Vending Items Of [Nereli]
Tokens of Heroes
ve_fild06, 99, 224
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
490186
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases all property magical damage by 10% Increases damage of Talisman of Blue Dragon and Talisman of White Tiger by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Talisman of Blue Dragon and Talisman of White Tiger by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Soul Ascetic |
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[1] | None | None | None | None | 7 500 000 z | 1 | |
490186
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases all property magical damage by 10% Increases damage of Talisman of Blue Dragon and Talisman of White Tiger by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Talisman of Blue Dragon and Talisman of White Tiger by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Soul Ascetic |
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[1] | None | None | None | None | 7 500 000 z | 1 | |
490220
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%. -------------------- When equipped with Freedom Stick-LT: Increases magical damage against all size enemies by 15%. -------------- If refine rate of Freedom Stick-LT is 10 or higher: Increases all property magical damage by 10%, Increases Hell's Drive and Ground Gravitation damage by 10%. -------------- If grade of Freedom Stick-LT is C or higher: SPL + 5, S.Matk + 5, Increases Hell Drive and Ground Gravitation damage by additional 10%. -------------------- When equipped with Blessed Knife-LT: Increases physical damage against all size enemies by 15%. -------------- If refine rate of Blessed Knife-LT is 10 or higher: Increases melee physical damage by 10% Increases Double Bowling Bash damage by 10%. -------------- If grade of Blessed Knife-LT is C or higher: POW + 5, P.Atk + 5 Increases Double Bowling Bash damage by additional 10%. -------------------- Class: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Hyper Novice |
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[1] | None | None | None | None | 7 500 000 z | 1 | |
490220
Atk + 10%, Matk + 10%.
Reduces variable casting time by 10%. -------------------- When equipped with Freedom Stick-LT: Increases magical damage against all size enemies by 15%. -------------- If refine rate of Freedom Stick-LT is 10 or higher: Increases all property magical damage by 10%, Increases Hell's Drive and Ground Gravitation damage by 10%. -------------- If grade of Freedom Stick-LT is C or higher: SPL + 5, S.Matk + 5, Increases Hell Drive and Ground Gravitation damage by additional 10%. -------------------- When equipped with Blessed Knife-LT: Increases physical damage against all size enemies by 15%. -------------- If refine rate of Blessed Knife-LT is 10 or higher: Increases melee physical damage by 10% Increases Double Bowling Bash damage by 10%. -------------- If grade of Blessed Knife-LT is C or higher: POW + 5, P.Atk + 5 Increases Double Bowling Bash damage by additional 10%. -------------------- Class: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Hyper Novice |
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[1] | None | None | None | None | 7 500 000 z | 1 | |
490185
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Critical Damage by 10%. Increases damage of Magazine for One by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Magazine for One by additional 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Attack Speed by 10%. Increases damage of Basic Grenade and Hasty Fire in the Hole by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Basic Grenade and Hasty Fire in the Hole by additional 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of Wild Fire by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Wild Fire by additional 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of The Vigilante at Night by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of The Vigilante at Night by additional 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of Spiral Shooting by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Spiral Shooting by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Night Watch |
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[1] | None | None | None | None | 7 500 000 z | 1 | |
490172
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of Rhythm Shooting by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Rhythm Shooting by additional 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases all property magical damage by 10% Increases damage of Metallic Fury by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Metallic Fury by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Troubadour / Trouvere |
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[1] | None | None | None | None | 7 500 000 z | 1 | |
490188
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases all property magical damage by 10% Increases Long range Physical Damage by 10%. Increases damage of Hogogong Strike and Hyunrok Breeze by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. POW +5, P.ATK +5. Increases damage of Hogogong Strike and Hyunrok Breeze by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Spirit Handler |
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[1] | None | None | None | None | 7 500 000 z | 1 | |
490172
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Cardinal.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Long range Physical Damage by 10%. Increases damage of Rhythm Shooting by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Rhythm Shooting by additional 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases all property magical damage by 10% Increases damage of Metallic Fury by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Metallic Fury by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Troubadour / Trouvere |
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[1] | None | None | None | None | 7 500 000 z | 1 | |
490165
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Abyss Chaser.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Magical Physical Damage with every element by 10%. Increases damage of Abyss Square by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Abyss Square by additional 10%. -------------------- When equipped with : Increases Physical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Melee Physical Damage by 10%. Increases damage of Abyss Dagger by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Abyss Dagger by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Abyss Chaser |
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[1] | None | None | None | None | 7 500 000 z | 1 | |
490165
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Abyss Chaser.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Magical Physical Damage with every element by 10%. Increases damage of Abyss Square by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Abyss Square by additional 10%. -------------------- When equipped with : Increases Physical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Melee Physical Damage by 10%. Increases damage of Abyss Dagger by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Abyss Dagger by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Abyss Chaser |
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[1] | None | None | None | None | 7 500 000 z | 1 | |
490155
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Imperial Guard.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Physical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Ranged Physical Damage by 10%. Increases damage of Shield Shooting by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Shield Shooting by additional 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Magical Damage with every element by 10%. Increases damage of Cross Rain by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Cross Rain by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Imperial Guard |
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[1] | None | None | None | None | 7 500 000 z | 1 | |
490155
A mysterious accessory that brings out the potential of a Hero's Weapon-LT. It contains the energy of the Imperial Guard.
-------------------- ATK +10%, MATK +10%. Decreases Variable Casting Time of all skills by 10%. -------------------- When equipped with : Increases Physical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Ranged Physical Damage by 10%. Increases damage of Shield Shooting by 10%. If the 's Grade is C or higher: POW +5, P.ATK +5. Increases damage of Shield Shooting by additional 10%. -------------------- When equipped with : Increases Magical Damage against enemies of every size by 15%. Refine Level of is +10 or higher: Increases Magical Damage with every element by 10%. Increases damage of Cross Rain by 10%. If the 's Grade is C or higher: SPL +5, S.MATK +5. Increases damage of Cross Rain by additional 10%. -------------------- Type: Accessory Defense: 10 Weight: 20 Armor Level: 2 -------------------- Requirement: Base Level 205 Imperial Guard |
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[1] | None | None | None | None | 7 500 000 z | 1 |