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Lunar

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Everything posted by Lunar

  1. Instance, Instance, Instance - WAIT

    You do realize there are people with more than 50 chars right? I know some having over 40 1x chars.
  2. Instance, Instance, Instance - WAIT

    Theres no real difference in it having a cooldown and it not having one. Just because it has no cooldown doesn't mean you have to run several instances, its a choice not a force. And since all our instance currencies are tradeable it has no impact on cost of items either. Since someone that had 50 rebels ran it 50 times and selling all would just mean he does the same 50x with his main.
  3. ~ Card Exchanger Event ~ Q1

    [ This is based on an official kRO event that is held once every 3 months for 1 week at the start of each quarter ] Information: The event will be held on both Niflheim and Helheim. You can exchange cards, card albums into points and exchange these points into a Card Exchanger Album. Duration: 2020-01-01 00:00 until 2020-01-08 00:01 Rewards: You will gain 1 random card when opening the Card Exchanger Album. Every normal card Every mini boss card Every MvP card [ Except Golden Thief Bug Card on Helheim ] Note: This ECA contains cards including 17.2, GH: Challenge Mode
  4. Winter Festival

    Winter Festival - Part 1 ( Until 2020-01-01 ) Bonus 50% experience Double cashpoints Double droprate Saint Nicholas Grants passage to the Christmas automated World Boss - Krampus Christmas Tree is available in the office as of December 24, 2019 You can get free Christmas Gift - Claim your gift first You will get an option to claim more reward (2 of your choice) First will be Specific Costume Treasure of a slot of your choice Second will be Costume Transform stone of your choice You are able to exchange your Star Shape Decoration through the Exchange option You will get all of the following for turning in Star Shape Decorations. 1 Star Shape Decoration : 1 Moonlight Coin 10 Star Shape Decorations : 1 Moon Coin 10 Star Shape Decorations : 15 Card Exchange Points Note: If you turn in 10 Star Shape Decoration you will get 1 Moonlight Coin, 1 Moon Coin and 15 Card Exchange Points. If you turn in 1 Star Shape Decoration or say 5 Star Shape Decoration, you will only get the Moonlight portion of the reward. Advent Calendar ( Until 2020-01-01 ) How does this work? Additionally to your normal daily reward you can now collect everyday a new reward from the Advent Calendar which replaced the daily calendar until the end of this event. To collect your normal daily reward simply go to the main office and check-in through the Daily Reward NPC. Krampus returns...! ( Until 2020-01-01 ) Respawns every 8 hours and can be accessed through Saint Nicholaus in @go 0 Upon entering this World Boss you'll be turned into a Baby First Class with a 1 hour rental weapon and 1 attack skill. Your SP will automatically be fully recovered every x seconds. The map will clear every person AFK'ing for more than 3 minutes. Defeat Krampus with everything you've got, Baby! His HP are based on the amount of players attacking him. Every 45 seconds Krampus will use a skill to teleport everyone to him. At the same time Krampus will cast a skill to turn 1 out of every 3 players into his minion. These Minions are mind controlled and will attack any nearby player. During this time the player has no control over his own character this includes the following Cannot logout Cannot move Cannot write Cannot cast a skill Cannot use any commands Cannot use any items This state can only be cancelled when you've been "killed" by other players. While there are minions alive, Krampus cannot be damaged. Only once all minions have been defeated he can be damaged again. Note: Should you force your client to disconnect via ALT+F4 or any unnormal way you'll be excluded from the reward list. Note 2: The following reasons make you not receive a reward. Logging out while being a Minion Being too far away from the World Boss Being offline Not being on the same map as the World Boss Being idle for more than 120 seconds Using several clients to fight the boss
  5. Patch 2019-10-23

