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  1. 5 points
    IGN: Chitra Server: Niflheim Team Attack Time! team_attack_time.bmp
  2. 4 points
    Event Niflheim Anniversary This event will auto apply to both servers. Duration: 2023-08-14 ~ 2023-08-28 100% Extra Cashpoints ( 1$ = 4040 CP ) Double Drop 15% refine event 100% extra EXP 30% extra Lucky 3 Slotmachine 30% extra Instance Coins Costume Exchanger Event Note: during the event the Specialslot(30) boxes will give 30% extra items. This bonus automatically disables itself on the 28th and at that point will no longer give extra. Skills Talisman of Soul Stealing Fixed SP recovery Mega Sonic Blow Fixed the low health damage modifier to be 100% instead of 50% bonus Odin's Power Added more exceptions to smartcast Climax Fixed a bug that prevented the FCT from being unreduceable Clearance Fixed a bug that prevented NPC Damage Heal from being cleared correctly Hasty Fire Now is affected by the elements of Grenade Fragment Items Hollow Shoes Fixed combo Sitting Pope (Plain Clothes) Fixed typos in the description of the combos Defense Stone Added the for some reason missing stone to Helheim Pile Bunker Fixed unidentified item picture Heart Wing Headband Fixed incorrect effects Spirit Pendulum-LT Fixed wrong SP recovery Nightmare Biolab Cards Changed ATK % to Damage to all Races Sealed Kades Card Fixed the bonus of +15 or above was not working properly Red Booster Changed the variable casting time to be a equip modifier viewable with @bs Mega Blitz Shadow Shield Fixed the C.Rate bonus to be correct now Card Removing Matrix Added missing items: Sealed Bible Vivatus Fides Chakram Other Implementations Royal Family Album ( ItemID: 1940000029 ) Nihil M. Heine Card ( ItemID: 27196 ) Agnes Roegenburg Card ( ItemID: 27197 ) Jurgen Wagner Card ( ItemID: 27198 ) Spica Nerius Card ( ItemID: 27199 ) Kronecker G. Heine Card ( ItemID: 27331 ) Skia Nerius Card ( ItemID: 27333 ) Wolf Roegenburg Card ( ItemID: 300128 ) Poe Richard Card ( ItemID: 300130 ) Kathryn Wagner Card ( ItemID: 27394 ) Isaac Wagner Card ( ItemID: 27396 ) Meyer Roegenburg Card ( ItemID: 300308 ) Helmut Roegenburg Card ( ItemID: 300310 ) Catherine Gaebolg Card ( ItemID: 300422 ) Friedrich S. Heine Card ( ItemID: 300424 ) Crux Findel Card ( ItemID: 300426 ) When finishing purgatory you'll receive Spoils of Purgatory Spoils of Purgatory ( ItemID: 1940000030 ) MvP Combination Scrolls Blacksmith Blessing Combination Scroll ( ItemID: 101340 ) Shadow Refine Hammer Combination Scroll ( ItemID: 101341 ) Powerful Spirit Essence Combination Scroll ( ItemID: 101342 ) Powerful Dimensional Essence Combination Scroll ( ItemID: 101343 ) Enchant Ticket Combination Scroll ( ItemID: 101344 ) Armor Modification Box adjustment: Magic Swordsman Thanatos's Sword-FA ( ItemID: 480324 ) Sea Otter Mini Fan-LT ( ItemID: 490374 ) Fur Seal Mini Fan-LT ( ItemID: 490375 ) Red Force Pendant-LT ( ItemID: 490382 ) Blue Mental Pendant-LT ( ItemID: 490383 ) Officer's Hat-LT ( ItemID: 400445 ) The Agony of Thanatos-LT ( ItemID: 400465 ) Enchants: https://wiki.shining-moon.com/index.php/Enchant_UI#Red_.26_Blue_Pendants-LT https://wiki.shining-moon.com/index.php/Enchant_UI#Drooping_Agony_of_Thanatos-LT Exchanger Card Album Updated the card contents based on all new cards MvP Album Updated the card contents based on all new mvp cards Card Art Updated cardbmps for the following cards: Illusion of Underwater Abyss 4 Episode 18 Airship Crash OGH CM NPCs Craft Helper Rune Crafting Fixed several bugs that prevented the calculation correctly Improved the success chance calculation Improved the crafting flow and fixed a few bugs with Rune Crafting Added Lux Anima rune to the forced rune selection Otherworldly Prisoner Added new items: Boots of Good and Evil Boots of Good and Evil ( Cardinal ) ( ItemID: 470207 ) Boots of Good and Evil ( Inquisitor ) ( ItemID: 470208 ) Boots of Good and Evil ( Soul Ascetic ) ( ItemID: 470209 ) Boots of Good and Evil ( Biolo ) ( ItemID: 470210 ) Boots of Good and Evil ( Dragon Knight ) ( ItemID: 470211 ) Boots of Good and Evil ( Spirit Handler ) ( ItemID: 470212 ) Boots of Good and Evil (Elemental Master) ( ItemID: 470213 ) Boots of Good and Evil (Windhawk) ( ItemID: 470214 ) Boots of Good and Evil (Sky Emperor) ( ItemID: 470215 ) Including the new enchant tables for the Boots of Good and Evil Enchants: https://wiki.shining-moon.com/index.php/Enchant_UI#Good_.26_Evil_Boots_.28Soul_Ascetic.29 https://wiki.shining-moon.com/index.php/Enchant_UI#Good_.26_Evil_Boots_.28Inquisitor.29 https://wiki.shining-moon.com/index.php/Enchant_UI#Good_.26_Evil_Boots_.28Cardinal.29 Ace of Hearts in Mouth (Melee Physical) ( ItemID: 420210 ) Ace of Hearts in Mouth (Magical) ( ItemID: 420213 ) Ace of Diamonds in Mouth (Long Ranged Physical) ( ItemID: 420220 ) Gambler's Seal ( ItemID: 410232 ) Gambler's Seal[1] ( ItemID: 410233 ) Including all Lapine Enchantment Tables Moan of Corruption ( ItemID: 470204 ) Boitata Hat ( ItemID: 400109 ) Crown of Beelzebub ( ItemID: 400110 ) Vesper Headgear ( ItemID: 400111 ) Kachua Key functionallity has been changed from single use item to a teleport item that is not consumed on use. Added 2 Kachua Chests with different contents at the second floor of the main office. You may use these keys on these boxes now. Chest 1 https://wiki.shining-moon.com/index.php/Kachua_List#Kachua_Chest_1 Chest 2 https://wiki.shining-moon.com/index.php/Kachua_List#Kachua_Chest_2 Niflheim New Items added into Otherworldly Prisoner: Yoichi's Muffler ( ItemID: 20816 ) Old Detachments Ring ( ItemID: 32242 ) Crystal Blade Necklace ( ItemID: 32296 ) Ghost Whisper ( ItemID: 400396 ) Professor's Mini Glasses ( ItemID: 410066 ) Book of Sorcery ( ItemID: 420182 ) Sacred Lapel ( ItemID: 420187 ) Cute Frog Raincoat ( ItemID: 450180 ) Platinum Arbitrator ( ItemID: 450257 ) Loud Park ( ItemID: 450258 ) Fifth Element ( ItemID: 470192 ) Dia de Muertos ( ItemID: 480228 ) Scales of Judgment ( ItemID: 490083 ) Anulus Ring ( ItemID: 490110 ) Ring of Adoramus ( ItemID: 490118 ) Glittering Cat Choker ( ItemID: 490149 ) Chaser Shoes ( ItemID: 470056 ) Sniping Shoes ( ItemID: 470006 ) Striking Shoes ( ItemID: 470048 ) End of the World ( ItemID: 470130 ) Valkyrie Feather Ears ( ItemID: 400113 ) Cardinal's Ring ( ItemID: 490244 ) Added new slotted items: Judgment Shoes ( ItemID: 22225 ) Fluffy Fish Shoes ( ItemID: 22224 ) Enforcer Shoes ( ItemID: 22223 ) Imperial Boots ( ItemID: 470004 ) Survivor's Shoes ( ItemID: 470005 ) Fluffy Dandelion Shoes ( ItemID: 470009 ) Pretty Boar Shoes ( ItemID: 470026 ) Juggernaut ( ItemID: 470028 ) Illusion Military Boots ( ItemID: 470037 ) Pororoca Shoes ( ItemID: 470049 ) Tengu Clogs ( ItemID: 470050 ) Gray Wing Boots ( ItemID: 470051 ) Pilgrim Shoes ( ItemID: 470052 ) Wanderer Shoes ( ItemID: 470053 ) Test Tube Boots ( ItemID: 470061 ) Mindform Shoes of Lethargy ( ItemID: 470063 ) Rune Greaves ( ItemID: 470085 ) Purge Shoes ( ItemID: 470106 ) Awakened Hollow Shoes ( ItemID: 470113 ) Chaser Shoes ( ItemID: 470056 ) Sniping Shoes ( ItemID: 470007 ) Devil Worshipper Shoes ( ItemID: 22221 ) New Enchants: Otherworldly Reformer Allows reforming an item from non-slotted into their slotted version. Keeps all refines and enchants. Otherworldly Enchanter Added the possibility for Otherworldly Boots and Otherworldly Weapons to be enchanted based on jRO. Boot Enchant Tables https://wiki.shining-moon.com/index.php/Niflheim_Exclusive_Enchantment#Boots Weapon Enchant Tables https://wiki.shining-moon.com/index.php/Niflheim_Exclusive_Enchantment#Weapons Otherworldly Specialist This NPC allows for Otherworldly items to remove a specific enchant based on your selection, which allows you to use the Enchantment UI to enchant that specific slot newly Otherworldly Smith This NPC allows the dismantling of Otherworldly Enigmatic Fragments into new materials which are used by the Otherworldly Enchanter. Guarantees 1 ~ 3 Enigmatic Dust Type-4869 Small chance for it to become 4 ~ 5 A 3% chance to extract a Unstable Enigmatic Core from the Fragment Magical Crit Removed due to Last Order kind of enjoying magic in Nif Joke aside, increased crit chance calculation for magic by 1.25 mid calculation Enchant changes: Enchantment Stone II ( ItemID: 1940000001 ) No longer enchants the 3rd enchant during enchantment Enchantment Stone III ( ItemID: 1940000028 ) Added a new enchantment stone, this will enchant the 3rd slot only Commands Smartcast (@sc) Added sub setting of hovering @sc 3 2 Will ignore special or slave monsters from being picked when hovering Improved Hovering Reduced the interval when switching from a current target to a new and back the first target from 10 seconds to 0.5 seconds Improved the code flow for hovering based on the new interval Skills Added exceptions for support skills Other Client Updated client to allow the latest .rsw versions of maps to be used Added /walkdelay support Achievement Added automatical retrieving of rewards such as items / titles when completing any new achievements and the items will automatically go to the inventory Added retrieving a achievement will now automatically place the item into inventory instead of mailbox, however if that should fail it will default to mailbox to prevent item loss Mapnames Fixed a bug that prevented the name showing when entering a map Ladder Added a change for magic damage to always deal 100% of their damage no matter the element of the defending monster. However, buffs still increase that number, but Water on Fire for example does not. This will also allow you to hit monsters of the same element without any penalty. Added also a bonus of 1.75x damage multiplier to magical damage inside Ladder Adjusted (@go ) Added @go otherworldly | 51 Damage calculation Damage calculation has been adjusted for different scenarios Purgatory World Boss Fortessa MvP Normal monsters Fixed a bug that would cause status calculations to display wrong / negative stats in the status window Instances The system that handles any and all instance cooldowns has been rewritten with improved handling. It now allows handling the unique cooldown of each difficulty rather than just 1 + purgatory. This means you may repeat the same instance in all existant difficulties. When creating a instance, you will now automatically enter the instance once the creation has been successful and you have no cooldown on it. In case of a cooldown, it will now show you a message with the cooldown in hours, seconds. @cd / @cooldown / @instance / @instances Command has been reworked to work with parameter for the difficulty. Example: @cd hard / @cd 2 [ Numeric: 1 = Normal, 2 = Hard, 3 = Nightmare, 4 = Hell, 5 = Purgatory ] [ Words: Normal, Hard, Nightmare, Hell, Purgatory ] Adjusted the commands to work with the new cooldown handling @cd / @cooldown <difficulty> will only display instances that are currently on cooldown based on the difficulty provided. @instance / @instances <difficulty> will display every possible instance in the provided difficulty and display whether its available or on cooldown. Cooldown Manager / Daily Reset / Instance Reset / Compensation Clear the new cooldowns of all difficulties Test Room Added a new NPC that allows you to swap between difficulties for better damage tests. ( Normal, Hard, Nightmare, Hell, Purgatory, Fortessa Dungeon ) @testmonster now applies the new difficulty to the monsters ( stat adjustments ) Fixed an issue where a magical skill casted with the right elements for all Insignias would not get a benefit because it'd try to force physical element checks on it Re-implemented automatical resurrection when warping to a new spot while dead, however does not work inside instances. Official Implementation Level Expansion Max Base level increased to 260 Max Job level increased to 55 EXP table adjustments based on this update have been done Power Twisted Plains & Mjolnir Underground Cave Items: Cards Burning Night Card Deadsera Card Hardrock Titan Card Deadween Card Gaia Pol Card Punch Bug Card Aferde Card Dispol Card Timbers Card Renire Card Muqaddas Weapons: Muqaddas Ayyasy Muqaddas Banjiiraa Muqaddas Baru Muqaddas Daablunta Muqaddas Dayats Muqaddas Jaydukhar Muqaddas Kahassu Muqaddas Kajuza Muqaddas Kanjar Muqaddas Kharawasu Muqaddas Kitab Muqaddas Mashts Muqaddas Naranzak Muqaddas Nazar Muqaddas Saka Muqaddas Sasyiir Muqaddas Saz Muqaddas Sharman Muqaddas Syaraq Muqaddas Tabanji Muqaddas Tabar Muqaddas Taliin Muqaddas Tasyiribatiy Enchants: https://wiki.shining-moon.com/index.php/Enchant_UI#Muqaddas_Weapons Flush Weapons: Flush Blocking Spear Flush Bolt Crusher Flush Bolt Revolver Flush Bolt Shooter Flush Claw Sword Flush Detecting Staff Flush Grinder Huuma Shuriken Flush Jewel Detector Mk47 Flush Metal Detector Mk47 Flush Metal Detector Mk47-2 Flush Rubber Hammer Flush Safety Foxtail Flush Safety Knuckle Flush Safety Lute Flush Safety Manual Flush Safety Saber Flush Safety Whip Flush Saw Axe Flush Welding Wand Enchant: https://wiki.shining-moon.com/index.php/Enchant_UI#Flush_Weapons Maps: mjo_wst01 ra_pol01 Episode 19: Issgard, Land of Snow Flowers Daily Quests Patrol with Irwin Secret Fun Lunch Menu Selection Help Moryara Fishing Fun lunch time with Zoryara Priest, have mercy? Rgan for Work Freiderike's Day Abandoned Pit Abandoned Pit (2) Dig and Dig Do you need a refrigerator? Crispy Tools Research Materials Precious Food Elegant Hobbies Safe Work Hiding Place Maps jor_tail ( Frozen Tail ) jor_back1 ( Frozen Scale Hills ) jor_back2 ( Frozen Scale Plains ) jor_back3 ( Frozen Scale Glaciers ) jor_ab01 ( Abandoned Pit - Floor 1 ) jor_ab02 ( Abandoned Pit - Floor 2 ) jor_dun01 ( Snake God's Warmth - Floor 1 ) jor_dun02 ( Snake God's Warmth - Floor 2 ) Instances Iwin Patrol Simulation Battle Chaotic Snake Nest Airship Sabotage Operation Items Snow Flower Armor [1] Snow Flower Robe [1] Enchant: https://wiki.shining-moon.com/index.php/Enchant_UI#Snow_Flower_Armors Snow Flower Manteau [1] Snow Flower Muffler [1] Enchant: https://wiki.shining-moon.com/index.php/Enchant_UI#Snow_Flower_Garments Snow Flower Boots [1] Snow Flower Shoes [1] Enchant: https://wiki.shining-moon.com/index.php/Enchant_UI#Snow_Flower_Footgear Snow Flower Pendant [1] Snow Flower Ring [1] Snow Flower Necklace [1] Snow Flower Earring [1] Enchants: https://wiki.shining-moon.com/index.php/Enchant_UI#Snow_Flower_Accessories_.28Left.29 https://wiki.shining-moon.com/index.php/Enchant_UI#Snow_Flower_Accessories_.28Right.29 Glacier Two-handed Sword Glacier Lance Glacier Sword Glacier Basic Sword Glacier Spear Glacier Mechanic Axe Glacier Axe Glacier Mace Glacier Mechanic Mace Glacier Rogue Knife Glacier Basic Knife Glacier Bow Glacier Knuckle Glacier Book Glacier Katar Glacier Violin Glacier Whip Glacier Wand Glacier Staff Glacier Foxtail Glacier Huuma Shuriken Glacier Pistol Glacier Rifle Glacier Shotgun Glacier Gatling Glacier Launcher Enchants: https://wiki.shining-moon.com/index.php/Enchant_UI#Glacier_Weapons Cards: Ice Gangu Card Shining Seaweed Card Ice Straw Card Unfrost Flower Card Limacina Card Calmaring Card Primitive Rgan Card Lowest Rgan Card Lesser Rgan Card Intermediate Rgan Card Wasted Primitive Rgan Card Wasted Intermediate Rgan Card Cave Calmaring Card Cave Flower Card Hallucigenia Baby Card Hallucigenia Card One-Eye Dollocaris Card Two-Eye Dollocaris Card Ultra Limacina Card Simulation Juncea Card Modified Advanced Rgan Card Entangled Intermediate Rgan Card Hearthunter AT Card Aquila Card Dim Glacier Items: Dim Glacier Sword ( ItemID: 500054 ) Dim Glacier Basic Sword ( ItemID: 500055 ) Dim Glacier Rogue Knife ( ItemID: 510075 ) Dim Glacier Basic Knife ( ItemID: 510076 ) Dim Glacier Axe ( ItemID: 520021 ) Dim Glacier Spear ( ItemID: 530034 ) Dim Glacier Book ( ItemID: 540056 ) Dim Glacier Wand ( ItemID: 550089 ) Dim Glacier Foxtail Staff ( ItemID: 550090 ) Dim Glacier Knuckle ( ItemID: 560037 ) Dim Glacier Violin ( ItemID: 570032 ) Dim Glacier Whip ( ItemID: 580033 ) Dim Glacier Mace ( ItemID: 590047 ) Dim Glacier Mechanic Mace ( ItemID: 590048 ) Dim Glacier Two-Handed Sword ( ItemID: 600030 ) Dim Glacier Katar ( ItemID: 610041 ) Dim Glacier Two-Handed Axe ( ItemID: 620019 ) Dim Glacier Lance ( ItemID: 630019 ) Dim Glacier Staff ( ItemID: 640034 ) Dim Glacier Huuma ( ItemID: 650028 ) Dim Glacier Bow ( ItemID: 700059 ) Dim Glacier Revolver ( ItemID: 800015 ) Dim Glacier Rifle ( ItemID: 810015 ) Dim Glacier Shotgun ( ItemID: 820011 ) Dim Glacier Gatling ( ItemID: 830015 ) Dim Glacier Launcher ( ItemID: 840010 ) All Dim Glacier weapons are dropped from Snakes Nest and Abandoned Pit maps. Enchants: https://wiki.shining-moon.com/index.php/Enchant_UI#Dim_Glacier_Weapons NPC Enchantment has been added into the Episode 19 Enchanter Glacier Extractor Allows you to dismantle 3 Dim Glacier weapons into random materials with the amount of 1 ~ 3 These materials are either used to purchase enchantment materials or they are straight up enchantment materials, which you'll get is random. Encroached Magical Source Stone ( ItemID: 1001029 ) Neutralized Magical Source Stone ( ItemID: 1001030 ) Encroached Magical Crystal ( ItemID: 1001031 ) Neutralized Magical Crystal ( ItemID: 1001032 ) Poisonous Magic ( ItemID: 1001033 ) Snow Flower Mana Extract ( ItemID: 1001034 ) Shining Snowflake Manastone Extract ( ItemID: 1001035 ) Brilliant Snowflake Manastone Extract ( ItemID: 1001036 ) Glacier Extract ( ItemID: 1001037 )
  3. 4 points
    IGN: Shimon Shwarvl Server: Niflheim Title: Respect your legacy (little context: the NW is the father of the Shinkiro, and he wanted him to become a gunslinger like him, but the son refused and went to find his own path... At the end, he'll have to face his most dangerous enemy, his own Father). Respect_your_legacy.bmp
  4. 4 points
    IGN: Suiren Server: Helheim Title: Two Cute AB, two cute novice going on adventures, a cute novice going on adventures submission.bmp two_cute_novice_going_on_adventures.bmp a_cute_novice_going_on_adventures.bmp (actual submission)
  5. 3 points
    Any updates on the event?
