Vending Items Of [TinaBestLook10]
+12 ALL
fortessa, 235, 139
ID | Name | Refine | Slot | Card0 | Card1 | Card2 | Card3 | Price | Amount |
---|---|---|---|---|---|---|---|---|---|
610012
Atk + 5 per refine.
-------------------- Refine is +7 or higher increases Cross Impact damage by 20%. -------------------- Refine is +9 or higher increases attack speed (reduces delay after attack by 10%). -------------------- Refine is +11 or higher Crit + 15, increases physical damage against fire property enemies and insect race monsters by 10%. -------------------- When equipped with Illusion Ring, Atk + 5%. -------------------- If refine of Illusion Katar of Frozen Icicle is 9 or higher, increases critical damage by 20%. -------------------- If refine of Illusion Katar of Frozen Icicle is 11 or higher, Gains Crit + 15 for 30 seconds when using Venom Impression. -------------------- Class: Katar Attack: 220 Weight: 120 Weapon Level: 4 Required Level: 120 Usable Jobs: Assassin Classes |
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[2] | None | None | None | None | 60 000 000 z | 1 |
26109
MATK + 180, INT + 3, DEX + 2.
-------------------- If user learn Dragonology at maximum level, reduce SP consumption of skills by 15% and MATK + 5%, -------------------- Additionally reduce SP consumption of skills by 5% and MATK + 1% per 3 refine -------------------- [Illusion Muffler] Increase Psychic Wave damage by 10%. If refine of both are 7 or higher, increase Earth Grave damage by 40%. If the sum of refine is 18 or higher, increase Neutral and Earth magic damage by 10%. If the sum of refine is 22 or higher, increase Water magic damage by 10%. -------------------- Class : One-handed Staff Attack : 60 Weight : 50 Property : Neutral Weapon Level : 4 Required Level : 99 Applicable Job : Mage Class |
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[2] | None | None | None | None | 60 000 000 z | 1 |
1637
A staff that causes enemy mental distraction.
-------------------- INT +3, DEX +2 MATK +170 -------------------- SP Recovery increase by 8%. -------------------- When doing magic attacks, takes away 20% Max SP of all enemies within 11*11 cells around itself. If Refining Level is over 9, takes away 60% Max SP of all enemies within 19*19 cells around itself. -------------------- Class: One-Handed Staff Attack: 80 Weight: 50 Weapon Level: 4 Level Requirement: 70 Jobs: Transcendent Mage and Acolyte |
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None | None | None | None | 60 000 000 z | 1 | |
1266
A lethal Katar that has been designed for quick assassinations.
-------------------- DEF +3 Flee +5 Perfect Dodge +2 -------------------- Increases physical damage inflicted on Demihuman monsters by 50%. -------------------- Class: Katar Attack: 140 Weight: 150 Weapon Level: 4 Level Requirement: 75 Jobs: Assassin |
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[1] | None | None | None | None | 60 000 000 z | 1 |
2000
A tremendously powerful Two-Handed Staff that can only be wielded by someone who is spiritually strong.
-------------------- INT +3, AGI +10 MATK +280 -------------------- Reduces variable cast time of Mystical Amplification by 50%. -------------------- Increases MATK by 1% for every 2 Upgrade Levels, but raising the Upgrade Level also increases SP Consumption. -------------------- Has a chance of auto casting Level 5 Jupitel Thunder when attacked; this chance can be increased by raising the weapon's Upgrade Level. -------------------- Class: Two-Handed Staff Attack: 130 Weight: 250 Weapon Level: 4 Level Requirement: 80 Jobs: High Wizard |
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[1] | None | None | None | None | 70 000 000 z | 1 |
28254
Increases long ranged physical damage by 2% per 15 base Str.
Atk + 10 per refines. Refine is +7 or higher increases Fire Rain damage by 20%. Refine is +9 or higher increases Round Trip damage by 15%. If refine is 11 or higher, increases physical damage against brute and demon race monsters by 30%. -------------------- When equipped with Illusion Boots, Atk + 10%. If refine of each is 7 or higher, increases long ranged physical damage by 5%. If the sum of refine is 18 or higher, increases Fire Rain damage by 20%, reduces cooldown of Fire Rain by 2 seconds. If the sum of refine is 22 or higher, when using Round Trip, has a chance to gain Atk + 50 and increases physical damage against brute and demon race monsters by 50% for 10 seconds. Class : Gattling Gun Attack : 210 Weight : 250 Weapon Level : 4 Required Level : 120 Usable Jobs : Gunslinger classes |
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[2] | None | None | None | None | 80 000 000 z | 1 |
700019
Atk + 15 per 2 refine.