    Event 2019-10-22 ~ 2019-10-25 Added Lucky 3 Slotmachine Event - 10% extra success chance Added 25% sales Increased Costume drop chance to 0.10% 2019-10-25 ~ 2019-10-28 Added Biolab 3x drop event Added Refine Event 12% success chance 2019-10-28 ~ 2019-10-31 Added Fortessa 2x Event kRO Patch implementations kRO Patch 2019-10-16 Paramarket Update Added new NPC Ore Exchanger This NPC will allow you to exchange any Einbech ores for another ore at 3:1 exchange rate. Added new NPC Coin Exchanger This NPC will allow you to exchange special coins such as Mora Coins, Splendide Coins, Manuk Coins and Sapha Certificates with each others at a 10:1 ratio. Updated Hwaran This shop was a special consideration. Official price is far less, but the item requirements were reduced in our combination bundles, so the prices were matching the original requirements * cost of the official price. Token of Orc General Item added for 6,900,000 zeny Stock added at 10,000 Valhala's Flower Item added for 12,000,000 zeny Stock added at 10,000 Broken Crown Item added for 9,000,000 zeny Stock added at 10,000 Mother's Nightmare Item added for 7,800,000 zeny Stock added at 10,000 Skeletal Armor Piece Item added for 6,000,000 zeny Stock added at 10,000 Shining Spear Blade Item added for 10,000,000 zeny Stock added at 10,000 Osiris Doll Item added for 2,100,000 zeny Stock added at 10,000 Fang of Hatii Item added for 6,300,000 zeny Stock added at 10,000 Baphomet Doll Item added for 2,400,000 zeny Stock added at 10,000 Tiger's Footskin Item added for 6,000,000 zeny Stock added at 10,000 White Snake's Tear Item added for 9,000,000 zeny Stock added at 10,000 Gemstone Item added for 9,000,000 zeny Stock added at 10,000 Young Twig Item added for 7,500,000 zeny Stock added at 10,000 Ba Gua Item added for 7,500,000 zeny Stock added at 10,000 Ice Scale Item added for 9,000,000 zeny Stock added at 10,000 Darkred Scale Piece Item added for 9,000,000 zeny Stock added at 10,000 Loki's Whisper Item added for 10,500,000 zeny Stock added at 10,000 Pocket Watch Item added for 12,000,000 zeny Stock added at 10,000 Mask of Tutankham Item added for 9,000,000 zeny Stock added at 10,000 Broken Pharaoh Emblem Item added for 9,000,000 zeny Stock added at 10,000 Fire Dragon Scale Item added for 6,000,000 zeny Stock added at 10,000 Knotted Letter Item added for 6,000,000 zeny Stock added at 10,000 Piece of Queen's Wing Item added for 6,000,000 zeny Stock added at 10,000 Will of Red Darkness Item added for 6,000,000 zeny Stock added at 10,000 Fragment of Rossata Stone Item added for 9,000,000 zeny Stock added at 10,000 Piece of Shield Item added for 6,000,000 zeny Stock added at 10,000 Broken Horn Item added for 6,000,000 zeny Stock added at 10,000 Heroic Emblem Item added for 3,000,000 zeny Stock added at 10,000 Updated Aurora Adjusted items and stocks Gold Stock increased to 10,000 Price reduced to 250.000 zeny Peridot Stock increased to 10,000 Price reduced to 50.000 zeny Phlogopite Stock increased to 10,000 Price reduced to 50.000 zeny Agate Stock increased to 10,000 Price reduced to 50.000 zeny Muscovite Stock increased to 10,000 Price reduced to 50.000 zeny Rose Quartz Stock increased to 10,000 Price reduced to 50.000 zeny Turquoise Stock increased to 10,000 Price reduced to 50.000 zeny Citrin Stock increased to 10,000 Price reduced to 50.000 zeny Pyroxene Stock increased to 10,000 Price reduced to 50.000 zeny Biotite Stock increased to 10,000 Price reduced to 50.000 zeny Updated Dye the Alchemist Adjusted items and stocks Detrimendextra Stock increased to 10,000 Price reduced to 20.000 zeny Alcohol Stock increased to 10,000 Price reduced to 30.000 zeny Karvodainirol Stock increased to 10,000 Price reduced to 20.000 zeny Acid Bottle Item added for 20.000 zeny ea Stock added at 10,000 Grenade Bottle Item added for 20.000 zeny ea Stock added at 10,000 Witch Starsand Stock increased to 10,000 Price reduced to 30.000 zeny Stem Stock increased to 10,000 Price reduced to 1.000 zeny Fabric Stock increased to 10,000 Price reduced to 1.000 zeny Poison Spore Stock increased to 10,000 Price reduced to 1.000 zeny Immortal Heart Stock increased to 10,000 Price reduced to 4.000 zeny Star Crumb Stock increased to 10,000 Price reduced to 10.000 zeny Star Dust Stock increased to 10,000 Price reduced to 30.000 zeny Updated Earl the Alchemist Added 2 new categories Potions Fireproof Potion Item added for 50.000 zeny ea Stock added at 10,000 Coldproof Potion Item added for 30.000 zeny ea Stock added at 10,000 Earthproof Potion Item added for 30.000 zeny ea Stock added at 10,000 Thunderproof Potion Item added for 30.000 zeny ea Stock added at 10,000 Scrolls Meteor Storm Scroll Item added for 100.000 zeny ea Stock added at 10,000 Storm Guest Scroll Item added for 100.000 zeny ea Stock added at 10,000 Lord of Vermillion Scroll Item added for 100.000 zeny ea Stock added at 10,000 Diamond Dust Scroll Item added for 300.000 zeny ea Stock added at 1,000 Varetyr Spear Scroll Item added for 300.000 zeny ea Stock added at 1,000 Crimson Rock Scroll Item added for 300.000 zeny ea Stock added at 1,000 Sienne Execrate Scroll Item added for 300.000 zeny ea Stock added at 1,000 Updated Minho Doh Updated items Costume Invisible Cap - 50,000,000 zeny Costume Invisible Mask - 50,000,000 zeny Costume Invisible Glasses - 50,000,000 zeny Costume Invisible Garment - 200,000,000 zeny Updated Head Pharmacist Updated prices and stocks Poison Bottle Stock increased to 10,000 Price reduced to 150.000 zeny Blue Potion Item added for 10.000 zeny ea Stock added at 10,000 Speed Potion Price reduced to 50,000 zeny Stock increased to 10,000 All Gins are consumeables which are fully tradeable and have a 60 minute duration: Water of Life Gin Item added for 1,100.000 zeny ea Stock added at 10,000 Small Water of Life Gin Item added for 700.000 zeny ea Stock added at 10,000 Medium Water of Life Gin Item added for 900.000 zeny ea Stock added at 10,000 Almighty Gin Item added for 600.000 zeny ea Stock added at 10,000 Red Booster Gin Item added for 600.000 zeny ea Stock added at 10,000 Limited Power Booster Gin Item added for 600.000 zeny ea Stock added at 10,000 Enhanced ASPD Gin Item added for 600.000 zeny ea Stock added at 10,000 Infinite Gin Item added for 600.000 zeny ea Stock added at 10,000 Item effect: Increases All Magic Attribute Damage by 5% Increases Critical Damage by 5% Increases Long-range Damage by 5% Increases Max HP by 5% Increases Max SP by 5% Cannot be interrupted. Updated Dus The Smith Updated prices and stocks Blacksmith Blessing Price reduced to 15.000.000 zeny Stock increased to 10,000 Oridecon Price reduced to 80.000 zeny Stock increased to 10,000 Elunium Price reduced to 80.000 zeny Stock increased to 10,000 Golden Anvil Price reduced to 350,000 zeny Stock increased to 10,000 Emperium Anvil Price reduced to 700,000 zeny Stock increased to 10,000 Red Blood Item added for 10.000 zeny ea Stock added at 10,000 Crystal Blue Item added for 10.000 zeny ea Stock added at 10,000 Green Live Item added for 10.000 zeny ea Stock added at 10,000 Wind of Verdure Item added for 10.000 zeny ea Stock added at 10,000 Updated NPC Miffy 5 new categories: Illusion Headgears Illusion Nurse Cap - 30.000.000 Zeny Illusion Apple O' Archer - 30.000.000 Zeny Illusion Cap - 30.000.000 Zeny Illusion Fancy Flower - 30.000.000 