  6. 2 points
    Events Halloween Event has been activated Items Fixed wrong magic element boosting on Wasted Intermediate Rgan Card Fixed the description of Muqaddas Sasyiir Fixed the effect of Muqaddas Kahassu Fixed description of Ice Flower Spell Fixed wrong element in Cave Flower Card Fixed the Res and Mres bonus of Modified Senior Rgan Card Added Fruit Set Trap Fixed class restriction on Boots of Good and Evil (Spirit Handler) Fixed level requirement of Rune Equipment from 210 to 230 Fixed item script of Glacier Flower Spell Physical Race Fixed Experience Stone combo Fixed all refine bonuses of Boots of Good & Evil Windhawk Fixed grade bonus of Moan of corruption Other Fixed a missing packet which caused random disconnects to those that would send the packet. Removed a old limitation of physical attacks and skills to never deal more than a certain amount of damage no matter the amount of hits which resulted to do negative damage on plant type Fixed a issue that made the cash shop sends its content on every refresh Fixed a wrong card in ECA Added Fruit Set Trap as drop from Familiar Fixed respawn timer of Ultra Limacina Fixed a bug that allowed you to save your respawn point inside the purgatory map Fixed a missing hole_y_01 file Fixed a missing mob sprite in Twilight Garden Fixed an issue that prevented join requests to go through in the Adventurer Agency List Added some doram headsprites to prevent crashing during class change ( Thanks to Fuzzy for the list ) Fixed an issue that prevented the Enchant UI from enchanting graded items Fixed element of Cleaning Robot Fixed element of Bath Administrator Elemental Days Reduced the Moonlight Coin and Moon Coin amount: Reduced rewardable from 10 to 5 instances Non-Purgatory: You will now gain 1 Moonlight Coin per Elemental Day You will gain 3 Moon Coins upon completing the 5th Elemental Day Purgatory: You will now gain 2 Moonlight Coin per Elemental Day You will gain 5 Moon Coins upon completing the 5th Elemental Day Belinda Reduced cashpoints gained from 10.000 to 3.000 Booster Character Garment Coupon replaced with random account-bound garment costume upon opening level 230 Seasonal Booster Box. Reduced Moon Coins amount gained 200 -> 50 on first booster 150 -> 40 on second 100 -> 30 on third 50 -> 10 on 4th 10 -> 5 on any other Damage reduction: Fixed a missing mapflag for the identification of Fortessa Dungeon which caused it to default to Nightmare. ( Was fixed a while ago ) /effect No longer crashes when grading while effects are off Smartcast is now visible even with /effect off NPC Implemented a NPC that allowed Bulk dismantling for Dim Glacier weapons. ( Was fixed a while ago ) Niflheim Item Guardian of Soul now correctly reduces holy instead of wind resistance based on the skill lvl Release of Truth combo (29371) with Scales of Judgement should no longer heal enemies Fixed description for refine bonus of +5, +7 and +10 aswell as the item script of Dark Triad Added Chaser Shoes to possible list of items for Otherworldly Specialist NPC Fixed a wrong requirement for Cardinal Ring Other Enchant changes: Changed the Fixed cast enchant from randomly being 100-200 to randomly being 100-200 with the exception of it only appearing in changes of 10 rather than 1. E.g 100, 110, 120, 130 rather than 100,101,102,103 Max HP flat amount changed from randomly 1000-5000 to 25-50 * 100. Max SP flat amount changed from randomly 10-500 to 25-50 * 10 Def changed from 1-10 to 1-10 * 5 Res / Mres changed to 1-10 * 10 Flat ATK / Flat Matk changed to 1-5 * 10 Flee / Hit changed to 5-15 * 3 Metal Stick ( Alternate ) Fixed wrong identifier for this weapon which resulted it not being found for the enchant table Fixed Temporal Manteau shop missing from Otherworldly Exchanger Otherworld God Freyja Fragment is no longer obtainable from random Fragments Changed all recipes that used the fragment above to Otherworld Twisted God Freyja Fragment Awakened hollow shoes no longer gives enchants not on the list on slot 2 ( this was fixed a while ago ) Grading The Grading UI has been customized to handle any WLVL or Armor LV of jRO equipment as long as its not an accessory, lower head or mid headgear. The grade applied will automatically be Grade A from none graded. Grade bonus on non-LV 5 and non-LV 2 Armor Armor Defense * 1.2 Mres / Res * 2 per refinement Weapon Adds 2 PATK and 2 SMATK per refinement Successfully grading a jRO item reduces the refinement by 4, does not wipe the refinement entirely. Refinement Implemented 2 new advanced ores that can be used for refining. (Limited) Etherium (Limited) Etherdeocon These materials can be used for refining between +10 and +20 for Weapons LV 5 and Armors LV 2 They can be crafted with Dietrich ( Advanced Ores ) in the refinement place Cash Voucher These vouchers can be traded with other people, used or collected. These items are gained only from the Cashpoint Redeemer NPC based on the amount recharged, 1$ = 1 Voucher. These items are added ontop of what you are already getting, which means you do not lose anything to gain these, but instead just get more. Note: This is actually not a custom feature, its based on kRO cash voucher that are gained from recharging only, except theirs are overly expensive and untradeable. Note2: The items gained in this are also based on kROs item list, except for some nicer things. Cash Voucher NPC This NPC can be found in the main office and have special items. Special Tab This tab contains garments that will stay for roughly 2 months in this NPC and after this time, new garments will move into it while the old ones will move into cashshop. This way you can decide to either buy Cash Vouchers from others or recharge yourself to get one or more of these garments. Garments 8th of October to 8th of December While on 8th of November, new ones get added ontop. But the duration of said garments will be 60 days in voucher shop. Costume Magic Wonderland Circle Costume Lord of Death Shield Costume Dark Lord Cloak Costume Corrupted Dark Lord Cloak Note: This one is invisible on 4th expanded for now. Only the aura below is visible. Costume Love Bunny Cloak Costume Mystical Wing Costume Labrys Axe Costume Poring Syringe Costume Aqua Fin Decoration Costume Phoenix Wings Note: This one is invisible on 4th expanded for now. Costume Cinnamoroll Bag Costume 2023 RTC Robe 4 Note: This one is invisible on 4th expanded for now. Costume 2023 RTC Robe 3 Note: This one is invisible on 4th expanded for now. Only the aura is visible. Costume 2023 RTC Robe 2 Note: This one is invisible on 4th expanded for now. Only the aura is visible. Costume 2023 RTC Robe 1 Note: This one is invisible on 4th expanded for now. Only the aura is visible.
  7. 2 points
    IGN: Seiso Witch Server: Helheim Title: Happy Shecil! Happy_Shecil.bmp
  8. 2 points
    IGN: Celine~ Server: Helheim Title: Atelier Celine: The Cardinal And The Mysterious Journey Atelier_Celine_The_Cardinal_And_The_Mysterious_Journey.bmp
  9. 2 points
    Easter Event Duration 2023-03-31 ~ 2023-04-17 2 Random eggs per map have spawned in various maps with a respawn time of 60-90 seconds When killing monsters, there is a low chance for an egg to spawn next to you. This egg will give you something when killed This can only be triggered once every 5 minutes. Event bonus: Double Droprate 15% refine event chance Lucky Slotmachine + 30% chance! Extra cashpoints ( 1 $ = 4000 CP ) Costume Drop chance 0.10% Double Reputation gain! 20% extra Instance Coins During this event, while clearing any instance you will receive 1 Seasonal Reputation. In the main office you may attempt to exchange 1 Seasonal Reputation for 1 Specialslot with a 20% chance to succeed. You may attempt as many tries as you want per day, however there is a limit of 10 successful exchanges per day. Official Class Rework [ 2022 ] Dragon Knight Meister Shadow Cross Arch Mage Cardinal Windhawk Imperial Guard Biolo Abyss Chaser Inquisitor Troubadour & Trouvere Elemental Master Night Watch Shinkiro & Shiranui Sky Emperor Soul Ascetic Hyper Novice Spirit Handler Sinful and Brilliant Light Weapons Blood Rapier - (ItemID: 500065) Destruction Axe - (ItemID: 1341) Devil Claw - (ItemID: 650033) Execution Great Sword - (ItemID: 600041) Devil Guardian Sword - (ItemID: 500072) Darkness Foxtail Model - (ItemID: 550115) Divine Buster - (ItemID: 620022) Victory Sword - (ItemID: 500066) Lightforce Foxtail Wand - (ItemID: 550116) Holy Light Spear - (ItemID: 530045) Jupiter Spear - (ItemID: 630027) Huuma Shuriken Brilliance - (ItemID: 650034) Added to the respective boxes Good and Evil Headgears Crown of Good and Evil Box - (ItemID: 1910000220) Varmundt's Biosphere New Maps Ecological Area - Ice Monsters Glacier Ice Titan Glacier Siroma Glacier Snowier Glacier Centipede Glacier Aqua Elemental Glacier Angelgolt Glacier Rhyncho Glacier Ktullanux Stats have been adjusted with 2 reworks in 2022 Ecological Area - Lava Monsters Blazing Explosion Blazing Deleter Blazing Jakk Blazing Lava Golem Blazing Majoruros Blazing Hydrolancer Blazing Acidus Blazing Detardeurus Stats have been adjusted with 2 reworks in 2022 Ecological Area - Death Monsters Grave Ancient Mummy Grave Lude Grave Ragged Zombie Grave Wraith Grave Flame Skull Grave Banshee Grave Abysmal Knight Grave Lord of Death Stats have been adjusted with 2 reworks in 2022 Ecological Area - Grassland Monsters Verdant Cornus Verdant Pinguicula Verdant Hunter Fly Verdant Rocker Verdant Savage Verdant Flora Verdant Hill Wind Verdant Mistress Stats have been adjusted with 2 reworks in 2022 Ecological Area - Venom ( added after Varmundt's Biosphere was reworked in late 2022 ) Monsters Venomous Bullfrog Venomous Side Winder Venomous Cramp Venomous Kukre Venomous Nepenthes Venomous Angra Mantis Venomous Chimera Ecological Area - Soul ( added after Varmundt's Biosphere was reworked in late 2022 ) Monsters Soul Nightmare Soul Whisper Soul Marionette Soul Noxious Soul Paper Soul Gajomart Soul Odium of Thanatos Soul Gloom Under Night Ecological Area - Temple ( added after Varmundt's Biosphere was reworked in late 2022 ) Monsters Temple Rudo Temple Arc Angeling Temple Fake Angel Temple Plasma Temple Solace Temple Anopheles Temple Gryphon Temple Valkyrie Randgris Items Equipment Engraved Orlean's Gown - ( ItemID: 450191 ) Engraved Naga's Scale Armor - ( ItemID: 450192 ) Varmundt Rune Armor - ( ItemID: 450199 ) Varmundt Flame Rune Armor - ( ItemID: 450200 ) Varmundt Plain Rune Armor - ( ItemID: 450201 ) Varmundt Death Rune Robe - ( ItemID: 450202 ) Varmundt Ice Rune Armor - ( ItemID: 450203 ) Flame Rune Armor - ( ItemID: 450234 ) Plain Rune Armor - ( ItemID: 450243 ) Ice Rune Armor - ( ItemID: 450244 ) Death Rune Armor - ( ItemID: 450245 ) Engraved Orlean's Server - ( ItemID: 460021 ) Engraved Naga's Scale Shield - ( ItemID: 460022 ) Varmundt Rune Greaves - ( ItemID: 470107 ) Varmundt Plain Rune Boots - ( ItemID: 470108 ) Varmundt Flame Rune Boots - ( ItemID: 470109 ) Varmundt Death Rune Boots - ( ItemID: 470110 ) Varmundt Ice Rune Boots - ( ItemID: 470111 ) Flame Rune Boots - ( ItemID: 470173 ) Plain Rune Boots - ( ItemID: 470174 ) Ice Rune Boots - ( ItemID: 470175 ) Death Rune Boots - ( ItemID: 470176 ) Engraved Survival Manteau - ( ItemID: 480138 ) Varmundt Rune Pauldron - ( ItemID: 480144 ) Varmundt Plain Rune Manteau - ( ItemID: 480145 ) Varmundt Flame Rune Manteau - ( ItemID: 480146 ) Varmundt Death Rune Manteau - ( ItemID: 480147 ) Varmundt Ice Rune Manteau - ( ItemID: 480148 ) Flame Rune Hood - ( ItemID: 480230 ) Plain Rune Hood - ( ItemID: 480231 ) Ice Rune Hood - ( ItemID: 480232 ) Death Rune Hood - ( ItemID: 480233 ) Engraved Orlean's Glove - ( ItemID: 490160 ) Engraved Pinguicula's Corsae - ( ItemID: 490161 ) Engraved Waterdrop Brooch - ( ItemID: 490162 ) Varmundt Rune Ring - ( ItemID: 490297 ) Varmundt Soul Rune Ring - ( ItemID: 490299 ) Varmundt Venom Rune Ring - ( ItemID: 490300 ) Varmundt Temple Rune Ring - ( ItemID: 490301 ) Soul Rune Ring - ( ItemID: 490302 ) Venom Rune Ring - ( ItemID: 490303 ) Temple Rune Ring - ( ItemID: 490304 ) Soul Magic Ring - ( ItemID: 490305 ) Venom Magic Ring - ( ItemID: 490306 ) Temple Magic Ring - ( ItemID: 490307 ) Other Items Plain Rune Fragment - ( ItemID: 1000636 ) Flame Rune Fragment - ( ItemID: 1000637 ) Ice Rune Fragment - ( ItemID: 1000638 ) Death Rune Fragment - ( ItemID: 1000639 ) Plain Rune - ( ItemID: 1000640 ) Flame Rune - ( ItemID: 1000641 ) Ice Rune - ( ItemID: 1000642 ) Death Rune - ( ItemID: 1000643 ) Temple Rune Fragment - ( ItemID: 1001177 ) Temple Rune - ( ItemID: 1001178 ) Venom Rune Fragment - ( ItemID: 1001179 ) Venom Rune - ( ItemID: 1001180 ) Soul Rune Fragment - ( ItemID: 1001181 ) Soul Rune - ( ItemID: 1001182 ) Enchants 115 different socket enchants, full list visible at the wiki page https://wiki.shining-moon.com/index.php/Enchant_UI#Varmundt.27s_Biosphere Instance Manager UI Changed the "Enter" and "Create" buttons into "Instance" and "NPC" Instance Instance Creates an instance when no instance is currently open, or joins / enters it when one is already open NPC Based on the instance it either opens a menu or the matching NPC of the instance If an instance does not have a NPC for exchanging or enchanting it will open the Weekly Manager / Daily Quest NPC While "Find Open Instance" / "Last Instance" will open the Cooldown Manager Crafting Helper NPC Added a NPC called Crafting Helper at @go special The NPC allows you to craft between 1 and 999 different crafts at the same time, it has no cooldown and no re-usage delay. You may craft as much as you have materials. The NPC only allows crafting based on the original crafting chance and quantity it would give you, not every craft is 1-1 some may give you a different amount per 1 based on its official skill behavior. Supported Skills: Pharmacy Special Pharmacy Bionic Pharmacy Mixed Cooking Change Material Capsule Crafting Steel / Iron / Star Crumb New Poison Deadly Poison Runes Battlestats (@bs/@battlestats) Improved the command and its usage Added better categorisation of each bonus for displaying specific bonuses only Improved the handling of several functions of each category Added Absolute Numbers to variable cast time from stats ( e.g [ 527 / 530 ] ) Improved the display of all damage reductions and damage bonuses to have the same "layout" Improved the display of item drop bonus chance for @bs drop/item Changed usage of the command to @battlestats <cmd> Possible commands of <cmd> are: all = displays all information like previously magic / mag = only displays information that have anything to do with magical physical / phy = only displays information that have anything to do with physical skill = only displays information related to skills such as ( sp changes, skill atk boosts, cooldown changes, autocasts, variable cast, fixed