment UI to enchant that specific slot newly
      • Otherworldly Smith
        • This NPC allows the dismantling of Otherworldly Enigmatic Fragments into new materials which are used by the Otherworldly Enchanter.
          • Guarantees 1 ~ 3 Enigmatic Dust Type-4869
            Small chance for it to become 4 ~ 5
          • A 3% chance to extract a Unstable Enigmatic Core from the Fragment
      • Magical Crit
        • Removed due to Last Order kind of enjoying magic in Nif
        • Joke aside, increased crit chance calculation for magic by 1.25 mid calculation
      • Enchant changes:
        • 1000397.png Enchantment Stone II ( ItemID: 1940000001 )
          • No longer enchants the 3rd enchant during enchantment
        • 1000397.png Enchantment Stone III ( ItemID: 1940000028 )
          • Added a new enchantment stone, this will enchant the 3rd slot only
             
    • Commands
       
      • Smartcast (@sc)
        • Added sub setting of hovering
          • @sc 3 2
            Will ignore special or slave monsters from being picked when hovering
        • Improved Hovering
          • Reduced the interval when switching from a current target to a new and back the first target from 10 seconds to 0.5 seconds
          • Improved the code flow for hovering based on the new interval
        • Skills
          • Added exceptions for support skills
             
    • Other
       
      • Client
        • Updated client to allow the latest .rsw versions of maps to be used
        • Added /walkdelay support
      • Achievement
        • Added automatical retrieving of rewards such as items / titles when completing any new achievements and the items will automatically go to the inventory
        • Added retrieving a achievement will now automatically place the item into inventory instead of mailbox, however if that should fail it will default to mailbox to prevent item loss
      • Mapnames
        • Fixed a bug that prevented the name showing when entering a map
      • Ladder
        • Added a change for magic damage to always deal 100% of their damage no matter the element of the defending monster. However, buffs still increase that number, but Water on Fire for example does not. This will also allow you to hit monsters of the same element without any penalty.
          • Added also a bonus of 1.75x damage multiplier to magical damage inside Ladder
      • Adjusted (@go )
        • Added @go otherworldly | 51
      • Damage calculation
        • Damage calculation has been adjusted for different scenarios
          • Purgatory
            • Spoiler

              If the damaging skill has a cooldown of 1 second or longer : basic: max 4% dmg + (0.4%*1.33) for every 4% above 4%.
              If the damaging skill has a cooldown of 0.5 second or longer : basic: max 1.9% dmg + (0.19%*1.33) for every 1.9% above 1.9%.
              If the damaging skill has a cooldown of 0.3 second or longer : basic: max 1.7% dmg + (0.17%*1.33) for every 1.7% above 1.7%.
              If the damaging skill has a cooldown of 0.25 second or longer : basic: max 1.6% dmg + (0.16%*1.33) for every 1.6% above 1.6%.
              If the damaging skill has a cooldown of 0.2 second or longer : basic: max 1.55% dmg + (0.155%*1.33) for every 1.55% above 1.55%.
              If the damaging skill has a cooldown of less than 0.2 second  : basic: max 1.5% dmg + (0.15%*1.33) for every 1.5% above 1.5%.

              This applies the following way:


              Max HP / 100 * 3 = BASIC ( Max Number of basic damage. )
              Damage - BASIC = LEFT ( Left Over thats too much. )
              LEFT / BASIC = DIV ( Amount of times Basic / 10 will be multiplied )
                  
              Basic + ( ( ( Basic / 10 ) * 1.33 ) * DIV ) * 0.2

               

          • World Boss
            • Spoiler

              If the damaging skill has a cooldown of 1 second or longer : basic: max 4% dmg + (0.4%*1.33) for every 4% above 4%.
              If the damaging skill has a cooldown of 0.5 second or longer : basic: max 1.9% dmg + (0.19%*1.33) for every 1.9% above 1.9%.
              If the damaging skill has a cooldown of 0.3 second or longer : basic: max 1.7% dmg + (0.17%*1.33) for every 1.7% above 1.7%.
              If the damaging skill has a cooldown of 0.25 second or longer : basic: max 1.6% dmg + (0.16%*1.33) for every 1.6% above 1.6%.
              If the damaging skill has a cooldown of 0.2 second or longer : basic: max 1.55% dmg + (0.155%*1.33) for every 1.55% above 1.55%.
              If the damaging skill has a cooldown of less than 0.2 second  : basic: max 1.5% dmg + (0.15%*1.33) for every 1.5% above 1.5%.

              This applies the following way:


              Max HP / 100 * 3 = BASIC ( Max Number of basic damage. )
              Damage - BASIC = LEFT ( Left Over thats too much. )
              LEFT / BASIC = DIV ( Amount of times Basic / 10 will be multiplied )
                  
              Basic + ( ( ( Basic / 10 ) * 1.33 ) * DIV ) * 0.2

               

          • Fortessa
            • MvP
              • Spoiler

                If the damaging skill has a cooldown of 1 second or longer : basic: max 4% dmg + (0.4%*1.25) for every 4% above 4%.
                If the damaging skill has a cooldown of 0.5 second or longer : basic: max 1.9% dmg + (0.19%*1.25) for every 1.9% above 1.9%.
                If the damaging skill has a cooldown of 0.3 second or longer : basic: max 1.7% dmg + (0.17%*1.25) for every 1.7% above 1.7%.
                If the damaging skill has a cooldown of 0.25 second or longer : basic: max 1.6% dmg + (0.16%*1.25) for every 1.6% above 1.6%.
                If the damaging skill has a cooldown of 0.2 second or longer : basic: max 1.55% dmg + (0.155%*1.25) for every 1.55% above 1.55%.
                If the damaging skill has a cooldown of less than 0.2 second : basic: max 1.5% dmg + (0.15%*1.25) for every 1.5% above 1.5%.

                 

                Max HP / 100 * Cooldown % MOD = BASIC ( Max Number of basic damage. )
                Damage - BASIC = LEFT ( Left Over thats too much. )
                LEFT / BASIC = DIV ( Amount of times Basic / 10 will be multiplied )

                Basic + ( ( Basic / 10 ) * 1.4 ) * (DIV*1.25) ) = Result Result * 0.75

                image.png

                 

            • Normal monsters
              • Spoiler

                If the damaging skill has a cooldown of 1 second or longer : basic: max 8% dmg + (0.8%*1.4) for every 8% above 8%.
                If the damaging skill has a cooldown of 0.5 second or longer : basic: max 3.8% dmg + (0.38%*1.4) for every 3.8% above 3.8%.
                If the damaging skill has a cooldown of 0.3 second or longer : basic: max 3.4% dmg + (0.34%*1.4) for every 3.4% above 3.4%.
                If the damaging skill has a cooldown of 0.25 second or longer : basic: max 3.2% dmg + (0.32%*1.4) for every 3.2% above 3.2%.
                If the damaging skill has a cooldown of 0.2 second or longer : basic: max 3.1% dmg + (0.31%*1.4) for every 3.1% above 3.1%.
                If the damaging skill has a cooldown of less than 0.2 second : basic: max 3% dmg + (0.3%*1.4) for every 3% above 3%.

                Max HP / 100 * Cooldown % MOD = BASIC ( Max Number of basic damage. )
                Damage - BASIC = LEFT ( Left Over thats too much. )
                LEFT / BASIC = DIV ( Amount of times Basic / 7 will be multiplied )
                Basic + ( ( ( Basic / 7 ) * 1.4 ) * DIV ) * 0.80

                image.png

                 

      • Fixed a bug that would cause status calculations to display wrong / negative stats in the status window
      • Instances
        • The system that handles any and all instance cooldowns has been rewritten with improved handling. It now allows handling the unique cooldown of each difficulty rather than just 1 + purgatory.
        • This means you may repeat the same instance in all existant difficulties.
        • When creating a instance, you will now automatically enter the instance once the creation has been successful and you have no cooldown on it.
          In case of a cooldown, it will now show you a message with the cooldown in hours, seconds.
        • @cd / @cooldown / @instance / @instances
          • Command has been reworked to work with parameter for the difficulty.
            Example: @cd hard / @cd 2 
            [ Numeric: 1 = Normal, 2 = Hard, 3 = Nightmare, 4 = Hell, 5 = Purgatory ]

            [ Words: Normal, Hard, Nightmare, Hell, Purgatory ]
            • Adjusted the commands to work with the new cooldown handling
            • @cd / @cooldown <difficulty> will only display instances that are currently on cooldown based on the difficulty provided.
            • @instance / @instances <difficulty> will display every possible instance in the provided difficulty and display whether its available or on cooldown.
        • Cooldown Manager / Daily Reset / Instance Reset / Compensation
          • Clear the new cooldowns of all difficulties
      • Test Room
        • Added a new NPC that allows you to swap between difficulties for better damage tests.
          ( Normal, Hard, Nightmare, Hell, Purgatory, Fortessa Dungeon )
          • @testmonster now applies the new difficulty to the monsters ( stat adjustments )
      • Fixed an issue where a magical skill casted with the right elements for all Insignias would not get a benefit because it'd try to force physical element checks on it
      • Re-implemented automatical resurrection when warping to a new spot while dead, however does not work inside instances.
         
    • Official Implementation
      • Level Expansion

        • Max Base level increased to 260

        • Max Job level increased to 55

        • EXP table adjustments based on this update have been done
          • Power Twisted Plains & Mjolnir Underground Cave

            • Items:

              • Cards
                4605.png Burning Night Card
                4605.png Deadsera Card
                4605.png Hardrock Titan Card
                4605.png Deadween Card
                4605.png Gaia Pol Card
                4605.png Punch Bug Card
                4605.png Aferde Card
                4605.png Dispol Card
                4605.png Timbers Card
                4605.png Renire Card

              • Muqaddas Weapons:
                590063.png Muqaddas Ayyasy
                630028.png Muqaddas Banjiiraa
                550117.png Muqaddas Baru
                590062.png Muqaddas Daablunta
                610054.png Muqaddas Dayats
                640046.png Muqaddas Jaydukhar
                700076.png Muqaddas Kahassu
                540075.png Muqaddas Kajuza
                510104.png Muqaddas Kanjar 
                550119.png Muqaddas Kharawasu
                540074.png Muqaddas Kitab
                560048.png Muqaddas Mashts
                840028.png Muqaddas Naranzak
                510103.png Muqaddas Nazar
                820028.png Muqaddas Saka
                500074.png Muqaddas Sasyiir
                570045.png Muqaddas Saz
                550118.png Muqaddas Sharman
                580046.png Muqaddas Syaraq
                810034.png Muqaddas Tabanji
                520031.png Muqaddas Tabar
                830033.png Muqaddas Taliin    
                510102.png Muqaddas Tasyiribatiy
                Enchants:
                https://wiki.shining-moon.com/index.php/Enchant_UI#Muqaddas_Weapons

              • Flush Weapons:
                530035.png Flush Blocking Spear
                610042.png Flush Bolt Crusher
                800016.png Flush Bolt Revolver
                700060.png Flush Bolt Shooter
                600031.png Flush Claw Sword
                640035.png Flush Detecting Staff
                650029.png Flush Grinder Huuma Shuriken
                510077.png Flush Jewel Detector Mk47
                510105.png Flush Metal Detector Mk47
                510106.png Flush Metal Detector Mk47-2 
                590049.png Flush Rubber Hammer
                550091.png Flush Safety Foxtail
                560038.png Flush Safety Knuckle
                570033.png Flush Safety Lute
                540058.png Flush Safety Manual
                500056.png Flush Safety Saber
                580034.png Flush Safety Whip
                620020.png Flush Saw Axe
                550092.png Flush Welding Wand
                Enchant:
                https://wiki.shining-moon.com/index.php/Enchant_UI#Flush_Weapons

            • Maps:
              mjo_wst01
              mjo_wst01
              ra_pol01
              ra_pol01

      • Episode 19: Issgard, Land of Snow Flowers

        banner.jpg
         
        • Daily Quests
          • Patrol with Irwin
          • Secret Fun
          • Lunch Menu Selection
          • Help Moryara Fishing
          • Fun lunch time with Zoryara
          • Priest, have mercy?
          • Rgan for Work
          • Freiderike's Day
          • Abandoned Pit
          • Abandoned Pit (2)
          • Dig and Dig
          • Do you need a refrigerator?
          • Crispy Tools
          • Research Materials
          • Precious Food
          • Elegant Hobbies
          • Safe Work
          • Hiding Place
        • Maps
          • jor_tail ( Frozen Tail )
            jor_tail
          • jor_back1 ( Frozen Scale Hills )
            jor_back1
          • jor_back2 ( Frozen Scale Plains )
            jor_back2
          • jor_back3 ( Frozen Scale Glaciers )
            jor_back3
          • jor_ab01 ( Abandoned Pit - Floor 1 )
            jor_ab01
          • jor_ab02 ( Abandoned Pit - Floor 2 )
            jor_ab02
          • jor_dun01 ( Snake God's Warmth - Floor 1 )
            jor_dun01
          • jor_dun02 ( Snake God's Warmth - Floor 2 )
            jor_ab02
        • Instances
          • Iwin Patrol
          • Simulation Battle
          • Chaotic Snake Nest
          • Airship Sabotage Operation
        • Items
        • Dim Glacier
          • Items:
            • 640034.png Dim Glacier Sword ( ItemID: 500054 )
            • 500055.png Dim Glacier Basic Sword ( ItemID: 500055 )
            • 510075.png Dim Glacier Rogue Knife ( ItemID: 510075 )
            • 510076.png Dim Glacier Basic Knife ( ItemID: 510076 )
            • 520021.png Dim Glacier Axe ( ItemID: 520021 )
            • 530034.png Dim Glacier Spear ( ItemID: 530034 )
            • 540056.png Dim Glacier Book ( ItemID: 540056 )
            • 550089.png Dim Glacier Wand ( ItemID: 550089 )
            • 550090.png Dim Glacier Foxtail Staff ( ItemID: 550090 )
            • 560037.png Dim Glacier Knuckle ( ItemID: 560037 )
            • 570032.png Dim Glacier Violin ( ItemID: 570032 )
            • 580033.png Dim Glacier Whip ( ItemID: 580033 )
            • 590047.png Dim Glacier Mace ( ItemID: 590047 )
            • 590048.png Dim Glacier Mechanic Mace ( ItemID: 590048 )
            • 600030.png Dim Glacier Two-Handed Sword ( ItemID: 600030 )
            • 610041.png Dim Glacier Katar ( ItemID: 610041 )
            • 620019.png Dim Glacier Two-Handed Axe ( ItemID: 620019 )
            • 630019.png Dim Glacier Lance ( ItemID: 630019 )
            • 640034.png Dim Glacier Staff ( ItemID: 640034 )
            • 650028.png Dim Glacier Huuma ( ItemID: 650028 )
            • 700059.png Dim Glacier Bow ( ItemID: 700059 )
            • 800015.png Dim Glacier Revolver ( ItemID: 800015 )
            • 810015.png Dim Glacier Rifle ( ItemID: 810015 )
            • 820011.png Dim Glacier Shotgun ( ItemID: 820011 )
            • 830015.png Dim Glacier Gatling ( ItemID: 830015 )
            • 840010.png Dim Glacier Launcher ( ItemID: 840010 )
              All Dim Glacier weapons are dropped from Snakes Nest and Abandoned Pit maps.
              Enchants:
              https://wiki.shining-moon.com/index.php/Enchant_UI#Dim_Glacier_Weapons
          • NPC
            • Enchantment has been added into the Episode 19 Enchanter
            • Glacier Extractor
              • Allows you to dismantle 3 Dim Glacier weapons into random materials with the amount of 1 ~ 3
                These materials are either used to purchase enchantment materials or they are straight up enchantment materials, which you'll get is random.
                • 1001029 Encroached Magical Source Stone ( ItemID: 1001029 )
                • 1001030 Neutralized Magical Source Stone ( ItemID: 1001030 )
                • 1001031 Encroached Magical Crystal ( ItemID: 1001031 )
                • 1001032 Neutralized Magical Crystal ( ItemID: 1001032 )
                • 1001033 Poisonous Magic ( ItemID: 1001033 )
                • 1001034 Snow Flower Mana Extract ( ItemID: 1001034 )
                • 1001035 Shining Snowflake Manastone Extract ( ItemID: 1001035 )
                • 1001036 Brilliant Snowflake Manastone Extract ( ItemID: 1001036 )
                • 1001037 Glacier Extract ( ItemID: 1001037 )
    • Like 2
    • Thanks 2

  2. Loading/Login Screen Contest:

    Creative, Original Loading/Login Screen
     

    Conditions:

    • Your own design Loading/Login Screen for Shining Moon
    • Design of the loading/login screen should reference Shining Moon (bonus points if it's related to 4th jobs)


    Rules:

    • Only one submission per person
    • Submission of the file must be under this thread
    • Resolution must be 1024x768 and in .bmp format
    • Include your IGN and Server when you post your file
    • The loading/login screen design will be used in-game for loading screens (whether you are the winner or not), therefore submitting your work here means you have given permission for it to be used on Shining Moon
    • Artwork used in the design must be original (can be digital or traditional) don't steal/copy other loading screens, don't use official Ragnarok Artwork/Picture and simply edit
    • No commission art is allowed, you must be the designer of the loading screen
    • Must include Shining Moon Logo
    • Optional: Artist Signature/Name can be placed
    • There can be up to 5 winners, depending on the designs submitted
    • If there is only 1 winner of the contest,  Winner's design will be used as login screen and participant designs will be used as loading screens
    • Please keep submissions safe for all audiences. We are an international server. What is appropriate in your culture may not be appropriate in others.


    Deadline:

    • August 15th, 2023
    • The rewards will be given out once the winners are picked


    Judging Criteria:

    1. Professional Looking
    2. Within the Requested Content of Ragnarok
    3. Original and Creative and no copy / paste
       


    Rewards:
    Winner Reward (There can be up to 5 winners - these may be used for loading screens): 

    • 150x Event Coins
    • 15x Specialslots
    • 1000x Moon Coins
    • Costume Headgear of your choice (As long as it's in the database, you can check whether it is or not by using @ii ) 

    Selected Login Picture: ( One Winner only )

    • 300x Event Coins
    • 50x Specialslots
    • 3000x Moon Coins
    • Costume Headgear of your choice (As long as it's in the database, you can check whether it is or not by using @ii ) 

    Participation Reward:

    • Each participant will receive 150x Event Coins
    • Each participant will receive 10x Specialslots
    • Each participant will receive 100 ~ 300x Moon Coins


    Shining Moon Logo:
    smro.png.662210bf5ede4f3b7c3fc2d3eed652e9.png
    v1_HD_2.thumb.png.107cc8ffa4abd8e88c4aefc7267ce758.png

    • Like 1

  3. Inscription Happy Easter around watercolor multicolored ...
     

    Duration 2023-03-31 ~ 2023-04-17

    2 Random eggs per map have spawned in various maps with a respawn time of 60-90 seconds

    When killing monsters, there is a low chance for an egg to spawn next to you.

    This egg will give you something when killed

    This can only be triggered once every 5 minutes.

    • Double Droprate 
      15% refine event chance
      Lucky Slotmachine + 30% chance!
      Extra cashpoints ( 1 $ = 4000 CP )
      Costume Drop chance 0.10%
      Double Reputation gain!
      20% extra Instance Coins

      During this event, while clearing any instance you will receive 1 Seasonal Reputation.
      In the main office you may attempt to exchange 1 Seasonal Reputation for 1 Specialslot with a 20% chance to succeed. You may attempt as many tries as you want per day, however there is a limit of 10 successful exchanges per day.


    List of affected maps:

    Quote

    anthell01
    anthell02
    prt_maze01
    prt_maze02
    prt_maze03
    prt_sewb1
    prt_sewb2
    prt_sewb3
    prt_sewb4
    prt_fild08
    prt_fild01
    moc_fild07
    gef_fild07
    gef_fild00
    prt_fild06
    pay_fild03
    pay_fild01
    moc_fild12
    prt_fild05
    gef_fild01
    gef_fild04
    moc_fild11
    mjolnir_09
    prt_fild07
    prt_fild00
    pay_fild06
    pay_fild02
    pay_fild08
    moc_fild18
    moc_fild01
    moc_fild02
    gef_fild05
    mjolnir_01
    mjolnir_06
    prt_fild02
    pay_fild07
    pay_fild09
    prt_fild04
    cmd_fild08
    pay_fild04
    ama_dun01
    ama_dun02
    ama_dun03
    beach_dun
    beach_dun2
    beach_dun3
    c_tower1
    c_tower2
    c_tower3
    c_tower4
    alde_dun01
    alde_dun02
    alde_dun03
    alde_dun04
    ein_dun01
    ein_dun02
    gef_dun00
    gef_dun01
    gef_dun02
    glast_01
    gl_cas01
    gl_cas02
    gl_in01
    gl_step
    gl_prison
    gl_prison1
    gl_knt01
    gl_knt02
    gl_church
    gl_chyard
    gl_sew01
    gl_sew02
    gl_sew03
    gl_sew04
    gl_dun01
    gl_dun02
    ice_dun01
    ice_dun02
    ice_dun03
    gon_dun01
    gon_dun02
    gon_dun03
    lhz_dun01
    lhz_dun02
    mjo_dun01
    mjo_dun02
    mjo_dun03
    mosk_dun01
    mosk_dun02
    mosk_dun03
    orcsdun01
    orcsdun02
    pay_dun00
    pay_dun01
    pay_dun02
    pay_dun03
    pay_dun04
    moc_pryd01
    moc_pryd02
    moc_pryd03
    moc_pryd04
    moc_pryd05
    moc_pryd06
    kh_dun01
    kh_dun02
    in_sphinx1
    in_sphinx2
    in_sphinx3
    xmas_dun01
    xmas_dun02
    um_dun01
    um_dun02
    iz_dun00
    iz_dun01
    iz_dun02
    iz_dun03
    iz_dun04
    prt_fild10
    prt_fild03
    gef_fild02
    gef_fild09
    cmd_fild02
    cmd_fild04
    cmd_fild07
    moc_fild13
    moc_fild03
    prt_fild09
    prt_fild11
    gef_fild03
    gef_fild10
    cmd_fild01
    cmd_fild03
    cmd_fild06
    moc_fild17
    moc_fild16
    gef_fild03
    gef_fild10
    gef_fild11
    prt_fild09
    mjolnir_08
    pay_fild10
    hu_fild06
    mjolnir_04
    mjolnir_12
    mjolnir_07
    abyss_01
    abyss_02
    abyss_03
    ayo_dun01
    ayo_dun02
    gefenia01
    gefenia02
    gefenia03
    gefenia04
    ra_san01
    ra_san02
    ra_san03
    ra_san04
    ra_san05
    juperos_01
    juperos_02
    jupe_core
    lhz_dun03
    lou_dun01
    lou_dun02
    lou_dun03
    mag_dun01
    mag_dun02
    nameless_n
    abbey01
    abbey02
    abbey03
    nyd_dun01
    nyd_dun02
    in_sphinx4
    in_sphinx5
    tha_t01
    tha_t02
    tha_t03
    tha_t04
    tha_t05
    tha_t06
    tha_t07
    tha_t08
    tha_t09
    tha_t10
    tha_t11
    tha_t12
    thor_v01
    thor_v02
    thor_v03
    tur_dun01
    tur_dun02
    tur_dun03
    tur_dun04
    um_fild03
    um_fild02
    um_fild01
    um_fild04
    gef_fild08
    gef_fild06
    mjolnir_03
    mjolnir_11
    mjolnir_05
    yuno_fild01
    yuno_fild12
    yuno_fild09
    yuno_fild08
    hu_fild05
    hu_fild02
    hu_fild04
    yuno_fild02
    yuno_fild11
    yuno_fild07
    yuno_fild03
    yuno_fild06
    hu_fild01
    yuno_fild04
    ein_fild06
    ein_fild07
    ein_fild09
    ein_fild05
    ein_fild04
    ein_fild08
    lhz_fild03
    lhz_fild02
    ein_fild03
    ra_fild06
    lhz_fild01
    ra_fild05
    ra_fild01
    ra_fild04
    ra_fild08
    ra_fild12
    ve_fild02
    ra_fild03
    ve_fild01
    ve_fild04
    ve_fild03
    nameless_n
    odin_tem02
    odin_tem03
    odin_tem01
    tur_dun01


    • Easter Event
      Inscription Happy Easter around watercolor multicolored ...
      • Duration 2023-03-31 ~ 2023-04-17

        • 2 Random eggs per map have spawned in various maps with a respawn time of 60-90 seconds
          When killing monsters, there is a low chance for an egg to spawn next to you.
          This egg will give you something when killed
          This can only be triggered once every 5 minutes.

      • Event bonus:
        Double Droprate 
        15% refine event chance
        Lucky Slotmachine + 30% chance!
        Extra cashpoints ( 1 $ = 4000 CP )
        Costume Drop chance 0.10%
        Double Reputation gain!
        20% extra Instance Coins

        During this event, while clearing any instance you will receive 1 Seasonal Reputation.
        In the main office you may attempt to exchange 1 Seasonal Reputation for 1 Specialslot with a 20% chance to succeed. You may attempt as many tries as you want per day, however there is a limit of 10 successful exchanges per day.

         

    • Official Class Rework [ 2022 ]

    actdir=7-11-0Dragon Knightactdir=0-11-0
     

    Spoiler


    5211.png Madness Crusher

    • Reduces SP consumption requirement
    • Increases base damage from 4400%Atk to 8350%Atk based on level 5.
    • Increases factor weight of POW in skill formula from 7 to 10.

    5213.png Storm Slash

    • Increases cooldown from 0.3 seconds to 0.35 seconds.
    • Reduces SP consumption requirement
    • Increases base damage from 950%Atk to 2200%Atk per hit based on level 5.
    • Increases the chance to double skill damage while under Giant Growth buff from 30% to 60%.

    5208.png Hack and Slasher

    • Increases base damage from 7300%Atk to 7700%Atk per hit based on level 10.
    • Reduces area of effect from 9 x 9 to 7 x 7
    • Can now be critical

     



    actdir=7-11-0Meisteractdir=0-11-0
     

    Spoiler


    5295.png Axe Stomp

    • Increases SP consumption requirement
    • Increases base damage from 4600%Atk to 5150%Atk per hit based on level 5.

    6002.png Spark Blaster

    • Added new skill 

    6003.png Triple Laser

    • Added new skill 

    6004.png Mighty Smash

    • Added new skill
       


     

    actdir=7-11-0Shadow Crossactdir=0-11-0
     

    Spoiler


    5287.png Savage Impact

    • Reduces cooldown from 1 second to 0.7 seconds.
    • Increases area of effect from 5 x 5 to 7 x 7
    • Applies AP generation by 2.

    5291.png Shadow Stab

    • The skill will deal damage for 2 hits.
    • While under the effect of Cloaking Exceed, increases number of hits to 3 hits.
    • Increases factor weight of POW while under Cloaking Exceed from 5 to 7.
    • Reduced base damage from wrongly 750 * skill_lv ( was supposed to be reduced to 300 * skill_lv in rework of Octobre ) to 350% * skill_lv
    • Removed wrong attack bonus given when using normal cloaking
       

     

     

    actdir=7-11-0Arch Mageactdir=0-11-0
     

    Spoiler


    5216.png Rain of Crystal

    • Reduces area of effect from 19 x 19 to 13 x 13 based on level 5.
    • Increases SP consumption requirement

    5235.png Crimson Arrow

    • Reduces SP consumption requirement
    • Increases base damage of linear damage from 1500%Matk to 1750%Matk based on level 5.
    • Increases base damage of explosion damage from 3000%Matk to 3500%Matk based on level 5.

    5234.png Storm Cannon

    • Reduces SP consumption requirement
    • Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.

    5233.png Rock Down

    • Reduces SP consumption requirement
    • Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.

    5237.png Frozen Slash

    • Increases SP consumption requirement
    • Increases base damage from 4750%/6650%Matk to 4900%/6800%Matk based on level 5.

    5215.png Destructive Hurricane

    • Increases cooldown from 2 seconds to 2.5 seconds.
    • Increases base damage from 14250%Matk to 14850%Matk based on level 5.
    • Reduces damage bonus from Climax level 3 from 200% to 150%.
    • Changes damage modifier from Climax level 5 from 50% increasing to 20% reducing.
    • Increases SP consumption requirement

    5225.png Crystal Impact

    • Reduces area of effect from 15 x 15 to 13 x 13 based on level 5.
    • Reduces area of effect bonus from Climax level 5 from entire screen to 15 x 15.
    • Increases SP consumption requirement
       

     

    actdir=7-11-0Cardinalactdir=0-11-0
     

    Spoiler


    5284.png Framen

    • Increases base damage from 4000%/4500%Matk to 4750%/5250%Matk based on level 5.

    5273.png Arbitrium

    • Increases factor weight of SPL in skill formula from 7 to 10.
    • Increases factor weight of Fidus Animus skill level in skill formula of area damage from 100 to 500 based on level 10.
    • Increases base damage of area damage from 12500%Matk to 17500%Matk based on level 10.
    • Applies AP recovery rate by 2.
    • Increases SP consumption requirement
    • Reduces cooldown from 1.5 seconds to 1 second.

    5283.png Petitio

    • Increases factor weight of Mace & Book Mastery skill level in skill formula from 100 to 500 based on level 10.
    • Reduces area of effect from 9 x 9 to 7 x 7 based on level 10.
       



    actdir=7-11-0Windhawkactdir=0-11-0

     

    Spoiler


    5002.png  Unlimit

    • No longer be removed by Dispell or Clearance.

    5328.png Calamity Gale

    • Increases duration from 60 seconds to 180 seconds.
    • Reduces cooldown from 300 seconds to 180 seconds.
    • No longer be removed when using No Limits.

    5330.png Gale Storm

    • Reduces cooldown from 1.5 seconds to 1.2 seconds.
    • Increases SP consumption requirement
    • Increases base damage from 9500%Atk to 10000%Atk based on level 5.
    • Reduces area of effect from 11 x 11 to 9 x 9 based on level 10.
    • Increases factor weight of CON in skill formula from 5 to 10.

    5334.png Crescive Bolt

    • Increases cooldown from 0.15 seconds to 0.35 seconds.
    • Increases global cool time from 0.3 seconds to 0.7 seconds.
    • Increases base damage from 3400%Atk to 9400%Atk based on level 10.
       


     

    actdir=7-11-0Imperial Guardactdir=0-11-0
     

    Spoiler


    5265.png Shield Shooting

    • Reworks skill to dealing damage to surrounding enemies within 7 x 7 around the target.
    • Reduces cast range from 11 cells to 9 cells.
    • Increases factor weight of Shield Mastery skill level in skill formula from 75 to 250 based on level 5.
    • Increases base damage from 11900%Atk to 14900%Atk based on level 5.
    • Increases factor weight of POW in skill formula from 5 to 7.
    • Increases factor weight of shield refine rate in skill formula from 4 to 25.

    5266.png Overslash

    • Increases base damage of from 1200%Atk to 1600%Atk based on level 10.
    • Increases factor weight of Spear & Sword Mastery skill level in skill formula from 100 to 250 based on level 10.
    • Increases factor weight of POW in skill formula from 5 to 7.

    5267.png Cross Rain

    • Reduces cooldown from 4.5 seconds to 2.4 seconds.
    • Reduces skill duration from 4.5 seconds to 2.4 seconds based on level 10.
    • Increases factor weight of Spear & Sword Mastery skill level in skill formula from 50/100 (Holy Shield) to 100/150 (Holy Shield) based on level 10.
    • Increases factor weight of SPL in skill formula from 5 to 7.
    • Reduces AP recovery rate from 7 to 4.
       


     

    actdir=7-11-0Bioloactdir=0-11-0
     

    Spoiler


    6006.png Mayhemic Thorns

    • reduces number of hit while under Research Report buff from 5 hits to 4 hits.
    • Increases base damage from 2700%/3250%(Research Report)Atk to 3200%/3350%(Research Report)Atk based on level 10.

    6005.png Explosive Powder

    • Increases SP consumption requirement
    • Increases base damage from 2650%/3150%(Research Report)Atk to 3150%/3650%(Research Report)Atk based on level 5.
       


