Vending Items Of [TI TEG IN]
+10 Weapons
fortessa, 244, 145
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
1264
Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it.
-------------------- Adds a low chance to inflict Bleeding status on wielder when dealing physical attacks. -------------------- Class: Katar Attack: 90 Weight: 80 Weapon Level: 1 Jobs: Assassin |
Specialty Jur | 10 | [4] | None | None | None | None | 30 000 000 z | 1 |
1691
This dragonfly and the foxtail has completly become one.
-------------------- MATK +240 Max SP +100 For every 3 refine level: MATK +2%, Max SP +1%. -------------------- Refine is +7 or higher increases base weapon's ATK and MATK by 40%. For every refine level higher than +7: increases base weapon's ATK and MATK by 20%. (Limited to +10 refine level) -------------------- Class: One-Handed Staff Attack: 100 Weight: 50 Weapon Level: 3 Level Requirement: 100 Jobs: Doram race |
Strange God Foxtail Wand | 10 | [2] | None | None | None | None | 55 000 000 z | 1 |
1570
A hefty book with a hard cover that has been enchanted with the Fire element.
Class: Book Attack: 90 Weight: 75 Element: Fire Weapon Level: 3 Level Requirement: 27 Jobs: Priest, Sage and Star Gladiator |
Book of Blazing Sun | 10 | [3] | None | None | None | None | 45 000 000 z | 1 |
1646
A highclass mage's staff decorated with rich tail-feathers. It has been especially treated for the ice elemental magical spell, 'Stormgust'.
-------------------- INT +4 MDEF +1 MATK +180 -------------------- Stormgust's damage increases by 1% for each refine level. -------------------- Refine is +10 or higher Reduces variable cast time of [Stormgust] by 8%. -------------------- Class: One-Handed Staff Attack: 30 Weight: 50 Weapon Level: 3 Level Requirement: 50 Jobs: Transcendent Mage |
La'cryma Stick | 10 | [2] | None | None | None | None | 55 000 000 z | 1 |
1377
A massive Two-Handed Axe that is embedded with an orb imbued with the power of a hurricane.
-------------------- Reduces damage taken from Medium size monsters by 10%; raising this weapon's Upgrade Level will increase the amount by which this damage is reduced and add an ASPD bonus. -------------------- Each attack has a chance of inflicting a fixed amount of damage to all enemies within a 15*15 cell area, and knock them 7 cells backward. -------------------- Class: Two-Handed Axe Attack: 332 Weight: 350 Weapon Level: 4 Level Requirement: 80 Jobs: Transcendent Swordman and Merchant |
Hurricane Fury | 10 | [1] | None | None | None | None | 60 000 000 z | 1 |
26016
A white lance used by an honourable knight.
-------------------- Increase long ranged physical damage by 3% per 2 upgrade levels. Refine is +7 or higher increase physical damage inflicted on All enemies by 5%. -------------------- Refine is +9 or higher increase physical damage inflicted on All race enemies by 15%. -------------------- Class: Two-Handed Spear Attack: 205 Weight: 100 Weapon Level: 4 Level Requirement: 175 Jobs: Rune Knight, Royal Guard |
Royal Knight's Lance | 10 | [2] | None | None | None | None | 40 000 000 z | 1 |
28242
A shotgun mainly used in the buffalo bandit colony. It has an elaborate design and feels good to use.
-------------------- Splash attack. Max SP + 2% Increase long ranged physical damage by 5% per 2 upgrade levels. -------------------- Refine is +7 or higher increase Vanishing Buster damage by 20%. -------------------- Refine is +9 or higher increase long ranged physical damage by 5%. -------------------- Refine is +12 or higher reduce SP consumption of Vanishing Buster by 15%. -------------------- Class: Shotgun Attack: 305 Weight: 140 Weapon Level: 4 Required Level: 150 Jobs: Rebellion |
Calf Anaconda | 10 | [2] | None | None | None | None | 60 000 000 z | 1 |
500030
MATK + 180.
