Kill Count: 290253
Kill Count: 86167

Vending Items Of [We Play]

asdasd

moc_ruins, 82, 158

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
500063 Atk + 5%, POW + 2.
Increases Shield Chain Rush damage by 5%.
--------------------
If refine rate is 5 or higher:
Increases Shield Chain Rush damage by 10%.
--------------------
If refine rate is 7 or higher:
Increases long ranged physical damage by 5%.
--------------------
If refine rate is 9 or higher:
Increases Shield Chain Rush damage by additional 10%.
--------------------
If refine rate is 10 or higher:
Reduces variable casting time by 10%.
--------------------
If refine rate is 11 or higher:
Increases Shield Chain Rush damage by additional 5%,
Increases Spiral Pierce Max damage by 15%.
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[Bonus by grade]:
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[Grade D]
Increases long ranged physical damage by 10%.
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[Grade C]
Increases physical damage against all size enemies by 10%.
----------
[Grade B]
Increases physical damage against all race enemies by 10%.
----------
[Grade A]
Increases physical damage against all property enemies by 10%.
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Class : Sword
Attack : 210
Weight : 110
Weapon Level : 5
Required Level : 215
Usable Jobs : Hyper Novice
Guardian Saber [2] None None None None 500 000 000 z 1
510092 Atk + 5%, POW + 2.
Increases Abyss Dagger damage by 5%.
--------------------
If refine rate is 5 or higher:
increases Abyss Dagger damage by 10%.
--------------------
If refine rate is 7 or higher:
increases melee physical damage by 5%.
--------------------
If refine rate is 9 or higher:
increases Abyss Dagger damage by additional 10%.
--------------------
If refine rate is 10 or higher:
increases attack speed (reduces delay after attack by 10%).
--------------------
If refine rate is 11 or higher:
increases Abyss Dagger damage by additional 5%, increases Deft Stab damage by 15%.
--------------------
[Bonus by grade]
[Grade D] Increases melee physical damage by 10%.
[Grade C] increases physical damage against all size enemies by 10%.
[Grade B] increases physical damage against all race enemies by 10%.
[Grade A] increases physical damage against all property enemies by 10%.
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Class : Dagger
Attack : 205
Weight : 80
Weapon Level : 5
Required Level : 215
Usable Jobs : Abyss Chaser
Holy Light Dagger [2] None None None None 500 000 000 z 1
550094 Can't be destroyed.
Matk + 220.
Matk + 5%, SPL + 2.
Increases Talisman of Four Bearing God damage by 5%.
--------------------
If refine rate is 5 or higher:
Increases Talisman of Four Bearing God damage by 10%.
--------------------
If refine rate is 7 or higher:
Increases all property magical damage by 5%.
--------------------
If refine rate is 9 or higher:
Increases Talisman of Four Bearing God damage by additional 10%.
--------------------
If refine rate is 10 or higher:
Reduces variable casting time by 10%.
--------------------
If refine rate is 11 or higher:
Increases Talisman of Four Bearing God damage by additional 5%,
Increases Talisman of Red Phoenix damage by 15%.
--------------------
[Bonus by grade]:
----------
[Grade D]
Increases all property magical damage by 10%.
----------
[Grade C]
Increases magical damage against all size enemies by 10%.
----------
[Grade B]
Increases magical damage against all race enemies by 10%.
----------
[Grade A]
Increases magical damage against all property enemies by 10%.
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Class : Staff
Attack : 70
Weight : 110
Weapon Level : 5
Required Level : 215
Usable Jobs : Soul Ascetic
Soul Liberator [2] None None None None 500 000 000 z 1
570037 Atk + 5%, CON + 2.
Increases Rhythm Shooting damage by 5%.
--------------------
If refine rate is 5 or higher:
increases Rhythm Shooting damage by 10%.
--------------------
If refine rate is 7 or higher:
increases long ranged physical damage by 5%.
--------------------
If refine rate is 9 or higher:
increases Rhythm Shooting damage by additional 10%.
--------------------
If refine rate is 10 or higher:
reduces variable casting time by 10%.
--------------------
If refine rate is 11 or higher:
increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%.
--------------------
[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] increases physical damage against all size enemies by 10%.
[Grade B] increases physical damage against all race enemies by 10%.
[Grade A] increases physical damage against all property enemies by 10%.
--------------------
Class : Musical Instrument
Attack : 200
Weight : 200
Weapon Level : 5
Required Level : 215
Usable Jobs : Troubadour
Light Power Harp [2] None None None None 500 000 000 z 1
590045 Can't be destroyed.
Atk + 5%, POW + 2.
Increases Third Punish damage by 5%.
--------------------
If refine rate is 5 or higher:
Increases Third Punish damage by 10%.
--------------------
If refine rate is 7 or higher:
Increases melee physical damage by 5%.
--------------------
If refine rate is 9 or higher:
Increases Third Punish damage by additional 10%.
--------------------
If refine rate is 10 or higher:
Cri + 10.
--------------------
If refine rate is 11 or higher:
Increases Third Punish damage by additional 5%,
increases First Brand damage by 15%.
--------------------
[Bonus by grade]:
----------
[Grade D]
Increases melee physical damage by 10%.
----------
[Grade C]
Increases physical damage against all size enemies by 10%.
----------
[Grade B]
Increases physical damage against all race enemies by 10%.
----------
[Grade A]
Increases physical damage against all property enemies by 10%.
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Class : Mace
Attack : 210
Weight : 150
Weapon Level : 5
Required Level : 215
Usable Jobs : Inquisitor
Punish Scepter [2] None None None None 500 000 000 z 1
580038 Atk + 5%, CON + 2.
Increases Rhythm Shooting damage by 5%.
--------------------
If refine rate is 5 or higher:
increases Rhythm Shooting damage by 10%.
--------------------
If refine rate is 7 or higher:
increases long ranged physical damage by 5%.
--------------------
If refine rate is 9 or higher:
increases Rhythm Shooting damage by additional 10%.
