Kill Count: 108112
Kill Count: 32719

Vending Items Of [TenaVizor]

+10 EXP SHIELD

fortessa, 217, 124

ID Name Refine Slot Card0 Card1 Card2 Card3 Price Amount
2162 An ancient book of sacred songs handed down in the cathedral.
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MDEF +5
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Enables use of Level 2 Odin's Power.
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Increases effectiveness of Healing by 5%.
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Class: Shield
Defense: 20
Weight: 50
Level Requirement: 140
Jobs: Archbishop
Bible of Promise(2nd Vol.) 10 [1] None None None None 60 000 000 z 1
2129 A thick book that contains basic skills for the clergy.
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INT +1
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Increase HP and SP Recovery by 3%.
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[+Holy Stick]
Increase [Magnus Exorcismus] damage by 20%.
Add a low chance of auto casting Level 1 [Turn Undead] when receive damage.
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Class: Shield
Defense: 80
Weight: 60
Level Requirement: 50
Jobs: Priest and Monk
Exorcism Bible 10 [1] None None None None 70 000 000 z 1
2161 One of Geffenia's secret treasures. There are not many people who can use this shield's magic.
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INT +1
MDEF +2
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If base INT is 120, MATK +10 and Max HP +800.
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[+Lacryma Stick]
Reduces variable cast time of [Jack Frost], [Frost Misty] and Storm Gust by (4*Shield refine level)%.
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Class: Shield
Defense: 30
Weight: 100
Level Requirement: 100
Jobs: Warlock
Geffenia Water Book 10 [1] None None None None 70 000 000 z 1
2115 A shield used by Gna, messenger of Freya, when she served as a Valkyrie.
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MDEF +5
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Adds resistance against Water, Fire, Undead and Shadow element attacks by 20%.
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[Frigg's Set]
Fricca's Circlet
Valkyria's Shield
Odin's Blessing
DEF +2, MDEF +5
All upgrade levels of the Shield and Circlet adds to MDEF of DEF.
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Class: Shield
Defense: 80
Weight: 50
Level Requirement: 65
Jobs: All except Novice
Valkyrja's Shield 10 [1] None None None None 80 000 000 z 1
20947 The cloak worn by the priests who worshiped Odin.
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Max SP + 5%, Mdef + 10.
Reduces variable casting time by 10%.
Increases magical damage against angel and demon race monsters by 1% per 2 refine.
Reduces damage taken from angel and demon race monsters by 1% per 3 refine.
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Refine is +7 or higher
reduces variable casting time by additional 10%.
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Class: Garment Defense: 40
Weight: 45
Required Level: 170
Class: All
Clergy's Manteau 10 [1] None None None None 75 000 000 z 1
28254 Increases long ranged physical damage by 2% per 15 base Str.
Atk + 10 per refines.
Refine is +7 or higher
increases Fire Rain damage by 20%.
Refine is +9 or higher
increases Round Trip damage by 15%.
If refine is 11 or higher, increases physical damage against brute and demon race monsters by 30%.
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When equipped with Illusion Boots, Atk + 10%.
If refine of each is 7 or higher, increases long ranged physical damage by 5%.
If the sum of refine is 18 or higher, increases Fire Rain damage by 20%, reduces cooldown of Fire Rain by 2 seconds.
If the sum of refine is 22 or higher, when using Round Trip, has a chance to gain Atk + 50 and increases physical damage against brute and demon race monsters by 50% for 10 seconds.
Class : Gattling Gun
Attack : 210
Weight : 250
Weapon Level : 4
Required Level : 120
Usable Jobs : Gunslinger classes
Illusion Butcher 12 [2] None None None None 80 000 000 z 1
13061 A sawtooth dagger crafted by the Rogue Guild.
Fatal Menace damage +30%.
When refine level is higher than +6, every refine MATK +3 and Fatal Manace damage +2%.
[+Black Cat]
HIT +5, MATK +5
Reduces SP consumption of Masquerade Enervation and Gloomy by 20.
Class: Dagger
Attack: 142
Weight: 60
Weapon Level: 3
Level Requirement: 102
Jobs: Shadow Chaser
Black Wing 12 [1] None None None None 60 000 000 z 1
620010 Can't be destroyed.
Reduces variable casting time by 5%
if base Str is 100 or higher, Atk + 75.
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Refine is +7 or higher
Reduces variable casting time by additional 10%.
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Refine is +9 or higher