Zeny Illusion Hot-blooded Headband - 30.000.000 Zeny Illusion Goibne's Helm - 50.000.000 Zeny custom added Illusion Morpheus's Hood - 50.000.000 Zeny custom added Illusion Armors Illusion Puente Robe - 30.000.000 Zeny Illusion Goibne's Armor - 50.000.000 Zeny custom added Illusion Garments Illusion Muffler - 30.000.000 Zeny Illusion Survivor's Manteau - 30.000.000 Zeny Illusion Ancient Cape - 30.000.000 Zeny Illusion Goibne's Spaulders - 80.000.000 Zeny custom added Illusion Morpheus's Shawl - 80.000.000 Zeny custom added Illusion Shoes Illusion Boots - 30.000.000 Zeny Illusion Shoes - 30.000.000 Zeny Illusion Goibne's Greaves - 80.000.000 Zeny custom added Illusion Accessories Illusion Skull Ring - 50.000.000 Zeny Illusion Ring - 50.000.000 Zeny Illusion Morpheus's Ring - 80.000.000 Zeny Illusion Morpheus's Bracelet - 80.000.000 Zeny Updated NPC Nelsha 1 new category: Illusion Weapons Illusion Wizardry Staff - 100.000.000 Zeny Illusion Ballista - 100.000.000 Zeny Illusion Infiltrator - 100.000.000 Zeny Illusion Sharpened Legbone of Ghoul - 100.000.000 Zeny Illusion Book of The Apocalypse - 100.000.000 Zeny Illusion Combo Battle Glove - 100.000.000 Zeny Illusion Huuma Fluttering Snow - 100.000.000 Zeny Illusion War Axe - 100.000.000 Zeny Illusion Huuma Wing Shuriken - 100.000.000 Zeny Illusion Immaterial Sword - 100.000.000 Zeny Illusion Iron Driver - 100.000.000 Zeny Illusion Pole Axe - 100.000.000 Zeny Illusion Hunter Bow - 100.000.000 Zeny Illusion Tablet - 100.000.000 Zeny Illusion Bazerald - 100.000.000 Zeny Illusion Tae Goo Lyeon - 100.000.000 Zeny Illusion Gold Lux - 100.000.000 Zeny Illusion Butcher - 100.000.000 Zeny Illusion Long Mace - 100.000.000 Zeny Illusion Spectral Spear - 100.000.000 Zeny Illusion Staff of Bordeaux - 100.000.000 Zeny Illusion Moonlight Dagger - 100.000.000 Zeny Illusion Sacred Mission - 80.000.000 Zeny Class Reworks Quest Skills Charge Attack Damage has been changed to 700%, up from 100~500% Knockback distance has been changed to 2. ( Down from 2~14 ) Shrink SP cost has been raised to 100 Duration has been increased to 15 minutes. ( Previously 5 ) Additional effect changed to stun. ( Previously Knockback ) Autoguard chance changed to 50%. ( Previously 5% per level ) Sonic Acceleration Accuracy bonus has been changed to 90%. ( Up from 50% ) Damage bonus has been changed to 90%. ( Up from 10% ) Venom Knife SP cost has been raised 35 Damage has been changed to 500%. ( Up from 100% ) Close Confine SP cost has been raised to 40 Flee bonus has been raised to 50. ( Up from 10 ) Sight Blaster SP cost has been raised to 80 Duration has been changed to 15 minutes. ( Up from 2 ) Damage has been changed to 600% ( Up from 100% ) Phantasm Arrow SP cost has been raised to 50 Damage has been changed to 500% Skill element has been changed to forced wind element Pang Voice SP cost has been raised to 40 Added the chance to inflict bleeding Wink of Charm SP cost has been raised to 40 Added the chance to inflict hallucinations Unfair Trick Mamonite and Cart Terminations cost are reduced by 20% now. Redemptio Removed the EXP penalty fully Removed the SP penalty fully Increased the SP cost to 800 Ki Explosion SP cost has been raised to 40 HP cost has been raised to 200 ( Up from 10 ) Damage has been raised to 800% ( Up from 300% ) Elemental Convert All durations have been increased to 20 minutes. Elemental Change Water Material changed to 1x Crystal Blue Elemental Change Wind Material changed to 1x Wind of Verdure Elemental Change Fire Material changed to 1x Red Blood Elemental Change Earth Material changed to 1x Green Live Guillotine Cross Skill Changes Double Attack Chance to trigger has been increased to 7% * Skill LV Soul Destroyer New information: Level After-cast delay Cooldown 1 2s 0.15s 2 2s 0.15s 3 2s 0.15s 4 2s 0.15s 5 2s 0.15s 6 2s 0.15s 7 2s 0.15s 8 2s 0.15s 9 2s 0.15s 10 2s 0.15s Changed damage calculation from ATK and MATK misc attack to Ranged physical ATK only. Has a chance to be critical. Calculates your critical chance divided by 2 when attempting to critically hit with this skill. NEW: Damage (ATK) = [(140 * Skill LV + STR + INT) × (BaseLv ÷ 100)]% Rolling Cutter New information: Level Old Base Damage (ATK) New Base Damage (ATK) Area of Effect 1 100% 130% 3x3 2 150% 210% 3x3 3 200% 290% 5x5 4 250% 370% 5x5 5 300% 450% 7x7 Cross Ripper Slasher New information: Level After-cast delay Cooldown 1 0.5s 0.50s 2 0.5s 0.45s 3 0.5s 0.40s 4 0.5s 0.35s 5 0.5s 0.30s No longer consumes the Rolling Cutter status. Damage formula has been changed: OLD: Damage (ATK)% = (400 + 80 * Skill Lv × BaseLv ÷ 100) + (AGI × SpinCount) NEW: Damage (ATK)% = ( 80 * Skill Lv × BaseLv ÷ 100 ) + ( SpinCount * 200 + AGI * 3 ) Cross Impact Has a chance to be critical. Calculates your critical chance divided by 2 when attempting to critically hit with this skill. Information changed: Old: Level Cooldown After-cast delay Range SP cost 1 0s 1s 3 25 2 0s 1s 3 25 3 0s 1s 3 25 4 0s 1s 3 25 5 0s 1s 3 25 New: Level Cooldown After-cast delay Range SP cost 1 0.70s 0.5s 7 40 2 0.70s 0.5s 7 40 3 0.70s 0.5s 7 40 4 0.70s 0.5s 7 40 5 0.70s 0.5s 7 40 Formula changed: OLD: Damage (ATK)% = (1000 + 100 * Skill Lv ) * BaseLV / 120 NEW: Damage (ATK)% = (1000 + 150 * Skill Lv ) * BaseLV / 100 Dark Claw Prevents all reflecting abilities from dealing any damage for the duration. Duration has been changed to 10 seconds. Research New Poison Increased the duration of Enchant Deadly Poison Level Old Duration New Duration 1 3s 45s 2 6s 60s 3 9s 75s 4 12s 90s 5 15s 105s 6 18s 120s 7 21s 135s 8 24s 150s 9 27s 165s 10 30s 180s Poisoning Weapon Basic bonus for applying any weapon poison that increases Melee Physical damage by 10% has been added. Additional bonuses based on different poisons have been added: Paralysis : Increases movement speed. Pyrexia : Increases critical damage by 15%. Increases normal attack damage by 15%. Death Hurt : Recovers 1% Max HP per second. Leech End : Grants immunity to blind and stun. Venom Bleed : Reduces damage taken from reflect damage by 30%. Magic Mushroom : Reduces delay after skill by 10%. Toxin : Recovers 1% Max SP per second. Oblivion Curse : Grants immunity to silence and curse. Rune Knight Skill Changes Concentration Added status icon Aura Blade Added status icon Enchant Blade Lvl 1-5 No change [((Skill Lv x 20) + 100) x (Base Level / 150)] + INT + MATK - MDEF - MDEF2 Lv 6-10 Base Level modifier has been adjusted from 150 to 100 INT is now actively boosted by the Base Level of the caster inside the bonus attack calculation [(((Skill Lv x 20) + 100) + INT) * (Base Level / 100) + MATK - MDEF - MDEF2) Sonic Wave The skill now has a chance to be critical. The damage formula has been changed: OLD: Damage (ATK) = [(700 + 100 * Skill LV) × (BaseLv ÷ 120)]% NEW: Damage (ATK) = [(400 + 100 * Skill LV) × (BaseLv ÷ 120)]% Wind Cutter New information: Level Cooldown After-cast delay Area of Effect SP cost 1 0.80s 1s 3x3 34 2 0.65s 1s 3x3 38 3 0.50s 1s 5x5 42 4 0.35s 1s 5x5 46 5 0.20s 1s 7x7 50 No longer requires a target to be cast, changed to self cast with AoE damage around. Knockback has been removed. No longer has a chance to apply Fear. Damage attribute was changed from Wind to use Weapon Element Damage Formula adjustment: OLD: Damage (ATK) = [(100 + 50 * Skill LV) × (BaseLv ÷ 100)]% NEW: Two-Handed Sword Damage (ATK) = [(250 * Skill Lv) × (BaseLv ÷ 100)]% * 2 hits ( Physical - Ignores Defense ) Spear Damage (ATK) = [(400 * Skill Lv) × (BaseLv ÷ 100)]% * 1 hit ( Long-ranged ) Other Weapons Damage (ATK) = [(300 * Skill Lv) × (BaseLv ÷ 100)]% * 1 hit ( Physical )% Ignition Break No longer gains any bonus for using a Fire Weapon. The way the skill behaves has been changed, no longer modifies damage based on position of the target. Now gives same damage to all targets in AoE. NEW: Damage (ATK) = [400 * Skill LV]% Has a chance to be critical. Calculates your critical chance divided by 2 when attempting to critically hit with this skill. Hundred Spear Weight factor has been removed. No longer has a chance to auto-cast Spear Boomerang Damage has been changed from single target to Area of Effect. Cast range has been changed to 7 [ Long-range Damage ] Area of Effect by Skill Lv: 3x3, 3x3, 3x3, 3x3, 5x5, 5x5, 5x5, 5x5, 7x7, 7x7 Damage formula has been changed: OLD: Damage (ATK) = [(600 + 80 * Skill LV + Weapon Weight) × (BaseLv ÷ 100)]% NEW: Damage (ATK) = [(600 + 200 * Skill Lv) × (BaseLv ÷ 100)]% Dragon Breath When using Turisus ( Giant Growth ) the damage element changes to Holy. When using Lux Anima the damage element changes to Shadow. Note: When using Giant Growth and Lux Anima together, Lux Anima will take priority. Dragon Breath Water When using Asir ( Fighting Spirit ) the damage element changes to Ghost. When using Lux Anima the damage element changes to Neutral. Note: When using Fighting Spirit and Lux Anima together, Lux Anima will take priority. Common changes: The rune limit has been removed. The weight from runes have been reduced to 1. Rune Mastery Rough runestone bonus have been changed to: Runestone Grade Success Rate General +4% Quality +8% Rare +15% Ancient +30% Mystic +60% The amount gained have been changed: Level Base Success Rate Amount of runes gained 1 32% 2 2 34% 2 3 36% 2 4 38% 2 5 40% 2 ~ 4 6 42% 2 ~ 4 7 44% 2 ~ 4 8 46% 2 ~ 4 9 48% 2 ~ 4 10 50% 2 ~ 6 Rune changes: Lux Anima Runestone : Lux Anima All previous effects have been removed. For the duration the following effects have been added: Increases damage done to all sizes by 30% Increases long-range damage by 30% Increases critical damage by 30% Increases melee physical damage by 30% Increases MaxHP by 30% Increases MaxSP by 30% Has a 15% chance to autocast Storm Blast when dealing melee physical attacks. Duration has been set to 900 seconds. Asir Runestone : Fighting Spirit Attack part of the rune has been boosted. Removed the Party boost. Duration has been changed to 900 seconds. Turisus Runestone : Giant Growth The chance for the amplified damage has been increased from 15% to 30%. The amplified damage has been increased from 200% to 250%. Removed the chance to break your weapon. New effect has been added: Increases Melee Physical damage done by 15% Duration has been changed to 900 seconds. Urj Runestone : Abundance Duration has been changed to 900 seconds. Hagalas Runestone : Stonehard Skin Duration has been changed to 900 seconds. Verkana Runestone : Millennium Shield Duration has been changed to 900 seconds. Isia Runestone : Vitality Activation Duration has been changed to 900 seconds. Reduces reflect damage taken by 50%. The penalties regarding SP have been removed. Pertz Runestone : Storm Blast Has a chance to be critical. Damage formula has been changed: OLD: Damage (ATK) = [RuneMastery_Lv + (STR ÷ 8) × 100]% NEW: Damage (ATK) = [((RuneMastery_Lv + (STR ÷ 8)) × 100) * Base Lv / 100 ]% Skill Changes/Fixes Rolling Cutter Improved the way the detection works whether or not the character has been moved for the status effect. Previously: The effect would be sometimes consumed when "attempting" to move by clicking somewhere but not actually moving. Comet No longer knocksback any targets Gate of Hell Now should have its correct cast range of 7 regardless of level Steel Body Should now properly reduce damage taken from Max Pain Falling Star Is now considered ranged-physical damage Assumptio Fixed the healing bonus Apple of Idun Fixed the healing bonus NPC Changes Fixed Housing NPC not responding in Niflheim Fixed the level requirement on Fall of Glast Heim Fixed Eden Member Karl not spawning on non housing map correctly Reduced the cooldown of Fall of Glast Heim ( Hard ) to 24hrs Fixed missing Spiderweb Hat from the Halloween Reward NPC Guild House Fixed not all World Boss NPC's had the update of the shops Added town mapflag to all Guild Houses which should prevent all PvP from being wiped away Fall of Glast Heim Fixed a bug where entering the portal would make you stuck. The portals should spawn after you were teleported, not before. White Knight is now holy 1 Thorn of Magic Will not spam so fast anymore, still fast - but not as fast. Mob Skill changes Khalitzburg Knight Added Grimtooth White Knight Brandish Spear Grand Cross of Darkness King Schmitd von Walter Holy Cross Dragon Howling Grand Cross of Darkness Now has a 2.5s casttime Critical Wound Demon's Grasp Now has a lower chance to be used Dark Strike Now has a 100% chance to be spammed at 0.2s cd when rude attacked Item Changes/Fixes Fixed Physical Modification Permit description showing wrong ID Fixed Save the King description showing as Mace Old Driver Band(Yellow) Fixed the cooldown to decrease instead of INcrease Fixed Decarding Matrix Added all new Fall of Glast Heim items Fixed all Insignias from being refineable All existing insignias will have their refinement wiped away. Fixed Genesis Shadow Weapon boosting wrong element Fixed Royal Guard Shield not working with Mechanic correctly together Fixed a bug with True Trentini Card boosting the skill twice Fixed the weight of Random Mod Magical, Random Mod Physical to 1 instead of 20. Fixed Skill Shadow Equipment enchant giving wrong categories Fixed Abyss Random Chest Fixed Dark Lord essences from not being decardable Fixed Costume Drooping Schmidt's equipment position Fixed the following items giving an item bonus that should not exist: Doram Physical Shadow Shield Taekwon Shadow Shield Super Novice Shadow Shield Whistling Ninja Shadow Shield Wakwak Manteau ( Niflheim only ) Sheriffs Left Badge Vesper Gear 02 ( Niflheim only ) Revolver Buffalo Bandit Card Illusion Cap Furious Hero Card Blut Hase Card Ifodes Card Illusion Infiltrator AC-B44-OS Removed wrong "Bow Damage" item script, added Long-range attack damage which requires a bow. Ignis Cap & Virtual Bow OS Removed wrong "Bow Damage" item script, added Long-range attack damage which requires a bow. Fall of Glast Heim enchants Fixed a bug that caused all enchants to give their effect double Spectrum Plasma Card Arch Plasma Card Holy Frus Card Now grant their effect for all 3 bonuses separately. Wearing staff will only give 20%, while having any weapon +10 / +14 will give the rest. Other Changes/Fixes Autocast Fixed autocast not correctly allowed in Niflheim Fixed Timeholder not having any MvP EXP Fixed T_W_O not having any MvP EXP Rewrote the way @battlestats splits the categories Fixed several typos Added note to damage to all classes regarding that's how official ATK +% works. Added an even better bracketing for better overview of the different bonuses Fixed @house which was bugged in the last patch Removed Announcement on 500 MLC from Lucky 3 Slotmachine
  6. Patch 2019-10-09