cast ) acd = only displays information about after-cast delay cast = only displays information about variable and fixed cast drop / items = only displays information about drop bonuses, item drops and such reflect = only displays information related to reflects autocast = only displays all autocasts of skills defense = only displays information regarding defense and damage reductions def = only displays physical defense piercing / reduction effects mdef = only displays magical defense piercing / reduction effects atk = only displays all physical boosts such as racial, size, class, element damage matk = only displays all magical boosts such as racial, size, class, element damage class = only displays both physical and magical damage boosts based on class race = only displays both physical and magical damage boosts based on race size = only displays both physical and magical damage boosts based on size pierce = displays both physical and magical defense piercing effects vamp / leech = only displays all vampiric / leeching effects res = only displays the resistance pierce effects mres = only displays the magical resistance pierce effects Example @bs acd / @battlestats acd Fixes Palette issues Fixed issues on Hyper Novice alternate outfits all being black Fixed issues on Troubadour's ( Dancer ) alternate outfits giving the wrong color Fixed issues with Shiranui's alternate outfits ( Oboro ) giving a constant blue on the pants Fixed an issue with Spirit Handlers alternate outfit that may have caused a crash Fixed an issue with colors on Spirit Handlers alternate outfits Other Fixed missing triple purgatory rewards for the following instances: Constellation Tower Naght Sieger Boss Villa of Deceit Villa of Deceit ( Advanced ) Failure to reset an item will now force-open the same enchantment UI table window Fixed wrong Sniping Suit checking for the barter of Niflheim Otherworldly Shards Implemented the system with currently 2 different ones on Helheim [ Drop chances of Otherworldly Fragments cannot be boosted by any item that increases drop chance nor event. ] - Hard 5% - Nightmare 10% - Hell 15% - Purgatory 30% Otherworldly Dark Fragment Bios Island Nightmarish Jitterbug Charleston Crisis Infinity Space Otherworldly Thanatos Fragment Memory of Thanatos @go Instance Cleaned up the area and sorted all older instance NPCs into the bottom right area of it Added Varmundt's Biosphere NPCs Enchanting UI Added Varmundt's Biosphere enchants Added Good and Evil Headgear enchants Added Good and Evil Weapon enchants Added Otherworldly Prisoner to Helheim with 3 exchanges Shadow Essence Master Shadow Equipment Good and Evil Crown Constellation Tower Improved the portals to detect if any monsters are alive in a specific area and allows teleporting to it, rather than it becoming stuck while skipping certain floors. Smartcast Fixed an issue where skills learned from items would bug out when smartcast is deactivated or would be lost during a map change. Enchanting UI Added the automatical re-opening of the enchanting UI when resetting fails MRES / RES Improved the functionallity of the RES and MRES calculation during combat to match official more Added support for item bonuses regarding piercing some defense Added MRES/RES options for @home dummy Updated ECA and Card Exchangers list of cards Added missing garments to Garment Voucher Items Reduced the cost of some items in Special Tool Dealer as per official Emergency Madogear 1,000,000 -> 10,000 Zeny Sorcerer Elemental Stones 5,000 -> 1,000 Zeny Ninjas Haze Items -> 30 Zeny Soul Ascetic Charms -> 30 Zeny NW Grenade -> 30 Zeny Updated descriptions of the Thanatos Combo cards to include the level 200 part Cards affected are: Empathizer Happiness Giver Pray Giver Smile Giver Eldest Updated description of Ifrit Card to be more clear regarding the bonus Fixed level requirement for Improved Power Suit Updated item script of Lude Gal Card to include Hyper Novice Fixed Adulter Fides Violin ( ID: 570017 ) was not correctly recognized as musical instrument Fixed missing Shadow Element Damage bonus on Sarah's Battle Robe ( Alternate ) Fixed the following items with the wrong elemental reduction effect: Mad Bunny-LT Rigid Explosion Card Buwaya Sack Cloth Hallowed Shadow Shield Saharic Shadow Shield Underneath Shadow Shield Flame Shadow Shield Windy Shadow Shield Envenom Shadow Shield Damned Shadow Shield Geist Shadow Shield Divine Shadow Shield Modification ( Above All ) Deep Sea Marse Card Wolf Orb ( Above All ) LV1 Wolf Orb ( Above All ) LV2 Wolf Orb ( Above All ) LV3 Crimson Rose LT Faceworm Egg Card Chaotic Stem Worm Card Cursed Knight's Shield Bloody Knight's Shield Purified Knight's Shield Fixed Royal Cleric Staff being 2-handed rather than 1-handed Normal headgears that are transformed into a costume via costume converter stones will now give the stat bonuses when a Costume Enchant Stone is embed into the new "costume". Fixed the skill bonus on Hyunrok Tuning Device Added a missing card to Contaminated Card Book Fixed a missing and a broken item bonus in Fluffy Fish Shoes Fixed description of Shadow Chaser Stone (Middle) Updated Kachua Key Added the following items to the list Almighty Shadow Spellbook Perfect Size Shadow Spellbook Hasty Shadow Spellbook Major Auto Shadow Spellbook Master Shadow Equipment Box Crown of Good and Evil Box Shadow Essence Added new costume enchant stones: Stamina Wisdom Stone (Dual) ( ItemID: 1001172 ) Defense Stone (Garment) ( ItemID: 1001171 ) Defense Stone (Upper) ( ItemID: 1001168 ) Defense Stone (Middle) ( ItemID: 1001169 ) Defense Stone (Lower) ( ItemID: 1001170 ) Summoner Stone (Upper) ( ItemID: 1001165 ) Summoner Stone (Middle) ( ItemID: 1001166 ) Summoner Stone (Lower) ( ItemID: 1001167 ) Oboro Stone (Upper) ( ItemID: 1001162 ) Oboro Stone (Middle) ( ItemID: 1001163 ) Oboro Stone (Lower) ( ItemID: 1001164 ) Kagerou Stone (Upper) ( ItemID: 1001159 ) Kagerou Stone (Middle) ( ItemID: 1001160 ) Kagerou Stone (Lower) ( ItemID: 1001161 ) Added more Spellbooks Almighty Shadow Spellbook ( ItemID: 101564 ) Perfect Size Shadow Spellbook ( ItemID: 101362 ) Hasty Shadow Spellbook ( ItemID: 101360 ) Major Auto Shadow Spellbook ( ItemID: 101359 ) Added more items to the possible list of buying stores: All Shadow Spellbooks Old Enriched Elunium Old Enriched Oridecon All Biscuit Sticks and 10 stat-dishes Master Shadow Equipment Master Shadow Weapon ( ItemID: 24792 ) Master Shadow Shield ( ItemID: 24793 ) Master Dragon Knight Shadow Armor ( ItemID: 24800 ) Master Dragon Knight Shadow Shoes ( ItemID: 24801 ) Master Dragon Knight Shadow Earring ( ItemID: 24802 ) Master Dragon Knight Shadow Pendant ( ItemID: 24803 ) Master Imperial Guard Shadow Armor ( ItemID: 24804 ) Master Imperial Guard Shadow Shoes ( ItemID: 24805 ) Master Imperial Guard Shadow Earring ( ItemID: 24806 ) Master Imperial Guard Shadow Pendant ( ItemID: 24807 ) Master Shadow Cross Shadow Armor ( ItemID: 24808 ) Master Shadow Cross Shadow Shoes ( ItemID: 24809 ) Master Shadow Cross Shadow Earring ( ItemID: 24810 ) Master Shadow Cross Shadow Pendant ( ItemID: 24811 ) Master Abyss Chaser Shadow Armor ( ItemID: 24812 ) Master Abyss Chaser Shadow Shoes ( ItemID: 24813 ) Master Abyss Chaser Shadow Earring ( ItemID: 24814 ) Master Abyss Chaser Shadow Pendant ( ItemID: 24815 ) Master Cardinal Shadow Armor ( ItemID: 24816 ) Master Cardinal Shadow Shoes ( ItemID: 24817 ) Master Cardinal Shadow Earring ( ItemID: 24818 ) Master Cardinal Shadow Pendant ( ItemID: 24819 ) Master Inquisitor Shadow Armor ( ItemID: 24820 ) Master Inquisitor Shadow Shoes ( ItemID: 24821 ) Master Inquisitor Shadow Earring ( ItemID: 24822 ) Master Inquisitor Shadow Pendant ( ItemID: 24823 ) Master Meister Shadow Armor ( ItemID: 24824 ) Master Meister Shadow Shoes ( ItemID: 24825 ) Master Meister Shadow Earring ( ItemID: 24826 ) Master Meister Shadow Pendant ( ItemID: 24827 ) Master Biolo Shadow Armor ( ItemID: 24828 ) Master Biolo Shadow Shoes ( ItemID: 24829 ) Master Biolo Shadow Earring ( ItemID: 24830 ) Master Biolo Shadow Pendant ( ItemID: 24831 ) Master Windhawk Shadow Armor ( ItemID: 24832 ) Master Windhawk Shadow Shoes ( ItemID: 24833 ) Master Windhawk Shadow Earring ( ItemID: 24834 ) Master Windhawk Shadow Pendant ( ItemID: 24835 ) Master Troubadour & Trouvere Shadow Armor ( ItemID: 24836 ) Master Troubadour & Trouvere Shadow Shoes ( ItemID: 24837 ) Master Troubadour & Trouvere Shadow Earring ( ItemID: 24838 ) Master Troubadour & Trouvere Shadow Pendant ( ItemID: 24839 ) Master Arch Mage Shadow Armor ( ItemID: 24840 ) Master Arch Mage Shadow Shoes ( ItemID: 24841 ) Master Arch Mage Shadow Earring ( ItemID: 24842 ) Master Arch Mage Shadow Pendant ( ItemID: 24843 ) Master Elemental Master Shadow Armor ( ItemID: 24844 ) Master Elemental Master Shadow Shoes ( ItemID: 24845 ) Master Elemental Master Shadow Earring ( ItemID: 24846 ) Master Elemental Master Shadow Pendant ( ItemID: 24847 ) Master Night Watch Shadow Armor ( ItemID: 24848 ) Master Night Watch Shadow Shoes ( ItemID: 24849 ) Master Night Watch Shadow Earring ( ItemID: 24850 ) Master Night Watch Shadow Pendant ( ItemID: 24851 ) Master Spirit Handler Shadow Armor ( ItemID: 24852 ) Master Spirit Handler Shadow Shoes ( ItemID: 24853 ) Master Spirit Handler Shadow Earring ( ItemID: 24854 ) Master Spirit Handler Shadow Pendant ( ItemID: 24855 ) Master Shinkiro & Shiranui Shadow Armor ( ItemID: 24856 ) Master Shinkiro & Shiranui Shadow Shoes ( ItemID: 24857 ) Master Shinkiro & Shiranui Shadow Earring ( ItemID: 24858 ) Master Shinkiro & Shiranui Shadow Pendant ( ItemID: 24859 ) Master Sky Emperor Shadow Armor ( ItemID: 24860 ) Master Sky Emperor Shadow Shoes ( ItemID: 24861 ) Master Sky Emperor Shadow Earring ( ItemID: 24862 ) Master Sky Emperor Shadow Pendant ( ItemID: 24863 ) Master Soul Ascetic Shadow Armor ( ItemID: 24864 ) Master Soul Ascetic Shadow Shoes ( ItemID: 24865 ) Master Soul Ascetic Shadow Earring ( ItemID: 24866 ) Master Soul Ascetic Shadow Pendant ( ItemID: 24867 ) Master Hyper Novice Shadow Armor ( ItemID: 24868 ) Master Hyper Novice Shadow Shoes ( ItemID: 24869 ) Master Hyper Novice Shadow Earring ( ItemID: 24870 ) Master Hyper Novice Shadow Pendant ( ItemID: 24871 ) Including the official enchants https://wiki.shining-moon.com/index.php/Enchant_UI#Master_Shadow_Weapon_.26_Shield Skills Fixed the damage bonus from Insignias Fire Insignia Water Insignia Earth Insignia Wind Insignia Fixed wrong damage bonus from Circle of Directions and Elementals from 4 * Skill LV ( SMATK ) to 5 * Skill LV Fixed damage bonus on Talisman of Black Turtoise Fixed damage bonus on Talisman of Red Phoenix Fixed damage bonus on Talisman of Blue Dragon Fixed damage bonus on Talisman of White Tiger Updated description of Soul Control Updated the code flow of Soul Control to work better and not cause cooldown triggered but no stats given Huuma Shuriken - Grasp now uses the correct skill modifier of itself and no longer the one from Kunai Fixed a bugged Agi scaling bonus on Counterslash Fixed the fire elemental bonus for Volcanic Ash Fixed that Guardian Shield had not the correct reduction in purgatory / fortessa dungeon maps of / 2 Purgatory Shield Fixed an issue that allowed the shield to go over maximum from NPC_DAMAGE_HEAL during certain parts Fixed an issue that did not recover the shield in other situations from NPC_DAMAGE_HEAL Added the maximum amount a shield can heal is the original number it started with and cannot go above it NPC_DAMAGE_HEAL will now calculate the healable amount post damage reductions rather than prior Is now removeable by dispell and clearance Special Skill alterations World Boss map now enforces all skill nerfs Fortessa Dungeon now enforces all skill nerfs Special Reduction Percentages Increased the following percentages based on the loss of reduction from RES and MRES Purgatory from 95% to 97% Fortessa Dungeon from 70% to 85%
  10. 2 points
    A Comprehensive Full Support Cardinal Guide, by Yours Truly, Saku Edited as of current patch: Patch 2022-10-29. 1. INTRODUCTION 2. THE GOAL 3. SKILLS 4. STATS 5.1 GEARS, 5.2 COSTUMES AND SHADOW GEARS, 5.3 TL; DR/SUMMARY 6. CONSUMABLES/SELF-BUFFS 7. SKILLBAR/HOTKEYS 8. TIPS/TRICKS/MISCELLANEOUS 9. CLOSING REMARKS 1. INTRODUCTION Hello, I am Saku. I started playing in Shining Moon in Helheim server back in February 2020, and then completely migrated to Niflheim (because I love jRO items, amongst many other reasons) in September the same year. And now, for some reason, I'd like to think that I am a ''support classes'' enthusiast, and I sure do love Cardinal. A bit of definition here: Full Support here means that we are NOT the damage-dealer of the party and will primarily be there as a man-of-many-tricks: buffs, heals, resurrections, lex's, damage steroids, etc. This implies that this build is NOT for hybrid/battle Cardi (that of which takes skills for damage), also NOT tanky support Cardi (we barely have any resistance gears). So, this guide will mainly focus on building FULL SUPPORT Cardinal with bunch of heals for end-game contents. Many things have changed since the 4th job update, as well as the most current patch we have right now. After scouring the forum (briefly), I witnessed the lack of current updated builds, gears, and guides, especially that of which revolves around the new 4th job skills, with the latest guide being unavailable to be read for some reason. So, the rational of me posting this guide here is to provide a comprehensive, updated guide on how I build a FS Cardi that people could use as reference and point of compare-and-contrast, as well as some alternatives to work from or with. I will put a disclaimer from the get-go: there are MANY ways of building a FS Cardi. So, who's to say which build is better than others? In this post, I will simply show my current build, and some of the alternatives I have observed from other Cardis as well. Alright? Got that? Let's go. 2. THE GOAL 3. SKILLS 4. STATS 5.1. GEARS 5.2. COSTUMES AND SHADOW GEARS 5.3. TL;DR / SUMMARY 6. CONSUMABLES/SELF-BUFFS 7. SKILLS/HOTKEYS 8. TIPS & TRICKS & MISCELLANEOUS (W.I.P.) 9. CLOSING REMARKS Thank you for reading until the end of this guide and I hope you guys find it useful. As much as I could, I would try to update it accordingly when we have new patches (especially, if there are new jRO items for Cardinal again maybe?). There might have been things that I have overlooked, so I look forward for your opinions. I would also like to emphasize that making this build was possible through taking inspiration from other Cardinals over the year as well. Special thanks to Lizzy for becoming my point-of-reference even way back then and has always been creative with the builds; as well as Vin for also showing me some of the updated stuff that was brought into the game while I was gone. And thank you for everyone who may have helped with this guide indirectly. See yall. Ps: Feel free to contact me on Discord Saku#0435 if there is any question, or anything to be discussed. I would really love to hear your points and opinions to better the guide if there are anything to be rectified/added! CHANGES:
