Kill Count: 89745
Kill Count: 18170

Vending Items Of [TI TEG IN]

W E A P O N S

fortessa, 238, 142

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
630007 Atk + 4 per refine.
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Increases long ranged physical damage by 3% per 2 refine.
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Refine is +7 or higher
increases Clashing Spiral damage by 20%.
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Refine is +9 or higher
increases long ranged physical damage by additional 5%.
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If refine is 11 or higher, Hit + 10,
increases physical damage against medium and large size monsters by 10%.
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When equipped with Illusion Chain Mail,
Atk + 30.
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If refine of each is 7 or higher,
increases long ranged physical damage by 5%.
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If the sum of refine is 18 or higher,
increases Clashing Spiral damage by 20%.
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If the sum of refine is 22 or higher,
increases physical damage against water property enemies and fish race monsters by 15%.
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Class: Two-handed Spear Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Zephyrus 12 [2] None None None None 80 000 000 z 1
21003 An oriental sword named after a legendary Japanese swordsmith.
Curses its owner by a low chance.
CRIT +30
ASPD +8%
Class: Two-Handed Sword
Attack: 155
Weight: 100
Weapon Level: 4
Level Requirement: 48
Jobs: Swordman
Muramasa 12 [2] None None None None 60 000 000 z 1
1691 This dragonfly and the foxtail has completly become one.
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MATK +240
Max SP +100
For every 3 refine level: MATK +2%, Max SP +1%.
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Refine is +7 or higher
increases base weapon's ATK and MATK by 40%.
For every refine level higher than +7: increases base weapon's ATK and MATK by 20%.
(Limited to +10 refine level)
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Class: One-Handed Staff
Attack: 100
Weight: 50
Weapon Level: 3
Level Requirement: 100
Jobs: Doram race
Strange God Foxtail Wand 12 [2] None None None None 70 000 000 z 1
1377 A massive Two-Handed Axe that is embedded with an orb imbued with the power of a hurricane.
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Reduces damage taken from Medium size monsters by 10%;
raising this weapon's Upgrade Level will increase the amount by which this damage is reduced and add an ASPD bonus.
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Each attack has a chance of inflicting a fixed amount of damage to all enemies within a 15*15 cell area, and knock them 7 cells backward.
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Class: Two-Handed Axe
Attack: 332
Weight: 350
Weapon Level: 4
Level Requirement: 80
Jobs: Transcendent Swordman and Merchant
Hurricane Fury 12 [1] None None None None 70 000 000 z 1
1182 A magical sword which releases a dismal black aura.
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When dealing physical damage, has a low chance of gaining CRIT +100 and ATK +50 for 5 seconds.
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Recover 100 HP when killing an enemy.
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Class: Two-Handed Sword
Attack: 200
Weight: 120
Element: Ghost
Weapon Level: 4
Level Requirement: 80
Jobs: Transcendent Swordman
Bloody Eater 12 [2] None None None None 80 000 000 z 1
18174 When equipped with Hunting Arrow, increases long ranged physical damage by 50%.
Crit + 1 per refines.
Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%).
Refine is +9 or higher
increases critical damage by 15%.
If refine is 11 or higher, increases physical damage against Insect and Brute race monsters by 30%.
When equipped with Illusion Boots, Atk + 10%.
If refine of each is 7 or higher, ASPD + 2.
If the sum of refine is 18 or higher, increases critical damage by 10%.
If the sum of refine is 22 or higher, when dealing normal long ranged physical damage, has a chance to activate Hunter's Sight for 10 seconds.
[Hunter's Sight]
Atk + 100, increases critical damage by 15%, increases physical damage against Insect and Brute race monsters by 50%.
Class: Bow Attack: 165
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ranger
Illusion Hunter Bow 12 [2] None None None None 70 000 000 z 1
13338 Dex + 2.
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Increase damage of Kunai Splash by 9% per refines.
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[Illusion Apple O' Archer]
Atk + 50.
If refine of both are 7 or higher, increase damage of Kunai Splash by 30%.
If the sum of refine is 18 or higher, increase long ranged physical damage by 10%.
If the sum of refine is 22 or higher, add an additional damage of Kunai Splash by 30%.
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Class : Huuma
Attack : 300
Weight : 150
Property : Neutral
Weapon Level : 4
Required Level : 120
Applicable Job : Ninja
Illusion Huuma Wing Shuriken 12 [2] None None None None 70 000 000 z 1
630003 Increases Hundred Spear damage by 10%.
Atk + 12 per 3 refine.
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Refine is +7 or higher
Increases Hundred Spear damage by additional 15%.
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Refine is +9 or higher
Reduces cooldown of Hundred Spear by 1.5 seconds.
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Refine is +11 or higher
Increases Hundred Spear damage by additional 20%.
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Class: Two-handed Spear
Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 150
Usable Jobs: Rune Knight
Luxuria Pierce 12 [2] None None None None 80 000 000 z 1
28242 A shotgun mainly used in the buffalo bandit colony. It has an elaborate design and feels good to use.
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Splash attack.
Max SP + 2%
Increase long ranged physical damage by 5% per 2 upgrade levels.
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Refine is +7 or higher
increase Vanishing Buster damage by 20%.
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Refine is +9 or higher
increase long ranged physical damage by 5%.
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Refine is +12 or higher

