Kill Count: 111302
Kill Count: 55728

Vending Items Of [Jual10]

weapon shop

fortessa, 220, 118

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
13346 Saw blade used in the Einbech mine
Excellent portability and cutting power, it is also used a lot for other purposes.
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Atk + 15%, can't be destroyed.
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Increases Swirling Petal damage by 15%.
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Refine is +7 or higher
Atk + 60, reduces variable casting time by 15%.
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Refine is +9 or higher
increases Swirling Petal damage by additional 20%,
has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces cooldown of Swirling Petal by 1 second, reduces delay after skill by 20%.
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Class: Huuma Shuriken
Attack: 280
Weight: 180
Weapon Level: 4
Required Level: 170
Jobs: Ninja Classes
Grinder Huuma Shuriken [2] None None None None 19 999 999 z 1
26162 A tool that uses magic to wield,
Excellent ability to amplify magic is also used for combat.
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Matk + 200, can't be destroyed.
Increases neutral, water and fire property magical damage by 7%.
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Refine is +7 or higher
Matk + 70, reduces variable casting time by 10%.
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Refine is +9 or higher
increases neutral, water and fire property magical damage by additional 8%,
has a chance to gain bonus magical damage against all size enemies by 15% for 10 seconds when dealing magical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Staff
Attack: 160
Weight: 120
Weapon Level: 4
Required Level: 170
Jobs: Mage Classes, Soul Linker Classes
Welding Wand [2] None None None None 29 999 999 z 1
21054 Tools used to clean up various residues at the construction site.
It's versatile
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Atk + 15%, Crit + 5.
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Refine is +7 or higher
increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)
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Refine is +9 or higher
has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.
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If refine is 11 or higher, Crit + 7, reduces delay after skill by 20%.
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Class: Two-handed Sword Attack: 300
Weight: 350
Weapon Level: 4
Required Level: 170
Jobs: Rune Knight
Claw Sword [2] None None None None 99 999 999 z 1
610008 Atk + 15 per 2 refine.
Increases Cross Impact damage by 10% per 3 refine.
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Refine is +7 or higher
increases critical damage by 15%, increases attack speed (reduces delay after attack by 10%).
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Refine is +9 or higher
increases physical damage against demihuman and brute race enemies by 25%.
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If refine is 11 or higher, Crit + 15, reduces cooldown of Dark Claw by 10 seconds.
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When equipped with Great Hero Boots, Agi + 10, increases melee physical damage by 5%.
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Class : Katar
Attack : 225
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Guillotine Cross
Patent Shiver Katar [2] None None None None 19 999 999 z 1
540011 Matk + 190
Matk + 15 per 2 refine.
Increases Duple Light and Judex damage by 25% per 3 refine.
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Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%), increases holy property magical damage by 15%.
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Refine is +9 or higher
increases Duple Light and Judex damage by additional 30%.
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Refine is +11 or higher
has a chance to auto-cast Judex level 5 when dealing normal damage (If user has higher level, that level will be cast instead).
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When equipped with Great Hero Boots
Int + 10, Matk + 7%.
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Class : Book
Attack : 205
Weight : 70
Weapon Level : 4
Required Level : 150
Usable Jobs : Archbishop
Patent Exorcist's Bible 12 [2] None None None None 89 999 999 z 1
400120 Atk + 20 and Matk + 20 per 2 refine.
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Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%).
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Refine is +9 or higher
Atk + 15%, Matk + 15%.
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Refine is +11 or higher
increases physical and magical damage against all size enemies by 10%.
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When equipped with Jack the Knife
reduces delay after skill by 10%,
increases Fatal Menace damage by 10% per refine of weapon.
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When equipped with Platinum Dagger
increase all property magical damage by 10%,
increases all property magical damage by 5% per refine of weapon.
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When equipped with Rapid Fire
increase long ranged physical damage by 10%,
increases Triangle Shot damage by 10% per refine of weapon.
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Class: Headgear
Defense: 10
Location: Upper
Weight: 10
Required Level: 170
Usable Jobs: Shadow Chaser
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Goat Crown 12 [1] None None None None 89 999 999 z 1
32352 Swords made to light the way in the mine and use for self-defense.
If there's danger nearby, it's shining.
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Atk + 10%.
Increases Cart Cannon damage by 10%.
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Refine is +7 or higher
Atk + 40, reduces variable casting time by 10%.
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Refine is +9 or higher
increases Cart Cannon damage by additional 15%,
increases long ranged physical damage by 7%.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Sword Attack: 200
Weight: 250
Weapon Level: 4
Required Level: 170
Jobs: Genetic
Safety Saber [2] None None None None 19 999 999 z 1
32303 The tool you used to nail in the Einbech mine,
Improvement to launch other things besides the nail.
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Increases long ranged physical damage by 15%.
Increases Fire Dance damage by 15%.
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Refine is +7 or higher
Atk + 60, increases attack speed (reduces delay after attack by 10%)
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Refine is +9 or higher
increases Fire Dance damage by additional 20%,
has a chance to gain bonus physical damage against all size enemies by 20% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Pistol Attack: 200
Weight: 180
Weapon Level: 4
Required Level: 170
Jobs: Rebellion
Bolt Revolver [2] None None None None 4 999 999 z 1
28767 A dagger with a sharp blade.
It is specialized for both stabbing and cutting.
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Increases damage of Backstab by 40%.
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For each refine level
ATK +4
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Refine is 9 or higher
Increases damage of Fatal Manace by 30%.
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Refine is 11 or higher
Reduces SP cost of Fatal Manace by 10%.
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Type: Dagger
Attack: 185
Weight: 90
Weapon Level: 4
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Requirement:
Base level 170
Shadow Chaser
Jack The Knife 12 [2] None None None None 89 999 999 z 1
21054 Tools used to clean up various residues at the construction site.
It's versatile
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Atk + 15%, Crit + 5.
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Refine is +7 or higher
increases critical damage by 25%, increases attack speed (reduces delay after attack by 10%)
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Refine is +9 or higher
has a chance to gain bonus physical damage against all size enemies by 20% for 5 seconds when dealing physical damage.
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If refine is 11 or higher, Crit + 7, reduces delay after skill by 20%.
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Class: Two-handed Sword Attack: 300
Weight: 350
Weapon Level: 4
Required Level: 170
Jobs: Rune Knight
Claw Sword [2] None None None None 99 999 999 z 1
18190 The tool you used to nail in the Einbach mine,
Improvement to launch other things besides the nail.
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Atk + 10%.
Increases Aimed Bolt damage by 10%.
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Refine is +7 or higher
Atk + 60, reduces variable casting time by 10%.
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Refine is +9 or higher
increases Aimed Bolt damage by additional 15%,
has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Bow Attack: 210
Weight: 170
Weapon Level: 4
Required Level: 170
Jobs: Ranger
Bolt Shooter [2] None None None None 9 999 999 z 1
16099 Hammer used to explore the Einbeck Tunnel.
It was originally used as a test tool for tunnels, but it is also used for combat due to its unique design and durability.
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Matk + 180, can't be destroyed.
Matk + 7%.
Increases heal effectiveness by 5%, increases Adoramus damage by 10%.
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Refine is +7 or higher
increases holy property magical damage by 7%, reduces variable casting time by 10%.
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Refine is +9 or higher
increases Adoramus damage by additional 15%,
has a chance to gain bonus magical damage against all size enemies by 15% for 5 seconds when dealing magical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Mace Attack: 160
Weight: 190
Weapon Level: 4
Required Level: 170
Jobs: Arch Bishop
Rubber Hammer [2] None None None None 19 999 999 z 1
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