  11. 1 point
    Heya ^^ We're seeking more Support GMs, Wiki Editors, and Bug Testers to fill our ranks. Requirements: Have a good understanding of the features of Shining Moon and RO in general Must be fluent in English Support GM Requirement: Must commit to being active and responsive to players' inquiries. This includes in-game, on Discord, and the forums Additional Information: Being fluent in another language is a huge bonus At this time the positions are purely voluntary You make your schedule Applications to more than one position are accepted How to apply: Fill out the application form here Application deadline: April 22, 2024 Contact Nuit if you have any questions.
  12. 1 point
    Example of a full build for Magazine for One:
  13. 1 point
    Hello, Im Noir and I play most, if not all of the supportive classes in Helheim. Despite these classes needing a low amount of investment gearing them, I tend to gear my characters competitively enough, to either DPS or OFF-Tank for custom party content (i.e. Purgatory, GA, Fortessa Dungeons). Overview: Nightwatch is the 4th job class upgrade for Rebellion. A range DPS class that offers different type of playstyle depending on the weapon of your choice. This class can be played as DPS, a support-slave and even as a tank. This guide is made with custom end-game party content in mind and will focus on 4th job skills, and some utility skills that are available to the class, pre-4th job. Pros: Versatility in Playstyle because of multiple types of weapon that are available for Nightwatch and their skill set. Can be an effective DPS if geared properly. Easier to join parties because of your 'Anti-Material Blast'. A good farmer outside custom content. No Weapon-Size Penalty Viability as a tank / off-tank. Cons: Low base Health. Ability usage restriction base on equipped weapon. Expensive to gear if you want to be an effective DPS in parties, as meta classes deals twice(or more) damage than you with the same gears/equipments. Weapon Arsenal ───✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──── Nightwatch Skill Tree Basic Skill Overview: Note: Grenade Skills - Can be used by any weapon, requires 'NW Grenade' an etc item as a skill catalyst. Weapon Exclusive Skills - Nightwatch skills that can be used by at least two weapon types. Effects varues depending on the weapon type used. Grenade Mastery - Passively Increases CON. Also boost the damage of your 'Grenade skills'. Grenade Fragment - Changes the element of all your 'Grenade skills'. Basic Grenade - Throws grenade on the target Hasty Fire in the Hole - A stronger version of Basic Grenade. Grenades Dropping - Throws grenade at random intervals on the target. Auto Firing Launcher - Causes your normal attacks to launch grenades on the target (Basic Grenade, Hasty Fire in the Hole, Grenades Dropping) Mission Bombard - An ultimate skill that uses 150 AP. A stronger version of Grenades Dropping. P.F.I - Passively increases P.Atk Intensive Aim - Boost your Nightwatch 'Weapon Exclusive Skills' base on the counter/charges you currently have. Uses all the charges upon skill usage. Magazine for One - Pistol and Gatling Gun exclusive skill skill. Deals damage to a single target. Only One Bullet - Rifle and Pistol exclusive skill. Deals damage to a single target. Spiral Shooting - Rifle and Grenade Launcher exclusive skill. Deals damage around the target. The Vigilante at Night - Gatling Gun and Shotgun exclusive skill. Deals damage around the user. Wild Fire - Shotgun and Grenade Launcher exclusive skill. Deals damage around the target. Hidden Card Hidden Card - An ultimate skill that uses 150 AP. Increases P.Atk and Range damage for the skill duration. ───✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──── [A.] The 'AMB Slave' As the name suggest, you are only required to use AMB when necessary, especially against Bosses and and isolated mobs. AMB (Anti-Material Blast) have a 70% chance to increase the damage the target receives from demi-human sources(all players except Doram Classes). This build is the cheapest to make as you are only required to have 100% VCT Reduction(can be obtained thru status points or equipments) and 1.0s FCT Reduction to cast 'Anti-Material Blast' without interruption. From this basic build, you can opt to transition to a Tank or DPS. Another option is increasing the 'utility' you offer to the party by compounding a Kraken Card(gives Hide+Raid skill) on your garment, and resurrecting dead party members during custom party content. Anti-Material Blast Equipment: Full VCT Reduction from Stats Full VCT Reduction from Equipment Other Notable Skills: ───✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──── [B.] Tank I consider this build as an extension of my AMB-Slave Nightwatch. Depending on the custom content you are doing, Nightwatch can also be an effective tank because of their 'Platinum Alter Skill'. Platinum Alter creates a health shield based on the user's maximum HP. This ability have 0s CD and 0 ACD and is spammable as it only requires at least 1 coin to gain the 25% HP shield (Rich coin is not necessary to spam this ability, using Flip Coin for that 1 coin cast requirement is enough). The only downside of this class as a tank is that you don't have a natural healing skill, which makes it expensive to sustain during runs. Your goal with this build is to stack damage resistance(size, racial, property), elemental resistance(Deviling, Khades), RES and MRES, DEF AND MDEF. After that regeneration and healing would be a nice addition to make this build more effective. As a tank in custom content, you should be aware of how much you are able to tank, being overconfident can sometimes result to multiple party wipes. More Tanking Equipment: Other Notable Skills/Equipments: ───✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──── [C.] Vigilante DPS An extension-upgrade for the 'Round Trip Rebellion' and like its predecessor, the skill doesn't need targeting and the damage is centered around the user when used. Its cooldown is half of the Rebellion's Round Trip making it more spammable while dealing higher amount of damage. Can be used with Gatling Gun(Weaker damage, Larger AoE, built-in Defense penetration) or Shotgun(Stronger Damage, Smaller AoE). The Vigilante At Night Equipment ───✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──── [D.] Crit-Rifle NW This build focuses on the crit modifier for both Only One Bullet and Spiral Shooting, as both skills has a chance to deal critical damage when a Rifle weapon is equipped. For this build, you should be able to cast 3 Only One Bullet (with 0.30s Cooldown) and 2 Spiral Shooting (with 0.50s Cooldown), provided you have the the necessary ACD reduction and low ping / latency. Quickcharge Only One Bullet + Spiral Shooting Only One Bullet Spiral Shooting Equipment: ───✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──── [E.] Crit-Pistol NW Magazine for One Equipment: ───✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──── [F.] Grenade DPS ( + Auto Grenade DPS ) Basic Grenade Hasty Fire in the Hole Grenade Dropping Auto-Firing Launcher Wild Fire and Spiral Shooting with Grenade Launcher (Weapon) Although both skills can be used with a Grenade Launcher (Weapon), be wary of the amount of skill points you have if you want to invest on this skills. Mission Bombard Equipment ───✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──── [G.] Auto-attack Magic Nightwatch ───✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──── ───✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧──────────────✧❁✧────
  14. 1 point
    Quick Shiranui Guide Hello I'm mosh. I've made a oboro guide long ago for Niflheim and decided to make a updated shiranui MAGIC guide out of boredom. CRITICISM and QUESTIONS are welcomed. Please do tell if I need to fix anything. Quick Tips Some of a ladder run. (video starts at wave 4) My Skill Build Gears I'd recommend paradise set/eden shadows if your just starting out the server as a magic ninja. @go eden to go grab them. These will carry you to level 200. Paradise should be enough to get everything in the Midgame besides Varmundt Biosphere gears as the mobs there are pretty chonky Midgame - Celine's Set + Varmundt Biosphere with Clock Weapons Endgame - Getting rid of Celine's Cards: Will tailor towards Fire/Water/Shadow Ele Costumes Shadow Gears Reaching 1 FCT (Don't want to depend on 16th Night)
  15. 1 point
    Headgear : Upper Vesper Headgear [1] , Temporal Circlet Soul Reaper (Acute, LUK3, Any) [1] Middle : Gambler's Seal Lower : Tree Sprout Any Young Leaf (C.Rate, Matk, Any) Armor : Nebula Robe of Spell (SPL3, Sharp, Any) [1] Weapon : Dim Glacier Wand (Talisman of Blue Dragon, Talisman of Blue Dragon, Magical Grade Lv5) [1] Shield : Mad Bunny-LT (Magic 3) Garment : Death Rune Manteau (Any, SPL3, Any) [1] Shoes : Death Rune Boots (Any, SPL3, Any) [1] , Awakened Hollow Shoes (Release of Truth, Any, Goddess of Abundance) [1] Accessories : Skull Ring [1] Temple Magic Ring (Any3, Any, Any) [1] Temple Rune Ring (Any3, Any, Any) [1] Shadow Gear (they come in pairs except for the weapon and shield for the enchants, it would depend on what you need) : Spellcaster , True Gemstone , Clever , Mega blitz Costume Enchants (for the enchants, it would depend on what you need) Top : HP, HP, Res/MRes Mid : Critical Attack%, SMatk Low : FCT , CRate Costume Stones AB Stone Upper SR Stone Mid AB Stone Lower AB Stone Garment Dual Critical Stone Cards Headgear : Ultra Limacina , Fenrir (Best) , Greater Sanare Armor : (Racial MVP depending on content )Simulation Juncea , Angry Ninetails Nightmare , Amon Ra , Greater Red Pepper , Shulan , Distorted God , Awaken Ktullanux Weapon : Deadsera , Mutated White Knight Shield : Mutated Khalitzburg Knight , Gold Thief Bug , Ancient Wootan Defender , Bijou , Silent Maya Garment : One Eye Dollocaris , Himmelmez Phantom , Gioia , Contaminated Spider Queen , Deep Sea Witch Shoes : (Racial MVP depending on content) The One , Nightmare Verit , Fallen Bishop , Death Witch , R001-Bestia , Shiny Teddy Bear , Renire , Accessories : Beerzebub (paired with Goddess of Abundance enchant from Awakened Hollow Shoes) Ash Hopper , Dwigh , Elvira , Headless Mule , Calmaring , Wasted Primitive Rgan , Wasted Intermediate Rgan
  16. 1 point
    Acquiring enchant materials: Type @alt +5 (to loot all weapons) (also don't forget to loot etel dust). @warp jor_ab01 (or use Warper -> Episode 19 -> Abandoned Pit -> 1st Floor) or @warp jor_ab02 (Warper -> Episode 19 -> Abandoned Pit -> 2nd Floor). Kill stuffs until your inventory is full (use HE bubble Gum or normal Bubble Gum to increase your yield). @go 0 (or your base of choice that has Special Tool Dealer). Talk to Special Tool Dealer -> Identify all items. @go 46 Talk to [ Episode 19 ] Batch Dim Glacier -> Extract Dim Glacier (which will dismantle dim glacier weapons in batch of 4) (any +0 dim glacier weapon with no enchant will be dismantled) Repeat from step 2 until you have enough materials to enchant. Dismantle NPC Amount of material to fully enchant 1 weapon Enchanting: Note: You can not reset enchant for Dim Glacier weapon so choose your enchant carefully. Talk to [ Episode 19 ] Vellgunde -> Dim Glacier Weapon (She's right next to [ Episode 19 ] Batch Dim Glacier). Select your desired enchantment (only slot that you can pick an enchantment for 3rd job skill, but if you only care about 4th job skill then just pick that). Select your desired enchantment again (can only pick enchantment for 4th job skill). Select your desired enchantment, Physical Grade or Magical Grade lv 1. Upgrade your Physical Grade or Magical Grade to lv 5. Weapon drop chance: Base chance: 20% With normal bubble gum: 40% With HE bubble gum: 60% Base chance with 50% drop bonus: 30% With normal bubble gum: 50% With HE bubble gum: 70% More info about enchant: https://wiki.shining-moon.com/index.php/Enchant_UI#Dim_Glacier_Weapons
  17. 1 point
    Loading/Login Screen Contest: Creative, Original Loading/Login Screen Conditions: Your own design Loading/Login Screen for Shining Moon Design of the loading/login screen should reference Shining Moon (bonus points if it's related to 4th jobs) Rules: Only one submission per person Submission of the file must be under this thread Resolution must be 1024x768 and in .bmp format Include your IGN and Server when you post your file The loading/login screen design will be used in-game for loading screens (whether you are the winner or not), therefore submitting your work here means you have given permission for it to be used on Shining Moon Artwork used in the design must be original (can be digital or traditional) don't steal/copy other loading screens, don't use official Ragnarok Artwork/Picture and simply edit No commission art is allowed, you must be the designer of the loading screen Must include Shining Moon Logo Optional: Artist Signature/Name can be placed There can be up to 5 winners, depending on the designs submitted If there is only 1 winner of the contest, Winner's design will be used as login screen and participant designs will be used as loading screens Please keep submissions safe for all audiences. We are an international server. What is appropriate in your culture may not be appropriate in others. Deadline: August 15th, 2023 The rewards will be given out once the winners are picked Judging Criteria: Professional Looking Within the Requested Content of Ragnarok Original and Creative and no copy / paste Rewards: Winner Reward (There can be up to 5 winners - these may be used for loading screens): 150x Event Coins 15x Specialslots 1000x Moon Coins Costume Headgear of your choice (As long as it's in the database, you can check whether it is or not by using @ii ) Selected Login Picture: ( One Winner only ) 300x Event Coins 50x Specialslots 3000x Moon Coins Costume Headgear of your choice (As long as it's in the database, you can check whether it is or not by using @ii ) Participation Reward: Each participant will receive 150x Event Coins Each participant will receive 10x Specialslots Each participant will receive 100 ~ 300x Moon Coins Shining Moon Logo:
  18. 1 point
    IGN : BK201 Server : Niflheim Title : breeze at the beach Wizard_at_Alberta.bmp
  19. 1 point
    This submission is disqualified as it does not relate to RO in any way. It is just a generic magic caster generated using AI. While AI is allowed, please keep all submissions RO related.