     

     

    actdir=7-11-0Abyss Chaseractdir=0-11-0
     

    Spoiler


    5314.png Abyss Dagger

    • Increases cooldown from 0.3 seconds to 0.4 seconds.
    • Increases SP consumption requirement
    • Increases base damage from 2600%Atk to 4600%Atk based on level 5.

    5320.png Deft Stab

    • Removes a chance to trigger the skill one more time.
    • Increases SP consumption requirement
    • Increases cooldown from 0.3 seconds to 0.7 seconds.
    • Reduces base damage from 5850%Atk to 3750%Atk based on level 10.
    • Changes damage logic from 5 split hits to 5 cumulative hits.

    5322.png Frenzy Shot

    • Increases cooldown from 0.2 seconds to 0.35 seconds.
    • Increases SP consumption requirement
    • Increases number of hit from 1 hit to 2 hits.
    • Increases base damage from 4000%Atk to 6150%Atk based on level 10.
    • Increases factor weight of CON in skill formula from 5 to 15.
       


     

    actdir=7-11-0Inquisitoractdir=0-11-0
     

    Spoiler


    5241.png Oleum Sanctum

    • Reduces cooldown from 2 seconds to 1.5 seconds.
    • No longer require Holy Water on casting.
    • Reduces area of effect from 11 x 11 to 9 x 9 based on level 5.

    5244.png Explosion Blaster

    • Adds global cool time by 1 second.
    • Increases SP consumption requirement
    • Reduces area of effect from 11 x 11 to 9 x 9 based on level 5.
    • Reduces base damage of from 14000%Atk to 12000%Atk based on level 5.
    • Increases base damage against Oleum Sanctum debuff from 16000%Atk to 17600%Atk based on level 5.
    • Reduces factor weight of POW in skill formula (without Oleum Sanctum debuff) from 15 to 10.

    5243.png Massive Flame Blaster

    • Adds global cool time by 0.5 seconds.
    • Reduces area of effect from 11 x 11 to 9 x 9.
    • Increases base damage from 21500%/23000%Atk to 23000%/24500%Atk based on level 10.
       


     

     

    actdir=7-11-0Troubadour & Trouvereactdir=0-11-0
     

    Spoiler


    5355.png Rhythm Shooting

    • Increases cooldown from 0.15 seconds to 0.35 seconds.
    • Increases base damage from 800%/1400%Atk to 3700%/4550%Atk per hit based on level 5.
    • Increases factor weight of CON in skill formula from 3 to 5 (7 on targets marked with sound brand).

    5356.png Metallic Fury

    • Reworks skill to dealing damage to surrounding enemies around the target (9 x 9 based on level 5).
    • Increases cooldown from 0.3 seconds to 0.4 seconds.
    • Increases global cool time from 0.3 seconds to 0.5 seconds.
    • No longer remove sound brand debuff from target. (doesn't mention it changelog but it works)
    • Increases base damage from 11000%Matk to 13000%/18000%(targets marked with sound brand)Matk based on level 5.
    • Increases factor weight of SPL in skill formula (on targets marked with sound brand) from 1.5x of Stage Manner skill level to 2x of Stage Manner skill level.
       


     

     

    actdir=7-11-0Elemental Masteractdir=0-11-0
     

    Spoiler


    5365.png Magic Book Mastery

    • Increased the effectiveness of the skill
       


     

    actdir=7-11-0Night Watchactdir=0-11-0


     

    Spoiler


    5405.png The Vigilante at Night

    • Increases SP consumption requirement
    • Reduces area of effect of gatling gun from 13 x 13 to 11 x 11 based on level 5.

    5406.png Only One Bullet

    • Increases cooldown from 0.3 seconds to 0.35 seconds.
    • Increases base damage from 7550%/8300%Atk to 16200%/18200%Atk based on level 5.

    5407.png Spiral Shooting

    • Increases base damage from 8500%/9700%Atk to 9700%/15400%Atk per hit based on level 5.

    5408.png Magazine for One

    • Increases base damage from 1950%/2400%Atk to 2750%/4300%Atk per hit based on level 5.

    5409.png Wild Fire

    • Increases base damage from 13250%/12500%Atk to 17500%/16500%Atk based on level 5.

    5410.png Basic Grenade

    • Increases base damage from 5750%Atk to 12000%Atk based on level 5.

    5411.png Hasty Fire in the Hole

    • Increases base damage from 6750%Atk to 9000%Atk per hit based on level 5.
       


     

     

    actdir=7-11-0Shinkiro & Shiranuiactdir=0-11-0

     

    Spoiler


    5480.png Shadow Hunting

    • Increases base damage from 4500%Atk to 9600%Atk based on level 10.

    5481.png Shadow Dance

    • Reduces cooldown from 0.5 seconds to 0.4 seconds.
    • Increases SP consumption requirement
    • Reduces area of effect from 9 x 9 to 7 x 7 based on level 10.
    • Increases base damage from 5900%Atk to 8050%Atk based on level 10.

    5482.png Shadow Flash

    • Reworks skill to become target skill and also deal damage to surrounding enemies around the target.
    • Area of effect is 7 x 7 based on level 10.
    • Applies critical damage, the critical chance is the user's Cri.
    • No longer be cast by clones from Mirage.
    • Increases cast range from 1 cell to 2 cells.
    • Increases base damage from 8600%Atk to 9000%Atk based on level 10.
    • Reduces factor weight of Shadow Dance skill level in skill formula from 1000 to 500 based on level 10.

    5483.png Huuma Shuriken Grasp

    • Increases base damage from 2700%Atk to 4350%Atk based on level 10.
    • Fixed an issue that caused the damage calculation to be ignored and called the wrong damage skill

    5484.png Huuma Shuriken Construct

    • Reworks skill to become ground skill and deal damage to all enemies within 9 x 9 around the target.
    • Increases cast range from 1 cell to 9 cells.
    • Increases base damage from 4600%/6800%(Memorization Zone)Atk to 12600%/15600%(Memorization Zone)Atk based on level 10.

    5488.png Red Flame Cannon

    • Reworks skill to become target skill and also deal damage to surrounding enemies around the target.
    • Area of effect is 7 x 7 based on level 10.
    • Increases cast range from 1 cell to 9 cells.
    • Reduces SP consumption requirement
    • Reduces base damage from 13350%Matk to 10500%Matk based on level 10.

    5489.png Cold Blooded Cannon

    • Reduces SP consumption requirement
    • Increases base damage from 5750%Matk to 8850%Matk based on level 10.

    5490.png Thundering Cannon

    • Reworks skill to become target skill and also deal damage to surrounding enemies around the target.
    • Area of effect is 7 x 7 based on level 10.
    • Increases cast range from 1 cell to 9 cells.
    • Reduces SP consumption requirement
    • Reduces base damage from 13600%Matk to 10000%Matk based on level 10.

    5491.png Golden Dragon Cannon

    • Reworks skill to become target skill and also deal damage to surrounding enemies around the target.
    • Area of effect is 5 x 5 based on level 10.
    • Reduces cast range from 13 cell to 9 cells.
    • Reduces SP consumption requirement
    • Increases base damage from 4300%Matk to 9950%Matk based on level 10.
       


     

     

    actdir=7-11-0Sky Emperoractdir=0-11-0

     

    Spoiler

    424.png Kihop

    • Increases damage bonus from 85% to 100% based on level 5.

    435.pngSolar Wrath

    • Adds maximum damage bonus limit by (skill level x 25)%.

    436.png Lunar Wrath

    • Adds maximum damage bonus limit by (skill level x 25)%.

    437.png Stellar Wrath

    • Adds maximum damage bonus limit by (skill level x 25)%.

    5471.png Twinkling Galaxy

    • Increases base damage from 2200%Atk to 2800%Atk based on level 5.
    • Reduces skill duration from 4.5 seconds to 3.5 seconds.
    • Increases shooting star interval from 0.3 seconds to 0.5 seconds.
    • Increases SP consumption requirement

    5473.png Star Cannon

    • Reduces cooldown from 5 seconds to 3.5 seconds.
    • Increases base damage from 2700%Atk to 3000%Atk based on level 5.
    • Reduces skill duration from 4.5 seconds to 2.5 seconds.
    • Increases shooting star interval from 0.3 seconds to 0.5 seconds.
    • Reduces maximum shooting star fall per round from 4 stars to 2 stars.
    • Reduces area of effect of shooting star damage from 7 x 7 to 5 x 5 based on level 5.
    • Increases SP consumption requirement

    5474.png All in the Sky

    • Increases AP consumption from 35 to 70.
    • Reduces base damage from 23000%Atk to 12250%Atk based on level 10.

     



    actdir=7-11-0Soul Asceticactdir=0-11-0

     

    Spoiler


    5426.png Talisman of Blue Dragon

    • Increases cast range from 9 cells to 11 cells.
    • Increases base damage from 7500%/8600%Matk to 9100%/11600%Matk based on level 5.

    5427.png Talisman of White Tiger

    • Increases SP consumption requirement
    • Increases base damage from 5100%/7100%Matk to 5400%/7400%Matk based on level 5.

    5428.png Talisman of Red Phoenix

    • Increases base damage from 5500%/7700%Matk to 7450%/9650%Matk based on level 5.

    5429.png Talisman of Black Tortoise

    • Increases base damage from 9400%/11550%Matk to 10150%/12800%Matk based on level 5.

    5431.png Circle of Directions and Elementals

    • Increases AP consumption from 25 to 35.
    • Blessing of the Four Directions and the Five Elements buff no longer be removed by Dispell or Clearance
       


     

     

    actdir=7-11-0Hyper Noviceactdir=0-11-0
     

    Spoiler


    5451.png Double Bowling Bash

    • Reduces knock-back distance from 2 cells to 1 cell.
    • Increases base damage from 2650%Atk to 3200%Atk per hit based on level 10.

    5452.png Mega Sonic Blow

    • Increases cooldown from 0.3 seconds to 0.35 seconds.
    • Increases base damage from 5350%Atk to 8400%Atk based on level 10.

    5453.png Shield Chain Rush

    • Increases cooldown from 0.3 seconds to 0.35 seconds.
    • Increases base damage from 5100%Atk to 5700%Atk based on level 10.

    5454.png Spiral Pierce Max

    • Increases cooldown from 0.3 seconds to 0.35 seconds.
    • Increases base damage from 4050%Atk to 8700%Atk based on level 10.

    5458.png Hell's Drive

    • Increases SP consumption requiremen

    5459.png Ground Gravitation

    • Increases SP consumption requiremen

    5461.png Breaking Limit

    • Increases damage bonus of Mega Sonic Blow and Spiral Pierce Max from 70% to 100%.
    • Increases damage bonus of Double Bowling Bash and Shield Chain Rush from 50% to 70%.
       

     



    actdir=7-11-0Spirit Handleractdir=0-11-0
     

    Spoiler


    5435.png Chulho Sonic Claw

    • Increases cast range from 9 cells to 11 cells.
    • Increases base damage from 5650%/6450%Atk to 12400%/15200%Atk based on level 7.

    5436.png Howling of Chulho

    • Increases SP consumption requiremen

    5437.png Hogogong Strike

    • Increases SP consumption requiremen

    5442.png Kisul Rampage

    • Increases SP consumption requirement
    • Reduces AP recovery rate from 3/6 to 2/4.

    5445.png Hyunrok Breeze

    • Increases base damage from 4800%/6300%Matk to 5900%/7400%Matk per hit based on level 7.

    5446.png Hyunrok Cannon

    • Increases cast range from 9 cells to 11 cells.
    • Reduces SP consumption requirement
    • Increases base damage from 7350%/8500%Matk to 11900%/14000%Matk based on level 7.
       

     

    • Sinful and Brilliant Light Weapons
      • 500065 Blood Rapier - (ItemID: 500065)
      • 1341 Destruction Axe - (ItemID: 1341)
      • 650033 Devil Claw - (ItemID: 650033)
      • 600041 Execution Great Sword - (ItemID: 600041)
      • 500072 Devil Guardian Sword - (ItemID: 500072)
      • 550115 Darkness Foxtail Model - (ItemID: 550115)
      • 620022 Divine Buster - (ItemID: 620022)
      • 500066 Victory Sword - (ItemID: 500066)
      • 550116 Lightforce Foxtail Wand - (ItemID: 550116)
      • 530045 Holy Light Spear - (ItemID: 530045)
      • 630027 Jupiter Spear - (ItemID: 630027)
      • 650034 Huuma Shuriken Brilliance - (ItemID: 650034)
        Added to the respective boxes
         
    • Good and Evil Headgears
      Spoiler
      • 400374 Crown of Good and Evil (Dragon Knight)  (ItemID: 400374)
      • 400374 Crown of Good and Evil (Imperial Guard) - (ItemID: 400375)
      • 400374 Crown of Good and Evil (Arch Mage) - (ItemID: 400376)
      • 400374 Crown of Good and Evil (Elemental Master) - (ItemID: 400377)
      • 400374 Crown of Good and Evil (Cardinal) - (ItemID: 400378)
      • 400374 Crown of Good and Evil (Inquisitor) - (ItemID: 400379)
      • 400374 Crown of Good and Evil (Meister) - (ItemID: 400380)
      • 400374 Crown of Good and Evil (Biolo) - (ItemID: 400381)
      • 400374 Crown of Good and Evil (Shadow Cross) - (ItemID: 400382)
      • 400374 Crown of Good and Evil (Abyss Chaser) - (ItemID: 400383)
      • 400374 Crown of Good and Evil (Windhawk) - (ItemID: 400384)
      • 400374 Crown of Good and Evil (Trouvere & Troubadour) - (ItemID: 400385)
      • 400374 Crown of Good and Evil (Shinkiro & Shiranui) - (ItemID: 400386)
      • 400374 Crown of Good and Evil (Sky Emperor) - (ItemID: 400387)
      • 400374 Crown of Good and Evil (Soul Ascetic) - (ItemID: 400388)
      • 400374 Crown of Good and Evil (Hyper Novice) - (ItemID: 400389)
      • 400374 Crown of Good and Evil (Spirit Handler) - (ItemID: 400390)
      • 400374 Crown of Good and Evil (Night Watch - Grenade Launcher) - (ItemID: 400391)
      • 400374 Crown of Good and Evil (Night Watch - Revolver) - (ItemID: 400392)
      • 400374 Crown of Good and Evil (Night Watch - Gatling Gun) - (ItemID: 400393)
      • 400374 Crown of Good and Evil (Night Watch - Shotgun) - (ItemID: 400394)
      • 400374 Crown of Good and Evil (Night Watch - Rifle) - (ItemID: 400395)
      • Crown of Good and Evil Box - (ItemID: 1910000220)
         
    • Varmundt's Biosphere
      • New Maps
        • Ecological Area - Ice
          bl_ice
          • Monsters
            • Glacier Ice Titan
            • Glacier Siroma
            • Glacier Snowier
            • Glacier Centipede
            • Glacier Aqua Elemental
            • Glacier Angelgolt
            • Glacier Rhyncho
            • Glacier Ktullanux
              Stats have been adjusted with 2 reworks in 2022
               
        • Ecological Area - Lava
          bl_lava
          • Monsters
            • Blazing Explosion
            • Blazing Deleter
            • Blazing Jakk
            • Blazing Lava Golem
            • Blazing Majoruros
            • Blazing Hydrolancer
            • Blazing Acidus
            • Blazing Detardeurus
              Stats have been adjusted with 2 reworks in 2022
               
        • Ecological Area - Death
          bl_death
          • Monsters
            • Grave Ancient Mummy
            • Grave Lude
            • Grave Ragged Zombie
            • Grave Wraith
            • Grave Flame Skull
            • Grave Banshee
            • Grave Abysmal Knight
            • Grave Lord of Death
              Stats have been adjusted with 2 reworks in 2022
               
        • Ecological Area - Grassland
          bl_grass
          • Monsters
            • Verdant Cornus
            • Verdant Pinguicula
            • Verdant Hunter Fly
            • Verdant Rocker
            • Verdant Savage
            • Verdant Flora
            • Verdant Hill Wind
            • Verdant Mistress
              Stats have been adjusted with 2 reworks in 2022
               
        • Ecological Area - Venom
          ( added after Varmundt's Biosphere was reworked in late 2022 )
          bl_venom
          • Monsters
            • Venomous Bullfrog
            • Venomous Side Winder
            • Venomous Cramp
            • Venomous Kukre
            • Venomous Nepenthes
            • Venomous Angra Mantis
            • Venomous Chimera
               
        • Ecological Area - Soul
          ( added after Varmundt's Biosphere was reworked in late 2022 )
          bl_soul
          • Monsters
            • Soul Nightmare
            • Soul Whisper
            • Soul Marionette
            • Soul Noxious
            • Soul Paper
            • Soul Gajomart
            • Soul Odium of Thanatos
            • Soul Gloom Under Night
               
        • Ecological Area - Temple
          ( added after Varmundt's Biosphere was reworked in late 2022 )
          bl_temple
          • Monsters
            • Temple Rudo
            • Temple Arc Angeling
            • Temple Fake Angel
            • Temple Plasma
            • Temple Solace
            • Temple Anopheles
            • Temple Gryphon
            • Temple Valkyrie Randgris
      • Items
        • Equipment
          • 450191.png Engraved Orlean's Gown - ( ItemID: 450191 )
          • 450192.png Engraved Naga's Scale Armor - ( ItemID: 450192 )
          • 450199.png Varmundt Rune Armor - ( ItemID: 450199 )
          • 450200.png Varmundt Flame Rune Armor - ( ItemID: 450200 )
          • 450201.png Varmundt Plain Rune Armor - ( ItemID: 450201 )
          • 450202.png Varmundt Death Rune Robe - ( ItemID: 450202 )
          • 450203.png Varmundt Ice Rune Armor - ( ItemID: 450203 )
          • 450234.png Flame Rune Armor - ( ItemID: 450234 )
          • 450243.png Plain Rune Armor - ( ItemID: 450243 )
          • 450244.png Ice Rune Armor - ( ItemID: 450244 )
          • 450245.png Death Rune Armor - ( ItemID: 450245 )
          • 460021.png Engraved Orlean's Server - ( ItemID: 460021 )
          • 460022.png Engraved Naga's Scale Shield - ( ItemID: 460022 )
          • 470107.png Varmundt Rune Greaves - ( ItemID: 470107 )
          • 470108.png Varmundt Plain Rune Boots - ( ItemID: 470108 )
          • 470109.png Varmundt Flame Rune Boots - ( ItemID: 470109 )
          • 470110.png Varmundt Death Rune Boots - ( ItemID: 470110 )
          • 470111.png Varmundt Ice Rune Boots - ( ItemID: 470111 )
          • 470173.png Flame Rune Boots - ( ItemID: 470173 )
          • 470174.png Plain Rune Boots - ( ItemID: 470174 )
          • 470175.png Ice Rune Boots - ( ItemID: 470175 )
          • 470176.png Death Rune Boots - ( ItemID: 470176 )
          • 480138.png Engraved Survival Manteau - ( ItemID: 480138 )
          • 480144.png Varmundt Rune Pauldron - ( ItemID: 480144 )
          • 480145.png Varmundt Plain Rune Manteau - ( ItemID: 480145 )
          • 480146.png Varmundt Flame Rune Manteau - ( ItemID: 480146 )
          • 480147.png Varmundt Death Rune Manteau - ( ItemID: 480147 )
          • 480148.png Varmundt Ice Rune Manteau - ( ItemID: 480148 )
          • 480230.png Flame Rune Hood - ( ItemID: 480230 )
          • 480231.png Plain Rune Hood - ( ItemID: 480231 )
          • 480232.png Ice Rune Hood - ( ItemID: 480232 )
          • 480233.png Death Rune Hood - ( ItemID: 480233 )
          • 490160.png Engraved Orlean's Glove - ( ItemID: 490160 )
          • 490161.png Engraved Pinguicula's Corsae - ( ItemID: 490161 )
          • 490162.png Engraved Waterdrop Brooch - ( ItemID: 490162 )
          • 490297.png Varmundt Rune Ring - ( ItemID: 490297 )
          • 490299.png Varmundt Soul Rune Ring - ( ItemID: 490299 )
          • 490300.png Varmundt Venom Rune Ring - ( ItemID: 490300 )
          • 490301.png Varmundt Temple Rune Ring - ( ItemID: 490301 )
          • 490302.png Soul Rune Ring - ( ItemID: 490302 )
          • 490303.png Venom Rune Ring - ( ItemID: 490303 )
          • 490304.png Temple Rune Ring - ( ItemID: 490304 )
          • 490305.png Soul Magic Ring - ( ItemID: 490305 )
          • 490306.png Venom Magic Ring - ( ItemID: 490306 )
          • 490307.png Temple Magic Ring - ( ItemID: 490307 )
        • Other Items
          • 1000636.png Plain Rune Fragment - ( ItemID: 1000636 )
          • 1000637.png Flame Rune Fragment - ( ItemID: 1000637 )
          • 1000638.png Ice Rune Fragment - ( ItemID: 1000638 )
          • 1000639.png Death Rune Fragment - ( ItemID: 1000639 )
          • 1000640.png Plain Rune - ( ItemID: 1000640 )
          • 1000641.png Flame Rune - ( ItemID: 1000641 )
          • 1000642.png Ice Rune - ( ItemID: 1000642 )
          • 1000643.png Death Rune - ( ItemID: 1000643 )
          • 1001177.png Temple Rune Fragment - ( ItemID: 1001177 )
          • 1001178.png Temple Rune - ( ItemID: 1001178 )
          • 1001179.png Venom Rune Fragment - ( ItemID: 1001179 )
          • 1001180.png Venom Rune - ( ItemID: 1001180 )
          • 1001181.png Soul Rune Fragment - ( ItemID: 1001181 )
          • 1001182.png Soul Rune - ( ItemID: 1001182 )
        • Enchants
    • Instance Manager UI 
      • Changed the "Enter" and "Create" buttons into "Instance" and "NPC"
        • Instance 
          • Instance
            • Creates an instance when no instance is currently open, or joins / enters it when one is already open
          • NPC
            • Based on the instance it either opens a menu or the matching NPC of the instance
            • If an instance does not have a NPC for exchanging or enchanting it will open the Weekly Manager / Daily Quest NPC
            • While "Find Open Instance" / "Last Instance" will open the Cooldown Manager
    • Crafting Helper NPC
      • Added a NPC called Crafting Helper at @go special
        The NPC allows you to craft between 1 and 999 different crafts at the same time, it has no cooldown and no re-usage delay. You may craft as much as you have materials. The NPC only allows crafting based on the original crafting chance and quantity it would give you, not every craft is 1-1 some may give you a different amount per 1 based on its official skill behavior.
      • Supported Skills:
        • Pharmacy
        • Special Pharmacy
        • Bionic Pharmacy
        • Mixed Cooking
        • Change Material
        • Capsule Crafting
        • Steel / Iron / Star Crumb
        • New Poison
        • Deadly Poison
        • Runes
           
    • Battlestats (@bs/@battlestats)
      • Improved the command and its usage
      • Added better categorisation of each bonus for displaying specific bonuses only
      • Improved the handling of several functions of each category
      • Added Absolute Numbers to variable cast time from stats ( e.g [ 527 / 530 ] )
      • Improved the display of all damage reductions and damage bonuses to have the same "layout"
      • Improved the display of item drop bonus chance for @bs drop/item
      • Changed usage of the command to @battlestats <cmd>
        • Possible commands of <cmd> are:
          • all = displays all information like previously
          • magic / mag = only displays information that have anything to do with magical
          • physical / phy = only displays information that have anything to do with physical
          • skill = only displays information related to skills such as ( sp changes, skill atk boosts, cooldown changes, autocasts, variable cast, fixed cast )
          • acd = only displays information about after-cast delay
          • cast = only displays information about variable and fixed cast
          • drop / items = only displays information about drop bonuses, item drops and such
          • reflect = only displays information related to reflects autocast = only displays all autocasts of skills
          • defense = only displays information regarding defense and damage reductions
          • def = only displays physical defense piercing / reduction effects
          • mdef = only displays magical defense piercing / reduction effects
          • atk = only displays all physical boosts such as racial, size, class, element damage
          • matk = only displays all magical boosts such as racial, size, class, element damage
          • class = only displays both physical and magical damage boosts based on class
          • race = only displays both physical and magical damage boosts based on race
          • size = only displays both physical and magical damage boosts based on size
          • pierce = displays both physical and magical defense piercing effects
          • vamp / leech = only displays all vampiric / leeching effects
          • res = only displays the resistance pierce effects
          • mres = only displays the magical resistance pierce effects
        • Example @bs acd / @battlestats acd
          image.png

    • Fixes

      • Palette issues

        • Fixed issues on Hyper Novice alternate outfits all being black
        • Fixed issues on Troubadour's ( Dancer ) alternate outfits giving the wrong color
        • Fixed issues with Shiranui's alternate outfits ( Oboro ) giving a constant blue on the pants
        • Fixed an issue with Spirit Handlers alternate outfit that may have caused a crash
        • Fixed an issue with colors on Spirit Handlers alternate outfits
           
      • Other
        • Fixed missing triple purgatory rewards for the following instances:
          • Constellation Tower
            • Naght Sieger Boss
          • Villa of Deceit
          • Villa of Deceit ( Advanced )
        • Failure to reset an item will now force-open the same enchantment UI table window
        • Fixed wrong Sniping Suit checking for the barter of Niflheim
        • Otherworldly Shards
          • Implemented the system with currently 2 different ones on Helheim
            [ Drop chances of Otherworldly Fragments cannot be boosted by any item that increases drop chance nor event. ]
            - Hard 5%
            - Nightmare 10%
            - Hell 15%
            - Purgatory 30%
            • Otherworldly Dark Fragment
              • Bios Island
              • Nightmarish Jitterbug
              • Charleston Crisis
              • Infinity Space
            • Otherworldly Thanatos Fragment
              • Memory of Thanatos
        • @go Instance
          • Cleaned up the area and sorted all older instance NPCs into the bottom right area of it
          • Added Varmundt's Biosphere NPCs
          • Enchanting UI
            • Added Varmundt's Biosphere enchants
            • Added Good and Evil Headgear enchants
            • Added Good and Evil Weapon enchants
          • Added Otherworldly Prisoner to Helheim with 3 exchanges
            • Shadow Essence
            • Master Shadow Equipment
            • Good and Evil Crown
        • Constellation Tower
          • Improved the portals to detect if any monsters are alive in a specific area and allows teleporting to it, rather than it becoming stuck while skipping certain floors.
        • Smartcast
          • Fixed an issue where skills learned from items would bug out when smartcast is deactivated or would be lost during a map change.
        • Enchanting UI
          • Added the automatical re-opening of the enchanting UI when resetting fails
        • MRES / RES
          • Improved the functionallity of the RES and MRES calculation during combat to match official more
          • Added support for item bonuses regarding piercing some defense
          • Added MRES/RES options for @home dummy
        • Updated ECA and Card Exchangers list of cards
        • Added missing garments to Garment Voucher
           
