Vending Items Of [Kray Aranmar]
@GO 6 Stuff
aldebaran, 129, 123
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
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[1] | None | None | None | None | 130 000 000 z | 1 | ||
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[1] | None | None | None | None | 40 000 000 z | 1 | ||
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[1] | None | None | None | None | 40 000 000 z | 1 | ||
400246
A modified Bacsojin Doll Hat.
-------------------- Int + 2, Dex + 2, Spl + 2, Con + 2, Decreases Variable Casting Time of all skills by 10%, Increases magical damage against Undead monsters by 10%, When performing a magic attack, there is a chance to activate for 7 seconds. -------------------- Refine Level +7: Increases All Property Magical Damage by 15%. -------------------- Refine Level +9: MATK + 10% -------------------- Refine Level +11: Increases All Property Magical Damage by 10%. -------------------- MATK + 35 per refine rate. When refine is 10 or above, S.MATK + 20 -------------------- [Additional Options by Grade] [Grade D]: MATK+5%, SPL + 3. [Grade C]: WIS + 2, reduces Fixed Casttime by 0.5 seconds. [Grade B]: S.MATK + 3, MRES + 20. [Grade A]: S.MATK + 7 -------------------- Class: Headgear Defense: 6 Location: Top Weight: 40 Armor level: 2 Jobs: All classes -------------------- Requirement: Base Level 150 |
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[1] | None | None | None | None | 10 000 000 z | 1 | |
400154
A modified version of the headdress used by monks.
-------------------- Int + 3, MATK + 50, -------------------- Every 2 refine: MATK + 10 -------------------- Level is 180 or higher: MATK + 50. -------------------- Level is 210 or higher: P.ATK + 2, S.MATK + 2. -------------------- Refine Level +7: Decreases Variable Casting Time of all skills by 10%, -------------------- Refine Level +9: Increases All Property Magical Damage by 15%. -------------------- Refine Level +10: MATK + 5%. -------------------- Refine Level +11: Increases Magical Damage against boss monsters by 20%. -------------------- Uninterruptable cast. Increases magical damage against monsters of all elements by 10% If Survival Circle-LT refinement is +11 or above: Reduces delay after skill by 12% -------------------- [Additional Options by Grade] [Grade D]: reduces delay after skill by 5%. [Grade C]: P.ATK + 2, S.MATK + 2 [Grade B]: reduces Fixed Casttime by 0.5 seconds. -------------------- Class: Headgear Defense: 10 Location: Top Weight: 50 Armor level: 2 Jobs: All classes -------------------- Requirement: Base Level 150 |
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[1] | None | None | None | None | 10 000 000 z | 1 | |
400154
A modified version of the headdress used by monks.
-------------------- Int + 3, MATK + 50, -------------------- Every 2 refine: MATK + 10 -------------------- Level is 180 or higher: MATK + 50. -------------------- Level is 210 or higher: P.ATK + 2, S.MATK + 2. -------------------- Refine Level +7: Decreases Variable Casting Time of all skills by 10%, -------------------- Refine Level +9: Increases All Property Magical Damage by 15%. -------------------- Refine Level +10: MATK + 5%. -------------------- Refine Level +11: Increases Magical Damage against boss monsters by 20%. -------------------- Uninterruptable cast. Increases magical damage against monsters of all elements by 10% If Survival Circle-LT refinement is +11 or above: Reduces delay after skill by 12% -------------------- [Additional Options by Grade] [Grade D]: reduces delay after skill by 5%. [Grade C]: P.ATK + 2, S.MATK + 2 [Grade B]: reduces Fixed Casttime by 0.5 seconds. -------------------- Class: Headgear Defense: 10 Location: Top Weight: 50 Armor level: 2 Jobs: All classes -------------------- Requirement: Base Level 150 |
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[1] | None | None | None | None | 10 000 000 z | 1 | |
400152
An improved version of the transformation leave used by Smokey.
-------------------- at least 120: P.ATK +2 S.MATK +2 -------------------- For each Refine Level: Increases Magical Damage with every element by 1%. -------------------- For each 3 Refine Levels: MATK +2% -------------------- For each 5 Refine Levels: ASPD +1 -------------------- Has a chance to transform into Smokie for 10 seconds when dealing Melee Physical Damage. -------------------- Grants following effects while in Smokie form: MATK +100, HIT +50 Physical melee attacks have 5% chance to auto-cast Level 3 Cloud Kill. (If you learned a higher Level, it will auto cast that Level instead.) Refine Level +7: MATK +50, HIT +25 Refine Level +9: Physical melee attacks have 5% chance to auto-cast Level 5 Hell Inferno additionally. Refine Level +10: Physical melee attacks have 5% chance to auto-cast Level 3 Chain Lightning additionally. -------------------- [Additional Options by Grade] [Grade D]: Refine Level +11: Magical attacks have 3% chance to auto-cast Level 9 Fire Ball additionally. [Grade C]: P.ATK +2, S.MATK +2 [Grade B]: Refine Level +12: Fixed Casting Time of all skills -0.5 seconds. -------------------- Type: Headgear Defense: 7 Position: Upper Weight: 60 Armor Level: 2 -------------------- Requirement: Base Level 150 |
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[1] | None | None | None | None | 10 000 000 z | 1 | |
28902
A rag doll that Piamette is using for both attack and defense.
It looks so real and alive! -------------------- MATK + 5% Increases physical damage inflicted on All enemies by 5%. Reflect 10% of melee physical damage. Adds a 10% chance to gain 60% targetted magical reflect rate for 2 seconds when receiving magical attacks. -------------------- Refine is +7 or higher ATK + 5 MATK + 5 -------------------- Refine is +9 or higher ATK + 15 MATK + 15 -------------------- Refine is +12 or higher CRIT + 10 Skill casting can not be interrupted. -------------------- Class: Shield Defense: 0 Weight: 10 Level Requirement: 1 Jobs: All classes |
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[1] | None | None | None | None | 23 000 000 z | 1 | |
2138
A heavy and strong shield made out of Bradium.
-------------------- Max HP +500, AGI -1. -------------------- Increase Shield Boomerang damage by 60%. -------------------- Class: Shield Defense: 98 Weight: 180 Level Requirement: 65 Jobs: Transcendent 2nd classes |
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[1] | None | None | None | None | 70 000 000 z | 1 |
6234
Double click to use. Cannot fail. Instantly refines to the designated refine.
Alternatively, visit 's Refining Expert in the Refine Shop. Cannot be used on Weapon with Weapon Lvl 5 or Armor with Armor Lvl 2. Weight: 0 |
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None | None | None | None | 1 485 000 z | 29 | ||
970
Liquid that has a unique flavor that has to be kept in a sealed container to prevent it from being evaporated.
It's easy to catch fire and can dissolve the materials that can't be dissolved by water. _ Weight: 3 |
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None | None | None | None | 10 000 z | 2000 | ||
7136
A bottle holding highly corrosive acid.
_ Weight: 1 |
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None | None | None | None | 10 000 z | 2000 |