  20. 1 point
    This will help you guide you to midgame, connecting the gap between just starting out and endgame. TLDR: First steps: Third Job: Fourth Job: Cards you can farm: Here are some endgame builds you can follow after this: Get yourself the costume stones from those builds for some cheaper upgrade. Costume are easy to farm and you get a costume garment on your first ever character (Costume Bag of Antonio) This is the end of the guide, have fun out there. If you have any questions, join the Shining Moon discord server.
  21. 1 point
    (Art by Blain Simple, from "A Crap Guide to Races" by Jocat) Unfortunately, as FS we cannot smite the heathen of the realm (That you have to wait for Pork to make another DPS cardi guide). Instead being FS cardi in a party is like being the heart of the body: pumping life force. Just as a heart is a vital organ you are also the most important person in the party and thus get a first dip on getting res, AP regen and women. If anyone dares to talk back to you on this matter you have a perfect tool to remind them where they belong : Beneath your feet. The side effects of picking this build include: nausea, bad RGN, cardiac arrhythmia, and god complex. Welcome to A Scrap Guide to [Full Support] Cardinal ================================================================================================== 1. ABOUT ================================================================================================== Once again as with most jobs FS cardi is by no means a first-character pick. While you can start as Cardi do not expect to be carried as most players will focus on "git good" at what they do first before carrying you. So it is best that you carry yourself with another money-farming character first. That being said, while the entrance is quite high it is still much lower than any dps build in exist: A grade A nebula armor can easily fund every piece of starting equipment for FS cardi with extra money to dress up yourself with costumes because if you going to do God's work might as well look 𝓕𝓐𝓢𝓗𝓘𝓞𝓝𝓐𝓑𝓛𝓔 𝓐𝓢 𝓕𝓒𝓚 when doing it. And what God's works are? Stat buffing, damage buffing, health buffing, shielding, tanking, healing and dropping "yo mama" burns so potent it shatters the enemy's ego, making them take double damage. Your job is to keep everyone in top shape condition so they can perform MAX DEEPS. PROS: - All kinds of necessary buffs. - Very tanky. - Sub-dps actually. - Health dispenser. - Low gear requirement for end-game content CONS: - Need others to actually be useful - Low gear requirement but still has a high bar to pass - Clearance cannot clear stupid - God complex ================================================================================================== 2. REQUIREMENTS ================================================================================================== - High HP: Mediale Votum (Mediale), your new HP regen skill heals based on your HP, thus the more HP you have the high the heal over time will be. This is your main way of healing now so drop Heal, Highness Heal off your bar, most jobs at this point will have too much HP that those skills cannot keep up. Also, burst healing is not our job anymore, it now belongs to the doram. - Seven skills cast per sec: You need to keep everyone in top condition at all times: at the beginning and during a run, and especially after a (or all) member(s) go down. In the current fast-paced action state of the game that means you need to dish out all the buff as fast as you can, and boy do you have a lot to buff. Thus you need 100% variable casting time reduction (vct), 1.5 fixed cast time reduction (fct), and 95% after cast delay (acd). While attack speed is also needed usually, our casting animation is actually quite fast so we do not really need 193 apsd. - Recovery rate: As much as you can. Mediale Votum is still affected by it so stacking both HP and recovery rate will significantly increase our regen capability. ================================================================================================== 3. STATS AND TRAITS ================================================================================================== A. Stat - STR: Stay at 1. Due to the change to Gym Pass it is not even worth putting points into this for weight - AGI: Dump stat. Any point left after can go here - VIT: Get max 130. Your most important stat now that you regen with mostly HP. Besides that, it increases your tankiness, increases your resistance to a lot of debuffs. - INT: 120+. Increase your SP and SP recovery rate. We will be in Offertorium all the time so you need to get high Int. - DEX: Due to Redemptio requiring 100% vct from equipment and stat, which we aim for, DEX is actually no longer required. No defensive boost (flee is useless) nor debuff resistance. - LUK: 90+. Increases your resistance to a variety of debuff, increases Perfect Dodge and critical hit shield. Get around 90 so that with the bonus it reaches 100. Priority: VIT > INT > LUK > AGI > DEX > STR. B. Trait If you are new here's a quick rundown on what traits do: - POW and SPL are offensive traits - STA and WIS are deffensive traits - POW and STA are physically oriented - SPL and WIS are magically oriented - CON increases both physical and magic offensive ability, hit and flee - CRT increases healing power and critical hit power Looking at these it seems obvious that we should take max CRT and leftover points for STA and WIS. However, Gravity being Gravity, the sub-trait Heal Plus (H.Plus) is supposed to increase the final healing power, well, does not increase the final healing power but only a small margin. Another reason, the best armor that gives the most HP, the highest priority for us now, is scaled with the STA traits, which means we should actually max out STA instead, and whatever is left goes to WIS. With the new level expansion, we have enough trait points to max out both STA and WIS, the leftover points will go to CRT because a small boost is still better than no boost So our trait should be: 100 STA - 100 WIS - 35 CRT and 0 on everything else ================================================================================================== 4. SKILLS ================================================================================================== ================================================================================================== 5. EQUIPMENT ================================================================================================== While every job in the game has no gear progression, support classes like Cardi are extra special in that most of their requirements remain unchanged over time: VCT and FCT to instant cast, high enough ACD and ASPD to spam skills. As long as they meet these requirements, they can choose not to change gears because they already performing at 95% efficiency, and such requirements can be easily achieved with low gears. There are a wide variety of mixing gears to achieve requirements and what I show below is what I believe is the cheapest way possible. From here on you can start aiming toward end-game gears, such as nebula armor, plain rune pieces, the mvp cards, etc. but remember that when replacing a piece you need to meet the requirements. ================================================================================================== 6. PET ================================================================================================== Angeling: MHP +2% and 8% recovery rate. Simple basic healing pet Blue Moon Loli Ruri: Vit +2, MHP +5%, auto-cast Kyrie Eleison when being attacked. Tank-oriented pet. (I like this one) ================================================================================================== 7. TIPS ================================================================================================== a. Buff order and skill bar organize I usually use different tags to add priority to my skills and organize my skill bar from there: higher priority skills are closer to my index finger and are cast before other skills - Critical Situation, Pre-battle and In-battle: In order of priority of course. Examples for each tag are Ressurection, Clementia, and Lex Aeterna. - Self, AoE and Individual: Your survival is your party's survival, so skills that help you have the highest priority, then skill that improves the entire party's efficiency, and finally skill that only help one player. Of course, skills that target you and your party is on top. Example: Mediale, Assumptio, Clementia and Acies - Defensive and Offensive: Pretty simple defensive means you and your team can survive better, so you can actually continue with the buffing and then come the offensive buff to actually clear the content. - Long duration and short duration: Pretty self-explanatory, examples are Clementia and Lauda There are exceptions like Epiclesis is a ground-targeted skill that you cannot cast most of the time because of Land Protector's uptime, or Competentia which is an AP skill and if your party's cat or EM do not quite well at their job you will not have AP to keep 100% uptime. So in a party, you will first cast pre-battle, AoE with long-duration skills such as Clementia, Canto, Praefatio, etc., and after that are skills that buff you, like Offertorium and Assumptio, before buffing your team with defensive buff like Assumptio, then individual offensive buffs Acies, Telum, Vita, then short duration buff, and finally in-battle buff. At any time the "Critical situation" happens you cast those Ressurection, Redemtio or Reparatio. This is of course a very generic, catch-almost-all-situation explanation, but it should be a base for you to build your way to buff comfortably b. Party window (Alt+Z) - Always have it opened so you know if someone died and rebuff them - Right-click on the name and choose "Open Mini-party window" create a status bar of that character that you can organize for convenience. Example: group all crit abusers together so you can cast Acies and Telum w/o taking too much time finding them. Put Physical damage characters below those guys so you can continue with just casting Telum. - Click the lock icon at the bottom of the window to prevent accidental "double-clicking to open 1:1 chat" and reorder the mini party windows. c. Visual clarity RO has a lot of visual effects, but too much skill spamming, damage numbers popping, it creates a lot of noise on your screen - Use @dd 4 to disable all damage numbers. Since you're not doing damage, those numbers are meaningless to you and can hide your melee party member - Use /mineffect or /effects to reduce or remove visual skill effects entirely. Skill spamming creates so many visual effects it is like watching 20 fireworks explode at your eyes - When using /effects turn on @lgp to be able to see where the AoEs (like Land Protector) are. ============================================================================================================== And that is it for this guide. While it is a scrap guide I do have the honor of a Cardi main to uphold so I gave many details more than "that" guide. The spirit of scrap guide instead lies in the unfunny and extreme bias opinions, but I do take advice, corrections and criticism for this one because like that one wise saint said: "Life is a never-ending study." and the first condition to change to 5th job Saint is to follow the teaching. Disclaimer there is no 5th job at the time of this guide written Big thanks to Pork for guiding me when I started playing here as a Cardi and continuing to advise me at all times. And now you 'may' know how to play Full Support Cardinal, you're welcome
  22. 1 point
    [Update: Added 4 Varmundt Biosphere maps] Download: [maps.grf] *If it's your first time using gray map, download Sad_me's DATA.ini in the link above or edit your DATA.ini the same as below: **You can DM me if there's a problem with my gray map on Discord @Gui1123 Nov 26th - Add gray map for episode 19's field maps and instances Airship Destruction and Simulation Battle - Remove the checker pattern in Water Garden because I lost the file and too lazy to do it again July 24th - Add gray map for Clock tower Secret Basement (clock_01) and Illusion of Twins (ant_d02_i) - Add a checker pattern to the second area of Water Garden instances to help with the mechanic June 6th - Added Biosphere Flame, Biosphere Plain, Biosphere Ice and Biosphere Death (The 3 advanced Biospheres already flattened) April 6th - Remove the weird void in Prontera - Added Endless Cellar's gray map
  23. 1 point
    Hello everyone! Here's a mini guide to help people with their booster leveling. This guide is intended for veteran players who have access to gear and consumables. Why Night Watch (NW)? No critical requirements. No ACD requirements for Round Trip. Comfortable leveling with single click self-target skill. No targeting or combo'ing. Very large AoE can cover more mobs. “Give me six hours to chop down a tree and I will spend the first four sharpening the axe.” – Abraham Lincoln, allegedly. Before you start, you’ll want to get your mise en place all ready so your leveling is as streamlined as possible. Prepare: a Kim performer alt (level 200+ so they can solo perform ensembles) an alt to leech yourself at nightmare pyramids Battle Manuals, Job Manuals 100 Jellopy for the 30 min Battle Manual quest SDS + life pots (though you get plenty from booster rewards), slims/sp potions/ygg seeds refined gear, cards Gear and Spots: Gear (text): Don't forget the VAN enchant on your Glacier weapon for the 4th enchant. Cards:
  24. 1 point
    Intro: This is not really a guide, just me showing my gears. There's plenty of room for improvement like better enchant on nebula armor, temporal luk jewel, etc. Patch 2022-06-01: Patch 2023-03-31: Patch 2023-08-14:
  25. 1 point
    Welcome to the suffering Booster Challenge! What the Hell is a Booster Challenge? Booster Challenge is a leveling trial where you have to level a Base Lv 1 character at 1x rate (both Base and Job) until Base Lv 230. There are some extra rules too: You won’t be able to change rates using @baserate or @jobrate. You won’t be able to use Class Mastery Skill. You won’t be able to use any kind of Battle Manual with more than 50% extra experience gain. Your quest log will be wiped as soon as you begin the booster character. Why would I do that? Because we like to suffer you may get plenty of rewards during the challenge whenever you reach a specific level, being the last reward the most wanted: a MvP Card Album (Album “gacha” containing all MvP Cards from the game, which turns account-bound once opened). The important rewards are: Booster Coins: At every new box from Base Lv 15 onwards. Used to trade for items at the Booster Coin Shop at Eden HQ (talk to Secretary Lime Evenor at @go 40). Consumables: At every new box from Base Lv 60 onwards. Includes Almighty, Limited Power Booster, Infinity Drink, Red Booster, Life Water Package and Shining Defense Scroll Booster Armor and Weapon: At Lv 100, a box containing coupons for Booster Armors and Booster Weapon (great for leveling in general, better when refined to +13). Battle Manuals: At Lv 115 onwards, some boxes have Battle Manuals, to help the leveling process. Booster Armor Upgrade: At Lv 115, a box containing the Booster Armor Upgrade lets you get all 3 Booster Armor to +10 refine Booster Weapon Upgrade Lv1: At Lv 115, a box containing the Booster Weapon Upgrade Lv1 lets you refine your Booster Weapon to +9. Booster Weapon Upgrade Lv2: At Lv 145, a box containing the Booster Weapon Upgrade Lv2 lets you refine your Booster Weapon to +11. Booster Weapon Upgrade Lv3: At Lv 175, a box containing the Booster Weapon Upgrade Lv3 lets you refine your Booster Weapon to +13 Garment Coupon: At Lv 230 you receive the Garment Coupon from the box (only if it is your first booster character of the month) Moon Coins: 200 Moon Coins for opening the Box at Lv 230 (only if it is your first booster character of the month) MvP Card Album: Once you reach base Lv 230, talk to the Seasonal Booster NPC and claim your Album (only if it is your first booster character of the month). If you don’t like the MvP Card you receive, talk to the NPC again and trade the Card for 50 ECAs. Of note, when you reach Base Lv 230, talk to Belinda at Office (@go 38) and claim some extra rewards: Alternate Outfit Ticket, 100 Moon Coins and the 50% Drop