      • Items
        • Reduced the cost of some items in Special Tool Dealer as per official
          • Emergency Madogear 1,000,000 -> 10,000 Zeny
          • Sorcerer Elemental Stones 5,000 -> 1,000 Zeny
          • Ninjas Haze Items -> 30 Zeny
          • Soul Ascetic Charms -> 30 Zeny
          • NW Grenade -> 30 Zeny
        • Updated descriptions of the Thanatos Combo cards to include the level 200 part
          • Cards affected are:
            • 4567.png Empathizer
            • 4567.png Happiness Giver
            • 4567.png Pray Giver
            • 4567.png Smile Giver
            • 4567.png Eldest
        • 4567.png Updated description of Ifrit Card to be more clear regarding the bonus
        • 450209.png Fixed level requirement for Improved Power Suit
        • 4567.png Updated item script of Lude Gal Card to include Hyper Novice
        • 570017.png Fixed Adulter Fides Violin ( ID: 570017 ) was not correctly recognized as musical instrument
        • 15121.png Fixed missing Shadow Element Damage bonus on Sarah's Battle Robe ( Alternate )
        • Fixed the following items with the wrong elemental reduction effect:
          • 460020.png Mad Bunny-LT
          • 4567.png Rigid Explosion Card
          • 2590.png Buwaya Sack Cloth
          • 24685.png Hallowed Shadow Shield
          • 24685.png Saharic Shadow Shield
          • 24685.png Underneath Shadow Shield
          • 24685.png Flame Shadow Shield
          • 24685.png Windy Shadow Shield
          • 24685.png Envenom Shadow Shield
          • 24685.png Damned Shadow Shield
          • 24685.png Geist Shadow Shield
          • 24685.png Divine Shadow Shield
          • 1000135.png Modification ( Above All )
          • 4567.png Deep Sea Marse Card
          • 310579.png Wolf Orb ( Above All ) LV1
          • 310579.png Wolf Orb ( Above All ) LV2
          • 310579.png Wolf Orb ( Above All ) LV3
          • 800013.png Crimson Rose LT
          • 4567.png Faceworm Egg Card
          • 4567.png Chaotic Stem Worm Card
          • 28942.png Cursed Knight's Shield
          • 28945.png Bloody Knight's Shield
          • 28946.png Purified Knight's Shield
        • 26165.png Fixed Royal Cleric Staff being 2-handed rather than 1-handed
        • Normal headgears that are transformed into a costume via costume converter stones will now give the stat bonuses when a Costume Enchant Stone is embed into the new "costume".
        • 311064.png Fixed the skill bonus on Hyunrok Tuning Device
        • 4567.png Added a missing card to Contaminated Card Book
        • 22210.png Fixed a missing and a broken item bonus in Fluffy Fish Shoes
        • 25853 Fixed description of Shadow Chaser Stone (Middle)
        • Updated Kachua Key
          • Added the following items to the list
            • Almighty Shadow Spellbook
            • Perfect Size Shadow Spellbook
            • Hasty Shadow Spellbook
            • Major Auto Shadow Spellbook
            • Master Shadow Equipment Box
            • Crown of Good and Evil Box
            • Shadow Essence
        • Added new costume enchant stones:
          • 25853 Stamina Wisdom Stone (Dual) ( ItemID: 1001172 )
          • 25853 Defense Stone (Garment) ( ItemID: 1001171 )
          • 25853 Defense Stone (Upper) ( ItemID: 1001168 )
          • 25853 Defense Stone (Middle) ( ItemID: 1001169 )
          • 25853 Defense Stone (Lower) ( ItemID: 1001170 )
          • 25853 Summoner Stone (Upper) ( ItemID: 1001165 )
          • 25853 Summoner Stone (Middle) ( ItemID: 1001166 )
          • 25853 Summoner Stone (Lower) ( ItemID: 1001167 )
          • 25853 Oboro Stone (Upper) ( ItemID: 1001162 )
          • 25853 Oboro Stone (Middle) ( ItemID: 1001163 )
          • 25853 Oboro Stone (Lower) ( ItemID: 1001164 )
          • 25853 Kagerou Stone (Upper) ( ItemID: 1001159 )
          • 25853 Kagerou Stone (Middle) ( ItemID: 1001160 )
          • 25853 Kagerou Stone (Lower) ( ItemID: 1001161 )
        • Added more Spellbooks
          • 100208.png Almighty Shadow Spellbook ( ItemID: 101564 )
          • 100208.png Perfect Size Shadow Spellbook ( ItemID: 101362 )
          • 100208.png Hasty Shadow Spellbook ( ItemID: 101360 )
          • 100208.png Major Auto Shadow Spellbook ( ItemID: 101359 )
        • Added more items to the possible list of buying stores:
          • 100208.png All Shadow Spellbooks
          • 7619.png Old Enriched Elunium
          • 7620.png Old Enriched Oridecon
          • 17274.png All Biscuit Sticks and 10 stat-dishes
        • Master Shadow Equipment
          • 24792 Master Shadow Weapon ( ItemID: 24792 )
          • 24793 Master Shadow Shield ( ItemID: 24793 )
          • 24800 Master Dragon Knight Shadow Armor ( ItemID: 24800 )
          • 24801 Master Dragon Knight Shadow Shoes ( ItemID: 24801 )
          • 24802 Master Dragon Knight Shadow Earring ( ItemID: 24802 )
          • 24803 Master Dragon Knight Shadow Pendant ( ItemID: 24803 )
          • 24800 Master Imperial Guard Shadow Armor ( ItemID: 24804 )
          • 24801 Master Imperial Guard Shadow Shoes ( ItemID: 24805 )
          • 24802 Master Imperial Guard Shadow Earring ( ItemID: 24806 )
          • 24803 Master Imperial Guard Shadow Pendant ( ItemID: 24807 )
          • 24800 Master Shadow Cross Shadow Armor ( ItemID: 24808 )
          • 24801 Master Shadow Cross Shadow Shoes ( ItemID: 24809 )
          • 24802 Master Shadow Cross Shadow Earring ( ItemID: 24810 )
          • 24803 Master Shadow Cross Shadow Pendant ( ItemID: 24811 )
          • 24800 Master Abyss Chaser Shadow Armor ( ItemID: 24812 )
          • 24801 Master Abyss Chaser Shadow Shoes ( ItemID: 24813 )
          • 24802 Master Abyss Chaser Shadow Earring ( ItemID: 24814 )
          • 24803 Master Abyss Chaser Shadow Pendant ( ItemID: 24815 )
          • 24800 Master Cardinal Shadow Armor ( ItemID: 24816 )
          • 24801 Master Cardinal Shadow Shoes ( ItemID: 24817 )
          • 24802 Master Cardinal Shadow Earring ( ItemID: 24818 )
          • 24803 Master Cardinal Shadow Pendant ( ItemID: 24819 )
          • 24800 Master Inquisitor Shadow Armor ( ItemID: 24820 )
          • 24801 Master Inquisitor Shadow Shoes ( ItemID: 24821 )
          • 24802 Master Inquisitor Shadow Earring ( ItemID: 24822 )
          • 24803 Master Inquisitor Shadow Pendant ( ItemID: 24823 )
          • 24800 Master Meister Shadow Armor ( ItemID: 24824 )
          • 24801 Master Meister Shadow Shoes ( ItemID: 24825 )
          • 24802 Master Meister Shadow Earring ( ItemID: 24826 )
          • 24803 Master Meister Shadow Pendant ( ItemID: 24827 )
          • 24800 Master Biolo Shadow Armor ( ItemID: 24828 )
          • 24801 Master Biolo Shadow Shoes ( ItemID: 24829 )
          • 24802 Master Biolo Shadow Earring ( ItemID: 24830 )
          • 24803 Master Biolo Shadow Pendant ( ItemID: 24831 )
          • 24800 Master Windhawk Shadow Armor ( ItemID: 24832 )
          • 24801 Master Windhawk Shadow Shoes ( ItemID: 24833 )
          • 24802 Master Windhawk Shadow Earring ( ItemID: 24834 )
          • 24803 Master Windhawk Shadow Pendant ( ItemID: 24835 )
          • 24800 Master Troubadour & Trouvere Shadow Armor ( ItemID: 24836 )
          • 24801 Master Troubadour & Trouvere Shadow Shoes ( ItemID: 24837 )
          • 24802 Master Troubadour & Trouvere Shadow Earring ( ItemID: 24838 )
          • 24803 Master Troubadour & Trouvere Shadow Pendant ( ItemID: 24839 )
          • 24800 Master Arch Mage Shadow Armor ( ItemID: 24840 )
          • 24801 Master Arch Mage Shadow Shoes ( ItemID: 24841 )
          • 24802 Master Arch Mage Shadow Earring ( ItemID: 24842 )
          • 24803 Master Arch Mage Shadow Pendant ( ItemID: 24843 )
          • 24800 Master Elemental Master Shadow Armor ( ItemID: 24844 )
          • 24801 Master Elemental Master Shadow Shoes ( ItemID: 24845 )
          • 24802 Master Elemental Master Shadow Earring ( ItemID: 24846 )
          • 24803 Master Elemental Master Shadow Pendant ( ItemID: 24847 )
          • 24800 Master Night Watch Shadow Armor ( ItemID: 24848 )
          • 24801 Master Night Watch Shadow Shoes ( ItemID: 24849 )
          • 24802 Master Night Watch Shadow Earring ( ItemID: 24850 )
          • 24803 Master Night Watch Shadow Pendant ( ItemID: 24851 )
          • 24800 Master Spirit Handler Shadow Armor ( ItemID: 24852 )
          • 24801 Master Spirit Handler Shadow Shoes ( ItemID: 24853 )
          • 24802 Master Spirit Handler Shadow Earring ( ItemID: 24854 )
          • 24803 Master Spirit Handler Shadow Pendant ( ItemID: 24855 )
          • 24800 Master Shinkiro & Shiranui Shadow Armor ( ItemID: 24856 )
          • 24801 Master Shinkiro & Shiranui Shadow Shoes ( ItemID: 24857 )
          • 24802 Master Shinkiro & Shiranui Shadow Earring ( ItemID: 24858 )
          • 24803 Master Shinkiro & Shiranui Shadow Pendant ( ItemID: 24859 )
          • 24800 Master Sky Emperor Shadow Armor ( ItemID: 24860 )
          • 24801 Master Sky Emperor Shadow Shoes ( ItemID: 24861 )
          • 24802 Master Sky Emperor Shadow Earring ( ItemID: 24862 )
          • 24803 Master Sky Emperor Shadow Pendant ( ItemID: 24863 )
          • 24800 Master Soul Ascetic Shadow Armor ( ItemID: 24864 )
          • 24801 Master Soul Ascetic Shadow Shoes ( ItemID: 24865 )
          • 24802 Master Soul Ascetic Shadow Earring ( ItemID: 24866 )
          • 24803 Master Soul Ascetic Shadow Pendant ( ItemID: 24867 )
          • 24800 Master Hyper Novice Shadow Armor ( ItemID: 24868 )
          • 24801 Master Hyper Novice Shadow Shoes ( ItemID: 24869 )
          • 24802 Master Hyper Novice Shadow Earring ( ItemID: 24870 )
          • 24803 Master Hyper Novice Shadow Pendant ( ItemID: 24871 )
            Including the official enchants https://wiki.shining-moon.com/index.php/Enchant_UI#Master_Shadow_Weapon_.26_Shield
             
      • Skills
        • Fixed the damage bonus from Insignias
          • 2465.png Fire Insignia
          • 2466.png Water Insignia
          • 2468.png Earth Insignia
          • 2467.png Wind Insignia
        • 5431.png Fixed wrong damage bonus from Circle of Directions and Elementals from 4 * Skill LV ( SMATK ) to 5 * Skill LV
        • 5429.png Fixed damage bonus on Talisman of Black Turtoise
        • 5428.png Fixed damage bonus on Talisman of Red Phoenix
        • 5426.png Fixed damage bonus on Talisman of Blue Dragon
        • 5427.png Fixed damage bonus on Talisman of White Tiger
        • Updated description of Soul Control
        • Updated the code flow of Soul Control to work better and not cause cooldown triggered but no stats given
        • 5483.png Huuma Shuriken - Grasp now uses the correct skill modifier of itself and no longer the one from Kunai
        • 2029.png Fixed a bugged Agi scaling bonus on Counterslash
        • 8043.png Fixed the fire elemental bonus for Volcanic Ash
        • 5256.png Fixed that Guardian Shield had not the correct reduction in purgatory / fortessa dungeon maps of / 2
    • Purgatory Shield

      • Fixed an issue that allowed the shield to go over maximum from NPC_DAMAGE_HEAL during certain parts
      • Fixed an issue that did not recover the shield in other situations from NPC_DAMAGE_HEAL
      • Added the maximum amount a shield can heal is the original number it started with and cannot go above it
      • NPC_DAMAGE_HEAL will now calculate the healable amount post damage reductions rather than prior
      • Is now removeable by dispell and clearance
         
    • Special Skill alterations
      • World Boss map now enforces all skill nerfs
      • Fortessa Dungeon now enforces all skill nerfs
         
    • Special Reduction Percentages
      • Increased the following percentages based on the loss of reduction from RES and MRES
        • Purgatory from 95% to 97%
        • Fortessa Dungeon from 70% to 85%
    • Like 3

  4. image.png

    Alternatively, you can also drag the window to be larger to see if there are linebreaks in the chat.

     

    image.png

    ---------------------------------------------------------------------------------------------------------------------

    Next case would involve discord. Someone pretending to be a GM would DM you and sweet talk you into becoming a GM and for that, all you have to do is either join their discord server that is not the Shining Moon discord or would tell you, you need to download these and these files such as a remote controlling program or a program that allows you to use certain commands. Never download anything these people send you.

    A GM / Staff will never ask you to download anything like that nor will they need to connect to your computer.  Nor do they need your userid / password for anything.
    When we need a GM, we will open applications and not privately message you for it.

     

    • Thanks 1
    • Haha 1

  5. The event will begin on 5th of February 2023.
    The event will end on the 20th of February 2023 - 00:01.
    During this duration these bonuses are applied.

    • Double Drop event
    • 100% EXP bonus
    • Double Cashpoints [ 1$ = 4000 CP ]
    • Refine event 15% extra chance
    • Costume Drop 0.10% chance
    • 30% extra chance on Lucky 3 Slotmachine
    • 30% extra Instance Coins
    • Double Reputation gain!
    • Like 1

    • Event
      • Due to the issues arrived from the patch, including crashes the event will be extended until Monday 00:01
      • Added a new event modifier of triple reputation gains during the event time
    • NPCs
      • Constellation Tower
        • Fixed an issue that caused some quests from Villa of Deceit to be removed
        • Fixed an issue that caused the fix above to prevent the Naught Sieger Soul to be given
        • Fixed a picture thats stuck on the screen before fighting the easy boss
      • House Dummy
        • Fixed an issue that caused the Element and Element LV to not be changeable
      • Mission [ 100 - 110 ] and any other boards
        • Fixed an issue that allowed item-delivery quests to be use-able as long as you had the items required ( bypassing the 24 hours limit )
      • Instance Manager
        • Added all new instances
      • Instance Manager UI
        • Fixed some wrong instance cooldown times
        • Fixed missing picture for Sanctuary Purification
      • Voting Manager
        • Added the option to retrieve the vote points from website
      • Villa of Deceit
        • Fixed all rewarding issues
          • Villa of Deceit ( Normal ) will no longer give Vivatus but Adulter Fides
          • Villa of Deceit ( Advance ) reduced the chance for weapons for each member from 50% to 30%
          • Instance Coin reward has been fixed on both
          • Purgatory Coin reward has been raised
        • Fixed an issue with the portal not spawning ( was resolved on day 1 )
        • Fixed the automatic healing of Schulang when taking outside of middle
      • Fixed a portal teleporting to the wrong spot on the left side of Rachel
      • Fixed wrong cost for Sinful Weapon Box in Helheim
    • Other
      • Navigation UI
        • Fixed all new maps, spawns to be working fully in it
        • Updated which maps you may teleport from
      • World Map
        • Updated all new maps into it
      • Reputation
        • Reworked entire reputation system code-wise
        • Improved the saving & loading of reputation
        • Fixed a few small issues regarding calculation of reputation for Elemental Days and Purgatory
        • Added a display message whenever reputation was adjusted by how much and what your current is
      • Monsters
        • Fixed missing audio files for Ash Toad
        • Fixed wrong range for Immortal Cursed Zombie
        • Fixed wrong range for Gray Wolf Baby
        • Fixed wrong EXP value for Lava Toad
        • Fixed wrong range for Jungle Madragora
      • Skills
        • Servant Weapon - Demolition
          • Fixed it not correctly working in Helheim
        • Lost on death
          Fixed a few skills that were reverted to prior to last patch
          • Climax
          • Unlimit
          • Miracle
          • Hidden Card
      • World Boss
        • Fixed wrong shield value on Niflheim
      • Homepage
        • The main menu on mobile phones should now be visible and the top bar no longer flooded with information and too big to display
      • World Drops
        • Replaced Bronze Treasure Key with Silver Treasure Key x 3
        • Replaced Silver Treasure Key x 1 with Golden Treasure Key x 1
      • Cap raised for Reputation gain:
        • Elemental Days from 3 to 10
        • Purgatory from 7 to 10
    • Items
      • Item Combos
        • Fixed an issue that allowed several autobonus from combos to overlay without having the correct items equipped or just having them equipped once
      • Union Two-Handed Staff
        • Fixed a wrong value that prevented classes above first classes from equipping it
      • Database Links
        • Updated the correct file this time to fix the wrong links leading to /hel/
      • jRO
        • Fluffy Shark Pajamas
          • Fixed missing perfect dodge bonus
          • Tuna Party autocast from when hitting to being hit
          • Tuna Party autocast level is now based on users level
        • Hollow Shoes
          • Fixed a refinement bonus variable missing in the itemscript
          • Fixed a missing slot
        • Toddler Babyboar Bib
          • Fixed the animal type skill bonus to be based on level of Spirit of Savage rather than just 15%
        • Blocking Spear
          • Adjusted all stats based on what it should be
        • Glotoneria
          • Fixed description
        • Mindform Shoes of Lethargy
          • Fixed description
      • Card Matrix
        • Added jRO items into it
      • Refinement Tickets
        • Added jRO items into it
      • Tradeability
        • All Nightmare Biolab headgears are now tradeable
        • All OGH - Challenge Mode headgears are now tradeable

  6. Note:
    All vendors will be reset
    All buyingstores will be reset
    All autoloot id lists will be reset

    Note2:
    The normal event will continue until thursday 00:01
    The christmas world boss and christmas tree will be removed with the patch

    • Like 1

    • Homepage
      • Fixed the homepage to now support both servers
      • Market Page
        • Added hover for some descriptions
      • Storage
        • Added a better view of all storages with a possibility to search
      • Autoloot
        • Added a page to import and export entire autoloot lists and show you your current list
      • Fixed several issues with the homepage
    • Skills
      • 5405.png Fixed wrong bullet cost on Vigilante at Night
      • 5261.png Fixed incorrect cooldown on Ultimate Sacrifice
      • 5212.png Fixed a wrong damage modifier on Vigor
      • 2465.png Fixed Fire Insignia not increasing the damage of Water Element attacks
      • 2466.png Fixed Water Insignia not increasing the damage of Wind Element attacks
      • 2467.png Fixed Wind Insignia not increasing the damage of Earth Element attacks
      • 2468.png Fixed Earth Insignia not increasing the damage of Fire Element attacks
      • 9702.png Fixed the following skills not kept on death in Fortessa Dungeons
        • 9702.png Miracle
        • 5002.png Unlimit
      • 5012.png Added Intense Telekinesis to be kept on death list
      • 5471.png Twinkling Galaxy no longer removes all ground units when placed, only another of itself
      • 5473.png Star Cannon no longer removes all ground units when placed, only Twinkling Galaxy
      • 5472.png Star Burst no longer removes all ground units when placed, only Twinkling Galaxy
      • 2030.png Fixed Weapon Crush not working
      • 5403.png Fixed Intensive Aim lasting longer than expected after warping / teleporting
      • 2255.png Fixed an issue that caused some speed modifiers to work with mado
      • 5435.png Fixed incorrect cooldown for Chulho Sonic Claw
      • 681.png Updated description of Enlarge Weight Limit
    • NPCs
      • Restoration Manager
        • Added an option to restore a specific item by id broken from refinement, that might've not been displayed due to too many items in the list
        • Cleaned up the menu selections
        • Updated the information text regarding when the weekly reset happens
      • Home Dummies
        • Fixed an issue where the race and element of the dummy at @home would not correctly apply
      • Build Manager
        • Fixed Build Manager not saving traits and trait point
      • Global Instances
        • Fixed an issue that caused some instances in Niflheim or Helheim to share the same cooldown on both purgatory and hell mode
        • Thanatos Tower
          • Fixed incorrect number of instance coins for Thanatos Tower
          • Fixed incorrect position of a portal in Thanatos Tower 4th floor
          • Added Sinful Weapon Box and Brilliant Light Weapon Box to the Thanatos NPCs at @go instance
        • Sky Fortress
          • Removed some empty dialogue boxes
        • Room of Consciousness
          • Fixed a bug that caused the NPCs to not reduce the HP of the boss
      • Ripped Carbus
        • Updated the weight description
      • Information Board
        • Updated the Information
      • Warper
        • Added the new maps into it
      • Seasonal Booster
        • Improved the check when finishing a booster character
      • Item Collector Jason
        • Fixed several achievements not working correctly when delivering the items
      • War Effort
        • Improved a few checks
      • RWC Exchanger
        • Added the possibility to exchange all RWC items at once that you currently have
        • Added chance items when handing in these
      • Instance Coin Exchanger
        • Lowered the requirements for LT-transform box
    • Commands
      • Snatcher (@snatcher)
        • Allows the disabling of the auto-steal
      • Disable Players (@dp)
        • Improved @dp to now also hide ground targetted skills casted by other player
      • @instance | @cooldown
        • Added all new instances to it
      • Disable Loot (@dl)
        • Added @disable_loot <0-1>
          Which disables the visibility of loot on the ground, this only counts towards loot already on the ground - not loot freshly dropped
      • Summon Commands (@summon_cmd)
        • Added new commands for Biolo / Meister or Niflheim Contract Souls
          • @summon_cmd <option>
            • Passive
              • Forces all summons to only follow the player and not attack anything at all
            • Aggressive
              • Deactivates the Passive mode and forces normal behaviour
            • Attack
              • Forces the summons to attack the target marked by smartcast
            • Automated
              • Forces the summons to attack the target marked by smartcast at all times, when you swap your target - so will your summons
              • Has to be typed again to deactivate, persist command
            • Follow
              • Forces the summons to warp or walk to the player
            • Invisible
              • Enforces Elemental Veil on all summons
      • Autoloot ID
        • Increased the maximum list from 30 to 50
        • Added the possibility for 4 different lists
        • Added @alootid swap <1-4> for instantanious swapping between lists, you may import/export entire lists over the homepage now
        • Added @autoloot_reload to instantly load in any changes made on the website!
    • Other
      • Reputation
        • Added custom Reputations for the following different:
          The custom reputations have their own shops that reduce reputation for the items wanted, however there are different stages for each shop and with each comes a requirement of minimum reputation before you may buy something. Purchasing a certain item cannot let you fall below the certain required reputation.
           
          • World Boss
            The shop can be found inside the World Boss NPC

            Reputation gain:
            Quote

            10 reputation is gained with every kill of a World Boss that you participate in


             
          • Purgatory Hunters
            Nuit can be found at the Purgatory map
            Maximum 7 times a day.

            Reputation gain:
            Quote

            Basic Instance Points / 3 
            + min ( Time Taken / 300 , 5 ) 
            + min ( Kills / 25 , 5 ) 
            + min ( Party Members / 3 , 3 ) 
            + Random 1 ~ 3
            - min ( Deaths / 3 , 5 )

             

          • Fortessa Explorers
            Terra can be found at the fortessa dungeon map

            Reputation gain:

            Quote

            10 reputation is gained with every completed Fortessa Dungeon

             

          • Elemental Days
            The NPC is not in yet.
            Maximum 3 times a day.

            Reputation gain:
            Quote

            Basic: 1 ( Nightmare ) || 2 ( Hell ) || 5 ( Purgatory )
            + min ( Time Taken / 180 , 3 ) 
            + min ( Kills / 25 , 3 ) 
            + min ( Party Members / 3 , 2 ) 
            + Random 1 ~ 3
            - min ( Deaths / 5 , 5 )

             

      • Pet
        • Fixed a missing C. Rate bonus on the Eddga Pet
        • Fixed missing Ghost Magic % on Gloom Under Night
      • Cash Shop
        • Added a Specialslot (30) box to Helheim
        • Added a Specialslot - Old (30) box to Niflheim
        • Added a Specialslot - New (30) box to Niflheim
        • Added several boxes to the consumeable tab
        • Added 6 new Garments
          • Astra Blessing
          • Clutch Bouquet
          • 20th Anniversary Wing
          • Muranyasa
          • Big Magic Book
          • Rainbow Shell
            These Garments will be added to the Garment Voucher 2 weeks later.
      • Special Shield
        • Improved the functionallity of the shield and how its handled
        • Fixed several bugs that would cause some skills or attacks to not apply certain status or boosts
        • Improved the limitation of the shield
        • Increased the shield on dummies to 100b
        • Improved the damage display which sometimes would cause wrong damage display or missing damage
        • Improved how monsters handle their skill casts that trigger at certain percentages which would normally ignore the shields current status
        • Improved the reflection would sometimes not correctly reflect the damage if the target has a shield
        • Improved that sometimes the Guardian Angel would not heal the shield correctly when attacking the boss in Recovery Stance
        • Removed the basic 1000 damage that was previously done to the monster to keep the correct damage packets, it will now do it even without a bypass of the shield
      • Elemental Days
        • Is no longer forced on any Nightmare, Hell or Purgatory mode.
        • The same element can no longer procc 2 days in a row
        • Can now be activated when creating an instance in Nightmare, Hell or Purgatory mode
        • Completing an instance with Elemental Days active, grants additional rewards and reputation
          Limited to 3 times a day.
          • Nightmare
            • Reputation
            • 1x Moonlight Coin
          • Hell
            • Reputation
            • 2x Moonlight Coin
            • 1x Moon Coin
          • Purgatory
            • Reputation
            • 5x Moonlight Coin
            • 2x Moon Coin
            • 1x Kachua's Secret Key
      • Fixed an issue that caused the status effect of stripping shadow equipment to not check properly if the target has Full Shadow Protection active
      • Fixed a bug where it would display 3x the damage when attacking a shielded target with normal non skill attacks
      • Fixed a bug that caused the AP buffs from the voting poll only prevent from being removed in Purgatory Portal and not Purgatory instances
      • Fixed an issue that caused smartcast skills to not be correctly useable if the skill was granted by an item or card
      • Fixed an issue that prevented some upgrades of enchants in the OSAD weapons
      • Fixed a bug that caused magical damage in higher difficulties on infinite defense ( plant type ) to not deal any damage instead of the fixed 1 per hit
      • Added a prevention to some monster having a bugged sprite which then appears as swordsman or novice
      • Removed a message when teleporting in certain maps "Nothing found in the selected map"
      • Fixed all baby classes not having the transcended skills as they should!
      • Teleporting / using fly wing should no longer be able to lead you onto portals
      • Fixed missing custom skills on 4th expanded classes ( example Call Storage )
      • Added skill information on all 4th class skills and 4th expanded skills
      • Removed damage reduction of Green Aura MvPs in Fortessa Zero
      • Added a feature that when using the enchant UI it will automatically open the UI again
      • Achievements
        • Activity Achievements
          • Fixed all Activity achievements that should reset daily or weekly to now reset correctly
          • Added 21 new daily Activity achievements
        • Fixed the weekly "Monsters" achievement only counting MvPs
        • Fixed the achievement "Poisonous"
        • Fixed a few issues with the exploration achievements
        • Added new title achievements
          • Pest Controller
          • Mass murderer
          • Slime Nemesis
          • Angel
          • Demon
          • Undertaker
          • Botanist
          • Fisher
          • Dragoon
          • Slaughterer
          • Normal
          • Grounded
          • Unholy
          • Pretty Cure
          • Radiant
          • Drained
          • Speedy
          • Extinguisher
        • Fixed the achievement that awards the title "Bouncy!"
      • jRO Items
        • Hollow Shoes
        • Blocking Spear
        • Rebellion's Pocket Watch
        • Einherjar's Mantle
        • Improved Powered Suit
        • Fluffy Shark Pajamas
        • Elemental Possession
        • Mindform Shoes of Lethargy
        • Toddler Babyboar Bib
        • Glotoneria
    • Items
      • 20706.png Fixed a incorrect class restriction on Amistr Bags, preventing Novices from equipping it
      • 5208.png Fixed a incorrect class restriction on Biting Rideword, preventing Novices from equipping it
      • 4401.png Fixed missing after cast delay combos for Sitting Pope with Kiel D-01 Card and R48-85-Bestia Card
      • 610012.png Fixed Illusion Katar of Frozen Icicle not working with refinement tickets
      • 4401.png Fixed description of Pyuriel Card
      • 23010.png Fixed description of Battle Manual
      • 490183 Fixed wrong droprate of 2 carat diamond on Military Gloves
      • 617.png Fixed a wrong value in the C Grade box
      • 400138.png Fixed a typo in the Advanced Paradise Hat which would cause it to only be applied when being attacked rather than attacking
      • 25842.png Fixed all combos of Soul Reaper Stone (Garment)
      • 830002.png Fixed a missing combo for Great Hero Boots and Patent The Black
      • 52045.png Updated the description of Activity Coin
      • 9702.png Updated all descriptions to have the correct item database links
      • 9702.png Updated all descriptions that had links to wiki to now have the correct link
      • 32262 Added the missing 2-item jRO restriction to Rasen Fuma Orb
      • 12406 Fixed Psychic Armor Scroll disappearing on death
      • 4401.png Fixed wrong compouding of Cursed Servant Card
      • 12462.png Fixed Big Defense Potion disappearing on death
      • 4994.png Fixed wrong effects and description on Rune of Strength ( LV 1, 2, 3 )
      • 9702.png Fixed a bug that caused sometimes combos to not work if they were in a forced special accessory slot
      • 9702.png Updated ALL names of items in the server to match the names shown on the client
    • Official Implementation
      • Episode 18.1 - Direction of Prayer
        episode18:banner.jpg?cache=
         
        • Special Mapdrops
          • Amethyst Fragment
            • May drop from any monster in all normal maps at 0.05%
            • May drop from any monster in all 18.1 instances at 0.2%
            • May drop from any MvP in all 18.1 instances with the amount of 1~3
        • Villa of Deceit ( Normal & Advanced )
          KRO: Villa of Deception (Hard Mode) - Shadow Cross - YouTube
           
        • Sanctum of Purification
        • Maps
        • Items
        • Daily Quests
          All daily quests of Episode 18.1 award 20 extra Amethyst Fragments as first time completion reward ( 3x per quest )
          • NPC

            Quest

            Rewards

            Amethyst Fragment

            Base EXP

            Job EXP

            Reputation

            18.1 Daily Quests

            /navi fortessa 109/138

            Inspect the traps installed for food in the trees of Grey Wolf Forest.

            Trees ared located in gw_fild01.

            You have a chance to acquire Trapped Bird, Trapped Lizard or Trapped Pear.

            You will need 5 total sources food (Example: 2 lizards, 1 bird, 2 pears is sufficient)

            3

            18,252,408

            2,000,000

            30

            18.1 Daily Quests

            /navi fortessa 109/138

            Lv 170 - Kill 20 Ash Toad in Oz Labyrinth Fl 1

            3

            4,364,880

            3,000,000

            30

            Lv 200 - Kill 20 Hot Molar in Oz Labyrinth Fl 2

            3

            11,588,320

            3,000,000

            30

            18.1 Daily Quests

            /navi fortessa 109/138

            Kill 30 Firewind Kite found in gw_fild02

            3

            10,318,080

            3,000,000

            30

            18.1 Daily Quests

            /navi fortessa 109/138

            Obtain a Recording Note and record folklore from three other villagers

            3

            18,252,408

            2,000,000

            30

            18.1 Daily Quests

            /navi fortessa 109/138

            Kill 20 Ashring and return to the Grey Goat

            3

            7,769,124

            3,000,000

            30

            18.1 Daily Quests

            /navi fortessa 109/138

            Obtain  Purified Water by putting the filter into the water barrel located /navi wolfvill 103/235

            3

            18,252,408

            2,000,000

            30

            18.1 Daily Quests

            /navi fortessa 109/138

            Gather 1  Steel and 10  Very Unusual Crystal

            Very Unusual Crystals are randomly autolooted when killing Grey Wolf

            3

            18,252,408

            2,000,000

            30

            18.1 Daily Quests

            /navi fortessa 109/138

            Kill 30 monsters in gw_fild01

            3

            9,956,480

            3,000,000

            30

            18.1 Daily Quests

            /navi fortessa 109/138

            Talk to citizens in Rachel for information.

            3

            18,252,408

            2,000,000

            0

            18.1 Daily Quests

            /navi fortessa 109/138

            Pick a Half Flower corresponding to your quest log.

            It will be highlighted in blue for which method to use:

            1) Near Rocks

            → 40° Angle / 2 Leaves Left / 50ml of Water / 2g Secret Powder

            2) On Flat Ground

            → 30° Angle / 4 Leaves Left / 40ml of Water / 4g Secret Powder

            3) Near Trees

            → 20° Angle / 4 Leaves Left / 30ml of Water / 6g Secret Powder

            4) Near Water

            → 10° Angle / 8 Leaves Left / 20ml of Water / 8g Secret Powder

            Once picked correctly, you will receive  Half Flower

            The flower has an expiration of 1 day so bring it back quickly.

            3

            18,252,408

            2,000,000

            0

      • New Items:
        • Adulter Weapons
          • 700032.png Adulter Fides Aiming Bow
          • 520008.png Adulter Fides Axe
          • 700031.png Adulter Fides Ballista
          • 540021.png Adulter Fides Bible
          • 580017.png Adulter Fides Chain Rope
          • 610020.png Adulter Fides Chakram
          • 560019.png Adulter Fides Claw
          • 650009.png Adulter Fides Cross Huuma Shuriken
          • 700030.png Adulter Fides Crossbow
          • 510032.png Adulter Fides Dagger
          • 550026.png Adulter Fides Dark Wand
          • 550028.png Adulter Fides Foxtail Model
          • 550027.png Adulter Fides Foxtail Wand
          • 830003.png Adulter Fides Gatling Gun
          • 530013.png Adulter Fides Guardian Spear
          • 500025.png Adulter Fides Guardian Sword
          • 570018.png Adulter Fides Harp
          • 650008.png Adulter Fides Huuma Shuriken
          • 610021.png Adulter Fides Katar
          • 560018.png Adulter Fides Knuckle
          • 630012.png Adulter Fides Lance
          • 840002.png Adulter Fides Launcher
          • 590021.png Adulter Fides Mace
          • 540019.png Adulter Fides Magic Book
          • 540022.png Adulter Fides Moon Book
          • 540020.png Adulter Fides Poison Book
          • 500026.png Adulter Fides Rapier
          • 800003.png Adulter Fides Revolver
          • 580018.png Adulter Fides Ribbon
          • 810002.png Adulter Fides Rifle
          • 640020.png Adulter Fides Rod
          • 590022.png Adulter Fides Scepter
          • 820002.png Adulter Fides Shotgun
          • 550025.png Adulter Fides Soul Stick
          • 540023.png Adulter Fides Stardust Book
          • 640019.png Adulter Fides Two-handed Staff
          • 600017.png Adulter Fides Two-handed Sword
          • 570017.png Adulter Fides Violin
          • 550024.png Adulter Fides Wand
            Including the official enchantment
        • Vivatus Weapons
          • 700035.png Vivatus Fides Aiming Bow
          • 520009.png Vivatus Fides Axe
          • 700034.png Vivatus Fides Ballista
          • 540026.png Vivatus Fides Bible
          • 580019.png Vivatus Fides Chain Rope
          • 610022.png Vivatus Fides Chakram
          • 560021.png Vivatus Fides Claw
          • 700033.png Vivatus Fides Cross Bow
          • 650021.png Vivatus Fides Cross Huuma Shuriken
          • 510033.png Vivatus Fides Dagger
          • 550063.png Vivatus Fides Dark Wand
          • 550066.png Vivatus Fides Foxtail Model
          • 550065.png Vivatus Fides Foxtail Wand
          • 830011.png Vivatus Fides Gatling Gun
          • 530014.png Vivatus Fides Guardian Spear
          • 500027.png Vivatus Fides Guardian Sword
          • 570020.png Vivatus Fides Harp
          • 650022.png Vivatus Fides Huuma Shuriken
          • 610023.png Vivatus Fides Katar
          • 560020.png Vivatus Fides Knuckle
          • 630013.png Vivatus Fides Lance
          • 840007.png Vivatus Fides Launcher
          • 590023.png Vivatus Fides Mace
          • 540024.png Vivatus Fides Magic Book
          • 540046.png Vivatus Fides Moon Book
          • 540025.png Vivatus Fides Poison Book
          • 500028.png Vivatus Fides Rapier
          • 800012.png Vivatus Fides Revolver
          • 580020.png Vivatus Fides Ribbon
          • 810008.png Vivatus Fides Rifle
          • 640022.png Vivatus Fides Rod
          • 590024.png Vivatus Fides Scepter
          • 820006.png Vivatus Fides Shotgun
          • 550064.png Vivatus Fides Soul Stick
          • 540045.png Vivatus Fides Stardust Book
          • 640021.png Vivatus Fides Two-handed Staff
          • 600018.png Vivatus Fides Two-handed Sword
          • 570019.png Vivatus Fides Violin
          • 550029.png Vivatus Fides Wand
            Including the official enchantment
        • Gray Wolf Equipment
          • 470087.png Gray Wolf Boots
          • 490108.png Gray Wolf Earring
          • 480091.png Gray Wolf Manteau
          • 480090.png Gray Wolf Muffler
          • 490109.png Gray Wolf Necklace
          • 490106.png Gray Wolf Pendant
          • 490107.png Gray Wolf Ring
          • 450178.png Gray Wolf Robe
          • 470088.png Gray Wolf Shoes
          • 450177.png Gray Wolf Suit
        • Helm of Faith series
          • 617.png Helm of Faith Box
            Which contains randomly one of the following new items.
            • 400189.png Helm of Faith (Archbishop)
            • 400233.png Helm of Faith (Genetic)
            • 400216.png Helm of Faith (Guillotine Cross)
            • 400235.png Helm of Faith (Kagerou & Oboro)
            • 400230.png Helm of Faith (Mechanic)
            • 400228.png Helm of Faith (Minstrel & Wanderer)
            • 400198.png Helm of Faith (Ranger)
            • 400237.png Helm of Faith (Rebellion)
            • 400200.png Helm of Faith (Royal Guard)
            • 400226.png Helm of Faith (Rune Knight)
            • 400191.png Helm of Faith (Shadow Chaser)
            • 400218.png Helm of Faith (Sorcerer)
            • 400239.png Helm of Faith (Soul Reaper)
            • 400241.png Helm of Faith (Star Emperor)
            • 400243.png Helm of Faith (Summoner)
            • 400180.png Helm of Faith (Sura)
            • 400178.png Helm of Faith (Warlock)
            • 400190.png Helm of Faith II (Archbishop)
            • 400234.png Helm of Faith II (Genetic)
            • 400217.png Helm of Faith II (Guillotine Cross)
            • 400236.png Helm of Faith II (Kagerou & Oboro)
            • 400231.png Helm of Faith II (Mechanic)
            • 400229.png Helm of Faith II (Minstrel & Wanderer)
            • 400199.png Helm of Faith II (Ranger)
            • 400238.png Helm of Faith II (Rebellion)
            • 400201.png Helm of Faith II (Royal Guard)
            • 400227.png Helm of Faith II (Rune Knight)
            • 400192.png Helm of Faith II (Shadow Chaser)
            • 400219.png Helm of Faith II (Sorcerer)
            • 400240.png Helm of Faith II (Soul Reaper)
            • 400242.png Helm of Faith II (Star Emperor)
            • 400244.png Helm of Faith II (Summoner)
            • 400181.png Helm of Faith II (Sura)
            • 400179.png Helm of Faith II (Warlock)
              Including the enchantment [ LINK: CLICK ME ]
              Added Helm of Faith Box purchaseable with Amethyst Fragments
      • Grading Update
        • Added the possibility to upgrade certain items [ Non Graded ] to [ Grade D ] at +9 with a 10% chance
        • Added the possibility to upgrade certain items [ Non Graded ] to [ Grade D ] at +10 with a 20% chance
        • Added the possibility to upgrade certain items [ Grade D ] to [ Grade C ] at +10 with a 20% chance
    • Like 1

  7.  

