Lunar

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About Lunar

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  1. Renewal & Pre-Renewal Fixed all custom hairstyles Added BGM for Fortessa Fixed Branch Room not working through the Instance Manager v2 Fixed 3 missing pictures when using the Information Board Adjusted the Baby Picture in the beginner instance to remind you of babys requiring job 70 to rebirth Fixed missing sprite files for Baby Crusader using 2 hand swords when riding a peco Fixed Cache Mimic - 2nd Tier giving 3rd Tier caches Fixed Cache Mimic - 3rd Tier giving 2nd Tier caches Pre-Renewal Fixed all maps to use original BGM's Fixed some items not working for crafting Fixed Elunium, Oridecon and Emperium not working in the Refinement UI Fixed Gift Buff Set Fixed all Pre-Renewal cards causing a crash when pressing View Added a compensation NPC with a compensation for everyone above Lvl 90 regarding the Battle Manual fix in the last patch ( This NPC will last until the 25th of February and will work even if you reach Level 90 within the next 7 days, however it's limited to once per person )
  2. Maintenance was finished.
  3. Treasure Cache System The Treasure Cache system is designed to focus on level tiered equipment, headgear certificate acquisition, and useful cards and consumables. How: Defeat Cache Mimics while adventuring. Use the treasure caches they drop and a Key. Alternatively you can use the Treasure Cache without a key to have a chance to obtain a Bronze Treasure Key Keys: Gallium Treasure Keys provide one roll on the reward table but are limited to consumables, weapons, armor, or cards and only work in the level range of the Tiers. Bronze Treasure Keys award one roll on the reward table when opening a treasure cache. Silver Treasure Keys award two rolls on the reward table when opening a treasure cache. Gold Treasure Keys award three rolls on the reward table when opening a treasure cache. Key Sources Gallium These will drop from the Cache Mimics. These keys have specific and limited functionality as they are designed to help leveling characters and give them some use for Treasure Caches. Gallium Treasure Keys can only be used on treasure caches appropriate to the players level range. See below for tier levels. Gallium Treasure keys will not work on any Tier when a player is above level 91. These keys will only roll on the consumable, armor, weapon, or card table. Bronze MVPs World Drop Chance when using Spiritual Energy Monster Hunter Silver Very rare MVP drops World Drop Activity Coins Lucky 3 Slotmachine Golden Endless Tower Instance Points MvP Arena low chance Tier 1 Treasure Cache Pre-Renewal (Level 1 to 33) - Renewal (Level 1 to 60) The Tier 1 Treasure Cache is designed with low end levels in mind. The armor, weapons, and cards are best utilized by low level characters. The consumables are generally potions. For higher level characters it provides a pool of Tier 1 headgear certificates, a limited pool of Forgery Tokens, a range of low end cards, and a small chance at a Blank Certificate. Tier 2 Treasure Cache Pre-Renewal (Level 34 to 66) - Renewal (Level 61 to 99) The Tier 2 Treasure Cache is designed with mid levels in mind. The armor, weapons, and cards, are best utilized by mid level characters. The consumables offer primarily offensive items with a few support options. For higher level characters it provides a pool of Tier 1 and 2 headgear certificates, a larger pool of Forgery Tokens, a range of different mid-tier cards, and an increased chance at a Blank Certificate. Tier 3 Treasure Cache Pre-Renewal (Level 67 to 99) - Renewal (Level 100 to 175) The Tier 3 Treasure Cache is designed with high levels in mind. The armor, weapons, and cards, are best utilized by high level characters. The consumables offer a variety of useful endgame items. It provides the full list of all headgear certificates, the largest pool of Forgery Tokens, a range of high tier cards, and the highest chance at a Blank Certificate. Other Updates Both: - Double drop rate event until 2018-02-28 11:59 PM - Changed @go 15 to warp to Konoha Village - Homunculus job exp - Homunculus will no longer autoloot in conjunction with mercenary - Removed "Dungeon Teleporter" announcement - Fixed Skill tree of Baby Crusader - Fixed Skill name's of autocasts in @battlestats - Fixed Display of Skill chances below 1% in @battlestats - Added Forgery Token exchanger - Added 36 Headgear Quests - Changed Character Select showing headgears