    Fixed all garment costumes not showing Fixed Blessing enchant descriptions Fixed wrong payon arche map Fixed Blessing combos Fixed Payon Arche not working when purchasing the guild house
  7. Patch 2019-10-09

    Halloween Event [ 2019-10-09 ~ 2019-11-05 ] Information Every 24 hours you can finish the Halloween Maze and earn coins by completing it in certain ways. You're turned into a Gunslinger and have to make your way through a Maze filled with Halloween Monsters... You only have a basic weapon and cannot equip anything inside this map nor change your class. Rewards Basic finishing without extra monsters kills = 1 Treasure Chest ( 10 Halloween Coins ) Advanced finishing with half the monsters killed inside = 2 Treasure Chests ( 40 Halloween Coins total ) Elite finishing with every monster killed inside = 3 Treasure Chests ( 90 Halloween Coins total ) Killing monsters inside the Halloween Maze grants Halloween Coins, the stronger the monster, the more coins. Halloween Coin - Exclusive Costumes Garments Costumes Halloween Poring Bagpack Loli Ruri Moon Broom of Niflheim Headgear Costumes Costume Ancient Resonance Long Cat Hair ( Halloween ) Short Cat Hair ( Halloween ) Cat Witch Hat ( Halloween ) Disguise Mantle Veil of Darkness Sealed Fortune Scarf Spiderweb Hat Gothic Bonnet Pumpkin Headband Halloween Coins can also be obtained by defeating any monster. EDDA: Fall of Glast Heim Information There are 2 difficulties. Normal Mode: 24 hours cooldown Hard Mode: 72 hours cooldown [ Officially when you have completed one of the 2, the other one is also not doable. This part was not implemented. ] Can be accessed through the Instance UI and the Instance Manager You only have 60 minutes to complete the entire instance on both Hard and Normal mode. Wrote the instance to allow multiple enterings just like all our other instances. New Items: Equipment Location: @go exchanger NPC: OSC1052 King Schmidt's Thousand Bow Insignia [1] Can be exchanged for: 5x Curse-eroded Gemstone 5x Contaminated Magic King Schmidt's Flash Insignia [1] Can be exchanged for: 5x Curse-eroded Gemstone 5x Contaminated Magic King Schmidt's Rigid Insignia [1] Can be exchanged for: 5x Curse-eroded Gemstone 5x Contaminated Magic King Schmidt's Hundred Luck Insignia [1] Can be exchanged for: 5x Curse-eroded Gemstone 5x Contaminated Magic King Schmidt's Strong Insignia [1] Can be exchanged for: 5x Curse-eroded Gemstone 5x Contaminated Magic King Schmidt's Divine Power Insignia [1] Can be exchanged for: 5x Curse-eroded Gemstone 5x Contaminated Magic King Schmidt's Manteau [1] Can be exchanged for: 5x Curse-eroded Crystal 10x Temporal Crystal King Schmidt's Suit [1] Can be exchanged for: 10x Temporal Crystal 5x Curse-eroded Crystal Items Curse-eroded Crystal Reward for completing Fall of Glast Heim in Normal Mod Curse-eroded Gemstone Reward for completing Fall of Glast Heim in Hard Mode Enchantment: Information on 2nd slot enchants on Insignias: Hundred Luck When equipped with Lucky Day, ASPD + 2. Rigid When equipped with Muscle Fool, reduces delay after skill by 10%. Divine Power When equipped with Runaway Magic, increases all property magical damage by 15%. Thousand Bow When equipped with Hawkeye, Atk + 10%. Strong When equipped with Bear Power, increases physical damage against all size enemies by 25%. Flash When equipped with Speed of Light, increases critical damage by 30%. Note: 1. Enchantment cannot be reset 2. Enchants will be given randomly [ The chance for the item to be destroyed during enchantment has been removed. ] Dismantlement Though enchanted equipment can't be reset. Vending machine OSC1198 offers you to turn your unwanted enchanted equipment back into material again (will receive Curse-eroded Crystal and Curse-eroded Gemstone only). Only equipment which is enchanted at least once can be disassembled. The amount of reclaimed material depends on amount of enchantment. When disassembling unwanted equipment. There is a low chance to gain following costumes too. Costume Drooping Heinrich Costume Drooping Oscar Costume Drooping Schmidt kRO Patch implementations kRO Patch 2019-09-04 Items Added new Shadow Equipment Enchant Boxes to the Special Tool Dealer Physical Skill Shadow Box Magical Class Shadow Box Physical Skill Shadow Box Magical Class Shadow Box Added new items to the Instance NPC exchanger Elemental Boots Ignis Cap ( kRO ) CD in Mouth ( kRO ) Drooping Thanatos's Dolor Thanatos's Odium Mask Thanatos's Despero Mask Thanatos's Maeror Mask Monsters  # Einbeck Mine 3F  → Poisonus: Rough Shadowdecon  → Toxicity: Rough Shadowdecon  → Abyssman: Rough Shadowdecon  → Red Mineral: Rough Zelunium  → Purple Mineral: Rough Zelunium  → Green Mineral: Rough Zelunium  → White Mineral: Rough Zelunium  → Jewelry: Rough Shadowdecon  → Jeweled Ungoliant: Shadowdecon, Zelunium  # Temple of Odin in the past  → Angelgolt: Rough Shadowdecon  → Arch Plasma: Rough Shadowdecon  → Spectral Plasma: Rough Shadowdecon  → Holy Frus: Rough Zelunium  → Reginlife: Shadowdecon, Zelunium  → Ingrid: Shadowdecon, Zelunium  # Abyss Lake B4  → Purple Ferrus: Rough Shadowdecon  → Black Acidus: Rough Shadowdecon  → Bone Ferus: Rough Shadowdecon  → Silver Acidus: Rough Zelunium  → Treasure Mimic: Rough Zelunium  → Bone Acidus: Rough Zelunium  → Bone Detale: Shadowdecon, Zelunium kRO Patch 2019-09-11 Updated the effects of all Blessing enchants from Odin's Past STR Blessing When enchanted on Str Soutane, Atk + 5%, increases physical damage against all race monsters by 12%. AGI Blessing When enchanted on Agi Soutane, ASPD + 1, Perfect Hit + 5. VIT Blessing When enchanted on Vit Soutane, MaxHP + 5%, reduces delay after skill by 5%. DEX Blessing When enchanted on Dex Soutane, reduces fixed casting time by 0.3 seconds. INT Blessing When enchanted on Int Soutane, reduces variable casting time by 10%, increases all property magical damage by 12%. LUK Blessing When enchanted on Luk Soutane, Cri + 10, increases physical damage against all size enemies by 12%. kRO Patch 2019-10-02 Added new item to the Instance NPC exchanger Phantom Cap Skill Changes/Fixes Fixed Highness Heal and other heal calculations. Fixed Intense Telekinesis boosting wrongly the modifier and allowing to bypass Holy resistances. Fixed Reading Spellbook not recognizing variable cast time. Fixed Cart Cannon pseudo element applying and boosting element damage twice. Fixed Arms Cannon pseudo element applying and boosting element damage twice. Fixed Gentle Touch Change not buffing Knuckle Arrow correctly Fixed Gentle Touch Change not buffing the skills: Combo Finish, Tiger Fist, Chain Crush correctly Fixed a bug that caused Severe Rainstorm to not work on Land Protector Frost Misty Fixed the cooldown time of Frost Misty to 8 seconds as per kRO changes Fixed the AoE range to be correct also Attacks influenced by Spell Fist may no longer be critical in Helheim Fixed Crazy Uproar Should no longer work past screen-wide Should now properly give +30 WATK and +4 STR Fixed Circle of Nature not working correctly Fixed the CRIT bonus from Two Hand Quicken Added exceptions for using a MADO with custom skills and skills such as Equipment Switch, Class Change. NPC Changes Uncarder / Uncarding Matrix Fixed a bug that prevented the Uncard NPC / Matrix to decard some items Warper Added Verus Fields to the warp list Updated @warp list Added prt_prison, prt_q, verus03, verus02, verus01, ver_tunn, ver_eju Instance Points Added a unique instance check regarding Instance Points which will prevent any possible abuse of points earning / weekly quest boosting. Fixed a bug that was added in the last patch after the change of maxrates and 1x chars, that some were not correctly recognized and had to be fixed by hand. That will no longer be needed as it will fix itself now. Card Exchanger Added support for all new maps and cards Added the Challenge Mode cards into the new Card Exchanger Event Added the 17.1 instance cards into the new Card Exchanger Event Increased the cost from 5 to 10 per Exchanger Album Instance Manager Reworked the entire Instance Manager NPC Made a copy of the Instance Manager UI and rewrote the NPC to forward the information through the UI but still work as an NPC Removed useless menus Improved the effectiveness of the Manager Class Master Brutus Changed the option from turning into Doram which is limited to dual classes only to allow mains also Jobmaster Fixed a bug with the multi class system enforcing the job of the other dual class instead of the one you want Illusion OS: Added Random Physical and Random Magical Enchants for 5 Cor Cores Bluehead: Fixed a bug regarding the amount of items you receive Susan Grey: Raised the chance to receive the special enchants by xx times Elmen: Fixed a bug in Elmen regarding the number of items you receive Malangdo Enchants Fixed a bug that caused Malangdo items to not be resetted Guild Housing Fixed a bug in the respawn function of the guild house which made it not work afterall Fixed a bug in the respawn of dummies Fixed a bug in the World Boss shops, it wasn't showing the 2 shops yet Added a new Guild House: pay_arche Item Changes/Fixes Illusion Booster: Adds Damage to all classes properly. Enchants work correctly now. Fixed Double Attack from Guillotine Cross Stone II (Garment). Fixed Illusion Battle Chip enchants (stat ones). Fixed Royal Guard Racing Cap enchant. It boosts Shield Press after casting Earth Drive now, instead of Earth Drive. Fixed Magician Shadow Pendant and Earring Combo bonus at +10 total refinement. Fixed Magic Exorcist Shadow Weapon where it didn't give 5% + 1% per 2 refines. Fixed Chain Shadow Earring to reduce SP consumption of Chain Lightning. Changed Record Fragment from being an ETC. item to be a Consumable item. Illusion Leg Enchant: Leg A enchanted with Fatal Flash modification increases AGI instead of STR now. Thorn Staff of Darkness [1] can be equipped by its respective classes (High Priest, Champion, High Wizard, Professor). Fixed Excellion Suit's Level 130 bonus. Fixed Katar Shadow Weapon to apply the correct amount at +7 refinement. Boosted the droprate of all materials for Dynite ores by 1.5x Fixed the description of Noblesse and Imperial Rings regarding their level requirement Removed the Note part on Darklord Essence descriptions, as it was giving out wrong information. Changed how Einbech Weapons work at +9 regarding the autobonus granted. Changed from Short Weapon Damage type to All Weapon Types. Fixed Rune Knight Stone ( Garment ) combo regarding the SP consumption Fixed all Crimson Weapons not gaining any element upon identifying Fixed the Luk Soutane not giving correct Critical chance per 2 refinement bonus Reverted a fix on Platinum Buillon price Added missing Purified Knight's Shield enchant "Ignore MDEF/DEF of NORMAL monsters" Fixed the proc chance of EL A17T Card Other Changes/Fixes Fixed Jewel Ungoliant missing MvP statements Enabled all forms of autocasts on the World Boss map again. Ticket System Adjusted the ticket system to require account creation Added Google Captcha when sending a ticket Deleted all tickets older than September Added mp4 / rrf file support for tickets. Max Upload Limit is 4 MB. Fixed the automatic responses. Raised the HP of all dummies to 1,999,999,999 HP Added branch blocks to the new maps Fixed a bug on Shadow Chaser regarding class change and their skill level. Repositioned and adjusted the calculation of droprates based on whether or not someone is using other items to boost the droprate which would nullify in some cases the 1x drop bonus when no bubble gum was used, this will no longer be the case Added @dpets which prevents the server to send any information of any pets to your client. ( hides every pet from your screen ) Removed reflect from the monsters in Einbroch 3 Fixed @al to work with autoloot not autolootid Added a force to remove pet accessories upon evolution. Battlestats command has been improved. Added brackets and specifications: @battlestats phy, @battlestats mag, @battlestats def Otherwise it will use the default version which displays everything. For Elemental Damage Increase it will display 3 parts now: Magical Element Damage increased by % (all + element automatically calculated together) Magical Damage increased on element by % (all + element automatically calculated together) Physical Damage increased on element by % (all + element automatically calculated together) Same case applies for all race damage bonuses for magical and physical (all + element automatically calculated together) Fixed a bug where previously it only showed one race regardless whether the source was magical or physical. Niflheim Only Fixed Nature Dress's magic damage portion. Added Spirit King's Crown to World Boss Shop. Provoke should give the correct effect again Removed any FCT Lord of Vermillion has in Niflheim Fixed the droprate of +9 Shadow Hammer in Lucky 3 Fixed Otherworld Enigmatic Fragments to now drop at every completed wave in the MvP Ladder at 3% chance Added new jRO items The Matrix can be purchased at @go exchanger Hippie Guitar (Alternate) #1948 Huuma Shuriken of Dancing Petals (Alternate) #13340 Vigilante Bow (Alternate) #18163 Frontier Boots #22234 Hippie Rope (Alternate) #26204 Mine Worker's Pickaxe (Alternate) #28127 Elemental Origin (Alternate) #28615 Monokage (Alternate) #28738
  8. Zeny Zeny Zeny

