Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
Ancient Salamander@BO_ACIDIFIED_ZONE_FIRE |
5 |
Attack |
9% |
0.5s |
10s |
No |
Target |
always |
0 |
Ancient Salamander@BO_ACIDIFIED_ZONE_FIRE |
5 |
Chase |
30% |
0.5s |
10s |
No |
Target |
always |
0 |
Ancient Salamander@EM_LIGHTNING_LAND |
10 |
Attack |
20% |
0.5s |
15s |
No |
Target |
always |
0 |
Ancient Salamander@EM_LIGHTNING_LAND |
10 |
Chase |
100% |
0.5s |
15s |
No |
Target |
always |
0 |
Ancient Salamander@HW_GANBANTEIN |
1 |
Attack |
30% |
0s |
7s |
No |
Target |
always |
0 |
Ancient Salamander@KO_KYOUGAKU |
3 |
Attack |
10% |
0s |
30s |
No |
Target |
always |
None
|
Ancient Salamander@MG_COLDBOLT |
10 |
Attack |
30% |
0.2s |
10s |
No |
Target |
always |
0 |
Ancient Salamander@MG_COLDBOLT |
10 |
Chase |
30% |
0.2s |
10s |
No |
Target |
always |
0 |
Ancient Salamander@MO_INVESTIGATE |
5 |
Attack |
10% |
0s |
5s |
Yes |
Target |
always |
0 |
Ancient Salamander@NPC_COMBOATTACK |
7 |
Angry |
5% |
0s |
5s |
No |
Target |
always |
0 |
Ancient Salamander@NPC_COMBOATTACK |
7 |
Attack |
5% |
0s |
5s |
No |
Target |
always |
0 |
Ancient Salamander@NPC_CRITICALSLASH |
1 |
Attack |
5% |
0.1s |
5s |
No |
Target |
always |
0 |
Ancient Salamander@NPC_CRITICALWOUND |
5 |
Attack |
20% |
0.1s |
60s |
No |
Target |
always |
0 |
Ancient Salamander@NPC_CRITICALWOUND |
5 |
Chase |
20% |
0.1s |
60s |
No |
Target |
always |
0 |
Ancient Salamander@NPC_DARKNESSATTACK |
15 |
Any |
20% |
0s |
9s |
Yes |
Target |
always |
0 |
Ancient Salamander@NPC_FIREATTACK |
15 |
Angry |
5% |
0s |
5s |
No |
Target |
always |
0 |
Ancient Salamander@NPC_FIREATTACK |
15 |
Any |
20% |
0s |
9s |
Yes |
Target |
always |
0 |
Ancient Salamander@NPC_FIREATTACK |
15 |
Attack |
5% |
0s |
5s |
No |
Target |
always |
0 |
Ancient Salamander@NPC_GROUNDATTACK |
15 |
Any |
20% |
0s |
9s |
Yes |
Target |
always |
0 |
Ancient Salamander@NPC_PIERCINGATT |
7 |
Angry |
5% |
0s |
5s |
Yes |
Target |
always |
0 |
Ancient Salamander@NPC_PIERCINGATT |
7 |
Attack |
5% |
0s |
5s |
Yes |
Target |
always |
0 |
Ancient Salamander@NPC_POISONATTACK |
15 |
Any |
20% |
0s |
9s |
Yes |
Target |
always |
0 |
Ancient Salamander@NPC_PULSESTRIKE |
7 |
Attack |
1% |
0s |
10s |
Yes |
Self |
always |
None
|
Ancient Salamander@NPC_TELEKINESISATTACK |
15 |
Any |
5% |
0s |
9s |
Yes |
Target |
always |
0 |
Ancient Salamander@NPC_UNDEADATTACK |
15 |
Any |
20% |
0s |
9s |
Yes |
Target |
always |
0 |
Ancient Salamander@NPC_WATERATTACK |
15 |
Any |
20% |
0s |
9s |
Yes |
Target |
always |
0 |
Ancient Salamander@NPC_WEAPONBRAKER |
10 |
Attack |
5% |
0s |
30s |
Yes |
Target |
always |
0 |
Ancient Salamander@NPC_WINDATTACK |
15 |
Any |
10% |
0s |
5s |
No |
Target |
always |
None
|
Ancient Salamander@NPC_WINDATTACK |
15 |
Any |
20% |
0s |
9s |
Yes |
Target |
always |
0 |
Ancient Salamander@NPC_WINDATTACK |
15 |
Attack |
10% |
0s |
5s |
No |
Target |
always |
None
|
Ancient Salamander@PA_PRESSURE |
7 |
Chase |
100% |
0s |
5s |
Yes |
Target |
always |
0 |