Kill Count: 236695
Kill Count: 7047

Vending Items Of [LisaTina13]

+12 BOWS

fortessa, 226, 118

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
1264 Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it.
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Adds a low chance to inflict Bleeding status on wielder when dealing physical attacks.
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Class: Katar
Attack: 90
Weight: 80
Weapon Level: 1
Jobs: Assassin
Specialty Jur 11 [4] None None None None 30 000 000 z 1
1264 Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it.
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Adds a low chance to inflict Bleeding status on wielder when dealing physical attacks.
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Class: Katar
Attack: 90
Weight: 80
Weapon Level: 1
Jobs: Assassin
Specialty Jur 11 [4] None None None None 30 000 000 z 1
1264 Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it.
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Adds a low chance to inflict Bleeding status on wielder when dealing physical attacks.
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Class: Katar
Attack: 90
Weight: 80
Weapon Level: 1
Jobs: Assassin
Specialty Jur 11 [4] None None None None 30 000 000 z 1
1264 Although this katar has an increased number of slots, this weapon is hard to handle and is known to cause injury to those who wield it.
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Adds a low chance to inflict Bleeding status on wielder when dealing physical attacks.
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Class: Katar
Attack: 90
Weight: 80
Weapon Level: 1
Jobs: Assassin
Specialty Jur 11 [4] None None None None 30 000 000 z 1
2892 A glove designed to defend and attack at the same time.
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Max SP +20
CRIT +3
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[+Krishna]
ATK +50, increase Sonic Blow damage by 50%, FLEE -30.
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[+Cakram]
CRIT +4, increase critical damage by 40%, Max HP -10%.
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Class: Accessory
Defense: 3
Weight: 40
Level Requirement: 100
Jobs: Guillotine Cross
Assassin Handcuffs [1] None None None None 30 000 000 z 1
2892 A glove designed to defend and attack at the same time.
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Max SP +20
CRIT +3
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[+Krishna]
ATK +50, increase Sonic Blow damage by 50%, FLEE -30.
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[+Cakram]
CRIT +4, increase critical damage by 40%, Max HP -10%.
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Class: Accessory
Defense: 3
Weight: 40
Level Requirement: 100
Jobs: Guillotine Cross
Assassin Handcuffs [1] None None None None 30 000 000 z 1
1181 This is known as the sword of a brave man from the orient.
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Perfect Dodge +10
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If player's Job Level 70 (If player is 3rd classes, job level needs to be 50), adds a chance of adding ATK by 50 for 10 seconds when dealing physical attacks.
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Refine is +9 or higher
Reduces SP cost of skills by 20%.
Reduces after cast delay by 20%.
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Class: Two-Handed Sword
Attack: 250
Weight: 200
Weapon Level: 4
Level Requirement: 90
Jobs: Transcendent Swordman
Tae Goo Lyeon 12 [2] None None None None 90 000 000 z 1
28244 Splash attack, Dex + 1.
Increases long ranged physical damage by 5% per 2 refines.
Refine is +7 or higher
increases attack speed (reduces delay after attack by 15%).
Refine is +9 or higher
increases long ranged physical damage by additional 5%.
If refine is 11 or higher, when dealing long ranged physical damage, has a chance to auto-cast Spread Attack level 6 (If user has higher level, that level will be auto-cast instead).
When equipped with Illusion Hot-blooded Headband, Atk + 10%.
If refine of both are 7 or higher, ASPD + 2.
If the sum of refine is 18 or higher, increases long ranged physical damage by additional 10%.
If the sum of refine is 22 or higher, increases Spread Attack damage by 30%.
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Class: Shotgun Attack: 240
Weight: 130
Weapon Level: 4
Required Level: 120
Jobs: Rebellion
Illusion Gate Keeper-DD 12 [2] None None None None 70 000 000 z 1
26007 Increase physcial damage against Shadow property, Demon and Undead races monster by 20%.
Reduce damage taken from Shadow property, Demon and Undead races monster by 10%.
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Additionally increase physical damage and reduce damaged taken by 3% per 2 refines.
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Restore 50 HP when killing enemy with melee physical damage.
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Per 2 refine, addtional retore 1 SP when killing enemy with melee physical damage.
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Has a chance to inflict confusion status on user.
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[Illusion Shoes]
Increase attack speed (reduce delay after attack by 8%).
If refine of both are 7 or higher, increase damage of Banishing Point by 20%.
If the sum of refine is 18 or higher, increase long ranged physical damage by 10%.
If the sum of refine is 22 or higher, add an additional damage of Banishing Point by 30%.
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Class : Two-handed Spear
Attack : 240
Weight : 200
Property : Neutral
Weapon Level : 4
Required Level : 99
Applicable Job : Swordman Class
Illusion Spectral Spear 12 [2] None None None None 70 000 000 z 1
18174 When equipped with Hunting Arrow, increases long ranged physical damage by 50%.
Crit + 1 per refines.
Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%).
Refine is +9 or higher
increases critical damage by 15%.
If refine is 11 or higher, increases physical damage against Insect and Brute race monsters by 30%.
When equipped with Illusion Boots, Atk + 10%.
If refine of each is 7 or higher, ASPD + 2.
If the sum of refine is 18 or higher, increases critical damage by 10%.
If the sum of refine is 22 or higher, when dealing normal long ranged physical damage, has a chance to activate Hunter's Sight for 10 seconds.
[Hunter's Sight]
Atk + 100, increases critical damage by 15%, increases physical damage against Insect and Brute race monsters by 50%.
Class: Bow Attack: 165
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ranger
Illusion Hunter Bow 12 [2] None None None None 80 000 000 z 1
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