    • Skills
      • Destructive Hurricane
        • Fixed a wrong damage modifier from ( 1250 + 1800 * Skill_Lv ) to ( 250 + 2800 * Skill_LV ) %
      • Lava Slide
        • Fixed wrong Area of Effect range
        • Fixed missing BaseLevel and STR modifier
        • Fixed wrong duration
        • Removed Stacking limit
        • Removed maximum of 5 attacks before removing the effect
      • EDP
        • Adjusted the % increase to match kRO better
      • Trample
        • Added the forced removal of the Genetic Thorn Trap status effect on all affected in range
    • Other
      • @nolootid
        • Fixed a bug that prevented higher number ids to be added to the list
      • Niflheim
        • Fixed a typo that prevented the Amistr bags from being sold
        • Fixed a typo that prevented the new Shadow Weapon from the Shadow Coupon
        • Fixed Military Glove not having a slot
        • Fixed Metal Pick not having a slot
        • Fixed missing Aspd % effect on Soul Expansion Ring
        • Fixed a typo in the itemscript which prevented all effects to work on the Phantom Ear 
        • Fixed an issue that prevented some other new items to be used with refine tickets
        • Fixed an issue that prevented some enchanted items to be refined by basta or other refine npcs
        • Added Monster Hunter Coin for Instance Coins to the Instance Coin NPC
        • Fixed a selection in NPC Clover regarding S-Class
        • Added new halloween costumes to the enchantable lists
      • Fixed a bug that prevented the LT transform boxes to work
      • Added 8@thts into the list of explained maps for Thanatos Tower of the whodrops command
      • Fixed Experience Shadow Weapon not enchantable
      • Fixed Durable Shadow Items not enchantable with Spellbook
      • Fixed Booster Mask Type C giving wrong effect
      • Fixed a missing variable in the Booster reward checking for multiple boosters
      • Added max hairs for Spirit Handler in the stylist
      • Removed the following skills from Copycat NPC
        • Shadow Leap
        • Blood Sucker
        • Renovatio
      • Fixed description of Thanatos Light accessories
      • Sarah & Fenrir
        • Simplified the instance as it used to have sometimes missing portals, they are up from the beginning now.
      • Ghost Palace
        • Disabled the part that would disable all portals
      • Airship Crash
        • Fixed not giving any instance coins or purgatory coins
        • Fixed the maximum number of summons to 3
      • Heart Hunter Warbase
        • Fixed an issue that prevented instance coins or purgatory coins from being rewarded
      • Water Garden ( Normal + Hard )
        • Fixed an issue that prevented the monsters on each side of the boss not casting Poison Mist
      • Time Forgotten Farm
        • Fixed an issue that prevented the continueation of the instance mid-way
      • Reduced the damage of all Acidified Zone skills casted from monsters by 80%
      • Increased the chance of recovery from Advanced Paradise Hat
      • Fixed an interaction with plant type monsters or monsters with infinite defense or extremely high defense causing a miss instead of damage based on amount of hits
      • Fixed description of OS Remodel Cube
      • Fixed an issue with saving in a guild house that would sometimes lead to a wrong map which would cause a crash
        Might require a fresh saving in a house to fix the issue
      • Added dummies to the list of prevented mobs from using @noks on
      • Increased the drop chance of the 2 new boxes from Thanatos Tower
        • Nightmare from 0.5% to 1.5%
        • Hell from 1% to 3%
        • Purgatory from 5% to 15%
      • Fixed required jobs of Paradise Staff
      • Grey Abrasive ( Ranged )
        • Added missing Formless Race Enchant
      • Added @lapineupgrade_check <ID>
        • image.png.26bc05e9f81057592bef36ddc338e53b.png
           
        • image.png.9e522554bd36815d6062ac7471044c7e.png
        • Allows you to check the possible enchants of an item and its min + max values
      • Added missing Captain Ferlock Hat to Captain Ferlock as drop
      • Instance Manager ( NPC )
        • Find Open Instance 
          • Fixed Charleston Crisis not finding the instance
          • Fixed Malangdo Culvert not finding the instance
      • Instance Manager UI
        • Added new option - Last Instance
          Allows you to create or enter the last instance handled
        • Added new option - Find Open Instance
          Allows you to enter the current open instance
      • Added new items
        • Corrupted White Knight Egg
          • Added to Quest Master Nurah
        • Wildrose Egg
        • Familiar Egg
        • Bluemoon Loli Ruri Egg
        • Dark Illusion Egg
        • Eddga Egg
        • Abysmal Knight Egg
        • White Knight Egg
          Implemented the official evolutions
      • Kachua Key
        • Added Grading Box (C)
        • Added Grading Box (D)
      • Fortessa Themed Dungeon
        • Adjusted Last Box
          • Unless repeated instance without resetting
            • Always contain atleast 4 Blacksmith Blessings up to a maximum of 8
            • Always contain atleast 2 HD Carnium up to a maximum of 4
            • Always contain atleast 2 HD Bradium up to a maximum of 4
            • Always contain 2 Kachua Secret Keys
            • Always contain 1 Proof of Divinity
        • Increased damage reduction by 10%
        • Increased shield of every boss by 1,000,000,000
      • Miracle Buff is no longer lost on death
      • Unlimit is no longer lost on death
      • Dummies always respawn with a shield directly now
      • Dummies no longer count towards anything, such as World Boss counter / coins or any rewards
      • Added Halloween Coin to list of buyingstore items
      • Climax is no longer lost on death
      • Vending
        • Players with max zeny will now be automatically kicked
      • BuyingStores
        • Players with not enough zeny will now be automatically kicked
      • Added 77 missing cardbmp files
      • Added 2 different Grading Box (D) to Purgatory Coin NPC
      • Added 2 different Grading Box (D) to Instance Coin NPC
      • Added an option to reset 4th skills only to Reset Girl
      • Elemental Charms ( Ninja ) are no longer lost on death
      • Increased Fahrros's Goodies from 2 to 5 upon completion per participant
      • World Boss
        • Improved @ranks and @rank with numbers shown with a comma eg. 1,000,000
        • Added a message with your current rank and damage as world boss dies
        • Improved @ranks to be useable after the boss has died and includes the time the boss died
        • Increased the reward of World Boss Boxes on all ranks by +1
        • Niflheim
          • Equallized the damage reduction of World Bosses to be the same as Helheim ( 95% )
          • Reduced damage taken from World Bosses on players by 25%
          • Increased HP of Shalltear and Ains by 8b
          • Increased HP of all others that is not PP by 8b
        • Helheim
          • Reduced damage taken from World Bosses on players by 25%
          • Increased HP of Shalltear and Ains by 8b
          • Increased HP of all others that is not PP by 4b
    • Ladder
      • Fixed a bug that caused the rewards to be sent after the next wave spawned
      • Fixed a bug that caused the rewards to be based on the next round instead of previous round
      • Improved the handling of the round-counter
      • Fixed a bug that would announce the bonus boss at the wrong time
      • Fixed a bug that rewarded the wrong Ladder Points in purgatory
      • Time between waves reduced to 5 seconds
    • Elemental Days
      • Added a prevention of Elemental Day casts inside the Ladder
      • Reduced the levels of the EM casts from Elemental Days from ( 10, 5, 3 ) to ( 5, 3, 1 ) respectively
      • Reduced the damage dealt in Nightmare from the EM casts by 90%
      • Reduced the damage dealt in Hell from the EM casts by 60%
      • Earth Day
        • Removed the forced Thorn Trap status on all party members, replaced it with 1 ~ 3 casted Thorn Traps based on difficulty
    • Purgatory Adjustments
      • When using @destroy inside a Purgatory Instance, you'll no longer be sent to fortessa but infront of the Purgatory Gate instead.
      • Added a Kafra inside the Purgatory Map
      • Added a Special Tool Dealer inside the Purgatory Map
      • Fixed the flames in Purgatory Portal
      • Reduced the damage of the flames from 10% to 5%
      • Niflheim
        • Aimed Bolt reduced from -60 to -25%
        • Chain Lightning reduced from -50 to -25%
        • Crimson Rock reduced from -25 to -10%
        • Soul Arrow Vulcan reduced from -25 to 0%
        • Comet reduced from -25 to -10%
        • Talisman of Four Bearing God reduced from -25 to -10%
        • Fatal Manace reduced from -30 to -10%
        • Dancing Knife reduced from -30 to -10%
        • Cross Impact reduced from -75 to -60%
        • Crescive Bolt reduced from -50 to -25%
        • Gale Storm added at -30%
        • Counter Slash reduced from -50 to -30%
      • Helheim
        • Removed all nerfs on Ignition Break
        • Removed all nerfs on Counter Slash
        • Savage Impact increased from -25 to -35%
        • Gale Storm added at -30%
    • Already applied:
      • Items
        • Fixed all Amistr bags could not be used with card removal matrix
        • Fixed all Amistr bags could not be used with refinement tickets
        • Renamed all enchants of the Sin & Brilliant accessories to match Hazyforest and wiki
        • Fixed missing files for Devil's Banquet and Diabolic Rock Guitar
        • Fixed a bug that prevented Halloween Coins from dropping
        • Fixed missing description for Guillotine Cross enchant stone
      • Skills
        • Fixed wrong area of effect size for the Windhawk traps
        • Fixed a typo that prevented all Elemental Day skills from being cast
      • Thanatos Tower
        • Fixed missing MvP flags on Thanatos
        • Fixed a bug that allowed you to enter with your party after the leader resetted his cooldowns
    • Thanks 2

    • Halloween Event [ 2022-10-21  ~ 2022-11-11 ]
       image.png.6f31f72aeb9948be012725c4203f65bf.png
       
      • Cashpoint 1.5x - 1$ = 3000 CP!
      • Refinement Event +15%
      • 2x Monster Drops
      • Lucky 3 15% extra chance
      • 0.10% costume drop chance
      • 100% exp event
      • Sales NPC in Main Office

        More events will appear during this event.
         
        • Information
          • Every 24 hours you can finish the Halloween Maze and earn coins by completing it in certain ways.

            You're turned into a Gunslinger and have to make your way through a Maze filled with Halloween Monsters...
            You only have a basic weapon and cannot equip anything inside this map nor change your class.
             
        • Rewards
          • Basic finishing without extra monsters kills = 1 Treasure Chest ( 10 Halloween Coins )
            Advanced finishing with half the monsters killed inside = 2 Treasure Chests ( 40 Halloween Coins total )
            Elite finishing with every monster killed inside = 3 Treasure Chests ( 90 Halloween Coins total )
          • Killing monsters inside the Halloween Maze grants Halloween Coins, the stronger the monster, the more coins.
             
        • Halloween Coin - Exclusive Costumes
           
          • Garments Costumes
            • image.png.d943210495aaac3b84319a9d29e5b167.pngimage.png.9377aa25705b5058ffd7c3ff427763d3.pngimage.png.3ec79766b35ce598cea52e6de0a47d85.png
              Halloween Poring Bagpack
              Loli Ruri Moon
              Broom of Niflheim
          • Headgear Costumes
            • image.png.11abc6f855b0ab81f5bdbfe3fc577816.pngimage.png.193405e02e1a348b914859f9fa3e3d0d.pngimage.png.ff2fcbe27bea557ce004f4cb4466cbff.pngimage.png.80fdd37601ba3533d4e6c3924893e4b5.pngimage.png.db8a7ef44f67f12ac29fd6472ece0b2d.pngimage.png.9c5de65cde474758ceb70c01c3adada5.pngimage.png.73a808c9a831ad080a3fa547565e1ceb.pngimage.png.4f3020b35ad9ea267c7c4f4270b41913.pngimage.png.1ba094f6b8a4465fa4067790a25a96a1.pngimage.png.476b015b0b91abf7083ff6df5be87bcc.png
              Costume Ancient Resonance
              Long Cat Hair ( Halloween )
              Short Cat Hair ( Halloween )
              Cat Witch Hat ( Halloween )
              Disguise Mantle
              Veil of Darkness
              Sealed Fortune Scarf
              Spiderweb Hat
              Gothic Bonnet
              Pumpkin Headband

               
          • Halloween Coins can also be obtained by defeating any monster.
          • Edit: 
            More costumes will appear in the shop during the event.
    • Like 1

