Kill Count: 14376
Kill Count: 146764

Vending Items Of [Store06]

1

izlude, 113, 118

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
1000863 Adds enchantment on the 2nd slot of a Upper Costume.
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Increases attack speed (reduces delay after attack by 2%) each level of Urgent Escape user learned.
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When equipped with Shadow Chaser Stone (Garment)
Increases Feint Bomb damage by 15%.
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When equipped with Shadow Chaser Stone II (Garment)
has a 1% chance to restore 1% of damage as SP when dealing physical damage.
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Weight: 10
Shadow Chaser Stone (Upper) None None None None 15 000 000 z 3
1000618 Increases Overbrand damage by 5% per each level of Moonslasher user learned.
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When equipped with Royal Guard Stone (Garment)
Increases Cannon Spear damage by 15%.
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When equipped with Royal Guard Stone II (Garment)
Increases magical damage against all size enemies by 15%.
Royal Guard Stone (Lower) None None None None 15 000 000 z 2
1000616 Reduces fixed casting time by 0.1 seconds per each level of Inspiration user learned.
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When equipped with Royal Guard Stone (Garment)
Increases Cannon Spear damage by 15%.
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When equipped with Royal Guard Stone II (Garment)
Increases Genesis Ray damage by 15%.
Royal Guard Stone(Upper) None None None None 15 000 000 z 3
1000611 Increases melee and long ranged physical damage by 1% per 2 levels of Rune Mastery user learned.
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When equipped with Rune Knight Stone (Garment)
Increases Dragon Breath and Dragon Breath - Water damage by 15%.
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When equipped with Rune Knight Stone II (Garment)
Increases Sonic Wave damage by 15%.
Rune Knight Stone (Middle) None None None None 15 000 000 z 1
1000296 Increases Ignition Break damage by 15%.
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When equipped with Lord Knight Stone II (Upper),
increases Sonic Wave damage by 20%.
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When equipped with Lord Knight Stone II (Middle),
increases Ignition Break damage by 10%.
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When equipped with Lord Knight Stone II (Lower),
increases Hundred Spear damage by 30%.
Rune Knight Stone II (Garment) None None None None 15 000 000 z 1
45019 A stone that evoke an Royal Guard's potential.
Adds enchantment on the 4th slot of garment costume.
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Increases Genesis Ray damage by 15%.
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[+Paladin Stone II(Upper)]
Reduces Fixed Casting Time by 0.1 seconds for each 2 levels of Guard user learned.
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[+Paladin Stone II(Middle)]
increases Holy Property Magical Damage by 5%.
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[+Paladin Stone II(Lower)]
Increases Genesis Ray damage by additional 15%.
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Weight: 10
Royal Guard Stone II(Garment) None None None None 15 000 000 z 2
25805 A stone that evoke a Shadow Chaser's potential.
Adds enchantment on the 4th slot of garment costume.
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Increase damage of Fatal Menace by 15%.
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[+Stalker Stone II(Upper)]
Increase damage of Fatal Menace by 10%.
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[+Stalker Stone II(Middle)]
Reduce SP consumption of Fatal Menace by 10%.
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[+Stalker Stone II(Lower)]
Adds a 1% chance of absorbing 1% of damage as SP when dealing physical damage.
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Weight: 10
Shadow Chaser Stone II (Garment) None None None None 15 000 000 z 2
25713 A stone that evoke a Royal Guard's potential.
Adds enchantment on the 4th slot of garment costume.
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Increase damage of Banishing Point by 15%.
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[+Paladin Stone(Upper)]
Adds a 2% chance of absorbing 1% of damage as SP when dealing physical damage.
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[+Paladin Stone(Middle)]
Reduce cooldown of Cannon Spear by 0.5 second.
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[+Paladin Stone(Lower)]
Increase damage of Banishing Point by 15%.
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Weight: 10
Royal Guard Stone(Garment) None None None None 15 000 000 z 1
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