again - Removed Special Item obtaining announcing in both servers Pre-Renewal: - Cashfood cooldown - Society Raid not applying correct changes when entering through Instance Manager v2 - Removed window from Teleport lvl 1 - Fixed warp to Yuno fild 11 and 12 - Added Item description for all Pre-renewal items to be loaded when online on Pre-renewal - Fixed a bug with Job changer Elaine - Fixed missing BMP of moc_para01, [email protected], [email protected] - Fixed Izlude - Added Costume Treasure to the Cashshop - Added Costume Backpacks to the Cashshop - Fixed Fahrros not mailing the rewards - Fixed Battle Manual not stacking properly with custom EXP rates - Fixed Bubble Gum from Leveling Box - Fixed Realm of Chronos Bombring dealing too much melee damage - Added NPC in fortessa for the costume garment Renewal: - Fixed Heimhunter in @go market
  4. Server-Type: Both - Fixed certain costume's giving defense - Fixed certain costume's having a slot - Fixed a server crash caused by clan feature - Updated all Specific Costume Treasures to reflect all custom costumes - Fixed Daily Calendar not showing - Fixed a 0 EXP number to cause an overflow - Adjusted Beginner Instance to give baserate & jobrate 1x, can be changed at any point. - Limited all server hairstyles to default 25 for now until client bug is resolved - Adjusted EXP calculation, removed EXP Manuals from initial formula calculation and changed it to apply to the player rate and not the original 1x mob exp. - Fixed a client crash caused by bodystyle when moving between Renewal & Pre-Renewal Server-Type: Pre-Renewal - Added Launch Events - Fixed double attack - Fixed a crash with warping to Glastheim Castle, - Fixed a wrong warp when warping to Glastheim Churchyard - Fixed achievements not mailing the reward - Fixed Soul Pulse, Soul Shatter and Soul Control - Fixed a wrong number in the Automated World Boss - Added the repeatable iRO quests - Repeatable EXP Quests
  5. Finished.
  6. Maintenance will be finished in roughly 3hrs and 20 minutes.
  7. Server Launch of Pre-Renewal on 09th of February 2018. 06:00 PM PST > Countdown to Launch < Information about Pre-Renewal: EXP Rate: Up to the player. Uses personal EXP rates up to 30. Item Rate: 10x Card Drop: 0.1% MvP Card: 0,04% Max ASPD: 190 Max Stats: 99 Custom Features of Pre-Renewal: Soul System Class Change Homunculus Daycare MvP Ladder Arena Spiritual Energy World Boss World Drops World Gate Monster Hunter All features have been adjusted to work for Pre-Renewal and had their stats changed according to it. These changes only apply for Pre-Renewal and have no change to the Renewal side. And a lot more, check > Wikipedia < Renewal & Pre-Renewal ( Combination Server ) Seperated:- Inventory, Storage, Guild Storage, Cart, roDEX, Pets, Homunculus- Achievement, Quests, - Characters, Zeny, Bank, Venders, BuyingstoresShared:- Guilds & Guild Chat, Party & Party Chat [ Messages are shown / sent no matter where the player is ]- #support, #global [ #Support adds an extra PRE or RE tag to the Name ]- Whispers, Friends Other ( Both Servers ): - Added @baserate and @jobrate ( Allows you to customize your own EXP-rates, this will ignore server rates. Maximum is server's default rate of 30. ) - Added @storage <1-5> ( requires Call Storage skill ) - Added @disable_headgears ( Disabled the view of Headgears on yourself and others around you for yourself only ) - Added new icons above some NPC's in the Main Office - Added new Information board to the Main Office - Adjusted Refinement UI to allow the enchanting and resetting of costumes - Adjusted Refinement UI to use different materials in Pre-Renewal - Changed Weapon Refine to Equipment Refine ( Allows you to refine armors with the Whitesmith skill now too. ) - Fixed a bug with Homunculus Daycare - Added a new Instance Manager to the UI - Updated Client to 2017-06-14b - Updated all client files to reflect the change above - Added World Gates to all towns - Fixed Materialize Soul's monster attack to reflect player stats - Added website options for Pre-Renewal & Renewal - Added Wikipedia options for Pre-Renewal & Renewal - Fixed a bug regarding daily Moonlight Coins - Added #global to Channel Master - Changed Beginner Instance to newest changes - Added all Hairstyles, Hair colors, Cloth colors to the Dress Room - Added all NPC's to Hugel - Changed the look of Fortessa and Prontera to work better with the new World Gate there - And alot more that I don't remember, when you find it, tell me so I can add it.