    • Official Class Rebalance 2022
      • Dragon Knight
        • 5208.png Hack and Slasher
          • Changed from a negative multihit ( dmg / amount of hits ) to a positive multihit ( dmg * amount of hits )
          • Formula changed:
            • ( 400 + 700 * Skill Level ) %
          • Cooldown increased from 0.3 seconds to 0.7 seconds
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP cost has been increased
          • Multiplication of Pow inside formula increased from 5 to 7
        • 5201.png Servant Weapon
          • Skill has been changed to a positive multi-hit
          • Formula changed:
            • ( 500 + 400 * Skill Level ) %
        • 5204.png Servant Weapon - Phantom
          • Variable cast-time removed
          • Cooldown reduced from 2 seconds to 0.5 seconds
          • After-cast delay removed
          • Formula changed:
            • ( 200 + 300 * Skill Level ) %
        • 5205.png Servant Weapon - Demolition
          • Cooldown reduced from 3 seconds to 0.5 seconds
          • AP generation reduced from 3 to 2
          • Formula changed:
            • ( 500 * Skill Level ) %
        • 5213.png Storm Slash
          • Cooldown reduced from 0.35 seconds to 0.3 seconds
          • AP generation increased from 1 to 2
          • The chance from the Giant Growth effect has been increased from 15% to 30%
          • Formula changed:
            • ( 100 + 170 * Skill Level ) %
        • 5211.png Madness Crusher
          • Variable cast-time have been removed
          • Fixed cast-time have been increased from 0.4 seconds to 0.5 seconds
          • SP consumption has been increased
          • AP generation have been increased from 2 to 3
          • Multiplication of Pow inside formula increased from 5 to 7
          • Formula changed:
            • ( 400 + 800 * Skill Level ) %
        • 5212.png Vigor
          • Base damage modifier of 200% have been increased to 250%
          • The human / angel modifier have been increased from 50% to 100%
          • AP cost has been reduced from 150 to 125
          • HP consumption per attack has been increased from 2 to 10 at level 10
        • 5210.png Dragonic Aura
          • After-cast delay reduced from 1 second to 0.5 seconds
          • Formula changed:
            • ( 3650 * Skill Level ) % [ Non Demi-human / Angel ]
            • ( 3800 * Skill Level ) % [ Demi-human / Angel ]
      • Imperial Guard
        • 5266.png Overslash
          • Cooldown reduced from 1 second to 0.7 seconds
          • SP consumption decreased
          • AP generation increased from 2 to 3
          • Multiplication of Pow inside formula increased from 2 to 5
          • Formula changed:
            • ( 120 * Skill Level ) %
        • 5265.png Shield Shooting
          • Cooldown reduced from 1 second to 0.7 seconds
          • AP generation increased from 2 to 3
          • Multiplication of Pow inside formula increased from 3 to 5
          • Formula changed:
            • ( 400 + 2400 * Skill Level ) %
        • 5267.png Cross Rain
          • Cooldown reduced from 5 seconds to 4.5 seconds
          • After-cast delay reduced from 0.5 seconds to 0.15 seconds
          • SP consumption increased
          • AP generation increased from 5 to 7
          • Formula changed:
            • ( 450 * Skill Level ) % [ Holy Shield ]
            • ( 320 * Skill Level ) %
        • 5263.png Grand Judgement
          • Cooldown reduced from 60 seconds to 5 seconds
          • After-cast delay removed
          • SP consumption increased
          • AP cost reduced from 150 to 15
          • Buff duration reduced from 300 seconds to 150 seconds
          • Formula changed:
            • ( 250 + 1500 * Skill Level ) %
            • ( 250 + 1750 * Skill Level ) % [ Insect / Plant ]
        • 5264.png Judgement Cross
          • Cooldown reduced from 60 seconds to 5 seconds
          • After-cast delay removed
          • SP consumption increased
          • AP cost reduced from 150 to 10
          • Formula changed:
            • ( 1950 * Skill Level ) %
            • ( 2100 * Skill Level ) % [ Insect / Plant ]
      • Meister
        • 5295.png Axe Stomp
          • Cooldown reduced from 1 second to 0.7 seconds
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption increased
          • Damage effect duration increased from 10 seconds to 30 seconds
          • Formula changed:
            • ( 350 + 850 * Skill Level ) %
        • 5296.png Rush Quake
          • After-cast delay removed
          • Formula changed:
            • ( 3600 * Skill Level ) %
            • ( 3750 * Skill Level ) % [ Insect / Formless ]
      • Biolo
        • 5342.png Acidified Zone - Wind
          • Cooldown reduced from 1 second to 0.5 seconds
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption reduced
          • Multi-hit count increased from 5 to 7
        • 5341.png Acidified Zone - Earth
          • Cooldown reduced from 1 second to 0.5 seconds
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption reduced
          • Multi-hit count increased from 5 to 7
        • 5343.png Acidified Zone - Fire
          • Cooldown reduced from 1 second to 0.5 seconds
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption reduced
          • Multi-hit count increased from 5 to 7
        • 5340.png Acidified Zone - Water
          • Cooldown reduced from 1 second to 0.5 seconds
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption reduced
          • Multi-hit count increased from 5 to 7
        • 5339.png Full Shadow Protection
          • Duration increased from 60 seconds to 180 seconds
        • 5347.png Research Report
          • Fixed cast-time reduced from 1 second to 0.5 seconds
          • Cooldown reduced from 120 seconds to 60 seconds
          • Duration increased from 60 seconds to 150 seconds
      • Shadow Cross
        • 5287.png Savage Impact
          • Area of effect increased from 3x3 to 5x5
          • SP consumption increased
          • Formula changed:
            • ( 90 * Skill Level ) %
            • ( 110 * Skill Level ) % [ Shadow Exceed ]
        • 5289.png Eternal Slash
          • Cooldown reduced from 0.75 seconds to 0.5 seconds
          • SP consumption increased
          • Range increased from 2 to 3 cells
          • Multiplication of Pow inside formula decreased from 5 to 2 and 7 to 3
          • Formula changed:
            • ( 265 * Skill Level ) %
            • ( 365 * Skill Level ) % [ Shadow Exceed ]
        • 5292.png Impact Crater
          • Cooldown reduced from 5 seconds to 1.5 seconds
          • After-cast delay removed
          • SP consumption increased
          • AP generation decreased from 5 to 3
          • Formula changed:
            • ( 80 * Skill Level ) %
        • 5291.png Shadow Stab
          • Cooldown reduced from 1 second to 0.35 seconds
          • After-cast delay removed
          • SP consumption decreased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 750 * Skill Level ) %
        • 5290.png Potent Venom
          • Duration of the buff has been raised ( from 120 to 300 seconds based on level 10 )
          • RES ignore has been reduced from 30% to 20%
        • 5294.png Fatal Shadow Claw
          • Fixed cast-time reduced from 1.5 seconds to 0.5 seconds
          • Variable cast-time reduced from 4 seconds to 0.5 seconds
          • After-cast delay has been removed
          • SP consumption increased
          • Damage effect duration increased from 10 seconds to 30 seconds
          • Formula changed:
            • ( 1350 * Skill Level ) %
            • ( 1450 * Skill Level ) % [ Dragon / Demi-Human ]
        • 5285.png Shadow Exceed
          • After-cast delay removed
          • AP cost has been reduced from 150 to 125
          • Damage effect duration increased from 240 seconds to 300 seconds
      • Abyss Chaser
        • 5314.png Abyss Dagger
          • SP consumption increased
          • Formula changed:
            • ( 100 + 500 * Skill Level ) %
        • 5320.png Deft Stab
          • Area of effect increased from 5x5 to 7x7
          • SP consumption increased
          • AP generation increased from 2 to 3
          • Formula changed:
            • ( 350 + 550 * Skill Level ) %
        • 5317.png From the Abyss
          • Changed the skill hit count from 1 to 2 ( DMG * 2 hits ) 
          • Formula changed:
            • ( 100 + 500 * Skill Level ) %
        • 5321.png Abyss Square
          • AP generation increased from 4 to 5
          • Formula changed:
            • ( 570 * Skill Level ) %
        • 5316.png Chain Reaction Shot
          • Fixed cast-time reduced from 1.5 seconds to 0.5 seconds
          • Variable cast-time reduced from 4 seconds to 0.5 seconds
          • After-cast delay has been removed
          • Area of effect of the secondary attack has been increased from 3x3 to 7x7
          • Area of effect of the primary attack has been increased from 7x7 to 9x9
          • Multiplication of Con inside formula increased from 5 to 15
          • Formula changed:
            • ( 850 * Skill Level ) % [ Primary ]
            • ( 600 + 2350 * Skill Level ) % [ Secondary ]
        • 5322.png Frenzy Shot
          • SP cost reduced
          • Formula changed:
            • ( 400 * Skill Level ) %
        • 5319.png Omega Abyss Strike
          • Cooldown reduced from 60 seconds to 3 seconds
          • AP cost reduced from 150 to 15
          • SP consumption decreased
          • Formula changed:
            • ( 2200 * Skill Level ) %
            • ( 2350 * Skill Level ) % [ Angel / Demon ]
      • Arch Mage
        • 5229.png Floral Flare Road
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption increased
          • Formula changed:
            • (  50 + 740 * Skill Level ) %
        • 5216.png Rain of Crystal
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption increased
          • Formula changed:
            • (  140 + 760 * Skill Level ) %
        • 5227.png Tornado Storm
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption increased
          • Formula changed:
            • (  50 + 860 * Skill Level ) %
        • 5221.png Strantum Tremor
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption increased
          • Formula changed:
            • ( 100 + 730 * Skill Level ) %
        • 5235.png Crimson Arrow
          • AP generation increased from 1 to 2
          • SP consumption decreased
        • 5237.png Frozen Slash
          • Cooldown increased from 0.3 seconds to 0.45 seconds
          • AP generation increased from 1 to 2
          • SP consumption increased
          • Formula changed:
            • ( 250 + 900 * Skill Level ) %
            • ( 400 + 1250 * Skill Level ) % [ Climax ]
        • 5234.png Storm Cannon
          • AP generation increased from 1 to 2
          • SP consumption decreased
          • Formula changed:
            • ( 950 * Skill Level ) %
            • ( 1250 * Skill Level ) % [ Climax ]
        • 5233.png Rock Down
          • AP generation increased from 1 to 2
          • SP consumption increased
          • Formula changed:
            • ( 950 * Skill Level ) %
            • ( 1250 * Skill Level ) % [ Climax ]
        • 5222.png All Bloom
          • After-cast delay reduced from 1 second to 0.5 seconds
          • SP consumption increased
          • Climax changes:
            • Level 2 effect:
              • Damage reduction removed
            • Level 3 effect:
              • Damage bonus is increased from 100% to 300%
            • Level 5 effect:
              • Extra attack has been increased to 85000%
          • Formula changed:
            • ( 200 + 1200 * Skill Level ) %
        • 5225.png Crystal Impact
          • Cooldown reduced from 6 seconds to 2 seconds
          • After-cast delay reduced from 1 second to 0.5 seconds
          • SP consumption increased
          • Formula changed:
            • ( 250 + 1300 * Skill Level ) %
        • 5215.png Destructive Hurricane
          • Cooldown reduced from 6 seconds to 2 seconds
          • After-cast delay reduced from 1 second to 0.5 seconds
          • SP consumption increased
          • Climax changes:
            • Level 1 effect:
              • The damage of the additional attack has been increased to 12500%
            • Level 3 effect:
              • Damage bonus is increased from 100% to 200%
            • Level 5 effect:
              • Bonus damage has been reduced from 70% to 50%
          • Formula changed:
            • ( 1200 + 1800 * Skill Level ) %
        • 5218.png Violent Quake
          • After-cast delay reduced from 1 second to 0.5 seconds
          • SP consumption increased
          • Climax changes:
            • Level 3 effect:
              • Damage bonus is increased from 100% to 200%
          • Formula changed:
            • ( 200 + 1200 * Skill Level ) %
        • 5214.png Deadly Projection
          • SP consumption decreased
          • Formula changed:
            • ( 2800 * Skill Level ) %
        • 5217.png Mystery Illusion
          • After-cast delay reduced from 1 second to 0.5 second
          • SP consumption decreased
          • Formula changed:
            • ( 950 * Skill Level ) %
        • 5220.png Soul Vulcan Strike
          • SP consumption decreased
          • Formula changed:
            • ( 250 * Skill Level ) %
        • 5230.png Astral Strike
          • Cooldown reduced from 60 seconds to 6 seconds
          • AP cost reduced from 150 to 25
          • SP consumption decreased
          • Duration of attack reduced from 15 to 6 seconds
          • Formula changed:
            • ( 300 + 1800 * Skill Level ) %
            • ( 400 + 2100 * Skill Level ) % [ Undead / Dragon ]
      • Elemental Master
        • 5372.png Conflagration
          • SP consumption increased
          • Formula changed:
            • ( 500 + 650 * Skill Level ) %
            • ( 500 + 1050 * Skill Level ) % [ Elemental ]
        • 5369.png Diamond Storm
          • Cooldown reduced from 2 seconds to 1 second
          • SP consumption decreased
          • Multiplication of SPL inside formula increased from 7 to 10
          • Formula changed:
            • ( 200 + 1750 * Skill Level ) %
            • ( 5400 + 1800 * Skill Level ) % [ Elemental ]
        • 5370.png Lightning Land
          • SP consumption increased
          • Formula changed:
            • ( 500 + 650 * Skill Level ) %
            • ( 500 + 1050 * Skill Level ) % [ Elemental ]
        • 5373.png Terra Drive
          • Cooldown decreased from 2 seconds to 1 second
          • SP consumption decreased
          • Multiplication of SPL inside formula increased from 5 to 7
          • Multiplication of SPL inside formula increased from 7 to 10
          • Formula changed:
            • ( 400 + 1550 * Skill Level ) %
            • ( 5400 + 1800 * Skill Level ) % [ Elemental ]
        • 5371.png Venom Swamp
          • SP consumption increased
          • Formula changed:
            • ( 500 + 650 * Skill Level ) %
            • ( 500 + 1050 * Skill Level ) % [ Elemental ]
        • 5380.png Elemental Buster
          • Fixed cast-time decreased from 2 seconds to 1.5 seconds
          • Cooldown reduced from 60 seconds to 5 seconds
          • After-cast delay reduced from 1.5 seconds to 0.5 seconds
          • SP consumption decreased
          • AP cost decreased from 150 to 30
          • Formula changed:
            • ( 500 + 2200 * Skill Level ) %
            • ( 500 + 2350 * Skill Level ) % [ Formless / Dragon ]
      • Cardinal
        • 5284.png Framen
          • SP consumption increased
          • AP generation increased
          • Formula changed:
            • ( 800 * Skill Level ) %
            • ( 900 * Skill Level ) % [ Demon / Undead ]
        • 5273.png Arbitrium
          • Cooldown decreased from 2 seconds to 1.5 seconds
          • SP consumption decreased
          • Formula changed:
            • ( 1000 * Skill Level ) %
            • ( 1250 * Skill Level ) % [ Second Hit ]
        • 5283.png Petitio
          • Cooldown decreased from 1 second to 0.5 seconds
          • SP consumption increased
          • AP generation increased from 2 to 3
          • Formula changed:
            • ( 1050 * Skill Level ) %
        • 5278.png Competentia
          • AP cost reduced from 200 to 160
          • Duration of the effect has been increased from 240 seconds to 300 seconds
        • 5279.png Pneumaticus Procella
          • Cooldown decreased from 60 seconds to 5 seconds
          • After-cast delay removed
          • AP cost reduced from 150 to 30
          • Formula changed:
            • ( 100 + 2100 * Skill Level ) %
            • ( 100 + 2300 * Skill Level ) % [ Demon / Undead ]
        • 5277.png Effligo
          • Cooldown decreased from 60 seconds to 0.5 seconds
          • After-cast delay removed
          • SP consumption increased
          • AP cost reduced from 100 to 12
          • Multiplication of Pow inside formula decreased from 10 to 7
          • Formula changed:
            • ( 1650 * Skill Level ) %
            • ( 1800 * Skill Level ) % [ Demon / Undead ]
      • Inquisitor
        • 5245.png First Brand
          • Cooldown reduced from 0.5 seconds to 0.3 seconds
          • SP consumption increased
          • Duration of First Brand has been changed to be 5 seconds regardless of skill level
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Range has been increased from 2 to 3
          • Multiplication of Pow inside formula increased from 3 to 5
          • Formula changed:
            • ( 1200 * Skill Level ) %
        • 5249.png Second Faith
          • Cooldown reduced from 1 second to 0.7 seconds
          • SP consumption increased
          • AP generation increased from 1 to 4
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Multiplication of Pow inside formula increased from 4 to 5
          • Formula changed:
            • ( 100 + 2300 * Skill Level ) %
        • 5250.png Second Judgement
          • Cooldown reduced from 1 second to 0.7 seconds
          • SP consumption increased
          • AP generation increased from 2 to 4
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Multiplication of Pow inside formula increased from 4 to 7
          • Formula changed:
            • ( 100 + 2600 * Skill Level ) %
        • 5248.png Second Flame
          • Cooldown reduced from 1 second to 0.7 seconds
          • SP consumption increased
          • AP generation increased from 3 to 4
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Range has been increased from 2 to 3
          • Multiplication of Pow inside formula increased from 4 to 9
          • Formula changed:
            • ( 200 + 2900 * Skill Level ) %
        • 5251.png Third Punish
          • Cooldown reduced from 2 seconds to 1 second
          • The amount of hits have been increased from 2 to 3
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Multiplication of Pow inside formula increased from 5 to 10
          • Formula changed:
            • ( 300 + 1500 * Skill Level ) %
        • 5253.png Third Consecration
          • Cooldown reduced from 2 seconds to 1 second
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Multiplication of Pow inside formula increased from 5 to 10
          • Formula changed:
            • ( 700 * Skill Level ) %
        • 5252.png Third Flame Bomb
          • Cooldown reduced from 2 seconds to 1 second
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Multiplication of Pow inside formula increased from 5 to 10
        • 5241.png Oleum Sanctum
          • Cooldown reduced from 3 seconds to 2 seconds
          • After-cast delay removed
          • SP consumption increased
          • Area of Effect has been increased to be 11x11 at level 5
          • Multiplication of Pow inside formula increased from 3 to 5
          • Formula changed:
            • ( 500 + 2000 * Skill Level ) %
        • 5244.png Explosion Blaster
          • Cooldown reduced from 1 seconds to 0.7 seconds
          • SP consumption reduced
          • Area of Effect has been increased to be 11x11 at level 5
          • Multiplication of Pow inside formula increased to 15
          • Formula changed:
            • ( 3200 * Skill Level ) % [ Holy Oil Debuff on target ]
            • ( 2800 * Skill Level ) %
        • 5246.png First Faith Power
          • Cooldown changes to 30 seconds x skill level
          • Duration of the buff has been changed to be 300 seconds regardless of level used
        • 5247.png Judge
          • Cooldown changes to 30 seconds x skill level
          • Duration of the buff has been changed to be 300 seconds regardless of level used
          • AP cost has been decreased based on level used
        • 5254.png Third Exor Flame
          • Cooldown changes to 30 seconds x skill level
          • Duration of the buff has been changed to be 300 seconds regardless of level used
          • AP cost has been decreased based on level used
        • 5243.png Massive Flame Blaster
          • Cooldown reduced from 60 seconds to 5 seconds
          • Area of Effect has been changed to be 11x11 based on level 5
          • Multiplication of Pow inside formula changed to 15
          • Effect duration reduced from 300 seconds to 150 seconds
          • Formula changed:
            • ( 2300 * Skill Level ) % [ Demon / Brute ]
            • ( 2150 * Skill Level ) %
      • Wind Hawk
        • 5326.png Hawk Rush
          • Formula changed:
            • ( 500 * Skill Level ) %
        • 5330.png Gale Storm
          • Cooldown reduced from 2 seconds to 1.5 seconds
          • SP consumption decreased
          • Formula changed:
            • ( 950 * Skill Level ) %
        • 5334.png Crescive Bolt
          • After-cast reduced from 0.5 seconds to 0.3 seconds
          • SP consumption decreased
          • Changed how the consecutive hit buff is applied at 3 to restart the time but keep the count 
          • Formula changed:
            • ( 340 * Skill Level ) %
        • 5331.png Deep Blind Trap
          • Cooldown changed to 2.5 seconds
          • SP consumption increased
          • Area of effect has been increased to 7x7 based on level 5
          • The traps will now inflict their damage once every 0.5 seconds
          • AP generation reduced from 4 to 3
          • Multiplication of Con inside formula increased from 3 to 5
          • Formula changed:
            • ( 850 * Skill Level ) %
        • 5332.png Solid Trap
          • Cooldown changed to 2.5 seconds
          • SP consumption increased
          • Area of effect has been increased to 7x7 based on level 5
          • The traps will now inflict their damage once every 0.5 seconds
          • AP generation reduced from 4 to 3
          • Multiplication of Con inside formula increased from 3 to 5
          • Formula changed:
            • ( 850 * Skill Level ) %
        • 5333.png Swift Trap
          • Cooldown changed to 2.5 seconds
          • SP consumption increased
          • Area of effect has been increased to 7x7 based on level 5
          • The traps will now inflict their damage once every 0.5 seconds
          • AP generation reduced from 4 to 3
          • Multiplication of Con inside formula increased from 3 to 5
          • Formula changed:
            • ( 850 * Skill Level ) %
        • 5335.png Flame Trap
          • Cooldown changed to 2.5 seconds
          • SP consumption increased
          • Area of effect has been increased to 7x7 based on level 5
          • The traps will now inflict their damage once every 0.5 seconds
          • AP generation reduced from 4 to 3
          • Multiplication of Con inside formula increased from 3 to 5
          • Formula changed:
            • ( 850 * Skill Level ) %
        • 5323.png Advanced Trap Mastery
          • Duration increase has been changed to 1 second per skill level
        • 5329.png Hawk Boomerang
          • Cooldown changed to 0.15 seconds
          • SP consumption decreased
          • AP cost has been reduced from 15 to 12
          • Formula changed:
            • ( 600 * Skill Level ) %
      • Troubadour / Trouvere
        • 5357.png Sound Blend
          • SP consumption decreased
        • 5356.png Metallic Fury
          • Cooldown decreased from 0.5 seconds to 0.3 seconds
          • SP consumption decreased
          • Fixed skill to behave like official
            • The amount of hits is determined based on how many targets are affected by Sound Blend in the area, however 
              after a target was hit it automatically removes the Sound Blend from all targets in the area.
          • Formula change:
            • ( 2200 * Skill Level ) %
        • 5355.png Rhythm Shooting
          • Cooldown changed to 0.15 seconds
          • After-cast delay removed
          • SP consumption decreased
          • Multiplication of Con inside formula increased from 2 to 3
          • Formula change:
            • ( 300 + 220 * Skill Level ) % [ Sound Blend ]
            • ( 200 + 120 * Skill Level ) %
        • 5353.png Rose Blossom
          • Variable cast-time reduced from 2 seconds to 1 second
          • Cooldown increased from 0.5 seconds to 0.7 seconds
          • SP consumption decreased
          • Multiplication of Con inside formula changed to 3
          • Formula change:
            • Main Hit
              • ( 200 + 2200 * Skill Level ) % [ Sound Blend ]
              • ( 200 + 2000 * Skill Level ) %
            • Second Hit
              • ( 250 + 3000 * Skill Level ) % [ Sound Blend ]
              • ( 250 + 2800 * Skill Level ) %
      • Shinkiro / Shiranui
        • 5480.png Shadow Hunting
          • SP consumption increased
          • AP generation increased from 1 to 2
        • 5481.png Shadow Dance
          • Variable cast-time removed
          • Cooldown reduced from 1 second to 0.5 seconds
          • After cast-delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 500 + 600 * Skill Level ) %
        • 5482.png Shadow Flash
          • Fixed cast-time removed
          • Variable cast-time removed
          • Cooldown reduced from 1 second to 0.5 seconds
          • Formula changed:
            • ( 1600 + 700 * Skill Level ) %
        • 5483.png Huuma Shuriken - Grasp
          • After cast-delay removed
          • SP consumption increased
          • AP generation increased from 2 to 3
        • 5484.png Huuma Shuriken - Construct
          • SP consumption increased
        • 5485.png Kunai - Distortion
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Additional bonus damage based on Kunai Refraction skill level has been increased from 7 to 10
          • Formula changed:
            • ( 300 + 600 * Skill Level ) %
        • 5486.png Kunai - Rotation
          • SP consumption increased
          • Additional bonus damage based on Kunai Distortion skill level has been increased from 50 to 70
          • Formula changed:
            • ( 800 + 700 * Skill Level ) %
        • 5487.png Kunai - Refraction
          • SP consumption increased
          • Additional bonus damage based on Kunai Rotation skill level has been increased from 5 to 10
        • 5488.png Red Flame Cannon
          • Fixed cast-time reduced from 1.5 seconds to 1 second
          • Cooldown reduced from 1 second to 0.7 seconds
          • After cast-delay removed
          • SP consumption increased
          • Additional bonus damage based on Dark Cannon skill level has been increased from 50 to 70
          • Formula changed:
            • ( 850 + 1250 * Skill Level ) %
        • 5489.png Cold Blooded Cannon
          • Fixed cast-time reduced from 1.5 seconds to 1 second
          • Cooldown reduced from 1 second to 0.7 seconds
          • After cast-delay removed
          • SP consumption increased
          • Additional bonus damage based on Dark Cannon skill level has been increased from 25 to 40
          • Formula changed:
            • ( 250 + 550 * Skill Level ) %
        • 5490.png Thundering Cannon
          • Fixed cast-time reduced from 1.5 seconds to 1 second
          • Cooldown reduced from 1 second to 0.7 seconds
          • After cast-delay removed
          • SP consumption increased
          • Additional bonus damage based on Dark Cannon skill level has been increased from 50 to 70
          • Formula changed:
            • ( 600 + 1300 * Skill Level ) %
        • 5491.png Golden Dragon Cannon
          • Fixed cast-time reduced from 1.5 seconds to 1 second
          • Cooldown reduced from 1 second to 0.7 seconds
          • After cast-delay removed
          • SP consumption increased
          • Formula changed:
            • ( 300 + 400 * Skill Level ) %
        • 5492.png Darkening Cannon
          • Fixed cast-time reduced from 1.5 seconds to 1 second
          • Cooldown reduced from 1 second to 0.7 seconds
          • After cast-delay removed
          • SP consumption increased
          • Formula changed:
            • ( 450 + 950 * Skill Level ) %
        • 5493.png Shadow : Nightmare
          • Cooldown reduced from 5 seconds to 1 second
          • AP cost reduced from 30 to 20
          • Formula changed:
            • ( 18000 * Skill Level ) %
        • 5494.png Kunai : Nightmare
          • Cooldown reduced from 5 seconds to 1 second
          • AP cost reduced from 30 to 20
          • Formula changed:
            • ( 18000 * Skill Level ) %
        • 5495.png Dark Dragon : Nightmare
          • Fixed cast-time reduced from 1.5 seconds to 1 second
          • Cooldown reduced from 5 seconds to 1 second
          • AP cost reduced from 30 to 20
          • Formula changed:
            • ( 15500 * Skill Level ) %
      • Night Watch
        • 5406.png Only One Bullet
          • SP consumption increased
          • The damage bonus per aim count has been increased to ( 350 * Skill Level ) %
          • Formula change:
            • ( 750 + 1350 * Skill Level ) % [ Rifle ]
            • ( 800 + 1500 * Skill Level ) % [ Revolver ]
        • 5407.png Spiral Shooting
          • Formula change:
            • ( 1200 + 1700 * Skill Level ) % [ Rifle ]
            • ( 1000 + 1500 * Skill Level ) % [ Launcher ]
        • 5408.png Magazine for One
          • Cooldown reduced from 0.75 seconds to 0.5 seconds
          • SP consumption increased
          • The damage bonus per aim count has been increased to ( 100 * Skill Level ) %
          • Formula change:
            • ( 200 + 350 * Skill Level ) % [ Gatling Gun ]
            • ( 150 + 450 * Skill Level ) % [ Revolver ]
        • 5409.png Wild Fire
          • Formula change:
            • ( 1000 + 2450 * Skill Level ) % [ Shotgun ]
            • ( 1000 + 2300 * Skill Level ) % [ Launcher ]
        • 5410.png Basic Grenade
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula change:
            • ( 1000 + 950 * Skill Level ) %
        • 5411.png Hasty Fire in the Hole
          • AP generation increased from 2 to 3
          • Formula change:
            • ( 1500 + 1050 * Skill Level ) %
        • 5412.png Grenades Dropping
          • SP consumption increased
          • AP generation increased from 1 to 5
          • Formula change:
            • ( 550 + 850 * Skill Level ) %
        • 5415.png Mission: Bombardment
          • Cooldown changed from 60 seconds to 10 seconds
          • AP cost decreased from 100 to 35
          • SP consumption decreased
          • Formula change:
            • ( 5000 + 1800 * Skill Level ) % [ Big Hit ]
            • ( 800 + 200 * Skill Level ) %
        • 5405.png The Vigilante at Night
          • Reduces the cost of bullets from 15 to 10
      • Soul Ascetic
        • 5421.png Soul Gathering
          • After cast-delay removed
          • SP consumption decreased
        • 5424.png Talisman of Soul Stealing
          • Cooldown reduced from 2 seconds to 1 second
          • After cast-delay removed
          • SP consumption increased
          • Formula changed:
            • ( 500 + 1250 * Skill Level ) %
        • 5425.png Exorcism of Malicious Soul
          • SP consumption decreased
        • 5426.png Talisman of Blue Dragon
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 350 + 1650 * Skill Level ) % [ Buffed ]
            • ( 250 + 1450 * Skill Level ) %
        • 5427.png Talisman of White Tiger
          • Cooldown increased from 0.3 seconds to 0.4 seconds
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 350 + 1350 * Skill Level ) % [ Buffed ]
            • ( 350 + 950 * Skill Level ) %
        • 5428.png Talisman of Red Phoenix
          • SP consumption decreased
          • AP generation increased from 1 to 3
          • Formula changed:
            • ( 1200 + 1300 * Skill Level ) % [ Buffed ]
            • ( 1000 + 900 * Skill Level ) %
        • 5429.png Talisman of Black Turtoise
          • SP consumption decreased
          • AP generation increased from 1 to 3
          • Formula changed:
            • ( 2300 + 1850 * Skill Level ) % [ Buffed ]
            • ( 2250 + 1450 * Skill Level ) %
        • 5430.png Talisman of Four Bearing God
          • SP consumption decreased
          • AP generation increased from 1 to 3
          • Formula changed:
            • ( 50 + 250 * Skill Level ) %
        • 5431.png Circle of Directions and Elementals
          • SP consumption increased
          • AP cost reduced from 150 to 25
          • Cooldown decreased from 60 seconds to 5 seconds
          • Duration reduced to 150 seconds
          • Formula changed:
            • ( 500 + 2000 * Skill Level ) %
      • Sky Emperor
        • 5465.png Rising Sun
          • SP consumption increased
          • Formula changed:
            • ( 500 + 600 * Skill Level ) %
        • 5466.png Noon Blast
          • SP consumption increased
          • AP generation increased from 2 to 3
          • Formula changed:
            • ( 1500 + 1350 * Skill Level ) %
        • 5467.png Sunset Blast
          • SP consumption increased
          • AP generation increased from 2 to 3
          • Formula changed:
            • ( 950 + 400 * Skill Level ) %
        • 5468.png Rising Moon
          • SP consumption increased
          • Formula changed:
            • ( 700 + 450 * Skill Level ) %
        • 5469.png Midnight Kick
          • SP consumption increased
          • AP generation increased from 2 to 3
          • Formula changed:
            • ( 1550 + 1450 * Skill Level ) % [ Midnight ]
            • ( 600 + 1200 * Skill Level ) %
        • 5470.png Dawn Break
          • SP consumption increased
          • AP generation increased from 2 to 3
          • Formula changed:
            • ( 400 + 600 * Skill Level ) % [ Moonset ]
            • ( 400 + 400 * Skill Level ) %
        • 5471.png Twinkling Galaxy
          • SP consumption increased
        • 5472.png Star Burst
          • SP consumption increased
        • 5473.png Star Cannon
          • SP consumption increased
        • 5474.png All in the Sky
          • SP consumption decreased
          • AP cost reduced from 100 to 35
          • Cooldown changed from 60 seconds to 2 seconds
          • After cast-delay removed
          • Formula changed:
            • ( 3000 + 2000 * Skill Level ) %
      • Hyper Novice
        • 5449.png Self-Study Tactics
          • The damage multiplier from Double Bowling Bash, Mega Sonic Blow and Spiral Pierce Max is increased from 10% to 15% based on level 10.
          • The damage multiplier from Shield Chain Rush is increased from 20% to 30% based on level 10.
        • 5451.png Double Bowling Bash
          • SP consumption decreased
          • AP generation increased from 2 to 3
          • Max knockback reduced from 6 cells to 2 cells
          • Area of Effect increased from 7x7 to 9x9
          • Formula changed:
            • ( 150 + 250 * Skill Level ) %
        • 5452.png Mega Sonic Blow
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 850 + 450 * Skill Level ) %
        • 5453.png Shield Chain Rush
          • SP consumption decreased
          • AP generation increased from 1 to 2
          • Skill range has been changed to be 7 regardless of level
          • Area of Effect increased from 7x7 to 9x9
          • Formula changed:
            • ( 600 + 450 * Skill Level ) %
        • 5454.png Spiral Pierce Max
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 550 + 350 * Skill Level ) %
        • 5455.png Meteor Storm Buster
          • SP consumption increased
          • Formula changed:
            • ( 300 + 320 * Skill Level ) %
            • ( 450 + 160 * Skill Level ) % [ Explosion ]
        • 5456.png Jupitel Thunderstorm
          • SP consumption increased
        • 5457.png Jack Frost Nova
          • SP consumption increased
          • Formula changed:
            • ( 200 * Skill Level ) %
            • ( 400 + 500 * Skill Level ) % [ Explosion ]
        • 5458.png Hell's Drive
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 1500 + 700 * Skill Level ) %
        • 5459.png Ground Gravitation
          • SP consumption increased
          • Formula changed:
            • ( 3000 + 1500 * Skill Level ) % [ Gravity ]
            • ( 800 + 700 * Skill Level ) %
        • 5460.png Napalm Vulcan Strike
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Area of Effect increased to 7x7
          • Formula changed:
            • ( 350 + 650 * Skill Level ) %
        • 5461.png Breaking Limit
          • Reduced the damage factor for Mega Sonic Blow and Spiral Pierce Max from 100% to 70%
        • 5462.png Rule Break
          • Reduced the damage factor for Napalm Vulcan Strike from 100% to 40%
      • Spirit Handler
        • 5435.png Chulho Sonic Claw
          • SP consumption increased
          • The bonus damage from Mystical Creature Mastery has been increased from 30 and 50 to 50 and 100
          • Formula changed:
            • ( 500 + 850 * Skill Level ) % [ Temporary Communion or Commune with Chulho ]
            • ( 400 + 750 * Skill Level ) %
        • 5436.png Howling of Chulho
          • SP consumption increased
          • The bonus damage from Mystical Creature Mastery has been increased from 30 and 50 to 50 and 100
          • Increased the duration from 10 seconds to 12 seconds
          • Formula changed:
            • ( 700 + 1150 * Skill Level ) % [ Temporary Communion or Commune with Chulho ]
            • ( 600 + 1050 * Skill Level ) %
        • 5437.png Hogogong Strike
          • Cooldown reduced from 0.5 seconds to 0.35 seconds
          • SP consumption increased
          • Formula changed:
            • ( 250 + 350 * Skill Level ) % [ Temporary Communion or Commune with Chulho ]
            • ( 180 + 200 * Skill Level ) %
        • 5440.png Marine Festival of Kisul
          • AP generation increased from 2 to 4
        • 5441.png Sandy Festival of Kisul
          • AP generation increased from 2 to 4
        • 5445.png Hyun Rok Breeze
          • SP consumption increased
          • AP generation increased from 3 to 4
          • Formula changed:
            • ( 700 + 800 * Skill Level ) % [ Temporary Communion or Commune with Hyun Rok]
            • ( 600 + 600 * Skill Level ) %
        • 5446.png Hyun Rok Cannon
          • After cast-delay removed
          • SP consumption increased
          • Formula changed:
            • ( 800 + 1200 * Skill Level ) % [ Temporary Communion or Commune with Hyun Rok ]
            • ( 700 + 950 * Skill Level ) %
    • Item
      • New items
        • Heroic Token (Hyper Novice) (ItemID: 490220)
          • Added to Hero's Mark Scroll
        • Spell Stone Dual (ItemID: 1000921)
        • Power Stone Dual (ItemID: 1001055)
          • Added to Dual Stone Box
        • Spell Magic Attack Stone Garment (ItemID: 1000922)
        • Melee Physical Attack Stone Garment (ItemID: 1001053)
        • Range Physical Attack Stone Garment (ItemID: 1001054)
          • Added to Enchantment Stone Box
        • Sura Stone Upper (ItemID: 1000968)
        • Mechanic Stone Upper (ItemID: 1000971)
        • Guillotine Cross Stone Upper (ItemID: 1000974)
        • Sura Stone Middle (ItemID: 1000969)
        • Mechanic Stone Middle (ItemID: 1000972)
        • Guillotine Cross Stone Middle (ItemID: 1000975)
        • Sura Stone Lower (ItemID: 1000970)
        • Mechanic Stone Lower (ItemID: 1000973)
        • Guillotine Cross Stone Lower (ItemID: 1000976)
        • Star Emperor Stone Upper (ItemID: 1001044)
        • Rebellion Stone Upper (ItemID: 1001047)
        • Soul Reaper Stone Upper (ItemID: 1001050)
        • Star Emperor Stone Middle (ItemID: 1001045)
        • Rebellion Stone Middle (ItemID: 1001048)
        • Soul Reaper Stone Middle (ItemID: 1001051)
        • Star Emperor Stone Lower (ItemID: 1001046)
        • Rebellion Stone Lower (ItemID: 1001049)
        • Soul Reaper Stone Lower (ItemID: 1001052)
          • Added to Class Enchantment Stone Box
        • Experience Shadow Weapon (ItemID: 24770)
          • Added to Random Shadow Box and Shadow Coupon
        • Convertible Critical Wing (ItemID: 480197)
          • Added to Instance Coin NPC
        • Teleport Amistr Bag (ItemID: 20802)
        • Heal Amistr Bag (ItemID: 20803)
        • Greed Amistr Bag (ItemID: 20804)
        • Increase AGI Amistr Bag (ItemID: 20805)
        • Magnum Break Amistr Bag (ItemID: 20806)
        • Endure Amistr Bag (ItemID: 20807)
        • Sight Amistr Bag (ItemID: 20808)
        • Improve Concentration Amistr Bag (ItemID: 20809)
        • Hiding Amistr Bag (ItemID: 20811)
          • Added to Monster Hunter Lucy NPC
        • Durable Shadow Spellbook (ItemID: 101361)
          • Added to Ladder NPC and all random book items
        • Weapons
          • Sinful Weapon Box [ ID: 1910000213 ]
            • Darkness Tablet (ItemID: 540054)
            • Demonic Claw (ItemID: 560036)
            • Doom Bible (ItemID: 540059)
            • Sealed Bible (ItemID: 540035)
            • Soul Harvest (ItemID: 550093)
            • Devil Wing Staff (ItemID: 640036)
            • Devil Cursed Sword (ItemID: 500062)
            • Underworld Knife (ItemID: 510091)
            • The Ripper (ItemID: 610044)
            • Crime Violin (ItemID: 570036)
            • Crime Whip (ItemID: 580037)
            • Dark Angel Ray Bow (ItemID: 700066)
            • Devil's Bullet (ItemID: 800026)
            • Screaming Rifle (ItemID: 810026)
            • Outlaw Cursed Shotgun (ItemID: 820020)
            • RG-5649 (ItemID: 830025)
            • Devil Lord Launcher (ItemID: 840020)
          • Brilliant Light Weapon Box [ ID: 1910000214 ]
            • Saint Bringer (ItemID: 550088)
            • Origin of Life (ItemID: 540055)
            • Punish Scepter (ItemID: 590034)
            • Blessed Bible (ItemID: 540060)
            • Soul Liberator (ItemID: 550094)
            • Destiny Staff (ItemID: 640037)
            • Guardian Saber (ItemID: 500063)
            • Angel Wing Bow (ItemID: 700065)
            • Shining Light Katar (ItemID: 610045)
            • Light Power Harp (ItemID: 570037)
            • Light Power Spark (ItemID: 580038)
            • Holy Light Dagger (ItemID: 510092)
            • Devil Hunter (ItemID: 800027)
            • Last Dawn (ItemID: 810027)
            • Lord of Glory (ItemID: 820021)
            • Lightning Splatter (ItemID: 830026)
            • Justice Bomber (ItemID: 840021)
        • Niflheim - jRO items
          • Purge Shoes (ItemID: 470105)
          • Bubbly Hunting Goggles (ItemID: 410064)
          • Nostalgia Sakura (ItemID: 400194)
          • Powered Income (ItemID: 410088)
          • Foreign Heritage Hat (ItemID: 400308)
          • Phantom Ear (ItemID: 410129)
          • Metal Pick (ItemID: 490141)
          • Rune Greaves (ItemID: 470084)
          • Military Glove (ItemID: 490183)
          • Soul Expansion Ring (ItemID: 490079)
    • Nightmare and Hell
      • Removed random element and random race modifiers
    • Purgatory
      • Increased damage reduction by 5%
      • Reduced the chance for random effects to happen from 15% to 7%
      • Reduced the chance for Darkness / Bomb from 15% to 10%
      • Constellation Tower
        • Fixed Naught Sieger not spawning with a shield
        • Fixed Betelgeuse phase 3 not spawning with a shield ( phase 1 + 2 have purposely none )
      • Skill Nerfs
        • Helheim
          • Midnight kick -50%
          • Dawn Break -30%
          • Noon Blast -50%
          • Sunset Blast -30%
          • Star Cannon -50%
          • Star Burst -50%
          • All in the Sky -80%
          • Ignition Break lowered from -25% to -15%
          • Crescive Bolt lowered from -50% to -25%
          • Impact Crater -30%
          • Dancing Knife -10%
          • Kunai - Rotation -50%
          • Huuma Shuriken - Grasp -50%
          • Crimson Arrow -15%
          • Savage Impact -25%
        • Niflheim
          • Midnight kick -50%
          • Dawn Break -30%
          • Noon Blast -50%
          • Sunset Blast -30%
          • Star Cannon -50%
          • Star Burst -50%
          • Aimed Bolt from -50 to -60%
          • Third Flame Bomb from -30 to -50%
          • Chain Lightning from -25% to -50%
          • Crimson Rock -25%
          • Soul Vulcan Strike -25%
          • Comet -25%
          • Talisman of Four Bearing God -25%
          • Fatal Manace -30%
          • Counter Slash -50%
          • All in the Sky -80%
          • Ignition Break lowered from -25% to -15%
          • Crescive Bolt lowered from -50% to -25%
          • Impact Crater -30%
          • Dancing Knife -30%
          • Kunai - Rotation -50%
          • Huuma Shuriken - Grasp -50%
          • Crimson Arrow -15%
          • Savage Impact -25%
    • Enchant UI
      • Fixed wrong reset cost for Constellation Tower items
    • Skill
      • Fixed a bug that prevented Deluge, Volcano and skills alike to allow you to bypass the Elemental restrictions
      • Fixed a display error of damage for Spell Fist when using double attack on a Purgatory Shield
      • Fixed Earth Insignia giving wrong elemental bonus
      • Fixed Wind Insignia giving wrong elemental bonus
      • Fixed Water Insignia giving wrong elemental bonus
      • Fixed Fire Insignia giving wrong elemental bonus
      • Fixed SP cost of Framen
      • Fixed Unlimit giving wrong bonus
      • Fixed an issue that caused Eternal Slash to be cast 3 times before applying the first double-hit
      • Fixed an issue that caused Research Report to be lost when casted a second time during its duration
      • Improved directional detection of Huuma Shuriken - Construct
    • Item
      • Fixed A-grade bonus of Star Cluster of Creative Lvl 3
      • Updated description of Gym Pass
      • Fixed description of Shadow Dance Tuning Device
      • Fixed description of Chaser's Ring
      • Fixed wrong % modifier in Paradise Sorcerer Magic Book
      • Fixed missing jRO statement that prevents 2 of the same accessories in Half Dragon Princess Ring
      • Fixed Phantom Ear
      • Fixed combo of Realized Amdarais and Amdarais Phantom Card
      • Increased chance of Brain Sucker Card
      • Fixed equipable classes of Union Two-Handed Staff
      • Fixed equipable classes of Costume Wandering Wolf Helm
      • Fixed display of slot of Dark Triad
      • Increased chance of the HP generation from Leviathan Magic Muffler
      • Fixed incorrect bonus of Kingbird Ancient Shadow Weapon
      • Fixed incorrect item script of Nightmare Verit Card
      • Added missing enchants
        • Vigilante at Night Tuning Device
        • Magazine for One Tuning Device
        • Fire Tuning Device
        • Huuma Shuriken Grasp Tuning Device
    • Other
      • Monster Visuals
        Fixed some visual effects on monsters to be shown again at all times
      • Elementals
        • Fixed Elemental Veil from preventing monsters from targetting the elemental directly, it does not prevent it from being damaged by skills with area of effect
        • Fixed the display of Elemental Veil
      • Niflheim
        • Fixed a bug that caused custom critical to nullify the damage if the damage was at 2.1b prior to critical
        • All fortessa dungeon monsters now spawn a poring when their soul was captured with either Purgatory or Contract
      • Halloween Costumes 2022
        • Diabolic Rock Guitar [ Garment ]
          diabolic.gif.064be1ce37ed00d424e581d08f17f574.gif
        • Midnight Candle
          head11_5.gif.ab258a0400f34cbb4f1e00a961966509.gif
        • Spiderling
          head11_6.gif.87a1e64479bd8805dce3f0b380e05b69.gif
        • Travellers Oil Lantern
          head11_4.gif.178d04e1ae14c8fbcad5955e3b0cb006.gif
        • Magic Celestial Globe
          head11_3.gif.7c24c2ad581bba30131f65cdda9cb85a.gif
        • Master of Light and Darkness
          head11_1.gif.a5ecf70101d85e8a35fae69ff383d457.gif
        • Yesterday Once More
          head11_2.gif.0e2ff9243ff9fe36954927765cb1d360.gif
        • Devil's Banquet
          head11_8.gif.f7e9a2db6912ef0289c7f19fdd23f420.gif
        • Evil Minimi
          head11_7.gif.2b18ebcb492a62933d3b8974ecf10ed1.gif
      NPC
      • Fixed requirement for some cards on the Geffen Night Arena NPC
      • Fixed Thanatos Tower enchant NPC
    • Elemental Days
      • Implemented a new feature that adds special elemental things to happen based on the element that was randomly selected on that day.
        Only affects Nightmare, Hell or Purgatory modes.
        • Monsters take ( 5, 10 or 20% ) additional damage from the same element as day has selected.
          This extra damage can bypass elemental restrictions, example Fire on Fire 4.
        • Monsters take ( 5, 10 or 25% ) less damage from all other elements
        • All monsters deal part of their original damage in the same element as the selected element. This damage is considered magical.
          ( 15%, 30% or 50% )
      • Possible Elements
        • Water
          • Upon death monsters might explode causing everyone to be frozen for 3 seconds
          • Upon death monsters might cast Storm Guest, Deluge, Icebound Trap, Diamond Storm
            • Amount increases based on difficulty ( 1, 2, 3 )
          • Every 30 seconds a slow is applied to all party members for 5 seconds
        • Fire
          • Upon death monsters might explode causing damage of 5000 ( Purgatory ) - 2000 ( Hell ) - 1000 ( Nightmare )
          • Upon death monsters might cast Meteor Storm, Fire Pillar, Firing Trap or Conflagration
            • Amount increases based on difficulty ( 1, 2, 3 )
          • Every 30 seconds a burn is applied to all party members for 5 seconds
        • Earth
          • Upon death monsters might explode causing everyone to be rooted for 3 seconds
          • Upon death monsters might cast Quagmire, Maize Trap, Man Hole, Terra Drive
            • Amount increases based on difficulty ( 1, 2, 3 )
          • Every 30 seconds a slow is applied to all party members for 5 seconds
    • Like 5

  8. Hello everyone,

    let me explain first of all what had happened. Around beginning of august I was nearly done with the patch when in the middle of last test phases the test server went offline. At this time I had not pushed anything to github yet as it was unfinished and in the end-phase of testing. I contacted the company that hosted the test server, Virmach. No response, after 1 week I decided to re-do the entire patch and anything else that was lost.