Increases melee and long ranged physical damage by 15%
Increases physical damage against all size enemies by 20%.
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Refine is +11 or higher
Reduces delay after skill by 10%.
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When equipped with Illusion Chain Mail
Atk + 50
Reduces delay after skill by 15%.
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If refine of each is 7 or higher
Increases attack speed (reduces delay after attack by 15%).
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If the sum of refine is 18 or higher
Increases physical damage against all race monsters by 20%.
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If the sum of refine is 22 or higher
Atk + 15%,
Reduces variable casting time by 10%.
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Class : Two-Handed Axe
Attack : 250
Weight : 700
Weapon Level : 4
Required Level : 120
Jobs : Merchant Classes
Illusion Doom Slayer 12 [2] None None None None 80 000 000 z 1
550030 Matk + 180, Int + 3, Dex + 3.
Ignores magical defense of all race monsters (except players) by 3% per refine.
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Refine is +7 or higher
Matk + 7%, reduces variable casting time by 7%.
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Refine is +9 or higher
Increases magical damage against holy property enemies and angel race monsters by 20%.
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Refine is +11 or higher
Increases poison, shadow, undead and ghost property magical damage by 15%.
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When equipped with Illusion Morpheus's Hood
Matk + 20.
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If refine of each is 7 or higher
Increases magical damage against all property monsters by 10%
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If the sum of refine is 18 or higher
Increases magical damage against shadow property enemies and demon race monsters by 20%.
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If the sum of refine is 22 or higher
Increases magical damage against all size monsters by 15%
Reduces fixed casting time by 0.5 seconds.
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Class : One-Hand Staff
Attack : 60
Weight : 120
Property : Shadow
Weapon Level : 4
Level Required : 120
Jobs : Mage Class, Acolyte Class, Soul Linker Class
Illusion Thorn Staff of Darkness 12 [2] None None None None 90 000 000 z 1
18174 When equipped with Hunting Arrow, increases long ranged physical damage by 50%.
Crit + 1 per refines.
Refine is +7 or higher
increases attack speed (reduces delay after attack by 10%).
Refine is +9 or higher
increases critical damage by 15%.
If refine is 11 or higher, increases physical damage against Insect and Brute race monsters by 30%.
When equipped with Illusion Boots, Atk + 10%.
If refine of each is 7 or higher, ASPD + 2.
If the sum of refine is 18 or higher, increases critical damage by 10%.
If the sum of refine is 22 or higher, when dealing normal long ranged physical damage, has a chance to activate Hunter's Sight for 10 seconds.
[Hunter's Sight]
Atk + 100, increases critical damage by 15%, increases physical damage against Insect and Brute race monsters by 50%.
Class: Bow Attack: 165
Weight: 150
Weapon Level: 4
Required Level: 120
Jobs: Ranger
Illusion Hunter Bow 12 [2] None None None None 80 000 000 z 1
24683 Increases EXP gained from killing monsters by 1% per 2 refines.
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Base Level below 175
Increases EXP gained from killing monsters by 20%.
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Base Level above 175
Increases EXP gained from killing monsters by 10%.
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Refine is +10 or higher
Increases EXP gained from killing monsters by 5%
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Class: Shadow equipment
Location: Shield
Weight: 0
Required Level: 1
Usable Jobs: All
Experience Shadow Shield 10 None None None None 270 000 000 z 1
24770 Increases EXP gained from killing monsters by additional 1% per 2 refine rate.
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If base level is lower than 175
Increases EXP gained from killing monsters by 20%.
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If base level is 175 or higher
Increases EXP gained from killing monsters by 10%.
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If refine rate is 10 or higher:
Increases EXP gained from killing monsters by additional 5%
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Class: Shadow equipment
Location: Weapon
Weight: 0
Required Level: 1
Usable Jobs: All
Experience Shadow Weapon 10 None None None None 300 000 000 z 1
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