Bonus. These extra rewards aren’t related to the Booster Challenge, but to the fact you got to Base Lv 230 at 1x baserate. If you only want the Drop Bonus, you DON’T need to do the Booster Challenge, just begin your journey selecting baserate 1x / jobrate 1x and begin the leveling process. You will be able to change the jobrate to 100x and use Battle Manual x3, which is much better than the ones used for the Booster Challenge. Why would I choose Geneticist/Biolo for my Booster Challenge? Because you lack self-esteem and hate yourself it is a fun job to play. Nonetheless, I wouldn’t advise doing the Booster Challenge as Geneticist/Biolo for someone who has never played the class before nor isn’t ready to get good gears before beginning. Let me list some pros and cons. Pros: With the right gear you can one-shot all mobs with a Ranged Elemental AOE damage (Cart Cannon) You will always have max walking speed (Cart Boost) You will have a tank homunculus to die for you Cons: Expensive class to begin playing: Gears AREN’T cheap at all The first levels need Bomi set to achieve Lv 100 asap And now the Leveling begins! But WAIT! You created your new character, put 1x baserate and jobrate, talked to the Seasonal Booster NPC at Eden HQ (@go 40) and chose the “High Novice” option, turning into Base Lv 1, Job Lv 10. Now go to Office (@go 38), talk to the Jobchanger and make the worst mistake ever select High Merchant. You'll be Base Lv 1 and Job Lv 1, but at your status window you'll notice you have only 47 status points to use, instead of the 100 from a rebirth character. To solve this just reset your stats at the Reset Girl in Office (@go 38). Now you have to prepare, as preparation is key to finish your Booster before you die from boredom: Get your experience gear and use the minimum requirements to one shot the mobs you need to kill, again, YOU DON'T NEED TO OVERKILL, just the bare minimum and everything else should be there to improve your experience gain. These are the experience gear you should use: Dropping Gunslinger [1] All Stat + 1, reduces SP consumption of skills by 10%. Increases EXP gained from killing monsters by 5%, increases drop rate by 5%. If refine rate is 9 or higher, ASPD + 1. If refine rate is 12 or higher, increases movement speed. Get from Monster Hunter Coin Shop Exp Advisor [1] – OR – Poring Sunglasses [1] Increases EXP gained from killing monsters by 1%. [Can be enchanted with further +14% EXP from killing monsters] Get from Booster Coin Shop – OR – Experience from monsters + 4%, Item droprate + 4%. When equipped together with Angel Poring Boots, Experience from monsters additionally + 4%, additional item droprate + 4%. If Refine lv of Angel Poring Boots is higher than 12, Fixed Casting decreased by 0.4s. [Only when wearing Angel Poring Shoes] Get from Monster Hunter Coin Shop Happy Balloon – OR – Poring Family Ballon Increases the experience given from monsters by 5%. Increases the drop rate of items by 10%. Get from Monster Hunter Coin Shop – OR – Increases item drop rate and experience gained from defeating a monster by 5%. [Can be enchanted with +5% EXP from monsters] Get from Monster Hunter Coin Shop Kafra Uniform [1] Increases EXP gained from killing monsters by 5%, increases drop rate by 5%. MaxHP + 100 and MaxSP + 20 per refine rate. If refine rate is 7 or higher, additional MaxHP + 3%, MaxSP + 3%. If refine rate is 9 or higher, additional MaxHP + 5%, MaxSP + 5%. If refine rate is 12 or higher, increases HP and SP recovery by 100%. Get from Monster Hunter Coin Shop Any Weapon — Any Shield — Candy Bag Backpack [1] (Magical) Matk + 2% per 3 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. (Physical) Atk + 1% per 2 refine rate. If refine rate is 9 or higher, reduces delay after attack by 10%. (Ranged) Increases long ranged physical damage by 1% per 2 refine rate. If refine rate is 9 or higher, reduces delay after attack by 10%. (All) If refine rate is 12 or higher, reduces global cool time by 7%. If base level is lower than 100, increases EXP gained from killing monsters by 10%. If base level is 100 or higher, increases EXP gained from killing monsters by 4%. Craft using Candy Bag Backpack Combination Scroll (from Mysterious Combination Bundle - MvP Drop) Union Boots/Shoes [1] – OR – Angel Poring Shoes [1] If base level is 100 or lower, increases EXP gained by 4%, STAT + 1 per 2 refine rate. Get from Spirit of Union (freebie from beginning a new character) – OR – All Stat +1. [Heal] Lv.1 Can be used. [Only when wearing Poring Sunglasses] Get from Monster Hunter Coin Shop Sea Otter Mini Fan [1] All Stat + 1, increases EXP gained from killing monsters by 5%. Get from Monster Hunter Coin Shop +10 Experience Shadow Shield If base level is lower than 175, increases EXP gained from killing monsters by 20%. If base level is 175 or higher, increases EXP gained from killing monsters by 10%. Increases EXP gained from killing monsters by additional 1% per 2 refine rate. If refine rate is 10 or higher, increases EXP gained from killing monsters by additional 5% Craft from Experience Shadow Box OR Get from Shadow Coupon / Random Shadow Box OR Drop from MvP Ladder +10 Experience Shadow Weapon (not released when this guide was written) If base level is lower than 175, increases EXP gained from killing monsters by 20%. If base level is 175 or higher, increases EXP gained from killing monsters by 10%. Increases EXP gained from killing monsters by an additional 1% per 2 refine rate. If refine rate is 10 or higher, increases EXP gained from killing monsters by additional 5% Craft from Experience Shadow Box OR Get from Shadow Coupon / Random Shadow Box OR Drop from MvP Ladder Experience Costume Stone (Upper), (Middle) and (Lower) The Full Set gives +9% Exp from killing mobs Get from Costume Enchant Box (by chance) You should make use of the Consumables you get from your Booster Boxes (and from the Monster Hunter Coin Shop at @go 47). I advise for Half Biscuit Box, Shining Defense Scroll and Life Water consumables, since those will help both in achieving OHKO and survivability. One last preparation you should take care of before starting is getting an alternate account with a Performer to buff you (Troubadour or Trouvere). Try to get it to Base Lv 200 and make it learn "Sonata of Kvasir", so you can have "Mr Kim is a Rich Man" song buff always on, giving you a nice +60% Exp (and it is multiplicative!) along with some other great buffs. And also, during the leveling process, don't forget to pop a Battle Manual to get +50% and to use the Experience Event in your favor (every weekend from Friday 00:01 to Monday 00:00). Base Lv 1-99: First Steps High Merchant has only 1 AOE skill, it is a “fake” AOE and it sucks: Cart Revolution. Which leaves us with 2 options for the very beginning: Nightmare Pyramid Quests or going directly to Bomi Set Nightmare Pyramid Quests Get a second account or a friend to help you out and party together. Warp to moc_prydn1 and talk to the cat to start hunting Nightmare Verit and Nightmare Ancient Mummy. With the second account (or the help of a friend) kill 20 Nightmare Verit and talk to the cat again with your Booster character to complete the first part and get close to Job Lv 50. Jobchange again to Creator, kill 20 Nightmare Ancient Mummy at moc_prydn2 and turn in the quest to the cat again, which will bump your level a bit more, but not enough to get you to Base Lv 99 and Job Lv 70, so… Let's talk about the Bomi Set. Bomi Set While boosting with a High Merchant, I usually skip the Nightmare Pyramid Quests and go straight to the Bomi Set, since it is usable from Base Lv 1 onwards and allows me to begin leveling at mag_dun02 (or you can solo the Nightmare Pyramid Quests). Bomi Set has its name because it revolves around Bomi Card, an accessory card which allows you to use Napalm Vulcan Lv 4, a High Wizard Skill that deals Ghost Dmg in a Small AoE. The set can be used with a bunch of gears, but I'll elencate gears you can use since Base Lv 1: Spell Circuit [1] – OR – Celine’s Ribbon [1] Matk + 20 per 2 upgrade levels of the item. If upgrade level is +7 or higher, reduces the variable casting time of skills by 10%. If upgrade level is +9 or higher, increases the damage of Neutral and Shadow property magical attacks on targets by 10%. If upgrade level is +11 or higher, increases the damage of Water, Earth, Fire, and Wind property magical attacks on targets by 10%. Reduces the fixed casting time of skills by 0.1 second per upgrade level of the item past the upgrade level of 10 to a maximum upgrade level of 15. Craft using Spell Circuit Combination Scroll (from Mysterious Combination Bundle - MvP Drop) – OR – Dex + 3 Matk + 40 Additional Matk + 7 per upgrade level of the item. Restores 200 HP to the user when a monster is killed by a magical attack. Drains 50 HP from the user every 5 seconds. [Can be enchanted with INT or Spell Enchants using Bloody Coins at @go 46] [Unable to use its combo from Base Lv1] Craft at @go 46 – Horror Toy Factory – WITH – Lichtern Green Card Matk + 10 Increases the damage of Ghost property magical attacks on targets by 5%. If upgrade level of the compounded item is +9 or higher, Increases the damage of Ghost property magical attacks on targets by an additional 5%. Battle Processor [1] Atk + 10, Matk + 10 [Can be enchanted with Ghost Magic DMG +14% using Battle Processor Accelerator from Special Tool Dealer] Drop from sp_rudus4 (both [0] and [1] are droppable, but only [1] can be enchanted. You can turn [0] into [1] using Spirit Auger - buy from Cash Shop using Cash Points / Moon Coins - and socketed at Eden HQ 2nd Floor) – WITH – Lichtern Green Card Matk + 10 Increases the damage of Ghost property magical attacks on targets by 5%. If upgrade level of the compounded item is +9 or higher, Increases the damage of Ghost property magical attacks on targets by an additional 5%. Young Tree Leaf of World Tree (ANY) The item itself has a lot of text, and when combined with the right Temporal Armor and Boots it gets a lot of bonus, but what truly matters here are the enchants. Aim for S.MATK Lv2 and MATK +5% Drop from Realized Amdarais (Old Glast Heim - Hard Instance) Enchanted with Enchant Ticket Robust Magical Armor [1] MATK + 50. MATK + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of magic DEF on Brute, Demon. If refined to +9 or higher, increases magic damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases magic damage dealt to Wind, Earth by 10%. When equipped with Temporal Int Boots[1] or Modified Int Boots[1], MATK + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of magic DEF on Brute, Demon type monsters. Get from Instance Coin Shop – WITH – Sweet Nightmare Card Matk + 20 The user's casting cannot be interrupted RWC Memory Knife [1] – OR – RWC Memory Staff [1] Atk +20 and Matk +20 per 3 upgrade levels. If upgrade level is +6 or higher, Atk + 5% and Matk + 5%. If upgrade level is +9 or higher, Atk + 5% and Matk + 5%. Adds a low chance of casting Level 1 Weapon Perfection on the user when performing a physical attack. Get from Lucky3 Slotmachine – OR – MATK + 30 per 3 upgrade levels of the item. If upgrade level is +6 or higher, MATK + 5% If upgrade level is +9 or higher, MATK + 5% Adds 0.5% chance of casting Level 1 Mystical Amplification on the user when performing a magical attack. Get from Lucky3 Slotmachine – WITH – Mutated White Knight Card Matk + 15. Increases magical damage against medium and large size enemies by 20%. When equipped with Mutated Khalitzburg Card, reduces physical and magical damage taken from medium and large size enemies by 5%. Mad Bunny [1] – OR – Purified Knight’s Shield [1] Atk + 5% Matk + 5% Reflects 10% of the received short-ranged damage back to the attacker. Adds a 10% chance of casting Level 8 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds. If upgrade level is +7 or higher, Atk + 5 and Matk + 5 If upgrade level is +9 or higher, Additional Atk + 15 and Matk + 15 If upgrade level is +12 or higher, Crit + 10 and skill casting cannot be interrupted Craft (by chance) using Mad Bunny Combination Scroll (from Mysterious Combination Bundle - MvP Drop) – OR – Increases attack speed (reduces delay after attack by 10%). ATK + 5%, MATK + 5%. Reduces damage taken from all properties by 10%. When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds. When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds. If refine rate is 7 or higher, ATK + 20, MATK + 20. If refine rate is 9 or higher, ASPD + 2. If refine rate is 12 or higher, reduces delay after skill by 5%. Craft using Cursed Knight’s Shield Combination Scroll (from Mysterious Combination Bundle - MvP Drop) and then purified (by chance) while enchanting the Cursed Knight’s Shield with Silver Angel Idol (from Special Tool Dealer) – WITH – Mutated Khalitzburg Knight Card Mdef + 10. Reduces physical and magical damage taken from medium and large size enemies by 25%. When equipped with Mutated White Knight Card, reduces physical and magical damage taken from medium and large size enemies by additional 5%. Increases magical damage against medium and large size enemies by 5%. Fallen Angel Wings [1] All Stats +1 Atk + 1 for every 20 base Str. Matk + 1 for every 20 base Int. Aspd + 1% for every 20 base Agi. Increases long-ranged damage on targets by 1% for every 20 base Dex. Increases critical damage on targets by 1% for every 20 base Luk. Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit. [Can be enchanted with Triple Spell at @go 47] Get from Lucky3 Slotmachine OR Craft using Fallen Angel Wing Combination Scroll (from Mysterious Combination Bundle - MvP Drop) – WITH – Infinite Chimera Card (with Infinite Eclipse combo) MaxHP +8%, MaxSP +4% When equipped with shoes compounded with one of Infinite Toad Card, Infinite Vagabond Wolf Card, Infinite Eclipse or Infinite Vocal Card ATK + 10% and MATK + 10%. – OR – Eldest Card Increases ghost property magical damage by 10%, MaxSP - 25%. When equipped with Dame of Sentinel Card and the user's base level is 200 or higher, increases ghost property magical damage by additional 15% per 40 base Int. – OR – Cave Flower Card (not released - yet!) Reduces damage taken from neutral property by 15%. Increases ghost property magical damage by 3% per refine rate. When equipped with Wasted Primitive Rgan Card, reduces damage taken from neutral property by additional 5%. Union Boots/Shoes [1] – OR – Angel Poring Shoes [1] If base level is 100 or lower, increases EXP gained by 4%, STAT + 1 per 2 refine rate. Get from Spirit of Union (freebie from beginning a new character) – OR – All Stat +1. [Heal] Lv.1 Can be used. Get from Monster Hunter Coin Shop – WITH – Infinite Eclipse Card (with Infinite Chimera Combo) MaxHP + 300. Refined to +7, MaxHP + 300. Refined to +9, MaxHP + 400. – OR – Nightmare Verit Card Matk + 5% If upgrade level is +7 or higher, additional Matk + 3%. If upgrade level is +9 or higher, additional Matk + 2%. Chambered RWC 2012 Pendant [1] – AND – Sea Otter Mini Fan [1] Matk + 1% [Can be enchanted with 2x Spell 3 + INT] Get from Lucky3 Slotmachine (unchambered version), then socket and enchant it at Eden HQ 2nd Floor – AND – All Stat + 1, increases EXP gained from killing monsters by 5%. [Can be enchanted with 2x MATK +3%] Get from Monster Hunter Coin Shop – WITH – Bomi Card Enables Level 4 Napalm Vulcan – AND – Elvira Card Increases the damage of Wind and Ghost property magical attacks on targets by 20% Full Tempest Shadow Set Full Tempest Shadow Armor / Earring Ignores magical defense rate of all race monsters (except players) by 5%. Ignores magical defense rate of all race monsters (except players) by additional 1% per 2 refine rate. If refine rate is 10, increases magical damage against all race monsters (except players) by 3%. When equipped with Full Tempest Shadow Shoes / Pendant, Matk + 2%, if the sum of refine rate of set is 18 or higher, ignores magical defense rate of all race monsters (except players) by 100%. Full Tempest Shadow Shoes / Pendant Ignores magical defense rate of all race monsters (except players) by 5%. Ignores magical defense rate of all race monsters (except players) by additional 1% per 2 refine rate. If refine rate is 10, increases magical damage against all race monsters (except players) by 3%. Craft using Full Tempest Shadow Box (by chance) True Gemstone Shadow Set True Gemstone Shadow Armor / Earring Matk + 3%. Increases all property magical damage by 