    Alright, this doesn't go anywhere. Instead of resolving it, it spams my DM full. ----------------------------------------------------- There will come a series of different zeny sinks in the next weeks. One of which will be a Sealed Card Envelope which will also be available through other means as promised previously, which means it will sink zeny that actually exists aswell as be an option for anyone else. Poll will be closed and eventually re-opened in the future with better solutions. Note 1: This poll was a way for me to hear what people think and feel regarding the zeny and how the economy went recently. Whether or not a poll get's implemented is still up to the staffs decision, it merely asks for the opinions of the people. Note 2: I appreciate for your time and your concerns, you all also have mine. Which still strives to bring out the best in the server and the people and in some cases might be drastic measures at first but you might see what they mean or do.
  9. Zeny Zeny Zeny

    You're wrong, iLaura. http://kafra.kr/#!/en/KRO/itemdetail/7230 The "other" databases are flux databases which are built based on rAthena database which has the wrong price in to begin with. Divine Pride and Kafra.kr have the official prices which is 300k. 100k is merely a rAthena "not fully implemented" bug.
  10. Zeny Zeny Zeny

    Sealed Drake is not a kRO card
  11. Zeny Zeny Zeny

    Easy zeny sinks: Add Sealed Envelope ( gives a random Sealed MvP Card which is bound to account ), the item that gets that card put in, cannot be traded / sold / vended / dropped / guild storaged until the card is removed for 1b zeny. So even if everyone keeps making the zeny they do and more, it wouldnt cause anything to the market because the zeny would be sinked and normal mvp cards wouldnt be affected.
  12. Zeny Zeny Zeny

    Actually - option 3 is the best for all thanatos was fast zeny but 1-2 parties max, while htf would allow same earn but solo
  13. ECA - What should it contain? Should it have all cards that kRO has access to - or only cards that are released in ours? Make your decision!
  14. ECA - What should it contain?

    since we're not as far behind as you'd think card wise
  15. ECA - What should it contain?

    actually its basically only the challenge mode ones
  16. ECA - What should it contain?

    It will come out on 1st as a real card to begin with
  17. ~ Card Exchanger Event ~ Q4

    [ This is based on an official kRO event that is held once every 3 months for 1 week at the start of each quarter ] Information: The event will be held on both Niflheim and Helheim. You can exchange cards, card albums into points and exchange these points into a Card Exchanger Album. Duration: 2019-10-01 00:00 until 2019-10-08 00:01 Rewards: You will gain 1 random card when opening the Card Exchanger Album. Every normal card Every mini boss card Every MvP card [ Except Golden Thief Bug Card on Helheim ] Note: The requirement for the ECA has been raised slightly. However it is still way below the official ratio of kRO. Note 2: It will include the cards of Fall of Glast Heim also, since they will be coming out this Wednesday.
  18. Players Choice - the 3rd

    Tuesday & Wednesday 00:00 to 23:59 Level 200 maps - x3 drop +12% Refinement Event Double Drop Event Thursday 00:01 until Friday 00:01 EXP 100% Biolab 3x 10% Lucky 3 Slotmachine bonus
  19. Players Choice - the 3rd

    Select what you want event-wise.
  20. Ready for some grinding?

    Update Status: Niflheim has finished 5 characters. Helheim has finished 10 characters.
  21. Ready for some grinding?

    Status: Niflheim has finished 5 characters. Helheim has finished 1 character.
  22. What do YOU want? Nr 2

    The poll will be closed now. Since atleast 2 of the current Weekend Event are matching the highest votes, the entire Weekend Event will be extended until Wednesday 23:59 Monday 00:00 until Wednesday 23:59 EXP 50% Refine Event 10% Drop + CP 2x Thursday 00:00 until Friday 23:59 Biolab 3x Costume Drop Event 0.10% Lucky Slotmachine 10% bonus Saturday 00:00 until Sunday 23:59 Fortessa Maps 2x Drop Cash Sales 25% EXP 100%
  23. What do YOU want? Nr 2