reduce SP consumption of Vanishing Buster by 15%.
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Class: Shotgun
Attack: 305
Weight: 140
Weapon Level: 4
Required Level: 150
Jobs: Rebellion
Calf Anaconda 12 [2] None None None None 80 000 000 z 1
500030 MATK + 180.
Matk + 5%
Reduces delay after skill by 5%.
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Refine is +7 or higher
Increases Genesis Ray damage by 15%.
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Refine is +9 or higher
Increases neutral and holy property magical damage by 15%
Reduces variable casting time by 10%.
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Refine is +11 or higher
Increases Genesis Ray damage by additional 25%.
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When equipped with Illusion Sacred Mission
Matk + 50
Reduces variable casting time by 10%.
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If refine of each is 7 or higher
Increases Genesis Ray damage by 10%.
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If the sum of refine is 18 or higher
Increases magical damage against all race monsters by 20%.
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If the sum of refine is 22 or higher
Reduces cooldown of Genesis Ray by 1 second
Reduces delay after skill by 5%.
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Class : One-Handed Sword
Attack : 120
Weight : 100
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Excalibur 12 [2] None None None None 70 000 000 z 1
600011 Atk + 4 per refine.
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Refine is +7 or higher
increases Storm Blast damage by 20%.
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Refine is +9 or higher
when dealing physical damage,
has a 3% chance to recover HP as 50 times of refine per second for 4 seconds.
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Refine is +11 or higher
Crit + 15,
increases critical damage by 15%.
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When equipped with Illusion Chain Mail,
Atk + 30.
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If refine of each is 7 or higher,
Crit + 5.
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If the sum of refine is 18 or higher,
increases Storm Blast damage by 20%.
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If the sum of refine is 22 or higher,
increases physical damage against water property enemies and fish race monsters by 15%.
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Class: Two-handed Sword Attack: 240
Weight: 200
Weapon Level: 4
Required Level: 120
Usable Jobs: Swordsman Classes
Illusion Death Guidance 12 [2] None None None None 90 000 000 z 1
2049 Two-handed cane with magic crystals of water and fire.
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INT + 7
MATK + 300
MATK + 1% per 2 upgrade levels.
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Refine is +7 or higher
increase Earth, Fire, Water and Holy property magical damage by 5%.
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Refine is +9 or higher
increase Earth, Fire, Water and Holy property magical damage by 10%.
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If upgrade level is 11 or higher, reduce damage taken from All size enemies by 20%.
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If upgrade level is +13 or higher, reduce after cast delay of skills by 15%.
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Indestructible
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Class: Two-Handed Staff
Attack: 110
Weight: 80
Weapon Level: 4
Level Requirement: 175
Jobs: Warlock, Sorcerer, Arch Bishop, Sura, Soul Reaper.
Blue Flame Cane 13 [2] None None None None 110 000 000 z 1
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