Vending Items Of [We Play]
asdasd
moc_ruins, 82, 158
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
500063
Atk + 5%, POW + 2.
Increases Shield Chain Rush damage by 5%. -------------------- If refine rate is 5 or higher: Increases Shield Chain Rush damage by 10%. -------------------- If refine rate is 7 or higher: Increases long ranged physical damage by 5%. -------------------- If refine rate is 9 or higher: Increases Shield Chain Rush damage by additional 10%. -------------------- If refine rate is 10 or higher: Reduces variable casting time by 10%. -------------------- If refine rate is 11 or higher: Increases Shield Chain Rush damage by additional 5%, Increases Spiral Pierce Max damage by 15%. -------------------- [Bonus by grade]: ---------- [Grade D] Increases long ranged physical damage by 10%. ---------- [Grade C] Increases physical damage against all size enemies by 10%. ---------- [Grade B] Increases physical damage against all race enemies by 10%. ---------- [Grade A] Increases physical damage against all property enemies by 10%. -------------------- Class : Sword Attack : 210 Weight : 110 Weapon Level : 5 Required Level : 215 Usable Jobs : Hyper Novice |
Guardian Saber | [2] | None | None | None | None | 500 000 000 z | 1 | |
510092
Atk + 5%, POW + 2.
Increases Abyss Dagger damage by 5%. -------------------- If refine rate is 5 or higher: increases Abyss Dagger damage by 10%. -------------------- If refine rate is 7 or higher: increases melee physical damage by 5%. -------------------- If refine rate is 9 or higher: increases Abyss Dagger damage by additional 10%. -------------------- If refine rate is 10 or higher: increases attack speed (reduces delay after attack by 10%). -------------------- If refine rate is 11 or higher: increases Abyss Dagger damage by additional 5%, increases Deft Stab damage by 15%. -------------------- [Bonus by grade] [Grade D] Increases melee physical damage by 10%. [Grade C] increases physical damage against all size enemies by 10%. [Grade B] increases physical damage against all race enemies by 10%. [Grade A] increases physical damage against all property enemies by 10%. -------------------- Class : Dagger Attack : 205 Weight : 80 Weapon Level : 5 Required Level : 215 Usable Jobs : Abyss Chaser |
Holy Light Dagger | [2] | None | None | None | None | 500 000 000 z | 1 | |
550094
Can't be destroyed.
Matk + 220. Matk + 5%, SPL + 2. Increases Talisman of Four Bearing God damage by 5%. -------------------- If refine rate is 5 or higher: Increases Talisman of Four Bearing God damage by 10%. -------------------- If refine rate is 7 or higher: Increases all property magical damage by 5%. -------------------- If refine rate is 9 or higher: Increases Talisman of Four Bearing God damage by additional 10%. -------------------- If refine rate is 10 or higher: Reduces variable casting time by 10%. -------------------- If refine rate is 11 or higher: Increases Talisman of Four Bearing God damage by additional 5%, Increases Talisman of Red Phoenix damage by 15%. -------------------- [Bonus by grade]: ---------- [Grade D] Increases all property magical damage by 10%. ---------- [Grade C] Increases magical damage against all size enemies by 10%. ---------- [Grade B] Increases magical damage against all race enemies by 10%. ---------- [Grade A] Increases magical damage against all property enemies by 10%. -------------------- Class : Staff Attack : 70 Weight : 110 Weapon Level : 5 Required Level : 215 Usable Jobs : Soul Ascetic |
Soul Liberator | [2] | None | None | None | None | 500 000 000 z | 1 | |
570037
Atk + 5%, CON + 2.
Increases Rhythm Shooting damage by 5%. -------------------- If refine rate is 5 or higher: increases Rhythm Shooting damage by 10%. -------------------- If refine rate is 7 or higher: increases long ranged physical damage by 5%. -------------------- If refine rate is 9 or higher: increases Rhythm Shooting damage by additional 10%. -------------------- If refine rate is 10 or higher: reduces variable casting time by 10%. -------------------- If refine rate is 11 or higher: increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%. -------------------- [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] increases physical damage against all size enemies by 10%. [Grade B] increases physical damage against all race enemies by 10%. [Grade A] increases physical damage against all property enemies by 10%. -------------------- Class : Musical Instrument Attack : 200 Weight : 200 Weapon Level : 5 Required Level : 215 Usable Jobs : Troubadour |
Light Power Harp | [2] | None | None | None | None | 500 000 000 z | 1 | |
590045
Can't be destroyed.
Atk + 5%, POW + 2. Increases Third Punish damage by 5%. -------------------- If refine rate is 5 or higher: Increases Third Punish damage by 10%. -------------------- If refine rate is 7 or higher: Increases melee physical damage by 5%. -------------------- If refine rate is 9 or higher: Increases Third Punish damage by additional 10%. -------------------- If refine rate is 10 or higher: Cri + 10. -------------------- If refine rate is 11 or higher: Increases Third Punish damage by additional 5%, increases First Brand damage by 15%. -------------------- [Bonus by grade]: ---------- [Grade D] Increases melee physical damage by 10%. ---------- [Grade C] Increases physical damage against all size enemies by 10%. ---------- [Grade B] Increases physical damage against all race enemies by 10%. ---------- [Grade A] Increases physical damage against all property enemies by 10%. -------------------- Class : Mace Attack : 210 Weight : 150 Weapon Level : 5 Required Level : 215 Usable Jobs : Inquisitor |
Punish Scepter | [2] | None | None | None | None | 500 000 000 z | 1 | |
580038
Atk + 5%, CON + 2.