    Select what you would like to have
  24. Patch 2019-08-28

    17th kRO Anniversary Level Expansion EXP Table adjustment: Previous EXP requirement for 100-185 was: 26,355,827,592 New EXP requirement for 100-185: 10,712,758,282 EXP required from 100-200 in total: 60,674,823,709 Added the new status point limit Level 200 - Non Rebirth = 4099 Level 200 - Rebirth = 4151 New Level cap All classes have gained 5 more job levels. New maximum Base Level is 200. Total of bonus stat points based on new Job-level limit. 3 new maps Odin Past [ odin_past ] NPC: Susan Grey can be found at @go exchanger New Monsters: / Angelgolt Arch Plasma Spectrum Plasma Holy Frus Holy Skogul New MVPs: Valkyrie Reginleif Valkyrie Ingrid Can be accessed through Warper and @warp. [ Requires the character to be atleast lvl 185 to enter this map. ] New Items: Information about the Equipment can be found here: https://www.shining-moon.com/helheim/index.php/Episode_Equipment#Odin_Equipment_.5B_Odin.27s_Past_.5D Equipment Str Soutane Agi Soutane Dex Soutane Luk Soutane Vit Soutane Int Soutane Clergy's Manteau Clergy's Boots Enchant Items Str Blessing Agi Blessing Vit Blessing Dex Blessing Int Blessing Luk Blessing Cards Angelgolt Card Holy Frus Card Holy Skogul Card Arch Plasma Card Spectrum Plasma Card Ingrid Card Reginleif Card Other Items: Odin Relic All equipment pieces can be found in the item Odin Relic which is dropped by all monsters in the map. Angel's Dream Required for enchanting Odin Equipment Enchantment: The NPC can be found at @go exchanger - Susan Grey Einbroch Dungeon 3 [ ein_dun03 ] NPC: Elmen can be found at @go exchanger New Monsters: Poisonous Toxious White Mineral Green Mineral Red Mineral Purple Mineral Abyssman Jewelry Ant New MvP: Jeweled Ungoliant Can be accessed through Warper and @warp. [ Requires the character to be atleast lvl 185 to enter this map. ] New Items New Equipment Full list of all Equipment from Einbroch Dungeon 3 can be found here: https://www.shining-moon.com/helheim/index.php/Episode_Equipment#Einbech_Equipment_.5B_Ein_Dun_03_.5D Weapons: Weapons can be randomly obtained by exchanging 50x Dynite which are crafted from 5 different ores. Safety Knuckle Detecting Staff Grinder Huuma Shuriken Rubber Hammer Bolt Shooter Claw Sword Welding Wand Safety Whip Bolt Crusher Saw Axe Safety Manual Metal Detector Mk47 Jewel Detector Mk47 Blocking Spear Safety Lute Bolt Revolver Safety Saber Safety Foxtail Accessories Accessories can be obtained by exchanging 75x Dynite which are crafted from 5 different ores. Safety Pendant R Safety Pendant B Safety Epaulet R Safety Epaulet B Cards Poisonous Card Toxious Card White Porceillo Card Neo Mineral Card Abyssman Card Jewelry Ant Card Jewgoliant Card Other Dynite Redium Odium Purdium Whidium Rindium Enchantment Abyss Lake 4 [ abyss_04 ] NPC: Redhead and Bluehead can be found at @go exchanger New Monsters: Purple Ferus Treasure Mimic Black Acidus Silver Acidus Bone Ferus Bone Acidus New MvP: Bone Detale Can be accessed through Warper and @warp.[ Requires the character to be atleast lvl 190 to enter this map. ] New Items New Equipment Full list of all Equipment from Abyss Lake 4 can be found here: https://www.shining-moon.com/helheim/index.php/Episode_Equipment#Dragon_Equipment_.5B_Abyss_04_.5D Dragon Scale Hood Dragon Scale Boots Red Dragon Plate Green Dragon Plate Gold Dragon Plate Purple Dragon Plate Blue Dragon Plate Silver Dragon Plate Crafting recipes 1. Red Dragon Plate [1] : Red Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea. 2. Green Dragon Plate [1] : Green Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea. 3. Gold Dragon Plate [1] : Gold Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea. 4. Purple Dragon Plate [1] : Purple Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea. 5. Blue Dragon Plate [1] : Blue Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea. 6. Silver Dragon Plate [1] : Silver Dragon Orb 50 ea + Dragon Canine 75 ea + Dragon Scale 100 ea + Dragon Tail 50 ea + Dragon Skin 100 ea + Green Bijou 35 ea + Blue Bijou 35 ea + Red Bijou 35 ea + Yellow Bijou 35 ea + Large Dragon Bone 3 ea + Small Dragon Bone 15 ea. 7. Dragon Scale Hood[1] : Dragon Canine 15 ea + Dragon Scale 75 ea + Dragon Tail 15 ea + Dragon Skin 75 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 2 ea + Small Dragon Bone 6 ea. 8. Dragon Scale Boots [1] : Dragon Canine 30 ea + Dragon Scale 60 ea + Dragon Tail 40 ea + Dragon Skin 60 ea + Green Bijou 25 ea + Blue Bijou 25 ea + Red Bijou 25 ea + Yellow Bijou 25 ea + Large Dragon Bone 1 ea + Small Dragon Bone 8 ea. New Cards Purple Ferus Card Treasure Mimic Card Black Acidus Card Silver Acidus Card Bone Ferus Card Bone Acidus Card Bone Detardeus Card Other Red Dragon Orb Gold Dragon Orb Green Dragon Orb Purple Dragon Orb Blue Dragon Orb Silver Dragon Orb Turbulence Dragon Power Burning Dragon's Power Hot Dragon's Power Stable Dragon's Power Enchantment Crafting recipes 1. Turbulence Dragon's Power - 1st choice : Large Dragon Bone 1 ea + Small Dragon Bone 5 ea. - 2nd choice : Red Dragon Orb 12 ea + Green Dragon Orb 12 ea + Blue Dragon Orb 12 ea + Purple Dragon Orb 12 ea + Gold Dragon Orb 12 ea + Silver Dragon Orb 12 ea. 2. Burning Dragon's Power - 1st choice : Large Dragon Bone 1 ea + Small Dragon Bone 2 ea. - 2nd choice : Red Dragon Orb 8 ea + Green Dragon Orb 8 ea + Blue Dragon Orb 8 ea + Purple Dragon Orb 8 ea + Gold Dragon Orb 8 ea + Silver Dragon Orb 8 ea. 3. Hot Dragon's Power - 1st choice : Large Dragon Bone 1 ea + Small Dragon Bone 1 ea. - 2nd choice : Red Dragon Orb 7 ea + Green Dragon Orb 7 ea + Blue Dragon Orb 7 ea + Purple Dragon Orb 7 ea + Gold Dragon Orb 7 ea + Silver Dragon Orb 7 ea. Stable Dragon's Power Stable Dragon's Power has a chance to be dropped from Bone Datardeurus, MVP boss in Abyss Lake 4F. 17.1 Maps [ 4 new maps ] Special Border Area Os [ sp_os ] New Monsters: Heart Hunter Bellare Heart Hunter Sanare Venenum Can be accessed through Warper and @warp. Organic Field Rudus 1F [ sp_rudus ] New Monsters: Dolor Twin Caput Can be accessed through Warper and @warp. Organic Field Rudus 2F [ sp_rudus2 ] New Monsters: Mutant Heart Hunter Bellare Mutant Heart Hunter Sanare Mutant Dolor Plaga MVP: R48-85-BESTIA Can be accessed through Warper and @warp. Organic Field Rudus 3F [ sp_rudus3 ] New Monsters: Mutant Venenum Mutant Twin Caput Mutant Plaga Can be accessed through Warper and @warp. All new cards for these mobs have been added also. Bellare Card Greater Bellare Card Mutant Plaga Card Plaga Card Sanare Card Greater Sanare Card Dolor Card Mutant Dolor Card Venenum Card Mutant Venenum Card Twin Caput Card Mutant Twin Caput Card R 48-85 Bestia Card Episode Equipment [ 126 new Equipment pieces in total ] [ All NPCs can be found at @go exchanger ] Noblesse Equipment [ Total of 42 new Equipment pieces ] Noblesse Equipment can be purchased for 10x Honor Token which can be obtained from 16.1 Instances. Noblesse Equipment can be instantly refined to +9 using special refinement tickets which can only be used on Noblesse Equipment. The item can also be purchased for 10x Honor Token. Noblesse Equipment cannot be enchanted. Below you'll find a full list of the Noblesse Equipment and their information / stats and such. https://www.shining-moon.com/helheim/index.php/Episode_Equipment#Noblesse New Items: Noblesse Breath Armor Noblesse Knight Armor Noblesse Spear Armor Noblesse Genesis Armor Noblesse Sharp Suit Noblesse Aimed Suit Noblesse Severe Suit Noblesse Reverb Suit Noblesse Adora Robe Noblesse Duple Robe Noblesse Knuckle Suit Noblesse Tiger Suit Noblesse Tornado Armor Noblesse Vulcan Armor Noblesse Cart Cannon Suit Noblesse Cart Tornado Suit Noblesse Rolling Suit Noblesse Assassin Suit Noblesse Fatal Suit Noblesse Stalker Suit Noblesse Crimson Robe Noblesse Frost Robe Noblesse Psychic Robe Noblesse Dust Robe Noblesse Ninja Suit Noblesse Kunai Suit Noblesse Trip Suit Noblesse Fire Rain Suit Noblesse Sun Suit Noblesse Moon Suit Noblesse Eswhoo Robe Noblesse Explosion Robe Noblesse Picky Robe Noblesse Catnip Robe Noblesse Super Novice Suit Noblesse Super Novice Robe Noblesse Attack Boots Noblesse Magic Boots Noblesse Attack Manteau Noblesse Magic Manteau Noblesse Attack Ring Noblesse Magic Ring Imperial Equipment [ Total of 42 new Equipment pieces ] Imperial Equipment can be purchased for 10x Schwartz's Honor Token which can be obtained from 16.2 Instances. Imperial Equipment can be instantly refined to +9 using special refinement tickets which can only be used on Imperial Equipment. The item can also be purchased for 10x Schwartz's Honor Token. Imperial Equipment can be enchanted. For a full and detailed list regarding the enchantments please visit the link below. https://www.shining-moon.com/helheim/index.php/Lapine_Enchanting#Imperial_Equipment