--------------------
If refine rate is 10 or higher:
reduces variable casting time by 10%.
--------------------
If refine rate is 11 or higher:
increases Rhythm Shooting damage by additional 5%, increases Rose Blossom damage by 15%.
--------------------
[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] increases physical damage against all size enemies by 10%.
[Grade B] increases physical damage against all race enemies by 10%.
[Grade A] increases physical damage against all property enemies by 10%.
--------------------
Class : Whip
Attack : 200
Weight : 200
Weapon Level : 5
Required Level : 215
Usable Jobs : Trouvere
Light Power Spark [2] None None None None 500 000 000 z 1
Huuma Shuriken Brilliance [2] None None None None 500 000 000 z 1
800027 Atk + 5%, CON + 2.
Increases Magazine for One damage by 5%.
--------------------
If refine rate is 5 or higher:
increases Magazine for One damage by 10%.
--------------------
If refine rate is 7 or higher:
increases long ranged physical damage by 5%.
--------------------
If refine rate is 9 or higher:
increases Magazine for One damage by additional 10%.
--------------------
If refine rate is 10 or higher:
Cri + 10.
--------------------
If refine rate is 11 or higher:
increases Magazine for One damage by additional 5%, increases critical damage by 20%.
--------------------
[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] increases physical damage against all size enemies by 10%.
[Grade B] increases physical damage against all race enemies by 10%.
[Grade A] increases physical damage against all property enemies by 10%.
--------------------
Class : Pistol
Attack : 250
Weight : 170
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch
Devil Hunter [2] None None None None 500 000 000 z 1
840021 Atk + 5%, CON + 2.
Increases Wild Fire damage by 5%.
--------------------
If refine rate is 5 or higher:
increases Wild Fire damage by 10%.
--------------------
If refine rate is 7 or higher:
increases long ranged physical damage by 5%.
--------------------
If refine rate is 9 or higher:
increases Wild Fire damage by additional 10%.
--------------------
If refine rate is 10 or higher:
reduces global cool time by 10%.
--------------------
If refine rate is 11 or higher:
increases Wild Fire damage by additional 5%, increases long ranged physical damage by 15%.
--------------------
[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] increases physical damage against all size enemies by 10%.
[Grade B] increases physical damage against all race enemies by 10%.
[Grade A] increases physical damage against all property enemies by 10%.
--------------------
Class : Grenade Launcher
Attack : 330
Weight : 260
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch
Justice Bomber [2] None None None None 500 000 000 z 1
820021 Atk + 5%, CON + 2.
Splash attack.
Increases The Vigilante at Night damage by 5%.
--------------------
If refine rate is 5 or higher:
increases The Vigilante at Night damage by 10%.
--------------------
If refine rate is 7 or higher:
increases long ranged physical damage by 5%.
--------------------
If refine rate is 9 or higher:
increases The Vigilante at Night damage by additional 10%.
--------------------
If refine rate is 10 or higher:
increases attack speed (reduces delay after attack by 10%).
--------------------
If refine rate is 11 or higher:
increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%.
--------------------
[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] increases physical damage against all size enemies by 10%.
[Grade B] increases physical damage against all race enemies by 10%.
[Grade A] increases physical damage against all property enemies by 10%.
--------------------
Class : Shotgun
Attack : 280
Weight : 230
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch
Lord of Glory [2] None None None None 500 000 000 z 1
820021 Atk + 5%, CON + 2.
Splash attack.
Increases The Vigilante at Night damage by 5%.
--------------------
If refine rate is 5 or higher:
increases The Vigilante at Night damage by 10%.
--------------------
If refine rate is 7 or higher:
increases long ranged physical damage by 5%.
--------------------
If refine rate is 9 or higher:
increases The Vigilante at Night damage by additional 10%.
--------------------
If refine rate is 10 or higher:
increases attack speed (reduces delay after attack by 10%).
--------------------
If refine rate is 11 or higher:
increases The Vigilante at Night damage by additional 5%, increases long ranged physical damage by 15%.
--------------------
[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] increases physical damage against all size enemies by 10%.
[Grade B] increases physical damage against all race enemies by 10%.
[Grade A] increases physical damage against all property enemies by 10%.
--------------------
Class : Shotgun
Attack : 280
Weight : 230
Weapon Level : 5
Required Level : 215
Usable Jobs : Night Watch
Lord of Glory [2] None None None None 500 000 000 z 1
540060 Can't be destroyed.
Matk + 220.
Matk + 5%, SPL + 2.
Increases Diamond Storm damage by 5%.
--------------------
If refine rate is 5 or higher:
Increases Diamond Storm damage by 10%.
--------------------
If refine rate is 7 or higher:
Increases water and earth property magical damage by 5%.
--------------------
If refine rate is 9 or higher:
Increases Diamond Storm damage by additional 10%.
--------------------
If refine rate is 10 or higher:
Reduces variable casting time by 10%.
--------------------
If refine rate is 11 or higher:
Increases Diamond Storm damage by additional 5%,
Increases Terra Drive damage by 15%.
--------------------
[Bonus by grade]:
----------
[Grade D]
Increases water and earth property magical damage by 10%.
----------
[Grade C]
Increases magical damage against all size enemies by 10%.
----------
[Grade B]
Increases magical damage against all race enemies by 10%.
----------
[Grade A]
Increases magical damage against all property enemies by 10%.
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Class : Book
Attack : 60
Weight : 80
Weapon Level : 5
Required Level : 215
Usable Jobs : Elemental Master
Blessed Bible [2] None None None None 500 000 000 z 1
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