    After 30 days I received a response from Virmach:
     

    Spoiler

    Virtual Machine Solutions LLC Priority Support <[email protected]> Do., 1. Sept., 05:53

    We apologize for not being able to answer your ticket. If applicable, we have automatically applied store credit to your account based on your wait time. In this case, the ticket has been closed as we are unable to process multiple tickets and/or replies per customer at this time. If you still require assistance, please make a single new ticket with a single reply and we will be able to process these tickets more quickly. If you require assistance for more than one service or have multiple concerns, please wait until the first ticket receives a resolution before creating another ticket.


    They had closed the ticket and told me to make a new one, once again.

    13 days later I finally received another response.

    Spoiler

    Hi, unfortunately due to a dispute with our previous datacenter partner, access to this server is not currently possible.

    We are currently in the process of assigning replacement servers.
    Please let us know if you would like to be assigned any of the following server:

    [1] 16GB, 2TB HDD, Los Angeles
    [2] 16GB, 500GB SSD, Los Angeles
    [3] 32GB, 250GB SSD, San Jose
    [4] 16GB, 250GB SSD, Secaucus
    [5] 16GB, 2TB HDD, Secaucus

    Unfortunately, accessing original HDD/SSD or copying data is not currently possible. Our previous datacenter partner is essentially holding the data hostage with no notice, even though we continued paying for the servers. We are already beginning a lengthy legal process as a result but I'm unsure if we will be able to recover the data.

    By now, everything that was lost has been re-created from scratch and is ready to be shipped as patch in the coming days.

    I apologize for the huge delay on everything.

    Sidenote: will change how I save unfinished patches from now on and the new test server is hosted at OVH.

    • Like 6
    • Thanks 2

    • Official Class Rebalance 2022
      • Dragon Knight
        • 5208.png Hack and Slasher
          • Changed from a negative multihit ( dmg / amount of hits ) to a positive multihit ( dmg * amount of hits )
          • Formula changed:
            • ( 400 + 700 * Skill Level ) %
          • Cooldown increased from 0.3 seconds to 0.7 seconds
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP cost has been increased
          • Multiplication of Pow inside formula increased from 5 to 7
        • 5201.png Servant Weapon
          • Skill has been changed to a positive multi-hit
          • Formula changed:
            • ( 500 + 400 * Skill Level ) %
        • 5204.png Servant Weapon - Phantom
          • Variable cast-time removed
          • Cooldown reduced from 2 seconds to 0.5 seconds
          • After-cast delay removed
          • Formula changed:
            • ( 200 + 300 * Skill Level ) %
        • 5205.png Servant Weapon - Demolition
          • Cooldown reduced from 3 seconds to 0.5 seconds
          • AP generation reduced from 3 to 2
          • Formula changed:
            • ( 500 * Skill Level ) %
        • 5213.png Storm Slash
          • Cooldown reduced from 0.35 seconds to 0.3 seconds
          • AP generation increased from 1 to 2
          • The chance from the Giant Growth effect has been increased from 15% to 30%
          • Formula changed:
            • ( 100 + 170 * Skill Level ) %
        • 5211.png Madness Crusher
          • Variable cast-time have been removed
          • Fixed cast-time have been increased from 0.4 seconds to 0.5 seconds
          • SP consumption has been increased
          • AP generation have been increased from 2 to 3
          • Multiplication of Pow inside formula increased from 5 to 7
          • Formula changed:
            • ( 400 + 800 * Skill Level ) %
        • 5212.png Vigor
          • Base damage modifier of 200% have been increased to 250%
          • The human / angel modifier have been increased from 50% to 100%
          • AP cost has been reduced from 150 to 125
          • HP consumption per attack has been increased from 2 to 10 at level 10
        • 5210.png Dragonic Aura
          • After-cast delay reduced from 1 second to 0.5 seconds
          • Formula changed:
            • ( 3650 * Skill Level ) % [ Non Demi-human / Angel ]
            • ( 3800 * Skill Level ) % [ Demi-human / Angel ]
      • Imperial Guard
        • 5266.png Overslash
          • Cooldown reduced from 1 second to 0.7 seconds
          • SP consumption decreased
          • AP generation increased from 2 to 3
          • Multiplication of Pow inside formula increased from 2 to 5
          • Formula changed:
            • ( 120 * Skill Level ) %
        • 5265.png Shield Shooting
          • Cooldown reduced from 1 second to 0.7 seconds
          • AP generation increased from 2 to 3
          • Multiplication of Pow inside formula increased from 3 to 5
          • Formula changed:
            • ( 400 + 2400 * Skill Level ) %
        • 5267.png Cross Rain
          • Cooldown reduced from 5 seconds to 4.5 seconds
          • After-cast delay reduced from 0.5 seconds to 0.15 seconds
          • SP consumption increased
          • AP generation increased from 5 to 7
          • Formula changed:
            • ( 450 * Skill Level ) % [ Holy Shield ]
            • ( 320 * Skill Level ) %
        • 5263.png Grand Judgement
          • Cooldown reduced from 60 seconds to 5 seconds
          • After-cast delay removed
          • SP consumption increased
          • AP cost reduced from 150 to 15
          • Buff duration reduced from 300 seconds to 150 seconds
          • Formula changed:
            • ( 250 + 1500 * Skill Level ) %
            • ( 350 + 1650 * Skill Level ) % [ Insect / Plant ]
        • 5264.png Judgement Cross
          • Cooldown reduced from 60 seconds to 5 seconds
          • After-cast delay removed
          • SP consumption increased
          • AP cost reduced from 150 to 10
          • Formula changed:
            • ( 1950 * Skill Level ) %
            • ( 2100 * Skill Level ) % [ Insect / Plant ]
      • Meister
        • 5295.png Axe Stomp
          • Cooldown reduced from 1 second to 0.7 seconds
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption increased
          • Damage effect duration increased from 10 seconds to 30 seconds
          • Formula changed:
            • ( 350 + 850 * Skill Level ) %
        • 5296.png Rush Quake
          • After-cast delay removed
          • Formula changed:
            • ( 3600 * Skill Level ) %
            • ( 3750 * Skill Level ) % [ Insect / Formless ]
      • Biolo
        • 5342.png Acidified Zone - Wind
          • Cooldown reduced from 1 second to 0.5 seconds
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption reduced
          • Multi-hit count increased from 5 to 7
        • 5341.png Acidified Zone - Earth
          • Cooldown reduced from 1 second to 0.5 seconds
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption reduced
          • Multi-hit count increased from 5 to 7
        • 5343.png Acidified Zone - Fire
          • Cooldown reduced from 1 second to 0.5 seconds
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption reduced
          • Multi-hit count increased from 5 to 7
        • 5340.png Acidified Zone - Water
          • Cooldown reduced from 1 second to 0.5 seconds
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption reduced
          • Multi-hit count increased from 5 to 7
        • 5339.png Full Shadow Protection
          • Duration increased from 60 seconds to 180 seconds
        • 5347.png Research Report
          • Fixed cast-time reduced from 1 second to 0.5 seconds
          • Cooldown reduced from 120 seconds to 60 seconds
          • Duration increased from 60 seconds to 150 seconds
      • Shadow Cross
        • 5287.png Savage Impact
          • Area of effect increased from 3x3 to 5x5
          • SP consumption increased
          • Formula changed:
            • ( 90 * Skill Level ) %
            • ( 110 * Skill Level ) % [ Shadow Exceed ]
        • 5289.png Eternal Slash
          • Cooldown reduced from 0.75 seconds to 0.5 seconds
          • SP consumption increased
          • Range increased from 2 to 3 cells
          • Multiplication of Pow inside formula decreased from 5 to 2 and 7 to 3
          • Formula changed:
            • ( 265 * Skill Level ) %
            • ( 365 * Skill Level ) % [ Shadow Exceed ]
        • 5292.png Impact Crater
          • Cooldown reduced from 5 seconds to 1.5 seconds
          • After-cast delay removed
          • SP consumption increased
          • AP generation decreased from 5 to 3
          • Formula changed:
            • ( 80 * Skill Level ) %
        • 5291.png Shadow Stab
          • Cooldown reduced from 1 second to 0.35 seconds
          • After-cast delay removed
          • SP consumption decreased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 750 * Skill Level ) %
        • 5290.png Potent Venom
          • Duration of the buff has been raised ( from 120 to 300 seconds based on level 10 )
          • RES ignore has been reduced from 30% to 20%
        • 5294.png Fatal Shadow Claw
          • Fixed cast-time reduced from 1.5 seconds to 0.5 seconds
          • Variable cast-time reduced from 4 seconds to 0.5 seconds
          • After-cast delay has been removed
          • SP consumption increased
          • Damage effect duration increased from 10 seconds to 30 seconds
          • Formula changed:
            • ( 1350 * Skill Level ) %
            • ( 1450 * Skill Level ) % [ Dragon / Demi-Human ]
        • 5285.png Shadow Exceed
          • After-cast delay removed
          • AP cost has been reduced from 150 to 125
          • Damage effect duration increased from 240 seconds to 300 seconds
      • Abyss Chaser
        • 5314.png Abyss Dagger
          • SP consumption increased
          • Formula changed:
            • ( 100 + 500 * Skill Level ) %
        • 5320.png Deft Stab
          • Area of effect increased from 5x5 to 7x7
          • SP consumption increased
          • AP generation increased from 2 to 3
          • Formula changed:
            • ( 350 + 550 * Skill Level ) %
        • 5317.png From the Abyss
          • Changed the skill hit count from 1 to 2 ( DMG * 2 hits ) 
          • Formula changed:
            • ( 100 + 500 * Skill Level ) %
        • 5321.png Abyss Square
          • AP generation increased from 4 to 5
          • Formula changed:
            • ( 570 * Skill Level ) %
        • 5316.png Chain Reaction Shot
          • Fixed cast-time reduced from 1.5 seconds to 0.5 seconds
          • Variable cast-time reduced from 4 seconds to 0.5 seconds
          • After-cast delay has been removed
          • Area of effect of the secondary attack has been increased from 3x3 to 7x7
          • Area of effect of the primary attack has been increased from 7x7 to 9x9
          • Multiplication of Con inside formula increased from 5 to 15
          • Formula changed:
            • ( 850 * Skill Level ) % [ Primary ]
            • ( 600 + 2350 * Skill Level ) % [ Secondary ]
        • 5322.png Frenzy Shot
          • SP cost reduced
          • Formula changed:
            • ( 400 * Skill Level ) %
        • 5319.png Omega Abyss Strike
          • Cooldown reduced from 60 seconds to 3 seconds
          • AP cost reduced from 150 to 15
          • SP consumption decreased
          • Formula changed:
            • ( 2200 * Skill Level ) %
            • ( 2350 * Skill Level ) % [ Angel / Demon ]
      • Arch Mage
        • 5229.png Floral Flare Road
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption increased
          • Formula changed:
            • (  50 + 740 * Skill Level ) %
        • 5216.png Rain of Crystal
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption increased
          • Formula changed:
            • (  140 + 760 * Skill Level ) %
        • 5227.png Tornado Storm
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption increased
          • Formula changed:
            • (  50 + 860 * Skill Level ) %
        • 5221.png Strantum Tremor
          • After-cast delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption increased
          • Formula changed:
            • ( 100 + 730 * Skill Level ) %
        • 5235.png Crimson Arrow
          • AP generation increased from 1 to 2
          • SP consumption decreased
        • 5237.png Frozen Slash
          • Cooldown increased from 0.3 seconds to 0.45 seconds
          • AP generation increased from 1 to 2
          • SP consumption increased
          • Formula changed:
            • ( 250 + 900 * Skill Level ) %
            • ( 400 + 1250 * Skill Level ) % [ Climax ]
        • 5234.png Storm Cannon
          • AP generation increased from 1 to 2
          • SP consumption decreased
          • Formula changed:
            • ( 950 * Skill Level ) %
            • ( 1250 * Skill Level ) % [ Climax ]
        • 5233.png Rock Down
          • AP generation increased from 1 to 2
          • SP consumption increased
          • Formula changed:
            • ( 950 * Skill Level ) %
            • ( 1250 * Skill Level ) % [ Climax ]
        • 5222.png All Bloom
          • After-cast delay reduced from 1 second to 0.5 seconds
          • SP consumption increased
          • Climax changes:
            • Level 2 effect:
              • Damage reduction removed
            • Level 3 effect:
              • Damage bonus is increased from 100% to 300%
            • Level 5 effect:
              • Extra attack has been increased to 85000%
          • Formula changed:
            • ( 200 + 1200 * Skill Level ) %
        • 5225.png Crystal Impact
          • Cooldown reduced from 6 seconds to 2 seconds
          • After-cast delay reduced from 1 second to 0.5 seconds
          • SP consumption increased
          • Formula changed:
            • ( 250 + 1300 * Skill Level ) %
        • 5215.png Destructive Hurricane
          • Cooldown reduced from 6 seconds to 2 seconds
          • After-cast delay reduced from 1 second to 0.5 seconds
          • SP consumption increased
          • Climax changes:
            • Level 1 effect:
              • The damage of the additional attack has been increased to 12500%
            • Level 3 effect:
              • Damage bonus is increased from 100% to 200%
            • Level 5 effect:
              • Bonus damage has been reduced from 70% to 50%
          • Formula changed:
            • ( 1200 + 1800 * Skill Level ) %
        • 5218.png Violent Quake
          • After-cast delay reduced from 1 second to 0.5 seconds
          • SP consumption increased
          • Climax changes:
            • Level 3 effect:
              • Damage bonus is increased from 100% to 200%
          • Formula changed:
            • ( 200 + 1200 * Skill Level ) %
        • 5214.png Deadly Projection
          • SP consumption decreased
          • Formula changed:
            • ( 2800 * Skill Level ) %
        • 5217.png Mystery Illusion
          • After-cast delay reduced from 1 second to 0.5 second
          • SP consumption decreased
          • Formula changed:
            • ( 950 * Skill Level ) %
        • 5220.png Soul Vulcan Strike
          • SP consumption decreased
          • Formula changed:
            • ( 250 * Skill Level ) %
        • 5230.png Astral Strike
          • Cooldown reduced from 60 seconds to 6 seconds
          • AP cost reduced from 150 to 25
          • SP consumption decreased
          • Duration of attack reduced from 15 to 6 seconds
          • Formula changed:
            • ( 300 + 1800 * Skill Level ) %
            • ( 400 + 2100 * Skill Level ) % [ Undead / Dragon ]
      • Elemental Master
        • 5372.png Conflagration
          • SP consumption increased
          • Formula changed:
            • ( 500 + 650 * Skill Level ) %
            • ( 500 + 1050 * Skill Level ) % [ Elemental ]
        • 5369.png Diamond Storm
          • Cooldown reduced from 2 seconds to 1 second
          • SP consumption decreased
          • Multiplication of SPL inside formula increased from 7 to 10
          • Formula changed:
            • ( 200 + 1750 * Skill Level ) %
            • ( 5400 + 1800 * Skill Level ) % [ Elemental ]
        • 5370.png Lightning Land
          • SP consumption increased
          • Formula changed:
            • ( 500 + 650 * Skill Level ) %
            • ( 500 + 1050 * Skill Level ) % [ Elemental ]
        • 5373.png Terra Drive
          • Cooldown decreased from 2 seconds to 1 second
          • SP consumption decreased
          • Multiplication of SPL inside formula increased from 5 to 7
          • Multiplication of SPL inside formula increased from 7 to 10
          • Formula changed:
            • ( 400 + 1550 * Skill Level ) %
            • ( 5400 + 1800 * Skill Level ) % [ Elemental ]
        • 5371.png Venom Swamp
          • SP consumption increased
          • Formula changed:
            • ( 500 + 650 * Skill Level ) %
            • ( 500 + 1050 * Skill Level ) % [ Elemental ]
        • 5380.png Elemental Buster
          • Fixed cast-time decreased from 2 seconds to 1.5 seconds
          • Cooldown reduced from 60 seconds to 5 seconds
          • After-cast delay reduced from 1.5 seconds to 0.5 seconds
          • SP consumption decreased
          • AP cost decreased from 150 to 30
          • Formula changed:
            • ( 500 + 2200 * Skill Level ) %
            • ( 500 + 2350 * Skill Level ) % [ Formless / Dragon ]
      • Cardinal
        • 5284.png Framen
          • SP consumption increased
          • AP generation increased
          • Formula changed:
            • ( 800 * Skill Level ) %
            • ( 900 * Skill Level ) % [ Demon / Undead ]
        • 5273.png Arbitrium
          • Cooldown decreased from 2 seconds to 1.5 seconds
          • SP consumption decreased
          • Formula changed:
            • ( 1000 * Skill Level ) %
            • ( 1250 * Skill Level ) % [ Second Hit ]
        • 5283.png Petitio
          • Cooldown decreased from 1 second to 0.5 seconds
          • SP consumption increased
          • AP generation increased from 2 to 3
          • Formula changed:
            • ( 1050 * Skill Level ) %
        • 5278.png Competentia
          • AP cost reduced from 200 to 160
          • Duration of the effect has been increased from 240 seconds to 300 seconds
        • 5279.png Pneumaticus Procella
          • Cooldown decreased from 60 seconds to 5 seconds
          • After-cast delay removed
          • AP cost reduced from 150 to 30
          • Formula changed:
            • ( 100 + 2100 * Skill Level ) %
            • ( 100 + 2300 * Skill Level ) % [ Demon / Undead ]
        • 5277.png Effligo
          • Cooldown decreased from 60 seconds to 0.5 seconds
          • After-cast delay removed
          • SP consumption increased
          • AP cost reduced from 100 to 12
          • Multiplication of Pow inside formula decreased from 10 to 7
          • Formula changed:
            • ( 1650 * Skill Level ) %
            • ( 1800 * Skill Level ) % [ Demon / Undead ]
      • Inquisitor
        • 5245.png First Brand
          • Cooldown reduced from 0.5 seconds to 0.3 seconds
          • SP consumption increased
          • Duration of First Brand has been changed to be 5 seconds regardless of skill level
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Range has been increased from 2 to 3
          • Multiplication of Pow inside formula increased from 3 to 5
          • Formula changed:
            • ( 1200 * Skill Level ) %
        • 5249.png Second Faith
          • Cooldown reduced from 1 second to 0.7 seconds
          • SP consumption increased
          • AP generation increased from 1 to 4
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Multiplication of Pow inside formula increased from 4 to 5
          • Formula changed:
            • ( 100 + 2300 * Skill Level ) %
        • 5250.png Second Judgement
          • Cooldown reduced from 1 second to 0.7 seconds
          • SP consumption increased
          • AP generation increased from 2 to 4
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Multiplication of Pow inside formula increased from 4 to 7
          • Formula changed:
            • ( 100 + 2600 * Skill Level ) %
        • 5248.png Second Flame
          • Cooldown reduced from 1 second to 0.7 seconds
          • SP consumption increased
          • AP generation increased from 3 to 4
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Range has been increased from 2 to 3
          • Multiplication of Pow inside formula increased from 4 to 9
          • Formula changed:
            • ( 200 + 2900 * Skill Level ) %
        • 5251.png Third Punish
          • Cooldown reduced from 2 seconds to 1 second
          • The amount of hits have been increased from 2 to 3
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Multiplication of Pow inside formula increased from 5 to 10
          • Formula changed:
            • ( 300 + 1500 * Skill Level ) %
        • 5253.png Third Consecration
          • Cooldown reduced from 2 seconds to 1 second
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Multiplication of Pow inside formula increased from 5 to 10
          • Formula changed:
            • ( 700 * Skill Level ) %
        • 5252.png Third Flame Bomb
          • Cooldown reduced from 2 seconds to 1 second
          • Area of Effect has been changed to be 7x7 regardless of skill level
          • Multiplication of Pow inside formula increased from 5 to 10
        • 5241.png Oleum Sanctum
          • Cooldown reduced from 3 seconds to 2 seconds
          • After-cast delay removed
          • SP consumption increased
          • Area of Effect has been increased to be 11x11 at level 5
          • Multiplication of Pow inside formula increased from 3 to 5
          • Formula changed:
            • ( 500 + 2000 * Skill Level ) %
        • 5244.png Explosion Blaster
          • Cooldown reduced from 1 seconds to 0.7 seconds
          • SP consumption reduced
          • Area of Effect has been increased to be 11x11 at level 5
          • Multiplication of Pow inside formula increased to 15
          • Formula changed:
            • ( 3200 * Skill Level ) % [ Holy Oil Debuff on target ]
            • ( 2800 * Skill Level ) %
        • 5246.png First Faith Power
          • Cooldown changes to 30 seconds x skill level
          • Duration of the buff has been changed to be 300 seconds regardless of level used
        • 5247.png Judge
          • Cooldown changes to 30 seconds x skill level
          • Duration of the buff has been changed to be 300 seconds regardless of level used
          • AP cost has been decreased based on level used
        • 5254.png Third Exor Flame
          • Cooldown changes to 30 seconds x skill level
          • Duration of the buff has been changed to be 300 seconds regardless of level used
          • AP cost has been decreased based on level used
        • 5243.png Massive Flame Blaster
          • Cooldown reduced from 60 seconds to 5 seconds
          • Area of Effect has been changed to be 11x11 based on level 5
          • Multiplication of Pow inside formula changed to 15
          • Effect duration reduced from 300 seconds to 150 seconds
          • Formula changed:
            • ( 2300 * Skill Level ) % [ Demon / Brute ]
            • ( 2150 * Skill Level ) %
      • Wind Hawk
        • 5326.png Hawk Rush
          • Formula changed:
            • ( 500 * Skill Level ) %
        • 5330.png Gale Storm
          • Cooldown reduced from 2 seconds to 1.5 seconds
          • SP consumption decreased
          • Formula changed:
            • ( 950 * Skill Level ) %
        • 5334.png Crescive Bolt
          • After-cast reduced from 0.5 seconds to 0.3 seconds
          • SP consumption decreased
          • Changed how the consecutive hit buff is applied at 3 to restart the time but keep the count 
          • Formula changed:
            • ( 340 * Skill Level ) %
        • 5331.png Deep Blind Trap
          • Cooldown changed to 2.5 seconds
          • SP consumption increased
          • Area of effect has been increased to 7x7 based on level 5
          • The traps will now inflict their damage once every 0.5 seconds
          • AP generation reduced from 4 to 3
          • Multiplication of Con inside formula increased from 3 to 5
          • Formula changed:
            • ( 850 * Skill Level ) %
        • 5332.png Solid Trap
          • Cooldown changed to 2.5 seconds
          • SP consumption increased
          • Area of effect has been increased to 7x7 based on level 5
          • The traps will now inflict their damage once every 0.5 seconds
          • AP generation reduced from 4 to 3
          • Multiplication of Con inside formula increased from 3 to 5
          • Formula changed:
            • ( 850 * Skill Level ) %
        • 5333.png Swift Trap
          • Cooldown changed to 2.5 seconds
          • SP consumption increased
          • Area of effect has been increased to 7x7 based on level 5
          • The traps will now inflict their damage once every 0.5 seconds
          • AP generation reduced from 4 to 3
          • Multiplication of Con inside formula increased from 3 to 5
          • Formula changed:
            • ( 850 * Skill Level ) %
        • 5335.png Flame Trap
          • Cooldown changed to 2.5 seconds
          • SP consumption increased
          • Area of effect has been increased to 7x7 based on level 5
          • The traps will now inflict their damage once every 0.5 seconds
          • AP generation reduced from 4 to 3
          • Multiplication of Con inside formula increased from 3 to 5
          • Formula changed:
            • ( 850 * Skill Level ) %
        • 5323.png Advanced Trap Mastery
          • Duration increase has been changed to 1 second per skill level
        • 5329.png Hawk Boomerang
          • Cooldown changed to 0.15 seconds
          • SP consumption decreased
          • AP cost has been reduced from 15 to 12
          • Formula changed:
            • ( 600 * Skill Level ) %
      • Troubadour / Trouvere
        • 5357.png Sound Blend
          • SP consumption decreased
        • 5356.png Metallic Fury
          • Cooldown decreased from 0.5 seconds to 0.3 seconds
          • SP consumption decreased
          • Fixed skill to behave like official
            • The amount of hits is determined based on how many targets are affected by Sound Blend in the area, however 
              after a target was hit it automatically removes the Sound Blend from all targets in the area.
          • Formula change:
            • ( 2200 * Skill Level ) %
        • 5355.png Rhythm Shooting
          • Cooldown changed to 0.15 seconds
          • After-cast delay removed
          • SP consumption decreased
          • Multiplication of Con inside formula increased from 2 to 3
          • Formula change:
            • ( 300 + 220 * Skill Level ) % [ Sound Blend ]
            • ( 200 + 120 * Skill Level ) %
        • 5353.png Rose Blossom
          • Variable cast-time reduced from 2 seconds to 1 second
          • Cooldown increased from 0.5 seconds to 0.7 seconds
          • SP consumption decreased
          • Multiplication of Con inside formula changed to 3
          • Formula change:
            • Main Hit
              • ( 200 + 2200 * Skill Level ) % [ Sound Blend ]
              • ( 200 + 2000 * Skill Level ) %
            • Second Hit
              • ( 250 + 3000 * Skill Level ) % [ Sound Blend ]
              • ( 250 + 2800 * Skill Level ) %
      • Shinkiro / Shiranui
        • 5480.png Shadow Hunting
          • SP consumption increased
          • AP generation increased from 1 to 2
        • 5481.png Shadow Dance
          • Variable cast-time removed
          • Cooldown reduced from 1 second to 0.5 seconds
          • After cast-delay reduced from 0.5 seconds to 0.25 seconds
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 500 + 600 * Skill Level ) %
        • 5482.png Shadow Flash
          • Fixed cast-time removed
          • Variable cast-time removed
          • Cooldown reduced from 1 second to 0.5 seconds
          • Formula changed:
            • ( 1600 + 700 * Skill Level ) %
        • 5483.png Huuma Shuriken - Grasp
          • After cast-delay removed
          • SP consumption increased
          • AP generation increased from 2 to 3
        • 5484.png Huuma Shuriken - Construct
          • SP consumption increased
        • 5485.png Kunai - Distortion
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Additional bonus damage based on Kunai Refraction skill level has been increased from 7 to 10
          • Formula changed:
            • ( 300 + 600 * Skill Level ) %
        • 5486.png Kunai - Rotation
          • SP consumption increased
          • Additional bonus damage based on Kunai Distortion skill level has been increased from 50 to 70
          • Formula changed:
            • ( 800 + 700 * Skill Level ) %
        • 5487.png Kunai - Refraction
          • SP consumption increased
          • Additional bonus damage based on Kunai Rotation skill level has been increased from 5 to 10
        • 5488.png Red Flame Cannon
          • Fixed cast-time reduced from 1.5 seconds to 1 second
          • Cooldown reduced from 1 second to 0.7 seconds
          • After cast-delay removed
          • SP consumption increased
          • Additional bonus damage based on Dark Cannon skill level has been increased from 50 to 70
          • Formula changed:
            • ( 850 + 1250 * Skill Level ) %
        • 5489.png Cold Blooded Cannon
          • Fixed cast-time reduced from 1.5 seconds to 1 second
          • Cooldown reduced from 1 second to 0.7 seconds
          • After cast-delay removed
          • SP consumption increased
          • Additional bonus damage based on Dark Cannon skill level has been increased from 25 to 40
          • Formula changed:
            • ( 250 + 550 * Skill Level ) %
        • 5490.png Thundering Cannon
          • Fixed cast-time reduced from 1.5 seconds to 1 second
          • Cooldown reduced from 1 second to 0.7 seconds
          • After cast-delay removed
          • SP consumption increased
          • Additional bonus damage based on Dark Cannon skill level has been increased from 50 to 70
          • Formula changed:
            • ( 600 + 1300 * Skill Level ) %
        • 5491.png Golden Dragon Cannon
          • Fixed cast-time reduced from 1.5 seconds to 1 second
          • Cooldown reduced from 1 second to 0.7 seconds
          • After cast-delay removed
          • SP consumption increased
          • Formula changed:
            • ( 300 + 400 * Skill Level ) %
        • 5492.png Darkening Cannon
          • Fixed cast-time reduced from 1.5 seconds to 1 second
          • Cooldown reduced from 1 second to 0.7 seconds
          • After cast-delay removed
          • SP consumption increased
          • Formula changed:
            • ( 450 + 950 * Skill Level ) %
        • 5493.png Shadow : Nightmare
          • Cooldown reduced from 5 seconds to 1 second
          • AP cost reduced from 30 to 20
          • Formula changed:
            • ( 18000 * Skill Level ) %
        • 5494.png Kunai : Nightmare
          • Cooldown reduced from 5 seconds to 1 second
          • AP cost reduced from 30 to 20
          • Formula changed:
            • ( 18000 * Skill Level ) %
        • 5495.png Dark Dragon : Nightmare
          • Fixed cast-time reduced from 1.5 seconds to 1 second
          • Cooldown reduced from 5 seconds to 1 second
          • AP cost reduced from 30 to 20
          • Formula changed:
            • ( 15500 * Skill Level ) %
      • Night Watch
        • 5406.png Only One Bullet
          • SP consumption increased
          • The damage bonus per aim count has been increased to ( 350 * Skill Level ) %
          • Formula change:
            • ( 750 + 1350 * Skill Level ) % [ Rifle ]
            • ( 800 + 1500 * Skill Level ) % [ Revolver ]
        • 5407.png Spiral Shooting
          • Formula change:
            • ( 1200 + 1700 * Skill Level ) % [ Rifle ]
            • ( 1000 + 1500 * Skill Level ) % [ Launcher ]
        • 5408.png Magazine for One
          • Cooldown reduced from 0.75 seconds to 0.5 seconds
          • SP consumption increased
          • The damage bonus per aim count has been increased to ( 100 * Skill Level ) %
          • Formula change:
            • ( 200 + 350 * Skill Level ) % [ Gatling Gun ]
            • ( 150 + 450 * Skill Level ) % [ Revolver ]
        • 5409.png Wild Fire
          • Formula change:
            • ( 1000 + 2450 * Skill Level ) % [ Shotgun ]
            • ( 1000 + 2300 * Skill Level ) % [ Launcher ]
        • 5410.png Basic Grenade
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula change:
            • ( 1000 + 950 * Skill Level ) %
        • 5411.png Hasty Fire in the Hole
          • AP generation increased from 2 to 3
          • Formula change:
            • ( 1500 + 1050 * Skill Level ) %
        • 5412.png Grenades Dropping
          • SP consumption increased
          • AP generation increased from 1 to 5
          • Formula change:
            • ( 550 + 850 * Skill Level ) %
        • 5415.png Mission: Bombardment
          • Cooldown changed from 60 seconds to 10 seconds
          • AP cost decreased from 100 to 35
          • SP consumption decreased
          • Formula change:
            • ( 5000 + 1800 * Skill Level ) % [ Big Hit ]
            • ( 800 + 200 * Skill Level ) %
        • 5405.png The Vigilante at Night
          • Reduces the cost of bullets from 15 to 10
      • Soul Ascetic
        • 5421.png Soul Gathering
          • After cast-delay removed
          • SP consumption decreased
        • 5424.png Talisman of Soul Stealing
          • Cooldown reduced from 2 seconds to 1 second
          • After cast-delay removed
          • SP consumption increased
          • Formula changed:
            • ( 500 + 1250 * Skill Level ) %
        • 5425.png Exorcism of Malicious Soul
          • SP consumption decreased
        • 5426.png Talisman of Blue Dragon
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 350 + 1650 * Skill Level ) % [ Buffed ]
            • ( 250 + 1450 * Skill Level ) %
        • 5427.png Talisman of White Tiger
          • Cooldown increased from 0.3 seconds to 0.4 seconds
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 350 + 1350 * Skill Level ) % [ Buffed ]
            • ( 350 + 950 * Skill Level ) %
        • 5428.png Talisman of Red Phoenix
          • SP consumption decreased
          • AP generation increased from 1 to 3
          • Formula changed:
            • ( 1200 + 1300 * Skill Level ) % [ Buffed ]
            • ( 1000 + 900 * Skill Level ) %
        • 5429.png Talisman of Black Turtoise
          • SP consumption decreased
          • AP generation increased from 1 to 3
          • Formula changed:
            • ( 2300 + 1850 * Skill Level ) % [ Buffed ]
            • ( 2250 + 1450 * Skill Level ) %
        • 5430.png Talisman of Four Bearing God
          • SP consumption decreased
          • AP generation increased from 1 to 3
          • Formula changed:
            • ( 50 + 250 * Skill Level ) %
        • 5431.png Circle of Directions and Elementals
          • SP consumption increased
          • AP cost reduced from 150 to 25
          • Cooldown decreased from 60 seconds to 5 seconds
          • Duration reduced to 150 seconds
          • Formula changed:
            • ( 500 + 2000 * Skill Level ) %
      • Sky Emperor
        • 5465.png Rising Sun
          • SP consumption increased
          • Formula changed:
            • ( 500 + 600 * Skill Level ) %
        • 5466.png Noon Blast
          • SP consumption increased
          • AP generation increased from 2 to 3
          • Formula changed:
            • ( 1600 + 1250 * Skill Level ) %
        • 5467.png Sunset Blast
          • SP consumption increased
          • AP generation increased from 2 to 3
          • Formula changed:
            • ( 950 + 400 * Skill Level ) %
        • 5468.png Rising Moon
          • SP consumption increased
          • Formula changed:
            • ( 700 + 450 * Skill Level ) %
        • 5469.png Midnight Kick
          • SP consumption increased
          • AP generation increased from 2 to 3
          • Formula changed:
            • ( 1550 + 1450 * Skill Level ) % [ Midnight ]
            • ( 600 + 1200 * Skill Level ) %
        • 5470.png Dawn Break
          • SP consumption increased
          • AP generation increased from 2 to 3
          • Formula changed:
            • ( 400 + 600 * Skill Level ) % [ Moonset ]
            • ( 400 + 400 * Skill Level ) %
        • 5471.png Twinkling Galaxy
          • SP consumption increased
        • 5472.png Star Burst
          • SP consumption increased
        • 5473.png Star Cannon
          • SP consumption increased
        • 5474.png All in the Sky
          • SP consumption decreased
          • AP cost reduced from 100 to 35
          • Cooldown changed from 60 seconds to 2 seconds
          • After cast-delay removed
          • Formula changed:
            • ( 3000 + 2000 * Skill Level ) %
      • Hyper Novice
        • 5449.png Self-Study Tactics
          • The damage multiplier from Double Bowling Bash, Mega Sonic Blow and Spiral Pierce Max is increased from 10% to 15% based on level 10.
          • The damage multiplier from Shield Chain Rush is increased from 20% to 30% based on level 10.
        • 5451.png Double Bowling Bash
          • SP consumption decreased
          • AP generation increased from 2 to 3
          • Max knockback reduced from 6 cells to 2 cells
          • Area of Effect increased from 7x7 to 9x9
          • Formula changed:
            • ( 150 + 250 * Skill Level ) %
        • 5452.png Mega Sonic Blow
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 850 + 450 * Skill Level ) %
        • 5453.png Shield Chain Rush
          • SP consumption decreased
          • AP generation increased from 1 to 2
          • Skill range has been changed to be 7 regardless of level
          • Area of Effect increased from 7x7 to 9x9
          • Formula changed:
            • ( 600 + 450 * Skill Level ) %
        • 5454.png Spiral Pierce Max
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 550 + 350 * Skill Level ) %
        • 5455.png Meteor Storm Buster
          • SP consumption increased
          • Formula changed:
            • ( 300 + 320 * Skill Level ) %
            • ( 450 + 160 * Skill Level ) % [ Explosion ]
        • 5456.png Jupitel Thunderstorm
          • SP consumption increased
        • 5457.png Jack Frost Nova
          • SP consumption increased
          • Formula changed:
            • ( 200 * Skill Level ) %
            • ( 400 + 500 * Skill Level ) % [ Explosion ]
        • 5458.png Hell's Drive
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Formula changed:
            • ( 1500 + 700 * Skill Level ) %
        • 5459.png Ground Gravitation
          • SP consumption increased
          • Formula changed:
            • ( 3000 + 1500 * Skill Level ) % [ Gravity ]
            • ( 800 + 700 * Skill Level ) %
        • 5460.png Napalm Vulcan Strike
          • SP consumption increased
          • AP generation increased from 1 to 2
          • Area of Effect increased to 7x7
          • Formula changed:
            • ( 350 + 650 * Skill Level ) %
        • 5461.png Breaking Limit
          • Reduced the damage factor for Mega Sonic Blow and Spiral Pierce Max from 100% to 70%
        • 5462.png Rule Break
          • Reduced the damage factor for Napalm Vulcan Strike from 100% to 40%
      • Spirit Handler
        • 5435.png Chulho Sonic Claw
          • SP consumption increased
          • The bonus damage from Mystical Creature Mastery has been increased from 30 and 50 to 50 and 100
          • Formula changed:
            • ( 500 + 850 * Skill Level ) % [ Temporary Communion or Commune with Chulho ]
            • ( 400 + 750 * Skill Level ) %
        • 5436.png Howling of Chulho
          • SP consumption increased
          • The bonus damage from Mystical Creature Mastery has been increased from 30 and 50 to 50 and 100
          • Increased the duration from 10 seconds to 12 seconds
          • Formula changed:
            • ( 700 + 1150 * Skill Level ) % [ Temporary Communion or Commune with Chulho ]
            • ( 600 + 1050 * Skill Level ) %
        • 5437.png Hogogong Strike
          • Cooldown reduced from 0.5 seconds to 0.35 seconds
          • SP consumption increased
          • Formula changed:
            • ( 250 + 350 * Skill Level ) % [ Temporary Communion or Commune with Chulho ]
            • ( 180 + 200 * Skill Level ) %
        • 5440.png Marine Festival of Kisul
          • AP generation increased from 2 to 4
        • 5441.png Sandy Festival of Kisul
          • AP generation increased from 2 to 4
        • 5445.png Hyun Rok Breeze
          • SP consumption increased
          • AP generation increased from 3 to 4
          • Formula changed:
            • ( 700 + 800 * Skill Level ) % [ Temporary Communion or Commune with Hyun Rok]
            • ( 600 + 600 * Skill Level ) %
        • 5446.png Hyun Rok Cannon
          • After cast-delay removed
          • SP consumption increased
          • Formula changed:
            • ( 800 + 1200 * Skill Level ) % [ Temporary Communion or Commune with Hyun Rok ]
            • ( 700 + 950 * Skill Level ) %
    • Like 11