Below you'll find a full list of the Imperial Equipment and their information / stats and such. https://www.shining-moon.com/helheim/index.php/Episode_Equipment#Imperial New Items: Imperial Breath Armor Imperial Knight Armor Imperial Spear Armor Imperial Genesis Armor Imperial Sharp Suit Imperial Aimed Suit Imperial Severe Suit Imperial Reverb Suit Imperial Adora Robe Imperial Duple Robe Imperial Knuckle Suit Imperial Tiger Suit Imperial Tornado Armor Imperial Vulcan Armor Imperial Cart Cannon Suit Imperial Cart Tornado Suit Imperial Rolling Suit Imperial Assassin Suit Imperial Fatal Suit Imperial Stalker Suit Imperial Crimson Robe Imperial Frost Robe Imperial Psychic Robe Imperial Dust Robe Imperial Ninja Suit Imperial Kunai Suit Imperial Trip Suit Imperial Fire Rain Suit Imperial Sun Suit Imperial Moon Suit Imperial Eswhoo Robe Imperial Explosion Robe Imperial Picky Robe Imperial Catnip Robe Imperial Super Novice Suit Imperial Super Novice Robe Imperial Attack Boots Imperial Magic Boots Imperial Attack Manteau Imperial Magic Manteau Imperial Attack Ring Imperial Magic Ring Grace Equipment [ Total of 42 new Equipment pieces ] Grace Equipment can be purchased for 20x Unknown Parts which can be obtained from the 17.1 map [ sp_os ] Grace Equipment can be instantly refined to +9 using special refinement tickets which can only be used on Grace Equipment. The item can be purchased for 20x Cor Core which can be obtained from the 17.1 maps [ sp_rudus, sp_rudus2, sp_rudus3 ] Grace Equipment can be enchanted. For a full and detailed list regarding the enchantments please visit the link below. https://www.shining-moon.com/helheim/index.php/Lapine_Enchanting#Grace_Equipment Below you'll find a full list of the Grace Equipment and their information / stats and such. https://www.shining-moon.com/helheim/index.php/Episode_Equipment#Grace New Items: Grace Breath Armor Grace Knight Armor Grace Spear Armor Grace Genesis Armor Grace Sharp Suit Grace Aimed Suit Grace Severe Suit Grace Reverb Suit Grace Adora Robe Grace Duple Robe Grace Knuckle Suit Grace Tiger Suit Grace Tornado Armor Grace Vulcan Armor Grace Cart Cannon Suit Grace Cart Tornado Suit Grace Rolling Suit Grace Assassin Suit Grace Fatal Suit Grace Stalker Suit Grace Crimson Robe Grace Frost Robe Grace Psychic Robe Grace Dust Robe Grace Ninja Suit Grace Kunai Suit Grace Trip Suit Grace Fire Rain Suit Grace Sun Suit Grace Moon Suit Grace Eswhoo Robe Grace Explosion Robe Grace Picky Robe Grace Catnip Robe Grace Super Novice Suit Grace Super Novice Robe Grace Attack Boots Grace Magic Boots Grace Attack Manteau Grace Magic Manteau Grace Attack Ring Grace Magic Ring Pet System Fixes Fixed weird pet behaviour once the equipment is used Fixed Hodremlin Pet Changes Changed the pet hungry bar to no longer decrease Added a notification when hatching a pet regarding the "no intimacy loss and overfeeding until loyal" Pets will no longer support their master in combat Solved an issue that eggs were trade-able / move-able while the pet was out Added Gloom Under Night through Pet Evolution [ Hodremlin -> Gloom Under Night ] MATK + 10 if intimacy is shy and awkward, MATK + 20 if intimacy is neutral. MATK + 30, Magical Fire damage increased by 5% when intimacy is cordial. MATK + 40, Magical Fire damage increased by 7% when intimacy is loyal. Requirements: 10x Agav Card 10x Isilla Card 10x Hodremlin Card 30x Powerful Soul Essence Other NPC Changes Added all new garments to the Trophy exchange Item Fixes Fixed the description on Slash Shadow Weapon Set Fixed the description on Grave Shadow Weapon Fixed a bug that prevented named items to display its name and instead displayed an apple in the item Fixed Infinite Shadow Weapon not applying its bonus correctly Fixed Bearer II set not granting its combo bonus correctly Fixed a bug with Sniper(Middle) and Ranger(Garment) combo Fixed Icedress not giving any bonus at all Fixed Nature Dress not giving any bonus at all Fixed a bug where Bronze Treasure Key was not needed at all for Pet Essences Fixed all Elemental Scrolls Duration Fixed the Reinforced set bonus Fixed Platinum Bullion selling price Costume Dismantle Boxes lists have been updated to all dropped costumes Shadow Dismantle Box has been updated to all latest shadow equipment Changes Raised the proc chance on Faceworm Queen Leg Removed Asura Strike from Modified Ring combo Added the loyal combo bonus to the Miyabi Pet Added Dustfire and other guns to the malangdo enchant table The following items now have 0.3 weight Curse Arrow Flash Arrow Stun Arrow Frozen Arrow Poison Arrow Sharp Arrow Oridecon Arrow Sleep Arrow Silence Arrow Holy Bullet Silver Bullet Blind Bullet (Lv1) The following items now have 0.2 weight Trap Wind Arrow Stone Arrow Rusty Arrow Shadow Arrow Holy Arrow The following items now have 0.1 weight Yellow Gemstone Red Gemstone Blue Gemstone Silver Arrow Fire Arrow Steel Arrow Crystal Arrow Balkan Bullet Mado Gear Fuel Liquid Cooling Coal Flame Stone Ice Stone Wind Stone Shadow Stone Full Metal Jacket Projectile Mine Dragon Tail Missile Special Alloy Trap Repair A Repair B Repair C Iron Bullet Flame Bullet(Lv100) Freezing Bullet(Lv100 Lightning Bullet(Lv10 Stone Bullet(Lv100) Flare Bullet (Lv1) Lightning Bullet (Lv1 Ice Bullet (Lv1) Poison Bullet (Lv1) Shuriken Rain Shuriken Gleaming Shuriken Sharp Shuriken Spiked Shuriken Icicle Kunai Soil Kunai Wind Kunai Heatwave Kunai Toxic Kunai Exploding Kunai Cannon Ball Holy Cannon Ball Dark Cannon Ball Soul Cannon Ball Iron Cannon Ball Added High Wizard Stone II(Top) High Wizard Stone II(Middle) High Wizard Stone II(Lower) Warlock Stone II(Garment) Paladin Stone II(Top) Paladin Stone II(Middle) Paladin Stone II(Lower) Royal Guard Stone II(Garment) Assassin Cross Stone II(Top) Assassin Cross Stone II(Middle) Assassin Cross Stone II(Lower) Guillotine Cross Stone II(Garment) [ Updated Costume Dismantlement and Class Costume Stone Box to the new items. ] Chilling Cane Blue Crystal Staff [ Have been added to Fortessa Dungeon drops as they're 2 new Ancient Hero Weapons ] Jack Shadow Armor Jack Shadow Shield Jack Shadow Shoes Strain Shadow Weapon Strain Shadow Pendant Strain Shadow Earring Crimson Shadow Armor Crimson Shadow Shield Crimson Shadow Shoes Chain Shadow Weapon Chain Shadow Pendant Chain Shadow Earring [ Have been added to Posessed Porings Box ] Tornado Cart Shadow Armor Tornado Cart Shadow Shield Tornado Cart Shadow Shoes Cannon Cart Shadow Weapon Cannon Cart Shadow Pendant Cannon Cart Shadow Earring Spore Bomb Shadow Armor Spore Bomb Shadow Shield Spore Bomb Shadow Shoes Crazy Shadow Weapon Crazy Shadow Pendant Crazy Shadow Earring [ Have been added to Poison Queens Box ] Brand Shadow Armor Brand Shadow Shield Brand Shadow Shoes Chain Press Shadow Weapon Chain Press Shadow Pendant Chain Press Shadow Earring Vanishing Cannon Shadow Vanishing Cannon Shadow Vanishing Cannon Shadow Genesis Shadow Weapon Genesis Shadow Pendant Genesis Shadow Earring [ Have been added to Ice Queens Box ] Skills Changes Fixed a bug that prevented Severe Rainstorm from being casted ontop of Land Protector Pure Soul now looses its bonus when taking damage Mados are no longer immune to dispell Vituperatum is now 11x11 Adoramus is now 11x11 Weapon Blocking will now also block on hits that are missing Assumptio no longer gives a status effect that won't be visually removed once a player dies. Jack Frost no longer consumes the status effect Frost on the target Other Added magic element damage bonus to @battlestats Updated all item descriptions on the homepage Updated all item icons on the homepage Fixed a minor bug that you had 3 status points too much at level 182 Mdef piercing items that reach 100% will no longer be less useful than tempest. Improved @ratecheck / @checkrate functionallity Added a notification when switching to 1x but there is a prior record of having used above 1x. Adjusted Lucky 3 Slotmachine success chance into a config. This will allow easier adding and removing of any Lucky 3 bonus event. Fixed all Guild Houses not displaying Dummies in their NPC list. Split the World Boss shop into 2 different shops within the same NPC Fixed @worldboss displaying Skeleton Queen even if she is not alive. Niflheim only: Changed Temporal Armor & Garment from random to specific buying for temporal crystals. Helheim only: Implemented the Daily War of Emperium automatic reward for participating. The extra rewards for owning a castle and random boxes will be added in the next days. WoE Participation Box The box has been fixed. Event: Thursday 00:00 until Friday 23:59 Biolab 3x Costume Drop Event 0.10% Lucky Slotmachine 10% bonus Saturday 00:00 until Sunday 23:59 Fortessa Maps 2x Drop Cash Sales 25% EXP 100%
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