Vending Items Of [TeQen]
+10 MEGA WEAPONS
fortessa, 220, 121
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
1408
A long spear that is generally issued to foot soldiers.
Class: One-Handed Spear Attack: 60 Weight: 100 Weapon Level: 1 Level Requirement: 4 Jobs: Swordman |
Pike | 10 | [4] | None | None | None | None | 15 000 000 z | 1 |
13046
This dagger is intended to give more pain, rather than killing the target, with its thorny shape.
When using 'Back Stab', high probability of inflicting Bleeding status, and skill damage increases by 15%. Class: Dagger Attack: 110 Weight: 50 Weapon Level: 2 Level Requirement: 50 Jobs: Transcendent Thief |
Krieg | 10 | [3] | None | None | None | None | 25 000 000 z | 1 |
21039
A heavy sword used by an honourable knight.
-------------------- ATK + 20 per 2 upgrade levels. -------------------- Refine is +7 or higher increase critical damage by 10%. -------------------- Refine is +9 or higher weapon becomes indestructible. -------------------- Class: Two-Handed Sword Attack: 280 Weight: 400 Weapon Level: 4 Level Requirement: 175 Jobs: Rune Knight, Royal Guard |
Royal Knight's Broadsword | 10 | [2] | None | None | None | None | 25 000 000 z | 1 |
2892
A glove designed to defend and attack at the same time.
-------------------- Max SP +20 CRIT +3 -------------------- [+Krishna] ATK +50, increase Sonic Blow damage by 50%, FLEE -30. -------------------- [+Cakram] CRIT +4, increase critical damage by 40%, Max HP -10%. -------------------- Class: Accessory Defense: 3 Weight: 40 Level Requirement: 100 Jobs: Guillotine Cross |
Assassin Handcuffs | [1] | None | None | None | None | 25 000 000 z | 1 | |
1568
A hefty book with a hard cover that has been enchanted with the Water element.
Class: Book Attack: 90 Weight: 75 Element: Water Weapon Level: 3 Level Requirement: 27 Jobs: Priest, Sage and Star Gladiator |
Book of Billows | 10 | [3] | None | None | None | None | 25 000 000 z | 1 |
21039
A heavy sword used by an honourable knight.
-------------------- ATK + 20 per 2 upgrade levels. -------------------- Refine is +7 or higher increase critical damage by 10%. -------------------- Refine is +9 or higher weapon becomes indestructible. -------------------- Class: Two-Handed Sword Attack: 280 Weight: 400 Weapon Level: 4 Level Requirement: 175 Jobs: Rune Knight, Royal Guard |
Royal Knight's Broadsword | 10 | [2] | None | None | None | None | 25 000 000 z | 1 |
610012
Atk + 5 per refine.
-------------------- Refine is +7 or higher increases Cross Impact damage by 20%. -------------------- Refine is +9 or higher increases attack speed (reduces delay after attack by 10%). -------------------- Refine is +11 or higher Crit + 15, increases physical damage against fire property enemies and insect race monsters by 10%. -------------------- When equipped with Illusion Ring, Atk + 5%. -------------------- If refine of Illusion Katar of Frozen Icicle is 9 or higher, increases critical damage by 20%. -------------------- If refine of Illusion Katar of Frozen Icicle is 11 or higher, Gains Crit + 15 for 30 seconds when using Venom Impression. -------------------- Class: Katar Attack: 220 Weight: 120 Weapon Level: 4 Required Level: 120 Usable Jobs: Assassin Classes |
Illusion Katar of Frozen Icicle | 10 | [2] | None | None | None | None | 45 000 000 z | 1 |
630007
Atk + 4 per refine.
-------------------- Increases long ranged physical damage by 3% per 2 refine. -------------------- Refine is +7 or higher increases Clashing Spiral damage by 20%. -------------------- Refine is +9 or higher increases long ranged physical damage by additional 5%. -------------------- If refine is 11 or higher, Hit + 10, increases physical damage against medium and large size monsters by 10%. -------------------- When equipped with Illusion Chain Mail, Atk + 30. -------------------- If refine of each is 7 or higher, increases long ranged physical damage by 5%. -------------------- If the sum of refine is 18 or higher, increases Clashing Spiral damage by 20%. -------------------- If the sum of refine is 22 or higher, increases physical damage against water property enemies and fish race monsters by 15%. -------------------- Class: Two-handed Spear Attack: 250 Weight: 330 Weapon Level: 4 Required Level: 120 Usable Jobs: Swordsman Classes |
Illusion Zephyrus | 10 | [2] | None | None | None | None | 50 000 000 z | 1 |
1387
This giant axe seems like it's impossible to pick up and wave.
-------------------- Increases Cart Termination damage by 15%. -------------------- [Base STR >= 95] HIT +10 ASPD +3% -------------------- Class: Two-Handed Axe Attack: 330 Weight: 400 Weapon Level: 3 Level Requirement: 50 Jobs: Transcendent Swordman and Merchant |
Giant Axe | 10 | [1] | None | None | None | None | 60 000 000 z | 1 |
700007
Increases Arrow Storm damage by 10%.
Atk + 12 per 3 refine. -------------------- Refine is +7 or higher Increases Arrow Storm damage by additional 10%. -------------------- Refine is +9 or higher Reduces cooldown of Arrow Storm by 1 second. -------------------- Refine is +11 or higher Increases Arrow Storm damage by additional 15%. -------------------- Class: Bow Attack: 220 Weight: 140 Weapon Level: 4 Required Level: 150 Usable Jobs: Ranger |
Superbia String | 10 | [2] | None | None | None | None | 60 000 000 z | 1 |
26007
Increase physcial damage against Shadow property, Demon and Undead races monster by 20%.
Reduce damage taken from Shadow property, Demon and Undead races monster by 10%. -------------------- Additionally increase physical damage and reduce damaged taken by 3% per 2 refines. -------------------- Restore 50 HP when killing enemy with melee physical damage. -------------------- Per 2 refine, addtional retore 1 SP when killing enemy with melee physical damage. -------------------- Has a chance to inflict confusion status on user. -------------------- [Illusion Shoes] Increase attack speed (reduce delay after attack by 8%). If refine of both are 7 or higher, increase damage of Banishing Point by 20%. If the sum of refine is 18 or higher, increase long ranged physical damage by 10%. If the sum of refine is 22 or higher, add an additional damage of Banishing Point by 30%. -------------------- Class : Two-handed Spear Attack : 240 Weight : 200 Property : Neutral Weapon Level : 4 Required Level : 99 Applicable Job : Swordman Class |
Illusion Spectral Spear | 10 | [2] | None | None | None | None | 60 000 000 z | 1 |
1481
A spear imbued with the Wind element.
-------------------- Adds a chance to auto cast Level 3 [Thunder Storm] when dealing physical attacks. -------------------- Adds a chance to inflict Silence status on target when dealing physical attacks. -------------------- Class: Two-Handed Spear Attack: 170 Weight: 200 Element: Wind Weapon Level: 4 Level Requirement: 48 Jobs: Swordman |
Zephyrus | 10 | [3] | None | None | None | None | 110 000 000 z | 1 |