    • Anniversary Event
      • A special gift has been added in the Main Office, you may retrieve it within 6 weeks
      • Duration: 6 weeks ( 18th of july )
      • Content:
        • 12% Refine chance
        • 0.10% Costume Drop
        • 20% extra instance coins when completing instances
        • Double Drop
        • Double Cashpoints ( 1 $ = 4000 CP )
        • 100% EXP bonus

    Note: due to health issues and sickness, I have not been able to do much and I apologise for that. I have extended the current event for another 2 weeks, to also give me enough time to get healthy.

    • Like 3
    • Thanks 2

  9. Hello everyone, its time again! Niflheim has been up for 5 years now! Niflheim still strong and out there!

    Double Drop event
    100% EXP
    Double Cashpoints 1$ = 4000
    Refine event 12% extra chance
    Lucky 3 Slotmachine 10%
    extra chance Costume Drop 0.10% chance
    +20% instance coins


    All events will end on the 5th of July 2022.


    • Anniversary Event
      • A special gift has been added in the Main Office, you may retrieve it within 4 weeks
      • Duration: 4 weeks
      • Content:
        • 12% Refine chance
        • 0.10% Costume Drop
        • 20% extra instance coins when completing instances
        • Double Drop
        • Double Cashpoints ( 1 $ = 4000 CP )
        • 100% EXP bonus
    • Official Implementation
       
      • Items
        • Ancient Hero
          • Added the following new items:
            • Blessed Knife
            • Freedom Stick
            • Patent Blessed Knife
            • Patent Freedom Stick
            • Blessed Knife-LT
            • Freedom Stick-LT
              Added to Fortessa Zero exchanger and any other feature that gives ancient hero items
              Added the reform of Normal -> Patent -> LT
              Added the items to the correct enchant items
        • Clocktower Weapons
          • Updated Enchant List:
            • Storm Slash Tuning Device
            • Hack and Slasher Tuning Device
            • Axe Stomp Tuning Device
            • Axe Tornado Tuning Device
            • Acidified Zone Tuning Device
            • Cart Tornado Tuning Device
            • Impact Crater Tuning Device
            • Savage Impact Tuning Device
            • Frozen Crimson Tuning Device
            • Crystal Impact Tuning Device
            • Abyss Square Tuning Device
            • From the Abyss Tuning Device
            • Conflagration Land Tuning Device
            • Psychic Wave Tuning Device
            • Gale Storm Tuning DeviceU
            • Arrow Storm Tuning Device
            • Second Tuning Device
            • Third Tuning Device
            • Shield Shooting Tuning Device
            • Shield Chain Tuning Device
            • Framen Tuning Device
            • Arbitrium Tuning Device
            • Noon Blast Tuning Device
            • Rising Sun Tuning Device
            • Talisman of Four Bearing God Tuning Device
            • Talisman of Soul Stealing Tuning Device
            • Only One Bullet Tuning Device
            • Spiral Shooting Tuning Device
            • Double Bowling Bash Tuning Device
            • Meteor Storm Tuning Device
            • Precision Tuning Device (Shadow Dance)
            • Antenpou Tuning Device
            • Rose Shooting Tuning Device
            • Severe Rainstorm Tuning Device
            • Howling Strike Tuning Device
            • Hyun Rok Tuning Device
      •  
    • Instances
       
      • Constellation Tower

    consttower.thumb.png.9636a0d743180ad1905bfb101a5e4d50.png

    The instance is available through the Instance Manager.
    Cooldown: 24 hours

     

    • Thanatos Tower

    ttower.thumb.png.2957e36428e4ed89661dd6162cf8d26f.png

    The instance is available through the Instance Manager.
    Cooldown: 24 hours

    •  Monsters: 

      20787.png                       20788.png                       20785.png                        20784.png
    • Information
      • All monster spawns and original Thanatos Tower scripts have been removed from the old Thanatos Tower
      • The monster spawn of the Thanatos Tower has been changed
      • You can no longer access the normal Thanatos MvP through the Thanatos Tower
      • All warps to Thanatos Tower of Floor 8 and above have been disabled, you may access them by going through the Thanatos Tower
    • Cards:
      • Spoiler

        Card

        Type

        Description

        Obtained From

        Card Crow Baron Card Accessory (left) Increases attack speed (reduces delay after attack by 5%).

        If the user's base level is 200 or higher, increases fire and wind property magical damage by 15%. When equipped with Crow Duke Card and both are equipped by Sage classes, increases Fire Bolt and Lightning Bolt damage by 30%

        Crow Baron Card
        Card Crow Duke Card Accessory (right) Matk + 5%.

        If the user's base level is 200 or higher, increases water and earth property magical damage by 15%. When equipped with Crow Baron Card and both are equipped by Sage classes, increases Cold Bolt and Heaven's Drive damage by 30%.

        Crow Duke Card
        Card Void Mimic Card Accessory Increases critical damage by 15%.

        When equipped with Treasure Mimic Card and the user's base level is 200 or higher, increases critical damage by additional 15%.

        Void Mimic Card
        Card Book of Death Card Weapon Increases Soul Expansion damage by 30%.

        When equipped with Death Word Card and the user's base level is 200 or higher, increases ghost property magical damage by 30%.

        Book of Death Card
        Card Eldest Card Garment Increases ghost property magical damage by 10%, MaxSP - 25%.

        When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases ghost property magical damage by additional 15% per 40 base Int.

        Eldest Card
        Card Smile Giver Card Garment Increases neutral property magical damage by 10%, MaxSP - 25%.

        When equipped with Lady Solace Card, increases neutral property magical damage by additional 15% per 40 base Int.

        Smile Giver
        Card Empathizer Card Garment Increases long ranged physical damage by 10%, MaxSP - 25%.

        When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases long ranged physical damage by additional 15% per 40 base Dex.

        Empathizer
        Card Prayer Giver Card Garment Increases holy property magical damage by 10%, MaxSP - 25%.

        When equipped with Lady Solace Card and the user's base level is 200 or higher, increases holy property magical damage by additional 15% per 40 base Int.

        Prayer Giver
        Card Happiness Giver Card Garment Increases melee physical damage by 10%, MaxSP - 25%.

        When equipped with Mistress of Shelter Card and the user's base level is 200 or higher, increases melee physical damage by additional 15% per 40 base Str.

        Happiness Giver
        Card Anger of Thanatos Card Shield Atk - 10%.

        Atk + 3% per 3 refine rate of shield. If refine rate of shield is 11 or higher, Atk + 5%.

        Anger of Thanatos
        Card Horror of Thanatos Card Shield Matk - 10%.

        Matk + 3% per 3 refine rate of shield. If refine rate of shield is 11 or higher, Matk + 5%.

        Horror of Thanatos
        Card Resentment of Thanatos Card Weapon Increases magical damage against angel race monsters by 10%.

        If the user's base level is 200 or higher, increases magical damage against angel race monsters by additional 20%. When equipped with Dolor of Thanatos Card, increases magical damage against angel race monsters by additional 20%.

        Resentment of Thanatos
        Card Regret of Thanatos Card Shield Reflects 15% of melee physical damage taken back to the attackers. Regret of Thanatos
        Card Broken Memory of Thanatos Card Footgear Card Increases physical damage against demihuman and demon race monsters by 40%.

        Increases physical damage taken from demihuman and demon race monsters by 30%.

        Broken Thanatos
        Card Memory of Thanatos Card Weapon Enchants compounded weapon with the Occult Impaction skill effect.

        Each attack drains 1 SP. DEF -30, Flee -30.

        Thanatos

         

    • Exchange:
      Can be exchanged at @go instance
      • Sinful Accessories
        • Spoiler
          Sinful Accessories
          Accessory Slot Description Obtained From
          490051.png Sinful Amethyst Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

          When equipped with Sinful Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%.

          Random Drop from any monster in the instance or Shard Exchange
          490050.png Sinful Amethyst Ring [1] Accessory (Right) When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots,

          reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and dragon race monsters by 20%, reduces damage taken from angel and dragon race monsters by 10%.

          490047.png Sinful Emerald Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

          When equipped with Sinful Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.

          490046.png Sinful Emerald Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

          When equipped with Purple Dragon Plate, Dragon Scale Hood and Dragon Scale Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

          490055.png Sinful Opal Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

          When equipped with Sinful Opal Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.

          490054.png Sinful Opal Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).

          When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

          490045.png Sinful Ruby Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

          When equipped with Sinful Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical damage against angel and dragon race monsters by 15%.

          490044.png Sinful Ruby Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

          When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

          490053.png Sinful Sapphire Necklace [1] Accessory (Left) Matk + 10%, reduces variable casting time by 7%.

          When equipped with Sinful Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases magical damage against angel and dragon race monsters by 15%.

          490052.png Sinful Sapphire Ring [1] Accessory (Right) Matk + 10%, increases attack speed (reduces delay after attack by 7%).

          When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

          490049.png Sinful Topaz Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

          When equipped with Sinful Topaz Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.3 seconds, increases physical and magical damage against angel and dragon race monsters by 15%.

          490048.png Sinful Topaz Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

          When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

           
      • Brilliant Light Accessories
        • Spoiler

          Brilliant Light Accessories

          Accessory Slot Description Obtained From
          490059.png Brilliant Light Amethyst Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

          When equipped with Brilliant Light Amethyst Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%.

          Random Drop from any monster in the instance or Shard Exchange
          490058.png Brilliant Light Amethyst Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).

          When equipped with Dex Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

          490067.png Brilliant Light Aquamarine Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

          When equipped with Brilliant Light Aquamarine Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%.

          490066.png Brilliant Light Aquamarine Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

          When equipped with Luk Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

          490061.png Brilliant Light Emerald Necklace [1] Accessory (Left) Atk + 7%, Matk + 7%, reduces variable casting time by 7%.

          When equipped with Brilliant Light Emerald Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 15%.

          490060.png Brilliant Light Emerald Ring [1] Accessory (Right) Atk + 7%, Matk + 7%, increases attack speed (reduces delay after attack by 7%).

          When equipped with Vit Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical and magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

          490057.png Brilliant Light Ruby Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

          When equipped with Brilliant Light Ruby Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%.

          490056.png Brilliant Light Ruby Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

          When equipped with Str Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

          490065.png Brilliant Light Sapphire Necklace [1] Accessory (Left) Matk + 10%, reduces variable casting time by 7%.

          When equipped with Brilliant Light Sapphire Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 15%.

          490064.png Brilliant Light Sapphire Ring [1] Accessory (Right) Matk + 10%, increases attack speed (reduces delay after attack by 7%).

          When equipped with Int Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases magical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

          490063.png Brilliant Light Zircon Necklace [1] Accessory (Left) Atk + 10%, reduces variable casting time by 7%.

          When equipped with Brilliant Light Zircon Ring, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 15%.

          490060.png Brilliant Light Zircon Ring [1] Accessory (Right) Atk + 10%, increases attack speed (reduces delay after attack by 7%).

          When equipped with Agi Soutane, Clergy's Manteau and Clergy's Boots, reduces delay after skill by 5%, reduces fixed casting time by 0.2 seconds, increases physical damage against angel and demon race monsters by 20%, reduces damage taken from angel and demon race monsters by 10%.

           
    • Enchants:

     

    • Other
      • Automated Event
        • Undead Assault
          • Removed multiple person factor
          • Removed resurrections factor
          • Changed to a full solo-game of surviving 5 different waves of monsters
        • Disguise Event
          • Added warp out function into the Disguise Manager after the event has ended
        • Trivia Event
          • Added a few more checks regarding case insensitive answers
      • Lucky 3 - Slotmachine
        • Reduced the chance for all World Boss Boxes
        • Added new items:
          • Shadow Enchant Box
          • Wind Walk Scroll 10
          • Assumptio Scroll 5
          • Adrenaline Scroll 5
          • 5x Strawberry Choco
          • 5x Chocolate Tart
          • 3x Halo-Halo
          • 2x Miracle Tonic
          • 2x Leap of Fantasy
          • 2x Sesame Pastry
          • 2x Honey Pastry
          • 2x Rainbow Cake
          • Daehwandan
          • Taecheongdan
          • Costume Fallen Angel Wings
          • Costume Adventurers Bag
          • Costume Arch Angel Wings
        • Removed items:
          • Vicious Reset
      • World Boss
        • Added a minimum cooling period of 6hrs per spawn, NPC will display time until spawn when a kill count has been reached and it has been less than 6 hours since last kill count spawn.
        • Added a special immunity to all status changes [ debuffs that may increase damage ]
        • Shield Adjustments:
          • Helheim
            • Reduced Posessed Poring shield from 8b to 1b
            • Increased the shield of other average World Bosses that are not Ains or Shalltear from 8b to 12b
            • Increased the shield of Ains and Shalltear to 16b
          • Niflheim
            • Reduced Posessed Poring shield from 8b to 4b
            • Increased the shield of other average World Bosses that are not Ains or Shalltear from 8b to 16b
            • Increased the shield of Ains and Shalltear to 24b
        • Skill Changes
          • Removed Magic Mirror from Posessed Poring
        • World Boss Box changes
          • Removed every shadow item from all boxes
          • Removed every equipment dropped from all boxes
          • Added the following new items and amounts:
            • 10 Moon Coins
            • 50 Moon Coins
            • 30 Moonlight Coins
            • 50 Moonlight Coins
            • 5 HD Carnium
            • 5 HD Bradium
            • 5 HD Oridecon
            • 5 HD Elunium
            • 5 Enriched Elunium
            • 5 Enriched Oridecon
            • 1 Exchanger Album
            • 2 Exchanger Album
            • 10 Blacksmith Blessing
            • 1 Kachua Key
            • 3 Kachua Key
            • 5 Kachua Key
            • 1 Instance Reset
      • NPC changes
        • Purgatory
          • Added an automatical removal of the burning effect after the boss has been killed
          • Added an automaitcal removal of the burning effect when using the healer in purgatory
          • Improved the handling of the flames in Purgatory Portal
          • Added preventative checks to the automatic things called inside Purgatory
            • When a monster is a MvP
            • When a monster is a Slave
          • Helheim
            • Removed Cart Cannon penalty
            • Reduced penalty of Ignition Break from 35 to 25%
            • Reduced penalty of Cross Impact from 65 to 55%
            • Reduced penalty of Chain Lightning from 25 to 15%
          • Niflheim
            • Added Dragonbreath at 50%
            • Added Dragonbreath - Water at 50%
      • Other
        • Added commas to all numbers of @price
        • Fixed a bug that allowed several autobonus' to be stacked
        • OS Mission
          • Fixed all Purgatory and Instance Coin rewards of this instance
        • Cor Mission
          • Fixed a bug that caused sometimes the runs after the first one to bug at the boxes
          • Fixed a bug that caused sometimes the chests to not despawn correctly after killing the mobs
          • Fixed a bug that did not require to interact with all 4 boxes
          • Fixed a bug that prevented Instance Coins and Purgatory Coins to be rewarded
        • Improved @ii by adding avg, min, max price for every item in its search
        • Added a special weight check when trying to use the enchantment UI that will warn you whether you're at 70% or above weight
        • The special flee and hit calculation from Purgatory has been adjusted to also affect Hell mode
        • Removed AP removal on death everywhere
        • Slightly improved the random target picking based on whether or not a monster is targetable to begin with or considered a damage immune object ( example specific boss fights )
        • Fixed a wrong item display in the Daily Attendance
        • Card Removing Matrix
          • Added the following missing items
            • Sitting Pope Casual ( ItemID: 19172 )
            • Menblatt's Wings ( ItemID: 20863 )
            • Leviathan Muffler ( ItemID: 20922 )
            • Devil Worshipper Shoes ( ItemID: 22138 )
            • Fanatic Necklace ( ItemID: 28500 )
            • Yin Yang Talisman ( ItemID: 28560 )
            • Rasen Fuma Orb ( ItemID: 32262 )
            • Powered Wing ( ItemID: 450176 )
        • Fixed Scrap Fist not dropping
        • Added a 40b HP shield to all dummies for easier damage testing
        • Improved damage display of dummies by adding a comma every 3 numbers eg 1000 = 1,000
        • Removed old enchant tickets from Kachua Keys
        • Water Garden
          • Fixed a bug that caused the hidden monsters to be a npc sprite
          • Fixed a bug where some monsters weren't spawned during boss fight when being teleported away
        • Fixed a bug that made the first enchant of Hero Insignia cost 400k more zeny than it should
        • Removed Fatalist Modification Cube from Fortessa Zero NPC
        • Lost Farm
          • Fixed a bug that allowed you to skip to boss directly
        • Added 2 missing Battle Manuals to Seasonal Booster Pack ( 160 )
        • Fortessa Dungeon
          • Fixed a bug that allowed you to skip to boss directly
          • Reformated the highest kill count check from singular to sum of all party members / party members count
          • Added preventative checks during instance creation and spawning of first monsters to prevent any abuse
        •  
      • Skills
        • Changed the weight given by Increase Weight from 200 per level to 10000. ( Gym Pass )
        • Fixed an incorrect range on NPC_EARTHQUAKE
        • Fixed Dragonology not giving the correct damage reduction
        • Fixed a bug that prevented all patk from affecting any Dragon Breath skills ( was fixed in Niflheim recently already )
        • Fixed description of Frenzy Shot
        • Fixed description of Shadow Stab
        • Fixed Crazy Weed not dealing any damage
        • Fixed Explosion Blaster is no longer forced Holy Damage
        • Fixed First Brand is no longer forced Holy Damage
        • Reduced cooldown of Shadow Hunting from 3 seconds to 0.3 seconds
        • Fixed a bug that caused Mission Bombardments first hit not to be the correct % modifier
        • Fixed a bug that caused Mission Bombardments consecutive hits not to be correct % modifier
        • Refine UI
          • Increased chance for material free attempt from 5% to 10%
          • Increased chance for no downgrade or break from 3% to 5%
      • Items
        • Fixed the description of OS Remodel Cube
        • Reduced the weight of the following items:
          • Bloody Branch
          • Chocolate Strawberry
          • Chocolate Tart
          • Halo-Halo
          • Sesame Pastry
          • Honey Pastry
          • Rainbow Cake
        • Fixed the weight of Lens Craft Stone
        • Fixed the weight of Curse-eroded Gemstone
        • Increased the chance for the following items:
          • Boots of Unknown Power
          • Boots of Unknown Dexterity
          • Boots of Unknown Life
          • Boots of Unknown Magic Power
          • Boots of Unknown Agility
          • Boots of Unknown Luck
        • Fixed the level requirement of Kingbird Ancient Shadow Weapon
        • Fixed description of Blue Crystal Staff-LT
        • Fixed a bug that made all Earthly enchants read shield refine instead of weapon refine
        • Fixed Wind Magical Solid Rod not correctly parsed as 1h Staff
        • Fixed itemscript of Arch Plasma Card
        • Added description of Unstable Energy Fragment
        • Fixed description and script of Grace Magic Ring
        • Fixed several LT-Headgears combos that were reading shield refine instead of weapon refine
        • Fixed Ghost Cube Card not working on Hyper Novice
        • Added missing combo of Phreeoni Wing Suit and Infinite Phreeoni Card
        • Fixed missing 5% crit damage on Automatic Module (Breeze Shooting)
        • Fixed a bug that prevented Ignis Cap and Phantom Cap from being used by the Armor Modification Box
        • Added missing combo of Beast's Leather Shoes with Angry Moonlight Flower Card
        • Fixed wrong description of Shadow Chaser Stone (Lower)
        • Added missing combo of Carrot in Mouth (18683) and Bunny Band (2214)
        • Fixed a bug that prevented some enchants from OSAD Weapons to be selected
        • Fixed a bug that made Sharp1 not upgradeable to Sharp2 on OSAD Weapons
        • Updated the name of the item 4th Outfit Ticket in the server database to Special Outfit Ticket which automatically updates the NPC Nurah
      • MvP Ladder
        • Reworked and re-implemented the MvP Ladder.
          • Improved the Party Modus:
            • This mode is automatical in purgatory mode and allows a maximum of 3 members
          • Improved the Solo Modus:
            • You may now select one of 3 different modes
              • Beginner
              • Normal
              • Hard
            • The boss will now spawn with a shield based on the currently wave.
            • Mechanics may appear based on the current wave
            • Removed the zeny cost, added a special entry cost.
              • Finishing any instance grants 1 entry
          • Rewards
            • Finishing any level of the MvP Ladder has a [ Beginner 1%, Normal 3%, Purgatory 6% - Party 9%] chance to obtain a Costume Enchantment Box
            • Finishing any level above lvl 3 of the MvP Ladder has a [ Beginner 1%, Normal 1%, Purgatory 2% - Party 3%] chance to obtain a Silvervine Fruit Box
            • Finishing any level above lvl 7 of the MvP Ladder has a [ Beginner 2%, Normal 5%, Purgatory 10% - Party 10%] chance to obtain a random Shadow Spellbook
            • Finishing any level above lvl 8 of the MvP Ladder has a [ Beginner 1%, Normal 3%, Purgatory 6% - Party 9%] chance to obtain a random LT-Weapon Enchant
            • Finishing any level above lvl 9 of the MvP Ladder has a [ Beginner 1%, Normal 3%, Purgatory 6% - Party 9%] chance to obtain a random Shadow Equipment
            • Finishing any level above lvl 10 of the MvP Ladder has a [ Beginner 1%, Normal 2%, Purgatory 4% - Party 6%] chance to obtain a Dual Stone Box
            • Ladder Points
              • Added Point rewards on clearance of every level
                • Level 1-4 = [ Beginner 1 Point, Normal 1 Point, Purgatory 2 Points - Party 1 Point] 
                • Level 5 =    [ Beginner 1 Point, Normal 3 Points, Purgatory 6 Points - Party 3 Points] 
                • Level 6 =    [ Beginner 2 Points, Normal 4 Points, Purgatory 8 Points - Party 4 Points] 
                • Level 7 =    [ Beginner 2 Points, Normal 5 Points, Purgatory 10 Points - Party 5 Points] 
                • Level 8 =    [ Beginner 5 Points, Normal 10 Points, Purgatory 20 Points - Party 10 Points] 
                • Level 9 =    [ Beginner 5 Points, Normal 10 Points, Purgatory 20 Points - Party 10 Points] 
                • Level 10 =  [ Beginner 7 Points, Normal 15 Points, Purgatory 30 Points - Party 15 Points] 
                • Level 11 =  [ Beginner 10 Points, Normal 20 Points, Purgatory 40 Points - Party 20 Points] 
        • Niflheim only
          • Reimplemented the badges and time adding
    • Niflheim only
      • Fixed a bug that caused the Purgatory Weekly Quest to not always reset correctly
      • Removed any enchanting for custom enchants from the Refinement UI
      • Enchantment Changes:
        • Top:
          • Raised Max HP % from 1 ~ 5 to 1 ~ 10
          • Raised Max SP % from 1 ~ 5 to 1 ~ 10
          • Added a random 3rd enchant:
            • RES 10 ~ 100
            • MRES 10 ~ 100
        • Middle:
          • Removed Physical Boss Damage
          • Removed Physical Normal Damage
          • Removed Magical Boss Damage
          • Removed Magical Normal Damage
          • Added Melee Physical Damage % 1 ~ 5
          • Added Ranged Physical Damage % 1 ~ 5
          • Added All Magical Properties % 1 ~ 5
          • Added a random 3rd enchant:
            • P.ATK 1 ~ 10
            • SMATK 1 ~ 10
        • Bottom:
          • Added Perfect Hit % 1 ~ 10
          • Added Fixed Casttime Reduction 0.1s ~ 0.2s
          • Added a random 3rd enchant:
            • C.Rate 1 ~ 10
            • H.Plus 1 ~ 10
        • Garment:
          • Adjusted 2nd enchant to include Trait Stats 1 ~ 3
      • Added new items:
        • 1000397.png Costume Enchant I
        • 1000397.png Costume Enchant II
        • 1000397.png Costume Reset
          These items can be used to enchant costumes with custom enchants from now on, they use the lapine upgrading UI instead of the Refinement UI.
          This allows easier overview and much simpler enchanting.
          These items can be purchased by double clicking Enchantment Ores, Enchantment Certificate or by checking the Special Tool Dealer.
        • 616.png Arcana Card Album
        • 4001 Justice Card
        • 4001 The Star Card
        • 4001 Temperance Card
        • 4001 The Chariot Card
        • 4001 Death Card
        • 4001 The Hermit Card
        • 4001 The Emperor Card
        • 4001 The Moon Card
        • 4001 The Lovers Card
        • 4001 The Hierophant Card
        • 4001 The Devil Card
        • 4001 Strength Card
        • 4001 The Fool Card
        • 4001 Wheel of Fortune Card
        • 4001 The Hanged Man Card
        • 4001 The World Card
        • 4001 Justice Reversed Card
        • 4001 The Star Reversed Card
        • 4001 Temperance Reversed Card
        • 4001 The Chariot Reversed Card
        • 4001 Death Reversed Card
        • 4001 The Lovers Reversed Card
        • 4001 The Emperor Reversed Card
        • 4001 Strength Reversed Card
        • 4001 The Devil Reversed Card
        • 4001 The Moon Reversed Card
        • 4001 Wheel of Fortune Reversed Card
        • 4001 The World Reversed Card
        • 4001 The Hermit Reversed Card
        • 4001 The Fool Reversed Card
        • 4001 The Hierophant Reversed Card
        • 4001 The Hanged Man Reversed Card
        • 4001 The High Priestess Card
        • 4001 The High Priestess Reversed Card
        • 4001 The Tower Card
        • 4001 The Tower Reversed Card
        • Half Dragon Princess Ring ( ItemID: 490043 )
        • Asmodeus Wings ( ItemID: 410139 )
        • 32013 Metal Stick (Alternate) ( ItemID: 32012 )
        • 20857 Sniping Veil ( ItemID: 20857 )
        • Phoenix Shield ( ItemID: 460023 )
        • 15387.png Necromancers Dress ( ItemID: 15387 )
        • 2041 Flame Thunder Witch's Wand ( ItemID: 2041 )
        • 520003.png Ice Flame Evil God's Blade Sickle ( ItemID: 520003 )
        • 470061 Test Tube Boots ( ItemID: 470060 )
        • 450214 Dark Triad ( ItemID: 450214 )
    • Like 5
    • Thanks 1

    • Fixes
      • Other
        • Water Garden - Normal
          • Added purgatory rewards when completing this dungeon in normal mode
          • Added instance coin rewards for normal mode
        • Adjusted the whodrops command to display the map Airship Crash, OS Mission and Cor Mission
        • Fixed Airship Crash, Cor Mission, OS Mission missing from Purgatory Gate
        • Seasonal Booster NPC
          • Improved the handling of old booster characters
          • Added a few more checks
        • Replaced Thundering Cloud with Bursting Cloud on Niflheim in the Instance Coin NPC
        • Restoration NPC
          • Changed the way the restoration NPC handles things:
            • Every monday at 00:30 the NPC will clear every history
            • Every day at 00:02 the NPC will clear the history of having restored an item
              This in short means, instead of once every 30 days - you may now restore an item broken from refinement in the range of 0-13 once a day.
        • Refinement UI
          • Some Quality of Life adjustments:
            • Everytime you refine you have a 5% chance that no materials ( includes Blacksmith Blessing, Zeny, Ores ) are consumed no matter if its a fail or success
            • Everytime you fail there is a 3% chance that your item will not downgrade or break
      • Skills
        • Grenades Dropping
          • Fixed an issue that caused the cooldown to be ignored after having autocasted the skill
        • Grenade Fragment
          • Fixed an issue that caused the cooldown to be ignored after having autocasted the skill
        • Hasty Fire in the Hole
          • Fixed an issue that caused the cooldown to be ignored after having autocasted the skill
        • Dragon Breath
          • Is no longer affected by PATK without having Dragonic Aura learned
        • Dragon Breath - Water
          • Is no longer affected by PATK without having Dragonic Aura learned
      • Items
        • Fixed an issue that caused the Patent Aquatic Spear to not be evolved into Aquatic Spear-LT
        • Fixed the wrong combo bonus of Cor Core Booster (410092) and CD in Mouth (42015)
        • Fixed missing combo of Ring of Phoenix and Bear's Power
        • Fixed some grading bonuses on Pirate Captain's Coat

  10.  