1% per 2 refine rate. If refine rate is 10 or higher, reduces variable casting time by 3%. When equipped with True Gemstone Shadow Shoes / Pendant, Matk + 2%, if the sum of refine rate of set is 18 or higher, negates gemstone consumption of skills, increases SP consumption of skills by 40%, if the sum of refine rate of set is 20 or higher, increases magical damage against all size enemies by 12%. True Gemstone Shadow Shoes / Pendant Matk + 3%. Increases all property magical damage by 1% per 2 refine rate. If refine rate is 10 or higher, reduces variable casting time by 3%. Craft using True Gemstone Shadow Box (by chance) Almighty Shadow Set For every refine level, increases all Stats by 1. [+20 All Stats when both are refined to +10] Get from Word Boss Shop OR Drop from MvP Ladder OR Random Item from Kachua Magical Spell Shadow Weapon SPL + 1 per 2 refine rate. If refine rate is 7 or higher, S.Matk + 3. If refine rate is 9 or higher, additional S.Matk + 3. When equipped with Magical Spell Shadow Shield, S.Matk + 3. Get from Shadow Coupon / Random Shadow Box Gloom Under Night Pet When intimacy is Awkward or Shy, Matk + 10. When intimacy is Neutral, Matk + 20. When intimacy is Cordial, Matk + 30, increases ghost and fire property magical damage by 5%. When intimacy is Loyal, Matk + 40, increases ghost and fire property magical damage by 7%. This is my blueprint for the minimum Bomi Set with the highest exp gain I could achieve to one shot every mob at mag_dun02 since Base Lv 1 with no investment in stats, without consumables or buffs, except for Blessing an Agility Up from Healer: With this, you can stayat mag_dun02 until Base Lv 99 and Job Lv 70 and jobchange to Geneticist. It's important to use Job Exp Manual after you change job into Creator, so you can get both Base and Job Max Lv at the same time. As you level, focus on improving DEX to, at least, 80 points, then go for STR, again at least 80 points, and finally INT. When you begin to get skill points as a Creator, you have 2 options, depending on how you want to progress your booster: If you want to stay with Bomi Set until 3rd job, I suggest you put the skill points first into the homunculus skill tree and summon your homunculus (I like Vanilmirth, but it can be anyone), because the earlier you get your Dieter to Lv 131 (to be able to learn Pyroclast) the better! If you want to change your leveling process to Acid Demonstration (see below) to speed up your booster, you should aim at getting the skill as soon as possible. Base Lv 70 and Acid Demonstration (AD) Set If you want to speed up things (at a more costly price), you can change from Bomi Set to AD Set at Base Lv 70 (take note that you’ll need to be at least Job Lv 22 to be able to use AD Lv 1, but I suggest at least Lv 5 to guarantee the OHKO). With this set you can warp to ba_bath from Base Lv 70 onwards without fear and stay there until you reach Base Lv 99 and Job Lv 70 to Jobchange into Geneticist. Don’t forget to use a Wind Weapon or Elemental Converter Wind from Special Tool Dealer and, again, minimum AD Set possible with max exp gear to achieve OHKO! (your main issue here might be to achieve enough HIT to never miss). Of note, even with AD Set, DON’T FORGET TO GET YOUR HOMUNCULUS! The sooner you get your Dieter to Lv 131 the better! Fancy Feather Hat [1] Atk + 15 per 2 refine rate. If refine rate is 7 or higher, increases long range physical damage by 7%. If refine rate is 9 or higher, Atk + 5%, ASPD + 1. If refine rate is 11 or higher, adds an additional long range physical damage by 5%. Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15). Craft using Fancy Feather Hat Combination Scroll (from Mysterious Combination Bundle - MvP Drop) – WITH – Purple Ferus Card Atk + 3%, MaxHp - 5%, MaxSP - 5%. Atk + 1% per 4 refine rate. When equipped with Gold Acidus Card, MaxHP + 4% and MaxSP + 4% per 4 refine rate of shoes. Battle Processor [1] Atk + 10, Matk + 10 [Can be enchanted with Ranged DMG +10% using Battle Processor Accelerator from Special Tool Dealer] Drop from sp_rudus4 (both [0] and [1] are droppable, but only [1] can be enchanted. You can turn [0] into [1] using Spirit Auger - buy from Cash Shop using Cash Points / Moon Coins - and socketed at Eden HQ 2nd Floor) – WITH – Furious Hero Card Atk + 2% Adds a 0.5% chance of Endure the user for 5 seconds when performing a short-ranged attack. – OR – Purple Ferus Card Atk + 3%, MaxHp - 5%, MaxSP - 5%. Atk + 1% per 4 refine rate. When equipped with Gold Acidus Card, MaxHP + 4% and MaxSP + 4% per 4 refine rate of shoes. Young Tree Leaf of World Tree (ANY) The item itself has a lot of text, and when combined with the right Temporal Armor and Boots it gets a lot of bonus, but what truly matters here are the enchants. Aim for P.ATK Lv2 and ATK +5% Drop from Realized Amdarais (Old Glast Heim - Hard Instance) Enchanted with Enchant Ticket Soaring Physical Armor [1] ATK + 50. ATK + 2% per 3 refine rates. If refined to +7 or higher, pierces 30% of physical DEF on Brute, Demon. If refined to +9 or higher, increases physical damage dealt to Brute, Demon by 10%. If refined to +11 or higher, increases physical damage dealt to Wind, Earth by 10%. When equipped with Temporal Str Boots[1]: ATK + 10%. If the sum of refine rate is 21 or higher, Pierces additional 20% of physical DEF on Brute, Demon type monsters. [Can be enchanted] Get from Instance Coin Shop OR Drop from EDDA Glast Heim – WITH – Dame of Sentinel Card Dex + 1 for every 18 base Vit Crimson Saber [2] ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. Drop from Pasana – WITH – White Knight Card Atk + 15. Increases physical damage against medium and large size enemies by 20%. When equipped with Khalitzburg Card, reduces physical damage taken from medium and large size enemies by 5%. – AND / OR – Enhanced Archer Skeleton Card Increases long-ranged damage on targets by 10%. If the users base level is 100 or higher, Increases long-ranged damage on targets by an additional 2% – AND / OR – Phreeoni Card Hit + 100 Mad Bunny [1] – OR – Purified Knight’s Shield [1] Atk + 5% Matk + 5% Reflects 10% of the received short-ranged damage back to the attacker. Adds a 10% chance of casting Level 8 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds. If upgrade level is +7 or higher, Atk + 5 and Matk + 5 If upgrade level is +9 or higher, Additional Atk + 15 and Matk + 15 If upgrade level is +12 or higher, Crit + 10 and skill casting cannot be interrupted Craft (by chance) using Mad Bunny Combination Scroll (from Mysterious Combination Bundle - MvP Drop) – OR – Increases attack speed (reduces delay after attack by 10%). ATK + 5%, MATK + 5%. Reduces damage taken from all properties by 10%. When receiving damage, has a low chance to recovery 50 SP per second for 5 seconds. When dealing physical or magical damage, has a low chance to recovery 300 HP per second for 5 seconds. If refine rate is 7 or higher, ATK + 20, MATK + 20. If refine rate is 9 or higher, ASPD + 2. If refine rate is 12 or higher, reduces delay after skill by 5%. Craft using Cursed Knight’s Shield Combination Scroll (from Mysterious Combination Bundle - MvP Drop) and then purified (by chance) while enchanting the Cursed Knight’s Shield with Silver Angel Idol (from Special Tool Dealer) – WITH – Khalitzburg Knight Card Mdef + 10. Reduces physical damage taken from medium and large size enemies by 25%. When equipped with White Knight Card, reduces physical damage taken from medium and large size enemies by additional 5%. Increases physical damage against medium and large size enemies by 5%. Fallen Angel Wings [1] All Stats +1 Atk + 1 for every 20 base Str. Matk + 1 for every 20 base Int. Aspd + 1% for every 20 base Agi. Increases long-ranged damage on targets by 1% for every 20 base Dex. Increases critical damage on targets by 1% for every 20 base Luk. Reduces damage taken from Neutral property attacks by 1% for every 20 base Vit. [Can be enchanted with Triple Expert Archer at @go 47] Get from Lucky3 Slotmachine OR Craft using Fallen Angel Wing Combination Scroll (from Mysterious Combination Bundle - MvP Drop) – WITH – Empathizer Card Increases long ranged physical damage by 10%, MaxSP - 25%. When equipped with Dame of Sentinel Card increases long ranged physical damage by additional 15% per 40 base Dex. Union Boots/Shoes [1] – OR – Angel Poring Shoes [1] If base level is 100 or lower, increases EXP gained by 4%, STAT + 1 per 2 refine rate. Get from Spirit of Union (freebie from beginning a new character) – OR – All Stat +1. [Heal] Lv.1 Can be used. Get from Monster Hunter Coin Shop – WITH – Blut Hase Card Atk + 3% Increases ranged physical damage on targets by 5% –OR – Arena Blut Hase Card Atk + 5%. Increases long ranged physical damage by 7% Chambered RWC 2012 Ring[1] – AND / OR – Sea Otter Mini Fan [1] – AND/OR – Red Force Pendant [1] / Blue Mental Pendant [1] Atk + 1% [Can be enchanted with 2x Fighting Spirit 3 + DEX] Get from Lucky3 Slotmachine (unchambered version), then socket and enchant it at Eden HQ 2nd Floor – AND / OR – All Stat + 1, increases EXP gained from killing monsters by 5%. [Can be enchanted with 2x ATK +3%] Get from Monster Hunter Coin Shop – AND/OR – Atk + 5%, Matk + 5%. [Can be enchanted with 2x ATK +3%] Get Thanatos’ Necklace [0] from Temple of the Demon God Instance and Enchant it with Pendant Gemstone (from Special Tool Dealer) for a chance to get Red Force or Blue Mental Pendant – WITH – Shotgun Buffalo Bandit Card Agi + 7 and Hit + 7 When combined with Revolver Buffalo Card: Str + 3 and Atk + 3% – AND – Revolver Buffalo Bandit Card Str + 4 and Atk% + 4 Maximum Mammoth Shadow Set Maximum Mammoth Shadow Armor / Earring Atk + 3%. Increases melee and long ranged physical damage by 1% per 2 refine rate. If refine rate is 10 or higher, MaxHP + 3%. When equipped with Maximum Mammoth Shadow Shoes / Pendant, Atk + 2%, if the sum of refine rate of set is 18 or higher, grants immunity to knock-back. if the sum of refine rate of set is 20 or higher, increases physical damage against all property enemies by 12%. Maximum Mammoth Shadow Shoes / Pendant Atk + 3%. Increases melee and long ranged physical damage by 1% per 2 refine rate. If refine rate is 10 or higher, MaxHP + 3%. Craft using Maximum Mammoth Shadow Box (by chance) Full Penetration Shadow Set Full Penetration Shadow Armor / Earring Ignores defense rate of all race monsters (except players) by 5%. Ignores defense rate of all race monsters (except players) by additional 1% per 2 refine rate. If refine rate is 10, increases physical damage against all race monsters (except players) by 3%. When equipped with Full Penetration Shadow Shoes, Atk + 2%, if the sum of refine rate of set is 18 or higher, ignores defense rate of all race monsters (except players) by 100%. Full Penetration Shadow Shoes / Pendant Ignores defense rate of all race monsters (except players) by 5%. Ignores defense rate of all race monsters (except players) by additional 1% per 2 refine rate. If refine rate is 10, increases physical damage against all race monsters (except players) by 3%. Craft using Full Penetration Shadow Box (by chance) Almighty Shadow Set For every refine level, increases all Stats by 1. [+20 All Stats when both are refined to +10] Get from Word Boss Shop OR Drop from MvP Ladder OR Random Item from Kachua Physical Power Shadow Weapon POW+ 1 per 2 refine rate. If refine rate is 7 or higher, P.Atk + 3. If refine rate is 9 or higher, additional P.Atk + 3. When equipped with Physical Power Shadow Shield, P.Atk + 3. Get from Shadow Coupon / Random Shadow Box Orc Hero Egg When intimacy is Awkward or Shy, Atk + 1%. When intimacy is Neutral, Atk + 2%. When intimacy is Cordial, Atk + 4%, increases critical damage by 1%. When intimacy is Loyal, Atk + 7%, increases critical damage by 3%. This is my Blueprint with Max EXP Gear able to OHKO mobs at ba_bath at Base Lv 70 with no consumables and no buffs (except for Blessing and Agility Up from healer): Base Lv 100-200: The 3rd Job Pain The first part of the Pain Trial: 100-175 Right now you are Base Lv 100 and Job Lv 1. You can stick to Bomi Set and mag_dun02 or AD Set and ba_bath until you get Cart Cannon Lv 1 (Job Lv 4) and then begin the Cart Cannon Massacre at ba_bath! Grab some Thunder Cannon Ball, change your gears and stats and let's head (back) into ba_bath. From now on, I’ll elencate MY Cart Cannon Build (it can be better than this!), and from each Level Checkpoint I’ll just show you what you should change. Be aware though that in the beginning I won’t OHKO the mobs with the Cart Cannon, but if you want to keep the OHKO build, I suggest you keep the AD Set until you feel more comfortable. Base Lv 100: +12 Fancy Feather Hat [1] Atk + 15 per 2 refine rate. If refine rate is 7 or higher, increases long range physical damage by 7%. If refine rate is 9 or higher, Atk + 5%, ASPD + 1. If refine rate is 11 or higher, adds an additional long range physical damage by 5%. Each refine rate above 10 will reduce fixed casting time by 0.1 second (up to 15). Craft using Fancy Feather Hat Combination Scroll (from Mysterious Combination Bundle - MvP Drop) – WITH – Purple Ferus Card Atk + 3%, MaxHp - 5%, MaxSP - 5%. Atk + 1% per 4 refine rate. When equipped with Gold Acidus Card, MaxHP + 4% and MaxSP + 4% per 4 refine rate of shoes. Exp Advisor [1] Increases EXP gained from killing monsters by 1%. [Can be enchanted with further +14% EXP from killing monsters] Get from Booster Coin Shop – WITH – Furious Hero Card Atk + 2% Adds a 0.5% chance of Endure the user for 5 seconds when performing a short-ranged attack. Happy Balloon Increases the experience given from monsters by 5%. Increases the drop rate of items by 10%. Get from Monster Hunter Coin Shop +10 Attacker Booster Plate [1] ATK + 100 Reduces after cast delay by 5%. For every 2 refine levels, increases ATK + 1%. For every 3 refine levels, increases Critical Damage 1%. If refined to +7, increases ATK + 50. If refined to +9, decreases after cast delay by an additional 5%. Get from Booster Armor Voucher → Attacker Booster Box Refine with Booster Armor Upgrade Package – WITH – Dame of Sentinel Card Dex + 1 for every 18 base Vit +13 Acid Cannon Booster Club Atk + 2%. Atk + 3 per refine rate. Atk + 3 per 15 base level (up to level 195). If refine rate is 7 or higher, increases long ranged physical damage by 2% per each level of Potion Research user learned. If refine rate is 9 or higher, reduces variable casting time by 10%, increases Acid Bomb and Cart Cannon damage by 25%. If refine rate is 11 or higher, reduces global cool time by 10%, increases physical damage against all size enemies by 20%. If refine rate is 13 or higher, increases Acid Bomb and Cart Cannon damage by additional 15%. Get from Booster Weapon Voucher (Base Lv100 Booster Box OR buy from Booster Coin Shop) Refine with Booster Weapon Tier 3 Upgrade Package (I suggest you buy it from Booster Coin Shop if it is your first Booster) Enchant with Booster Modification Stone (Physical) from Booster Coin Shop +12 Mad Bunny [1] Atk + 5% Matk + 5% Reflects 10% of the received short-ranged damage back to the attacker. Adds a 10% chance of casting Level 8 Magic Mirror on the user when receiving a magical attack that lasts for 2 seconds. If upgrade level is +7 or higher, Atk + 5 and Matk + 5 If upgrade level is +9 or higher, Additional Atk + 15 and Matk + 15 If upgrade level is +12 or higher, Crit + 10 and skill casting cannot be interrupted Craft (by chance) using Mad Bunny Combination Scroll (from Mysterious Combination Bundle - MvP Drop) – WITH – Khalitzburg Knight Card Mdef + 10. Reduces physical damage taken from medium and large size enemies by 25%. When equipped with White Knight Card, reduces physical damage taken from medium and large size enemies by additional 5%. Increases physical damage against medium and large size enemies by 5%. +12 Temporal STR Manteau [1] Atk + 10 and Atk + 1% per 2 refine rate. Increases physical damage against all size enemies by 5% per 4 refine rate. If refine rate is 7 or higher, additional Atk + 7%. If refine rate is 9 or higher, ignores physical and magical defense of brute and demon race monsters by 20%. If refine rate is 11 or higher, ignores physical and magical defense of brute and demon race monsters by additional 10%. When equipped with Temporal Str Boots [1], Atk + 50, if refine rate of boots is 10 or higher, ignores physical and magical defense of brute and demon race monsters by 30%. Enchant: -15% After Cast Delay (it can be +6% ATK) Get from Instance Coin Shop OR Drop from EDDA Glast Heim Enchant with Unsealed Time Key from Instance Coin Shop – WITH – Empathizer Card Increases long ranged physical damage by 10%, MaxSP - 25%. When equipped with Dame of Sentinel Card increases long ranged physical damage by additional 15% per 40 base Dex. +12 Temporal STR Boots [1] Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Atk + 7 per 3 upgrade levels of the item. If the users base Str is 120 or higher, Additional Atk + 50 Enchant: Expert Archer 4 and Bear’s Power Craft and Enchant at @go 46 Old Glast Heim NPC – WITH – Blut Hase Card Atk + 3% Increases ranged physical damage on targets by 5% 2x Sea Otter Mini Fan [1] All Stat + 1, increases EXP gained from killing monsters by 5%. Enchant: +3% ATK (in each Accessory) Get from Monster Hunter Coin Shop – WITH – 2x Bath Manager Int + 3. MaxHP + 10%, increases Cart Cannon and Spore Explosion damage by 10%. When equipped with Powerful Archer Skeleton Card and Greater Papila Card, increases Cart Cannon and Spore Explosion damage by 20%, increases Cart Cannon damage by additional 5% per 2 refine rate of shoes and increases Spore Explosion damage by additional 5% per 2 refine rate of weapon. +10 Maximum Mammoth Shadow Armor-Shoes Set +10 Maximum Mammoth Shadow Armor Atk + 3%. Increases melee and long ranged physical damage by 1% per 2 refine rate. If refine rate is 10 or higher, MaxHP + 3%. When equipped with Maximum Mammoth Shadow Shoes / Pendant, Atk + 2%, if the sum of refine rate of set is 18 or higher, grants immunity to knock-back. if the sum of refine rate of set is 20 or higher, increases physical damage against all property enemies by 12%. Enchant: +3% ATK +10 Maximum Mammoth Shadow Shoes Atk + 3%. Increases melee and long ranged physical damage by 1% per 2 refine rate. If refine rate is 10 or higher, MaxHP + 3%. Enchant: +3% ATK Craft using Maximum Mammoth Shadow Box (by chance) +10 Almighty Shadow Set For every refine level, increases all Stats by 1. [+20 All Stats when both are refined to +10] Enchant: +3% ATK (in each Accessory) Get from Word Boss Shop OR Drop from MvP Ladder OR Random Item from Kachua +10 Physical Power Shadow Weapon POW+ 1 per 2 refine rate. If refine rate is 7 or higher, P.Atk + 3. If refine rate is 9 or higher, additional P.Atk + 3. When equipped with Physical Power Shadow Shield, P.Atk + 3. Enchant: +3% ATK Get from Shadow Coupon / Random Shadow Box +10 Experience Shadow Shield If base level is lower than 175, increases EXP gained from killing monsters by 20%. If base level is 175 or higher, increases EXP gained from killing monsters by 10%. Increases EXP gained from killing monsters by additional 1% per 2 refine rate. If refine rate is 10 or higher, increases EXP gained from killing monsters by additional 5% Enchant: +3% ATK Craft from Experience Shadow Box OR Get from Shadow Coupon / Random Shadow Box OR Drop from MvP Ladder Experience Costume Stone (Upper), (Middle) and (Lower) The Full Set gives +9% Exp from killing mobs Get from Costume Enchant Box (by chance) Geneticist Stone I (Garment) Increase damage of Cart Cannon by 10%. When equipped with Biochemist Stone(Upper), increase damage of Cart Cannon by additional 15%. When equipped with Biochemist Stone(Middle), reduce skill cooltime of Mandragora Howl by 3 sec. When equipped with Biochemist Stone(Lower), increase ranged physical damage by 5%. Get from Class Enchantment Box (by chance) which drops from mobs at lhz_dun_n Orc Hero Egg When intimacy is Awkward or Shy, Atk + 1%. When intimacy is Neutral, Atk + 2%. When intimacy is Cordial, Atk + 4%, increases critical damage by 1%. When intimacy is Loyal, Atk + 7%, increases critical damage by 3%. At ba_bath you’ll OHKO all mobs with this set using the Thunder CannonBall. Once you reach Base Lv 110, warp to sp_rudus3. Here you can use fire, wind, water or earth cannon balls for higher damage (although it won't be that much higher than Iron Cannon Ball). With the set above, you WON’T OHKO right now, but with 2-3 Cart Cannons all mobs die. If you want to improve damage, you’ll need to give up some experience, mainly from the Costume Stones, where you can put: Creator Stone (Upper) ATK +2 per 1 skill level of Potion Research learned With Geneticist Stone I (Garment): increase damage of Cart Cannon by additional 15% Get from Class Enchantment Box (by chance) which drops from mobs at lhz_dun_n Genetic Stone (Middle) Reduces variable casting time by 2% per each level of Cart Remodeling user learned. With Genetic Stone I (Garment): increases Cart Cannon damage by 15%. Get from Class Enchantment Box (by chance) which drops from mobs at lhz_dun_n Creator Stone (Lower) Increase damage of Acid Terror by 20%. With enetic Stone I (Garment): increase ranged physical damage by 5%. Get from Class Enchantment Box (by chance) which drops from mobs at lhz_dun_n At Base Lv 130 you can change your armor for Illusion Armor (I usually change it) and your accessories to Illusion Booster R and L (I don’t change my accessories): +9 Illusion Armor Type A Atk +100. Additional Atk +10 per 2 upgrade levels of the item. If upgrade level is +7 or higher, Aspd +10% If equipped with Illusion Engine Wing Type A, Atk +50 If equipped with Illusion Engine Wing Type B, Reduces the global delay of skills by -10%. Enchant: Modification (After Cast Delay) and 2x Modification (Power) Craft at @go 46 Episode 17.1 Illusion OS NPC Enchant using Modules you get from the same NPC – WITH – Dame of Sentinel Card Dex + 1 for every 18 base Vit Illusion Booster R and L ATK +5% Enchant: Delay After Attack 4, Expert Archer 5 and Spell 5 Craft and Enchant at @go 46 Episode 17.1 Illusion OS NPC – WITH – 2x Bath Manager Int + 3. MaxHP + 10%, increases Cart Cannon and Spore Explosion damage by 10%. When equipped with Powerful Archer Skeleton Card and Greater Papila Card, increases Cart Cannon and Spore Explosion damage by 20%, increases Cart Cannon damage by additional 5% per 2 refine rate of shoes and increases Spore Explosion damage by additional 5% per 2 refine rate of weapon. At Base Lv 150, I suggest changing the map to tur_d04_i (Illusion of Abyss). You’ll get essentially the same amount of experience per mob in a crowded place where you can also get the quest from Illusion Dailies at Eden HQ, changing back to sp_rudus3 at Base Lv 158. You can also change your Accessory at Base Lv 150 (I usually maintain my gears the same from Base Lv 130 at this point, change only if you need more power): King Schmidt’s Strong Insignia [1] Atk + 10%. When equipped with King Schmidt's Suit and King Schmidt's Manteau, Atk + 25, Hit + 10. Enchant: Strong, Expert Archer 5 and Dex +5 Craft and Enchant at @go 46 EDDA Fall of Glast Heim NPCs – WITH – Bath Manager Int + 3. MaxHP + 10%, increases Cart Cannon and Spore Explosion damage by 10%. When equipped with Powerful Archer Skeleton Card and Greater Papila Card, increases Cart Cannon and Spore Explosion damage by 20%, increases Cart Cannon damage by additional 5% per 2 refine rate of shoes and increases Spore Explosion damage by additional 5% per 2 refine rate of weapon. At Base Lv 160 things get more interesting, since you will be able to use Mad Bunny-LT and the Automatic Gears (Armor and Accessory Right, the Left accessory is best to maintain King Schmidt if you're aiming for more power). From here onwards you are able to OHKO the mobs using a full Exp Gear set and the mobs at sp_rudus3 will be granting you full exp (no penalty). Here I change my armor and shield, but I don’t change my accessory (again, I like to prioritize exp gain). And also, by now, your Dieter might be close to (or already reached) Lv 131, so BEGIN USING PYROCLAST FOR A GREAT DAMAGE BOOST!! +12 Mad Bunny-LT (Grade A) [1] Atk + 5%, Matk + 5%. ASPD + 3. Atk + 2% and Matk + 2% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 5%), reduces variable casting time by 5%. If refine rate is 9 or higher, increases melee and long ranged physical damage by 7%, increases all property magical damage by 7%. If refine rate is 12 or higher, skill casting can't be interrupted, Cri + 15. [Bonus by grade] [Grade D] Reduces physical and magical damage taken from all property enemies by 10%. [Grade C] POW + 2, SPL + 2. [Grade B] S.Matk + 2, P.Atk + 2. [Grade A] Reduces global cool time by 5%. Enchant: Delay After Skill 3 Craft at @go 46 Instance Coin Shop Enchant at @go 46 Enchanting UI NPC – WITH – Khalitzburg Knight Card Mdef + 10. Reduces physical damage taken from medium and large size enemies by 25%. When equipped with White Knight Card, reduces physical damage taken from medium and large size enemies by additional 5%. Increases physical damage against medium and large size enemies by 5%. +12 Automatic Armor A-Type [1] Atk + 125. Atk + 10 per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 15%). When equipped with Automatic Engine wing A-type, Atk + 50. When equipped with Automatic Engine wing B-type, reduces global cool time by 10%. Enchant: Automatic Module (Range Force) and 2x Automatic Module (Attack Power) Craft at @go 46 Automatic Doll NPC Enchant using Automatic Modules (get from 17.2 Instances) – WITH – Dame of Sentinel Card Dex + 1 for every 18 base Vit Automatic Booster R [1] ATK + 5%, MHP + 5% Enchant: Automatic Module (Expert Archer), Automatic Module (Attack Speed) and Automatic Module (All Force) Craft at @go 46 Automatic Doll NPC Enchant using Automatic Modules (get from 17.2 Instances) – WITH – Bath Manager Int + 3. MaxHP + 10%, increases Cart Cannon and Spore Explosion damage by 10%. When equipped with Powerful Archer Skeleton Card and Greater Papila Card, increases Cart Cannon and Spore Explosion damage by 20%, increases Cart Cannon damage by additional 5% per 2 refine rate of shoes and increases Spore Explosion damage by additional 5% per 2 refine rate of weapon. At Base Lv 170, change your gears for the last time (yes, there won’t need to be changed again until Base Lv 230), then go to Eden HQ and talk to Illusion Daily NPC, choose and accept to begin the Illusion Labyrinth Quest then head to prt_mz03_i, kill 100 mobs and go back to the NPC to claim the reward. It won't be enough to level much, but go back to that map and kill everything until Base Lv 175. Here are the changes you should make at Base Lv 170: +12 Taurus Diadem [1] Atk + 20 per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 9 or higher, increase long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 10%. When equipped with Coolant Injection, increase long ranged physical damage by 10%, increases Cart Cannon damage by 10% per refine rate of weapon. When equipped with Gene Rod, increases Physical damage against all size enemies by 10%, increases Crazy Vines damage by 10% per refine rate of weapon. When equipped with Estal, increases physical damage against all size enemies by 10%, increases Spore Explosion damage by 10% per refine rate of weapon. Drop from mobs at lhz_dun_n – WITH – Purple Ferus Card Atk + 3%, MaxHp - 5%, MaxSP - 5%. Atk + 1% per 4 refine rate. When equipped with Gold Acidus Card, MaxHP + 4% and MaxSP + 4% per 4 refine rate of shoes. +15 Coolant Injection [1] Can't be destroyed, increases long ranged physical damage by 10%. Atk + 1% per refine rate. If refine rate is 9 or higher, increases Cart Cannon damage by 25%. If refine rate is 11 or higher, increases long ranged physical damage by additional 15%. Enchant: Flamel’s Memory and Expert Archer 3 Get from Experimental Weapon Box (by chance) from EDDA BioLab Instance Enchant at @go 46 EDDA BioLab NPC – WITH – White Knight Card Atk + 15. Increases physical damage against medium and large size enemies by 20%. When equipped with Khalitzburg Card, reduces physical damage taken from medium and large size enemies by 5%. – AND – Enhanced Archer Skeleton Card Increases long-ranged damage on targets by 10%. If the users base level is 100 or higher, Increases long-ranged damage on targets by an additional 2% +12 Temporal STR Boots [1] Max HP + 300 Additional Max HP + 100 per 3 upgrade levels of the item. Max SP + 30 Additional Max SP + 10 per 3 upgrade levels of the item. Atk + 7 per 3 upgrade levels of the item. If the users base Str is 120 or higher, Additional Atk + 50 Enchant: Expert Archer 4 and Bear’s Power Craft and Enchant at @go 46 Old Glast Heim NPC – WITH – Greater Papila Card Luk + 2. MaxHP + 10%, MaxSP + 10%. Increases Cart Revolution damage by 50% And my final Blueprint, which I maintain from Base Lv 170 until 230: Grinding more and more: the Road to Base Lv 200! Now things get slower than ever (for me, the grinding from Base Lv 175 to 200 is the worst part of the Booster Challenge). At Base Lv 175, you are able to warp to mag_dun03 to keep leveling (use Ice Cannon Ball) – Don't forget to accept the board quest from Eden HQ for Lv 175+, so you can get a (tiny) bit of extra experience from mag_dun03 – or go straight to tha_11 (use Stone Cannon Ball). At Base Lv 184, you can change to ba_pw03 (get the quests from 130-190 at Eden HQ for that extra bit of experience) and use any Basic Element Cannon Ball (fire, earth, wind or water) or stay at tha_t11. At Base Lv 190 it can be interesting to change (back) to tha_t11. Both ba_pw03 and tha_t11 are great places to level until you reach Base Lv 200. During the process to level from 175 to 200, you can also take the 175+ Board Quests, although I really think it is slower than the methods above (unless you are on a party and able to finish the quests really quickly). Base Lv 200-230: Almost there! The last 30 Levels! You reached Base Lv 200 and Job Lv 70, now go to Office to talk to the Jobchanger one last time. And now you are now a Biolo! There isn't much to be happy about though, Biolo skills don't add much to your leveling. You will still stick with Cart Cannon, the only addition is Wooden Warrior, that essentially doubles Cart Cannon damage. Warp to nif_dun01 (but first pick the quests from Eden HQ board Lv 200+ and the Booster Quest from Secretary Lime Evenor) and kill everything until you're Base Lv 230 (really, it is "just" that). I can't believe it! You survived did it! Congratulations!! You finished the Booster Challenge with a Geneticist/Biolo! Go grab your MvP Card Album with Seasonal Booster NPC at Eden HQ and your extra drop rate from Belinda at Office.
  26. 0 points
    Hello everyone, first of all, I want to apologise for me not being around so much these past weeks. Real life had caught up to me with a few issues, but they're all resolved now. With that being said, I'm NOT announcing that the server will close down or anything alike, so don't get me wrong here to begin with. With Shining Moon it originally started as a hobby but eventually with Helheim release turned into something that needed more attention that I had at the time. Which I had resolved but sadly, there is one issue there... With my policy of adding not much to the cashshop and trying to keep everything as balanced as possible item and obtaining wise, over the time the rewards got too rewarding which lead to the point that I am now. The cashshop purchases have decreased significantly and with me not adding more things to it, it wasn't very helpful. And not being entirely sure how this can be solved easily. I've had this thought for quite a while by now. To counter the part of getting more I had raised the cashpoint gain for less amount spent which had resolved it at the time. But not anymore. Sadly also recently we had a scammer in stripe which used stolen credit cards, I had thought I resolved this but apparently wasn't resolved. The main issue there is the fees stripe asks for for every chargeback + the original amount. Anyway, that is beside the point right now. We are at a point where unless something changes drastically at the current ratio the server can't afford itself by the end of this month. I will be doing some changes to the infrastructure of the servers to hopefully lessen it by changing to newer cheaper and better servers. Anyway, I just wanted to let everyone know what we are at right now. I will be focusing on a costume update right now, since we're long overdue for one. Suggestions for costumes can be posted on the Shining Moon discord server channel: #costume_suggestions PS: As side note, I have changed the current exchange rate to 1$ = 5000 CP. Its not a permanent fix and will not be there forever.
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