  8. What do YOU want to play? Renewal or Pre-Renewal? What if there's no need to choose between, but instead You can play what you feel like at a moments notice? What if you still want to keep in touch in-game with your friends / guild while playing either of the two? The project will be released on the 9th of February. That'll be the time when the Pre-Renewal side will be launched. The Renewal is based on 16.1 The Pre-Renewal is based on 13.2 The idea was to give players a much wider choice of things they can do, without limiting what can actually be done. So how does an actual swap between Renewal and Pre-Renewal would actually look like? Why is there a level-up angel when you swapped? Basically the client does not really like that all the data it had on your character is completly different prior to the warp, so client gets updated with the new information which basically looks like you're leveling up - but you don't. Seperated: - Inventory, Storage, Guild Storage, Cart, roDEX, Pets, Homunculus - Achievement, Quests, - Characters, Zeny, Bank, Venders, Buyingstores Shared: - Guilds & Guild Chat, Party & Party Chat [ Messages are shown / sent no matter where the player is ] - #support, #global [ #Support adds an extra PRE or RE tag to the Name ] - Whispers, Friends Example: You have a 175/60 Ranger named Shiro in Renewal, with 150 items in inventory, items equipped, skills, stats and a pet In Pre-Renewal you have a 99/70 High Priest with the name Shiro as well and 55 items in inventory, items equipped, skills stats and no pet The character select will display like above based on what you last played, but that can be changed at any point ingame using a World Gate. Can I party with someone from Renewal while I'm in Pre-Renewal? Basically, yes. To at least invite the other person you have to be on the server he / she is online on. Renewal & Pre-Renewal each have their own "world" with their own Monsters, Items, Maps, NPC's - however they're still connected. Both have the server's custom features however they might differ based on what you're playing. Example: Pre-Renewal does not use the servers Weapon Evolution feature, as it is pretty obsolete there. What if my friends prefer to play lowrate while I play midrate though? No need to worry about that either. We have added @baserate + @jobrate which allows you to specify your own rates up to the Server's default rate. A player's own rate ignores the server's default rate and let's you play with anyone you want with a rate of your own choosing. Any rate can party with each other, however the EXP you gain depends solely on your own rates, even if someone with another rate kills a monster. What if my friends don't like custom Wings / Headgears while I love them? Well we have added @disable_headgears which automatically disables every headgear shown on yourself and others around you. They can still see their own, only the view for yourself was adjusted. [ This can be good to reduce lag caused by the clients sprite rendering of Headgears, since every movement of the player causes it to update the Headgears to the client. ]
  9. MvP Ladder Is a new custom feature that allows you to create an instanced version of an MvP Arena for either solo or party mode. Every week a random MvP is chosen for Solo and Party. The Arena is about fighting a single MvP in 10 different levels, each time the MvP will get stronger. Inside this map the MvPs will not drop any loot or reward any EXP. With each completed wave you have a 3% chance to obtain a Badge. This is a new kind of item. It only needs to be in the inventory to grant its effect and only works while it has time duration left. Every completed level of the Arena will grant you additional time for your badge. For 2.500.000 zeny you can exchange the badge currently in your possession to another while keeping the time it currently has. These items display their time in the description. Once the item has its time expired it will simply stop working, finishing new waves gains you new time. There is no limit to creating and finishing waves for solo and party. However there is an requirement of 1.000.000 zeny per creation of solo and 10.000.000 zeny per creation of the party version. Solo version: Party version: King of Emperium Is a new PvP oriented event. Automatically starts everyday at 08:00 AM and 08:00 PM You can join the event by typing @kingofemperium The main objective is to defeat the Emperium ( 2000 HP ) before anyone else. You can either join solo in a party or with up to 6 party members. Each party have a specific spawn point. There are 7 different spawn points but different parties can spawn on the same space. The area around the spawn point is a neutral area, you cannot fight there. Each spawn point contains a Kafra, Healer, Special Tool Dealer, Rental NPC and an Exit NPC. Killing the 6 guardians around the Emperium will reward you with 1x Valor Badge, 1x War Badge at 100% chance. They also drop 1 WoE Weapon Supply Box (12675) at a 10% rate and a WoE potion box at 30% rate according to the guardian type. Archer Guardians drop Siege Violet Potion Box (12676), Knight Guardians drop Siege White Potion Box (12679), and Soldier Guardians drop Siege Blue Potion Box (12680). Participating in the event rewards everyone with 50 Valor Badges and 50 War Badges. Winning this event will reward the winning party ( solo or up to 6 ) with 3 WoE Participation Rewards. On this map there is a bounty system included. Whenever you reach a certain threshold of kills without dying you automatically get a bounty set on your head. This will reward the person that kills you with Valor and War Badges based on the number of kills. Activity Achievements We have added 62 Daily and 12 Weekly Activity Achievements. A total of 74 new achievements. These achievements are account-wide. Upon finishing them you'll receive 1 Activity Coin for a Daily and 3 Activity Coins for a Weekly Achievements. The Daily achievements reset everyday at 00:02 server time. The Weekly achievements reset every Monday at 00:02 server time. You can redeem these coins in the 2nd floor of the main office for items. The rental weapons are automatically refined to +10 and last 7 days. These coins cannot be dropped, traded, vended. World Boss When a world boss spawns you'll now see a small window in the bottom right corner. This window will persist through teleportation & map change. Once the world boss dies this window will automatically disappear. You can now use @worldboss to enter the world boss map from anywhere. Fixes - Fixed Homunculus Daycare - Corrected Chain Lightning behavior - Updated Homunculus Walk behavior to be more alike official servers - Updated Sorcerer's Insignia to grant now the correct buffs and bonuses - Corrected Crimson 2h Staff description - Fixed a missing Materialized Check on Undead Assault - Fixed a variable not being cleared after Undead Assault - Fixed a missing check for Undead Assault and Christmas World Boss regarding NV Basic - Renamed Sealed Amon Ra to Nightmare Amon Ra - Corrected size damage showing in @battlestats - Added a better date check to Eden Marketplace - Fixed Pecopeco Hairbands item script Other - Removed WoE Supply Box from ESL Hat - Added Notification to World Boss spawns / alive - Removed Idle check in battleground - Removed @reportafk from battleground - [ These 2 can bug the whole battleground and make it stuck ] - Changed max level to 175 for every class
  10. Winter Festival - Krampus ( Any change related to Krampus ) - Adjusted Krampus to now adjust his own HP based on the amount of players fighting him. - Added an overall idle check on the map to remove AFK'ers - Fixed that you could redeem a reward even if you closed your client as minion - Changed Krampus to be knockback immune - Reduced Krampus basic HP from 2.5m to 1.5m but this number will auto adjust itself based on the amount of players in the end. - Fixed a bad distance check for Krampus after he was killed - Increased the time between changing your class and entering the map of Krampus to make the transition smoother Items ( Any changes to items ) - Glorious Claymore can now be placed into storage, but cannot be traded - Glorious Bloody Roar can now be placed into storage, but cannot be traded - Glorious Jamadhar can now be placed into storage, but cannot be traded - Glorious Cleaver can now be placed into storage, but cannot be traded - Glorious Two-Handed Axe can now be placed into storage, but cannot be traded - Glorious Spear can now be placed into storage, but cannot be traded - Glorious Lance can now be placed into storage, but cannot be traded - Glorious Morning Star can now be placed into storage, but cannot be traded - Glorious Tablet can now be placed into storage, but cannot be traded - Glorious Apocalypse can now be placed into storage, but cannot be traded - Glorious Arc Wand can now be placed into storage, but cannot be traded - Glorious Cure Wand can now be placed into storage, but cannot be traded - Glorious Hunter Bow can now be placed into storage, but cannot be traded - Glorious Claw can now be placed into storage, but cannot be traded - Glorious Fist can now be placed into storage, but cannot be traded - Glorious Guitar can now be placed into storage, but cannot be traded - Glorious Lariat can now be placed into storage, but cannot be traded - Glorious Destruction Staff can now be placed into storage, but cannot be traded - Glorious Suit can now be placed into storage, but cannot be traded - Glorious Popularized Suit can now be placed into storage, but cannot be traded - Glorious Mass-Production Suit can now be placed into storage, but cannot be traded - Glorious Shoes can now be placed into storage, but cannot be traded - Glorious Popularized Shoes can now be placed into storage, but cannot be traded - Glorious Mass-Production Shoes can now be placed into storage, but cannot be traded - Glorious Muffler can now be placed into storage, but cannot be traded - Glorious Ring can now be placed into storage, but cannot be traded - Glorious Mass-Production Ring can now be placed into storage, but cannot be traded - Glorious Popularized Ring can now be placed into storage, but cannot be traded - Glorious Gladius can now be placed into storage, but cannot be traded - Glorious Pistol can now be placed into storage, but cannot be traded - Glorious Rifle can now be placed into storage, but cannot be traded - Glorious Gatling Gun can now be placed into storage, but cannot be traded - Glorious Shotgun can now be placed into storage, but cannot be traded - Glorious Grenade Launcher can now be placed into storage, but cannot be traded - Glorious Shuriken can now be placed into storage, but cannot be traded - Glorious Flamberge can now be placed into storage, but cannot be traded - Glorious Rapier can now be placed into storage, but cannot be traded - Glorious Holy Avenger can now be placed into storage, but cannot be traded