    • Easter Event
      Duration 2022-04-09 ~ 2022-04-23
      • Inscription Happy Easter around watercolor multicolored ...
        • 2 Random eggs per map have spawned in various maps with a respawn time of 30 seconds
          When killing monsters, there is a low chance for an egg to spawn next to you.
          This egg will give you something when killed
          This can only be triggered once every 5 minutes.
           

          Spoiler

          anthell01
          anthell02
          prt_maze01
          prt_maze02
          prt_maze03
          prt_sewb1
          prt_sewb2
          prt_sewb3
          prt_sewb4
          prt_fild08
          prt_fild01
          moc_fild07
          gef_fild07
          gef_fild00
          prt_fild06
          pay_fild03
          pay_fild01
          moc_fild12
          prt_fild05
          gef_fild01
          gef_fild04
          moc_fild11
          mjolnir_09
          prt_fild07
          prt_fild00
          pay_fild06
          pay_fild02
          pay_fild08
          moc_fild18
          moc_fild01
          moc_fild02
          gef_fild05
          mjolnir_01
          mjolnir_06
          prt_fild02
          pay_fild07
          pay_fild09
          prt_fild04
          cmd_fild08
          pay_fild04
          ama_dun01
          ama_dun02
          ama_dun03
          beach_dun
          beach_dun2
          beach_dun3
          c_tower1
          c_tower2
          c_tower3
          c_tower4
          alde_dun01
          alde_dun02
          alde_dun03
          alde_dun04
          ein_dun01
          ein_dun02
          gef_dun00
          gef_dun01
          gef_dun02
          glast_01
          gl_cas01
          gl_cas02
          gl_in01
          gl_step
          gl_prison
          gl_prison1
          gl_knt01
          gl_knt02
          gl_church
          gl_chyard
          gl_sew01
          gl_sew02
          gl_sew03
          gl_sew04
          gl_dun01
          gl_dun02
          ice_dun01
          ice_dun02
          ice_dun03
          gon_dun01
          gon_dun02
          gon_dun03
          lhz_dun01
          lhz_dun02
          mjo_dun01
          mjo_dun02
          mjo_dun03
          mosk_dun01
          mosk_dun02
          mosk_dun03
          orcsdun01
          orcsdun02
          pay_dun00
          pay_dun01
          pay_dun02
          pay_dun03
          pay_dun04
          moc_pryd01
          moc_pryd02
          moc_pryd03
          moc_pryd04
          moc_pryd05
          moc_pryd06
          kh_dun01
          kh_dun02
          in_sphinx1
          in_sphinx2
          in_sphinx3
          xmas_dun01
          xmas_dun02
          um_dun01
          um_dun02
          iz_dun00
          iz_dun01
          iz_dun02
          iz_dun03
          iz_dun04
          prt_fild10
          prt_fild03
          gef_fild02
          gef_fild09
          cmd_fild02
          cmd_fild04
          cmd_fild07
          moc_fild13
          moc_fild03
          prt_fild09
          prt_fild11
          gef_fild03
          gef_fild10
          cmd_fild01
          cmd_fild03
          cmd_fild06
          moc_fild17
          moc_fild16
          gef_fild03
          gef_fild10
          gef_fild11
          prt_fild09
          mjolnir_08
          pay_fild10
          hu_fild06
          mjolnir_04
          mjolnir_12
          mjolnir_07
          abyss_01
          abyss_02
          abyss_03
          ayo_dun01
          ayo_dun02
          gefenia01
          gefenia02
          gefenia03
          gefenia04
          ra_san01
          ra_san02
          ra_san03
          ra_san04
          ra_san05
          juperos_01
          juperos_02
          jupe_core
          lhz_dun03
          lou_dun01
          lou_dun02
          lou_dun03
          mag_dun01
          mag_dun02
          nameless_n
          abbey01
          abbey02
          abbey03
          nyd_dun01
          nyd_dun02
          in_sphinx4
          in_sphinx5
          tha_t01
          tha_t02
          tha_t03
          tha_t04
          tha_t05
          tha_t06
          tha_t07
          tha_t08
          tha_t09
          tha_t10
          tha_t11
          tha_t12
          thor_v01
          thor_v02
          thor_v03
          tur_dun01
          tur_dun02
          tur_dun03
          tur_dun04
          um_fild03
          um_fild02
          um_fild01
          um_fild04
          gef_fild08
          gef_fild06
          mjolnir_03
          mjolnir_11
          mjolnir_05
          yuno_fild01
          yuno_fild12
          yuno_fild09
          yuno_fild08
          hu_fild05
          hu_fild02
          hu_fild04
          yuno_fild02
          yuno_fild11
          yuno_fild07
          yuno_fild03
          yuno_fild06
          hu_fild01
          yuno_fild04
          ein_fild06
          ein_fild07
          ein_fild09
          ein_fild05
          ein_fild04
          ein_fild08
          lhz_fild03
          lhz_fild02
          ein_fild03
          ra_fild06
          lhz_fild01
          ra_fild05
          ra_fild01
          ra_fild04
          ra_fild08
          ra_fild12
          ve_fild02
          ra_fild03
          ve_fild01
          ve_fild04
          ve_fild03
          nameless_n
          odin_tem02
          odin_tem03
          odin_tem01
          tur_dun01

           

        • Double Droprate 

        • Lucky Slotmachine + 10%

        • Extra cashpoints ( 1 $ = 3000 CP )

        • Sale NPC in Main Office

        • Costume Drop chance 0.10%

        • 20% extra Instance Coins

        • 100% extra EXP

        • 12% extra refine chance
           

    • Official Implementation
       
      • Items:
        • 450217 Phreeoni Wing Suit
          Added as mapdrop in Airship Crash
        • 470122 Beast Leather Shoes
          Added as mapdrop in Sky Fortress
        • 480174 Pirate Captain Suit
          Added as mapdrop in Water Garden ( Hard and Normal )
        • 617.png Armor Modification Box
          Item has been adjusted from Great Hero Boots upgrade only to support the OS Headgears into LT also.
          • 400261.png Sagittarius Celestial Coronet-LT
          • 400262.png Scorpio Celestial Coronet-LT
          • 400263.png Great Magician's Ceremonial Crown-LT
          • 400264.png Stripe Hat-LT
          • 400265.png Phantom Cap-LT
          • 400266.png Ignis Cap-LT
          • 400267.png Red Clock Casquette-LT
        • 617.png OS Remodel Cube
          Allows the modification of OS Weapons into OSAD Weapons
          Obtainable from OS Mission / Cor Mission in Hell mode or higher
          • Implemented new AD Weapons:
            • 500051.png Cannon Rapier-OSAD
            • 510066.png Kuroiro-OSAD
            • 530031.png Boost Lance-OSAD
            • 540051.png Circuit Board-OSAD
            • 550075.png Rutilus Stick-OSAD
            • 550076.png Electric Fox-OSAD
            • 560034.png Burning Knuckle-OSAD
            • 590043.png Sapphire Mace-OSAD
            • 590044.png Ultio-OSAD
            • 600028.png Beam Claymore-OSAD
            • 610039.png Meuchler-OSAD
            • 620018.png Blasti-OSAD
            • 700054.png Virtual Bow-OSAD
            • 700055.png MH-P89-OSAD
            • 700056.png AC-B44-OSAD
            • 810013.png HR-S55-OSAD
          • Added new OSAD enchants
            Full details: https://wiki.shining-moon.com/index.php/Enchant_UI#OSAD_Weapons
            • Slot 3:
              • 4818.png Sharp 1 ~ Sharp 5
              • 4869.png ASPD 1 ~ ASPD 5
              • 311400.png Caster 1 ~ Caster 5
              • 311395.png Hit Plus 1 ~ Hit Plus 5
            • Slot 2:
              • 311384.png Expert Fighter 1 ~ Expert Fighter 5
              • 311389.png Expert Magician 1 ~ Expert Magician 5
              • 4869.png Expert Archer 1 ~ Expert Archer 5
    • Instances
       
      • Airship Crash

    Banner_Airship_Crash.png

    The instance is available through the Instance Manager.
    Cooldown: 24 hours

    • Monsters: 

      20886.png                       20887.png                       20888.png
      20889.png                                20890.png                  20891.png
       
    • Cards:
      • Spoiler
        • 300170 Decaying Tree
          HP Recovery + 100%
          Increase all damage dealt to insect monsters by 10%.
          Slot: Armor
        • 300171 Graveworm
          When using Rod or Two-Handed Staff, bypass 10% of magic defense of all races except players.
          Additional 2% bypass magic defense per 4 refine.
          Increase physical damage received by 2% per 4 refine.
          Slot: Weapon
        • 300172 Brain Sucker
          MHP - 15%
          Drain 2 SP per attack.
          Adds a chance of restoring 20% of damage as HP when performing a physical attack.
          Slot: Weapon
        • 300173 Mosquito
          Variable Casting Time - 7%
          Attack Speed - 3%
          Slot: Accessory
        • 300174 Molten Poring
          MHP + 10%
          If VIT is 100 or greater, Earth and Poison resistance + 1%
          If VIT is 130, Earth and Poison resistance + 3%
          Slot: Headgear
        • 300175 Unknown Creature Card
          Increase Poison and Dark magic damage by 30%
          Holy Resistance - 10%
          Slot: Accessory ( Right )
        • 300176 Unidentifed Creature Card
          When using Two-Handed Sword or Two-Handed Axe, melee physical damage + 10% and ASPD + 1.
          Additional 1% melee physical damage per 2 refine.
          Slot: Weapon

         

    • Exchange:
      Can be exchanged at @go instance
      • Spoiler
        • 100476 Ymir Beads exchanged for 150,000z and 1000363 Ymir Fragments x17
        • 470071 Unknown STR Boots [1] exchanged for 1000363 Ymir Fragments x185
        • 470072 Unknown DEX Boots [1] exchanged for 1000363 Ymir Fragments x185
        • 470073 Unknown VIT Boots [1] exchanged for 1000363 Ymir Fragments x185
        • 470074 Unknown INT Boots [1] exchanged for 1000363 Ymir Fragments x185
        • 470076 Unknown AGI Boots [1] exchanged for 1000363  Ymir Fragments x185
        • 470077 Unknown LUK Boots [1] exchanged for 1000363 Ymir Fragments x185
        • 100462 Contaminated Card Book exchanged for 1000363 Ymir Fragments x2500
         
    • Enchants:
      • Spoiler

        Guarantees 1 enchant with a chance for a second enchant.

        • Enchant 1:
          • MHP + 1% ~ 10%
          • MSP + 1% ~ 10%
        • Enchant 2:
          • HP Recovery + 25% ~ 50%
          • SP Recovery + 25% ~ 50%
          • MHP + 50 ~ 1000
          • MSP + 10 ~ 300
          • Attack Speed + 1% ~ 7%
          • Variable Cast Time - 1% ~ 10%

     

    • Mapdrop
      • Killing any Monster has a chance to drop Phreeoni Wing Suit
         

     

    • As per request of players ever since release of newer episode instances
      • OS Mission
         
        • Information
          • Cooldown: 24 hours
          • Can be accessed through the Instance manager UI and Instance Manager NPC
        • Monsters
          • 20340.png                   20341.png                       20342.png
        • Mapdrop
          • Killing the MvP has a 1% chance to drop OS Remodel Box in Hell Mode         
          • Killing the MvP has a 3% chance to drop OS Remodel Box in Purgatory Mode                        

     

    • As per request of players ever since release of newer episode instances
       
      • Cor Mission
         
        • Information
          • Cooldown: 24 hours
          • Can be accessed through the Instance manager UI and Instance Manager NPC
             
        • Monsters
          20346.png                   20348.png                       20350.png                      20349.png             
           
        • Mapdrop
          • Killing the MvP has a 1% chance to drop OS Remodel Box in Hell Mode         
          • Killing the MvP has a 3% chance to drop OS Remodel Box in Purgatory Mode     

     

    • Other
      • Items
        • Fixed Sarah's Battle Robe (15121) not equipable
        • Fixed Penetration Shadow Armor (24433) having wrong level requirement
        • Fixed an issue where Tantan Noodle (12395) wasn't working properly in Helheim
        • Fixed a bonus of Smokey's Transformation Leaf-LT (400152) that should give ASPD + 1 per 5 refines instead of ASPD + 1 % per 5 refines
        • Fixed the description of Automatic Leg B-type (470023)
        • Fixed a typo in the description of Thanos Weapon Reform Cube (100591)
        • Fixed some wrong bonuses on Thanos Katar-AD (610019)
        • Fixed a typo in the description of Blue Crystal Staff-LT aswell as a item bonus error
        • Updated Costume Dismantle Box (55045) contents
        • Fixed some card prefix errors of the cards from Geffen Night Arena
        • Added prefix for all cards from Clock Tower - Unknown Basement
        • Fixed Experience Shadow Spellbook
      • Skills
        • Dragon Breath is no longer affected by certain basic skill modifiers such as Maximum Power Thrust
        • Dragon Breath Water is no longer affected by certain basic skill modifiers such as Maximum Power Thrust
        • Fallen Angel no longer cancels the Intensive Aim status when moving positions
        • Autocasted skills from Auto Firing Launcher no longer consume any Grenades
        • Vigilante at Night using Gatling Gun now correctly ignores defense and cannot be used in combination with effects such as thanatos card
        • Vigilante at Night using Shotgun no longer incorrectly ignores defense
      • NPC changes
        • Instance Coin Exchanger
          • Reduced the requirement for LT weapons
            • Reduced +9 Shadow Refine Hammer from 5 to 2
            • Reduced Purgatory Coins from 100 to 50
            • Reduced Instance Coins from 2000 to 1500
            • Reduced Monster Hunter Coin from 50 to 25
          • Reduced the requirement for Mad Bunny LT
            • Reduced Instance Coins from 2000 to 1500
        • Instance Manager
          • Added all new instances into it
          • Removed Weekly Quest from its selection as there is an npc for it at @go instance
        • Daily Reset
          • Adjusted and improved the handling of the daily reset of cooldowns and quests
        • Daily Quest
          • Improved the messages by adding a counter information of completed daily quests
          • Changed the wrong message of "this Week" to "today".
        • Card Exchanger
          • Updated the list of items that can be exchanged
             
    • PS:
      Work on Thanatos Tower rework and Tower of Constellation are coming along great
    • Like 8

  11. Inscription Happy Easter around watercolor multicolored ...
     

    Duration 2022-04-09 ~ 2022-04-23

    2 Random eggs per map have spawned in various maps with a respawn time of 60-90 seconds

    When killing monsters, there is a low chance for an egg to spawn next to you.

    This egg will give you something when killed

    This can only be triggered once every 5 minutes.

    • Double Droprate 

    • Lucky Slotmachine + 10%

    • Extra cashpoints ( 1 $ = 3000 CP )

    • Sale NPC in Main Office

    • Costume Drop chance 0.10%

    • 20% extra Instance Coins


    List of affected maps:

    Quote

    anthell01
    anthell02
    prt_maze01
    prt_maze02
    prt_maze03
    prt_sewb1
    prt_sewb2
    prt_sewb3
    prt_sewb4
    prt_fild08
    prt_fild01
    moc_fild07
    gef_fild07
    gef_fild00
    prt_fild06
    pay_fild03
    pay_fild01
    moc_fild12
    prt_fild05
    gef_fild01
    gef_fild04
    moc_fild11
    mjolnir_09
    prt_fild07
    prt_fild00
    pay_fild06
    pay_fild02
    pay_fild08
    moc_fild18
    moc_fild01
    moc_fild02
    gef_fild05
    mjolnir_01
    mjolnir_06
    prt_fild02
    pay_fild07
    pay_fild09
    prt_fild04
    cmd_fild08
    pay_fild04
    ama_dun01
    ama_dun02
    ama_dun03
    beach_dun
    beach_dun2
    beach_dun3
    c_tower1
    c_tower2
    c_tower3
    c_tower4
    alde_dun01
    alde_dun02
    alde_dun03
    alde_dun04
    ein_dun01
    ein_dun02
    gef_dun00
    gef_dun01
    gef_dun02
    glast_01
    gl_cas01
    gl_cas02
    gl_in01
    gl_step
    gl_prison
    gl_prison1
    gl_knt01
    gl_knt02
    gl_church
    gl_chyard
    gl_sew01
    gl_sew02
    gl_sew03
    gl_sew04
    gl_dun01
    gl_dun02
    ice_dun01
    ice_dun02
    ice_dun03
    gon_dun01
    gon_dun02
    gon_dun03
    lhz_dun01
    lhz_dun02
    mjo_dun01
    mjo_dun02
    mjo_dun03
    mosk_dun01
    mosk_dun02
    mosk_dun03
    orcsdun01
    orcsdun02
    pay_dun00
    pay_dun01
    pay_dun02
    pay_dun03
    pay_dun04
    moc_pryd01
    moc_pryd02
    moc_pryd03
    moc_pryd04
    moc_pryd05
    moc_pryd06
    kh_dun01
    kh_dun02
    in_sphinx1
    in_sphinx2
    in_sphinx3
    xmas_dun01
    xmas_dun02
    um_dun01
    um_dun02
    iz_dun00
    iz_dun01
    iz_dun02
    iz_dun03
    iz_dun04
    prt_fild10
    prt_fild03
    gef_fild02
    gef_fild09
    cmd_fild02
    cmd_fild04
    cmd_fild07
    moc_fild13
    moc_fild03
    prt_fild09
    prt_fild11
    gef_fild03
    gef_fild10
    cmd_fild01
    cmd_fild03
    cmd_fild06
    moc_fild17
    moc_fild16
    gef_fild03
    gef_fild10
    gef_fild11
    prt_fild09
    mjolnir_08
    pay_fild10
    hu_fild06
    mjolnir_04
    mjolnir_12
    mjolnir_07
    abyss_01
    abyss_02
    abyss_03
    ayo_dun01
    ayo_dun02
    gefenia01
    gefenia02
    gefenia03
    gefenia04
    ra_san01
    ra_san02
    ra_san03
    ra_san04
    ra_san05
    juperos_01
    juperos_02
    jupe_core
    lhz_dun03
    lou_dun01
    lou_dun02
    lou_dun03
    mag_dun01
    mag_dun02
    nameless_n
    abbey01
    abbey02
    abbey03
    nyd_dun01
    nyd_dun02
    in_sphinx4
    in_sphinx5
    tha_t01
    tha_t02
    tha_t03
    tha_t04
    tha_t05
    tha_t06
    tha_t07
    tha_t08
    tha_t09
    tha_t10
    tha_t11
    tha_t12
    thor_v01
    thor_v02
    thor_v03
    tur_dun01
    tur_dun02
    tur_dun03
    tur_dun04
    um_fild03
    um_fild02
    um_fild01
    um_fild04
    gef_fild08
    gef_fild06
    mjolnir_03
    mjolnir_11
    mjolnir_05
    yuno_fild01
    yuno_fild12
    yuno_fild09
    yuno_fild08
    hu_fild05
    hu_fild02
    hu_fild04
    yuno_fild02
    yuno_fild11
    yuno_fild07
    yuno_fild03
    yuno_fild06
    hu_fild01
    yuno_fild04
    ein_fild06
    ein_fild07
    ein_fild09
    ein_fild05
    ein_fild04
    ein_fild08
    lhz_fild03
    lhz_fild02
    ein_fild03
    ra_fild06
    lhz_fild01
    ra_fild05
    ra_fild01
    ra_fild04
    ra_fild08
    ra_fild12
    ve_fild02
    ra_fild03
    ve_fild01
    ve_fild04
    ve_fild03
    nameless_n
    odin_tem02
    odin_tem03
    odin_tem01
    tur_dun01


    • Skills
      • 5415.png Mission Bombard
        • Now correctly handles its area of effect
      • 5473.png Star Cannon
        • Now correctlly handles its area of effect
      • 5471.png Twinkling Galaxy
        • Now correctly handles its area of effect
      • 5412.png Grenades Dropping
        • Now correctly handles its area of effect
      • 5440.png Marine Festival of Ki Sul
        • Now correctly gives 2 AP
      • 5441.png Sandy Festival of Ki Sul
        • Now correctly gives 2 AP
      • Niflheim:
        • When a skill can crit in the official way, it would normally enforce the custom critical - however conditional criticals would also fail because its in the list of official critical skills.
          This has been fixed now.
      • 5402.png Grenade Mastery
        • No longer checks for a certain weapon type to grant the CON bonus
      • 2418.png Severe Rainstorm
        • When casted by monsters now is correctly ranged damage
      • 5292.png Impact Crater
        • Updated description regarding half of users crit chance skill
      • 5289.png Eternal Slash
        • Updated description regarding half of users crit chance skill
      • 2269.png Emergency Cool
        • Updated description of the skill
        • Fixed the required accessory check / inventory check and added the support for all cooling devices
      • 5406.png Only One Bullet
        • Fixed the description
      • 2418.png Severe Rainstorm
        • Fixed the description
      • 5068.png Special Singer 
        • Fixed an issue where female chars could not learn the skill
      • 312.png Ensemble skills
        • Fixed an issue where it was not correctly applying the Ensemble Fatique
      • Miracle of the Sun, Stars, Moon / Angel of the Sun, Stars, Moon
        • Reduced the procc chance to official standards, which was raised when there no Star Emperor or Sky Emperor yet ( years ago )
    • Other
      • Healer
        • Now resets the death counter of Hyper Novices
      • Added a new command @prayer
        • Grants the praying bonus to all super novices / hyper novice without having to type the lines for the prayer
      • Volcano
        • Now correctly creates the right map instead of sometimes making you spawn in a bugged version of lvl 2
      • Warper
        • No longer displays the Clock Tower - Unknown Basement in separate lines
        • Removed all written level restrictions on maps as its now handled by another system
      • Geffen Night Arena
        • Fixed a bug where the wrong barrier was applied ( this was fixed on both servers on the first day )
        • Fixed a bug where the death check was not correctly resetting ( this was fixed on both servers on the first day )
        • Fixed a few npc messages that were still displaying wrong last boss / wrong barrier ( this was fixed a few days later )
        • Added purgatory rewards multiplier
      • Enchant UI
        • Updated the NPC content to have the exchange shop of the old enchant tickets
        • Updated the NPC to have more enchantment UI options
      • Mad Bunny
        • NPC has been removed and moved into the Enchant UI npc
      • AT WARP
        • Removed all written level restrictions on maps as its now handled by another system
      • Navigation UI
        • Removed all written level restrictions on maps as its now handled by another system
      • Added a fix that automatically resets all skills of those that had previously gained all skills from the temporary fix npc
      • Added a fix that automatically resets those that for some reason had more statpoints than they should've
      • Added a fix that automatically resets those that for some reason had more traitpoints than they should've
      • Zero Exchanger
        • Cleaned up the shop and removed all old Patent Boxes
      • Purgatory Gate
        • Added a new menu option called "Find Open Instance", allows you to find the open instance and call to enter without having to go through its menu.
      • Instance Manager
        • Added a new menu option called "Find Open Instance", allows you to find the open instance and call to enter without having to go through its menu.
      • Map Level restrictions
        • Adjusted the message given by attempting to enter a map while you're below the required level to tell you the minimum level needed to enter.
        • Added a "YOU SHALL NOT PASS" img when you do try to enter!
          • Added more maps to the restriction
            • sp_rudus - 110
            • sp_rudus2 - 110
            • sp_rudus3 - 110
      • Old Glast Heim - Challenge Mode
        • Fixed an issue where the NPC given rewards were not multiplied by the Purgatory modifier
        • Fixed an issue where the treasure rewards were not boosted by purgatory in Niflheim
      • Demi
        • Added Geffen Night Arena Costume Cache to the list
      • Class HP calculation
        • adjusted the HP of the following classes
          • Spirit Handler - reduced HP per lvl
          • Night Watch - reduced HP per lvl
          • Hyper Novice - increased basic HP
          • Shinkiro - increased basic HP
          • Shiranui - increased basic HP
      • Eden Marketplace
        • Added 2 new shops
          • Orc Village
            REQUIRES NO REPUTATION
            • Sells the following items:
              • Red Herb - 400z - Unlimitted Stock
              • Yellow Herb - 1,000z - Unlimitted Stock
              • White Herb - 2,000z - Unlimitted Stock
              • Blue Herb - 7,000z - Unlimitted Stock
          • Goblin Villlage
          • REQUIRES NO REPUTATION
            • Sells the following items:
              • Maneater Root - 2,000z - Unlimitted Stock
              • Maneater Blossom - 2,000z - Unlimitted Stock
              • Prickly Fruit - 2,000z - Unlimitted Stock
              • Mandragora Flowerpot - 20,000z - Unlimitted Stock
      • Fixed an issue with the Enchant UI where having too little zeny would result in a loss of the ticket
    • Item
      • Added
        • 1000874 Enchant Ticket ( ItemID: 1000874 )
          This ticket replaces the following tickets for enchantment:
          • Mad Bunny-LT Enchantment Ticket
          • Hero Enchant Ticket
          • Tree Enchant Ticket
            The old tickets can be exchanged at @go instance on the NPC Enchanting UI
          • How to obtain them?
            • Mad Bunny-LT Enchantment Ticket was previously sold for 100 Instance Coins, the NPC now sells Enchant Ticket for 100 Instance Coins
            • Tree Enchant Ticket was previously dropped from MvP and mobs in Old Glast Heim ( Normal ), they now have a chance to drop Enchant Ticket
            • Hero Enchant Ticket was previously dropped from MvP and mobs in Hidden Garden ( Hard + Normal ), they now have a chance to drop the Enchant Ticket
              PS: Archimedia needs a list to understand the drops
        • 101309 True Gemstone Shadow Spellbook ( ItemID: 101308 )
        • 101309 Experience Shadow Spellbook ( ItemID: 101309 )
        • 101309 Clever Shadow Spellbook ( ItemID: 101310 )
        • 101309 Infinity Shadow Spellbook ( ItemID: 101311 )
          Added to the Kachua list
        • 311367 Earthy Power (Warrior) Lv1 ( ItemID: 311367 )
        • 311368 Earthy Power (Warrior) Lv2 ( ItemID: 311368 )
        • 311369 Earthy Power (Warrior) Lv3 ( ItemID: 311369 )
        • 311370 Earthy Power (Shooter) Lv1 ( ItemID: 311370 )
        • 311370 Earthy Power (Shooter) Lv2 ( ItemID: 311371 )
        • 311370 Earthy Power (Shooter) Lv3 ( ItemID: 311372 )
        • 311374 Earthy Power (Magic) Lv1 ( ItemID: 311373 )
        • 311374 Earthy Power (Magic) Lv2 ( ItemID: 311374 )
        • 311374 Earthy Power (Magic) Lv3 ( ItemID: 311375 )
        • 311377 Earthy Power (Fighter) Lv1 ( ItemID: 311376 )
        • 311377 Earthy Power (Fighter) Lv2 ( ItemID: 311377 )
        • 311377 Earthy Power (Fighter) Lv3 ( ItemID: 311378 )
          New enchants of Thanos Helmet-LT's
        • 1000855 Critical Stone (Dual) ( ItemID: 1000855 )
        • 1000855 Concentration Stone (Dual) ( ItemID: 1000856 )
          Added to the Dual Stone Box
        • 1000855 Archbishop Stone (Upper) ( ItemID: 1000857 )
        • 1000855 Archbishop Stone (Middle) ( ItemID: 1000858 )
        • 1000855 Archbishop Stone (Lower) ( ItemID: 1000859 )
        • 1000855 Ranger Stone (Upper) ( ItemID: 1000860 )
        • 1000855 Ranger Stone (Middle) ( ItemID: 1000861 )
        • 1000855 Ranger Stone (Lower) ( ItemID: 1000862 )
        • 1000855 Shadow Chaser Stone (Upper) ( ItemID: 1000863 )
        • 1000855 Shadow Chaser Stone (Middle) ( ItemID: 1000864 )
        • 1000855 Shadow Chaser Stone (Lower) ( ItemID: 1000865 )
          Added to the Class Enchantment Stone Box
        • 100753 Hero Equipment Cube
          Added to Fortessa Zero Exchanger and replaced the Patent box from Edda Biolab and Kachua Key
        Fixes
        • Creative Stone
          • Fixed the bonus of the item from 5 Critical to 5 CRT
        • Tantan Noodle
          • Now correctly checks for the right Chung E monster
        • Metal Weapon Refine
          • Added the 3 new metal weapons to its check list
        • Costume Dismantle
          • Added the following missing ids to its list
            • 20059 20326 20460 21207 31177 31318 31835 31952 400157 400158 410123 420078 420077 400115 19946 20443 31947 19879 31850 31827
        • Added jRO check to all new Niflheim rings
        • Survival-LT combo
          • Fixed the bonus of the combo
        • Survival Orb-LT
          • Fixed the item bonus
        • Hero Insignia
          • Fixed the all stats item bonus
        • Updated the description of all old enchant tickets that can be exchanged to the Enchant Ticket
        • Absolute Shadow Spellbook has been renamed to Absorb Spellbook and the description content has been updated
        • Fairy of Eden ( Niflheim )
          • Fixed a bug where the automatic energy coat was preventing the stats from properly being re-calculated
          • Fixed an issue where the special energy coat was lost on death
        • Shadow Enchant
          • Using a Shadow Enchant Box no longer overwrites only the first enchant of a shadow equipment but will automatically remove the second enchant.
        • Armor Modification Box
          • Adjusted the description to be more clear regarding what is transferred and the requirement.
        • Weapon Reform (LT)
          • Adjusted the description to be more clear regarding what is transferred and the requirement.
        • Garment Coupon
          • Updated the contents on Niflheim
          • Added Evil Druid Cross on both servers into it
        • Devil Worshipper Shoes
          • Fixed sprites and images of this item to be the correct ones
    • Thanks 1
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