Kill Count: 137011
Kill Count: 147397

Vending Items Of [Chinchilla]

DREE

mal_in02, 21, 53

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
41220 Aristocratic shoes inscribed with Rune Midgard.
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ATK + 20. HIT + 20.
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Refine is +7 or higher
reduces fixed casting time by 0.5 seconds.
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Refine is +9 or higher
increases long ranged physical damage by 10%.
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Class: Shoes Defense: 20
Weight: 0
Required Level: 150
Class: All
Grace Attack Boots 9 [1] None None None None 3 000 000 z 1
410093 Cri + 8,
increases melee and long ranged physical damage by 8%.
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When equipped with Bondage Necklace
increases critical damage by 7%.
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Class: Headgear
Defense: 5
Location: Middle
Weight: 10
Required Level: 150
Usable Jobs: All
Sealed Chain None None None None 15 000 000 z 1
5589 A magnificent diadem created to pay tribute to the 5th sign of the zodiac, Leo the Lion. Attached to the diadem is a Peridot gemstone, the birthstone for those born under this sign.
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DEX +2
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Increase Resistance to Fire property by 5%.
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When refined to 7 or higher,
Flee +10, ASPD +3%,
Has a low chance of adding splash damage on basic attacks for 10 seconds.
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Class: Headgear
Defense: 3
Location: Upper
Weight: 30
Level Requirement: 70
Jobs: All classes
Leo Diadem 7 None None None None 10 000 000 z 1
410093 Cri + 8,
increases melee and long ranged physical damage by 8%.
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When equipped with Bondage Necklace
increases critical damage by 7%.
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Class: Headgear
Defense: 5
Location: Middle
Weight: 10
Required Level: 150
Usable Jobs: All
Sealed Chain None None None None 15 000 000 z 1
410093 Cri + 8,
increases melee and long ranged physical damage by 8%.
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When equipped with Bondage Necklace
increases critical damage by 7%.
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Class: Headgear
Defense: 5
Location: Middle
Weight: 10
Required Level: 150
Usable Jobs: All
Sealed Chain None None None None 15 000 000 z 1
410017 Atk + 10, Matk + 10.
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Class : Headgear
Location : Middle
Defense : 0
Weight : 0
Required Level : 1
Usable Jobs : All
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Battle Processor [1] None None None None 250 000 000 z 1
410017 Atk + 10, Matk + 10.
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Class : Headgear
Location : Middle
Defense : 0
Weight : 0
Required Level : 1
Usable Jobs : All
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Battle Processor [1] None None None None 250 000 000 z 1
18522 A dark marching hat worn by members of an undead band from Niflheim.
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STR + 2
Increase physical damage inflicted on All enemies by 2%.
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Refine is +7 or higher
increase critical damage by 10%.
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Refine is +9 or higher
increass long ranged physical damage by 5%;
increase physical damage inflicted on All enemies by 5%.
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Class: Headgear
Defense: 10
Location: Upper
Weight: 50
Level Requirement: 1
Jobs: All classes
Evil Marching Hat 8 [1] None None None None 20 000 000 z 1
2168 Very unique, square formed shield with a special jewel on it which protects from physical power.
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Refine is +5 or higher
Every refine level increases resistance against Neutral element attacks by 1%.
(The increase is limited to refine level 12)
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Refine is +7 or higher
Increases resistance against Neutral element attacks by 5%.
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Refine is +9 or higher
Increases resistance against Fire, Water, Wind and Earth element attacks by 5%.
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Class: Shield
Defense: 55
Weight: 70
Level Requirement: 1
Jobs: All classes
Immune Shield 8 [1] None None None None 1 000 000 z 1
2655 A heavy steel ball attached to a shackle that was supposed to keep prisoners from escaping in an earlier era.
However, prisoners outfitted with this ball managed to use it as a weapon.
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[+Shackle]
ATK +50
Reduces damage taken from Zombie Prisoner and Skel Prisoner by 20%.
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Class: Accessory
Defense: 0
Weight: 400
Jobs: All except Novice
Bloodied Shackle Ball None None None None 15 000 000 z 1
2655 A heavy steel ball attached to a shackle that was supposed to keep prisoners from escaping in an earlier era.
However, prisoners outfitted with this ball managed to use it as a weapon.
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[+Shackle]
ATK +50
Reduces damage taken from Zombie Prisoner and Skel Prisoner by 20%.
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Class: Accessory
Defense: 0
Weight: 400
Jobs: All except Novice
Bloodied Shackle Ball None None None None 15 000 000 z 1
2655 A heavy steel ball attached to a shackle that was supposed to keep prisoners from escaping in an earlier era.
However, prisoners outfitted with this ball managed to use it as a weapon.
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[+Shackle]
ATK +50
Reduces damage taken from Zombie Prisoner and Skel Prisoner by 20%.
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Class: Accessory
Defense: 0
Weight: 400
Jobs: All except Novice
Bloodied Shackle Ball None None None None 15 000 000 z 1
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