Reduces delay after skill by 4% per 3 refine. -------------------- Refine is +7 or higher increases long ranged physical damage by 10%, increases physical damage against all size enemies by 10%. -------------------- Refine is +9 or higher increases Aimed Bolt damage by 35%. -------------------- Refine is +11 or higher reduces cooldown of Aimed Bolt by 1 second, reduces variable casting time by 10%. -------------------- When equipped with Great Hero Boots Dex + 10, Atk + 7%. -------------------- Class : Bow Attack : 200 Weight : 90 Weapon Level : 4 Required Level : 150 Usable Jobs : Ranger |
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[2] | None | None | None | None | 90 000 000 z | 1 |
2554
Made from a scale of Nidhoggur's Shadow, it still possesses its strong power.
-------------------- MDEF +3 -------------------- Increases resistance against all elements by 7%. -------------------- Increase Max SP based on Refine Level and wearer's Base level. -------------------- Has 1% chance to recover 1% amount of inflicted damage to SP. -------------------- Class: Garment Defense: 25 Weight: 40 Level Requirement: 90 Jobs: All Transcendent classes except Novice |
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[1] | None | None | None | None | 120 000 000 z | 1 |
2057
Staff used in prayer ritual.
-------------------- MATK +240 -------------------- Increases damage of Holy elemental magic attack by 5%. -------------------- For each refine level MATK +4 -------------------- Refine is 9 or higher Increases damage of Adoramus by 30%. Refine is 11 or higher Reduces physical and magical damage taken from all size monsters by 25%. -------------------- Indestructible in battle -------------------- Type: Two-Handed Staff Attack: 100 Weight: 120 Weapon Level: 4 Refinable: Yes -------------------- Requirement: Base level 170 Arch Bishop |
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[2] | None | None | None | None | 120 000 000 z | 1 |
20847
Vit + 15.
-------------------- [Survivor's Rod [1]] Max HP +100, Matk - 50. Matk + 20 per refine, reduce skill reuse delay by 3% per 3 refines. Reduce neutral property damage by 1% per 2 refines. (Matk and reduction bonuses only apply until +10) -------------------- [Illusion Wizardry Staff] Increase Crimson Rock damage by 10%. If refine of both are 7 or higher, increase Hell Inferno damage by 40%. If the sum of refine is 18 or higher, increase Wind and Shadow magic damage by 10%. If the sum of refine is 22 or higher, increase Fire magic damage by 10%. -------------------- Class : Garment Defense : 30 Weight : 55 Required Level : 130 Applicable Job : Mage classes, Soul Linker |
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[1] | None | None | None | None | 130 000 000 z | 1 |
530002
Matk + 200.
Increases Genesis Ray damage by 10%. Matk + 12 per 3 refine. -------------------- Refine is +7 or higher increases Genesis Ray damage by additional 10%. -------------------- Refine is +9 or higher reduces variable casting time by 10%. -------------------- Refine is +11 or higher increases Genesis Ray damage by additional 15%. -------------------- Class: Spear Attack: 190 Weight: 200 Weapon Level: 4 Required Level: 150 Usable Jobs: Royal Guard |
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[2] | None | None | None | None | 140 000 000 z | 1 |
28942
A knight's shield carried by the Cursed Knight.
It is said to exhibit a much stronger power if the curse is cleansed. -------------------- MATK + 3% Increase physical damage inflicted on All enemies by 3%. Increases attack speed (reduces delay after attack by 10%). Reduce damage taken from All property attacks by 7%. Adds a 5% chance of gaining 25 SP per second for 5 seconds when receiving physical or magical damage. Adds a 2% chance of gaining 150 HP per second for 5 seconds when performing physidcal or magical attacks. -------------------- Refine is +7 or higher ATK + 10 MATK + 10 -------------------- Refine is +9 or higher ASPD + 1 -------------------- Refine is +12 or higher reduce after cast delay of skills by 3%. -------------------- Class:Shield Defense:0 Weight:80 Required Level: 1 Jobs: All classes |
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[1] | None | None | None | None | 165 000 000 z | 1 |