Kill Count: 149731
Kill Count: 114510

Vending Items Of [TEF TEF TEF ME]

+12 BOWS

fortessa, 259, 142

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
27360 Increase magical damage inflicted on Fire property enemies by 15%.
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[+Fruit Pom Spider Card]
Increase magical damage inflicted on Fire property enemies by 8%.
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Class: Card
Compound on: Weapon
Weight: 1
Flame Ghost Card None None None None 12 000 000 z 8
1490 The mini sized version of a spear from the Giants who were guardians in an Ancient temple.
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ASPD - 10
Increase cooldown of Clashing Spiral by 20 seconds.
When unequipped, drain 600 SP.
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If base STR is 120 or higher,
ATK + 300
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Class: Two-Handed Spear
Attack: 20
Weight: 2000
Weapon Level: 4
Level Requirement: 140
Jobs: Rune Knight
Giant Lance 12 None None None None 90 000 000 z 1
500030 MATK + 180.
Matk + 5%
Reduces delay after skill by 5%.
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Refine is +7 or higher
Increases Genesis Ray damage by 15%.
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Refine is +9 or higher
Increases neutral and holy property magical damage by 15%
Reduces variable casting time by 10%.
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Refine is +11 or higher
Increases Genesis Ray damage by additional 25%.
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When equipped with Illusion Sacred Mission
Matk + 50
Reduces variable casting time by 10%.
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If refine of each is 7 or higher
Increases Genesis Ray damage by 10%.
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If the sum of refine is 18 or higher
Increases magical damage against all race monsters by 20%.
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If the sum of refine is 22 or higher
Reduces cooldown of Genesis Ray by 1 second
Reduces delay after skill by 5%.
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Class : One-Handed Sword
Attack : 120
Weight : 100
Weapon Level : 4
Level Required : 120
Jobs : Royal Guard
Illusion Excalibur 12 [2] None None None None 120 000 000 z 1
27359 Increase magical damage inflicted on Water property enemies by 15%.
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[+Curupira Card]
Increase magical damage inflicted on Water property enemies by 8%.
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Class: Card
Compound on: Weapon
Weight: 1
Ice Ghost Card None None None None 12 000 000 z 8
32026 Objects used to block access to dangerous areas of the Einbech mine.
Durable and destructive, it was converted into a weapon.
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Atk + 10%.
Increases Banishing Point damage by 10%.
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Refine is +7 or higher
Atk + 40, increases attack speed (reduces delay after attack by 10%)
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Refine is +9 or higher
increases Banishing Point damage by additional 15%,
has a chance to gain bonus physical damage against all size enemies by 15% for 10 seconds when dealing physical damage.
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If refine is 11 or higher, reduces delay after skill by 20%.
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Class: Spear Attack: 210
Weight: 300
Weapon Level: 4
Required Level: 170
Jobs: Royal Guard
Blocking Spear 12 [2] None None None None 130 000 000 z 1
700018 Atk + 15 per 2 refine.
Increases Arrow Storm damage by 12% per 3 refine.
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Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%), increases bow damage by 15%.
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Refine is +9 or higher
increases long ranged physical damage by 12%, increases critical damage by 10%.
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Refine is +11 or higher
increases Focused Arrow Strike damage by 20%, reduces delay after skill by 10%.
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When equipped with Great Hero Boots
Dex + 10, Atk + 7%.
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Class : Bow
Attack : 205
Weight : 120
Weapon Level : 4
Required Level : 150
Usable Jobs : Ranger, Shadow Chaser
Patent Royal Bow 12 [2] None None None None 130 000 000 z 1
700009 Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine.
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Refine is +7 or higher
increases Severe Rainstorm damage by additional 15%.
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Refine is +9 or higher
reduces cooldown of Severe Rainstorm by 2.5 seconds.
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Refine is +11 or higher
increases Severe Rainstorm damage by additional 20%.
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Class: Bow
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 150
Usable Jobs: Minstrel, Wanderer
Pigritia Rhythm 12 [2] None None None None 130 000 000 z 1
700007 Increases Arrow Storm damage by 10%.
Atk + 12 per 3 refine.
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Refine is +7 or higher
Increases Arrow Storm damage by additional 10%.
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Refine is +9 or higher
Reduces cooldown of Arrow Storm by 1 second.
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Refine is +11 or higher
Increases Arrow Storm damage by additional 15%.
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Class: Bow
Attack: 220
Weight: 140
Weapon Level: 4
Required Level: 150
Usable Jobs: Ranger
Superbia String 12 [2] None None None None 150 000 000 z 1
640011 Can't be destroyed.
Matk + 235.
Matk + 15 per 2 refine.
Increases Earth Strain damage by 12% per 3 refine.
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Refine is +7 or higher
reduces variable casting time by 10%, increases earth and fire property magical damage by 15%.
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Refine is +9 or higher
reduces cooldown of Earth Strain by 1 second, reduces variable casting time by additional 5%.
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Refine is +11 or higher
increases magical damage against all size enemies by 15%, increases Crimson Rock damage by 15%.
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When equipped with Great Hero Boots
Int + 10, Matk + 7%.
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Class : Two-handed Staff
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 150
Usable Jobs : Warlock
Patent Aeon Staff 12 [2] None None None None 150 000 000 z 1
530006 Atk + 15 per 2 refine.
Increases long ranged physical damage by 4% per 3 refine.
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Refine is +7 or higher
increases Cannon Spear and Banishing Point damage by 15%, increases attack speed (reduces delay after attack by 10%).
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Refine is +9 or higher
increases Cannon Spear and Banishing Point damage by additional 20%
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Refine is +11 or higher
Perfect Hit + 7, Max SP + 5%.
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When equipped with Great Hero Boots
Str + 10, Atk + 7%.
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Class : Spear
Attack : 195
Weight : 140
Weapon Level : 4
Required Level : 150
Usable Jobs : Royal Guard
Patent Aquatic Spear 12 [2] None None None None 150 000 000 z 1
18188 Increases long ranged physical damage by 10%.
Increases long ranged physical damage by 1% per refine.
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Refine is +9 or higher

increases Severe Rainstorm damage by 30%.
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If refine is 11 or higher,
reduces cooldown of Severe Rainstorm by 2 seconds.
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Class: Bow Attack: 200
Weight: 100
Weapon Level: 4
Required Level: 170
Jobs: Minstrel, Wanderer
Wind Gale 12 [2] None None None None 150 000 000 z 1
21058 Max HP/Max SP + 5% per 2 refine.
Increases Dragon Breath and Dragon Breath - Water damage by 5% per 3 refine.
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Refine is +7 or higher
reduces delay after skill by 10%, reduces variable casting time by 10%.
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Refine is +9 or higher
increases long ranged physical damage by 10%.
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If refine is 11 or higher, reduces delay after skill by 7%, Max SP + 5%.
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When equipped with Great Hero Boots, Vit + 10, increases long ranged physical damage by 5%.
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Class : Two-handed Sword
Attack : 200
Weight : 200
Weapon Level : 4
Required Level : 150
Usable Jobs : Rune Knight
Patent Dragonic Slayer 12 [2] None None None None 170 000 000 z 1
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