Matk + 5% Reduces delay after skill by 5%. -------------------- Refine is +7 or higher Increases Genesis Ray damage by 15%. -------------------- Refine is +9 or higher Increases neutral and holy property magical damage by 15% Reduces variable casting time by 10%. -------------------- Refine is +11 or higher Increases Genesis Ray damage by additional 25%. -------------------- When equipped with Illusion Sacred Mission Matk + 50 Reduces variable casting time by 10%. -------------------- If refine of each is 7 or higher Increases Genesis Ray damage by 10%. -------------------- If the sum of refine is 18 or higher Increases magical damage against all race monsters by 20%. -------------------- If the sum of refine is 22 or higher Reduces cooldown of Genesis Ray by 1 second Reduces delay after skill by 5%. -------------------- Class : One-Handed Sword Attack : 120 Weight : 100 Weapon Level : 4 Level Required : 120 Jobs : Royal Guard |
Illusion Excalibur | 10 | [2] | None | None | None | None | 65 000 000 z | 1 |
630007
Atk + 4 per refine.
-------------------- Increases long ranged physical damage by 3% per 2 refine. -------------------- Refine is +7 or higher increases Clashing Spiral damage by 20%. -------------------- Refine is +9 or higher increases long ranged physical damage by additional 5%. -------------------- If refine is 11 or higher, Hit + 10, increases physical damage against medium and large size monsters by 10%. -------------------- When equipped with Illusion Chain Mail, Atk + 30. -------------------- If refine of each is 7 or higher, increases long ranged physical damage by 5%. -------------------- If the sum of refine is 18 or higher, increases Clashing Spiral damage by 20%. -------------------- If the sum of refine is 22 or higher, increases physical damage against water property enemies and fish race monsters by 15%. -------------------- Class: Two-handed Spear Attack: 250 Weight: 330 Weapon Level: 4 Required Level: 120 Usable Jobs: Swordsman Classes |
Illusion Zephyrus | 10 | [2] | None | None | None | None | 55 000 000 z | 1 |
21003
An oriental sword named after a legendary Japanese swordsmith.
Curses its owner by a low chance. CRIT +30 ASPD +8% Class: Two-Handed Sword Attack: 155 Weight: 100 Weapon Level: 4 Level Requirement: 48 Jobs: Swordman |
Muramasa | 10 | [2] | None | None | None | None | 55 000 000 z | 1 |
13338
Dex + 2.
-------------------- Increase damage of Kunai Splash by 9% per refines. -------------------- [Illusion Apple O' Archer] Atk + 50. If refine of both are 7 or higher, increase damage of Kunai Splash by 30%. If the sum of refine is 18 or higher, increase long ranged physical damage by 10%. If the sum of refine is 22 or higher, add an additional damage of Kunai Splash by 30%. -------------------- Class : Huuma Attack : 300 Weight : 150 Property : Neutral Weapon Level : 4 Required Level : 120 Applicable Job : Ninja |
Illusion Huuma Wing Shuriken | 10 | [2] | None | None | None | None | 60 000 000 z | 1 |
2049
Two-handed cane with magic crystals of water and fire.
-------------------- INT + 7 MATK + 300 MATK + 1% per 2 upgrade levels. -------------------- Refine is +7 or higher increase Earth, Fire, Water and Holy property magical damage by 5%. -------------------- Refine is +9 or higher increase Earth, Fire, Water and Holy property magical damage by 10%. -------------------- If upgrade level is 11 or higher, reduce damage taken from All size enemies by 20%. -------------------- If upgrade level is +13 or higher, reduce after cast delay of skills by 15%. -------------------- Indestructible -------------------- Class: Two-Handed Staff Attack: 110 Weight: 80 Weapon Level: 4 Level Requirement: 175 Jobs: Warlock, Sorcerer, Arch Bishop, Sura, Soul Reaper. |
Blue Flame Cane | 10 | [2] | None | None | None | None | 55 000 000 z | 1 |