Increases Rhythm Shooting damage by 5%. -------------------- If refine rate is 5 or higher: increases Rhythm Shooting damage by 10%. -------------------- If refine rate is 7 or higher: increases long ranged physical damage by 5%. -------------------- If refine rate is 9 or higher: increases Rhythm Shooting damage by additional 10%. -------------------- If refine rate is 10 or higher: reduces variable casting time by 10%. -------------------- If refine rate is 11 or higher: increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%. -------------------- [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] increases physical damage against all size enemies by 10%. [Grade B] increases physical damage against all race enemies by 10%. [Grade A] increases physical damage against all property enemies by 10%. -------------------- Class : Whip Attack : 200 Weight : 200 Weapon Level : 5 Required Level : 215 Usable Jobs : Trouvere |
Light Power Spark | [2] | None | None | None | None | 500 000 000 z | 1 | |
Huuma Shuriken Brilliance | [2] | None | None | None | None | 500 000 000 z | 1 | ||
800027
Atk + 5%, CON + 2.
Increases Magazine for One damage by 5%. -------------------- If refine rate is 5 or higher: increases Magazine for One damage by 10%. -------------------- If refine rate is 7 or higher: increases long ranged physical damage by 5%. -------------------- If refine rate is 9 or higher: increases Magazine for One damage by additional 10%. -------------------- If refine rate is 10 or higher: Cri + 10. -------------------- If refine rate is 11 or higher: increases Magazine for One damage by additional 5%, increases critical damage by 20%. -------------------- [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] increases physical damage against all size enemies by 10%. [Grade B] increases physical damage against all race enemies by 10%. [Grade A] increases physical damage against all property enemies by 10%. -------------------- Class : Pistol Attack : 250 Weight : 170 Weapon Level : 5 Required Level : 215 Usable Jobs : Night Watch |
Devil Hunter | [2] | None | None | None | None | 500 000 000 z | 1 | |
840021
Atk + 5%, CON + 2.
Increases Wild Fire damage by 5%. -------------------- If refine rate is 5 or higher: increases Wild Fire damage by 10%. -------------------- If refine rate is 7 or higher: increases long ranged physical damage by 5%. -------------------- If refine rate is 9 or higher: increases Wild Fire damage by additional 10%. -------------------- If refine rate is 10 or higher: reduces global cool time by 10%. -------------------- If refine rate is 11 or higher: increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%. -------------------- [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] increases physical damage against all size enemies by 10%. [Grade B] increases physical damage against all race enemies by 10%. [Grade A] increases physical damage against all property enemies by 10%. -------------------- Class : Grenade Launcher Attack : 330 Weight : 260 Weapon Level : 5 Required Level : 215 Usable Jobs : Night Watch |
Justice Bomber | [2] | None | None | None | None | 500 000 000 z | 1 | |
820021
Atk + 5%, CON + 2.
Splash attack. Increases The Vigilante at Night damage by 5%. -------------------- If refine rate is 5 or higher: increases The Vigilante at Night damage by 10%. -------------------- If refine rate is 7 or higher: increases long ranged physical damage by 5%. -------------------- If refine rate is 9 or higher: increases The Vigilante at Night damage by additional 10%. -------------------- If refine rate is 10 or higher: increases attack speed (reduces delay after attack by 10%). -------------------- If refine rate is 11 or higher: increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%. -------------------- [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] increases physical damage against all size enemies by 10%. [Grade B] increases physical damage against all race enemies by 10%. [Grade A] increases physical damage against all property enemies by 10%. -------------------- Class : Shotgun Attack : 280 Weight : 230 Weapon Level : 5 Required Level : 215 Usable Jobs : Night Watch |
Lord of Glory | [2] | None | None | None | None | 500 000 000 z | 1 | |
820021
Atk + 5%, CON + 2.
Splash attack. Increases The Vigilante at Night damage by 5%. -------------------- If refine rate is 5 or higher: increases The Vigilante at Night damage by 10%. -------------------- If refine rate is 7 or higher: increases long ranged physical damage by 5%. -------------------- If refine rate is 9 or higher: increases The Vigilante at Night damage by additional 10%. -------------------- If refine rate is 10 or higher: increases attack speed (reduces delay after attack by 10%). -------------------- If refine rate is 11 or higher: increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%. -------------------- [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] increases physical damage against all size enemies by 10%. [Grade B] increases physical damage against all race enemies by 10%. [Grade A] increases physical damage against all property enemies by 10%. -------------------- Class : Shotgun Attack : 280 Weight : 230 Weapon Level : 5 Required Level : 215 Usable Jobs : Night Watch |
Lord of Glory | [2] | None | None | None | None | 500 000 000 z | 1 | |
540060
Can't be destroyed.
Matk + 220. Matk + 5%, SPL + 2. Increases Diamond Storm damage by 5%. -------------------- If refine rate is 5 or higher: Increases Diamond Storm damage by 10%. -------------------- If refine rate is 7 or higher: Increases water and earth property magical damage by 5%. -------------------- If refine rate is 9 or higher: Increases Diamond Storm damage by additional 10%. -------------------- If refine rate is 10 or higher: Reduces variable casting time by 10%. -------------------- If refine rate is 11 or higher: Increases Diamond Storm damage by additional 5%, Increases Terra Drive damage by 15%. -------------------- [Bonus by grade]: ---------- [Grade D] Increases water and earth property magical damage by 10%. ---------- [Grade C] Increases magical damage against all size enemies by 10%. ---------- [Grade B] Increases magical damage against all race enemies by 10%. ---------- [Grade A] Increases magical damage against all property enemies by 10%. -------------------- Class : Book Attack : 60 Weight : 80 Weapon Level : 5 Required Level : 215 Usable Jobs : Elemental Master |
Blessed Bible | [2] | None | None | None | None | 500 000 000 z | 1 |