  11. Winter Festival ( Any changes regarding the Winter Festival ) - Added Star Shaped Decoration exchange to Saint Nicholas - Added Halloween Coin exchange to Saint Nicholas - Added Winter Festival World Boss - Krampus Events ( Any changes to any events ) - Adjusted the Automated World Boss to follow the same rules as the Christmas World Boss. - Cannot be offline - Cannot be outside the map - Cannot be idle for more than 120 seconds - Cannot use multiple accounts - Removed ranking system from the Automated World Boss [ Special: Added a self destruction feature of syphoning 5% of its own health every xx seconds if there are not enough players on the map ] - Adjusted Undead Assault event slightly - Cannot have any previous weapon from another event - Added a secondary jobchange to it to prevent skilled gunslingers to enter the event War of Emperium ( Any changes regarding War of Emperium ) - Disabled War of Emperium on Wednesday Other ( Any changes regarding the game ) - Adjusted the job level saving of dual class slightly - Adjusted description of the Star Shaped Decoration - Adjusted the description of Rebel Scarf from Accessory to Right Slot Accessory only - Adjusted the dummys to be critable - Fixed Lindwurm Skin to reduce damage from Players - Fixed Rudo Card to lose 40 SP every 1 seconds instead of 40% SP - Fixed Gambler seal checking above 120 luck instead of 120 luck - Fixed Cylinder Hairband not reducing the SP cost of the skills - Fixed a wrong select with Dark Quitter in Dark Society - Fixed Lucky Flee to never bypass 95 even with item buffs - Fixed that Oblivion Curse did not have a 5% chance to always hit - Fixed Socket Enchanter Clover giving a shield instead of the Morigane's Helm - Fixed Morrigane's set effect not working with slotted Morrigane's Pendant - Adjusted Beginner Instance text regarding baby class to be more clear - Added combo between Rose of Eden and Angelic Ring - Added a 1 second cooldown to Overbrand
  12. Winter Festival - World Boss Krampus Respawns every 8 hours and can be accessed through Saint Nicholaus in @go 0 Upon entering this World Boss you'll be turned into a Baby First Class with a 1 hour rental weapon and 1 attack skill. Your SP will automatically be fully recovered every x seconds. The map will clear every person AFK'ing for more than 3 minutes. Defeat Krampus with everything you've got, Baby! His HP are based on the amount of players attacking him. Every 45 seconds Krampus will use a skill to teleport everyone to him. At the same time Krampus will cast a skill to turn 1 out of every 3 players into his minion. These Minions are mind controlled and will attack any nearby player. During this time the player has no control over his own character this includes the following Cannot logout Cannot move Cannot write Cannot cast a skill Cannot use any commands Cannot use any items This state can only be cancelled when you've been "killed" by other players. While there are minions alive, Krampus cannot be damaged. Only once all minions have been defeated he can be damaged again. Note: Should you force your client to disconnect via ALT+F4 or any unnormal way you'll be excluded from the reward list. Note 2: The following reasons make you not receive a reward. Logging out while being a Minion Being too far away from the World Boss Being offline Not being on the same map as the World Boss Being idle for more than 120 seconds Using several clients to fight the boss Possible list of costumes from Krampus Red Stocking --------------------------------------------------------------- Star Shaped Decoration Shop ( Obtainable by killing monsters -+ 30 of your own level ) [ Added conversion of Halloween Coins into Star Shaped Decoration at 1:1 ratio ]
  13. Items ( Any change to Items ) - Fixed Cat Ear Beret - Fixed Vellum Katzbalger not to work in conjunction with Growth Rune - Fixed the description of Star Shaped Decoration Skills ( Any change to Skills ) - Fixed all monk and sura combo skills causing a walk delay based on the extended duration of their combo Source ( Any change to the sourcecode) - Fixed Item reflects not being reduced by WoE / PvP / BG damage reductions - Changed close range + long range damage reduction in WoE from 80% to 65%
  14. Event - Winter Festival - A secondary daily check-in was added to the main office. Duration: 2017-12-01 ~ 2017-12-31 Exp Rates: - Base Exp 45 - Job Exp 45 - Quest EXP 45 Droprates: - Common 20x - Usuable 20x - Equipment 20x - Cards 20x - Mvp card 0.05% - Card granted drops 3x [ Card granted drops - effects of gear / cards that add a chance to drop additional items on kill ] - Increased the bonus cashpoints from 20% to 35% for the duration of the event. [ 1$ = 1350 CP ] - Every monster have a chance to drop Star Shape Decoration.